// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #ifndef _GLINTERFACE_H_ #define _GLINTERFACE_H_ #include "Thread.h" #ifdef ANDROID #include #include #elif defined(USE_EGL) && USE_EGL #include "GLInterface/EGL_X11.h" #elif defined(__APPLE__) #include "GLInterface/AGL.h" #elif defined(_WIN32) #include "GLInterface/WGL.h" #elif defined(HAVE_X11) && HAVE_X11 #include "GLInterface/GLX.h" #else #error Platform doesnt have a GLInterface #endif typedef struct { #ifdef ANDROID #elif defined(USE_EGL) && USE_EGL // This is currently a X11/EGL implementation for desktop int screen; Display *dpy; Display *evdpy; Window win; Window parent; EGLSurface egl_surf; EGLContext egl_ctx; EGLDisplay egl_dpy; XVisualInfo *vi; XSetWindowAttributes attr; std::thread xEventThread; int x, y; unsigned int width, height; #elif defined(__APPLE__) NSView *cocoaWin; NSOpenGLContext *cocoaCtx; #elif defined(HAVE_X11) && HAVE_X11 int screen; Window win; Window parent; // dpy used for glx stuff, evdpy for window events etc. // evdpy is to be used by XEventThread only Display *dpy, *evdpy; XVisualInfo *vi; GLXContext ctx; XSetWindowAttributes attr; std::thread xEventThread; int x, y; unsigned int width, height; #endif } GLWindow; extern cInterfaceBase *GLInterface; extern GLWindow GLWin; #endif