// Copyright (C) 2003-2009 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #ifndef _CONFIG_H #define _CONFIG_H struct Config { Config(); void Load(bool ChangePad = false); void Save(int Slot = -1); struct PadTrigger { int Type; int Range; }; enum ETriggerType { TRIGGER_OFF = 0, KEYBOARD, ANALOG, TRIGGER }; // Emulated Wiimote bool bSidewaysDPad; bool bWideScreen; bool bNunchuckConnected, bClassicControllerConnected; // Real Wiimote bool bConnectRealWiimote, bUseRealWiimote, bUpdateRealWiimote; int iAccNeutralX, iAccNeutralY, iAccNeutralZ; int iAccNunNeutralX, iAccNunNeutralY, iAccNunNeutralZ; // Gamepad bool bNoTriggerFilter; PadTrigger Trigger; }; extern Config g_Config; #endif // _CONFIG_H