# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the dolphin-emu package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2013-04-18 23:02-0500\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 msgid " (too many to display)" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:273 #: Source/Core/DolphinWX/Src/NetWindow.cpp:491 #: Source/Core/DolphinWX/Src/NetWindow.cpp:530 msgid " Game : " msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 msgid "! NOT" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:58 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 #, c-format msgid "%08X: " msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:183 #, c-format msgid "%1$sCopy%1$s" msgstr "" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 #, c-format msgid "%d samples" msgstr "" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 #, c-format msgid "%d samples (quality level %d)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:121 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:289 #, c-format msgid "%s already exists, overwrite?" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:154 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:83 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card file size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:98 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:78 #, c-format msgid "" "%s failed to load as a memorycard \n" "file is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:359 #, c-format msgid "%s failed to open" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:352 #, c-format msgid "%s is a 0 byte file" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:146 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:337 #, c-format msgid "%s is too long for the filename, max chars is 45" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:189 #, c-format msgid "%sDelete%s" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:187 #, c-format msgid "%sExport GCI%s" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:185 #, c-format msgid "%sImport GCI%s" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:763 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 msgid "&& AND" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:301 msgid "&About..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:100 msgid "&Boot from DVD Drive..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:234 msgid "&Breakpoints" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:111 msgid "&Browse for ISOs..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:195 msgid "&Cheats Manager" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "&DSP Settings" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 msgid "&Delete ISO..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 msgid "&Delete selected ISOs..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:173 msgid "&Emulation" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:114 msgid "&File" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:341 msgid "&Frame Advance" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:358 msgid "&Fullscreen" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&Graphics Settings" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:302 msgid "&Help" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:183 msgid "&Hotkey Settings" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:236 msgid "&JIT" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:149 msgid "&Load State" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "&Memcard Manager (GC)" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:235 msgid "&Memory" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:319 msgid "&Open..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:189 msgid "&Options" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:330 msgid "&Pause" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:332 msgid "&Play" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 msgid "&Properties" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:354 msgid "&Read-only mode" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:325 msgid "&Refresh List" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:233 msgid "&Registers" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:338 msgid "&Reset" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:237 msgid "&Sound" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:335 msgid "&Stop" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:210 msgid "&Tools" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:238 msgid "&Video" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:287 msgid "&View" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Wiimote Settings" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 msgid "&Wiki" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 msgid "'" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:46 msgid "(-)+zFar" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:41 msgid "(-)+zNear" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:86 msgid "(UNKNOWN)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 msgid "(off)" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 msgid "0x44" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "1.5x Native (960x792)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 msgid "16 bit" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "1x Native (640x528)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2.5x Native (1600x1320)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "2x Native (1280x1056)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 msgid "32 bit" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 msgid "3D Vision" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "3x Native (1920x1584)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "4x Native (2560x2112)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 msgid "8 bit" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:30 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 msgid "A" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:204 #: Source/Core/DolphinWX/Src/NetWindow.cpp:238 msgid "A NetPlay window is already open!!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 msgid "A game is not currently running." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "" "ALERT:\n" "\n" "Netplay will only work with the following settings:\n" " - Enable Dual Core [OFF]\n" " - DSP Emulator Engine Must be the same on all computers!\n" " - DSP on Dedicated Thread [OFF]\n" " - Framelimit NOT set to [Audio]\n" " - Manually set the exact number of controllers to be used to [Standard " "Controller]\n" "\n" "All players should use the same Dolphin version and settings.\n" "All memory cards must be identical between players or disabled.\n" "Wiimote support has not been implemented!\n" "\n" "The host must have the chosen TCP port open/forwarded!\n" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "AM-Baseboard" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "" #: Source/Core/DolphinWX/Src/AboutDolphin.h:21 msgid "About Dolphin" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 msgid "Acceleration" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 msgid "Accuracy:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " "functionality.\n" "\n" "If unsure, check EFB to Texture instead." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 msgid "Action" msgstr "" #: Source/Core/Core/Src/ARDecrypt.cpp:469 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:657 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:745 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:537 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:597 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:792 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:672 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:184 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:862 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:935 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:886 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:828 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 msgid "Adapter:" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:63 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:63 msgid "Add" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 msgid "Add ActionReplay Code" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 msgid "Add Patch" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:528 msgid "Add new pane" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 msgid "Add..." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:81 msgid "Address :" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:45 msgid "" "Adds the specified value to zFar Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:40 msgid "" "Adds the specified value to zNear Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 msgid "Advanced" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 msgid "Advanced Settings" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:587 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 msgid "All Gamecube GCM files (gcm)" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 msgid "All Save States (sav, s##)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 msgid "All Wii ISO files (iso)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 msgid "All files (*.*)|*.*" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " "(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 msgid "Analyze" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Angle" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 msgid "Anisotropic Filtering:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 msgid "Anti-Aliasing:" msgstr "" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:299 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:293 msgid "Apploader unable to load from file" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 msgid "Apploader:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 msgid "Apply" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:124 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 msgid "Arabic" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:44 msgid "Arm JIT (experimental)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 msgid "Aspect Ratio:" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:58 msgid "At least one pane must remain open." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 msgid "Audio" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 msgid "Audio Backend:" msgstr "" #: Source/Core/AudioCommon/Src/AOSoundStream.cpp:28 msgid "AudioCommon: Error opening AO device.