# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # abuyop , 2018 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2018-12-27 18:29+0100\n" "PO-Revision-Date: 2018-12-27 17:29+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Malay (http://www.transifex.com/delroth/dolphin-emu/language/" "ms/)\n" "Language: ms\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" #: Source/Core/DolphinQt/MenuBar.cpp:1061 msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%1\n" "Launching these titles may also fix the issues." msgstr "" "\n" "\n" "Amaran: Pembaikan NAND ini memerlukan pemadaman tajuk yang mempunyai data " "tidak lengkap dalam NAND tersebut, termasuklah semua data simpan yang " "berkaitan. Jika diteruskan, tajuk(s) berikut akan dibuang:\n" "\n" "%1\n" "Pelancaran tajuk ini juga dapat menyelesaikan masalah." #: Source/Core/DolphinQt/GameList/GameListModel.cpp:97 msgid " (Disc %1)" msgstr "(Cakera %1)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:57 msgid "! NOT" msgstr "! TIDAK" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:39 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memory Card?" msgstr "" "\"%s\" tidak wujud.\n" "Cipta Kad Ingatan 16MB baharu?" #: Source/Core/DiscIO/CompressedBlob.cpp:188 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "\"%s\" gagal diskrub. Berkemungkinan imej telah rosak." #: Source/Core/DiscIO/CompressedBlob.cpp:163 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "\"%s\" sudahpun dimampat! Tidak dapat mampat ia lagi." #: Source/Core/Core/Boot/Boot.cpp:110 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" ialah fail GCM/ISO tidak sah, atau bukan ISO GC/Wii." #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:59 msgid "" "%1\n" "wants to join your party." msgstr "" "%1\n" "mahu menyertai kumpulan anda." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:328 msgid "%1 %" msgstr "%1 %" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:152 msgid "%1 % (%2 MHz)" msgstr "%1 % (%2 MHz)" #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it, #. a copy of it gets created with this name #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:98 msgid "%1 (Copy)" msgstr "%1 (Salinan)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:59 msgid "%1 (Disc %2, Revision %3)" msgstr "%1 (Cakera %2, Revisi %3)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:63 msgid "%1 (Revision %3)" msgstr "%1 (Revisi %3)" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:279 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" "%1 bait FIFO\n" "%2 bait ingatan\n" "%3 bingkai" #: Source/Core/DolphinQt/GCMemcardManager.cpp:218 msgid "%1 Free Blocks; %2 Free Dir Entries" msgstr "%1 Blok Bebas; %2 Masukan Dir Bebas" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:101 msgid "%1 Graphics Configuration" msgstr "Konfigurasi Grafik %1" #: Source/Core/DolphinQt/CheatsManager.cpp:513 msgid "%1 Match(es)" msgstr "%1 Padanan(s)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:188 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:320 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:128 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:131 msgid "%1 doesn't support this feature." msgstr "%1 tidak menyokong fitur ini." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:259 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" "%1 bingkai(s)\n" "%2 objek(s)\n" "Bingkai Semasa: %3" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:205 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:262 msgid "%1 ms" msgstr "%1 ms" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:159 msgid "%1% (Normal Speed)" msgstr "%1% (Kelajuan Biasa)" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:141 msgid "%1[%2]: %3" msgstr "%1[%2]: %3" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:129 msgid "%1[%2]: %3 %" msgstr "%1[%2]: %3 %" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:118 msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" #: Source/Core/DiscIO/CompressedBlob.cpp:240 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "%i dari %i blok. Nisbah mampatan %i%%" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:54 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" "%s\n" "tidak dimuatkan kerana ia mempunyai nama fail dalaman yang serupa dengan " "simpanan\n" "yang dimuatkan sebelum ini\n" "%s" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:76 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" "%s\n" "tidak dimuatkan kerana ia bukanlah GCI yang sah.\n" " Saiz fail (%) tidak memadani saiz yang direkod dalam pengepala (0x" "%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:67 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" "%s\n" "tidak dimuatkan kerana ia bukanlah GCI yang sah.\n" "Bilangan blok yang dituntut adalah %u" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:107 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" "%s\n" "tidak dimuatkan kerana tidak mempunyai blok bebas yang mencukupi dalam kad " "ingatan maya" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:96 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" "%s\n" "tidak dimuatkan kerana kurang dari 10%% blok bebas tersedia dalam kad " "ingatan\n" "Jumlah Blok: %d; Blok Bebas: %d" #: Source/Core/Core/Boot/Boot.cpp:260 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "%s IPL ditemui dalam direktori %s. Cakera mungkin tidak dikenali" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:68 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" "%s gagal dimuatkan sebagai kad ingatan.\n" "Saiz fail kad tidak sah (0x%x bait)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:84 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" "%s gagal dimuatkan sebagai kad ingatan.\n" "Saiz fail kad tidak sah (0x%x bait)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:61 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s gagal dimuat sebaga kad ingatan.\n" "fail tidak cukup besar menjadi fail kad ingatan yang sah (0x%x bait)" #: Source/Core/Core/NetPlayServer.cpp:986 #, c-format msgid "%s failed to synchronize codes." msgstr "%s gagal segerakkan kod." #: Source/Core/Core/NetPlayServer.cpp:944 #, c-format msgid "%s failed to synchronize." msgstr "%s gagal disegerakkan" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:219 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "%s bukanlah direktori, gagal dialih ke *.original.\n" "Sahkan keizinan tulis anda atau alih fail keluar dari Dolphin" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:210 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "%s bukanlah direktori, dialih ke *.original" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:55 msgid "&& AND" msgstr "&& AND" #: Source/Core/DolphinQt/MenuBar.cpp:549 msgid "&About" msgstr "Perih&al" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:248 msgid "&Add Memory Breakpoint" msgstr "&Tambah Titik Henti Ingatan" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:48 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:68 msgid "&Add New Code..." msgstr "T&ambah Kod Baharu..." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:244 msgid "&Add function" msgstr "&Tambah fungsi" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:43 msgid "&Add..." msgstr "T&ambah" #: Source/Core/DolphinQt/MenuBar.cpp:480 msgid "&Audio Settings" msgstr "Tetapan &Audio" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:176 msgid "&Auto Update:" msgstr "&Auto Kemaskini:" #: Source/Core/DolphinQt/MenuBar.cpp:495 msgid "&Automatic Start" msgstr "&Mula Automatik" #: Source/Core/DolphinQt/MenuBar.cpp:171 msgid "&Boot from DVD Backup" msgstr "&But dari Sandar DVD" #: Source/Core/DolphinQt/MenuBar.cpp:435 msgid "&Breakpoints" msgstr "&Titik Henti" #: Source/Core/DolphinQt/GCMemcardManager.cpp:79 msgid "&Browse..." msgstr "&Layar..." #: Source/Core/DolphinQt/WiiUpdate.cpp:101 msgid "&Cancel" msgstr "&Batal" #: Source/Core/DolphinQt/MenuBar.cpp:209 msgid "&Cheats Manager" msgstr "&Pengurus Menipu" #: Source/Core/DolphinQt/MenuBar.cpp:545 msgid "&Check for Updates..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:877 msgid "&Clear Symbols" msgstr "&Kosongkan Simbol" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183 msgid "&Clone..." msgstr "&Klon..." #: Source/Core/DolphinQt/MenuBar.cpp:408 msgid "&Code" msgstr "K&od" #: Source/Core/DolphinQt/MenuBar.cpp:482 msgid "&Controller Settings" msgstr "Tetapan Ka&walan" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:226 msgid "&Copy address" msgstr "&Salin alamat" #: Source/Core/DolphinQt/GCMemcardManager.cpp:67 msgid "&Delete" msgstr "Pa&dam" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:247 msgid "&Delete Watch" msgstr "Pa&dam Pantauan" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:49 #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:101 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:69 msgid "&Edit Code..." msgstr "&Sunting Kod..." #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183 msgid "&Edit..." msgstr "&Sunting..." #: Source/Core/DolphinQt/MenuBar.cpp:191 msgid "&Eject Disc" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:289 msgid "&Emulation" msgstr "&Emulasi" #: Source/Core/DolphinQt/GCMemcardManager.cpp:68 msgid "&Export..." msgstr "&Eksport..." #: Source/Core/DolphinQt/MenuBar.cpp:184 msgid "&File" msgstr "&Fail" #: Source/Core/DolphinQt/MenuBar.cpp:502 msgid "&Font..." msgstr "&Fon..." #: Source/Core/DolphinQt/MenuBar.cpp:295 msgid "&Frame Advance" msgstr "B&ingkai Lanjutan" #: Source/Core/DolphinQt/MenuBar.cpp:879 msgid "&Generate Symbols From" msgstr "&Jana Simbol Dari" #: Source/Core/DolphinQt/MenuBar.cpp:537 msgid "&GitHub Repository" msgstr "Repositori &GitHub" #: Source/Core/DolphinQt/MenuBar.cpp:479 msgid "&Graphics Settings" msgstr "Tetapan &Grafik" #: Source/Core/DolphinQt/MenuBar.cpp:528 msgid "&Help" msgstr "&Bantuan" #: Source/Core/DolphinQt/MenuBar.cpp:483 msgid "&Hotkey Settings" msgstr "Tetapan Kekunci Pa&nas" #: Source/Core/DolphinQt/GCMemcardManager.cpp:70 msgid "&Import..." msgstr "&Import..." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:246 msgid "&Insert blr" msgstr "&Sisip blr" #: Source/Core/DolphinQt/MenuBar.cpp:452 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:113 msgid "&Language:" msgstr "&Bahasa:" #: Source/Core/DolphinQt/MenuBar.cpp:309 msgid "&Load State" msgstr "&Muat Keadaan" #: Source/Core/DolphinQt/MenuBar.cpp:885 msgid "&Load Symbol Map" msgstr "&Muat Peta Simbol" #: Source/Core/DolphinQt/MenuBar.cpp:400 msgid "&Lock Widgets In Place" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:444 msgid "&Memory" msgstr "&Ingatan" #: Source/Core/DolphinQt/MenuBar.cpp:205 msgid "&Memory Card Manager (GC)" msgstr "Pengurus Kad &Ingatan (GC)" #: Source/Core/DolphinQt/MenuBar.cpp:665 msgid "&Movie" msgstr "Ce&reka" #: Source/Core/DolphinQt/MenuBar.cpp:185 msgid "&Open..." msgstr "B&uka..." #: Source/Core/DolphinQt/MenuBar.cpp:476 msgid "&Options" msgstr "Pi&lihan" #: Source/Core/DolphinQt/MenuBar.cpp:905 msgid "&Patch HLE Functions" msgstr "&Tampal Fungsi HLE" #: Source/Core/DolphinQt/MenuBar.cpp:291 msgid "&Pause" msgstr "&Jeda" #: Source/Core/DolphinQt/MenuBar.cpp:290 msgid "&Play" msgstr "&Main" #: Source/Core/DolphinQt/GameList/GameList.cpp:278 msgid "&Properties" msgstr "Si&fat" #: Source/Core/DolphinQt/MenuBar.cpp:680 msgid "&Read-Only Mode" msgstr "Mod Ba&ca-Sahaja" #: Source/Core/DolphinQt/MenuBar.cpp:416 msgid "&Registers" msgstr "&Daftar" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:45 msgid "&Remove" msgstr "&Buang" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:50 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:70 msgid "&Remove Code" msgstr "B&uang Kod" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:235 msgid "&Rename symbol" msgstr "&Nama semula simbol" #: Source/Core/DolphinQt/MenuBar.cpp:293 msgid "&Reset" msgstr "T&etap Semula" #: Source/Core/DolphinQt/MenuBar.cpp:211 msgid "&Resource Pack Manager" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:886 msgid "&Save Symbol Map" msgstr "&Simpan Peta Simbol" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:164 msgid "&Speed Limit:" msgstr "&Had Kelajuan:" #: Source/Core/DolphinQt/MenuBar.cpp:292 msgid "&Stop" msgstr "&Henti" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117 msgid "&Theme:" msgstr "&Tema:" #: Source/Core/DolphinQt/MenuBar.cpp:203 msgid "&Tools" msgstr "Ala&tan" #: Source/Core/DolphinQt/MenuBar.cpp:374 msgid "&View" msgstr "&Lihat" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/MenuBar.cpp:427 msgid "&Watch" msgstr "&Tonton" #: Source/Core/DolphinQt/MenuBar.cpp:530 msgid "&Website" msgstr "&Laman Sesawang" #: Source/Core/DolphinQt/GameList/GameList.cpp:279 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinQt/MenuBar.cpp:1160 msgid "'%1' not found, no symbol names generated" msgstr "'%1' tidak ditemui, tiada nama simbol dijana" #: Source/Core/DolphinQt/MenuBar.cpp:1204 msgid "'%1' not found, scanning for common functions instead" msgstr "'%1' tidak ditemui, mengimbas fungsi umum sebagai ganti" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:138 msgid "(None)" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:130 msgid "(host)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:164 msgid "(off)" msgstr "(mati)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:129 msgid "(ppc)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:56 msgid "+ ADD" msgstr "+ ADD" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:154 msgid "--> %1" msgstr "--> %1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:688 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87 msgid "..." msgstr "..." #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:96 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:321 msgid "16-bit Integer" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:109 msgid "16:9" msgstr "16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "16x" msgstr "16x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "1x" msgstr "1x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "2x" msgstr "2x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:52 msgid "2x Native (1280x1056) for 720p" msgstr "2x Natif (1280x1056) untuk 720p" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:97 msgid "32-bit" msgstr "32-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:321 msgid "32-bit Integer" msgstr "" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:289 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:326 msgid "3D" msgstr "3D" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:291 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:26 msgid "3D Depth" msgstr "Kedalaman 3D" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53 msgid "3x Native (1920x1584) for 1080p" msgstr "3x Natif (1920x1584) untuk 1080p" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:108 msgid "4:3" msgstr "4:3" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "4x" msgstr "4x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54 msgid "4x Native (2560x2112) for 1440p" msgstr "4x Natif (2560x2112) untuk 1440p" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "5x Native (3200x2640)" msgstr "5x Natif (3200x2640)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "6x Native (3840x3168) for 4K" msgstr "6x Natif (3840x3168) untuk 4K" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "7x Native (4480x3696)" msgstr "7x Natif (4480x3696)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:95 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:321 msgid "8-bit Integer" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "8x" msgstr "8x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "8x Native (5120x4224) for 5K" msgstr "8x Natif (5120x4224) for 5K" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:92 msgid "" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:69 msgid "" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:50 msgid "" "

A new version of Dolphin is available!

Dolphin %1 is available for " "download. You are running %2.
Would you like to update?

