// Copyright (C) 2003-2008 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "Globals.h" #include #include #include #include "PixelShader.h" #include "XFMemory.h" // for texture projection mode #include "BPMemory.h" // old tev->pixelshader notes // // color for this stage (alpha, color) is given by bpmem.tevorders[0].colorchan0 // konstant for this stage (alpha, color) is given by bpmem.tevksel // inputs are given by bpmem.combiners[0].colorC.a/b/c/d << could be current chan color // according to GXTevColorArg table above // output is given by .outreg // tevtemp is set according to swapmodetables and void WriteStage(char *&p, int n, u32 texture_mask); void WrapNonPow2Tex(char* &p, const char* var, int texmap, u32 texture_mask); void WriteAlphaCompare(char *&p, int num, int comp); bool WriteAlphaTest(char *&p); const float epsilon = 1.0f/255.0f; const char *tevKSelTableC[] = // KCSEL { "1.0f,1.0f,1.0f", //1 = 0x00 "0.875,0.875,0.875",//7_8 = 0x01 "0.75,0.75,0.75", //3_4 = 0x02 "0.625,0.625,0.625",//5_8 = 0x03 "0.5,0.5,0.5", //1_2 = 0x04 "0.375,0.375,0.375",//3_8 = 0x05 "0.25,0.25,0.25", //1_4 = 0x06 "0.125,0.125,0.125",//1_8 = 0x07 "ERROR", //0x08 "ERROR", //0x09 "ERROR", //0x0a "ERROR", //0x0b I_KCOLORS"[0].rgb",//K0 = 0x0C I_KCOLORS"[1].rgb",//K1 = 0x0D I_KCOLORS"[2].rgb",//K2 = 0x0E I_KCOLORS"[3].rgb",//K3 = 0x0F I_KCOLORS"[0].rrr",//K0_R = 0x10 I_KCOLORS"[1].rrr",//K1_R = 0x11 I_KCOLORS"[2].rrr",//K2_R = 0x12 I_KCOLORS"[3].rrr",//K3_R = 0x13 I_KCOLORS"[0].ggg",//K0_G = 0x14 I_KCOLORS"[1].ggg",//K1_G = 0x15 I_KCOLORS"[2].ggg",//K2_G = 0x16 I_KCOLORS"[3].ggg",//K3_G = 0x17 I_KCOLORS"[0].bbb",//K0_B = 0x18 I_KCOLORS"[1].bbb",//K1_B = 0x19 I_KCOLORS"[2].bbb",//K2_B = 0x1A I_KCOLORS"[3].bbb",//K3_B = 0x1B I_KCOLORS"[0].aaa",//K0_A = 0x1C I_KCOLORS"[1].aaa",//K1_A = 0x1D I_KCOLORS"[2].aaa",//K2_A = 0x1E I_KCOLORS"[3].aaa",//K3_A = 0x1F }; const char *tevKSelTableA[] = // KASEL { "1.0f", //1 = 0x00 "0.875f",//7_8 = 0x01 "0.75f", //3_4 = 0x02 "0.625f",//5_8 = 0x03 "0.5f", //1_2 = 0x04 "0.375f",//3_8 = 0x05 "0.25f", //1_4 = 0x06 "0.125f",//1_8 = 0x07 "ERROR", //0x08 "ERROR", //0x09 "ERROR", //0x0a "ERROR", //0x0b "ERROR", //0x0c "ERROR", //0x0d "ERROR", //0x0e "ERROR", //0x0f I_KCOLORS"[0].r",//K0_R = 0x10 I_KCOLORS"[1].r",//K1_R = 0x11 I_KCOLORS"[2].r",//K2_R = 0x12 I_KCOLORS"[3].r",//K3_R = 0x13 I_KCOLORS"[0].g",//K0_G = 0x14 I_KCOLORS"[1].g",//K1_G = 0x15 I_KCOLORS"[2].g",//K2_G = 0x16 I_KCOLORS"[3].g",//K3_G = 0x17 I_KCOLORS"[0].b",//K0_B = 0x18 I_KCOLORS"[1].b",//K1_B = 0x19 I_KCOLORS"[2].b",//K2_B = 0x1A I_KCOLORS"[3].b",//K3_B = 0x1B I_KCOLORS"[0].a",//K0_A = 0x1C I_KCOLORS"[1].a",//K1_A = 0x1D I_KCOLORS"[2].a",//K2_A = 0x1E I_KCOLORS"[3].a",//K3_A = 0x1F }; const char *tevScaleTable[] = // CS { "1.0f", //SCALE_1 "2.0f", //SCALE_2 "4.0f", //SCALE_4 "0.5f",//DIVIDE_2 }; const char *tevBiasTable[] = // TB { "", //ZERO, "+0.5f", //ADDHALF, "-0.5f", //SUBHALF, "", }; const char *tevOpTable[] = { // TEV "+", //TEVOP_ADD = 0, "-", //TEVOP_SUB = 1, }; const