\n" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 msgid "Auto" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 msgid "Auto (Multiple of 640x528)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 msgid "Auto (Window Size)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Auto adjust Window Size" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 msgid "B" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 msgid "BP register " msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:14 msgid "Back" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 msgid "Backend Settings" msgstr "" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 msgid "Backend:" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Backward" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:257 msgid "Bad File Header" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 msgid "Banner" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:529 msgid "Banner Details" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:491 msgid "Banner:" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:61 msgid "Bar" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 msgid "Basic" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Basic Settings" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Bass" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:174 msgid "Block Allocation Table checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:625 msgid "Blocks" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Blue" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Blue Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Blue Right" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 msgid "Bottom" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 #, c-format msgid "Bound Controls: %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:348 msgid "Broken" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:428 msgid "Browse" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 msgid "Browse for a directory to add" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:428 msgid "Browse for an ISO directory..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 msgid "Browse for output directory" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:331 msgid "Buffer:" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 msgid "Buttons" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:317 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 msgid "C" msgstr "" #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 msgid "C Stick" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:64 msgid "C-Stick" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 msgid "CP reg" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "CPU Emulator Engine" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500 msgid "Cache Display Lists" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88 msgid "" "Calculate lighting of 3D graphics per-pixel rather than per vertex.\n" "Decreases emulation speed by some percent (depending on your GPU).\n" "This usually is a safe enhancement, but might cause issues sometimes.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 #, c-format msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "" #: Source/Core/Core/Src/HW/DVDInterface.cpp:669 #: Source/Core/Core/Src/HW/DVDInterface.cpp:679 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:84 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:171 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:233 #, c-format msgid "Cannot open %s" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:128 msgid "Cannot unregister events with events pending" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid gamecube memory card file" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:39 msgid "Caps Lock" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "Catalan" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 msgid "Center" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:564 msgid "Change" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:322 msgid "Change &Disc..." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid "Change Game" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:47 msgid "Changes sign to zFar Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:42 msgid "Changes sign to zNear Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "Changing this will have no effect while the emulator is running!" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:298 msgid "Chat" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:34 msgid "Cheat Code" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 msgid "Cheat Search" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 msgid "Cheats Manager" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Check Partition Integrity" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 msgid "Checking integrity..." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Chinese (Simplified)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Chinese (Traditional)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Choose a DVD root directory:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a NAND root directory:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 msgid "Choose a default ISO:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 msgid "Choose a directory to add" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 msgid "Choose a file to open" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:204 msgid "Choose a memory card:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 msgid "Choose the folder to extract to" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Circle Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:56 msgid "Classic" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 msgid "Clear" msgstr "" #: Source/Core/Core/Src/NetPlayServer.cpp:263 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 msgid "Close" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:177 msgid "Co&nfigure..." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 msgid "Code Info" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 msgid "Code: " msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:35 msgid "Command" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:623 msgid "Comment" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:489 msgid "Comment:" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Compress ISO..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 msgid "Compress selected ISOs..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 msgid "Compressing ISO" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 msgid "Config" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 msgid "Configure" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 msgid "Configure Control" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:309 #: Source/Core/DolphinWX/Src/NetWindow.cpp:583 msgid "Configure Pads" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 msgid "Configure..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 msgid "Confirm File Overwrite" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 msgid "Confirm on Stop" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:74 #: Source/Core/DolphinWX/Src/NetWindow.cpp:96 msgid "Connect" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Connect USB Keyboard" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:368 #, c-format msgid "Connect Wiimote %i" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 msgid "Connect Wiimote 1" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 msgid "Connect Wiimote 2" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 msgid "Connect Wiimote 3" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 msgid "Connect Wiimote 4" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:655 msgid "Connecting..." msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:156 msgid "Console" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 msgid "Continuous Scanning" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:33 msgid "Control" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:176 msgid "Convert to GCI" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:368 msgid "Copy failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:789 #, c-format msgid "Copy to Memcard %c" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:359 msgid "Core" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:148 #, c-format msgid "Could not create %s" msgstr "" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:62 #, c-format msgid "Could not initialize backend %s." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:126 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original Gamecube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:281 #, c-format msgid "Could not recognize ISO file %s" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:579 #, c-format msgid "Could not save %s" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:551 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:119 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 msgid "Couldn't find open command for extension 'ini'!" msgstr "" #: Source/Core/Core/Src/BootManager.cpp:137 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 msgid "Count:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:456 msgid "Country:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 msgid "Create AR Code" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:569 #: Source/Core/DolphinWX/Src/FrameAui.cpp:641 msgid "Create new perspective" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Creator: " msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:54 msgid "Critical" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 msgid "Crop" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:52 msgid "Crossfade" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:600 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:339 msgid "Custom Projection Hack" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.h:17 msgid "Custom Projection Hack Settings" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:342 msgid "Customize some Orthographic Projection parameters." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Czech" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 msgid "D" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:76 msgid "D-Pad" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:437 msgid "DSP" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 msgid "DSP Emulator Engine" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 msgid "DSP HLE emulation (fast)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP LLE interpreter (slow)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 msgid "DSP LLE recompiler" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 msgid "DSP on Dedicated Thread" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:437 msgid "DSP settings" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 msgid "DVD Root:" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:226 msgid "DVDLowRead - Fatal Error: failed to read from volume" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:320 msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 msgid "Data Size" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:468 msgid "Date:" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:518 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:557 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 msgid "Dead Zone" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:35 msgid "Debug" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 msgid "Debugging" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:66 msgid "Decimal" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 msgid "Decompress ISO..