// Copyright (C) 2003-2008 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "Globals.h" #include "pluginspecs_video.h" #include "main.h" #include "IniFile.h" #include int frameCount; int g_Res[NUMWNDRES][2] = { {640,480}, {800,600}, {1024,768}, {1280,960}, {1280,1024}, {1600,1200}, }; Config g_Config; Statistics stats; void Statistics::ResetFrame() { memset(&thisFrame,0,sizeof(ThisFrame)); } Config::Config() { memset(this, 0, sizeof(Config)); } void Config::Load() { IniFile iniFile; iniFile.Load("gfx_opengl.ini"); iniFile.Get("Hardware", "Adapter", &iAdapter, 0); iniFile.Get("Hardware", "WindowedRes", &iWindowedRes, 0); iniFile.Get("Hardware", "FullscreenRes", &iFSResolution, 0); iniFile.Get("Hardware", "Fullscreen", &bFullscreen, 0); iniFile.Get("Hardware", "RenderToMainframe", &renderToMainframe, 0); if (iAdapter == -1) iAdapter = 0; iniFile.Get("Settings", "OverlayStats", &bOverlayStats, false); iniFile.Get("Settings", "Postprocess", &iPostprocessEffect, 0); iniFile.Get("Settings", "DLOptimize", &iCompileDLsLevel, 0); iniFile.Get("Settings", "DumpTextures", &bDumpTextures, 0); iniFile.Get("Settings", "ShowShaderErrors", &bShowShaderErrors, 0); iniFile.Get("Settings", "Multisample", &iMultisampleMode, 0); std::string s; iniFile.Get("Settings", "TexDumpPath", &s, 0); if( s.size() < sizeof(texDumpPath) ) strcpy(texDumpPath, s.c_str()); else { strncpy(texDumpPath, s.c_str(), sizeof(texDumpPath)-1); texDumpPath[sizeof(texDumpPath)-1] = 0; } iniFile.Get("Enhancements", "ForceFiltering", &bForceFiltering, 0); iniFile.Get("Enhancements", "ForceMaxAniso", &bForceMaxAniso, 0); } void Config::Save() { IniFile iniFile; iniFile.Load("gfx_opengl.ini"); iniFile.Set("Hardware", "Adapter", iAdapter); iniFile.Set("Hardware", "WindowedRes", iWindowedRes); iniFile.Set("Hardware", "FullscreenRes", iFSResolution); iniFile.Set("Hardware", "Fullscreen", bFullscreen); iniFile.Set("Hardware", "RenderToMainframe", renderToMainframe); iniFile.Set("Settings", "OverlayStats", bOverlayStats); iniFile.Set("Settings", "Postprocess", iPostprocessEffect); iniFile.Set("Settings", "DLOptimize", iCompileDLsLevel); iniFile.Set("Settings", "DumpTextures", bDumpTextures); iniFile.Set("Settings", "ShowShaderErrors", bShowShaderErrors); iniFile.Set("Settings", "Multisample", iMultisampleMode); iniFile.Set("Settings", "TexDumpPath", texDumpPath); iniFile.Set("Enhancements", "ForceFiltering", bForceFiltering); iniFile.Set("Enhancements", "ForceMaxAniso", bForceMaxAniso); iniFile.Save("gfx_opengl.ini"); } #ifdef _M_IX86 extern "C" { #ifdef _WIN32 #define XMD_H #undef FAR #define HAVE_BOOLEAN #endif #include } bool SaveJPEG(const char* filename, int image_width, int image_height, const void* pdata, int quality) { u8* image_buffer = new u8[image_width * image_height * 3]; u8* psrc = (u8*)pdata; // input data is rgba format, so convert to rgb u8* p = image_buffer; for(int i = 0; i < image_height; ++i) { for(int j = 0; j < image_width; ++j) { p[0] = psrc[0]; p[1] = psrc[1]; p[2] = psrc[2]; p += 3; psrc += 4; } } /* This struct contains the JPEG compression parameters and pointers to * working space (which is allocated as needed by the JPEG library). * It is possible to have several such structures, representing multiple * compression/decompression processes, in existence at once. We