#include "WiimoteConfigDiag.h" #include "HW/Wiimote.h" #include "HW/WiimoteReal/WiimoteReal.h" #include "Frame.h" const wxString& ConnectedWiimotesString() { static wxString str; str.Printf(_("%i connected"), WiimoteReal::Initialize()); return str; } WiimoteConfigDiag::WiimoteConfigDiag(wxWindow* const parent, InputPlugin& plugin) : wxDialog(parent, -1, _("Dolphin Wiimote Configuration"), wxDefaultPosition, wxDefaultSize) , m_plugin(plugin) { wxBoxSizer* const main_sizer = new wxBoxSizer(wxVERTICAL); // "Wiimotes" controls wxStaticText* wiimote_label[4]; wxChoice* wiimote_source_ch[4]; for (unsigned int i = 0; i < 4; ++i) { wxString str; str.Printf(_("Wiimote %i"), i + 1); const wxString src_choices[] = { _("None"), _("Emulated Wiimote"), _("Real Wiimote"), _("Hybrid Wiimote") }; // reserve four ids, so that we can calculate the index from the ids lateron // Stupid wx 2.8 doesn't support reserving sequential IDs, so we need to do that more complicated.. int source_ctrl_id = wxWindow::NewControlId(); m_wiimote_index_from_ctrl_id.insert(std::pair(source_ctrl_id, i)); int config_bt_id = wxWindow::NewControlId(); m_wiimote_index_from_conf_bt_id.insert(std::pair(config_bt_id, i)); wiimote_label[i] = new wxStaticText(this, wxID_ANY, str); wiimote_source_ch[i] = new wxChoice(this, source_ctrl_id, wxDefaultPosition, wxDefaultSize, sizeof(src_choices)/sizeof(*src_choices), src_choices); wiimote_source_ch[i]->Bind(wxEVT_COMMAND_CHOICE_SELECTED, &WiimoteConfigDiag::SelectSource, this); wiimote_configure_bt[i] = new wxButton(this, config_bt_id, _("Configure")); wiimote_configure_bt[i]->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &WiimoteConfigDiag::ConfigEmulatedWiimote, this); m_orig_wiimote_sources[i] = g_wiimote_sources[i]; wiimote_source_ch[i]->Select(m_orig_wiimote_sources[i]); if (m_orig_wiimote_sources[i] != WIIMOTE_SRC_EMU && m_orig_wiimote_sources[i] != WIIMOTE_SRC_HYBRID) wiimote_configure_bt[i]->Disable(); } // "Wiimotes" layout wxStaticBoxSizer* const wiimote_group = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Wiimotes")); wxFlexGridSizer* const wiimote_sizer = new wxFlexGridSizer(3, 5, 5); for (unsigned int i = 0; i < 4; ++i) { wiimote_sizer->Add(wiimote_label[i], 0, wxALIGN_CENTER_VERTICAL); wiimote_sizer->Add(wiimote_source_ch[i], 0, wxALIGN_CENTER_VERTICAL); wiimote_sizer->Add(wiimote_configure_bt[i]); } wiimote_group->Add(wiimote_sizer, 1, wxEXPAND, 5 ); // "Real wiimotes" controls connected_wiimotes_txt = new wxStaticText(this, -1, ConnectedWiimotesString()); wxButton* const refresh_btn = new wxButton(this, -1, _("Refresh"), wxDefaultPosition); refresh_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &WiimoteConfigDiag::RefreshRealWiimotes, this); #ifdef _WIN32 wxButton* const pairup_btn = new wxButton(this, -1, _("Pair Up"), wxDefaultPosition); pairup_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &WiimoteConfigDiag::PairUpRealWiimotes, this); #endif // "Real wiimotes" layout wxStaticBoxSizer* const real_wiimotes_group = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Real Wiimotes")); wxFlexGridSizer* const real_wiimotes_sizer = new wxFlexGridSizer(3, 5, 5); real_wiimotes_sizer->Add(connected_wiimotes_txt, 0, wxALIGN_CENTER_VERTICAL); #ifdef _WIN32 real_wiimotes_sizer->Add(pairup_btn); #endif real_wiimotes_sizer->Add(refresh_btn); real_wiimotes_group->Add(real_wiimotes_sizer, 1, wxALL, 5); // "General Settings" controls