#include "EventHandler.h" #if defined HAVE_WX && HAVE_WX #include #endif EventHandler *EventHandler::m_Instance = 0; EventHandler::EventHandler() { for (int i=0; i= NUMMODS || key.keyCode >= NUMKEYS) return false; if (keys[key.keyCode][key.mods] && keys[key.keyCode][key.mods] != func) return false ; keys[key.keyCode][key.mods] = func; } else if (key.inputType == MouseInput) { if (mouse[key.mouseButton]) return false; mouse[key.mouseButton] = func; } return true; } bool EventHandler::RemoveEventListener(Keys key) { if (key.inputType == KeyboardInput) { if ((key.keyCode == sf::Key::Count || key.keyCode >= NUMKEYS || key.mods >= NUMMODS) && ! keys[key.keyCode][key.mods]) return false; keys[key.keyCode][key.mods] = NULL; } else if (key.inputType == MouseInput) { if (! mouse[key.mouseButton]) return false; mouse[key.mouseButton] = NULL; } return true; } void EventHandler::Update() { for (unsigned int i = 0; i < eventQueue.size();i++) { sf::Event ev = eventQueue.front(); eventQueue.pop(); fprintf(stderr, "Updating event type %d code %d mod %d func %p %p\n", ev.Type, ev.Key.Code, ev.Key.Alt+2*ev.Key.Shift+4*ev.Key.Control, keys[ev.Key.Code][ev.Key.Alt+2*ev.Key.Shift+4*ev.Key.Control], this); if(keys[ev.Key.Code][ev.Key.Alt+2*ev.Key.Shift+4*ev.Key.Control]) keys[ev.Key.Code][ev.Key.Alt+2*ev.Key.Shift+4*ev.Key.Control](ev); } } bool EventHandler::addEvent(sf::Event *ev) { eventQueue.push(*ev); fprintf(stderr, "Got event type %d code %d %p\n", ev->Type, ev->Key.Code, this); return true; } bool EventHandler::TestEvent (Keys k, sf::Event e) { //Mouse event if (k.inputType==MouseInput && k.eventType==e.Type && k.mouseButton==e.MouseButton.Button) { return (true); } //Keyboard event if (k.inputType==KeyboardInput && k.eventType==e.Type && k.keyCode==e.Key.Code) { return (true); } return (false); } #if defined HAVE_WX && HAVE_WX // Taken from wxw source code sf::Key::Code EventHandler::wxCharCodeToSF(int id) { sf::Key::Code sfKey; switch (id) { // case WXK_CANCEL: sfKey = sf::Key::Cancel; break; // case WXK_BACK: sfKey = sf::Key::BackSpace; break; case WXK_TAB: sfKey = sf::Key::Tab; break; // case WXK_CLEAR: sfKey = sf::Key::Clear; break; case WXK_RETURN: sfKey = sf::Key::Return; break; case WXK_SHIFT: sfKey = sf::Key::LShift; break; case WXK_CONTROL: sfKey = sf::Key::LControl; break; case WXK_ALT: sfKey = sf::Key::LAlt; break; // case WXK_CAPITAL: sfKey = sf::Key::Caps_Lock; break; case WXK_MENU : sfKey = sf::Key::Menu; break; case WXK_PAUSE: sfKey = sf::Key::Pause; break; case WXK_ESCAPE: sfKey = sf::Key::Escape; break; case WXK_SPACE: sfKey = sf::Key::Space; break; case WXK_PAGEUP: sfKey = sf::Key::PageUp; break; case WXK_PAGEDOWN: sfKey = sf::Key::PageDown; break; case WXK_END: sfKey = sf::Key::End; break; case WXK_HOME : sfKey = sf::Key::Home; break; case WXK_LEFT : sfKey = sf::Key::Left; break; case WXK_UP: sfKey = sf::Key::Up; break; case WXK_RIGHT: sfKey = sf::Key::Right; break; case WXK_DOWN : sfKey = sf::Key::Down; break; // case WXK_SELECT: sfKey = sf::Key::Select; break; // case WXK_PRINT: sfKey = sf::Key::Print; break; // case WXK_EXECUTE: sfKey = sf::Key::Execute; break; case WXK_INSERT: sfKey = sf::Key::Insert; break; case WXK_DELETE: sfKey = sf::Key::Delete; break; // case WXK_HELP : sfKey = sf::Key::Help; break; case WXK_NUMPAD0: sfKey = sf::Key::Numpad0; break; case WXK_NUMPAD_INSERT: sfKey = sf::Key::Insert; break; case WXK_NUMPAD1: sfKey = sf::Key::Numpad1; break; case WXK_NUMPAD_END: sfKey = sf::Key::End; break; case WXK_NUMPAD2: sfKey = sf::Key::Numpad2; break; case WXK_NUMPAD_DOWN: sfKey = sf::Key::Down; break; case WXK_NUMPAD3: sfKey = sf::Key::Numpad3; break; case WXK_NUMPAD_PAGEDOWN: sfKey = sf::Key::PageDown; break; case WXK_NUMPAD4: sfKey = sf::Key::Numpad4; break; case WXK_NUMPAD_LEFT: sfKey = sf::Key::Left; break; case WXK_NUMPAD5: sfKey = sf::Key::Numpad5; break; case WXK_NUMPAD6: sfKey = sf::Key::Numpad6; break; case WXK_NUMPAD_RIGHT: sfKey = sf::Key::Right; break; case WXK_NUMPAD7: sfKey = sf::Key::Numpad7; break; case WXK_NUMPAD_HOME: sfKey = sf::Key::Home; break; case WXK_NUMPAD8: sfKey = sf::Key::Numpad8; break; case WXK_NUMPAD_UP: sfKey = sf::Key::Up; break; case WXK_NUMPAD9: sfKey = sf::Key::Numpad9; break; case WXK_NUMPAD_PAGEUP: sfKey = sf::Key::PageUp; break; // case WXK_NUMPAD_DECIMAL: sfKey = sf::Key::Decimal; break; case WXK_NUMPAD_DELETE: sfKey = sf::Key::Delete; break; case WXK_NUMPAD_MULTIPLY: sfKey = sf::Key::Multiply; break; case WXK_NUMPAD_ADD: sfKey = sf::Key::Add; break; case WXK_NUMPAD_SUBTRACT: sfKey = sf::Key::Subtract; break; case WXK_NUMPAD_DIVIDE: sfKey = sf::Key::Divide; break; case WXK_NUMPAD_ENTER: sfKey = sf::Key::Return; break; // case WXK_NUMPAD_SEPARATOR:sfKey = sf::Key::Separator; break; case WXK_F1: sfKey = sf::Key::F1; break; case WXK_F2: sfKey = sf::Key::F2; break; case WXK_F3: sfKey = sf::Key::F3; break; case WXK_F4: sfKey = sf::Key::F4; break; case WXK_F5: sfKey = sf::Key::F5; break; case WXK_F6: sfKey = sf::Key::F6; break; case WXK_F7: sfKey = sf::Key::F7; break; case WXK_F8: sfKey = sf::Key::F8; break; case WXK_F9: sfKey = sf::Key::F9; break; case WXK_F10: sfKey = sf::Key::F10; break; case WXK_F11: sfKey = sf::Key::F11; break; case WXK_F12: sfKey = sf::Key::F12; break; case WXK_F13: sfKey = sf::Key::F13; break; case WXK_F14: sfKey = sf::Key::F14; break; case WXK_F15: sfKey = sf::Key::F15; break; // case WXK_NUMLOCK: sfKey = sf::Key::Num_Lock; break; // case WXK_SCROLL: sfKey = sf::Key::Scroll_Lock; break; default: // To lower (will tolower work on windows?) if (id >= 'A' && id <= 'Z') id = id - 'A' + 'a'; if ((id >= 'a' && id <= 'z') || (id >= '0' && id <= '9')) sfKey = (sf::Key::Code)id; else sfKey = sf::Key::Count; // Invalid key } return sfKey; } #endif