char *tevCompOpTable[] = { ">", "==" }; #define TEVCMP_R8 0 #define TEVCMP_GR16 1 #define TEVCMP_BGR24 2 #define TEVCMP_RGB8 3 const char *tevCInputTable[] = // CC { "prev.rgb", //CPREV, "prev.aaa", //APREV, "c0.rgb", //C0, "c0.aaa", //A0, "c1.rgb", //C1, "c1.aaa", //A1, "c2.rgb", //C2, "c2.aaa", //A2, "textemp.rgb", //TEXC, "textemp.aaa", //TEXA, "rastemp.rgb", //RASC, "rastemp.aaa", //RASA, "float3(1.0f,1.0f,1.0f)", //ONE, "float3(.5f,.5f,.5f)", //HALF, "konsttemp.rgb", //KONST, "float3(0.0f,0.0f,0.0f)", //ZERO "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", }; const char *tevCInputTable2[] = // CC { "prev", //CPREV, "(prev.aaa)", //APREV, "c0", //C0, "(c0.aaa)", //A0, "c1", //C1, "(c1.aaa)", //A1, "c2", //C2, "(c2.aaa)", //A2, "textemp", //TEXC, "(textemp.aaa)", //TEXA, "rastemp", //RASC, "(rastemp.aaa)", //RASA, "float3(1.0f,1.0f,1.0f)", //ONE, "float3(.5f,.5f,.5f)", //HALF, "konsttemp", //"konsttemp.rgb", //KONST, "float3(0.0f,0.0f,0.0f)", //ZERO "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", }; const char *tevAInputTable[] = // CA { "prev.a", //APREV, "c0.a", //A0, "c1.a", //A1, "c2.a", //A2, "textemp.a", //TEXA, "rastemp.a", //RASA, "konsttemp.a", //KONST "0.0", //ZERO "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", }; const char *tevAInputTable2[] = // CA { "prev", //APREV, "c0", //A0, "c1", //A1, "c2", //A2, "textemp", //TEXA, "rastemp", //RASA, "konsttemp", //KONST, (hw1 had quarter) "float4(0,0,0,0)", //ZERO "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", }; const char *tevRasTable[] = { "colors[0]", "colors[1]", "ERROR", //2 "ERROR", //3 "ERROR", //4 "alphabump", // use bump alpha "(alphabump*(255.0f/248.0f))", //normalized "float4(0,0,0,0)", // zero }; const char *alphaRef[2] = { I_ALPHA"[0].x", I_ALPHA"[0].y" }; const char *tevTexFunc[] = { "tex2D", "texRECT" }; const char *tevCOutputTable[] = { "prev.rgb", "c0.rgb", "c1.rgb", "c2.rgb" }; const char *tevAOutputTable[] = { "prev.a", "c0.a", "c1.a", "c2.a" }; const char* tevIndAlphaSel[] = {"", "x", "y", "z"}; const char* tevIndAlphaScale[] = {"", "*32","*16","*8"}; const char* tevIndBiasField[] = {"", "x", "y", "xy", "z", "xz", "yz", "xyz"}; // indexed by bias const char* tevIndBiasAdd[] = {"-128.0f", "1.0f", "1.0f", "1.0f" }; // indexed by fmt const char* tevIndWrapStart[] = {"0", "256", "128", "64", "32", "16", "0.001" }; const char* tevIndFmtScale[] = {"255.0f", "31.0f", "15.0f", "8.0f" }; #define WRITE p+=sprintf const char *swapColors = "rgba"; char swapModeTable[4][5]; void BuildSwapModeTable() { //bpmem.tevregs[0]. for (int i = 0; i < 4; i++) { swapModeTable[i][0]=swapColors[bpmem.tevksel[i*2].swap1]; swapModeTable[i][1]=swapColors[bpmem.tevksel[i*2].swap2]; swapModeTable[i][2]=swapColors[bpmem.tevksel[i*2+1].swap1]; swapModeTable[i][3]=swapColors[bpmem.tevksel[i*2+1].swap2]; swapModeTable[i][4]=0; } } static char text[16384]; char *GeneratePixelShader(u32 texture_mask, bool has_zbuffer_target, bool bRenderZToCol0) { DVSTARTPROFILE(); BuildSwapModeTable(); int