refer * to any one struct (and its associated working data) as a "JPEG object". */ struct jpeg_compress_struct cinfo; /* This struct represents a JPEG error handler. It is declared separately * because applications often want to supply a specialized error handler * (see the second half of this file for an example). But here we just * take the easy way out and use the standard error handler, which will * print a message on stderr and call exit() if compression fails. * Note that this struct must live as long as the main JPEG parameter * struct, to avoid dangling-pointer problems. */ struct jpeg_error_mgr jerr; /* More stuff */ FILE * outfile; /* target file */ JSAMPROW row_pointer[1]; /* pointer to JSAMPLE row[s] */ int row_stride; /* physical row width in image buffer */ /* Step 1: allocate and initialize JPEG compression object */ /* We have to set up the error handler first, in case the initialization * step fails. (Unlikely, but it could happen if you are out of memory.) * This routine fills in the contents of struct jerr, and returns jerr's * address which we place into the link field in cinfo. */ cinfo.err = jpeg_std_error(&jerr); /* Now we can initialize the JPEG compression object. */ jpeg_create_compress(&cinfo); /* Step 2: specify data destination (eg, a file) */ /* Note: steps 2 and 3 can be done in either order. */ /* Here we use the library-supplied code to send compressed data to a * stdio stream. You can also write your own code to do something else. * VERY IMPORTANT: use "b" option to fopen() if you are on a machine that * requires it in order to write binary files. */ if ((outfile = fopen(filename, "wb")) == NULL) { fprintf(stderr, "can't open %s\n", filename); exit(1); } jpeg_stdio_dest(&cinfo, outfile); /* Step 3: set parameters for compression */ /* First we supply a description of the input image. * Four fields of the cinfo struct must be filled in: */ cinfo.image_width = image_width; /* image width and height, in pixels */ cinfo.image_height = image_height; cinfo.input_components = 3; /* # of color components per pixel */ cinfo.in_color_space = JCS_RGB; /* colorspace of input image */ /* Now use the library's routine to set default compression parameters. * (You must set at least cinfo.in_color_space before calling this, * since the defaults depend on the source color space.) */ jpeg_set_defaults(&cinfo); /* Now you can set any non-default parameters you wish to. * Here we just illustrate the use of quality (quantization table) scaling: */ jpeg_set_quality(&cinfo, quality, TRUE /* limit to baseline-JPEG values */); /* Step 4: Start compressor */ /* TRUE ensures that we will write a complete interchange-JPEG file. * Pass TRUE unless you are very sure of what you're doing. */ jpeg_start_compress(&cinfo, TRUE); /* Step 5: while (scan lines remain to be written) */ /* jpeg_write_scanlines(...); */ /* Here we use the library's state variable cinfo.next_scanline as the * loop counter, so that we don't have to keep track ourselves. * To keep things simple, we pass one scanline per call; you can pass * more if you wish, though. */ row_stride = image_width * 3; /* JSAMPLEs per row in image_buffer */ while (cinfo.next_scanline < cinfo.image_height) { /* jpeg_write_scanlines expects an array of pointers to scanlines. * Here the array