// Copyright 2015 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "Common/CommonTypes.h" #include "Common/FifoQueue.h" #include "Common/FileUtil.h" #include "Common/IniFile.h" #include "Core/ConfigManager.h" #include "Core/NetPlayClient.h" #include "Core/NetPlayProto.h" #include "Core/NetPlayServer.h" #include "Core/HW/EXI_Device.h" #include "DolphinWX/Frame.h" #include "DolphinWX/GameListCtrl.h" #include "DolphinWX/ISOFile.h" #include "DolphinWX/Main.h" #include "DolphinWX/WxUtils.h" #include "DolphinWX/NetPlay/ChangeGameDialog.h" #include "DolphinWX/NetPlay/NetWindow.h" #include "DolphinWX/NetPlay/PadMapDialog.h" NetPlayServer* NetPlayDialog::netplay_server = nullptr; NetPlayClient* NetPlayDialog::netplay_client = nullptr; NetPlayDialog *NetPlayDialog::npd = nullptr; static wxString FailureReasonStringForHostLabel(int reason) { switch (reason) { case TraversalClient::BadHost: return _("(Error: Bad host)"); case TraversalClient::VersionTooOld: return _("(Error: Dolphin too old)"); case TraversalClient::ServerForgotAboutUs: return _("(Error: Disconnected)"); case TraversalClient::SocketSendError: return _("(Error: Socket)"); case TraversalClient::ResendTimeout: return _("(Error: Timeout)"); default: return _("(Error: Unknown)"); } } static std::string BuildGameName(const GameListItem& game) { // Lang needs to be consistent DiscIO::IVolume::ELanguage const lang = DiscIO::IVolume::LANGUAGE_ENGLISH; std::string name(game.GetName(lang)); if (game.GetRevision() != 0) return name + " (" + game.GetUniqueID() + ", Revision " + std::to_string((long long)game.GetRevision()) + ")"; else { if (game.GetUniqueID().empty()) { return game.GetName(); } return name + " (" + game.GetUniqueID() + ")"; } } void NetPlayDialog::FillWithGameNames(wxListBox* game_lbox, const CGameListCtrl& game_list) { for (u32 i = 0; auto game = game_list.GetISO(i); ++i) game_lbox->Append(StrToWxStr(BuildGameName(*game))); } NetPlayDialog::NetPlayDialog(wxWindow* const parent, const CGameListCtrl* const game_list, const std::string& game, const bool is_hosting) : wxFrame(parent, wxID_ANY, _("Dolphin NetPlay")) , m_selected_game(game) , m_start_btn(nullptr) , m_host_label(nullptr) , m_host_type_choice(nullptr) , m_host_copy_btn(nullptr) , m_host_copy_btn_is_retry(false) , m_is_hosting(is_hosting) , m_game_list(game_list) { Bind(wxEVT_THREAD, &NetPlayDialog::OnThread, this); wxPanel* const panel = new wxPanel(this); // top crap m_game_btn = new wxButton(panel, wxID_ANY, StrToWxStr(m_selected_game).Prepend(_(" Game : ")), wxDefaultPosition, wxDefaultSize, wxBU_LEFT); if (m_is_hosting) m_game_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnChangeGame, this); else m_game_btn->Disable(); // middle crap // chat m_chat_text = new wxTextCtrl(panel, wxID_ANY, wxEmptyString , wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_MULTILINE); m_chat_msg_text = new wxTextCtrl(panel, wxID_ANY, wxEmptyString , wxDefaultPosition, wxDefaultSize, wxTE_PROCESS_ENTER); m_chat_msg_text->Bind(wxEVT_TEXT_ENTER, &NetPlayDialog::OnChat, this); m_chat_msg_text->SetMaxLength(2000); wxButton* const chat_msg_btn = new wxButton(panel, wxID_ANY, _("Send")); chat_msg_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnChat, this); wxBoxSizer* const chat_msg_szr = new wxBoxSizer(wxHORIZONTAL); chat_msg_szr->Add(m_chat_msg_text, 1); chat_msg_szr->Add(chat_msg_btn, 0); wxStaticBoxSizer* const chat_szr = new wxStaticBoxSizer(wxVERTICAL, panel, _("Chat")); chat_szr->Add(m_chat_text, 1, wxEXPAND); chat_szr->Add(chat_msg_szr, 0, wxEXPAND | wxTOP, 5); m_player_lbox = new wxListBox(panel, wxID_ANY, wxDefaultPosition, wxSize(256, -1)); wxStaticBoxSizer* const player_szr = new wxStaticBoxSizer(wxVERTICAL, panel, _("Players")); // player list if (m_is_hosting && g_TraversalClient) { wxBoxSizer* const