void EventHandler::SFKeyToString(sf::Key::Code keycode, char *keyStr) { switch (keycode) { /* case sf::Key::A = 'a': sprintf(keyStr, "UP"); break; case sf::Key::B = 'b': sprintf(keyStr, "UP"); break; case sf::Key::C = 'c': sprintf(keyStr, "UP"); break; case sf::Key::D = 'd': sprintf(keyStr, "UP"); break; case sf::Key::E = 'e': sprintf(keyStr, "UP"); break; case sf::Key::F = 'f': sprintf(keyStr, "UP"); break; case sf::Key::G = 'g': sprintf(keyStr, "UP"); break; case sf::Key::H = 'h': sprintf(keyStr, "UP"); break; case sf::Key::I = 'i': sprintf(keyStr, "UP"); break; case sf::Key::J = 'j': sprintf(keyStr, "UP"); break; case sf::Key::K = 'k': sprintf(keyStr, "UP"); break; case sf::Key::L = 'l': sprintf(keyStr, "UP"); break; case sf::Key::M = 'm': sprintf(keyStr, "UP"); break; case sf::Key::N = 'n': sprintf(keyStr, "UP"); break; case sf::Key::O = 'o': sprintf(keyStr, "UP"); break; case sf::Key::P = 'p': sprintf(keyStr, "UP"); break; case sf::Key::Q = 'q': sprintf(keyStr, "UP"); break; case sf::Key::R = 'r': sprintf(keyStr, "UP"); break; case sf::Key::S = 's': sprintf(keyStr, "UP"); break; case sf::Key::T = 't': sprintf(keyStr, "UP"); break; case sf::Key::U = 'u': sprintf(keyStr, "UP"); break; case sf::Key::V = 'v': sprintf(keyStr, "UP"); break; case sf::Key::W = 'w': sprintf(keyStr, "UP"); break; case sf::Key::X = 'x': sprintf(keyStr, "UP"); break; case sf::Key::Y = 'y': sprintf(keyStr, "UP"); break; case sf::Key::Z = 'z': sprintf(keyStr, "UP"); break; case sf::Key::Num0 = '0': sprintf(keyStr, "UP"); break; case sf::Key::Num1 = '1': sprintf(keyStr, "UP"); break; case sf::Key::Num2 = '2': sprintf(keyStr, "UP"); break; case sf::Key::Num3 = '3': sprintf(keyStr, "UP"); break; case sf::Key::Num4 = '4': sprintf(keyStr, "UP"); break; case sf::Key::Num5 = '5': sprintf(keyStr, "UP"); break; case sf::Key::Num6 = '6': sprintf(keyStr, "UP"); break; case sf::Key::Num7 = '7': sprintf(keyStr, "UP"); break; case sf::Key::Num8 = '8': sprintf(keyStr, "UP"); break; case sf::Key::Num9 = '9': sprintf(keyStr, "UP"); break;*/ case sf::Key::Escape: sprintf(keyStr, "Escape"); break; case sf::Key::LControl: sprintf(keyStr, "LControl"); break; case sf::Key::LShift: sprintf(keyStr, "LShift"); break; case sf::Key::LAlt: sprintf(keyStr, "LAlt"); break; case sf::Key::LSystem: sprintf(keyStr, "LSystem"); break; case sf::Key::RControl: sprintf(keyStr, "RControl"); break; case sf::Key::RShift: sprintf(keyStr, "RShift"); break; case sf::Key::RAlt: sprintf(keyStr, "RAlt"); break; case sf::Key::RSystem: sprintf(keyStr, "RSystem"); break; case sf::Key::Menu: sprintf(keyStr, "Menu"); break; case sf::Key::LBracket: sprintf(keyStr, "LBracket"); break; case sf::Key::RBracket: sprintf(keyStr, "RBracket"); break; case sf::Key::SemiColon: sprintf(keyStr, ";"); break; case sf::Key::Comma: sprintf(keyStr, ","); break; case sf::Key::Period: sprintf(keyStr, "."); break; case sf::Key::Quote: sprintf(keyStr, "\'"); break; case sf::Key::Slash: sprintf(keyStr, "/"); break; case sf::Key::BackSlash: sprintf(keyStr, "\\"); break; case sf::Key::Tilde: sprintf(keyStr, "~"); break; case sf::Key::Equal: sprintf(keyStr, "="); break; case sf::Key::Dash: sprintf(keyStr, "-"); break; case sf::Key::Space: sprintf(keyStr, "Space"); break; case sf::Key::Return: sprintf(keyStr, "Return"); break; case sf::Key::Back: sprintf(keyStr, "Back"); break; case sf::Key::Tab: sprintf(keyStr, "Tab"); break; case sf::Key::PageUp: sprintf(keyStr, "Page Up"); break; case sf::Key::PageDown: sprintf(keyStr, "Page Down"); break; case sf::Key::End: sprintf(keyStr, "End"); break; case sf::Key::Home: sprintf(keyStr, "Home"); break; case sf::Key::Insert: sprintf(keyStr, "Insert"); break; case sf::Key::Delete: sprintf(keyStr, "Delete"); break; case sf::Key::Add: sprintf(keyStr, "+"); break; case sf::Key::Subtract: sprintf(keyStr, "-"); break; case sf::Key::Multiply: sprintf(keyStr, "*"); break; case sf::Key::Divide: sprintf(keyStr, "/"); break; case sf::Key::Left: sprintf(keyStr, "Left"); break; case sf::Key::Right: sprintf(keyStr, "Right"); break; case sf::Key::Up: sprintf(keyStr, "Up"); break; case sf::Key::Down: sprintf(keyStr, "Down"); break; case sf::Key::Numpad0: sprintf(keyStr, "NP 0"); break; case sf::Key::Numpad1: sprintf(keyStr, "NP 1"); break; case sf::Key::Numpad2: sprintf(keyStr, "NP 2"); break; case sf::Key::Numpad3: sprintf(keyStr, "NP 3"); break; case sf::Key::Numpad4: sprintf(keyStr, "NP 4"); break; case sf::Key::Numpad5: sprintf(keyStr, "NP 5"); break; case sf::Key::Numpad6: sprintf(keyStr, "NP 6"); break; case sf::Key::Numpad7: sprintf(keyStr, "NP 7"); break; case sf::Key::Numpad8: sprintf(keyStr, "NP 8"); break; case sf::Key::Numpad9: sprintf(keyStr, "NP 9"); break; case sf::Key::F1: sprintf(keyStr, "F1"); break; case sf::Key::F2: sprintf(keyStr, "F2"); break; case sf::Key::F3: sprintf(keyStr, "F3"); break; case sf::Key::F4: sprintf(keyStr, "F4"); break; case sf::Key::F5: sprintf(keyStr, "F5"); break; case sf::Key::F6: sprintf(keyStr, "F6"); break; case sf::Key::F7: sprintf(keyStr, "F7"); break; case sf::Key::F8: sprintf(keyStr, "F8"); break; case sf::Key::F9: sprintf(keyStr, "F9"); break; case sf::Key::F10: sprintf(keyStr, "F10"); break; case sf::Key::F11: sprintf(keyStr, "F11"); break; case sf::Key::F12: sprintf(keyStr, "F12"); break; case sf::Key::F13: sprintf(keyStr, "F13"); break; case sf::Key::F14: sprintf(keyStr, "F14"); break; case sf::Key::F15: sprintf(keyStr, "F15"); break; case sf::Key::Pause: sprintf(keyStr, "Pause"); break; default: if (keycode > sf::Key::Escape) sprintf(keyStr, "Invalid Key"); else sprintf(keyStr, "%c", toupper(keycode)); break; } } class EventHandlerCleaner { public: ~EventHandlerCleaner() { //EventHandler::Destroy(); } } EventHandlerCleanerInst;