Release " "Notes:

" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1195 #: Source/Core/DolphinQt/MainWindow.cpp:1266 msgid "A NetPlay Session is already in progress!" msgstr "Satu Sesi NetPlay sedang berlangsung!" #: Source/Core/Core/WiiUtils.cpp:141 #, c-format msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: %u\n" "WAD version: %u\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" "Satu versi tajuk ini yang lain sudah dipasang dalam NAND.\n" "\n" "Versi terpasang: %u\n" "Versi WAD: %u\n" "\n" "Memasang WAD akan diganti dan tidak boleh dikembalikan. Teruskan?" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:487 msgid "A disc is already about to be inserted." msgstr "Cakera A sedia dimasukkan." #: Source/Core/DolphinQt/MainWindow.cpp:748 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" "Proses matikan sedang berlangsung. Mana-mana data belum disimpan akan hilang " "jika anda hentikan emulasi semasa sebelum ia dimatikan. Paksa henti?" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:355 msgid "A sync can only be triggered when a Wii game is running." msgstr "Segerak hanya boleh dipicu bila permainan Wii berjalan." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:91 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "All memory cards, SD cards and cheats must be identical between players or " "disabled.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and should not be expected to " "work.\n" msgstr "" "AMARAN:\n" "\n" "Semua pemain mesti guna versi Dolphin yang sama.\n" "Semua kad ingatan, kad SD dan tipuan mesti serupa dalam kalangan pemain atau " "dilumpuhkan.\n" "Jika DSP LLE digunakan, ROM DSP mesti serupa dalam kalangan pemain.\n" "Jika bersambung secara langsung, hos mesti mempunyai port UDP terpilih " "dibuka/dimajukan!\n" "\n" "Sokongan Wii Remote dalam netplay masih dalam eksperimental dan tidak " "dijangka dapat berfungsi.\n" #: Source/Core/DolphinQt/CheatsManager.cpp:116 msgid "AR Code" msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:49 msgid "AR Codes" msgstr "Kod AR" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:104 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:121 msgid "ASCII" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:535 msgid "Abort" msgstr "Henti Paksa" #: Source/Core/DolphinQt/AboutDialog.cpp:16 msgid "About Dolphin" msgstr "Perihal Dolphin" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:73 msgid "Accuracy:" msgstr "Ketepatan:" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:89 msgid "Action" msgstr "Tindakan" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Ralat Penyulitan Kod Action Replay: \n" "Semakan Separa Gagal\n" "\n" "Kod Punca:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:524 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Ralat Action Replay: Saiz (%08x : alamat = %08x) tidak sah dalam Kod Tambah " "(%s)" #: Source/Core/Core/ActionReplay.cpp:614 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Ralat Action Replay: Saiz (%08x : alamat = %08x) tidak sah dalam Isian dan " "Lungsur (%s)" #: Source/Core/Core/ActionReplay.cpp:402 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Ralat Action Replay: Saiz (%08x : address = %08x) tidak sah dalam Tulis Dan " "Isian Ram (%s)" #: Source/Core/Core/ActionReplay.cpp:462 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Ralat Action Replay: Saiz (%08x : alamat = %08x) tidak sah dalam Tulis Ke " "Penuding (%s)" #: Source/Core/Core/ActionReplay.cpp:668 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Ralat Action Replay: Nilai (%08x) tidak sah dalam Salinan Ingatan (%s)" #: Source/Core/Core/ActionReplay.cpp:539 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Ralat Action Replay: Kod Master dan Tulis Ke CCXXXXXX tidak dilaksanakan " "(%s)\n" "Kod master tidak diperlukan. Jangan guna kod master." #: Source/Core/Core/ActionReplay.cpp:248 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Ralat Action Replay: baris kod AR tidak sah: %s" #: Source/Core/Core/ActionReplay.cpp:779 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Kod Bersyarat: Saiz %08x Tidak Sah (%s)" #: Source/Core/Core/ActionReplay.cpp:747 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Jenis Kod Biasa %08x Tidak Sah (%s)" #: Source/Core/Core/ActionReplay.cpp:803 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Kod Biasa %i: Subjenis %08x Tidak Sah (%s)" #: Source/Core/Core/ActionReplay.cpp:705 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Kod Biasa 0: Subjenis %08x Tidak Sah (%s)" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 msgid "Active" msgstr "Aktif" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:33 msgid "Adapter Detected" msgstr "Penyesuai Dikesan" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:73 msgid "Adapter:" msgstr "Penyesuai" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:55 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50 msgid "Add" msgstr "Tambah" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:46 msgid "Add New USB Device" msgstr "Tambah Peranti USB Baharu" #: Source/Core/Core/HotkeyManager.cpp:70 msgid "Add a Breakpoint" msgstr "Tambah satu Titik Henti" #: Source/Core/Core/HotkeyManager.cpp:71 msgid "Add a Memory Breakpoint" msgstr "Tambah Titik Henti Ingatan" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:123 msgid "Add to &watch" msgstr "Tambah untuk &dipantau" #: Source/Core/DolphinQt/CheatsManager.cpp:189 msgid "Add to Watch" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:121 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:148 msgid "Add..." msgstr "Tambah..." #: Source/Core/DolphinQt/CheatsManager.cpp:504 #: Source/Core/DolphinQt/CheatsManager.cpp:505 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:49 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:163 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:175 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129 #: Source/Core/DolphinQt/MenuBar.cpp:880 msgid "Address" msgstr "Alamat" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:561 msgid "Address Out of Range" msgstr "Alamat Diluar Julat" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:43 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135 msgid "Address:" msgstr "Alamat:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:59 msgid "" "Adjusts the emulated CPU's clock rate.\n" "\n" "Higher values may make variable-framerate games run at a higher framerate, " "at the expense of performance. Lower values may activate a game's internal " "frameskip, potentially improving performance.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock." msgstr "" "Laras kadar jam CPU teremulasi.\n" "\n" "Nilai lebih tinggi menjadikan permainan kadar-bingkai-bolehubah dijalankan " "pada kadar bingkai lebih tinggi, tetapi menjejaskan prestasi CPU. Nilai " "lebih rendah dapat aktifikan langkau bingkai dalaman permainan, berpotensi " "menambahbaik prestasi permainan.\n" "\n" "AMARAN: Perubahan ini dari lalai (100%) boleh merosakkan permainan dan " "menyebabkan glic. Buat atas risiko sendiri. Jangan laporkan apa-apa pepijat " "yang muncul dengan kelajuan bukan-lalai." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:98 msgid "Advance Game Port" msgstr "Port Advance Game" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:202 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:85 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:114 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:50 msgid "Advanced" msgstr "Lanjutan" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:200 msgid "Advanced Settings" msgstr "Tetapan Lanjutan" #: Source/Core/DolphinQt/MainWindow.cpp:615 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *." "dff);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:46 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;" "All Files (*)" msgstr "" "Semua fail GC/Wii (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;" "Semua Fail (*)" #: Source/Core/DolphinQt/MainWindow.cpp:1085 #: Source/Core/DolphinQt/MainWindow.cpp:1092 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "Semua Keadaan Simpan (*.sav *.s##);; Semua Fail (*)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:270 msgid "All devices" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:974 msgid "All players' codes synchronized." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:931 msgid "All players' saves synchronized." msgstr "" #: Source/Core/DolphinQt/Main.cpp:187 msgid "Allow Usage Statistics Reporting" msgstr "" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:102 msgid "Always Connected" msgstr "Sentiasa Bersambung" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:175 msgid "Always Hide Mouse Cursor" msgstr "Sentiasa Sembunyi Kursor Tetikus" #: Source/Core/Common/Assert.h:60 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" "Satu ralat berlaku.\n" "\n" " Baris: %d\n" " Fail: %s\n" "\n" "Abai dan terukan?" #: Source/Core/Core/HW/DVD/DVDThread.cpp:162 msgid "An inserted disc was expected but not found." msgstr "Sebuah cakera tersisip dijangka tetapi tidak ditemui." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Anaglyph" msgstr "Anaglif" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:155 msgid "Analyze" msgstr "Analisis" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31 msgid "Angle" msgstr "Sudut" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91 msgid "Anisotropic Filtering:" msgstr "Penapisan Anisotrofik:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:89 msgid "Anti-Aliasing:" msgstr "Anti-Alias:" #: Source/Core/DolphinQt/MenuBar.cpp:1341 msgid "Append signature to" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:898 msgid "Append to &Existing Signature File..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:902 msgid "Appl&y Signature File..." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:90 msgid "Apploader Date:" msgstr "Tarikh Pemuatapl:" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:62 msgid "Apply" msgstr "Laksana" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:302 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Laksana kesan pasca-pemprosesan selepas menyelesaikan bingkai.\n" "\n" "Jika tidak pasti, pilih (mati)." #: Source/Core/DolphinQt/MenuBar.cpp:1364 msgid "Apply signature file" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:84 msgid "Arbitrary Mipmap Detection" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:172 msgid "Are you sure that you want to delete '%1'?" msgstr "Anda pasti mahu memadam '%1'?" #: Source/Core/DolphinQt/GameList/GameList.cpp:637 msgid "Are you sure you want to delete this file?" msgstr "Anda pasti ingin memadam fail ini?" #: Source/Core/DolphinQt/ResourcePackManager.cpp:227 msgid "Are you sure you want to delete this pack?" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:495 msgid "Are you sure you want to quit NetPlay?" msgstr "Anda pasti ingin keluar dari NetPlay?" #: Source/Core/DolphinQt/GameList/GameList.cpp:461 msgid "Are you sure?" msgstr "Anda pasti?" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:76 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:106 msgid "Aspect Ratio:" msgstr "Nisbah Bidang:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:251 msgid "Assign Controller Ports" msgstr "Umpuk Port Kawalan" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21 msgid "Assign Controllers" msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39 msgid "Audio" msgstr "Audio" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:75 msgid "Audio Backend:" msgstr "Bahagian Belakang Audio:" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:107 msgid "Audio Stretching Settings" msgstr "Tetapan Peregangan Audio" #: Source/Core/DiscIO/Enums.cpp:33 msgid "Australia" msgstr "Australia" #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Author" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:52 msgid "Authors" msgstr "Pengarang" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58 msgid "Auto" msgstr "Auto" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:51 msgid "Auto (Multiple of 640x528)" msgstr "Auto (640x528 berbilang)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:169 msgid "Auto Update Settings" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:396 msgid "" "Auto internal resolution is not allowed in strict sync mode, as it depends " "on window size.\n" "\n" "Please select a specific internal resolution." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90 msgid "Auto-Adjust Window Size" msgstr "Auto-Laras Saiz Tetingkap" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39 msgid "Auto-Hide" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:232 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Laras secara automatik saiz tetingkap ke resolusi dalaman anda.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:123 msgid "" "Automatically progress one button after another during configuration. Useful " "for first-time setup." msgstr "" #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:429 msgid "B" msgstr "B" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:561 msgid "BAT incorrect. Dolphin will now exit" msgstr "BAT tidak betul. Dolphin akan keluar sekarang" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:475 msgid "BP register " msgstr "Daftar BP" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:96 msgid "Backend Multi-threading" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:72 msgid "Backend Settings" msgstr "Tetapan Bahagian Belakang" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:70 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:46 msgid "Backend:" msgstr "Bahagian Belakang:" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:204 msgid "Background Input" msgstr "Input Latar Belakang" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 msgid "Backward" msgstr "Undur" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:392 msgid "Bad address provided." msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:416 msgid "Bad value provided." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:778 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:150 #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 #: Source/Core/DolphinQt/MenuBar.cpp:576 msgid "Banner" msgstr "Sepanduk" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:100 msgid "Banner Details" msgstr "Perincian Sepanduk" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:125 msgid "Banner:" msgstr "Sepanduk:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:92 msgid "Bar" msgstr "Palang" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:53 msgid "Basic" msgstr "Asas" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:129 msgid "Basic Settings" msgstr "Tetapan Asas" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:38 msgid "Bass" msgstr "Bass" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:444 msgid "Battery" msgstr "Bateri" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:179 msgid "Beta (once a month)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:160 msgid "Block Allocation Table checksum failed" msgstr "Hasil tambah semak Jadual Peruntukan Blok gagal" #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 msgid "Blocks" msgstr "Blok" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:50 msgid "Blue" msgstr "Biru" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41 msgid "Blue Left" msgstr "Biru Kiri" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Blue Right" msgstr "Biru Kanan" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:15 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" "Mod passthrough Bluetooth dibenarkan, tetapi Dolphin dibina tanpa libusb. " "Mod passthrough tidak dapat digunakan." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:138 msgid "" "Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device " "was found. Aborting." msgstr "" "Mod passthrough Bluetooth dibenarkan, tetapi tiada peranti USB Bluetooth " "ditemui. Dihenti-paksa." #: Source/Core/DolphinQt/MenuBar.cpp:488 msgid "Boot to Pause" msgstr "But untuk Dijeda" #: Source/Core/DolphinQt/MainWindow.cpp:1403 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "Fail sandar NAND BootMii (*.bin);;Semua Fail (*)" #: Source/Core/DolphinQt/MainWindow.cpp:1431 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "Fail kunci BootMii (*.bin);;Semua Fail (*)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:103 msgid "Borderless Fullscreen" msgstr "Skrin Penuh Tanpa Sempadan" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:168 msgid "Bottom" msgstr "Bawah" #: Source/Core/DolphinQt/AboutDialog.cpp:28 msgid "Branch: " msgstr "Cabang:" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67 msgid "Break" msgstr "Henti" #: Source/Core/Core/HotkeyManager.cpp:282 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:28 msgid "Breakpoint" msgstr "Titik Henti" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:467 msgid "Breakpoint encountered! Step out aborted." msgstr "Titik henti dihadapi! Langkah keluar dihenti paksa." #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:26 msgid "Breakpoints" msgstr "Titik Henti" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:106 msgid "Broadband Adapter" msgstr "Penyesuai Jalur Lebar" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:112 msgid "Buffer Size:" msgstr "Saiz Penimbal:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:871 msgid "Buffer size changed to %1" msgstr "Saiz penimbal berubah ke %1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:133 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:545 msgid "Buffer:" msgstr "Penimbal:" #: Source/Core/Core/HW/GCPadEmu.cpp:87 msgid "Button" msgstr "Butang" #: Source/Core/Core/HW/GCPadEmu.cpp:54 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:97 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:61 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:359 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:58 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:96 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:111 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:76 msgid "Buttons" msgstr "Butang" #: Source/Core/Core/HW/GCPadEmu.cpp:68 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:23 msgid "C Stick" msgstr "Batang C" #: Source/Core/DolphinQt/MenuBar.cpp:897 msgid "C&reate Signature File..." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:488 msgid "CP register " msgstr "Daftar CP" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:206 msgid "CPU Emulation Engine" msgstr "Enjin Emulasi CPU" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:39 msgid "CPU Options" msgstr "Pilihan CPU" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:164 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tekstur suai cache ke RAM sistem ketika permulaan.\n" "Ia memerlukan lebih banyak RAM tetapi dapat membaiki keketaran.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:47 msgid "Cached Interpreter (slower)" msgstr "Pentafsir bercache (lebih perlahan)" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:143 msgid "Calculate MD5 hash" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:311 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Kira pencahayaan grafik 3D per-piksel berbanding per puncak. licinkan " "penampilan poligon cerah dan menjadikan segitiga secara individu kurang " "dikenalpasti.\n" "Jarang menyebabkan kelembapan atau masalah grafik.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:99 msgid "Callstack" msgstr "Tindanan Panggilan" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1765 #, c-format msgid "Can't find Wii Remote by connection handle %02x" msgstr "Tidak dapat cari Wii Remote melalui kendalian sambungan %02x" #: Source/Core/DolphinQt/MainWindow.cpp:1188 #: Source/Core/DolphinQt/MainWindow.cpp:1259 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "Tidak dapat memulakan Sesi NetPlay ketika permainan masih berlangsung!" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:226 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:51 msgid "Cancel" msgstr "Batal" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:103 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" "Tidak Dapat Langkah Tunggalkan FIFO. Guna Bingkai Lanjutan sebagai ganti." #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:41 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "Tidak dapat membut WAD ini kerana ia tidak dipasang dengan NAND." #: Source/Core/Core/Boot/Boot.cpp:413 msgid "Cannot find the GC IPL." msgstr "Tidak dapat cari IPL GC." #: Source/Core/Core/Boot/Boot.cpp:411 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "Tidak dapat memulakan permainan, kerana IPL GC tidak ditemui." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:191 msgid "" "Cannot use that file as a memory card.\n" "%1\n" "is not a valid GameCube memory card file" msgstr "" "Tidak dapat guna fail sebagai kad ingatan.\n" "%1\n" "bukan fail kad ingatan GameCube yang sah" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34 msgid "Center" msgstr "Tengah" #: Source/Core/DolphinQt/GameList/GameList.cpp:294 msgid "Change &Disc" msgstr "Ubah &Cakera" #: Source/Core/DolphinQt/MenuBar.cpp:190 msgid "Change &Disc..." msgstr "Ubah &Cakera..." #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Change Disc" msgstr "Ubah Cakera" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:460 msgid "Change instruction" msgstr "Ubah arahan" #: Source/Core/Core/Movie.cpp:1200 #, c-format msgid "Change the disc to %s" msgstr "Ubah cakera ke %s" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:67 msgid "Changing cheats will only take effect when the game is restarted." msgstr "Pengubahanan tipu hanya berkesan bila permainan dimulakan semula." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:224 msgid "Chat" msgstr "Sembang" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:23 msgid "Cheat Code Editor" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:130 msgid "Cheat Search" msgstr "Gelitar Menipu" #: Source/Core/DolphinQt/CheatsManager.cpp:74 msgid "Cheats Manager" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:247 msgid "Check NAND..." msgstr "Periksa NAND..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:241 msgid "Check Partition Integrity" msgstr "Semak Integriti Sekatan" #: Source/Core/DolphinQt/Settings/PathPane.cpp:129 msgid "Check for Game List Changes in the Background" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:33 msgid "Check for updates: " msgstr "Semak kemaskini:" #: Source/Core/DolphinQt/GameList/GameList.cpp:662 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" "Periksa sama ada anda telah mendapat keizinan yang diperlukan untuk memadam " "fail atau sama ada ia masih digunakan." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:173 msgid "Choose a file to open" msgstr "Pilih satu fail untuk dibuka" #: Source/Core/DolphinQt/MenuBar.cpp:1381 msgid "Choose priority input file" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1387 msgid "Choose secondary input file" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:157 msgid "Choose the folder to extract to" msgstr "Pilih folder untuk diekstrak ke" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "Circle Stick" msgstr "Batang Bulat" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:94 msgid "Classic" msgstr "Klasik" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:238 msgid "Classic Buttons" msgstr "Butang Klasik" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:32 msgid "Classic Controller" msgstr "Pengawal Klasik" #: Source/Core/DolphinQt/Config/LogWidget.cpp:121 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:61 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:104 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:110 msgid "Clear" msgstr "Kosongkan" #: Source/Core/DolphinQt/MenuBar.cpp:765 msgid "Clear Cache" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:101 msgid "Clone and &Edit Code..." msgstr "Klon dan &Sunting Kod..." #: Source/Core/DolphinQt/SearchBar.cpp:24 msgid "Close" msgstr "Tutup" #: Source/Core/DolphinQt/MenuBar.cpp:477 msgid "Co&nfiguration" msgstr "Ko&nfigurasi" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:30 msgid "Code" msgstr "Kod" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:101 msgid "Code:" msgstr "Kod:" #: Source/Core/Core/NetPlayClient.cpp:1446 msgid "Codes received!" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:900 msgid "Combine &Two Signature Files..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 msgid "Comment" msgstr "Ulasan" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:123 msgid "Compile Shaders Before Starting" msgstr "" #: Source/Core/VideoCommon/ShaderCache.cpp:156 msgid "Compiling shaders..." msgstr "Pengompilan pelorek..." #: Source/Core/DolphinQt/GameList/GameList.cpp:292 msgid "Compress ISO..." msgstr "Mampat ISO..." #: Source/Core/DolphinQt/GameList/GameList.cpp:257 msgid "Compress selected ISOs..." msgstr "Mampat ISO terpilih..." #: Source/Core/DolphinQt/GameList/GameList.cpp:503 msgid "Compressed GC/Wii images (*.gcz)" msgstr "Imej GC/Wii Termampat (*.gcz)" #: Source/Core/DolphinQt/GameList/GameList.cpp:463 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" "Memampatkan imej cakera Wii akan membuat perubahan tidak boleh diundur pada " "salinan termampat dengan membuang data pemadatan. Imej cakera anda masih " "lagi berfungsi. Teruskan?" #: Source/Core/DolphinQt/GameList/GameList.cpp:534 #: Source/Core/DolphinQt/GameList/GameList.cpp:554 msgid "Compressing..." msgstr "Memampatkan..." #: Source/Core/DolphinQt/Config/InfoWidget.cpp:205 msgid "Compute" msgstr "Kira" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:226 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:227 msgid "Computing MD5 Checksum" msgstr "Mengira hasil tambah semak MD5" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:80 msgid "Condition" msgstr "Keadaan:" #: Source/Core/DolphinQt/ToolBar.cpp:123 msgid "Config" msgstr "Konfig" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:87 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:181 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:72 msgid "Configure" msgstr "Konfigur" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:44 msgid "Configure Dolphin" msgstr "Konfigur Dolphin" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:40 msgid "Configure Input" msgstr "Konfigur Input" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:40 msgid "Configure Output" msgstr "Konfigur Output" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:171 #: Source/Core/DolphinQt/GameList/GameList.cpp:460 #: Source/Core/DolphinQt/GameList/GameList.cpp:523 #: Source/Core/DolphinQt/GameList/GameList.cpp:593 #: Source/Core/DolphinQt/GameList/GameList.cpp:636 #: Source/Core/DolphinQt/MainWindow.cpp:746 #: Source/Core/DolphinQt/MainWindow.cpp:1371 #: Source/Core/DolphinQt/WiiUpdate.cpp:137 msgid "Confirm" msgstr "Sahkan" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:179 msgid "Confirm backend change" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170 msgid "Confirm on Stop" msgstr "Sahkan bil Berhenti" #: Source/Core/DolphinQt/MenuBar.cpp:1127 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:494 #: Source/Core/DolphinQt/ResourcePackManager.cpp:226 msgid "Confirmation" msgstr "Pengesahan" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:81 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:154 msgid "Connect" msgstr "Sambung" #: Source/Core/Core/HotkeyManager.cpp:78 Source/Core/DolphinQt/MenuBar.cpp:283 msgid "Connect Balance Board" msgstr "Sambung Papan Imbang" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:105 msgid "Connect USB Keyboard" msgstr "Sambung Papan Kekunci USB" #: Source/Core/DolphinQt/MenuBar.cpp:275 msgid "Connect Wii Remote %1" msgstr "Sambung Wii Remote %1" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Connect Wii Remote 1" msgstr "Sambung Wii Remote 1" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Connect Wii Remote 2" msgstr "Sambung Wii Remote 2" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Connect Wii Remote 3" msgstr "Sambung Wii Remote 3" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Connect Wii Remote 4" msgstr "Sambung Wii Remote 4" #: Source/Core/DolphinQt/MenuBar.cpp:268 msgid "Connect Wii Remotes" msgstr "Sambung Wii Remote" #: Source/Core/DolphinQt/WiiUpdate.cpp:138 msgid "Connect to the Internet and perform an online system update?" msgstr "Sambung ke Internet dan lakukan kemaskini sistem atas-talian?" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:145 msgid "Connection Type:" msgstr "Jenis Sambungan:" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:154 msgid "Continuous Scanning" msgstr "Pengimbasan Berterusan" #: Source/Core/Core/HW/GCPadEmu.cpp:67 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31 msgid "Control Stick" msgstr "Bidak Kawalan" #: Source/Core/Core/HotkeyManager.cpp:284 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:323 msgid "Controller Profile" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:65 msgid "Controller Settings" msgstr "Tetapan Pengawal" #: Source/Core/DolphinQt/ToolBar.cpp:125 msgid "Controllers" msgstr "Kawalan" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:333 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" "Kawal jarak satah ketumpuan. Ini adalah jarak yang mana objek maya akan " "kelihatan dihadapan skrin.\n" "Nilai lebih tinggi menghasilkan kesan terkeluar-skrin lebih kuat manakala " "nilai lebih rendah adalah lebih selesa digunakan." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:330 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" "Kawal jarak pemisahan diantara kamera maya.\n" "Nilai lebih tinggi menghasilkan rasa kedalaman lebih kuat manakala nilai " "lebih rendah adalah lebih selesa digunakan." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:117 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123 msgid "Convergence:" msgstr "Ketumpuan:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:248 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:697 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:733 msgid "Copy" msgstr "Salin" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:228 msgid "Copy &function" msgstr "Salin &fungsi" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:231 msgid "Copy &hex" msgstr "Salin &heks" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:361 msgid "Copy Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:363 msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:230 msgid "Copy code &line" msgstr "Salin &baris kod" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:109 #: Source/Core/DolphinQt/GCMemcardManager.cpp:356 msgid "Copy failed" msgstr "Salin gagal" #: Source/Core/DolphinQt/GCMemcardManager.cpp:142 msgid "Copy to A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:142 msgid "Copy to B" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:59 msgid "Core" msgstr "Teras" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:87 msgid "Cost" msgstr "Kos" #: Source/Core/Core/NetPlayClient.cpp:148 #: Source/Core/Core/NetPlayClient.cpp:204 msgid "Could not communicate with host." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:120 msgid "Could not create client." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:132 msgid "Could not create peer." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:49 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" "Tidak dapat memuat turun fail kemaskini dari Nintendo. Sila periksa " "sambungan Internet anda dan cuba lagi." #: Source/Core/DolphinQt/WiiUpdate.cpp:44 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" "Tidak dapat memuat turun maklumat dari Nintendo. Sila periksa sambungan " "Internet anda dan cuba lagi." #: Source/Core/DolphinQt/WiiUpdate.cpp:54 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" "Tidak dapat pasang kemaskini ke dalam ingatan sistem Wii. Sila rujuk log " "untuk maklumat lanjut." #: Source/Core/Core/IOS/ES/ES.cpp:259 #, c-format msgid "" "Could not launch IOS %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Tidak dapat lancarkan IOS %016 kerana ia kehilangan NAND.\n" "Perisian teremulasi berkemungkinan menjadi kaku sekarang." #: Source/Core/Core/IOS/ES/ES.cpp:279 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Tidak dapat lancarkan Menu Wii kerana ia kehilangan NAND.\n" "Perisian teremulasi berkemungkinan menjadi kaku." #: Source/Core/Core/IOS/ES/ES.cpp:284 #, c-format msgid "" "Could not launch title %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Tidak dapat lancarkan tajuk %016 kerana ia kehilangan NAND.\n" "Perisian teremulasi berkemungkinan menjadi kaku." #: Source/Core/Core/Boot/Boot.cpp:102 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." msgstr "" "Tidak dapat baca \"%s\". Tiada cakera di dalam pemacu, atau tiada sandar " "GameCube/Wii. Perhatian Dolphin tidak dapat mainkan permainan secara terus " "cakera GameCuba dan Wii yang asal." #: Source/Core/Core/Boot/Boot.cpp:121 #, c-format msgid "Could not recognize file %s" msgstr "Tidak dapat kenalpasti fail %s" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:168 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Tidak dapat tulis fail kad ingatan %s.\n" "\n" "Anda hendak jalankan Dolphin dari CD/DVD, atau fail simpan mungkin dilindung " "tulis?\n" "\n" "Adakah anda menerima mesej ini selepas mengalih direktori emulator?\n" "Jika ia, anda perlu tentukan-semula lokasi kad ingatan anda dalam pilihan." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:63 #, c-format msgid "Couldn't initialise libusb for Bluetooth passthrough: %s" msgstr "Tidak dapat awalkan libusb untuk laluan terus Bluetooth: %s" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:936 msgid "Couldn't look up central server" msgstr "Tidak dapat cari pelayan pusat" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:86 msgid "Country:" msgstr "Negara:" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:173 msgid "" "Create frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within. If the " "aspect ratio is widescreen, the output image will be scaled horizontally to " "preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Cipta longgok dan cekupan skrin bingkai pada resolusi dalaman penerap, " "berbanding saiz bagi tetingkap yang dipaparkan dalamnya. Jika nisbah bidang " "adalah skrin lebar, imej output akan diskalakan secara mengufuk untuk " "kekalkan resolusi menegak.\n" "\n" "Jika tidak pasti, biarkannya tidak bertanda." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:90 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:87 msgid "Creator:" msgstr "Pencipta:" #: Source/Core/Common/MsgHandler.cpp:68 msgid "Critical" msgstr "Kritikal" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:93 msgid "Crop" msgstr "Kerat" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:191 msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Kerat gambar dari nisbah bidang tabiinya ke 4:3 atau 16:9.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:81 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:152 msgid "Crossfade" msgstr "Resap Silang" #: Source/Core/DolphinQt/MenuBar.cpp:257 msgid "Current Region" msgstr "Wilayah Semasa" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:61 msgid "Custom" msgstr "Suai" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:69 msgid "Custom RTC Options" msgstr "Pilihan RTC Suai" #: Source/Core/Core/HW/GCPadEmu.cpp:90 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:120 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:422 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:34 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:44 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:39 msgid "D-Pad" msgstr "Pad-D" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "DK Bongos" msgstr "DK Bongos" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:43 msgid "DSP Emulation Engine" msgstr "Enjin Emulasi DSP" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:68 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:47 msgid "DSP HLE Emulation (fast)" msgstr "Emulasi HLE DSP (pantas)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:49 msgid "DSP LLE Interpreter (slow)" msgstr "Pentafsir LLE DSP (perlahan)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:48 msgid "DSP LLE Recompiler" msgstr "Pengompil Semula LLE DSP" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "Dance Mat" msgstr "Tikar Menari" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:47 msgid "Data Transfer" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:114 msgid "Data Type" msgstr "Jenis Data" #: Source/Core/Core/NetPlayClient.cpp:1404 msgid "Data received!" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:288 #: Source/Core/DolphinQt/GCMemcardManager.cpp:322 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Fail Datel MaxDrive/Pro (*.sav)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21 msgid "Dead Zone" msgstr "Zon Mati" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:68 msgid "Debug Only" msgstr "Nyahpepijat Sahaja" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:44 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:320 msgid "Debugging" msgstr "Menyahpepijat" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt/CheatsManager.cpp:338 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:131 msgid "Decimal" msgstr "Desimal" #: Source/Core/DolphinQt/GameList/GameList.cpp:290 msgid "Decompress ISO..." msgstr "Nyahmampat ISO..." #: Source/Core/DolphinQt/GameList/GameList.cpp:259 msgid "Decompress selected ISOs..." msgstr "Nyahmampat ISO terpilih..." #: Source/Core/DolphinQt/GameList/GameList.cpp:534 #: Source/Core/DolphinQt/GameList/GameList.cpp:546 msgid "Decompressing..." msgstr "Menyahmampat..." #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Decrease Convergence" msgstr "Kurangkan Ketumpuan" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Decrease Depth" msgstr "Kurangkan Kedalaman" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Decrease Emulation Speed" msgstr "Kurangkan Kelajuan Emulasi" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Decrease IR" msgstr "Kurangkan IR" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:105 msgid "Default" msgstr "Lalai" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:295 msgid "Default Device" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:123 msgid "Default Font" msgstr "Fon Lalai" #: Source/Core/DolphinQt/Settings/PathPane.cpp:165 msgid "Default ISO:" msgstr "ISO Lalai:" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:50 msgid "Defer EFB Copies to RAM" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:84 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:109 msgid "Delete" msgstr "Padam" #: Source/Core/DolphinQt/GameList/GameList.cpp:345 msgid "Delete File..." msgstr "Padam Fail..." #: Source/Core/DolphinQt/GameList/GameList.cpp:269 msgid "Delete selected files..." msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:34 #: Source/Core/VideoCommon/AVIDump.cpp:113 #, c-format msgid "Delete the existing file '%s'?" msgstr "Padam fail '%s' sedia ada?" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:115 msgid "Depth Percentage:" msgstr "Peratus Kedalaman:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121 msgid "Depth:" msgstr "Kedalaman:" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:41 #: Source/Core/DolphinQt/GameList/GameList.cpp:780 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:152 #: Source/Core/DolphinQt/MenuBar.cpp:578 #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Description" msgstr "Keterangan" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:88 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:116 msgid "Description:" msgstr "Keterangan:" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:53 msgid "Detect" msgstr "Kesan" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90 msgid "Deterministic dual core:" msgstr "Dwi-teras berketentuan:" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:179 msgid "Dev (multiple times a day)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:66 msgid "Device" msgstr "Peranti" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:103 msgid "Device PID (e.g., 0305)" msgstr "PID Peranti (iaitu, 0305)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:78 msgid "Device Settings" msgstr "Tetapan Peranti" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:101 msgid "Device VID (e.g., 057e)" msgstr "VID Peranti (iaitu, 057e)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:99 msgid "Device:" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:78 msgid "Dial" msgstr "Dail" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:125 msgid "Dims the screen after five minutes of inactivity." msgstr "Malapkan skrin selepas lima minit ketidakaktifan." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:142 msgid "Direct Connection" msgstr "Sambungan Terus" #: Source/Core/VideoBackends/D3D/main.cpp:38 msgid "Direct3D 11" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:141 msgid "Directory checksum and directory backup checksum failed" msgstr "" "Hasil tambah semak direktori dan hasil tambah semak sandar direktori gagal" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:101 msgid "Disable Bounding Box" msgstr "Lumpuhkan Kotak Pembatas" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:83 msgid "Disable Copy Filter" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:73 msgid "Disable EFB VRAM Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:41 msgid "Disable Emulation Speed Limit" msgstr "Lumpuhkan Had Kelajuan Emulasi" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79 msgid "Disable Fog" msgstr "Lumpuhkan Kabus" #: Source/Core/DolphinQt/MenuBar.cpp:757 msgid "Disable JIT Cache" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:247 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" "Lumpuhkan emulasi kotak pembatas.\n" "Ia mungkin pertingkatkan prestasi GPU, tetapi sebahagian permainan akan " "bermasalah.\n" "\n" "Jika tidak pasti, biarkan ia bertanda." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:170 msgid "" "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all " "upscaling.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:348 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\". Disabling the filter has " "no effect on performance, but may result in a sharper image, and causes few " "graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:89 msgid "Disc" msgstr "Cakera" #: Source/Core/DiscIO/DriveBlob.cpp:146 msgid "Disc Read Error" msgstr "Ralat Baca Cakera" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:231 msgid "" "Displays the XFB copies as soon as they are created, without waiting for " "scanout. Can cause graphical defects in some games if the game doesn't " "expect all XFB copies to be displayed. However, turning this setting on " "reduces latency.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Papar salinan XFB sebaik sahaja ia dicipta, tanpa menunggu imbasan keluar. " "Boleh menyebabkan kecacatan grafik dalam sesetengah permainan jika permainan " "tidak menjangkakan semua salinan XFB dipaparkan. Walaubagaimanapun, " "hidupkannya dapat mengurangkan kependaman.\n" "\n" "Jika tidak pasti, biarkannya tidak bertanda." #: Source/Core/DolphinQt/Main.cpp:189 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "" "Adakah anda izinkan Dolphin melaporkan maklumat kepada pembangun Dolphin?" #: Source/Core/DolphinQt/MainWindow.cpp:1372 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "Anda mahu tambah \"%1\" ke dalam senarai Laluan Permainan?" #: Source/Core/DolphinQt/MenuBar.cpp:1128 msgid "Do you want to clear the list of symbol names?" msgstr "Anda mahu kosongkan senarai nama simbol?" #: Source/Core/DolphinQt/GCMemcardManager.cpp:379 msgid "Do you want to delete the %1 selected save files?" msgstr "Anda mahu memadam %1 fail simpan terpilih?" #: Source/Core/DolphinQt/GCMemcardManager.cpp:378 msgid "Do you want to delete the selected save file?" msgstr "Anda mahu memadam fail simpan terpilih?" #: Source/Core/DolphinQt/MainWindow.cpp:751 msgid "Do you want to stop the current emulation?" msgstr "Anda hendak hentikan emulasi semasa?" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:77 msgid "Dolby Pro Logic II Decoder" msgstr "Penyahkod Dolby Pro Logic II" #: Source/Core/DolphinQt/AboutDialog.cpp:24 #: Source/Core/DolphinQt/MainWindow.cpp:1600 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:186 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:197 msgid "Dolphin FIFO Log (*.dff)" msgstr "Log FIFO Dolphin (*.dff)" #: Source/Core/DolphinQt/MenuBar.cpp:1234 #: Source/Core/DolphinQt/MenuBar.cpp:1250 #: Source/Core/DolphinQt/MenuBar.cpp:1268 msgid "Dolphin Map File (*.map)" msgstr "Fail Peta Dolphin (*.map)" #: Source/Core/DolphinQt/MainWindow.cpp:1452 #: Source/Core/DolphinQt/MainWindow.cpp:1523 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Cereka TAS Dolphin (*.dtm)" #: Source/Core/DolphinQt/GameList/GameList.cpp:190 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" "Dolphin tidak dapat cari mana-mana ISO GameCube/Wii atau WAD.\n" "Dwi-klik di sini untuk tetapkan direktori permainan..." #: Source/Core/DolphinQt/GameList/GameList.cpp:563 msgid "Dolphin failed to complete the requested action." msgstr "Dolphin gagal menyelesaikan tindakan yang dipinta." #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt/AboutDialog.cpp:40 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "Dolphin ialah emulator GameCube dan Wii bebas dan bersumber-terbuka." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:941 msgid "Dolphin is too old for traversal server" msgstr "Dolphin terlalu tua untuk pelayan traversal" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:74 msgid "Dolphin's cheat system is currently disabled." msgstr "Sistem tipuan Dolphin buat masa ini dilumpuhkan." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:178 msgid "Don't Update" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:332 msgid "Done compressing disc image." msgstr "Selesai memampatkan imej cakera." #. i18n: A double precision floating point number #: Source/Core/DolphinQt/CheatsManager.cpp:322 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:139 msgid "Double" msgstr "Dubel" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78 #: Source/Core/DolphinQt/ResourcePackManager.cpp:42 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Down" msgstr "Turun" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:71 msgid "Download Codes" msgstr "Muat Turun Kod" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:73 msgid "Download Codes from the WiiRD Database" msgstr "Muat turun Kod dar Pangkalan Data WiiRD" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:153 msgid "Download Game Covers from GameTDB.com for Use in Grid Mode" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:284 msgid "Download complete" msgstr "Muat turun selesai" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:285 msgid "Downloaded %1 codes. (added %2)" msgstr "%1 kod dimuat turun. (%2 ditambah)" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:83 msgid "Drawn Object Range" msgstr "Julat Objek Dilukis" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:46 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:55 msgid "Drums" msgstr "Dram" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:93 msgid "Dummy" msgstr "Semu" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:94 msgid "Dump &ExRAM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:95 msgid "Dump &FakeVMEM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:93 msgid "Dump &MRAM" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:727 msgid "Dump Audio" msgstr "Longgok Audio" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71 msgid "Dump EFB Target" msgstr "Longgok Sasaran EFB" #: Source/Core/DolphinQt/MenuBar.cpp:721 msgid "Dump Frames" msgstr "Longgok Bingkai" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:62 msgid "Dump Objects" msgstr "Longgok Objek" #: Source/Core/DolphinQt/Settings/PathPane.cpp:182 msgid "Dump Path:" msgstr "Laluan Longgok:" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:70 msgid "Dump TEV Stages" msgstr "Longgok Tahap TEV" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:169 msgid "" "Dump TEV Stages to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:72 msgid "Dump Texture Fetches" msgstr "Longgok Dapatan Tekstur" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:173 msgid "" "Dump Texture Fetches to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:65 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:61 msgid "Dump Textures" msgstr "Longgok Tekstur" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:158 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:161 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Longgok tekstur permainan ternyahkod ke User/Dump/Texture//\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165 msgid "" "Dump objects to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:167 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Longgok kandungan salinan EFB ke User/Dump/Textures/.