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "Decompress selected ISOs..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 msgid "Decompressing ISO" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 msgid "Default" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 msgid "Default ISO:" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:107 msgid "Default font" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 msgid "Delete" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:790 msgid "Delete Save" msgstr "" #: Source/Core/VideoCommon/Src/AVIDump.cpp:64 #, c-format msgid "Delete the existing file '%s'?" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 msgid "Description" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 msgid "Detect" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:220 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:315 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 msgid "Device" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 msgid "Device Settings" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:49 msgid "Dial" msgstr "" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 msgid "Direct3D11" msgstr "" #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 msgid "Direct3D9" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:155 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 msgid "Disable" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501 msgid "Disable Destination Alpha" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Disable Fog" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " "while checking this setting gives a great speedup it almost always also " "causes issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Disables emulation of a hardware feature called destination alpha, which is " "used in many games for various graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:553 msgid "Disc" msgstr "" #: Source/Core/DiscIO/Src/DriveBlob.cpp:94 #: Source/Core/DiscIO/Src/DriveBlob.cpp:113 msgid "Disc Read Error" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 msgid "Display" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Display the inputs read by the emulator.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:67 msgid "Divide" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:990 msgid "Do you want to stop the current emulation?" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 msgid "Dolby Pro Logic II decoder" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:856 msgid "Dolphin" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:298 msgid "Dolphin &Web Site" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.h:24 msgid "Dolphin Configuration" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 msgid "Dolphin Emulated Wiimote Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 msgid "Dolphin FIFO" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 msgid "Dolphin GCPad Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:685 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 msgid "Dolphin TAS Movies (*.dtm)" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:8 msgid "Dolphin Wiimote Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:299 msgid "Dolphin at &Google Code" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 msgid "Dolphin was unable to complete the requested action." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:319 msgid "" "Doubles the emulated GPU clock rate. May speed up some games (ON = Fast, OFF " "= Compatible)" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 msgid "Download Codes (WiiRD Database)" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:35 msgid "Drums" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "Dummy" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 msgid "Dump Audio" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Dump EFB Target" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 msgid "Dump Frames" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump Textures" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Dutch" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:113 msgid "E&xit" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 msgid "EFB Copies" msgstr "" #: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:210 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:160 msgid "EUROPE" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143 msgid "Early Memory Updates" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:453 msgid "Edit" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:17 msgid "Edit ActionReplay Code" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:286 msgid "Edit Config" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.h:17 msgid "Edit Patch" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:453 msgid "Edit current perspective" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:407 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:429 msgid "Edit..." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Effect" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 msgid "Embedded Frame Buffer" msgstr "" #: Source/Core/Core/Src/Core.cpp:190 msgid "Emu Thread already running" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Emulated Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:346 msgid "Emulation State: " msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 msgid "Enable" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" "Possibly causes issues.\n" "Requires fullscreen to work.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 msgid "Enable AR Logging" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:324 msgid "Enable Block Merging" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:331 msgid "Enable Bounding Box Calculation" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "Enable Cache" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Enable Cheats" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 msgid "Enable Dual Core" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Enable Dual Core (speedup)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 msgid "Enable Hotkeys" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Enable Idle Skipping (speedup)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:312 msgid "Enable MMU" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 msgid "Enable Progressive Scan" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 msgid "Enable Screen Saver" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 msgid "Enable Speaker Data" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:328 msgid "Enable WideScreen" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Enable Wireframe" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:323 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:803 msgid "Enable pages" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:335 msgid "" "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for " "ANY other game." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:340 msgid "Enables Custom Projection Hack" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:40 msgid "End" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "English" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 msgid "Enhancements" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:640 msgid "Enter a name for the new perspective:" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:178 #, c-format msgid "Entry %d/%d" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72 #, c-format msgid "Entry 1/%d" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Equal" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 msgid "Error" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:409 msgid "Error loading selected language. Falling back to system default." msgstr "" #: Source/Core/Common/Src/ChunkFile.h:221 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:329 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:17 msgid "Escape" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:30 msgid "Euphoria" msgstr "" #: Source/Core/Core/Src/ArmMemTools.cpp:78 #: Source/Core/Core/Src/x64MemTools.cpp:206 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:48 msgid "Execute" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 msgid "Export File" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:351 msgid "Export Recording..." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:792 msgid "Export Save" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 msgid "Export Wii save (Experimental)" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:793 msgid "Export all saves" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:72 msgid "Export failed, try again?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:552 msgid "Export save as..." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 msgid "Extension" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 msgid "External Frame Buffer" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:48 msgid "Extra Parameter" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:49 msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract All Files..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract Apploader..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 msgid "Extract DOL..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 msgid "Extract Directory..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract File..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 msgid "Extract Partition..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 #, c-format msgid "Extracting %s" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 msgid "Extracting All Files" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 msgid "Extracting Directory" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 msgid "Extracting..." msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 msgid "FIFO Byte" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:32 msgid "FIFO Player" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:163 msgid "FRANCE" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:472 msgid "FST Size:" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:81 msgid "Failed to Connect!" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:228 msgid "Failed to Listen!!" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "Failed to download codes." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 #, c-format msgid "Failed to extract to %s!" msgstr "" #: Source/Core/Core/Src/DSP/DSPCore.cpp:66 #, c-format msgid "" "Failed to load DSP ROM:\t%s\n" "\n" "This file is required to use DSP LLE.