is only one element long, but you could pass * more than one scanline at a time if that's more convenient. */ row_pointer[0] = & image_buffer[cinfo.next_scanline * row_stride]; (void) jpeg_write_scanlines(&cinfo, row_pointer, 1); } /* Step 6: Finish compression */ jpeg_finish_compress(&cinfo); /* After finish_compress, we can close the output file. */ fclose(outfile); /* Step 7: release JPEG compression object */ /* This is an important step since it will release a good deal of memory. */ jpeg_destroy_compress(&cinfo); delete image_buffer; /* And we're done! */ return true; } #else bool SaveJPEG(const char* filename, int image_width, int image_height, const void* pdata, int quality) { return false; } #endif #if defined(_MSC_VER) #pragma pack(push, 1) #endif struct TGA_HEADER { u8 identsize; // size of ID field that follows 18 u8 header (0 usually) u8 colourmaptype; // type of colour map 0=none, 1=has palette u8 imagetype; // type of image 0=none,1=indexed,2=rgb,3=grey,+8=rle packed s16 colourmapstart; // first colour map entry in palette s16 colourmaplength; // number of colours in palette u8 colourmapbits; // number of bits per palette entry 15,16,24,32 s16 xstart; // image x origin s16 ystart; // image y origin s16 width; // image width in pixels s16 height; // image height in pixels u8 bits; // image bits per pixel 8,16,24,32 u8 descriptor; // image descriptor bits (vh flip bits) // pixel data follows header #if defined(_MSC_VER) }; #pragma pack(pop) #else } __attribute__((packed)); #endif bool SaveTGA(const char* filename, int width, int height, void* pdata) { TGA_HEADER hdr; FILE* f = fopen(filename, "wb"); if (f == NULL) return false; _assert_( sizeof(TGA_HEADER) == 18 && sizeof(hdr) == 18 ); memset(&hdr, 0, sizeof(hdr)); hdr.imagetype = 2; hdr.bits = 32; hdr.width = width; hdr.height = height; hdr.descriptor |= 8|(1<<5); // 8bit alpha, flip vertical fwrite(&hdr, sizeof(hdr), 1, f); fwrite(pdata, width*height*4, 1, f); fclose(f); return true; } bool SaveTexture(const char* filename, u32 textarget, u32 tex, int width, int height) { GL_REPORT_ERRORD(); std::vector data(width*height); glBindTexture(textarget, tex); glGetTexImage(textarget, 0, GL_RGBA, GL_UNSIGNED_BYTE, &data[0]); GLenum err; GL_REPORT_ERROR(); if (err != GL_NO_ERROR) { return false; } return SaveTGA(filename, width, height, &data[0]);//SaveJPEG(filename, width, height, &data[0], 70); } //////////////////// // Small profiler // //////////////////// #include #include #include using namespace std; int g_bWriteProfile=0; #ifdef _WIN32 #if defined (_MSC_VER) && _MSC_VER >= 1400 #include #pragma intrinsic(__rdtsc) #endif static u64 luPerfFreq=0; inline u64 GET_PROFILE_TIME() { #if defined (_MSC_VER) && _MSC_VER >= 1400 return __rdtsc(); #else LARGE_INTEGER lu; QueryPerformanceCounter(&lu); return lu.QuadPart; #endif } #else static u64 luPerfFreq=1000000; #define GET_PROFILE_TIME() //GetCpuTick() #endif struct DVPROFSTRUCT; struct DVPROFSTRUCT { struct DATA { DATA(u64 time, u32 user = 0) : dwTime(time), dwUserData(user) {} DATA() : dwTime(0), dwUserData(0) {} u64 dwTime; u32 dwUserData; }; ~DVPROFSTRUCT() { list::iterator it = listpChild.begin(); while(it != listpChild.end() ) { delete *it; *it = NULL; ++it; } } list listTimes; // before DVProfEnd is called, contains the global