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DiscIO/Enums.cpp:95 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:118 msgid "Dutch" msgstr "Bahasa Belanda" #: Source/Core/DolphinQt/MenuBar.cpp:197 msgid "E&xit" msgstr "Ke&luar" #: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "RALAT: Versi Dolphn ini memerlukan pemacau TAP-Win32 yang mana sekurang-" "kurangnya versi %d.%d -- Jika anda tatar distribusi Dolphin anda baru-baru " "ini, but-semula diperlukan supaya Windows dalam melihat pemacu baharu " "tersebut." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:113 msgid "Early Memory Updates" msgstr "Kemaskini Ingatan Awal" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:55 msgid "Edit User Config" msgstr "Sunting Konfig Pengguna" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:142 msgid "Effect" msgstr "Kesan" #: Source/Core/UICommon/UICommon.cpp:430 msgid "EiB" msgstr "EiB" #: Source/Core/Core/HotkeyManager.cpp:26 msgid "Eject Disc" msgstr "Lenting Cakera" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:40 msgid "Embedded Frame Buffer (EFB)" msgstr "Penimbal Bingkai Terbenam (EFB)" #: Source/Core/Core/State.cpp:445 msgid "Empty" msgstr "Kosong" #: Source/Core/Core/Core.cpp:199 msgid "Emu Thread already running" msgstr "Bebenang Emu sudah berjalan" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:153 msgid "Emulate the Wii's Bluetooth adapter" msgstr "Emulasikan penyuai Bluetooth Wii" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183 msgid "Emulated Wii Remote" msgstr "Wii Remote Teremulasi" #: Source/Core/Core/HotkeyManager.cpp:277 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:28 msgid "Emulation Speed" msgstr "Kelajuan Emulasi" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:53 msgid "Enable API Validation Layers" msgstr "Benarkan Lapisan Pengesahan API" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:109 msgid "Enable Audio Stretching" msgstr "Benarkan Peregangan Audio" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:137 msgid "Enable Cheats" msgstr "Benarkan Menipu" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:73 msgid "Enable Custom RTC" msgstr "Benarkan RTC Suai" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:63 msgid "Enable Dual Core" msgstr "Benarkan Dwi-Teras" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:134 msgid "Enable Dual Core (speedup)" msgstr "Benarkan Dwi-Teras (lajukan)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:44 msgid "Enable Emulated CPU Clock Override" msgstr "Benarkan Pembatalan Jam CPU Teremulasi" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:65 msgid "Enable FPRF" msgstr "Benarkan FPRF" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:64 msgid "Enable MMU" msgstr "Benarkan MMU" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:94 msgid "Enable Progressive Scan" msgstr "Benarkan Imbas Progresif" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:34 msgid "Enable Rumble" msgstr "Benarkan Rumble" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:103 msgid "Enable Screen Saver" msgstr "Benarkan Penyelamat Skrin" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:156 msgid "Enable Speaker Data" msgstr "Benarkan Data Pembesar Suara" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:191 msgid "Enable Usage Statistics Reporting" msgstr "Benarkan Pelaporan Statistik Penggunaan" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:48 msgid "Enable Wireframe" msgstr "Benarkan Bingkai Wayar" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:298 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" "Benarkan penapisan anisotropik.\n" "Pertingkatkan kualiti visual tekstur pada sudut pandangan oblik.\n" "Mungkin menimbulkan masalah dalam sebilangan kecil permainan.\n" "\n" "Jika tidak pasti, pilih 1x." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:81 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Benarkan capaian cakera pantas. Ia boleh menyebabkan kerosakan dan lain-lain " "masalah dalam beberapa permainan. (HIDUP = Pantas, MATI = Serasi)" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:229 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Benarkan ini jika anda mahu keseluruhan skrin digunakan untuk penerapan.\n" "Jika ia dilumpuhkan, tetingkap penerap akan diwujudkan sebagai ganti.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:236 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Benarkan ia jika anda mahu tetingkap Dolphin utama untuk penerapan " "berbanding tetingkap terap yang berasingan.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:90 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" "Benarkan emulasi Dolby Pro Logic II menggunakan sekeliling 5.1. Bahagian " "belakang tertentu sahaja." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:77 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Benarkan Pengiraan Bendera Keputusan Titik Apung, diperlukan oleh sesetengah " "permainan. (HIDUP = Serasi, MATI = Pantas)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:353 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects. May have false positives that result in blurry " "textures at increased internal resolution, such as in games that use very " "low resolution mipmaps.\n" "Disabling this can also reduce stutter in games that frequently load new " "textures.\n" "This feature is not compatible with GPU Texture Decoding.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:197 msgid "" "Enables multi-threaded command submission in backends where supported. " "Enabling this option may result in a performance improvement on systems with " "more than two CPU cores. Currently, this is limited to the Vulkan backend.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:194 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Benarkan imbas prograsif jika disokong oleh perisian teremulasi.\n" "Kebanyakan permainan tidak mengambil kiranya.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:118 msgid "Enables stretching of the audio to match emulation speed." msgstr "Benarkan peregangan audio untuk dipadankan dengan kelajuan emulasi." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:238 msgid "" "Enables texture decoding using the GPU instead of the CPU. This may result " "in performance gains in some scenarios, or on systems where the CPU is the " "bottleneck.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Benarkan penyahkodan tekstur menggunakan GPU selain dari CPU. Ia mungkin " "menyebabkan prestasi meningkat dalam senario tertentu, atau pada sistem yang " "mana CPU adalah yang utama.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:75 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Benarkan Unit Pengurusan Ingatan, diperlukan oleh sesetengah permainan. " "(HIDUP = Serasi, MATI = Pantas)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:155 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Benarkan pengesahan panggilan API oleh bahagian belakang video, yang mungkin " "membantu menyahpepijat masalah grafik.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:180 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Enkodkan longgok bingkai menggunakan kodeks FFV1.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/Core/NetPlayServer.cpp:103 msgid "Enet Didn't Initialize" msgstr "Enet Tidak Diawalkan" #: Source/Core/DiscIO/Enums.cpp:80 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:113 msgid "English" msgstr "Bahasa Inggeris" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:47 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:83 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:112 msgid "Enhancements" msgstr "Penambahbaikan" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:60 msgid "Enter USB device ID" msgstr "Masukkan ID peranti USB" #: Source/Core/DolphinQt/MenuBar.cpp:1168 msgid "Enter the RSO module address:" msgstr "Masukkan alamat modul RSO:" #: Source/Core/DolphinQt/CheatsManager.cpp:327 msgid "Equals to" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:216 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:280 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:201 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:325 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:351 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:258 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:264 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:162 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:194 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:210 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:392 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:398 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:416 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:449 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:456 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141 #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:309 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:207 #: Source/Core/DolphinQt/Main.cpp:162 Source/Core/DolphinQt/MainWindow.cpp:218 #: Source/Core/DolphinQt/MainWindow.cpp:224 #: Source/Core/DolphinQt/MainWindow.cpp:863 #: Source/Core/DolphinQt/MainWindow.cpp:1187 #: Source/Core/DolphinQt/MainWindow.cpp:1194 #: Source/Core/DolphinQt/MainWindow.cpp:1258 #: Source/Core/DolphinQt/MainWindow.cpp:1265 #: Source/Core/DolphinQt/MainWindow.cpp:1356 #: Source/Core/DolphinQt/MenuBar.cpp:1092 #: Source/Core/DolphinQt/MenuBar.cpp:1159 #: Source/Core/DolphinQt/MenuBar.cpp:1174 #: Source/Core/DolphinQt/MenuBar.cpp:1186 #: Source/Core/DolphinQt/MenuBar.cpp:1287 #: Source/Core/DolphinQt/MenuBar.cpp:1296 #: Source/Core/DolphinQt/MenuBar.cpp:1308 #: Source/Core/DolphinQt/MenuBar.cpp:1328 #: Source/Core/DolphinQt/MenuBar.cpp:1353 #: Source/Core/DolphinQt/MenuBar.cpp:1406 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:395 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:702 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:925 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:267 #: Source/Core/DolphinQt/ResourcePackManager.cpp:190 #: Source/Core/DolphinQt/ResourcePackManager.cpp:211 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:190 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:211 #: Source/Core/DolphinQt/Translation.cpp:304 msgid "Error" msgstr "Ralat" #: Source/Core/DolphinQt/Translation.cpp:305 msgid "Error loading selected language. Falling back to system default." msgstr "Ralat memuatkan bahasa pilihan. Jatuh balik ke lalai sistem." #: Source/Core/DolphinQt/MainWindow.cpp:218 msgid "Error occured while loading some texture packs" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1433 msgid "Error processing Codes." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1405 msgid "Error processing data." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1617 #, c-format msgid "Error reading file: %s" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1098 msgid "Error synchronizing save data!" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1111 msgid "Error synchronizing save gecko codes!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1496 #, c-format msgid "Error writing file: %s" msgstr "" #: Source/Core/Common/ChunkFile.h:233 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Ralat: Selepas \"%s\", ditemui %d (0x%X) selain dari penanda simpan %d (0x" "%X). Menghenti paksa muatkan keadaan simpan..." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:332 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" "Ralat: Ketika cuba mencapai fon Shift JIS tetapi ia tidak dimuatkan. " "Permainan mungkin tidak menunjukkan fon yang betul, atau mengalami kerosakan." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:327 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" "Ralat: Ketika cuba mencapai fon Windows-1252 tetapi ia tidak dimuatkan. " "Permainan mungkin tidak menunjukkan fon yang betul, atau mengalami kerosakan." #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:62 msgid "Euphoria" msgstr "Euforia" #: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:259 msgid "Europe" msgstr "Eropah" #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Exit" msgstr "Keluar" #: Source/Core/DolphinQt/GCMemcardManager.cpp:69 msgid "Export &All..." msgstr "Eksport Semu&a..." #: Source/Core/DolphinQt/MenuBar.cpp:221 msgid "Export All Wii Saves" msgstr "Eskport Semua Simpan Wii" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Export Recording" msgstr "Eksport Rakaman" #: Source/Core/DolphinQt/MenuBar.cpp:673 msgid "Export Recording..." msgstr "Eksport Rakaman..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:283 #: Source/Core/DolphinQt/GCMemcardManager.cpp:320 msgid "Export Save File" msgstr "Eksport Fail Simpan" #: Source/Core/DolphinQt/GameList/GameList.cpp:340 msgid "Export Wii save (Experimental)" msgstr "Eksport simpan Wii (Eksperimental)" #: Source/Core/DolphinQt/GameList/GameList.cpp:265 msgid "Export Wii saves (Experimental)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1017 #, c-format msgid "Exported %n save(s)" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:408 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:309 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:44 msgid "Extension" msgstr "Sambungan" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:518 msgid "External" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:82 msgid "External Frame Buffer (XFB)" msgstr "Penimbal Bingkai Luaran (XFB)" #: Source/Core/DolphinQt/MenuBar.cpp:248 msgid "Extract Certificates from NAND" msgstr "Ekstrak Sijil dari NAND" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:208 msgid "Extract Entire Disc..." msgstr "Ektrak Keseluruhan Cakera..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:233 msgid "Extract Entire Partition..." msgstr "Ekstrak Keseluruhan Sekatan..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:246 msgid "Extract File..." msgstr "Ekstrak Fail..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:182 msgid "Extract Files..." msgstr "Ekstrak Fail..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:192 msgid "Extract System Data..." msgstr "Ekstrak Data Sistem..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:301 msgid "Extracting All Files..." msgstr "Mengekstrak Semua Fail..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:301 msgid "Extracting Directory..." msgstr "Mengekstrak Direktori..." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:33 #: Source/Core/DolphinQt/MenuBar.cpp:238 msgid "FIFO Player" msgstr "Pemain FIFO" #: Source/Core/DolphinQt/MenuBar.cpp:1354 msgid "Failed to append to signature file '%1'" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:591 msgid "Failed to claim interface for BT passthrough" msgstr "Gagal menuntut antaramuka untuk passthrough BT" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:926 msgid "Failed to connect to server: %1" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:356 msgid "Failed to copy file" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:741 msgid "Failed to delete NetPlay memory card. Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:661 msgid "Failed to delete the selected file." msgstr "Gagal memadam fail terpilih." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:585 #, c-format msgid "Failed to detach kernel driver for BT passthrough: %s" msgstr "Gagal menanggalkan pemacu kernel untuk passthrough BT: %s" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:258 msgid "Failed to download codes." msgstr "Gagal muat turun kod." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:450 msgid "Failed to dump %1: Can't open file" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:457 msgid "Failed to dump %1: Failed to write to file" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:423 msgid "Failed to export the following save files:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1092 msgid "Failed to extract certificates from NAND" msgstr "Gagal mengekstrak sijil dari NAND" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:325 msgid "Failed to extract file." msgstr "Gagal mengekstrak fail." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:201 msgid "Failed to extract system data." msgstr "Gagal mengekstrak data sistem." #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:612 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" "Gagal mencari nama fail baharu.\n" "%s\n" "akan ditulis-ganti" #: Source/Core/DolphinQt/GCMemcardManager.cpp:331 msgid "Failed to import \"%1\"." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1004 msgid "Failed to import save files." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:863 msgid "Failed to init core" msgstr "Gagal ke teras init" #: Source/Core/DolphinQt/ResourcePackManager.cpp:191 msgid "Failed to install pack: %1" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:584 #: Source/Core/DolphinQt/MenuBar.cpp:977 msgid "Failed to install this title to the NAND." msgstr "Gagal memasang tajuk ini ke NAND." #: Source/Core/DolphinQt/MainWindow.cpp:1292 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" "Gagal mendengar pada port %1. Adakah kejadian lain pelayan NetPlay masih " "berjalan?" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:116 #, c-format msgid "" "Failed to load %s. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" "Gagal memuatkan %s. Jika anda masih menggunakan Windows 7, cuba pasang pakej " "kemaskini KB4019990." #: Source/Core/DolphinQt/MenuBar.cpp:1186 msgid "Failed to load RSO module at %1" msgstr "Gagal memuatkan modul RSO pada %1" #: Source/Core/DolphinQt/MenuBar.cpp:1296 msgid "Failed to load map file '%1'" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:354 msgid "Failed to load the executable to memory." msgstr "Gagal memuatkan bolehlaku ke dalam ingatan." #: Source/Core/DolphinQt/MainWindow.cpp:1356 msgid "Failed to open '%1'" msgstr "Gagal membuka '%1'" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:575 #, c-format msgid "Failed to open Bluetooth device: %s" msgstr "Gagal membuka peranti Bluetooth: %s" #: Source/Core/Core/NetPlayServer.cpp:1583 #, c-format msgid "Failed to open file \"%s\"." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1466 #, c-format msgid "Failed to open file \"%s\". Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1290 msgid "Failed to open server" msgstr "Gagal membuka pelayan" #: Source/Core/DiscIO/CompressedBlob.cpp:169 #: Source/Core/DiscIO/CompressedBlob.cpp:354 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "Gagal membuka fail input \"%s\"." #: Source/Core/DiscIO/CompressedBlob.cpp:176 #: Source/Core/DiscIO/CompressedBlob.cpp:361 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" "Gagal membuka fail output \"%s\".\n" "Semak sama ada anda mempunyai keizinan tulis ke folder sasaran dan media " "boleh ditulis." #: Source/Core/Core/Movie.cpp:942 #, c-format msgid "Failed to read %s" msgstr "Gagal membaca %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:197 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memory card may be truncated\n" "File position: 0x%" msgstr "" "Gagal membaca blok %u dari data simpan\n" "Kad ingatan mungkin telah dipangkas\n" "Kedudukan fail: 0x%" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:122 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Gagal membaca sandar jadual peruntukan dengan betul\n" "(0x8000-0x9FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:116 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Gagal membaca jadual peruntukan blok dengan betul\n" "(0x6000-0x7FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:710 #, c-format msgid "Failed to read data from GCI file %s" msgstr "Gagal membaca data dari fail GCI %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:110 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Gagal membaca sandar ditektori dengan betul\n" "(0x4000-0x5FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:104 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Gagal membaca direktori dengan betul\n" "(0x2000-0x3FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:93 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Gagal membaca pengepala dengan betul\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:68 msgid "Failed to read unique ID from disc image" msgstr "Gagal membaca ID unik dari imej cakera" #: Source/Core/DolphinQt/GCMemcardManager.cpp:397 msgid "Failed to remove file" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:608 msgid "Failed to remove this title from the NAND." msgstr "Gagal membuang tajuk ini dari NAND." #: Source/Core/Core/NetPlayClient.cpp:766 msgid "Failed to reset NetPlay GCI folder. Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:796 msgid "Failed to reset NetPlay NAND folder. Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:207 msgid "Failed to save FIFO log." msgstr "Gagal menyimpan log FIFO." #: Source/Core/DolphinQt/MenuBar.cpp:1288 msgid "Failed to save code map to path '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1328 msgid "Failed to save signature file '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1308 msgid "Failed to save symbol map to path '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1407 msgid "Failed to save to signature file '%1'" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:212 msgid "Failed to uninstall pack: %1" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:82 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Gagal menulis BT.DINF ke SYSCONF" #: Source/Core/Core/NetPlayClient.cpp:880 msgid "Failed to write Wii save." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:298 #: Source/Core/DiscIO/CompressedBlob.cpp:392 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" "Gagal menulis ke fail output \"%s\".\n" "Periksa sama ada anda mempunyai ruang yang mencukupi pada pemacu sasaran." #: Source/Core/DolphinQt/GameList/GameList.cpp:582 #: Source/Core/DolphinQt/GameList/GameList.cpp:606 #: Source/Core/DolphinQt/GameList/GameList.cpp:660 #: Source/Core/DolphinQt/MenuBar.cpp:976 msgid "Failure" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78 msgid "Fast" msgstr "Pantas" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:99 msgid "Fast Depth Calculation" msgstr "Pengiraan Kedalaman Pantas" #: Source/Core/Core/Movie.cpp:1232 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Nyahsegerak mati. Menghenti paksa main balik (Ralat dalam PlayWiimote: %u != " "%u, baitt %u.)%s" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:71 msgid "File Info" msgstr "Maklumat Fail" #: Source/Core/DolphinQt/GameList/GameList.cpp:782 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:156 #: Source/Core/DolphinQt/MenuBar.cpp:580 msgid "File Name" msgstr "Nama Fail" #: Source/Core/DolphinQt/GameList/GameList.cpp:785 #: Source/Core/DolphinQt/MenuBar.cpp:583 msgid "File Size" msgstr "Saiz Fail" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:264 msgid "File contained no codes." msgstr "Fail tidak mengandungi kod." #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:54 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" "Fail mempunyai sambungan \"%s\".\n" "Sambungan sah adalah (.raw/.gcp)" #: Source/Core/DiscIO/CompressedBlob.cpp:345 msgid "File not compressed" msgstr "Fail tidak dimampat" #: Source/Core/DolphinQt/GCMemcardManager.cpp:336 #: Source/Core/DolphinQt/GCMemcardManager.cpp:362 #: Source/Core/DolphinQt/GCMemcardManager.cpp:401 #: Source/Core/DolphinQt/GCMemcardManager.cpp:415 msgid "File write failed" msgstr "Tulis fail gagal" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:84 msgid "File:" msgstr "Fail:" #: Source/Core/DiscIO/CompressedBlob.cpp:200 msgid "Files opened, ready to compress." msgstr "Fail dibuka, sedia untuk dimampatkan." #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56 msgid "Filesystem" msgstr "Sistem Fail" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:96 msgid "Filter Symbols" msgstr "Tapis Simbol" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:344 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tapis semua tekstur, termasuklah mana-mana permainan yang ditetapkan sebagai " "tidak ditapis.