/////////////////////////////////////////////////////////////////////////////// // Name: wx/unix/evtloop.h // Purpose: declares wxEventLoop class // Author: Lukasz Michalski (lm@zork.pl) // Created: 2007-05-07 // Copyright: (c) 2007 Lukasz Michalski // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_UNIX_EVTLOOP_H_ #define _WX_UNIX_EVTLOOP_H_ #if wxUSE_CONSOLE_EVENTLOOP // ---------------------------------------------------------------------------- // wxConsoleEventLoop // ---------------------------------------------------------------------------- class wxEventLoopSource; class wxFDIODispatcher; class wxWakeUpPipeMT; class WXDLLIMPEXP_BASE wxConsoleEventLoop #ifdef __WXOSX__ : public wxCFEventLoop #else : public wxEventLoopManual #endif { public: // initialize the event loop, use IsOk() to check if we were successful wxConsoleEventLoop(); virtual ~wxConsoleEventLoop(); // implement base class pure virtuals virtual bool Pending() const wxOVERRIDE; virtual bool Dispatch() wxOVERRIDE; virtual int DispatchTimeout(unsigned long timeout) wxOVERRIDE; virtual void WakeUp() wxOVERRIDE; virtual bool IsOk() const wxOVERRIDE { return m_dispatcher != NULL; } protected: virtual void OnNextIteration() wxOVERRIDE; virtual void DoYieldFor(long eventsToProcess) wxOVERRIDE; private: // pipe used for wake up messages: when a child thread wants to wake up // the event loop in the main thread it writes to this pipe wxWakeUpPipeMT *m_wakeupPipe; // the event loop source used to monitor this pipe wxEventLoopSource* m_wakeupSource; // either wxSelectDispatcher or wxEpollDispatcher wxFDIODispatcher *m_dispatcher; wxDECLARE_NO_COPY_CLASS(wxConsoleEventLoop); }; #endif // wxUSE_CONSOLE_EVENTLOOP #endif // _WX_UNIX_EVTLOOP_H_