void main() { float4 to_gray = float4(0.3,0.59,0.11,0); float x1 = dot(to_gray, SampleOffset(int2( 1, 1))); float x0 = dot(to_gray, SampleOffset(int2(-1,-1))); float x3 = dot(to_gray, SampleOffset(int2( 1,-1))); float x2 = dot(to_gray, SampleOffset(int2(-1, 1))); float edge = (x1 - x0) * (x1 - x0) + (x3 - x2) * (x3 - x2); float4 color = Sample(); SetOutput(color - float4(edge, edge, edge, edge) * 12.0); }