host_szr = new wxBoxSizer(wxHORIZONTAL); m_host_type_choice = new wxChoice(panel, wxID_ANY, wxDefaultPosition, wxSize(60, -1)); m_host_type_choice->Bind(wxEVT_CHOICE, &NetPlayDialog::OnChoice, this); m_host_type_choice->Append(_("ID:")); host_szr->Add(m_host_type_choice); m_host_label = new wxStaticText(panel, wxID_ANY, "555.555.555.555:55555", wxDefaultPosition, wxDefaultSize, wxST_NO_AUTORESIZE | wxALIGN_LEFT); // Update() should fix this immediately. m_host_label->SetLabel(""); host_szr->Add(m_host_label, 1, wxLEFT | wxCENTER, 5); m_host_copy_btn = new wxButton(panel, wxID_ANY, _("Copy")); m_host_copy_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnCopyIP, this); m_host_copy_btn->Disable(); host_szr->Add(m_host_copy_btn, 0, wxLEFT | wxCENTER, 5); player_szr->Add(host_szr, 0, wxEXPAND | wxBOTTOM, 5); m_host_type_choice->Select(0); UpdateHostLabel(); } player_szr->Add(m_player_lbox, 1, wxEXPAND); if (m_is_hosting) { m_player_lbox->Bind(wxEVT_LISTBOX, &NetPlayDialog::OnPlayerSelect, this); m_kick_btn = new wxButton(panel, wxID_ANY, _("Kick Player")); m_kick_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnKick, this); player_szr->Add(m_kick_btn, 0, wxEXPAND | wxTOP, 5); m_kick_btn->Disable(); m_player_config_btn = new wxButton(panel, wxID_ANY, _("Assign Controller Ports")); m_player_config_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnAssignPads, this); player_szr->Add(m_player_config_btn, 0, wxEXPAND | wxTOP, 5); } wxBoxSizer* const mid_szr = new wxBoxSizer(wxHORIZONTAL); mid_szr->Add(chat_szr, 1, wxEXPAND | wxRIGHT, 5); mid_szr->Add(player_szr, 0, wxEXPAND); // bottom crap wxButton* const quit_btn = new wxButton(panel, wxID_ANY, _("Quit")); quit_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnQuit, this); wxBoxSizer* const bottom_szr = new wxBoxSizer(wxHORIZONTAL); if (is_hosting) { m_start_btn = new wxButton(panel, wxID_ANY, _("Start")); m_start_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnStart, this); bottom_szr->Add(m_start_btn); bottom_szr->Add(new wxStaticText(panel, wxID_ANY, _("Buffer:")), 0, wxLEFT | wxCENTER, 5); wxSpinCtrl* const padbuf_spin = new wxSpinCtrl(panel, wxID_ANY, std::to_string(INITIAL_PAD_BUFFER_SIZE) , wxDefaultPosition, wxSize(64, -1), wxSP_ARROW_KEYS, 0, 200, INITIAL_PAD_BUFFER_SIZE); padbuf_spin->Bind(wxEVT_SPINCTRL, &NetPlayDialog::OnAdjustBuffer, this); bottom_szr->Add(padbuf_spin, 0, wxCENTER); m_memcard_write = new wxCheckBox(panel, wxID_ANY, _("Write memcards/SD")); bottom_szr->Add(m_memcard_write, 0, wxCENTER); } m_record_chkbox = new wxCheckBox(panel, wxID_ANY, _("Record input")); bottom_szr->Add(m_record_chkbox, 0, wxCENTER); bottom_szr->AddStretchSpacer(1); bottom_szr->Add(quit_btn); // main sizer wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL); main_szr->Add(m_game_btn, 0, wxEXPAND | wxALL, 5); main_szr->Add(mid_szr, 1, wxEXPAND | wxLEFT | wxRIGHT, 5); main_szr->Add(bottom_szr, 0, wxEXPAND | wxALL, 5); panel->SetSizerAndFit(main_szr); main_szr->SetSizeHints(this); SetSize(512, 512 - 128); Center(); } NetPlayDialog::~NetPlayDialog() { if (netplay_client) { delete netplay_client; netplay_client = nullptr; } if (netplay_server) { delete netplay_server; netplay_server = nullptr; } npd = nullptr; } void NetPlayDialog::OnChat(wxCommandEvent&) { wxString text = m_chat_msg_text->GetValue(); if (!text.empty()) { netplay_client->SendChatMessage(WxStrToStr(text)); m_chat_text->AppendText(text.Prepend(" >> ").Append('\n')); m_chat_msg_text->Clear(); } } void NetPlayDialog::GetNetSettings(NetSettings &settings) { SConfig &instance = SConfig::GetInstance(); settings.m_CPUthread = instance.bCPUThread; settings.m_CPUcore = instance.iCPUCore; settings.m_SelectedLanguage = instance.SelectedLanguage; settings.m_OverrideGCLanguage = instance.bOverrideGCLanguage; settings.m_ProgressiveScan = instance.bProgressive; settings.m_PAL60 = instance.bPAL60; settings.m_DSPHLE = instance.bDSPHLE; settings.m_DSPEnableJIT = instance.m_DSPEnableJIT; settings.m_WriteToMemcard = m_memcard_write->GetValue(); settings.m_OCEnable = instance.m_OCEnable; settings.m_OCFactor = instance.m_OCFactor; settings.m_EXIDevice[0] = instance.m_EXIDevice[0]; settings.m_EXIDevice[1] = instance.m_EXIDevice[1]; } std::string NetPlayDialog::FindGame() { // find path for selected game, sloppy.. for (u32 i = 0; auto game = m_game_list->GetISO(i); ++i) if (m_selected_game == BuildGameName(*game)) return game->GetFileName(); WxUtils::ShowErrorDialog(_("Game not found!")); return ""; } void NetPlayDialog::OnStart(wxCommandEvent&) { NetSettings settings; GetNetSettings(settings); netplay_server->SetNetSettings(settings); netplay_server->StartGame(); } void NetPlayDialog::BootGame(const std::string& filename) { main_frame->BootGame(filename); } void NetPlayDialog::StopGame() { main_frame->DoStop(); } // NetPlayUI methods called from ---NETPLAY--- thread void NetPlayDialog::Update() { wxThreadEvent evt(wxEVT_THREAD, 1); GetEventHandler()->AddPendingEvent(evt); } void NetPlayDialog::AppendChat(const std::string& msg) { chat_msgs.Push(msg); // silly Update(); } void NetPlayDialog::OnMsgChangeGame(const std::string& filename) { wxThreadEvent* evt = new wxThreadEvent(wxEVT_THREAD, NP_GUI_EVT_CHANGE_GAME); evt->SetString(StrToWxStr(filename)); GetEventHandler()->QueueEvent(evt); } void NetPlayDialog::OnMsgStartGame() { wxThreadEvent evt(wxEVT_THREAD, NP_GUI_EVT_START_GAME); GetEventHandler()->AddPendingEvent(evt); if (m_is_hosting) { m_start_btn->Disable(); m_memcard_write->Disable(); m_game_btn->Disable(); m_player_config_btn->Disable(); } m_record_chkbox->Disable(); } void NetPlayDialog::OnMsgStopGame() { wxThreadEvent evt(wxEVT_THREAD, NP_GUI_EVT_STOP_GAME); GetEventHandler()->AddPendingEvent(evt); if (m_is_hosting) { m_start_btn->Enable(); m_memcard_write->Enable(); m_game_btn->Enable(); m_player_config_btn->Enable(); } m_record_chkbox->Enable(); } void NetPlayDialog::OnAdjustBuffer(wxCommandEvent& event) { const int val = ((wxSpinCtrl*)event.GetEventObject())->GetValue(); netplay_server->AdjustPadBufferSize(val); std::ostringstream ss; ss << "< Pad Buffer: " << val << " >"; netplay_client->SendChatMessage(ss.str()); m_chat_text->AppendText(StrToWxStr(ss.str()).Append('\n')); } void NetPlayDialog::OnQuit(wxCommandEvent&) { Destroy(); } // update gui void NetPlayDialog::OnThread(wxThreadEvent& event) { if (m_is_hosting && m_host_label && g_TraversalClient) { UpdateHostLabel(); } // player list m_playerids.clear(); std::string tmps; netplay_client->GetPlayerList(tmps, m_playerids); wxString selection; if (m_player_lbox->GetSelection() != wxNOT_FOUND) selection = m_player_lbox->GetString(m_player_lbox->GetSelection()); m_player_lbox->Clear(); std::istringstream ss(tmps); while (std::getline(ss, tmps)) m_player_lbox->Append(StrToWxStr(tmps)); // remove ping from selection string, in case it has changed selection.erase(selection.rfind('|') + 1); if (!selection.empty()) { for (unsigned int i = 0; i < m_player_lbox->GetCount(); ++i) { if (selection == m_player_lbox->GetString(i).substr(0, selection.length())) { m_player_lbox->SetSelection(i); break; } } } // flash window in taskbar when someone joins if window isn't active static u8 numPlayers = 1; if (netplay_server != nullptr && numPlayers < m_playerids.size() && !HasFocus()) { RequestUserAttention(); } numPlayers = m_playerids.size(); switch (event.GetId()) { case NP_GUI_EVT_CHANGE_GAME: // update selected game :/ { m_selected_game = WxStrToStr(event.GetString()); wxString button_label = event.GetString(); m_game_btn->SetLabel(button_label.Prepend(_(" Game : "))); } break; case