\n" "It is not included with Dolphin as it contains copyrighted data.\n" "Use DSPSpy to dump the file from your physical console.\n" "\n" "You may use the DSP HLE engine which does not require ROM dumps.\n" "(Choose it from the \"Audio\" tab of the configuration dialog.)" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 msgid "Failed to load bthprops.cpl" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 msgid "Failed to load hid.dll" msgstr "" #: Source/Core/Core/Src/Movie.cpp:783 #, c-format msgid "Failed to read %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:144 msgid "Failed to read banner.bin" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178 msgid "Failed to read bk header" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:211 #, c-format msgid "" "Failed to read block %d of the save data\n" "Memcard may be truncated\n" "FilePosition:%llx" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:136 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:130 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:279 #, c-format msgid "Failed to read data from file %d" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367 #, c-format msgid "Failed to read data from file: %s" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:124 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:118 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:90 msgid "Failed to read header" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:107 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" #: Source/Core/DiscIO/Src/VolumeGC.cpp:48 msgid "Failed to read unique ID from disc image" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 msgid "Failed to write BT.DINF to SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:221 msgid "Failed to write bkhdr" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:157 #, c-format msgid "Failed to write header for %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:251 #, c-format msgid "Failed to write header for file %d" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Farsi" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 msgid "Fast" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "" #: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:202 msgid "Fifo Player" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:86 msgid "File Info" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 msgid "File contained no codes." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:400 msgid "File converted to .gci" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:415 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:72 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:412 msgid "File is not recognized as a memcard" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:281 msgid "File not compressed" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:109 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:541 msgid "Filesystem" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Find next" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find previous" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:626 msgid "First Block" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:799 msgid "Fix Checksums" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 msgid "Force 16:9" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 msgid "Force 4:3" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Force Console as NTSC-J" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Force Texture Filtering" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Causes graphical glitches is some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:62 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 msgid "Forward" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 #, c-format msgid "Found %d results for '" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 msgid "Frame" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 msgid "Frame " msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 msgid "Frame Dumps use FFV1" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 msgid "Frame Info" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:103 msgid "Frame Range" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:139 msgid "Frame S&kipping" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Framelimit:" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:191 msgid "Frames To Record" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Free Look" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "French" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:42 msgid "Frets" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:105 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124 msgid "From" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:432 msgid "FullScr" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "Fullscreen resolution:" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:524 msgid "GCI File(*.gci)" msgstr "" #: Source/Core/DolphinWX/Src/GCMicDlg.h:31 msgid "GCMic Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:438 msgid "GCPad" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 msgid "GX_CMD_INVL_VC" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:452 msgid "Game ID:" msgstr "" #: Source/Core/Core/Src/NetPlay.cpp:216 msgid "Game is already running!" msgstr "" #: Source/Core/Core/Src/NetPlay.cpp:246 msgid "Game isn't running!" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:393 msgid "Game not found!" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:389 msgid "Game-Specific Settings" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:294 msgid "GameConfig" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:515 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 msgid "Gamecube" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "Gamecube &Pad Settings" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:438 msgid "Gamecube Pad settings" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "" #: Source/Core/Core/Src/GeckoCode.cpp:214 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" "(either a bad code or the code type is not yet supported. Try using the " "native code handler by placing the codehandler.bin file into the Sys " "directory and restarting Dolphin.)" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 msgid "General" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 msgid "General Settings" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "German" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:439 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:436 msgid "Graphics" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:436 msgid "Graphics settings" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 msgid "Greater Than" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87 msgid "" "Greatly increases quality of textures generated using render to texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly decreases performance and possibly causes issues (although " "unlikely).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "Greek" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Green" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Green Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Green Right" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:39 msgid "Guitar" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 msgid "HCI_CMD_INQUIRY is called, please report!" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 msgid "Hacked Buffer Upload" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 msgid "Hacks" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:146 msgid "Header checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "Hebrew" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Height" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:51 msgid "Help" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:229 msgid "" "Hi,\n" "\n" "Dolphin requires Mac OS X 10.7 or greater.\n" "Unfortunately you're running an old version of OS X.\n" "The last Dolphin version to support OS X 10.6 is Dolphin 3.5\n" "Please upgrade to 10.7 or greater to use the newest Dolphin version.\n" "\n" "Sayonara!\n" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:220 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 msgid "Hide" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Hide Mouse Cursor" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:41 msgid "Home" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:76 #: Source/Core/DolphinWX/Src/NetWindow.cpp:141 msgid "Host" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.h:31 msgid "Hotkey Configuration" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 msgid "Hotkeys" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Hungarian" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Hybrid Wiimote" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:519 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:773 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload an IOS or a title that is not " "available in your NAND dump\n" "TitleID %016llx.\n" " Dolphin will likely hang now." msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:300 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 msgid "IPL Settings" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 msgid "IR" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 msgid "IR Pointer" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 msgid "IR Sensitivity:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:512 msgid "ISO Details" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 msgid "ISO Directories" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:166 msgid "ITALY" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:624 msgid "Icon" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:332 msgid "" "If checked, the bounding box registers will be updated. Used by the Paper " "Mario games." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 msgid "Ignore Format Changes" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games though.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:791 msgid "Import Save" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:48 msgid "Import failed, try again?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:441 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:429 msgid "Imported file has invalid length" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:438 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:350 msgid "In Game" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:594 msgid "In-Game" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:51 msgid "Information" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 msgid "Input" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:50 msgid "Insert" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:166 msgid "Insert Encrypted or Decrypted code here..." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 msgid "Insert SD Card" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:21 msgid "Insert name here.." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:199 msgid "Install WAD" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 msgid "Install to Wii Menu" msgstr "" #: Source/Core/Core/Src/x64MemTools.cpp:242 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 msgid "Installing WAD..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 msgid "Integrity Check Error" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 msgid "Integrity check completed" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 msgid "Integrity check completed. No errors have been found." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 msgid "Interface" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 msgid "Interface Settings" msgstr "" #: Source/Core/Core/Src/State.cpp:228 msgid "Internal LZO Error - compression failed" msgstr "" #: Source/Core/Core/Src/State.cpp:336 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" #: Source/Core/Core/Src/State.cpp:473 msgid "Internal LZO Error - lzo_init() failed" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 msgid "Internal Resolution:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:42 msgid "Interpreter (VERY slow)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:349 msgid "Intro" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:187 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 msgid "Invalid Value!" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:449 msgid "Invalid bat.map or dir entry" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:553 #, c-format msgid "Invalid event type %i" msgstr "" #: Source/Core/Core/Src/HW/DVDInterface.cpp:309 msgid "Invalid file" msgstr "" #: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:28 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" #: Source/Core/Core/Src/Movie.cpp:726 msgid "Invalid recording file" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 msgid "Invalid search parameters (no object selected)" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 msgid "Invalid search string (couldn't convert to number)" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 msgid "Invalid search string (only even string lengths supported)" msgstr "" #: Source/Core/Core/Src/Core.cpp:511 msgid "Invalid state" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Italian" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:177 msgid "JAPAN" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:46 msgid "JIT Recompiler (recommended)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:47 msgid "JITIL experimental recompiler" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Japanese" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:182 msgid "KOREA" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Keep window on top" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 msgid "Key" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Korean" msgstr "" #. i18n: Left #: Source/Core/Core/Src/HW/GCPadEmu.cpp:44 msgid "L" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:26 msgid "L Button" msgstr "" #. i18n: Left-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:48 msgid "L-Analog" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 msgid "Language:" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:153 msgid "Last Overwritten State" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:160 #: Source/Core/DolphinWX/Src/FrameTools.cpp:162 msgid "Last Saved State" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Latency:" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:64 msgid "Left Stick" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 msgid "Less Than" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 msgid "Limit by FPS" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 msgid "Load" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Load Custom Textures" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 msgid "Load State Slot 1" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 msgid "Load State Slot 2" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 msgid "Load State Slot 3" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 msgid "Load State Slot 4" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 msgid "Load State Slot 5" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 msgid "Load State Slot 6" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 msgid "Load State Slot 7" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 msgid "Load State Slot 8" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:156 msgid "Load State..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Load Wii System Menu" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 #, c-format msgid "Load Wii System Menu %d%c" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:37 msgid "Load preset values from hack patterns available." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:592 msgid "Local" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.h:38 msgid "Log" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:13 msgid "Log Configuration" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Log FPS to file" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:83 msgid "Log Types" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:68 msgid "Logger Outputs" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 #: Source/Core/DolphinWX/Src/Frame.cpp:314 msgid "Logging" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:259 msgid "Lost connection to server!" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:29 msgid "M Button" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:112 #, c-format msgid "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:314 msgid "MMU Speed Hack" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:517 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:556 msgid "MadCatz Gameshark files(*.gcs)" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:63 #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:38 msgid "Main Stick" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:460 msgid "Maker ID:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:487 msgid "Maker:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 msgid "Max" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:435 msgid "Memcard already has a save for this title" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:278 msgid "Memcard already opened" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 msgid "Memory Byte" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 msgid "Memory Card" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.h:23 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:360 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:112 msgid "Memorycard filesize does not match the header size" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:37 msgid "Menu" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 msgid "Mic" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 msgid "Min" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 msgid "Misc" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 msgid "Misc Settings" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 msgid "Modifier" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:108 msgid "Monospaced font" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 msgid "Motion Plus" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" "\n" "\n" "\n" "\n" "\n" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:62 msgid "Multiply" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 msgid "NOP" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:116 msgid "NP Add" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:111 msgid "NP Begin" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:119 msgid "NP Decimal" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:113 msgid "NP Delete" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:120 msgid "NP Divide" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:107 msgid "NP Down" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:110 msgid "NP End" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:98 msgid "NP Enter" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:114 msgid "NP Equal" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:103 msgid "NP Home" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:112 msgid "NP Insert" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:104 msgid "NP Left" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:115 msgid "NP Multiply" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:109 msgid "NP Page Down" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:108 msgid "NP Page Up" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:106 msgid "NP Right" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:117 msgid "NP Separator" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:96 msgid "NP Space" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:118 msgid "NP Subtract" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:97 msgid "NP Tab" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:105 msgid "NP Up" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:448 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:46 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:37 msgid "Name:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 msgid "Name: " msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:516 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:555 msgid "Native GCI files(*.gci)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "New Scan" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:193 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:801 msgid "Next Page" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 msgid "Next Scan" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:59 msgid "Nickname :" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:190 msgid "No Country (SDK)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 msgid "No ISOs or WADS found" msgstr "" #: Source/Core/Core/Src/ConfigManager.h:17 msgid "No audio output" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501 #, c-format msgid "No banner file found for title %s" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 msgid "No description available" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:535 msgid "No docking" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 msgid "No file loaded" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:426 msgid "No free dir index entries" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 msgid "No recorded file" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:494 #, c-format msgid "No save folder found for title %s" msgstr "" #: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 #: Source/Core/DolphinWX/Src/NetWindow.cpp:600 msgid "None" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Norwegian Bokmaal" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 msgid "Not Equal" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 msgid "Not Set" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:101 #, c-format msgid "Not a Wii save or read failure for file header size %x" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:654 msgid "Not connected" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 msgid "Notes" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Notes: " msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:59 #: Source/Core/DolphinWX/Src/FrameAui.cpp:64 #: Source/Core/DolphinWX/Src/FrameAui.cpp:613 #: Source/Core/DolphinWX/Src/FrameAui.cpp:659 #: Source/Core/DolphinWX/Src/FrameAui.cpp:667 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:31 msgid "Notice" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:92 msgid "Num Lock" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 msgid "Number Of Codes: " msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 msgid "Nunchuk Acceleration" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 msgid "Object" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:122 msgid "Object Range" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 msgid "Off" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:49 msgid "Offset:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 msgid "On-Screen Display Messages" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:423 #, c-format msgid "Only %d blocks available" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:426 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open &containing folder" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 msgid "Open Wii &save folder" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:426 msgid "Open file..." msgstr "" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:48 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:59 msgid "OpenAL: can't find sound devices" msgstr "" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:53 #, c-format msgid "OpenAL: can't open device %s" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502 msgid "OpenCL Texture Decoder" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:503 msgid "OpenMP Texture Decoder" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Orange" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:455 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memcard\n" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 msgid "Other" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:210 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 msgid "Output" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:348 msgid "P&lay Recording..." msgstr "" #: Source/Core/Core/Src/HW/GCPad.cpp:18 msgid "Pad" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:602 msgid "Pad " msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:38 msgid "Pads" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:95 msgid "Page Down" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:94 msgid "Page Up" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:22 msgid "Paragraph" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:51 msgid "Parameters" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:217 #, c-format msgid "Partition %i" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 msgid "Paths" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:129 msgid "Pause at end of movie" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Per-Pixel Lighting" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:352 msgid "Perfect" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:642 #, c-format msgid "Perspective %d" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 #: Source/Core/DolphinWX/Src/FrameTools.cpp:430 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 msgid "Play" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:351 msgid "Playable" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:141 msgid "Playback Options" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:304 msgid "Players" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:991 msgid "Please confirm..." msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:612 msgid "Please create a perspective before saving" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:23 msgid "Plus-Minus" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Polish" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 msgid "Port 1" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 msgid "Port 2" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 msgid "Port 3" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 msgid "Port 4" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:88 #: Source/Core/DolphinWX/Src/NetWindow.cpp:133 msgid "Port :" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Portuguese" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Portuguese (Brazilian)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 msgid "Post-Processing Effect:" msgstr "" #: Source/Core/Core/Src/Movie.cpp:927 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" #: Source/Core/Core/Src/Movie.cpp:1046 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" #: Source/Core/Core/Src/Movie.cpp:1023 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:35 msgid "Presets: " msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:192 msgid "Prev Page" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:800 msgid "Previous Page" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 msgid "Previous Value" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:47 msgid "Print" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 msgid "Profile" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.h:42 msgid "Properties" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:286 msgid "Purge Cache" msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:52 msgid "Question" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:162 #: Source/Core/DolphinWX/Src/NetWindow.cpp:319 msgid "Quit" msgstr "" #. i18n: Right #: Source/Core/Core/Src/HW/GCPadEmu.cpp:46 msgid "R" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:27 msgid "R Button" msgstr "" #. i18n: Right-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:50 msgid "R-Analog" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "RAM" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:169 msgid "RUSSIA" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 msgid "Range" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Real" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 msgid "Real Wiimotes" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Reconnect Wiimote on State Loading" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 msgid "Record" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:161 msgid "Recording Info" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:189 msgid "Recording Options" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Red" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Red Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Red Right" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 #: Source/Core/DolphinWX/Src/FrameTools.cpp:427 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 msgid "Refresh" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:427 msgid "Refresh game list" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 msgid "Remove" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Render to Main Window" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 msgid "Reset" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 msgid "Results" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:16 msgid "Return" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:464 msgid "Revision:" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:65 msgid "Right Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Russian" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:150 msgid "Sa&ve State" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 msgid "Safe" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 #: Source/Core/DolphinWX/Src/FrameTools.cpp:452 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 msgid "Save" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:522 msgid "Save GCI as..." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 msgid "Save State Slot 1" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 msgid "Save State Slot 2" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 msgid "Save State Slot 3" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 msgid "Save State Slot 4" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 msgid "Save State Slot 5" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 msgid "Save State Slot 6" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 msgid "Save State Slot 7" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 msgid "Save State Slot 8" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:152 msgid "Save State..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:592 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:602 msgid "Save as..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 msgid "Save compressed GCM/ISO" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:452 msgid "Save current perspective" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "Save decompressed GCM/ISO" msgstr "" #: Source/Core/Core/Src/Movie.cpp:792 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 msgid "Scaled EFB Copy" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 #, c-format msgid "Scanning %s" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 msgid "Scanning for ISOs" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 msgid "Scanning..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:433 msgid "ScrShot" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:93 msgid "Scroll Lock" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 msgid "Search" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 msgid "Search Filter" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 msgid "Search Subfolders" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 msgid "Search current Object" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 msgid "Search for hex Value:" msgstr "" #: Source/Core/Common/Src/SysConf.h:90 Source/Core/Common/Src/SysConf.h:113 #: Source/Core/Common/Src/SysConf.h:133 Source/Core/Common/Src/SysConf.h:154 #, c-format msgid "Section %s not found in SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 msgid "Select" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:683 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 msgid "Select The Recording File" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 msgid "Select a Wii WAD file to install" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74 msgid "" "Select a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:510 msgid "Select a save file to import" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:366 msgid "Select floating windows" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:585 msgid "Select the file to load" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 msgid "Select the save file" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 msgid "Select the state to load" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 msgid "Select the state to save" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" #: Source/Core/InputCommon/Src/InputConfig.cpp:48 msgid "Selected controller profile does not exist" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:109 msgid "Selected font" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, use your desktop resolution.