const wxString str[] = { _("Bottom"), _("Top") }; wxChoice* const WiiSensBarPos = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 2, str); wxSlider* const WiiSensBarSens = new wxSlider(this, wxID_ANY, 0, 0, 4, wxDefaultPosition, wxDefaultSize, wxSL_HORIZONTAL); wxSlider* const WiimoteSpkVolume = new wxSlider(this, wxID_ANY, 0, 0, 127); wxCheckBox* const WiimoteMotor = new wxCheckBox(this, wxID_ANY, _("Wiimote Motor")); wxCheckBox* const WiimoteReconnectOnLoad = new wxCheckBox(this, wxID_ANY, _("Reconnect Wiimote on State Loading")); wxStaticText* const WiiSensBarPosText = new wxStaticText(this, wxID_ANY, _("Sensor Bar Position:")); wxStaticText* const WiiSensBarSensText = new wxStaticText(this, wxID_ANY, _("IR Sensitivity:")); wxStaticText* const WiiSensBarSensMinText = new wxStaticText(this, wxID_ANY, _("Min")); wxStaticText* const WiiSensBarSensMaxText = new wxStaticText(this, wxID_ANY, _("Max")); wxStaticText* const WiimoteSpkVolumeText = new wxStaticText(this, wxID_ANY, _("Speaker Volume:")); wxStaticText* const WiimoteSpkVolumeMinText = new wxStaticText(this, wxID_ANY, _("Min")); wxStaticText* const WiimoteSpkVolumeMaxText = new wxStaticText(this, wxID_ANY, _("Max")); // With some GTK themes, no minimum size will be applied - so do this manually here WiiSensBarSens->SetMinSize(wxSize(100,-1)); WiimoteSpkVolume->SetMinSize(wxSize(100,-1)); // Disable some controls when emulation is running if (Core::GetState() != Core::CORE_UNINITIALIZED) { WiiSensBarPos->Disable(); WiiSensBarSens->Disable(); WiimoteSpkVolume->Disable(); WiimoteMotor->Disable(); WiiSensBarPosText->Disable(); WiiSensBarSensText->Disable(); WiiSensBarSensMinText->Disable(); WiiSensBarSensMaxText->Disable(); WiimoteSpkVolumeText->Disable(); WiimoteSpkVolumeMinText->Disable(); WiimoteSpkVolumeMaxText->Disable(); } // "General Settings" initialization WiiSensBarPos->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData("BT.BAR")); WiiSensBarSens->SetValue(SConfig::GetInstance().m_SYSCONF->GetData("BT.SENS")); WiimoteSpkVolume->SetValue(SConfig::GetInstance().m_SYSCONF->GetData("BT.SPKV")); WiimoteMotor->SetValue(SConfig::GetInstance().m_SYSCONF->GetData("BT.MOT")); WiimoteReconnectOnLoad->SetValue(SConfig::GetInstance().m_WiimoteReconnectOnLoad); WiiSensBarPos->Bind(wxEVT_COMMAND_CHOICE_SELECTED, &WiimoteConfigDiag::OnSensorBarPos, this); WiiSensBarSens->Bind(wxEVT_COMMAND_SLIDER_UPDATED, &WiimoteConfigDiag::OnSensorBarSensitivity, this); WiimoteSpkVolume->Bind(wxEVT_COMMAND_SLIDER_UPDATED, &WiimoteConfigDiag::OnSpeakerVolume, this); WiimoteMotor->Bind(wxEVT_COMMAND_CHECKBOX_CLICKED, &WiimoteConfigDiag::OnMotor, this); WiimoteReconnectOnLoad->Bind(wxEVT_COMMAND_CHECKBOX_CLICKED, &WiimoteConfigDiag::OnReconnectOnLoad, this); // "General Settings" layout wxStaticBoxSizer* const general_sizer = new wxStaticBoxSizer(wxVERTICAL, this, _("General Settings")); wxFlexGridSizer* const choice_sizer = new wxFlexGridSizer(2, 5, 5); wxBoxSizer* const sensbarsens_sizer = new wxBoxSizer(wxHORIZONTAL); sensbarsens_sizer->Add(WiiSensBarSensMinText, 0, wxALIGN_CENTER_VERTICAL); sensbarsens_sizer->Add(WiiSensBarSens); sensbarsens_sizer->Add(WiiSensBarSensMaxText, 0, wxALIGN_CENTER_VERTICAL); wxBoxSizer* const spkvol_sizer = new wxBoxSizer(wxHORIZONTAL); spkvol_sizer->Add(WiimoteSpkVolumeMinText, 0, wxALIGN_CENTER_VERTICAL); spkvol_sizer->Add(WiimoteSpkVolume); spkvol_sizer->Add(WiimoteSpkVolumeMaxText, 