\n" "Mungkin menambahbaik kualiti beberapa tekstur dalam beberapa permainan, " "tetapi akan menyebabkan masalah lain.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:102 msgid "Find &Next" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:103 msgid "Find &Previous" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:106 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" "Menyelesaikan kemaskini...\n" "Ia mengambil sedikit masa." #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 msgid "First Block" msgstr "Blok Pertama" #: Source/Core/DolphinQt/GCMemcardManager.cpp:71 msgid "Fix Checksums" msgstr "Baiki Hasil Tambah Semak" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83 msgid "Flags" msgstr "Bendera" #. i18n: A floating point number #: Source/Core/DolphinQt/CheatsManager.cpp:322 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:122 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:137 msgid "Float" msgstr "Apung" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:222 msgid "Follow &branch" msgstr "Ikut &cabang" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58 msgid "Force 16:9" msgstr "Paksa 16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:81 msgid "Force 24-Bit Color" msgstr "Paksa warna 24-Bit" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58 msgid "Force 4:3" msgstr "Paksa 4:3" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:108 msgid "Force Listen Port:" msgstr "Paksa Port Dengar:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77 msgid "Force Texture Filtering" msgstr "Paksa Penapisan Tesktur" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:315 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Paksa permainan ntuk outputkan grafik pada mana-mana nisbah bidang.\n" "Guna dengan \"Aspect Ratio\" ditetapkan ke \"Force 16:9\" untuk paksa " "permainan 4:3-sahaja dijalankan pada 16:9.\n" "Jarang hasilkan keputusan yang dikehendaki dan biasa grafik dan UI permainan " "rosak.\n" "Tidak diperlukan (dan merosot) jika menggunakan mana-mana tampalan skrin " "lebar AR/Gecko-code.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:340 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.\n" "It has no impact on performance and causes few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:42 msgid "" "Format as Shift JIS (Japanese)?\n" "Choose no for Windows-1252 (Western)" msgstr "" "Format sebagai Shift JIS (Jepun)?\n" "Pilih tidak untuk Windows-1252 (Barat)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 msgid "Forward" msgstr "Maju" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:432 msgid "Forward Wii Remote" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:114 msgid "Forward port (UPnP)" msgstr "Port maju (UPnP)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:381 msgid "Found %1 results for \"%2\"" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:146 msgid "Frame %1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:278 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:22 msgid "Frame Advance" msgstr "Bingkai Lanjutan" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Frame Advance Decrease Speed" msgstr "Bingkai Lanjutan Kurangkan Kelajuan" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Frame Advance Increase Speed" msgstr "Bingkai Lanjutan Tingkatkan Kelajuan" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Frame Advance Reset Speed" msgstr "Bingkai Lanjutan Tetap Semula Kelajuan" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:75 msgid "Frame Dumps Use FFV1" msgstr "Longgok Bingkai Guna FFV1" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:96 msgid "Frame Range" msgstr "Julat Bingkai" #: Source/Core/VideoCommon/RenderBase.cpp:1039 #, c-format msgid "Frame dump image(s) '%s' already exists. Overwrite?" msgstr "Imej(s) longgok bingkai '%s' sudah wujud. Tulis-ganti?" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:124 msgid "Frames to Record:" msgstr "Bingkai untuk Dirakam:" #: Source/Core/DiscIO/Enums.cpp:36 msgid "France" msgstr "Perancis" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74 msgid "Free Look" msgstr "Bebas Lihat" #: Source/Core/Core/HotkeyManager.cpp:287 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:23 msgid "Freelook" msgstr "Freelook" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Freelook Decrease Speed" msgstr "Kurangkan Kelajuan Freelook" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Freelook Increase Speed" msgstr "Tingkatkan Kelajuan Freelook" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Freelook Move Down" msgstr "Alih Bawah Freelook" #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Freelook Move Left" msgstr "Alih Kiri Freelook" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Freelook Move Right" msgstr "Alih Kanan Freelook" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Freelook Move Up" msgstr "Alih Atas Freelook" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Freelook Reset" msgstr "Tetap Semula Freelook" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Freelook Reset Speed" msgstr "Kelajuan Tetap Semula Freelook" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Freelook Zoom In" msgstr "Zum Masuk Freelook" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Freelook Zoom Out" msgstr "Zum Keluar Freelook" #: Source/Core/DiscIO/Enums.cpp:86 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:115 msgid "French" msgstr "Perancis" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:67 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:122 msgid "Frets" msgstr "Frets" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:175 msgid "From" msgstr "Dari" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:85 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:100 msgid "From:" msgstr "Dari:" #: Source/Core/DolphinQt/ToolBar.cpp:118 msgid "FullScr" msgstr "SkrPenuh" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 msgid "Function" msgstr "Fungsi" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:123 msgid "Function callers" msgstr "Pemanggil fungsi" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:115 msgid "Function calls" msgstr "Panggilan fungsi" #: Source/Core/DolphinQt/MenuBar.cpp:1317 #: Source/Core/DolphinQt/MenuBar.cpp:1341 #: Source/Core/DolphinQt/MenuBar.cpp:1364 #: Source/Core/DolphinQt/MenuBar.cpp:1382 #: Source/Core/DolphinQt/MenuBar.cpp:1388 #: Source/Core/DolphinQt/MenuBar.cpp:1394 msgid "Function signature file (*.dsy)" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:37 msgid "GC Port %1" msgstr "Port GC %1" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:97 msgid "GCI Folder" msgstr "Folder GCI" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:392 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "GCMemcardDirectory: ClearBlock dipanggil dengan alamat blokk tidak sah" #: Source/Core/VideoCommon/CommandProcessor.cpp:530 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" "GFX FIFO: Opcode tidak diketahui (0x%02x @ %p, %s).\n" "Ia bermaksud salah satu dari berikut:\n" "* GPU teremulasi dinyahsegerak, melumpuhkan dual core dapat membantu\n" "* Strim perintah dirosakkan oleh pepijat ingatan palsu\n" "* Ia sebenarnya opcode tidak diketahui (berkemungkinan)\n" "* Lain-lain jenis pepijat\n" "\n" "Ralat lain akan dihantar ke log Bahagian Belakang Video dan\n" "Dolphin akan menjadi rosak atau kaku. Entahlah." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:68 msgid "GPU Texture Decoding" msgstr "Penyahkodan Tesktur GPU" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:163 msgid "Game Boy Advance Carts (*.gba)" msgstr "Kartu Game Boy Advance (*.gba)" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:47 msgid "Game Config" msgstr "Konfig Permainan" #: Source/Core/DolphinQt/Settings/PathPane.cpp:100 msgid "Game Folders" msgstr "Folder Permainan" #: Source/Core/DolphinQt/GameList/GameList.cpp:783 #: Source/Core/DolphinQt/MenuBar.cpp:581 msgid "Game ID" msgstr "ID Permainan" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:85 msgid "Game ID:" msgstr "ID Permainan:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:630 msgid "Game Status" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:811 msgid "Game changed to \"%1\"" msgstr "Permainan bertukar ke \"%1\"" #: Source/Core/Core/NetPlayClient.cpp:1362 msgid "Game is already running!" msgstr "Permainan sudah berjalan!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:460 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" "Permainan tulis-ganti simpan permainan lain. Kerosakan data dihadapan 0x%x, " "0x%x" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:121 msgid "Game-Specific Settings" msgstr "Tetapan Khusus-Permainan" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90 msgid "GameCube Adapter for Wii U" msgstr "Penyesuai GameCube untuk Wii U" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:29 msgid "GameCube Adapter for Wii U at Port %1" msgstr "Penyesuai GameCube untuk Wii U pada port %1" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:293 msgid "GameCube Controller" msgstr "Pengawal GameCube" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:292 msgid "GameCube Controller at Port %1" msgstr "Pengawal GameCube pada Port %1" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:78 msgid "GameCube Controllers" msgstr "Kawalan GameCube" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:284 msgid "GameCube Keyboard" msgstr "Papan Kekunci GameCube" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:285 msgid "GameCube Keyboard at Port %1" msgstr "Papan Kekunci GameCube pada Port %1" #: Source/Core/DolphinQt/GCMemcardManager.cpp:52 msgid "GameCube Memory Card Manager" msgstr "Pengurus Kad Ingatan GameCube" #: Source/Core/DolphinQt/GCMemcardManager.cpp:258 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:158 msgid "GameCube Memory Cards (*.raw *.gcp)" msgstr "Kad Ingatan GameCube (*.raw *.gcp)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:297 msgid "GameCube Microphone Slot %1" msgstr "Slot Mikrofon GameCube %1" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:19 msgid "GameCube TAS Input %1" msgstr "Input TAS GameCube %1" #: Source/Core/DolphinQt/CheatsManager.cpp:117 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:50 msgid "Gecko Codes" msgstr "Kod Gecko" #: Source/Core/Core/HotkeyManager.cpp:275 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:82 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:111 #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:115 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:315 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37 msgid "General" msgstr "Am" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:306 msgid "General and Options" msgstr "Am dan Pilihan" #: Source/Core/DolphinQt/CheatsManager.cpp:177 msgid "Generate Action Replay Code" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:192 msgid "Generate a New Statistics Identity" msgstr "Jana satu Identiti Statistik Baharu" #: Source/Core/DolphinQt/CheatsManager.cpp:237 msgid "Generated by search (Address %1)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1153 msgid "Generated symbol names from '%1'" msgstr "Nama simbol terjana dari '%1'" #: Source/Core/DiscIO/Enums.cpp:83 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:114 msgid "German" msgstr "Jerman" #: Source/Core/DiscIO/Enums.cpp:39 msgid "Germany" msgstr "Jerman" #: Source/Core/UICommon/UICommon.cpp:429 msgid "GiB" msgstr "GiB" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:32 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:324 #: Source/Core/DolphinQt/ToolBar.cpp:124 msgid "Graphics" msgstr "Grafik" #: Source/Core/Core/HotkeyManager.cpp:285 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:26 msgid "Graphics Toggles" msgstr "Togol Grafik" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:305 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" "Tingkatkan secara mendadak kualiti tekstur yang dijana menggunakan kesan\n" "terap-ke-tekstur. Meningkatkan resolusi dalaman akan meningkatkan kesan\n" "bagi tetapan ini.\n" "Tingkatkan sedikit beban GPU dan menyebabkan beberapa masalah grafik.\n" "\n" "Jika tidak pasti, biarkan ia bertanda." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47 msgid "Green" msgstr "Hijau" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:39 msgid "Green Left" msgstr "Hijau Kiri" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42 msgid "Green Right" msgstr "Hijau Kanan" #: Source/Core/DolphinQt/MenuBar.cpp:557 msgid "Grid View" msgstr "Paparan Grid" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:107 msgid "Guitar" msgstr "Gitar" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "HDMI 3D" msgstr "HDMI 3D" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:84 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:113 msgid "Hacks" msgstr "Godam" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:132 msgid "Header checksum failed" msgstr "Hasil tambah semak pengepala gagal" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36 msgid "Height" msgstr "Tinggi" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:105 msgid "Hex" msgstr "Heks" #: Source/Core/DolphinQt/CheatsManager.cpp:339 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:133 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129 msgid "Hexadecimal" msgstr "Heksadesimal" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 msgid "Hide" msgstr "Sembunyi" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:117 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:155 msgid "Host" msgstr "Hos" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:242 msgid "Host Code:" msgstr "Kod Hos:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:130 msgid "Host Input Authority" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78 msgid "Host Size" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:904 msgid "Host input authority disabled" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:904 msgid "Host input authority enabled" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:376 msgid "Host with NetPlay" msgstr "Hos dengan NetPlay" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:329 msgid "Hotkey Settings" msgstr "Tetapan Kekunci Panas" #: Source/Core/Core/HotkeyManager.cpp:193 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:447 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41 msgid "Hotkeys" msgstr "Kekunci Panas" #: Source/Core/DolphinQt/GameList/GameListModel.cpp:148 msgid "ID" msgstr "ID" #: Source/Core/Core/IOS/Network/SSL.cpp:127 #, c-format msgid "" "IOS: A file required for SSL services (%s) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" "IOS: Satu fail diperlukan untuk perkhidmatan SSL (%s) adalah tidak sah. Sila " "rujuk di https://dolphin-emu.org/docs/guides/wii-network-guide/ untuk arahan " "persediaan perangkaian Wii." #: Source/Core/Core/IOS/Network/SSL.cpp:112 #, c-format msgid "" "IOS: Could not read a file required for SSL services (%s). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" "IOS: Tidak dapat baca fail yang diperlukan untuk perkhidmatan SSL (%s). Sila " "rujuk di https://dolphin-emu.org/docs/guides/wii-network-guide/ untuk arahan " "persediaan perangkaian Wii." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:242 msgid "IP Address:" msgstr "Alamat IP:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:59 msgid "IPL Settings" msgstr "Tetapan IPL" #: Source/Core/Core/Boot/Boot.cpp:253 #, c-format msgid "IPL with unknown hash %x" msgstr "IPL dengan cincangan %x tidak diketahui" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:369 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:29 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:36 msgid "IR" msgstr "IR" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Settings/WiiPane.cpp:172 msgid "IR Sensitivity:" msgstr "Kepekaan IR:" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:43 msgid "ISO Details" msgstr "Perincian ISO" #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 msgid "Icon" msgstr "Ikon" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:321 msgid "Identity Generation" msgstr "Penjanaan Identiti" #: Source/Core/DolphinQt/Main.cpp:191 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" "Jika diizinkan, Dolphin dapat mengutip data berkenaan prestasinya, " "penggunaan fitur, dan konfigurasi, begitu juga data perkakasan sistem dan " "sistem pengoperasian anda.\n" "\n" "Tiada data peribadi dikutip. Data ini dapat membantu kami memahami bagaimana " "pengguna dan permainan teremulasi menggunakan Dolphin dan keutamaan usaha " "kami. Ia juga dapat membantu kami mengenalpasti konfigurasi terpencil yang " "boleh menyebabkan pepijat, masalah prestasi dan masalah kestabilan.\n" "Keizinan ini juga boleh ditarik balik pada bila-bila masa menerusi tetapan " "Dolphin." #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:56 msgid "Ignore" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45 msgid "Ignore Format Changes" msgstr "Abai Perubahan Format" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:206 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" "Abaikan mana-mana perubahan pada format EFB.\n" "Tingkatkan prestasi dalam kebanyakan permainan tanpa kesan negatif. " "Menyebabkan kecacatan bergrafik dalam sebilangan kecil permainan.\n" "\n" "Jika tidak pasti, biarkan ia bertanda." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:202 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Abai mana-mana permintaan CPU untuk baca atau tulis ke EFB.\n" "Pertingkatkan prestasi beberapa permainan, tetapi mungkin lumpuhkan beberapa " "fitur berkaitan permainan atau kesan bergrafik.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/Main.cpp:44 msgid "Ignore for this session" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:88 msgid "Immediately Present XFB" msgstr "Serta-Merta Hadirkan XFB" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:203 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Perlaksanaan nod skrin penuh dengan tetingkap tanpa sempadan yang merentasi " "keseluruhan skrin selain dari guna mod ekslusif.\n" "Membolehkan peralihan lebih pantas diantara skrin penuh dengan mod " "bertetingkap, tetapi sedikit kenaikan kependaman input, menjadikan " "pergerakan kurang lancar dan prestasi sedikit menurun.\n" "Mod ekslusif diperlukan untuk Nvidia 3D Vision berfungsi dalam bahagian " "belakang Direct3D.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/MenuBar.cpp:245 msgid "Import BootMii NAND Backup..." msgstr "Import Sandar NAND BootMii..." #: Source/Core/DolphinQt/MenuBar.cpp:220 msgid "Import Wii Save..." msgstr "Import Simpan Wii..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:331 msgid "Import failed" msgstr "Import gagal" #: Source/Core/DolphinQt/MainWindow.cpp:1412 msgid "Importing NAND backup" msgstr "Mengimport sandar NAND" #: Source/Core/DolphinQt/MainWindow.cpp:1423 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" "Mengimport sandar NAND\n" "Masa berlalu: %1s" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:165 msgid "In Game" msgstr "Dalam Permainan" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Increase Convergence" msgstr "Tingkatkan Ketumpuan" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Increase Depth" msgstr "Tingkatkan Kedalaman" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Increase Emulation Speed" msgstr "Tingkatkan Kelajuan Emulasi" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Increase IR" msgstr "Tingkatkan IR" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:51 msgid "Info" msgstr "Maklumat" #: Source/Core/Common/MsgHandler.cpp:65 Source/Core/DolphinQt/MenuBar.cpp:1152 #: Source/Core/DolphinQt/MenuBar.cpp:1214 msgid "Information" msgstr "Maklumat" #: Source/Core/DolphinQt/MenuBar.cpp:1168 #: Source/Core/DolphinQt/MenuBar.cpp:1314 #: Source/Core/DolphinQt/MenuBar.cpp:1338 msgid "Input" msgstr "Input" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:247 msgid "Insert &nop" msgstr "Sisip &nop" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:104 msgid "Insert SD Card" msgstr "Sisip Kad SD" #: Source/Core/DolphinQt/ResourcePackManager.cpp:38 #: Source/Core/DolphinQt/ResourcePackManager.cpp:306 msgid "Install" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:72 msgid "Install Update" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:225 msgid "Install WAD..." msgstr "Pasang WAD..." #: Source/Core/DolphinQt/GameList/GameList.cpp:313 msgid "Install to the NAND" msgstr "Pasang ke NAND" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:36 msgid "Instruction Breakpoint" msgstr "Titik Henti Arahan" #: Source/Core/DolphinQt/MenuBar.cpp:1432 msgid "Instruction:" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:349 msgid "Integrity check completed. No errors have been found." msgstr "Semak integriti selesai. Tiada ralat ditemui." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:352 msgid "" "Integrity check for partition failed. The disc image is most likely " "corrupted or has been patched incorrectly." msgstr "" "Semakan integriti bagi sekatan gagal. Imej cakera berkemungkinan telah rosak " "atau telah ditampal secara salah." #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38 msgid "Interface" msgstr "Antaramuka" #: Source/Core/Core/NetPlayServer.cpp:1624 #: Source/Core/Core/NetPlayServer.cpp:1679 Source/Core/Core/State.cpp:364 msgid "Internal LZO Error - compression failed" msgstr "Ralat LZO Dalaman - pemampatan gagal" #: Source/Core/Core/NetPlayClient.cpp:1490 #: Source/Core/Core/NetPlayClient.cpp:1532 msgid "Internal LZO Error - decompression failed" msgstr "" #: Source/Core/Core/State.cpp:496 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Ralat LZO dalaman - pemampatan gagal (%d) (%li, %li)\n" "Cuba muatkan keadaan sekali lagi" #: Source/Core/Core/State.cpp:601 msgid "Internal LZO Error - lzo_init() failed" msgstr "Ralat LZO Dalaman - lzo_init() gagal" #: Source/Core/Core/HotkeyManager.cpp:286 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:29 msgid "Internal Resolution" msgstr "Resolusi Dalaman" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:69 msgid "Internal Resolution Frame Dumps" msgstr "Longgok Bingkai Resolusi Dalaman" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:87 msgid "Internal Resolution:" msgstr "Resolusi Dalaman:" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:46 msgid "Interpreter (slowest)" msgstr "Pentafsir (paling perlahan)" #: Source/Core/DolphinQt/MenuBar.cpp:738 msgid "Interpreter Core" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:188 msgid "Invalid Mixed Code" msgstr "Kod Bercampur Tidak Sah" #: Source/Core/DolphinQt/MainWindow.cpp:225 msgid "Invalid Pack %1 provided: %2" msgstr "" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:27 #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:24 msgid "Invalid Player ID" msgstr "ID Pemain Tidak Sah" #: Source/Core/DolphinQt/MenuBar.cpp:1174 msgid "Invalid RSO module address: %1" msgstr "Alamat modul RSO tidak sah: %1" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:287 msgid "Invalid callstack" msgstr "Tindanan panggilan tidak sah" #: Source/Core/Core/NetPlayClient.cpp:1640 msgid "Invalid host" msgstr "Hos tidak sah" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141 msgid "Invalid input for the field \"%1\"" msgstr "Input tidak sah untuk medan \"%1\"" #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:309 msgid "Invalid input provided" msgstr "Input tidak sah disediakan" #: Source/Core/Core/Movie.cpp:885 msgid "Invalid recording file" msgstr "Fail rakaman tidak sah" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:312 msgid "Invalid search parameters (no object selected)" msgstr "Parameter gelintar tidak sah (tiada objek dipilih)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:336 msgid "Invalid search string (couldn't convert to number)" msgstr "Parameter gelintar tidak sah (tidak dapat tukar ke nombor)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:319 msgid "Invalid search string (only even string lengths supported)" msgstr "Parameter gelintar tidak sah (hanya panjang rentetan disokong)" #: Source/Core/DolphinQt/Main.cpp:162 msgid "Invalid title ID." msgstr "ID tajuk tidak sah." #: Source/Core/DiscIO/Enums.cpp:92 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:117 msgid "Italian" msgstr "Itali" #: Source/Core/DiscIO/Enums.cpp:42 msgid "Italy" msgstr "Itali" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:119 msgid "Iterative Input" msgstr "Input Iteratif" #: Source/Core/DolphinQt/MenuBar.cpp:736 msgid "JIT" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:49 msgid "JIT Arm64 (experimental)" msgstr "JIT Arm64 (eksperimental)" #: Source/Core/DolphinQt/MenuBar.cpp:749 msgid "JIT Block Linking Off" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:22 msgid "JIT Blocks" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:864 msgid "JIT Branch Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:832 msgid "JIT FloatingPoint Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:840 msgid "JIT Integer Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:816 msgid "JIT LoadStore Floating Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:784 msgid "JIT LoadStore Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:824 msgid "JIT LoadStore Paired Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:800 msgid "JIT LoadStore lXz Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:792 msgid "JIT LoadStore lbzx Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:808 msgid "JIT LoadStore lwz Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:776 msgid "JIT Off (JIT Core)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:848 msgid "JIT Paired Off" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:48 msgid "JIT Recompiler (recommended)" msgstr "Pengkompil JIT (disarankan)" #: Source/Core/DolphinQt/MenuBar.cpp:856 msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:261 msgid "Japan" msgstr "Jepun" #: Source/Core/DiscIO/Enums.