// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "Common/Common.h" #include "scmrev.h" #ifdef _DEBUG #define BUILD_TYPE_STR "Debug " #elif defined DEBUGFAST #define BUILD_TYPE_STR "DebugFast " #else #define BUILD_TYPE_STR "" #endif const std::string scm_rev_str = "Dolphin " #if !SCM_IS_MASTER "[" SCM_BRANCH_STR "] " #endif #ifdef __INTEL_COMPILER BUILD_TYPE_STR SCM_DESC_STR "-ICC"; #else BUILD_TYPE_STR SCM_DESC_STR; #endif #ifdef _WIN32 const std::string netplay_dolphin_ver = SCM_DESC_STR " Win"; #elif __APPLE__ const std::string netplay_dolphin_ver = SCM_DESC_STR " Mac"; #else const std::string netplay_dolphin_ver = SCM_DESC_STR " Lin"; #endif const std::string scm_rev_git_str = SCM_REV_STR; const std::string scm_desc_str = SCM_DESC_STR; const std::string scm_branch_str = SCM_BRANCH_STR; const std::string scm_distributor_str = SCM_DISTRIBUTOR_STR;