// Copyright (C) 2003-2009 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #ifndef __DSOUNDSTREAM_H__ #define __DSOUNDSTREAM_H__ #include "SoundStream.h" #include "Thread.h" #ifdef _WIN32 #include "stdafx.h" #include #include #define BUFSIZE 32768 #define MAXWAIT 70 //ms #endif class DSound : public SoundStream { #ifdef _WIN32 Common::Thread *thread; Common::CriticalSection *soundCriticalSection; Common::Event *soundSyncEvent; void *hWnd; IDirectSound8* ds; IDirectSoundBuffer* dsBuffer; int bufferSize; //i bytes int totalRenderedBytes; // playback position int currentPos; int lastPos; short realtimeBuffer[1024 * 1024]; inline int FIX128(int x) { return x & (~127); } inline int ModBufferSize(int x) { return (x + bufferSize) % bufferSize; } bool CreateBuffer(); bool WriteDataToBuffer(DWORD dwOffset, char* soundData, DWORD dwSoundBytes); public: DSound(int _sampleRate, StreamCallback _callback) : SoundStream(_sampleRate, _callback) {} DSound(int _sampleRate, StreamCallback _callback, void *_hWnd) : SoundStream(_sampleRate, _callback), hWnd(_hWnd) {} virtual ~DSound() {} virtual bool Start(); virtual void SoundLoop(); virtual void Stop(); static bool isValid() { return true; } virtual bool usesMixer() { return true; } virtual void Update(); #else public: DSound(int _sampleRate, StreamCallback _callback, void *hWnd = NULL) : SoundStream(_sampleRate, _callback) {} #endif }; #endif //__DSOUNDSTREAM_H__