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:112 msgid "Japanese" msgstr "Jepun" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149 msgid "Keep Window on Top" msgstr "Kekalkan Tetingkap berada Diatas" #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "Keyboard" msgstr "Papan Kekunci" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:57 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:61 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:65 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:69 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:73 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 msgid "Keys" msgstr "Kekunci" #: Source/Core/UICommon/UICommon.cpp:429 msgid "KiB" msgstr "KiB" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:250 msgid "Kick Player" msgstr "Tendang Pemain" #: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:263 msgid "Korea" msgstr "Korea" #: Source/Core/DiscIO/Enums.cpp:104 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:121 msgid "Korean" msgstr "Korea" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:43 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:78 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:268 msgid "L" msgstr "L" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:47 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:82 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:267 msgid "L-Analog" msgstr "Analog-L" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129 msgid "Label" msgstr "Label" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:81 msgid "Latency:" msgstr "Kependaman:" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:33 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:145 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Left" msgstr "Kiri" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:107 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:37 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:75 msgid "Left Stick" msgstr "Bidak Kiri" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:66 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:145 msgid "Left Table" msgstr "Jadual Kiri" #: Source/Core/DolphinQt/TAS/IRWidget.cpp:18 msgid "" "Left click to set the IR value.\n" "Right click to re-center it." msgstr "" #: Source/Core/DolphinQt/TAS/StickWidget.cpp:19 msgid "" "Left click to set the stick value.\n" "Right click to re-center it." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:65 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Klik-kiri untuk mengesan input.\n" "Klik-tengah untuk kosongkan.\n" "Klik-kanan untuk lagi pilihan." #: Source/Core/DolphinQt/CheatsManager.cpp:328 msgid "Less or equal to" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:327 msgid "Less than" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:51 msgid "License" msgstr "Lesen" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:110 msgid "Limit Chunked Upload Speed:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:587 msgid "List Columns" msgstr "Lajur Senarai" #: Source/Core/DolphinQt/MenuBar.cpp:554 msgid "List View" msgstr "Paparan Senarai" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:24 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:82 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:112 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:88 msgid "Load" msgstr "Muat" #: Source/Core/DolphinQt/MenuBar.cpp:890 msgid "Load &Bad Map File..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:889 msgid "Load &Other Map File..." msgstr "Muat Fail Peta &Lain..." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:66 msgid "Load Custom Textures" msgstr "Muat Tekstur Suai" #: Source/Core/DolphinQt/MenuBar.cpp:228 msgid "Load GameCube Main Menu" msgstr "Muat Menu Utama GameCube" #: Source/Core/Core/HotkeyManager.cpp:295 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:23 msgid "Load Last State" msgstr "Muat Keadaan Terakhir" #: Source/Core/Core/HotkeyManager.cpp:182 #: Source/Core/Core/HotkeyManager.cpp:292 msgid "Load State" msgstr "Muat Keadaan" #: Source/Core/Core/HotkeyManager.cpp:167 msgid "Load State Last 1" msgstr "Muat Keadaan 1 Terakhir" #: Source/Core/Core/HotkeyManager.cpp:176 msgid "Load State Last 10" msgstr "Muat Keadaan 10 Terakhir" #: Source/Core/Core/HotkeyManager.cpp:168 msgid "Load State Last 2" msgstr "Muat Keadaan 2 Terakhir" #: Source/Core/Core/HotkeyManager.cpp:169 msgid "Load State Last 3" msgstr "Muat Keadaan 3 Terakhir" #: Source/Core/Core/HotkeyManager.cpp:170 msgid "Load State Last 4" msgstr "Muat Keadaan 4 Terakhir" #: Source/Core/Core/HotkeyManager.cpp:171 msgid "Load State Last 5" msgstr "Muat Keadaan 5 Terakhir" #: Source/Core/Core/HotkeyManager.cpp:172 msgid "Load State Last 6" msgstr "Muat Keadaan 6 Terakhir" #: Source/Core/Core/HotkeyManager.cpp:173 msgid "Load State Last 7" msgstr "Muat Keadaan 7 Terakhir" #: Source/Core/Core/HotkeyManager.cpp:174 msgid "Load State Last 8" msgstr "Muat Keadaan 8 Terakhir" #: Source/Core/Core/HotkeyManager.cpp:175 msgid "Load State Last 9" msgstr "Muat Keadaan 9 Terakhir" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Load State Slot 1" msgstr "Muat Slot Keadaan 1" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load State Slot 10" msgstr "Muat Slot Keadaan 10" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Load State Slot 2" msgstr "Muat Slot Keadaan 2" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Load State Slot 3" msgstr "Muat Slot Keadaan 3" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Load State Slot 4" msgstr "Muat Slot Keadaan 4" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Load State Slot 5" msgstr "Muat Slot Keadaan 5" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Load State Slot 6" msgstr "Muat Slot Keadaan 6" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Load State Slot 7" msgstr "Muat Slot Keadaan 7" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Load State Slot 8" msgstr "Muat Slot Keadaan 8" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Load State Slot 9" msgstr "Muat Slot Keadaan 9" #: Source/Core/DolphinQt/MenuBar.cpp:310 msgid "Load State from File" msgstr "Muat Keadaan dari Fail" #: Source/Core/DolphinQt/MenuBar.cpp:311 msgid "Load State from Selected Slot" msgstr "Muat Keadaan dari Slot Terpilih" #: Source/Core/DolphinQt/MenuBar.cpp:312 msgid "Load State from Slot" msgstr "Muat Keadaan dari Slot" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:125 msgid "Load Wii Save" msgstr "Muat Simpan Wii" #: Source/Core/DolphinQt/MenuBar.cpp:930 msgid "Load Wii System Menu %1" msgstr "Muat Menu Sistem Wii %1" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:161 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Muat tekstur suai dari User/Load/Textures//\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Load from Selected Slot" msgstr "Muat dari Slot Terpilih" #: Source/Core/DolphinQt/MenuBar.cpp:366 msgid "Load from Slot %1 - %2" msgstr "Muat dari Slot %1 - %2" #: Source/Core/DolphinQt/MenuBar.cpp:1233 #: Source/Core/DolphinQt/MenuBar.cpp:1249 msgid "Load map file" msgstr "Muat fail peta" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:137 msgid "Load..." msgstr "Muat..." #: Source/Core/DolphinQt/MenuBar.cpp:1215 msgid "Loaded symbols from '%1'" msgstr "Simbol dimuatkan dari '%1'" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:523 msgid "Local" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:505 msgid "Lock" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:34 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148 msgid "Log" msgstr "Log" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:23 msgid "Log Configuration" msgstr "Log Konfigurasi" #: Source/Core/DolphinQt/MenuBar.cpp:770 msgid "Log JIT Instruction Coverage" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:89 msgid "Log Render Time to File" msgstr "Log Masa Terap ke Fail" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:58 msgid "Log Types" msgstr "Log Jenis" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:253 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Logkan masa tetap bagi setiap bingkai ke User/Logs/render_time.txt. Guna " "fitur ini bila anda mahu ukur prestasi Dolphin.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:51 msgid "Logger Outputs" msgstr "Output Pengelog" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:919 msgid "Lost connection to NetPlay server..." msgstr "Sambung dengan pelayan NetPlay terputus..." #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:44 msgid "MD5 Checksum" msgstr "Hasil tambah semak MD5" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:92 msgid "MD5 Checksum:" msgstr "Hasil Tambah Semak MD5:" #: Source/Core/DolphinQt/GCMemcardManager.cpp:287 #: Source/Core/DolphinQt/GCMemcardManager.cpp:321 msgid "MadCatz Gameshark files(*.gcs)" msgstr "Fail Gameshark MadCatz(*.gcs)" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:21 msgid "Main Stick" msgstr "Bidak Utama" #: Source/Core/DolphinQt/GameList/GameList.cpp:781 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:154 #: Source/Core/DolphinQt/MenuBar.cpp:579 msgid "Maker" msgstr "Pembuat:" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:87 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:115 msgid "Maker:" msgstr "Pembuat:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:320 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Jadikan objek jauh lebih kelihatan dengan membuang kabus, maka meningkatkan " "perincian secara keseluruhan.\n" "Melumpuhkan kabus akan merosakkan sesetengah permainan yang bergantung pada " "emulasi kabus yang wajar.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:630 msgid "Mapping" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:581 msgid "Match Found" msgstr "Padanan Ditemui" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:545 msgid "Max Buffer:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:870 msgid "Max buffer size changed to %1" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:128 msgid "May cause slow down in Wii Menu and some games." msgstr "Ia menyebabkan kelembapan dalam menu Wii dan sesetengah permainan." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:34 msgid "Memory" msgstr "Ingatan" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:47 msgid "Memory Breakpoint" msgstr "Titik Henti Ingatan" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:97 msgid "Memory Card" msgstr "Kad Ingatan" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:101 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Nama faol Kad Ingatan dalam Slot %c tidak betul\n" "Wilayah tidak ditentukan\n" "\n" "Laluan slot %c telah berubah ke\n" "%s\n" "Anda hendak salin fail lama ke lokasi baru ini?\n" #: Source/Core/DolphinQt/CheatsManager.cpp:459 #: Source/Core/DolphinQt/CheatsManager.cpp:481 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:547 msgid "Memory Not Ready" msgstr "Ingatan Tidak Sedia" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:132 msgid "Memory breakpoint options" msgstr "Pilihan titik henti ingatan" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:98 msgid "Memory card file size does not match the header size" msgstr "Saiz fail kad ingatan tidak sepadan dengan saiz pengepala" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:236 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "MemoryCard: ClearBlock dipanggil pada alamat tidak sah (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:208 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "MemoryCard: Read dipanggil dengan alamat sumber yang tidak sah (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:220 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "MemoryCard: Write dipanggil dengan alamat destinasi tidak sah (0x%x)" #: Source/Core/DolphinQt/MainWindow.cpp:1394 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" "Menggabungkan NAND baharu terhadap NAND terpilih semasa anda akan menulis-" "ganti mana-man saluran dan permainansimpan yang sudah wujud. Proses ini " "tidak boleh dikembalikan, oleh itu disarankan anda sandar kedua-dua NAND. " "Anda pasti mahu teruskan?" #: Source/Core/UICommon/UICommon.cpp:429 msgid "MiB" msgstr "MiB" #: Source/Core/Core/HW/GCPadEmu.cpp:85 #: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:27 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:299 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:98 msgid "Microphone" msgstr "Mikrofon" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89 msgid "Misc" msgstr "Pelbagai" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:98 msgid "Misc Settings" msgstr "Tetapan Pelbagai" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27 msgid "Modifier" msgstr "Pengubahsuai" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:152 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ubahsuai tekstur untuk tunjukkan format yang telah dienkodkan. Perlukan " "penetapan semula emulasi dalam kebanyakan kes.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:106 msgid "Monoscopic Shadows" msgstr "Bayang Monoskopik" #: Source/Core/DolphinQt/Config/LogWidget.cpp:123 msgid "Monospaced Font" msgstr "Fon Monospace" #: Source/Core/DolphinQt/CheatsManager.cpp:328 msgid "More or equal to" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:328 msgid "More than" msgstr "" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:308 msgid "Motion Controls and IR" msgstr "Kawalan Gerakan dan IR" #: Source/Core/Core/HW/GCPadEmu.cpp:82 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:419 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:44 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:145 msgid "" "Move the mouse pointer over an option to display a detailed description." msgstr "" "Gerak penuding tetikus di atas pilih untuk paparkan keterangan lebih " "terperinci." #: Source/Core/Core/HotkeyManager.cpp:279 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:24 msgid "Movie" msgstr "Cereka" #: Source/Core/DolphinQt/MenuBar.cpp:1026 #: Source/Core/DolphinQt/MenuBar.cpp:1069 #: Source/Core/DolphinQt/MenuBar.cpp:1074 #: Source/Core/DolphinQt/MenuBar.cpp:1078 msgid "NAND Check" msgstr "Semak NAND" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:192 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "PERHATIAN: Saiz strim tidak sepadan dengan panjang data sebenar\n" #: Source/Core/DolphinQt/MenuBar.cpp:230 msgid "NTSC-J" msgstr "NTSC-J" #: Source/Core/DolphinQt/MenuBar.cpp:232 msgid "NTSC-U" msgstr "NTSC-U" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:232 msgid "NVIDIA 3D Vision" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:505 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58 #: Source/Core/DolphinQt/ResourcePackManager.cpp:89 msgid "Name" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:905 msgid "Name for a new tag:" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:915 msgid "Name of the tag to remove:" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:95 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:86 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:83 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:114 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:120 msgid "Name:" msgstr "Nama:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:51 msgid "Native (640x528)" msgstr "Natif (640x528)" #: Source/Core/DolphinQt/GCMemcardManager.cpp:286 #: Source/Core/DolphinQt/GCMemcardManager.cpp:321 msgid "Native GCI File (*.gci)" msgstr "Fail GCI Tabii (*.gci)" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:67 msgid "NetPlay" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:28 msgid "NetPlay Setup" msgstr "" #: Source/Core/DiscIO/Enums.cpp:48 msgid "Netherlands" msgstr "Belanda" #: Source/Core/Core/NetPlayClient.cpp:2227 msgid "Netplay has desynced in NetPlay_GetButtonPress()" msgstr "Netplay telah dinyahsegerak dalam NetPlay_GetButtonPress()" #: Source/Core/Core/NetPlayClient.cpp:1828 msgid "Netplay has desynced. There is no way to recover from this." msgstr "Netplay telah dinyahsegerakkan. Tiada lagi cara untuk memulihkannya." #: Source/Core/DolphinQt/Updater.cpp:70 msgid "Never Auto-Update" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:108 msgid "New" msgstr "Baharu" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:23 msgid "New Breakpoint" msgstr "Titik Henti Baharu" #: Source/Core/DolphinQt/CheatsManager.cpp:312 msgid "New Search" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:371 msgid "New Tag..." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:322 msgid "New identity generated." msgstr "Identiti baharu dijanakan." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:460 msgid "New instruction:" msgstr "Arahan baharu:" #: Source/Core/DolphinQt/GameList/GameList.cpp:905 msgid "New tag" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Next Game Profile for Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Next Game Profile for Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Next Game Profile for Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Next Game Profile for Wii Remote 4" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:79 msgid "Next Match" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Next Profile for Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Next Profile for Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Next Profile for Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Next Profile for Wii Remote 4" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:313 msgid "Next Search" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:148 msgid "Nickname:" msgstr "Gelaran:" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:33 msgid "No Adapter Detected" msgstr "Tiada Penyesuai Dikesan" #: Source/Core/Core/ConfigManager.h:43 msgid "No Audio Output" msgstr "Tiada Output Audio" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:592 msgid "No Match" msgstr "Tiada Padanan" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:525 msgid "No Value Given" msgstr "Tiada Nilai Diberi" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:482 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:496 msgid "No description available" msgstr "Tiada keterangan tersedia" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:74 msgid "No extension selected." msgstr "Tiada sambungan dipilih" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:291 msgid "No file loaded / recorded." msgstr "Tiada fail dimuatkan / dirakam." #: Source/Core/DolphinQt/MenuBar.cpp:1026 msgid "No issues have been detected." msgstr "Tiada isu dikesan." #: Source/Core/InputCommon/InputConfig.cpp:66 #, c-format msgid "No profiles found for game setting '%s'" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:131 msgid "No recording loaded." msgstr "" #: Source/Core/Core/State.cpp:690 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" "Tiada undo.dtm ditemui, menghenti paksa buat asal keadaan muat untuk " "menghindari nyahsegerak cereka" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:398 msgid "No value provided." msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:213 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:72 msgid "None" msgstr "Tiada" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649 msgid "Not Found" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:71 msgid "Not Set" msgstr "Tidak Ditetapkan" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:387 msgid "Not all players have the game. Do you really want to start?" msgstr "Bukan semua pemain memilik permainan. Anda pasti mahu mulakannya?" #: Source/Core/DolphinQt/CheatsManager.cpp:327 msgid "Not equals to" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:91 msgid "Notes:" msgstr "Nota:" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46 msgid "Notice" msgstr "Notis" #. i18n: Null is referring to the null video backend, which renders nothing #: Source/Core/VideoBackends/Null/VideoBackend.h:21 msgid "Null" msgstr "" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:85 msgid "NumExec" msgstr "NumExec" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:33 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:85 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:195 msgid "Nunchuk Buttons" msgstr "Butang Nunchuk" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:118 msgid "Nunchuk Orientation" msgstr "Orientasi Nunchuk" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:71 msgid "Nunchuk Stick" msgstr "Bidak Nunchuk" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:648 msgid "OK" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:152 msgid "Object %1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:81 msgid "Object Range" msgstr "Julat Objek" #: Source/Core/DolphinQt/CheatsManager.cpp:340 msgid "Octal" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Off" msgstr "Mati" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:112 msgid "Offset:" msgstr "Ofset:" #: Source/Core/DolphinQt/MenuBar.cpp:533 msgid "Online &Documentation" msgstr "&Dokumentasi Atas Talian" #: Source/Core/DolphinQt/MenuBar.cpp:1338 msgid "" "Only append symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1314 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" "Hanya eksport simbol dengan awalan:\n" "(Kosongkan untuk semua simbol)" #: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt/ToolBar.cpp:110 msgid "Open" msgstr "Buka" #: Source/Core/DolphinQt/GameList/GameList.cpp:344 msgid "Open &containing folder" msgstr "Buka fail &dikandungi" #: Source/Core/DolphinQt/ResourcePackManager.cpp:37 msgid "Open Directory..." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:185 msgid "Open FIFO log" msgstr "Buka log FIFO" #: Source/Core/DolphinQt/GameList/GameList.cpp:339 msgid "Open Wii &save folder" msgstr "Buka folder &simpan Wii" #: Source/Core/AudioCommon/OpenALStream.cpp:117 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: tidak dapat cipta konteks untuk peranti %s" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: tidak dapat cari peranti bunyi" #: Source/Core/AudioCommon/OpenALStream.cpp:109 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: tidak dapat buka peranti %s" #: Source/Core/VideoBackends/OGL/main.cpp:74 msgid "OpenGL" msgstr "" #: Source/Core/VideoBackends/OGL/main.cpp:72 msgid "OpenGL ES" msgstr "" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:98 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:430 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:45 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:63 msgid "Options" msgstr "Pilihan" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51 msgid "Orange" msgstr "Oren" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:83 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:94 msgid "Other" msgstr "Lain-lain" #: Source/Core/Core/HotkeyManager.cpp:296 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:26 msgid "Other State Hotkeys" msgstr "Kekunci Panas Keadaan Lain" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:328 msgid "Other State Management" msgstr "Lain-lain Pengurusan Keadaan" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:147 msgid "Other game" msgstr "Permainan lain" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:52 msgid "Overlay Information" msgstr "Maklumat Tindihan Atas" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64 msgid "Override Language on NTSC Games" msgstr "Batalkan Bahasa pada Permainan NTSC" #: Source/Core/DolphinQt/MenuBar.cpp:669 msgid "P&lay Input Recording..." msgstr "Ma&in Rakaman Input..." #: Source/Core/DolphinQt/MenuBar.cpp:235 msgid "PAL" msgstr "PAL" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:150 msgid "PNG image file (*.png);; All Files (*)" msgstr "Fail imej PNG (*.png);; Semua Fail (*)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78 msgid "PPC Size" msgstr "Saiz PPC" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:245 msgid "PPC vs Host" msgstr "" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Pad" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:49 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:62 msgid "Pads" msgstr "Pad" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:171 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:257 msgid "Parsing Error" msgstr "Ralat menghurai" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:100 msgid "Partition %1" msgstr "Sekatan %1" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:147 msgid "Passthrough a Bluetooth adapter" msgstr "Passthrough penyesuai Bluetooth" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:23 msgid "Patch Editor" msgstr "Penyunting Tampalan" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:44 msgid "Patch name" msgstr "Nama tampalan" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:48 msgid "Patches" msgstr "Tampalan" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40 #: Source/Core/DolphinQt/Settings/PathPane.cpp:25 msgid "Paths" msgstr "Laluan" #: Source/Core/DolphinQt/ToolBar.cpp:153 msgid "Pause" msgstr "Jeda" #: Source/Core/DolphinQt/MenuBar.cpp:689 msgid "Pause at End of Movie" msgstr "Jeda Dipenghujung Cereka" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:174 msgid "Pause on Focus Loss" msgstr "Jeda jika Hilang Fokus" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75 msgid "Per-Pixel Lighting" msgstr "Pencahayaan Per-Piksel" #: Source/Core/DolphinQt/MenuBar.cpp:255 msgid "Perform Online System Update" msgstr "Lakukan Kemaskini Sistem Atas-Talian" #: Source/Core/DolphinQt/GameList/GameList.cpp:305 msgid "Perform System Update" msgstr "Lakukan Kemaskini Sistem" #: Source/Core/UICommon/UICommon.cpp:430 msgid "PiB" msgstr "PiB" #: Source/Core/DolphinQt/MenuBar.cpp:1119 msgid "Pick a debug font" msgstr "Ambil satu fon nyahpepijat" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:630 msgid "Ping" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:777 #: Source/Core/DolphinQt/MenuBar.cpp:575 msgid "Platform" msgstr "Platform" #: Source/Core/DolphinQt/ToolBar.cpp:115 Source/Core/DolphinQt/ToolBar.cpp:160 msgid "Play" msgstr "Main" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:154 msgid "Play / Record" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Play Recording" msgstr "Main Rakaman" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111 msgid "Playback Options" msgstr "Pilihan Main Balik" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:630 msgid "Player" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:245 msgid "Players" msgstr "Pemain" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:85 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:52 msgid "Port %1" msgstr "Port %1" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:79 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:106 msgid "Port:" msgstr "Port:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:912 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" "Nyahsegerak berkemungkinan dikesan: %1 mungkin telah dinyahsegerak pada " "bingkai %2" #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:45 msgid "Post Processing Shader Configuration" msgstr "Konfigurasi Pelorek Pasca-Pemprosesan" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:94 msgid "Post-Processing Effect:" msgstr "Kesan Pasca-Pemprosesan:" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68 msgid "Prefetch Custom Textures" msgstr "Dapatkan Tekstur Suai" #: Source/Core/Core/Movie.cpp:1123 #, c-format msgid "Premature movie end in PlayController. %u + %zu > %zu" msgstr "Penamatan cereka pramatang dalam Pengawal Main. %u + %zu > %zu" #: Source/Core/Core/Movie.cpp:1246 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %zu" msgstr "Penamatan cereka pramatang dalam PlayWiimote. %u + %d > %zu" #: Source/Core/Core/Movie.cpp:1220 #, c-format msgid "Premature movie end in PlayWiimote. %u > %zu" msgstr "Penamatan cereka dalam PlayWiimote. %u > %zu" #: Source/Core/DolphinQt/WiiUpdate.cpp:93 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" "Bersedia dikemaskinikan...\n" "Ia mengambil sedikit masa." #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Press Sync Button" msgstr "Tekan Butang Segerak" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:272 msgid "" "Prevents shader compilation stuttering by not rendering waiting objects. Can " "work in scenarios where Ubershaders doesn't, at the cost of introducing " "visual glitches and broken effects. Not recommended, only use if the other " "options give poor results on your system." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Previous Game Profile for Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Previous Game Profile for Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Previous Game Profile for Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:96 msgid "Previous Game Profile for Wii Remote 4" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:80 msgid "Previous Match" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Previous Profile for Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Previous Profile for Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Previous Profile for Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Previous Profile for Wii Remote 4" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:80 msgid "Profile" msgstr "Profil" #: Source/Core/Core/HotkeyManager.cpp:281 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26 msgid "Program Counter" msgstr "Kiraan Program" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:293 #: Source/Core/DolphinQt/GameList/GameList.cpp:539 msgid "Progress" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:468 msgid "Purge Game List Cache" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:291 msgid "Put Main Menu roms in User/GC/{region}." msgstr "Letak rom Menu Utama dalam User/GC/{region}." #: Source/Core/Core/NetPlayClient.cpp:1186 msgid "Quality of Service (QoS) couldn't be enabled." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1184 msgid "Quality of Service (QoS) was successfully enabled." msgstr "" #: Source/Core/Common/MsgHandler.cpp:66 #: Source/Core/DolphinQt/GCMemcardManager.cpp:381 #: Source/Core/DolphinQt/MainWindow.cpp:1393 msgid "Question" msgstr "Soalan" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134 msgid "Quit" msgstr "Keluar" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:80 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:270 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:49 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:269 msgid "R-Analog" msgstr "Analog-R" #: Source/Core/DolphinQt/MenuBar.cpp:882 msgid "RSO Modules" msgstr "Modul RSO" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35 msgid "Radius" msgstr "Jejari" #. i18n: A range of memory addresses #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:71 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:52 msgid "Range" msgstr "Julat" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:249 msgid "Re&place instruction" msgstr "&Ganti arahan" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:58 msgid "Read" msgstr "Baca" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:139 msgid "Read and write" msgstr "Baca dan tulis" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143 msgid "Read only" msgstr "Baca sahaja" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:62 msgid "Read or Write" msgstr "Baca atau Tulis" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Read-Only Mode" msgstr "Mod Baca-Sahaja" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:155 msgid "Real Balance Board" msgstr "Papan Imbang Sebenar" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183 msgid "Real Wii Remote" msgstr "Wii Remote Sebenar" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 msgid "Recenter" msgstr "Tengahkan semula" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:139 msgid "Record" msgstr "Rakam" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:127 msgid "Record inputs" msgstr "Rakam input" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:135 msgid "Recording" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:121 msgid "Recording Options" msgstr "Pilihan Rakaman" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:287 msgid "Recording..." msgstr "Merakam..." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:48 msgid "Red" msgstr "Merah" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:40 msgid "Red Left" msgstr "Merah Kiri" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43 msgid "Red Right" msgstr "Merah Kanan" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:128 msgid "Reduce Polling Rate" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:291 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." msgstr "" "Kurangkan amaun alias yang disebabkan oleh proses raster grafik 3D. Ia " "melicinkan pinggir bergerigi pada objek.\n" "Beban GPU naik mendadak dan kadangkala menimbulkan masalah grafik. SSAA " "adalah lebih membebankan berbanding MSAA, tetapi menyediakan anti-alias " "geometri berkualiti terbaik dan juga terapkan anti-alias pada pencahayaan, " "kesan pelorek, dan tekstur.\n" "\n" "Jika tidak pasti, pilih Tiada." #: Source/Core/DolphinQt/CheatsManager.cpp:314 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:150 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:54 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:68 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:95 #: Source/Core/DolphinQt/ResourcePackManager.cpp:40 #: Source/Core/DolphinQt/ToolBar.cpp:111 msgid "Refresh" msgstr "Segar Semula" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Refresh Game List" msgstr "Segar Semula Senarai Permainan" #: Source/Core/DolphinQt/GameList/GameList.cpp:784 #: Source/Core/DolphinQt/MenuBar.cpp:582 msgid "Region" msgstr "Wilayah" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:22 msgid "Registers" msgstr "Daftar" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38 msgid "Relative Input" msgstr "Input Relatif" #: Source/Core/DolphinQt/Updater.cpp:71 msgid "Remind Me Later" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:93 #: Source/Core/DolphinQt/ResourcePackManager.cpp:39 #: Source/Core/DolphinQt/Settings/PathPane.cpp:122 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:149 msgid "Remove" msgstr "Buang" #: Source/Core/DolphinQt/GameList/GameList.cpp:372 msgid "Remove Tag..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:397 msgid "Remove failed" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:165 msgid "Remove from Watch" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:915 msgid "Remove tag" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:375 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:410 msgid "Rename symbol" msgstr "Nama semula simbol" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:148 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Terap adegan sebagai bingkai wayar.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:93 msgid "Render to Main Window" msgstr "Terap ke Tetingkap Utama" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:41 msgid "Rendering" msgstr "Penerapan" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:372 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "Report: GCIFolder Menulis ke blok tak-peruntuk 0x%x" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:24 msgid "Request to Join Your Party" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:30 #: Source/Core/DolphinQt/CheatsManager.cpp:315 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:149 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:103 msgid "Reset" msgstr "Tetap Semula" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:309 msgid "Reset Traversal Server" msgstr "Tetap Semula Pelayan Traversal" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:310 msgid "Reset Traversal Server to %1:%2" msgstr "Tetap Semula Pelayan Traversal ke %1:%2" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:70 msgid "Reset Traversal Settings" msgstr "Tetap Semula Tetapan Traversal" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:152 msgid "Reset all saved Wii Remote pairings" msgstr "Tetap semula semua perpasangan Wii Remote tersimpan" #: Source/Core/DolphinQt/ResourcePackManager.cpp:25 msgid "Resource Pack Manager" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:273 msgid "Restart Required" msgstr "Mula Semula Diperlukan" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:251 msgid "Restore instruction" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:703 msgid "Retry" msgstr "Cuba Lagi" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:630 msgid "Revision" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:30 msgid "Revision: " msgstr "Revisi: " #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:35 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:146 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21 msgid "Right" msgstr "Kanan" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:109 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:39 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:79 msgid "Right Stick" msgstr "Bidak Kanan" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:69 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149 msgid "Right Table" msgstr "Jadual Kanan" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:517 msgid "Room ID" msgstr "ID Bilik" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:250 msgid "" "Rounds 2D vertices to whole pixels. Fixes graphical problems in some games " "at higher internal resolutions. This setting has no effect when native " "internal resolution is used.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Bundarkan puncak 2D ke keseluruhan piksel. Baiki masalah bergrafik dalam " "sesetengah permianan pada resolusi dalaman yang lebih tinggi. Tetapan ini " "tidak memberi kesan bila resolusi dalaman tabii digunakan.\n" "\n" "Jika tidak pasti, biarkannya tidak bertanda." #: Source/Core/Core/HW/GCPadEmu.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:417 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:42 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:60 msgid "Rumble" msgstr "Rumble" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:242 msgid "Run &To Here" msgstr "&Jalankan Di Sini" #: Source/Core/DiscIO/Enums.cpp:51 msgid "Russia" msgstr "Rusia" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:148 msgid "SD Card" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:79 msgid "SD Card Image (*.raw);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:190 msgid "SD Card Path:" msgstr "Laluan Kad SD:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:117 msgid "SP1:" msgstr "SP1:" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GCPadEmu.cpp:61 msgid "START" msgstr "MULA" #: Source/Core/DolphinQt/MenuBar.cpp:894 msgid "Sa&ve Code" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:325 msgid "Sa&ve State" msgstr "Keadaan S&impan" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:70 msgid "Safe" msgstr "Selamat" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:83 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:113 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:89 msgid "Save" msgstr "Simpan" #: Source/Core/DolphinQt/GameList/GameList.cpp:422 #: Source/Core/DolphinQt/GameList/GameList.cpp:427 #: Source/Core/DolphinQt/MenuBar.cpp:1016 msgid "Save Export" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:196 msgid "Save FIFO log" msgstr "Simpan log FIFO" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:248 msgid "Save File to" msgstr "Simpan Fail ke" #: Source/Core/DolphinQt/MenuBar.cpp:995 Source/Core/DolphinQt/MenuBar.cpp:1002 #: Source/Core/DolphinQt/MenuBar.cpp:1004 msgid "Save Import" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:178 msgid "Save Oldest State" msgstr "Simpan Keadaan Terlama" #: Source/Core/Core/HotkeyManager.cpp:181 #: Source/Core/Core/HotkeyManager.cpp:293 msgid "Save State" msgstr "Simpan Keadaan" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Save State Slot 1" msgstr "Simpan Slot Keadaan 1" #: Source/Core/Core/HotkeyManager.cpp:153 msgid "Save State Slot 10" msgstr "Simpan Slot Keadaan 10" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Save State Slot 2" msgstr "Simpan Slot Keadaan 2" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Save State Slot 3" msgstr "Simpan Slot Keadaan 3" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Save State Slot 4" msgstr "Simpan Slot Keadaan 4" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Save State Slot 5" msgstr "Simpan Slot Keadaan 5" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Save State Slot 6" msgstr "Simpan Slot Keadaan 6" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Save State Slot 7" msgstr "Simpan Slot Keadaan 7" #: Source/Core/Core/HotkeyManager.cpp:151 msgid "Save State Slot 8" msgstr "Simpan Slot Keadaan 8" #: Source/Core/Core/HotkeyManager.cpp:152 msgid "Save State Slot 9" msgstr "Simpan Slot Keadaan 9" #: Source/Core/DolphinQt/MenuBar.cpp:326 msgid "Save State to File" msgstr "Simpan Keadaan ke Fail" #: Source/Core/DolphinQt/MenuBar.cpp:328 msgid "Save State to Oldest Slot" msgstr "Simpan Keadaan ke Slot Terlama" #: Source/Core/DolphinQt/MenuBar.cpp:327 msgid "Save State to Selected Slot" msgstr "Simpan Keadaan ke Slot Terpilih" #: Source/Core/DolphinQt/MenuBar.cpp:329 msgid "Save State to Slot" msgstr "Simpan Keadaan ke Slot" #: Source/Core/DolphinQt/MenuBar.cpp:891 msgid "Save Symbol Map &As..." msgstr "Simpan Peta Simbol Sebag&ai..." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:327 msgid "Save and Load State" msgstr "Simpan dan Muat Keadaan" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:138 msgid "Save as..." msgstr "Simpan sebagai..." #: Source/Core/DolphinQt/MenuBar.cpp:1393 msgid "Save combined output file as" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:996 msgid "" "Save data for this title already exists in the NAND. Consider backing up the " "current data before overwriting.\n" "Overwrite now?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1266 msgid "Save map file" msgstr "Simpan fail peta" #: Source/Core/DolphinQt/MenuBar.cpp:1317 msgid "Save signature file" msgstr "Simpan fail tandatangan" #: Source/Core/Core/HotkeyManager.cpp:154 msgid "Save to Selected Slot" msgstr "Simpan ke Slot Terpilih" #: Source/Core/DolphinQt/MenuBar.cpp:367 msgid "Save to Slot %1 - %2" msgstr "Simpan ke Slot %1 - %2" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:138 msgid "Save..." msgstr "Simpan..." #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:334 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" "Perpasangan Wii Remote tersimpan hanya boleh ditetapkan semula bila " "permainan Wii berjalan." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:127 msgid "Saved to /Wii/sd.raw (default size is 128mb)." msgstr "Disimpan ke /Wii/sd.raw (saiz lalai ialah 128mb)." #: Source/Core/Core/Movie.cpp:951 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Keadaan simpan cakera %s telah rosak, rakaman cereka dihentikan..." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:73 msgid "Scaled EFB Copy" msgstr "salin EFB Terskala" #: Source/Core/DolphinQt/ToolBar.cpp:119 msgid "ScrShot" msgstr "CkpSkrin" #: Source/Core/VideoCommon/ImageWrite.cpp:54 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "Cekupan skrin gagal: Tidak dapat buka fail \"%s\" (ralat %d)" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:98 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:78 #: Source/Core/DolphinQt/MenuBar.cpp:470 msgid "Search" msgstr "Gelintar" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:95 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:89 msgid "Search Address" msgstr "Gelintar Alamat" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:76 msgid "Search Current Object" msgstr "Gelintar Objek Semasa" #: Source/Core/DolphinQt/Settings/PathPane.cpp:126 msgid "Search Subfolders" msgstr "Gelintar Subfolder" #: Source/Core/DolphinQt/MenuBar.cpp:772 msgid "Search for an Instruction" msgstr "" #: Source/Core/DolphinQt/SearchBar.cpp:26 msgid "Search games..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1432 msgid "Search instruction" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:52 msgid "Select" msgstr "Pilih" #: Source/Core/DolphinQt/Settings/PathPane.cpp:67 msgid "Select Dump Path" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:405 #: Source/Core/DolphinQt/MenuBar.cpp:1010 msgid "Select Export Directory" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22 msgid "Select Last State" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:368 msgid "Select Slot %1 - %2" msgstr "Pilih Slot %1 - %2" #: Source/Core/Core/HotkeyManager.cpp:294 msgid "Select State" msgstr "Pilih Keadaan" #: Source/Core/DolphinQt/MenuBar.cpp:342 msgid "Select State Slot" msgstr "Pilih Slot Keadaan" #: Source/Core/Core/HotkeyManager.cpp:156 msgid "Select State Slot 1" msgstr "Pilih Slot Keadaan 1" #: Source/Core/Core/HotkeyManager.cpp:165 msgid "Select State Slot 10" msgstr "Pilih Slot Keadaan 10" #: Source/Core/Core/HotkeyManager.cpp:157 msgid "Select State Slot 2" msgstr "Pilih Slot Keadaan 2" #: Source/Core/Core/HotkeyManager.cpp:158 msgid "Select State Slot 3" msgstr "Pilih Slot Keadaan 3" #: Source/Core/Core/HotkeyManager.cpp:159 msgid "Select State Slot 4" msgstr "Pilih Slot Keadaan 4" #: Source/Core/Core/HotkeyManager.cpp:160 msgid "Select State Slot 5" msgstr "Pilih Slot Keadaan 5" #: Source/Core/Core/HotkeyManager.cpp:161 msgid "Select State Slot 6" msgstr "Pilih Slot Keadaan 6" #: Source/Core/Core/HotkeyManager.cpp:162 msgid "Select State Slot 7" msgstr "Pilih Slot Keadaan 7" #: Source/Core/Core/HotkeyManager.cpp:163 msgid "Select State Slot 8" msgstr "Pilih Slot Keadaan 8" #: Source/Core/Core/HotkeyManager.cpp:164 msgid "Select State Slot 9" msgstr "Pilih Slot Keadaan 9" #: Source/Core/DolphinQt/Settings/PathPane.cpp:56 msgid "Select Wii NAND Root" msgstr "Pilih Root NAND Wii" #: Source/Core/DolphinQt/GameList/GameList.cpp:198 #: Source/Core/DolphinQt/Settings/PathPane.cpp:37 msgid "Select a Directory" msgstr "Pilih satu Direktori" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:149 #: Source/Core/DolphinQt/MainWindow.cpp:613 #: Source/Core/DolphinQt/MainWindow.cpp:1084 #: Source/Core/DolphinQt/MainWindow.cpp:1091 msgid "Select a File" msgstr "Pilih satu Fail" #: Source/Core/DolphinQt/Settings/PathPane.cpp:45 msgid "Select a Game" msgstr "Pilih satu Permainan" #: Source/Core/DolphinQt/Settings/PathPane.cpp:78 msgid "Select a SD Card Image" msgstr "" #: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:17 msgid "Select a game" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:958 msgid "Select a title to install to NAND" msgstr "Pilih satu tajuk untuk dipasang ke dalam NAND" #: Source/Core/DolphinQt/MainWindow.cpp:1451 #: Source/Core/DolphinQt/MainWindow.cpp:1522 msgid "Select the Recording File" msgstr "Pilih Fail Rakaman" #: Source/Core/DolphinQt/MainWindow.cpp:1429 msgid "Select the keys file (OTP/SEEPROM dump)" msgstr "Pilih fail kunci (longgok OTP/SEEPROM)" #: Source/Core/DolphinQt/MainWindow.cpp:1402 #: Source/Core/DolphinQt/MenuBar.cpp:985 msgid "Select the save file" msgstr "Pilih fail simpan" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:239 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "Pilih apakah nisbah bidang yang digunakan ketika menerap:\n" "Auto: Guna nisbah bidang tabii\n" "Paksa 16:9: Tiru TV analog dengan nisbah bidang skrin lebar.