// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include #include #include #include "Common.h" #include "CommonPaths.h" #include "Globals.h" #include "FileUtil.h" #include "ISOFile.h" #include "StringUtil.h" #include "Hash.h" #include "IniFile.h" #include "Filesystem.h" #include "BannerLoader.h" #include "FileSearch.h" #include "CompressedBlob.h" #include "ChunkFile.h" #include "../resources/no_banner.cpp" #define CACHE_REVISION 0x10D #define DVD_BANNER_WIDTH 96 #define DVD_BANNER_HEIGHT 32 static u32 g_ImageTemp[DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT]; GameListItem::GameListItem(const std::string& _rFileName) : m_FileName(_rFileName) , m_emu_state(0) , m_FileSize(0) , m_Valid(false) , m_BlobCompressed(false) { if (LoadFromCache()) { m_Valid = true; } else { DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(_rFileName); if (pVolume != NULL) { if (!DiscIO::IsVolumeWadFile(pVolume)) m_Platform = DiscIO::IsVolumeWiiDisc(pVolume) ? WII_DISC : GAMECUBE_DISC; else { m_Platform = WII_WAD; pVolume->GetWName(m_wNames); } m_Company = "N/A"; m_Name[0] = pVolume->GetName(); if(m_Name[0] == "") // Couldn't find the name in the WAD... { std::string FileName; SplitPath(m_FileName, NULL, &FileName, NULL); m_Name[0] = FileName; // Then just display the filename... Better than something like "No Name" } for (int i = 0; i < 6; i++) { m_Name[i] = m_Name[0]; m_Description[i] = "No Description"; } m_Country = pVolume->GetCountry(); m_FileSize = File::GetSize(_rFileName); m_VolumeSize = pVolume->GetSize(); m_UniqueID = pVolume->GetUniqueID(); m_BlobCompressed = DiscIO::IsCompressedBlob(_rFileName.c_str()); // check if we can get some infos from the banner file too DiscIO::IFileSystem* pFileSystem = DiscIO::CreateFileSystem(pVolume); if (pFileSystem != NULL || m_Platform == WII_WAD) { DiscIO::IBannerLoader* pBannerLoader = DiscIO::CreateBannerLoader(*pFileSystem, pVolume); if (pBannerLoader != NULL) { if (pBannerLoader->IsValid()) { m_wNames.clear(); pBannerLoader->GetName(m_wNames); pBannerLoader->GetName(m_Name); pBannerLoader->GetCompany(m_Company); pBannerLoader->GetDescription(m_wDescription); pBannerLoader->GetDescription(m_Description); if (pBannerLoader->GetBanner(g_ImageTemp)) { // resize vector to image size m_pImage.resize(DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT * 3); for (size_t i = 0; i < DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT; i++) { m_pImage[i * 3 + 0] = (g_ImageTemp[i] & 0xFF0000) >> 16; m_pImage[i * 3 + 1] = (g_ImageTemp[i] & 0x00FF00) >> 8; m_pImage[i * 3 + 2] = (g_ImageTemp[i] & 0x0000FF) >> 0; } } } delete pBannerLoader; } delete pFileSystem; } std::vector::iterator i, end = m_wNames.end(); std::wstring wFileName; for (i = m_wNames.begin(); i != end; ++i) { if (*i == L"") { if (!wFileName.length()) { std::string FileName; SplitPath(m_FileName, NULL, &FileName, NULL); int length = FileName.length(); wFileName.reserve(length+1); for (int i = 0; i < length; ++i) wFileName.push_back(FileName[i]); wFileName.push_back(0); } *i = wFileName; } } delete pVolume; m_Valid = true; // Create a cache file only if we have an image. // Wii isos create their images after you have generated the first savegame if (!m_pImage.empty()) SaveToCache(); } } if (IsValid()) { IniFile ini; ini.Load(File::GetUserPath(D_GAMECONFIG_IDX) + m_UniqueID + ".ini"); ini.Get("EmuState", "EmulationStateId", &m_emu_state); ini.Get("EmuState", "EmulationIssues", &m_issues); } if (!m_pImage.empty()) { m_Image.Create(DVD_BANNER_WIDTH, DVD_BANNER_HEIGHT, &m_pImage[0], true); } else { // default banner wxMemoryInputStream istream(no_banner_png, sizeof no_banner_png); wxImage iNoBanner(istream, wxBITMAP_TYPE_PNG); m_Image = iNoBanner; } } GameListItem::~GameListItem() { } bool GameListItem::LoadFromCache() { return CChunkFileReader::Load(CreateCacheFilename(), CACHE_REVISION, *this); } void GameListItem::SaveToCache() { if (!File::IsDirectory(File::GetUserPath(D_CACHE_IDX))) { File::CreateDir(File::GetUserPath(D_CACHE_IDX)); } CChunkFileReader::Save(CreateCacheFilename(), CACHE_REVISION, *this); } void GameListItem::DoState(PointerWrap &p) { p.Do(m_Name[0]); p.Do(m_Name[1]); p.Do(m_Name[2]); p.Do(m_Name[3]); p.Do(m_Name[4]); p.Do(m_Name[5]); int wNamesSize = m_wNames.size(); p.Do(wNamesSize); if (p.mode == p.MODE_READ) { for (int i = 0; i < wNamesSize; ++i) { std::wstring temp; p.Do(temp); m_wNames.push_back(temp); } } else { for (int i = 0; i < wNamesSize; ++i) { p.Do(m_wNames[i]); } } p.Do(m_Company); p.Do(m_Description[0]); p.Do(m_Description[1]); p.Do(m_Description[2]); p.Do(m_Description[3]); p.Do(m_Description[4]); p.Do(m_Description[5]); p.Do(m_wDescription); p.Do(m_UniqueID); p.Do(m_FileSize); p.Do(m_VolumeSize); p.Do(m_Country); p.Do(m_BlobCompressed); p.Do(m_pImage); p.Do(m_Platform); } std::string GameListItem::CreateCacheFilename() { std::string Filename, LegalPathname, extension; SplitPath(m_FileName, &LegalPathname, &Filename, &extension); if (Filename.empty()) return Filename; // Disc Drive // Filename.extension_HashOfFolderPath_Size.cache // Append hash to prevent ISO name-clashing in different folders. Filename.append(StringFromFormat("%s_%x_%llx.cache", extension.c_str(), HashFletcher((const u8 *)LegalPathname.c_str(), LegalPathname.size()), File::GetSize(m_FileName))); std::string fullname(File::GetUserPath(D_CACHE_IDX)); fullname += Filename; return fullname; } const std::string& GameListItem::GetDescription(int index) const { if ((index >=0) && (index < 6)) { return m_Description[index]; } return m_Description[0]; } const std::wstring& GameListItem::GetDescription() const { return m_wDescription; } const std::string& GameListItem::GetName(int index) const { if ((index >=0) && (index < 6)) { return m_Name[index]; } return m_Name[0]; } bool GameListItem::GetName(std::wstring& wName, int index) const { // This function will only succeed for wii discs with banners or WADs // utilize the same array as for gc discs (-1= Japanese, 0 = English etc index++; if ((index >=0) && (index < 10)) { if (m_wNames.size() > (size_t)index) { wName = m_wNames[index]; return true; } } if (m_wNames.size() > 0) { wName = m_wNames[0]; return true; } return false; } const std::string GameListItem::GetWiiFSPath() const { DiscIO::IVolume *Iso = DiscIO::CreateVolumeFromFilename(m_FileName); std::string ret; if (Iso == NULL) return ret; if (DiscIO::IsVolumeWiiDisc(Iso) || DiscIO::IsVolumeWadFile(Iso)) { char Path[250]; u64 Title; Iso->GetTitleID((u8*)&Title); Title = Common::swap64(Title); sprintf(Path, "%stitle/%08x/%08x/data/", File::GetUserPath(D_WIIUSER_IDX).c_str(), (u32)(Title>>32), (u32)Title); if (!File::Exists(Path)) File::CreateFullPath(Path); if (Path[0] == '.') ret = std::string(wxGetCwd().mb_str()) + std::string(Path).substr(strlen(ROOT_DIR)); else ret = std::string(Path); } delete Iso; return ret; }