// Copyright 2019 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include "VideoCommon/VideoBackendBase.h" namespace DX12 { class VideoBackend final : public VideoBackendBase { public: bool Initialize(const WindowSystemInfo& wsi) override; void Shutdown() override; std::string GetName() const override; std::string GetDisplayName() const override; void InitBackendInfo(const WindowSystemInfo& wsi) override; static constexpr const char* NAME = "D3D12"; private: void FillBackendInfo(); }; } // namespace DX12