0, wxALIGN_CENTER_VERTICAL); choice_sizer->Add(WiiSensBarPosText, 0, wxALIGN_CENTER_VERTICAL); choice_sizer->Add(WiiSensBarPos); choice_sizer->Add(WiiSensBarSensText, 0, wxALIGN_CENTER_VERTICAL); choice_sizer->Add(sensbarsens_sizer); choice_sizer->Add(WiimoteSpkVolumeText, 0, wxALIGN_CENTER_VERTICAL); choice_sizer->Add(spkvol_sizer); wxGridSizer* const general_wiimote_sizer = new wxGridSizer(1, 5, 5); general_wiimote_sizer->Add(WiimoteMotor); general_wiimote_sizer->Add(WiimoteReconnectOnLoad); general_sizer->Add(choice_sizer); general_sizer->Add(general_wiimote_sizer); // Dialog layout main_sizer->Add(wiimote_group, 0, wxEXPAND | wxALL, 5); main_sizer->Add(real_wiimotes_group, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5); main_sizer->Add(general_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5); main_sizer->Add(CreateButtonSizer(wxOK | wxCANCEL), 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5); Bind(wxEVT_COMMAND_BUTTON_CLICKED, &WiimoteConfigDiag::Save, this, wxID_OK); Bind(wxEVT_COMMAND_BUTTON_CLICKED, &WiimoteConfigDiag::Cancel, this, wxID_CANCEL); SetSizerAndFit(main_sizer); Center(); } void WiimoteConfigDiag::ConfigEmulatedWiimote(wxCommandEvent& ev) { InputConfigDialog* const m_emu_config_diag = new InputConfigDialog(this, m_plugin, _trans("Dolphin Emulated Wiimote Configuration"), m_wiimote_index_from_conf_bt_id[ev.GetId()]); m_emu_config_diag->ShowModal(); m_emu_config_diag->Destroy(); } void WiimoteConfigDiag::UpdateGUI() { connected_wiimotes_txt->SetLabel(ConnectedWiimotesString()); } #ifdef _WIN32 void WiimoteConfigDiag::PairUpRealWiimotes(wxCommandEvent&) { const int paired = WiimoteReal::PairUp(); if (paired > 0) { // TODO: Maybe add a label of newly paired up wiimotes? WiimoteReal::Refresh(); UpdateGUI(); } else if (paired < 0) PanicAlertT("A supported bluetooth device could not be found!\n" "If you are not using Microsoft's bluetooth stack " "you must manually pair your wiimotes and use only the \"Refresh\" button."); } #endif void WiimoteConfigDiag::RefreshRealWiimotes(wxCommandEvent&) { WiimoteReal::Refresh(); UpdateGUI(); } void WiimoteConfigDiag::SelectSource(wxCommandEvent& event) { // This needs to be changed now in order for refresh to work right. // Revert if the dialog is canceled. int index = m_wiimote_index_from_ctrl_id[event.GetId()]; g_wiimote_sources[index] = event.GetInt(); if (g_wiimote_sources[index] != WIIMOTE_SRC_EMU && g_wiimote_sources[index] != WIIMOTE_SRC_HYBRID) wiimote_configure_bt[index]->Disable(); else wiimote_configure_bt[index]->Enable(); } void WiimoteConfigDiag::UpdateWiimoteStatus() { for (int index = 0; index < 4; ++index) { if (m_orig_wiimote_sources[index] != g_wiimote_sources[index]) { // Disconnect first, otherwise the new source doesn't seem to work CFrame::ConnectWiimote(index, false); // Connect wiimotes if (WIIMOTE_SRC_EMU & g_wiimote_sources[index]) CFrame::ConnectWiimote(index, true); else if (WIIMOTE_SRC_REAL & g_wiimote_sources[index] && WiimoteReal::g_wiimotes[index]) CFrame::ConnectWiimote(index, WiimoteReal::g_wiimotes[index]->IsConnected()); } } } void WiimoteConfigDiag::RevertSource() { for (int i = 0; i < 4; ++i) g_wiimote_sources[i] = m_orig_wiimote_sources[i]; } void WiimoteConfigDiag::Save(wxCommandEvent& event) { std::string ini_filename = File::GetUserPath(D_CONFIG_IDX) + WIIMOTE_INI_NAME ".ini"; IniFile inifile; inifile.Load(ini_filename); for (unsigned int i=0; i