NP_GUI_EVT_START_GAME: // client start game :/ { netplay_client->StartGame(FindGame()); } break; case NP_GUI_EVT_STOP_GAME: // client stop game { netplay_client->StopGame(); } break; } // chat messages while (chat_msgs.Size()) { std::string s; chat_msgs.Pop(s); //PanicAlert("message: %s", s.c_str()); m_chat_text->AppendText(StrToWxStr(s).Append('\n')); } } void NetPlayDialog::OnChangeGame(wxCommandEvent&) { ChangeGameDialog cgd(this, m_game_list); cgd.ShowModal(); wxString game_name = cgd.GetChosenGameName(); if (game_name.empty()) return; m_selected_game = WxStrToStr(game_name); netplay_server->ChangeGame(m_selected_game); m_game_btn->SetLabel(game_name.Prepend(_(" Game : "))); } void NetPlayDialog::OnAssignPads(wxCommandEvent&) { PadMapDialog pmd(this, netplay_server, netplay_client); pmd.ShowModal(); netplay_server->SetPadMapping(pmd.GetModifiedPadMappings()); netplay_server->SetWiimoteMapping(pmd.GetModifiedWiimoteMappings()); } void NetPlayDialog::OnKick(wxCommandEvent&) { wxString selection = m_player_lbox->GetStringSelection(); unsigned long player = 0; selection.substr(selection.rfind('[') + 1, selection.rfind(']')).ToULong(&player); netplay_server->KickPlayer((u8)player); m_player_lbox->SetSelection(wxNOT_FOUND); wxCommandEvent event; OnPlayerSelect(event); } void NetPlayDialog::OnPlayerSelect(wxCommandEvent&) { m_kick_btn->Enable(m_player_lbox->GetSelection() > 0); } bool NetPlayDialog::IsRecording() { return m_record_chkbox->GetValue(); } void NetPlayDialog::OnCopyIP(wxCommandEvent&) { if (m_host_copy_btn_is_retry) { g_TraversalClient->ReconnectToServer(); Update(); } else { if (wxTheClipboard->Open()) { wxTheClipboard->SetData(new wxTextDataObject(m_host_label->GetLabel())); wxTheClipboard->Close(); } } } void NetPlayDialog::OnChoice(wxCommandEvent& event) { UpdateHostLabel(); } void NetPlayDialog::UpdateHostLabel() { wxString label = _(" (internal IP)"); auto DeLabel = [=](wxString str) { if (str == _("Localhost")) return std::string("!local!"); return WxStrToStr(str.Left(str.Len() - label.Len())); }; auto EnLabel = [=](std::string str) -> wxString { if (str == "!local!") return _("Localhost"); return StrToWxStr(str) + label; }; int sel = m_host_type_choice->GetSelection(); if (sel == 0) { // the traversal ID switch (g_TraversalClient->m_State) { case TraversalClient::Connecting: m_host_label->SetForegroundColour(*wxLIGHT_GREY); m_host_label->SetLabel("..."); m_host_copy_btn->SetLabel(_("Copy")); m_host_copy_btn->Disable(); break; case TraversalClient::Connected: m_host_label->SetForegroundColour(*wxBLACK); m_host_label->SetLabel(wxString(g_TraversalClient->m_HostId.data(), g_TraversalClient->m_HostId.size())); m_host_copy_btn->SetLabel(_("Copy")); m_host_copy_btn->Enable(); m_host_copy_btn_is_retry = false; break; case TraversalClient::Failure: m_host_label->SetForegroundColour(*wxBLACK); m_host_label->SetLabel(FailureReasonStringForHostLabel(g_TraversalClient->m_FailureReason)); m_host_copy_btn->SetLabel(_("Retry")); m_host_copy_btn->Enable(); m_host_copy_btn_is_retry = true; break; } } else if (sel != wxNOT_FOUND) // wxNOT_FOUND shouldn't generally happen { m_host_label->SetForegroundColour(*wxBLACK); m_host_label->SetLabel(netplay_server->GetInterfaceHost(DeLabel(m_host_type_choice->GetString(sel)))); m_host_copy_btn->SetLabel(_("Copy")); m_host_copy_btn->Enable(); m_host_copy_btn_is_retry = false; } auto set = netplay_server->GetInterfaceSet(); for (const std::string& iface : set) { wxString wxIface = EnLabel(iface); if (m_host_type_choice->FindString(wxIface) == wxNOT_FOUND) m_host_type_choice->Append(wxIface); } for (unsigned i = 1, count = m_host_type_choice->GetCount(); i != count; i++) { if (set.find(DeLabel(m_host_type_choice->GetString(i))) == set.end()) { m_host_type_choice->Delete(i); i--; count--; } } }