\n" "If still unsure, use the highest resolution which works for you." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70 msgid "" "Selects what graphics API to use internally.\n" "Direct3D 9 usually is the fastest one. OpenGL is more accurate though. " "Direct3D 11 is somewhere between the two.\n" "Note that the Direct3D backends are only available on Windows.\n" "\n" "If unsure, use Direct3D 11." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72 msgid "" "Selects what graphics API to use internally.\n" "Direct3D 9 usually is the fastest one. OpenGL is more accurate though. " "Direct3D 11 is somewhere between the two.\n" "Note that the Direct3D backends are only available on Windows.\n" "\n" "If unsure, use OpenGL." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:291 msgid "Send" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 msgid "Sensor Bar Position:" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:64 msgid "Separator" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Serbian" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 msgid "Set" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Set as &default ISO" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:802 #, c-format msgid "Set as default Memcard %c" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:450 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:341 msgid "Settings..." msgstr "" #: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:209 msgid "SetupWiiMem: Cant find setting file" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 msgid "Shake" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:485 msgid "Short Name:" msgstr "" #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 msgid "Shoulder Buttons" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:220 msgid "Show &Console" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:218 msgid "Show &Log" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:215 msgid "Show &Statusbar" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:213 msgid "Show &Toolbar" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:284 msgid "Show Drives" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Show EFB Copy Regions" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 msgid "Show FPS" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:274 msgid "Show France" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:260 msgid "Show GameCube" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 msgid "Show Input Display" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:276 msgid "Show Italy" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:267 msgid "Show JAP" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:278 msgid "Show Korea" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:476 msgid "Show Language:" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:219 msgid "Show Log &Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:269 msgid "Show PAL" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:257 msgid "Show Platforms" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:266 msgid "Show Regions" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 msgid "Show Statistics" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:280 msgid "Show Taiwan" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:271 msgid "Show USA" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:262 msgid "Show Wad" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:258 msgid "Show Wii" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "Show a confirmation box before stopping a game." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin suddenly crashes without any explanation at all." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:816 msgid "Show first block" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:131 msgid "Show lag counter" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:815 msgid "Show save blocks" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:813 msgid "Show save comment" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:814 msgid "Show save icon" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:812 msgid "Show save title" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:282 msgid "Show unknown" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Show various statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 msgid "Sideways Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 msgid "Simplified Chinese" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 msgid "Size" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 msgid "Skip BIOS" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 msgid "Skip DCBZ clearing" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 msgid "Skip EFB Access from CPU" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:125 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "Sometimes also increases visual quality.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:380 #: Source/Core/DolphinWX/Src/FrameTools.cpp:392 #, c-format msgid "Slot %i" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 msgid "Slot A" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 msgid "Slot B" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:49 msgid "Snapshot" msgstr "" #: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:46 msgid "Software Renderer" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 msgid "Sound Settings" msgstr "" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:64 #, c-format msgid "Sound backend %s is not valid." msgstr "" #: Source/Core/AudioCommon/Src/DSoundStream.cpp:46 #, c-format msgid "Sound buffer creation failed: %s" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:18 msgid "Space" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Spanish" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 msgid "Speaker Volume:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " "glitches in certain games.\n" "\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less " "issues. Generally speaking, the lower the internal resolution is, the better " "your performance will be.\n" "\n" "If unsure, select 640x528." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:322 msgid "Speed up Disc Transfer Rate" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 msgid "Square Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 msgid "Standard Controller" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 #: Source/Core/DolphinWX/Src/NetWindow.cpp:325 msgid "Start" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:197 msgid "Start &NetPlay" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:345 msgid "Start Re&cording" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "State" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Steering Wheel" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57 msgid "Stick" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 #: Source/Core/DolphinWX/Src/FrameTools.cpp:431 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 #: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " "great speedup over EFB to RAM.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 msgid "Stretch to Window" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:47 msgid "Strum" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:65 msgid "Subtract" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:67 #, c-format msgid "Successfully exported file to %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:43 msgid "Successfully imported save files" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 msgid "Swing" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:320 msgid "Synchronize GPU thread" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:321 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 msgid "System Language:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:185 msgid "TAIWAN" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:128 #: Source/Core/DolphinWX/Src/TASInputDlg.h:19 msgid "TAS Input" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:15 msgid "Tab" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:531 msgid "Tab split" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:41 msgid "Table Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:42 msgid "Table Right" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 #: Source/Core/DolphinWX/Src/FrameTools.cpp:433 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "TaruKonga (Bongos)" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 msgid "Test" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 msgid "Texture" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 msgid "Texture Cache" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Texture Format Overlay" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:215 msgid "The WAD has been installed successfully" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:185 msgid "The address is invalid" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:496 msgid "The checksum was successfully fixed" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 msgid "The chosen directory is already in the list" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:38 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:31 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:320 #, c-format msgid "The file you specified (%s) does not exist" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:666 msgid "The name can not be empty" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:658 msgid "The name can not contain the character ','" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:129 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" "\n" "If unsure, use the rightmost value." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:432 msgid "The save you are trying to copy has an invalid file size" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:416 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:47 msgid "The server and client's NetPlay versions are incompatible!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:44 msgid "The server is full!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:50 msgid "The server responded: the game is currently running!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:53 msgid "The server sent an unknown error message!" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:108 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:186 msgid "The value is invalid" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 msgid "Theme:" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:463 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:308 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:345 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "This could cause slow down in Wii Menu and some games." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press " "SHIFT+R to reset the camera.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 msgid "" "This limits the game speed to the specified number of frames per second " "(full speed is 60 for NTSC and 50 for PAL). Alternatively, use Audio to " "throttle using the DSP (might fix audio clicks but can also cause constant " "noise depending on the game)." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core, but can also " "cause occasional crashes/glitches." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:287 msgid "This will let you Manually Edit the INI config file" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 msgid "Threshold" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 msgid "Tilt" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 msgid "Title" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:112 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:131 msgid "To" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59 msgid "Toggle All Log Types" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:432 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 msgid "Top" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 msgid "Traditional Chinese" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:414 msgid "Tried to load an unknown file type." msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:67 msgid "Triggers" msgstr "" #: Source/Core/Common/Src/SysConf.h:78 Source/Core/Common/Src/SysConf.h:101 msgid "Trying to read from invalid SYSCONF" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:31 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Turkish" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Turntable" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58 msgid "Type" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30 msgid "UDP Port:" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:193 msgid "UNKNOWN" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 #, c-format msgid "UNKNOWN_%02X" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:172 msgid "USA" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:214 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:111 #, c-format msgid "" "Unable to parse line %lu of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:397 #, c-format msgid "Undefined %i" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:164 msgid "Undo Load State" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 msgid "Unexpected 0x80 call? Aborting..." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 msgid "Unknown" msgstr "" #: Source/Core/Core/Src/HW/DVDInterface.cpp:965 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:444 #, c-format msgid "Unknown command 0x%08x" msgstr "" #: Source/Core/Common/Src/SysConf.cpp:132 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:232 #, c-format msgid "Unknown message received with id : %d" msgstr "" #: Source/Core/Core/Src/NetPlayServer.cpp:508 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 msgid "Upright Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 msgid "Use EuRGB60 Mode (PAL60)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "Use Fullscreen" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 msgid "Use Hex" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 msgid "Use Panic Handlers" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 msgid "" "Use a hacked upload strategy to stream vertices.\n" "This usually speed up, but is forbidden by OpenGL specification and may " "causes heavy glitches.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:126 msgid "" "Usually if shader compilation fails, an error message is displayed.\n" "However, one may skip the popups to allow interruption free gameplay by " "checking this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 msgid "Utility" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 msgid "V-Sync" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:318 msgid "VBeam Speed Hack" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Value" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:60 msgid "Value:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 msgid "Value: " msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:38 msgid "Verbosity" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Virtual" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 msgid "Volume" msgstr "" #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:488 #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:517 #, c-format msgid "WAD installation failed: error creating %s" msgstr "" #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:537 msgid "WAD installation failed: error creating ticket" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "Warning" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:279 msgid "Warning - starting DOL in wrong console mode!" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:329 msgid "Warning - starting ELF in wrong console mode!" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:209 msgid "Warning - starting ISO in wrong console mode!" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:512 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:578 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" #: Source/Core/Core/Src/Movie.cpp:835 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (frame %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" #: Source/Core/Core/Src/Movie.cpp:852 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Src/Movie.cpp:861 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %d, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %d, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:93 #: Source/Core/AudioCommon/Src/WaveFile.cpp:116 msgid "WaveFileWriter - file not open." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:60 msgid "Whammy" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 msgid "Widescreen Hack" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Width" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 msgid "Wii" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:372 msgid "Wii Console" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 msgid "Wii NAND Root:" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "Wii Save Import" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 msgid "Wii save files (*.bin)|*.bin" msgstr "" #: Source/Core/DiscIO/Src/WiiWad.cpp:69 msgid "WiiWAD: Could not read from file" msgstr "" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 msgid "Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #, c-format msgid "Wiimote %i" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:656 msgid "Wiimote Connected" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 msgid "Wiimote Motor" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 msgid "Wiimote settings" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48 msgid "Wiimotes" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:121 msgid "Windows Left" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:123 msgid "Windows Menu" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:122 msgid "Windows Right" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:124 msgid "Word Wrap" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 msgid "Working..." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Write memcards (GC)" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46 msgid "Write to Console" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:54 msgid "Write to Debugger" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:44 msgid "Write to File" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48 msgid "Write to Window" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:47 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:101 #, c-format msgid "XAudio2 init failed: %#X" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:111 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "XF reg" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Yellow" msgstr "" #: Source/Core/Core/Src/DSP/DSPCore.cpp:120 msgid "" "You are using a free DSP ROM made by the Dolphin Team.\n" "All Wii games will work correctly, and most GC games should also work fine, " "but the GBA/IPL/CARD UCodes will not work.\n" msgstr "" #: Source/Core/Core/Src/DSP/DSPCore.cpp:116 msgid "" "You are using an old free DSP ROM made by the Dolphin Team.\n" "Only games using the Zelda UCode will work correctly.\n" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:63 msgid "You can't close panes that have pages in them." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:210 msgid "You must choose a game!!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 msgid "You must enter a name!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 msgid "You must enter a valid profile name." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" #: Source/Core/Core/Src/DSP/DSPCore.cpp:109 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:164 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" #: Source/Core/Common/Src/SysConf.cpp:45 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04llx)\n" "Do you want to generate a new one?" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:334 msgid "ZTP hack" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:377 msgid "Zero 3 code not supported" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:398 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 msgid "[ waiting ]" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:78 msgid "[Custom]" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " "the OpenCL framework.\n" "However, right now it's known to cause texture defects in various games. " "Also it's slower than regular CPU texture decoding in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" "Possibly causes issues though.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 msgid "^ ADD" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 msgid "apploader (.img)" msgstr "" #: Source/Core/Core/Src/PowerPC/JitInterface.cpp:272 #, c-format msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 msgid "s" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 msgid "wxExecute returned -1 on application run!" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:43 msgid "zFar Correction: " msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:38 msgid "zNear Correction: " msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 msgid "| OR" msgstr ""