numStages = bpmem.genMode.numtevstages + 1; int numTexgen = bpmem.genMode.numtexgens; char *p = text; WRITE(p,"//Pixel Shader for TEV stages\n"); WRITE(p,"//%i TEV stages, %i texgens, %i IND stages\n", numStages,numTexgen,bpmem.genMode.numindstages); bool bRenderZ = has_zbuffer_target && bpmem.zmode.updateenable; bool bOutputZ = bpmem.ztex2.op != ZTEXTURE_DISABLE; bool bInputZ = bpmem.ztex2.op==ZTEXTURE_ADD || bRenderZ; // bool bRenderZToCol0 = ; // output z and alpha to color0 assert( !bRenderZToCol0 || bRenderZ ); int ztexcoord = -1; if( bInputZ ) ztexcoord = numTexgen == 0 ? 0 : numTexgen-1; int nIndirectStagesUsed = 0; if( bpmem.genMode.numindstages > 0 ) { for(int i = 0; i < numStages; ++i) { if( bpmem.tevind[i].IsActive() && bpmem.tevind[i].bt < bpmem.genMode.numindstages ) { nIndirectStagesUsed |= 1< %s.%s) ? %s : float3(0.0f,0.0f,0.0f));\n", tevCInputTable[cc.d],tevCInputTable2[cc.a], cmp==TEVCMP_R8_GT?"r":"rgb", tevCInputTable2[cc.b], cmp==TEVCMP_R8_GT?"r":"rgb", tevCInputTable[cc.c]); break; case TEVCMP_R8_EQ: case TEVCMP_RGB8_EQ: WRITE(p," %s + (abs(%s.r - %s.r)<%f ? %s : float3(0.0f,0.0f,0.0f));\n", tevCInputTable[cc.d],tevCInputTable2[cc.a], tevCInputTable2[cc.b],epsilon,tevCInputTable[cc.c]); break; case TEVCMP_GR16_GT: // 16 bit compares: 255*g+r (probably used for ztextures, so make sure in ztextures, g is the most significant byte) case TEVCMP_BGR24_GT: // 24 bit compares: 255*255*b+255*g+r WRITE(p," %s + (( dot(%s.rgb-%s.rgb, comp%s) > 0) ? %s : float3(0.0f,0.0f,0.0f));\n", tevCInputTable[cc.d],tevCInputTable2[cc.a], tevCInputTable2[cc.b], cmp==TEVCMP_GR16_GT?"16":"24", tevCInputTable[cc.c]); break; case TEVCMP_GR16_EQ: case TEVCMP_BGR24_EQ: WRITE(p," %s + (abs(dot(%s.rgb - %s.rgb, comp%s))<%f ? %s : float3(0.0f,0.0f,0.0f));\n", tevCInputTable[cc.d],tevCInputTable2[cc.a], tevCInputTable2[cc.b],cmp==TEVCMP_GR16_GT?"16":"24",epsilon,tevCInputTable[cc.c]); break; default: WRITE(p,"float3(0.0f,0.0f,0.0f);\n"); break; } } if( cc.clamp ) WRITE(p, "%s = clamp(%s,0.0f,1.0f);\n", tevCOutputTable[cc.dest],tevCOutputTable[cc.dest]); // combine the alpha channel WRITE(p,"%s= ", tevAOutputTable[ac.dest]); if (ac.bias != 3) { // if not compare //normal alpha combiner goes here WRITE(p," %s*(%s%s",tevScaleTable[ac.shift],tevAInputTable[ac.d],tevOpTable[ac.op]); WRITE(p,"lerp(%s,%s,%s) %s)\n", tevAInputTable[ac.a],tevAInputTable[ac.b], tevAInputTable[ac.c],tevBiasTable[ac.bias]); } else { //compare alpha combiner goes here int cmp = (ac.shift<<1)|ac.op|8; // comparemode stored here switch(cmp) { case TEVCMP_R8_GT: case TEVCMP_A8_GT: WRITE(p," %s + ((%s.%s > %s.