// Copyright 2008 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include #include #include #include "Common/CommonTypes.h" namespace File { enum class SeekOrigin { Begin, Current, End, }; enum class SharedAccess { Default, Read, }; // simple wrapper for cstdlib file functions to // hopefully will make error checking easier // and make forgetting an fclose() harder class IOFile { public: IOFile(); IOFile(std::FILE* file); IOFile(const std::string& filename, const char openmode[], SharedAccess sh = SharedAccess::Default); ~IOFile(); IOFile(const IOFile&) = delete; IOFile& operator=(const IOFile&) = delete; IOFile(IOFile&& other) noexcept; IOFile& operator=(IOFile&& other) noexcept; void Swap(IOFile& other) noexcept; bool Open(const std::string& filename, const char openmode[], SharedAccess sh = SharedAccess::Default); bool Close(); template bool ReadArray(T* elements, size_t count, size_t* num_read = nullptr) { size_t read_count = 0; if (!IsOpen() || count != (read_count = std::fread(elements, sizeof(T), count, m_file))) m_good = false; if (num_read) *num_read = read_count; return m_good; } template bool WriteArray(const T* elements, size_t count) { if (!IsOpen() || count != std::fwrite(elements, sizeof(T), count, m_file)) m_good = false; return m_good; } template bool ReadArray(std::array* elements, size_t* num_read = nullptr) { return ReadArray(elements->data(), elements->size(), num_read); } template bool WriteArray(const std::array& elements) { return WriteArray(elements.data(), elements.size()); } bool ReadBytes(void* data, size_t length) { return ReadArray(reinterpret_cast(data), length); } bool WriteBytes(const void* data, size_t length) { return WriteArray(reinterpret_cast(data), length); } bool WriteString(std::string_view str) { return WriteBytes(str.data(), str.size()); } bool IsOpen() const { return nullptr != m_file; } // m_good is set to false when a read, write or other function fails bool IsGood() const { return m_good; } explicit operator bool() const { return IsGood() && IsOpen(); } std::FILE* GetHandle() { return m_file; } void SetHandle(std::FILE* file); bool Seek(s64 offset, SeekOrigin origin); u64 Tell() const; u64 GetSize() const; bool Resize(u64 size); bool Flush(); // clear error state void ClearError() { m_good = true; std::clearerr(m_file); } private: std::FILE* m_file; bool m_good; }; } // namespace File