time it started // after DVProfEnd is called, contains the time it lasted // the list contains all the tracked times char pname[256]; list listpChild; // other profilers called during this profiler period }; struct DVPROFTRACK { u32 dwUserData; DVPROFSTRUCT::DATA* pdwTime; DVPROFSTRUCT* pprof; }; list g_listCurTracking; // the current profiling functions, the back element is the // one that will first get popped off the list when DVProfEnd is called // the pointer is an element in DVPROFSTRUCT::listTimes list g_listProfilers; // the current profilers, note that these are the parents // any profiler started during the time of another is held in // DVPROFSTRUCT::listpChild list g_listAllProfilers; // ignores the hierarchy, pointer to elements in g_listProfilers void DVProfRegister(const char *pname) { if (!g_bWriteProfile) return; #ifdef _WIN32 if (luPerfFreq <= 1) { #if defined (_MSC_VER) && _MSC_VER >= 1400 luPerfFreq = 1000000; #else LARGE_INTEGER temp; QueryPerformanceFrequency(&temp); luPerfFreq = temp.QuadPart; #endif } #endif list::iterator it = g_listAllProfilers.begin(); // while(it != g_listAllProfilers.end() ) { // // if( _tcscmp(pname, (*it)->pname) == 0 ) { // (*it)->listTimes.push_back(timeGetTime()); // DVPROFTRACK dvtrack; // dvtrack.pdwTime = &(*it)->listTimes.back(); // dvtrack.pprof = *it; // g_listCurTracking.push_back(dvtrack); // return; // } // // ++it; // } // else add in a new profiler to the appropriate parent profiler DVPROFSTRUCT* pprof = NULL; if (g_listCurTracking.size() > 0) { _assert_( g_listCurTracking.back().pprof != NULL ); g_listCurTracking.back().pprof->listpChild.push_back(new DVPROFSTRUCT()); pprof = g_listCurTracking.back().pprof->listpChild.back(); } else { g_listProfilers.push_back(DVPROFSTRUCT()); pprof = &g_listProfilers.back(); } strncpy(pprof->pname, pname, 256); // setup the profiler for tracking pprof->listTimes.push_back(DVPROFSTRUCT::DATA(GET_PROFILE_TIME())); DVPROFTRACK dvtrack; dvtrack.pdwTime = &pprof->listTimes.back(); dvtrack.pprof = pprof; dvtrack.dwUserData = 0; g_listCurTracking.push_back(dvtrack); // add to all profiler list g_listAllProfilers.push_back(pprof); } void DVProfEnd(u32 dwUserData) { if (!g_bWriteProfile) return; if (g_listCurTracking.size() == 0) return; DVPROFTRACK dvtrack = g_listCurTracking.back(); _assert_( dvtrack.pdwTime != NULL && dvtrack.pprof != NULL ); dvtrack.pdwTime->dwTime = GET_PROFILE_TIME()- dvtrack.pdwTime->dwTime; dvtrack.pdwTime->dwUserData= dwUserData; g_listCurTracking.pop_back(); } struct DVTIMEINFO { DVTIMEINFO() : uInclusive(0), uExclusive(0) {} u64 uInclusive, uExclusive; }; map mapAggregateTimes; u64 DVProfWriteStruct(FILE* f, DVPROFSTRUCT* p, int ident) { fprintf(f, "%*s%s - ", ident, "", p->pname); list::iterator ittime = p->listTimes.begin(); u64 utime = 0; while(ittime != p->listTimes.end() ) { utime += ittime->dwTime; if (ittime->dwUserData) fprintf(f, "time: %d, user: 0x%8.8x", (u32)ittime->dwTime, ittime->dwUserData); else fprintf(f, "time: %d", (u32)ittime->dwTime); ++ittime; } // yes this is necessary, maps have problems with constructors on their type map::iterator ittimes = mapAggregateTimes.find(p->pname); if (ittimes == mapAggregateTimes.end()) { ittimes = mapAggregateTimes.insert(map::value_type(p->pname, DVTIMEINFO())).first; ittimes->second.uExclusive = 0; ittimes->second.uInclusive = 0; } ittimes->second.uInclusive += utime; fprintf(f, "\n"); list::iterator itprof = p->listpChild.begin(); u64 uex = utime; while(itprof != p->listpChild.end() ) { uex -= DVProfWriteStruct(f, *itprof, ident+4); ++itprof; } if (uex > utime) { uex = 0; } ittimes->second.uExclusive += uex; return utime; } void DVProfWrite(const char* pfilename, u32 frames) { _assert_( pfilename != NULL ); FILE* f = fopen(pfilename, "w"); // pop back any unused mapAggregateTimes.clear(); list::iterator it = g_listProfilers.begin(); while(it != g_listProfilers.end() ) { DVProfWriteStruct(f, &(*it), 0); ++it; } { map::iterator it; fprintf(f, "\n\n-------------------------------------------------------------------\n\n"); u64 uTotal[2] = {0}; double fiTotalTime[2]; for(it = mapAggregateTimes.begin(); it != mapAggregateTimes.end(); ++it) { uTotal[0] += it->second.uExclusive; uTotal[1] += it->second.uInclusive; } fprintf(f, "total times (%d): ex: %Lu ", frames, 1000000*uTotal[0]/(luPerfFreq*(u64)frames)); fprintf(f, "inc: %Lu\n", 1000000 * uTotal[1]/(luPerfFreq*(u64)frames)); fiTotalTime[0] = 1.0 / (double)uTotal[0]; fiTotalTime[1] = 1.0 / (double)uTotal[1]; // output the combined times for(it = mapAggregateTimes.begin(); it != mapAggregateTimes.end(); ++it) { fprintf(f, "%s - ex: %f inc: %f\n", it->first.c_str(), (float)((double)it->second.uExclusive * fiTotalTime[0]), (float)((double)it->second.uInclusive * fiTotalTime[1])); } } fclose(f); } void DVProfClear() { g_listCurTracking.clear(); g_listProfilers.clear(); g_listAllProfilers.clear(); } #ifdef _WIN32 // The one for Linux is in Linux/Linux.cpp void SysMessage(const char* _fmt, ...) { char* Msg = (char*)alloca(strlen(_fmt)+512); va_list ap; va_start( ap, _fmt ); vsnprintf( Msg, strlen(_fmt)+512, _fmt, ap ); va_end( ap ); g_VideoInitialize.pLog(Msg, FALSE); PanicAlert(Msg); } HANDLE hConsole = NULL; void OpenConsole() { COORD csize; CONSOLE_SCREEN_BUFFER_INFO csbiInfo; SMALL_RECT srect; if (hConsole) return; AllocConsole(); SetConsoleTitle("Opengl Plugin Output"); csize.X = 80; csize.Y = 1024; SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), csize); GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbiInfo); srect = csbiInfo.srWindow; srect.Right = srect.Left + 79; srect.Bottom = srect.Top + 44; SetConsoleWindowInfo(GetStdHandle(STD_OUTPUT_HANDLE), TRUE, &srect); hConsole = GetStdHandle(STD_OUTPUT_HANDLE); } void CloseConsole() { if (hConsole == NULL) return; FreeConsole(); hConsole = NULL; } #endif FILE* pfLog = NULL; void __Log(const char *fmt, ...) { char* Msg = (char*)alloca(strlen(fmt)+512); va_list ap; va_start( ap, fmt ); vsnprintf( Msg, strlen(fmt)+512, fmt, ap ); va_end( ap ); g_VideoInitialize.pLog(Msg, FALSE); if( pfLog == NULL ) pfLog = fopen("Logs/oglgfx.txt", "w"); if( pfLog != NULL ) fwrite(Msg, strlen(Msg), 1, pfLog); #ifdef _WIN32 DWORD tmp; WriteConsole(hConsole, Msg, (DWORD)strlen(Msg), &tmp, 0); #else //printf("%s", Msg); #endif } void __Log(int type, const char *fmt, ...) { char* Msg = (char*)alloca(strlen(fmt)+512); va_list ap; va_start( ap, fmt ); vsnprintf( Msg, strlen(fmt)+512, fmt, ap ); va_end( ap ); g_VideoInitialize.pLog(Msg, FALSE); #ifdef _WIN32 DWORD tmp; WriteConsole(hConsole, Msg, (DWORD)strlen(Msg), &tmp, 0); #endif }