%s) ? %s : 0)\n", tevAInputTable[ac.d],tevAInputTable2[ac.a], cmp==TEVCMP_R8_GT?"r":"a", tevAInputTable2[ac.b], cmp==TEVCMP_R8_GT?"r":"a", tevAInputTable[ac.c]); break; case TEVCMP_R8_EQ: case TEVCMP_A8_EQ: WRITE(p," %s + (abs(%s.r - %s.r)<%f ? %s : 0)\n", tevAInputTable[ac.d],tevAInputTable2[ac.a], tevAInputTable2[ac.b],epsilon,tevAInputTable[ac.c]); break; case TEVCMP_GR16_GT: // 16 bit compares: 255*g+r (probably used for ztextures, so make sure in ztextures, g is the most significant byte) case TEVCMP_BGR24_GT: // 24 bit compares: 255*255*b+255*g+r WRITE(p," %s + (( dot(%s.rgb-%s.rgb, comp%s) > 0) ? %s : 0)\n", tevAInputTable[ac.d],tevAInputTable2[ac.a], tevAInputTable2[ac.b], cmp==TEVCMP_GR16_GT?"16":"24", tevAInputTable[ac.c]); break; case TEVCMP_GR16_EQ: case TEVCMP_BGR24_EQ: WRITE(p," %s + (abs(dot(%s.rgb - %s.rgb, comp%s))<%f ? %s : 0)\n", tevAInputTable[ac.d],tevAInputTable2[ac.a], tevAInputTable2[ac.b],cmp==TEVCMP_GR16_GT?"16":"24",epsilon,tevAInputTable[ac.c]); break; default: WRITE(p,"0)\n"); break; } } WRITE(p,";\n"); if( ac.clamp ) WRITE(p, "%s = clamp(%s,0.0f,1.0f);\n", tevAOutputTable[ac.dest],tevAOutputTable[ac.dest]); WRITE(p, "\n"); } void WrapNonPow2Tex(char* &p, const char* var, int texmap, u32 texture_mask) { _assert_(texture_mask & (1< %s)",alphaRef[num]); break; case ALPHACMP_LESS: WRITE(p,"(prev.a >= %s+%f)",alphaRef[num],epsilon*0.5f);break; case ALPHACMP_GEQUAL: WRITE(p,"(prev.a < %s)",alphaRef[num]); break; case ALPHACMP_GREATER: WRITE(p,"(prev.a <= %s - %f)",alphaRef[num],epsilon*0.5f);break; case ALPHACMP_EQUAL: WRITE(p,"(abs(prev.a-%s)>%f)",alphaRef[num],epsilon*2); break; case ALPHACMP_NEQUAL: WRITE(p,"(abs(prev.a-%s)<%f)",alphaRef[num],epsilon*2); break; } } bool WriteAlphaTest(char *&p) { u32 op = bpmem.alphaFunc.logic; u32 comp[2] = {bpmem.alphaFunc.comp0,bpmem.alphaFunc.comp1}; //first kill all the simple cases switch(op) { case 0: // and if (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_ALWAYS) return true; if (comp[0] == ALPHACMP_NEVER || comp[1] == ALPHACMP_NEVER) { WRITE(p, "discard;\n"); return false; } break; case 1: // or if (comp[0] == ALPHACMP_ALWAYS || comp[1] == ALPHACMP_ALWAYS) return true; if (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_NEVER) { WRITE(p, "discard;\n"); return false; } break; case 2: // xor if ( (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_NEVER) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_ALWAYS) ) return true; if ( (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_ALWAYS) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_NEVER) ) { WRITE(p, "discard;\n"); return false; } break; case 3: // xnor if ( (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_NEVER) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_ALWAYS) ) { WRITE(p, "discard;\n"); return false; } if ( (comp[0] == ALPHACMP_ALWAYS && comp[1] == ALPHACMP_ALWAYS) || (comp[0] == ALPHACMP_NEVER && comp[1] == ALPHACMP_NEVER) ) return true; break; } bool bFirst = false; WRITE(p, "discard( "); WriteAlphaCompare(p, 0, bpmem.alphaFunc.comp0); // negated because testing the inverse condition switch(bpmem.alphaFunc.logic) { case 0: WRITE(p, " || "); break; // and case 1: WRITE(p, " && "); break; // or case 2: WRITE(p, " == "); break; // xor case 3: WRITE(p, " != "); break; // xnor } WriteAlphaCompare(p, 1, bpmem.alphaFunc.comp1); WRITE(p, ");\n"); return true; }