// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "AudioCommon.h" #include "CommonPaths.h" #include "FileUtil.h" #include "../../Core/Src/ConfigManager.h" AudioCommonConfig ac_Config; // This shouldn't be a global, at least not here. SoundStream *soundStream; // Load from given file void AudioCommonConfig::Load() { IniFile file; file.Load(File::GetUserPath(F_DSPCONFIG_IDX)); file.Get("Config", "EnableJIT", &m_EnableJIT, true); file.Get("Config", "DumpAudio", &m_DumpAudio, false); #if defined __linux__ && HAVE_ALSA file.Get("Config", "Backend", &sBackend, BACKEND_ALSA); #elif defined __APPLE__ file.Get("Config", "Backend", &sBackend, BACKEND_COREAUDIO); #elif defined _WIN32 file.Get("Config", "Backend", &sBackend, BACKEND_DIRECTSOUND); #else file.Get("Config", "Backend", &sBackend, BACKEND_NULLSOUND); #endif file.Get("Config", "Frequency", &iFrequency, 48000); file.Get("Config", "Volume", &m_Volume, 100); } // Set the values for the file void AudioCommonConfig::SaveSettings() { IniFile file; file.Load(File::GetUserPath(F_DSPCONFIG_IDX)); file.Set("Config", "EnableJIT", m_EnableJIT); file.Set("Config", "DumpAudio", m_DumpAudio); file.Set("Config", "Backend", sBackend); file.Set("Config", "Frequency", iFrequency); file.Set("Config", "Volume", m_Volume); file.Save(File::GetUserPath(F_DSPCONFIG_IDX)); } // Update according to the values (stream/mixer) void AudioCommonConfig::Update() { if (soundStream) { soundStream->GetMixer()->SetThrottle(SConfig::GetInstance().m_Framelimit == 2); soundStream->SetVolume(m_Volume); } }