\n" "Paksa 4:3: Tiru TV analog 4:3 piawai.\n" "Regang ke Tetingkap: Regang gambar mengikut saiz tetingkap.\n" "\n" "Jika tidak pasti, pilih Auto." #: Source/Core/DolphinQt/GameList/GameList.cpp:496 msgid "Select where you want to save the compressed image" msgstr "Pilih lokasi yang anda mahu imej termampat disimpankan" #: Source/Core/DolphinQt/GameList/GameList.cpp:485 msgid "Select where you want to save the compressed images" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:495 msgid "Select where you want to save the decompressed image" msgstr "Pilih lokasi yang anda mahu imej tak mampat disimpankan" #: Source/Core/DolphinQt/GameList/GameList.cpp:484 msgid "Select where you want to save the decompressed images" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:123 msgid "Selected Font" msgstr "Fon Terpilih" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:218 msgid "Selected controller profile does not exist" msgstr "Profil pengawal terpilih tidak wujud" #: Source/Core/Core/NetPlayServer.cpp:1240 #: Source/Core/Core/NetPlayServer.cpp:1443 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:404 msgid "Selected game doesn't exist in game list!" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:227 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" "Pilih penyesuai perkakasan untuk diguna.\n" "\n" "Jika tidak pasti, guna yang pertama." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:324 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "HDMI 3D is used when your monitor supports 3D display resolutions.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" "Pilih mod 3D stereoskopik. Stereoskop membolehkan anda mendapat perasaan " "kedalaman lebih baik jika anda mempunyai perkakasan yang sesuai.\n" "Side-by-Side dan Top-and-Bottom digunakan oleh kebanyakan TV 3D.\n" "Anaglif digunakan untuk kaca mata berwarna Merah-Sian.\n" "HDMI 3D digunakan jika monitor anda menyokong resolusi paparan 3D\n" "Sangat menjejaskan kelajuan emulasi dan kadangkala menyebabkan masalah.\n" "\n" "Jika tidak pasti, pilih Matikan." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:222 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" "Pilih apakah API grafik yang diguna secara dalaman.\n" "Penerap perisian adalah sangat perlahan dan hanya berguna untuk " "penyahpepijatan, jadi melainkan anda mempunyai sebab untuk menggunakannya " "anda boleh pilih OpenGL di sini.\n" "\n" "Jika tidak pasti, guna OpenGL." #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:151 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" "Pilih apakah API grafik yang diguna secara dalaman.\n" "Penerap perisian hanya digunakan untuk penyahpepijatan, jadi anda boleh guna " "sama ada Direct3D atau OpenGL. Permainan berlainan dengan GPU berbeza akan " "berkelakuan berlainan pada setiap bahagian belakang, oleh itu pengalaman " "emulasi terbaik disarankan cuba kedua-duanya dan pilih yang kurang " "bermasalah.\n" "\n" "Jika tidak pasti, guna OpenGL." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:215 msgid "" "Selects which graphics API to use internally.\n" "\n" "The software renderer is extremely slow and only useful for debugging, so " "you will want to use either OpenGL, Direct3D, or Vulkan. Different games and " "different GPUs will behave differently on each backend, so for the best " "emulation experience it is recommended to try each and select the backend " "that is least problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:227 msgid "Send" msgstr "Hantar" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:165 msgid "Sensor Bar Position:" msgstr "Kedudukan Palang Penderia:" #: Source/Core/Core/NetPlayClient.cpp:1637 msgid "Server rejected traversal attempt" msgstr "Pelayan menolak percubaan travesal" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:87 msgid "Set &Value" msgstr "" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:67 Source/Core/DolphinQt/ToolBar.cpp:108 msgid "Set PC" msgstr "Tetapkan PC" #: Source/Core/DolphinQt/GameList/GameList.cpp:286 msgid "Set as &default ISO" msgstr "Tetapkan sebagai ISO &lalai" #: Source/Core/DolphinQt/GCMemcardManager.cpp:256 msgid "Set memory card file for Slot A" msgstr "Tetapkan fail kad ingatan untuk Slot A" #: Source/Core/DolphinQt/GCMemcardManager.cpp:256 msgid "Set memory card file for Slot B" msgstr "Tetapkan fail kad ingatan untuk Slot B" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:239 msgid "Set symbol &end address" msgstr "Tetapkan alamat &akhir simbol" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:237 msgid "Set symbol &size" msgstr "Tetapkan &saiz simbol" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:433 msgid "Set symbol end address" msgstr "Tetapkan alamat akhir simbol" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:411 msgid "Set symbol size (%1):" msgstr "Tetapkan saiz simbol (%1):" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:123 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Tetapkan mod paparan Wii ke 60Hz (480i) selain dari 50Hz (576i) untuk " "permainan PAL.\n" "Mungkin tidak berfungsi untk semua permainan." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:126 msgid "Sets the Wii system language." msgstr "Tetapkan bahasa sistem Wii." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:85 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" "Tetapkan kependaman (dalam ms). Nilai lebih tinggi mungkin mengurangkan " "ketaran audio. Bahagian belakang tertentu sahaja." #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27 msgid "Settings" msgstr "Tetapan" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:286 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: Tidak dapat cipta fail setting.txt" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:107 msgid "Shader Compilation" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:53 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:381 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:98 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:27 msgid "Shake" msgstr "Jabat" #: Source/Core/DolphinQt/MenuBar.cpp:375 msgid "Show &Log" msgstr "Tunjuk &Log" #: Source/Core/DolphinQt/MenuBar.cpp:388 msgid "Show &Toolbar" msgstr "Tunjuk Palang Ala&t" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173 msgid "Show Active Title in Window Title" msgstr "Tunjuk Tajuk Aktif dalam Tajuk Tetingkap" #: Source/Core/DolphinQt/MenuBar.cpp:634 msgid "Show Australia" msgstr "Tunjuk Australia" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:141 msgid "Show Current Game on Discord" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:154 msgid "Show Debugging UI" msgstr "Tunjuk UI Penyahpepijatan" #: Source/Core/DolphinQt/MenuBar.cpp:609 msgid "Show ELF/DOL" msgstr "Tunjuk ELF/DOL" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:86 msgid "Show FPS" msgstr "Tunjuk FPS" #: Source/Core/DolphinQt/MenuBar.cpp:701 msgid "Show Frame Counter" msgstr "Tunjuk Kiraan Bingkai" #: Source/Core/DolphinQt/MenuBar.cpp:635 msgid "Show France" msgstr "Tunjuk Perancis" #: Source/Core/DolphinQt/MenuBar.cpp:607 msgid "Show GameCube" msgstr "Tunjuk GameCube" #: Source/Core/DolphinQt/MenuBar.cpp:636 msgid "Show Germany" msgstr "Tunjuk Jerman" #: Source/Core/DolphinQt/MenuBar.cpp:707 msgid "Show Input Display" msgstr "Tunjuk Paparan Input" #: Source/Core/DolphinQt/MenuBar.cpp:637 msgid "Show Italy" msgstr "Tunjuk Itali" #: Source/Core/DolphinQt/MenuBar.cpp:631 msgid "Show JAP" msgstr "Tunjuk JAP" #: Source/Core/DolphinQt/MenuBar.cpp:638 msgid "Show Korea" msgstr "Tunjuk Korea" #: Source/Core/DolphinQt/MenuBar.cpp:695 msgid "Show Lag Counter" msgstr "Tunjuk Kiraan Lengah" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:111 msgid "Show Language:" msgstr "Tunjuk Bahasa:" #: Source/Core/DolphinQt/MenuBar.cpp:381 msgid "Show Log &Configuration" msgstr "Tunjuk K&onfigurasi Log" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92 msgid "Show NetPlay Messages" msgstr "Tunjuk Mesej NetPlay" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87 msgid "Show NetPlay Ping" msgstr "Tunjuk Ping NetPlay" #: Source/Core/DolphinQt/MenuBar.cpp:639 msgid "Show Netherlands" msgstr "Tunjuk Belanda" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172 msgid "Show On-Screen Display Messages" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:632 msgid "Show PAL" msgstr "Tunjuk PAL" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:65 Source/Core/DolphinQt/ToolBar.cpp:106 msgid "Show PC" msgstr "Tunjuk PC" #: Source/Core/DolphinQt/MenuBar.cpp:612 msgid "Show Platforms" msgstr "Tunjuk Platform" #: Source/Core/DolphinQt/MenuBar.cpp:647 msgid "Show Regions" msgstr "Tunjuk Wilayah" #: Source/Core/DolphinQt/MenuBar.cpp:640 msgid "Show Russia" msgstr "Tunjuk Rusia" #: Source/Core/DolphinQt/MenuBar.cpp:641 msgid "Show Spain" msgstr "Tunjuk Sepanyol" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:49 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:55 msgid "Show Statistics" msgstr "Tunjuk Statistik" #: Source/Core/DolphinQt/MenuBar.cpp:713 msgid "Show System Clock" msgstr "Tunjuk Jam Sistem" #: Source/Core/DolphinQt/MenuBar.cpp:642 msgid "Show Taiwan" msgstr "Tunjuk Taiwan" #: Source/Core/DolphinQt/MenuBar.cpp:633 msgid "Show USA" msgstr "Tunjuk USA" #: Source/Core/DolphinQt/MenuBar.cpp:644 msgid "Show Unknown" msgstr "Tunjuk Tidak Diketahui" #: Source/Core/DolphinQt/MenuBar.cpp:608 msgid "Show WAD" msgstr "Tunjuk WAD" #: Source/Core/DolphinQt/MenuBar.cpp:606 msgid "Show Wii" msgstr "Tunjuk Wii" #: Source/Core/DolphinQt/MenuBar.cpp:643 msgid "Show World" msgstr "Tunjuk Dunia" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:247 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tunjuk bilangan bingkai terterap per saat sebagai pengukuran kelajuan " "emulasi.\n" "\n" "Jika tidak pasti ,biarkan ia tidak bertanda." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:250 msgid "" "Show the players' maximum Ping while playing on NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tunjuk Ping maksimum pemain ketika bermain dengan NetPlay.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:150 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:158 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tunjuk pelbagai statistik penerapan.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Side-by-Side" msgstr "Sebelah-Menyebelah" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:453 msgid "Sideways Hold" msgstr "Tahan Sisi" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:450 msgid "Sideways Toggle" msgstr "Togol Sisi" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:438 msgid "Sideways Wii Remote" msgstr "Wii Remote Sisi" #: Source/Core/DolphinQt/MenuBar.cpp:881 msgid "Signature Database" msgstr "Pangkalan Data Tandatangan" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:134 msgid "Signed Integer" msgstr "Integer Bertanda" #: Source/Core/DiscIO/Enums.cpp:98 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:119 msgid "Simplified Chinese" msgstr "Cina Ringkas" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35 msgid "Simulate DK Bongos" msgstr "Simulasikan DK Bongos" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:158 msgid "Size" msgstr "Saiz" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:119 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" "Saiz regang penimbal dalam milisaat. Nilai terlalu rendah boleh menyebabkan " "keretakan audio." #: Source/Core/Core/HotkeyManager.cpp:62 Source/Core/DolphinQt/ToolBar.cpp:104 msgid "Skip" msgstr "Langkau" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:44 msgid "Skip EFB Access from CPU" msgstr "Langkau Capaian EFB dari CPU" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63 msgid "Skip Main Menu" msgstr "Langkau Menu Utama" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:95 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:115 msgid "Slider Bar" msgstr "Palang Pelungsur" #: Source/Core/DolphinQt/GCMemcardManager.cpp:77 msgid "Slot A" msgstr "SLot A" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:111 msgid "Slot A:" msgstr "Slot A:" #: Source/Core/DolphinQt/GCMemcardManager.cpp:77 msgid "Slot B" msgstr "Slot B" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:114 msgid "Slot B:" msgstr "Slot B:" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:89 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:105 #: Source/Core/VideoBackends/Software/SWmain.cpp:55 msgid "Software Renderer" msgstr "Penerap Perisian" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:180 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Penerapan perisian merupakan tahap magnitud yang lebih perlahan berbanding " "penggunaan\n" "bahagian belakang lain. Ia hanya berguna untuk tujuan penyahpepijatan.\n" "Anda pasti mahu benarkan penerapan perisian? Jika tidak pasti, pilih 'Tidak'." #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:211 msgid "" "Some values you provided are invalid.\n" "Please check the highlighted values." msgstr "" #: Source/Core/DiscIO/Enums.cpp:54 msgid "Spain" msgstr "Sepanyol" #: Source/Core/DiscIO/Enums.cpp:89 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:116 msgid "Spanish" msgstr "Sepanyol" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:442 msgid "Speaker Pan" msgstr "Lata Pembesar Suara" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:178 msgid "Speaker Volume:" msgstr "Volum Pembesar Suara:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:285 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games. Generally speaking, the lower the internal " "resolution is, the better your performance will be.\n" "\n" "If unsure, select Native." msgstr "" "Nyatakan resolusi yang digunakan untuk diterapkan. Resolusi tinggi " "menambahbaik kualiti visual, tetapi juga membebankan GPU dan seterusnya " "menyebabkan masalah dalam beberapa permainan. Paling mudah, leibh rendah " "resolusi, lebih baik prestasi yang dihasilkan.\n" "\n" "Jika tidak pasti, pilih Tabii." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:67 msgid "Speed up Disc Transfer Rate" msgstr "Lajukan Kadar Pemindahan Cakera" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:178 msgid "Stable (once a year)" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90 msgid "Standard Controller" msgstr "Pengawal Piawai" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:122 msgid "Start" msgstr "Mula" #: Source/Core/DolphinQt/MenuBar.cpp:237 msgid "Start &NetPlay..." msgstr "Mula &NetPlay..." #: Source/Core/DolphinQt/MenuBar.cpp:667 msgid "Start Re&cording Input" msgstr "Mula Me&rakam Input" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Start Recording" msgstr "Mula Rakaman" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:841 msgid "Started game" msgstr "Permainan bermula" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "Steering Wheel" msgstr "Roda Pacu" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/DolphinQt/ToolBar.cpp:97 msgid "Step" msgstr "Langkah" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:55 msgid "Step Into" msgstr "Langkah Masuk" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:61 Source/Core/DolphinQt/ToolBar.cpp:103 msgid "Step Out" msgstr "Langkah Keluar" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:58 Source/Core/DolphinQt/ToolBar.cpp:100 msgid "Step Over" msgstr "Langkah Melalui" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:471 msgid "Step out successful!" msgstr "Langkah keluar berjaya!" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:469 msgid "Step out timed out!" msgstr "Langkah keluar tamat masa!" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:397 msgid "Step over in progress..." msgstr "Langkah atas masih berjalan..." #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:382 msgid "Step successful!" msgstr "Langkah berjaya!" #: Source/Core/Core/HotkeyManager.cpp:280 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:23 msgid "Stepping" msgstr "Melangkah" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119 msgid "Stereoscopic 3D Mode:" msgstr "Mod Stereoskopik 3D:" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:94 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:108 msgid "Stereoscopy" msgstr "Stereoskopi" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:58 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:87 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:42 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:73 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:63 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:88 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:113 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136 msgid "Stick" msgstr "Bidak" #: Source/Core/Core/HotkeyManager.cpp:29 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:140 #: Source/Core/DolphinQt/ToolBar.cpp:117 msgid "Stop" msgstr "Henti" #: Source/Core/DolphinQt/MenuBar.cpp:670 msgid "Stop Playing/Recording Input" msgstr "Henti Memainkan/Merakam Input" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:347 msgid "Stopped game" msgstr "Permainan berhenti" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:47 msgid "Store EFB Copies to Texture Only" msgstr "Simpan Salinan EFB ke Tekstur Sahaja" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:86 msgid "Store XFB Copies to Texture Only" msgstr "Simpan Salinan XFB ke Tekstur Sahaja" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:210 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" "Simpan Salinan EFB secara ekslusif dalam GPU, melepasi ingatan sistem. " "Menyebabkan cacat grafik dalam sebilangan kecil permainan.\n" "\n" "Dibenarkan = Salinan EFB ke Tekstur\n" "Dilumpuhkan = Salinan EFB ke RAM (dan Tekstur)\n" "\n" "Jika tidak pasti, biarkan ia bertanda." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:225 msgid "" "Stores XFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games that need to readback from " "memory.\n" "\n" "Enabled = XFB Copies to Texture\n" "Disabled = XFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" "Simpan Salinan XFB secara ekslusif dalam GPU, melepasi ingatan sistem. " "Menyebabkan kecacatan grafik dalam sebilangan kecil permainan.\n" "\n" "Dibenarkan = Salinan XFB ke Tekstur\n" "Dilumpuhkan = Salinan XFB ke RAM (dan Tekstur)\n" "\n" "Jika tidak pasti, biarkan ia bertanda." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58 msgid "Stretch to Window" msgstr "Regang ke Tetingkap" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:129 msgid "Strict Settings Sync" msgstr "" #. i18n: Data type used in computing #: Source/Core/DolphinQt/CheatsManager.cpp:322 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:133 msgid "String" msgstr "Rentetan" #: Source/Core/DolphinQt/CheatsManager.cpp:554 #: Source/Core/DolphinQt/CheatsManager.cpp:608 msgid "String Match" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:120 msgid "Strum" msgstr "Strum" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:199 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:323 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:348 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:187 #: Source/Core/DolphinQt/GameList/GameList.cpp:568 #: Source/Core/DolphinQt/GameList/GameList.cpp:582 #: Source/Core/DolphinQt/GameList/GameList.cpp:606 #: Source/Core/DolphinQt/GCMemcardManager.cpp:307 #: Source/Core/DolphinQt/GCMemcardManager.cpp:403 #: Source/Core/DolphinQt/MenuBar.cpp:970 Source/Core/DolphinQt/MenuBar.cpp:1087 msgid "Success" msgstr "Berjaya" #: Source/Core/DolphinQt/GameList/GameList.cpp:570 #, c-format msgid "Successfully compressed %n image(s)." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:569 #, c-format msgid "Successfully decompressed %n image(s)." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:188 msgid "Successfully deleted '%1'." msgstr "Berjaya memadam '%1'." #: Source/Core/DolphinQt/GCMemcardManager.cpp:403 msgid "Successfully deleted files." msgstr "Berjaya memadam fail." #: Source/Core/DolphinQt/GameList/GameList.cpp:427 msgid "Successfully exported save files" msgstr "Berjaya mengimport fail simpan" #: Source/Core/DolphinQt/GCMemcardManager.cpp:306 msgid "Successfully exported the %1 save files." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:305 msgid "Successfully exported the save file." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1088 msgid "Successfully extracted certificates from NAND" msgstr "Berjaya mengekstrak sijil dari NAND" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:323 msgid "Successfully extracted file." msgstr "Berjaya mengekstrak fail." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:199 msgid "Successfully extracted system data." msgstr "Berjaya mengekstrak data sistem." #: Source/Core/DolphinQt/MenuBar.cpp:1002 msgid "Successfully imported save files." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:583 #: Source/Core/DolphinQt/MenuBar.cpp:971 msgid "Successfully installed this title to the NAND." msgstr "Berjaya memasang tajuk ini ke NAND." #: Source/Core/DolphinQt/GameList/GameList.cpp:607 msgid "Successfully removed this title from the NAND." msgstr "Berjaya membuang tajuk ini dari NAND." #: Source/Core/DolphinQt/AboutDialog.cpp:53 msgid "Support" msgstr "Sokongan" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117 msgid "Swap Eyes" msgstr "Silih Mata" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:337 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Silih mata kiri dengan kanan. Selalunya berguna jika anda mahu silang-mata " "sebelah-menyebelah.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:372 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:92 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:33 msgid "Swing" msgstr "Ayun" #: Source/Core/DolphinQt/GCMemcardManager.cpp:141 msgid "Switch to A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:141 msgid "Switch to B" msgstr "" #. i18n: The symbolic name of a code block #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80 msgid "Symbol" msgstr "Simbol" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:434 msgid "Symbol (%1) end address:" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:375 msgid "Symbol name:" msgstr "Nama simbol:" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:107 #: Source/Core/DolphinQt/MenuBar.cpp:875 msgid "Symbols" msgstr "Simbol" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:148 msgid "Sync" msgstr "Segerak" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:132 msgid "Sync All Wii Saves" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:131 msgid "Sync Codes" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:126 msgid "Sync Saves" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:151 msgid "Sync real Wii Remotes and pair them" msgstr "Segerak Wii Remotes sebenar dan pasangankannya" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:66 msgid "Synchronize GPU thread" msgstr "Segerakkan bebenang GPU" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:79 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1004 msgid "Synchronizing AR codes..." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:935 msgid "Synchronizing Gecko codes..." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:723 msgid "Synchronizing save data..." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:73 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:110 msgid "System Language:" msgstr "Bahasa Sistem:" #: Source/Core/DolphinQt/MenuBar.cpp:685 msgid "TAS Input" msgstr "Input TAS" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:318 msgid "TAS Tools" msgstr "Alatan TAS" #: Source/Core/DolphinQt/GameList/GameList.cpp:351 #: Source/Core/DolphinQt/GameList/GameList.cpp:786 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:160 #: Source/Core/DolphinQt/MenuBar.cpp:584 msgid "Tags" msgstr "" #: Source/Core/DiscIO/Enums.cpp:57 msgid "Taiwan" msgstr "Taiwan" #: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt/MenuBar.cpp:297 msgid "Take Screenshot" msgstr "Ambil Cekupan Skrin" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:58 msgid "Test" msgstr "Uji" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:58 msgid "Texture Cache" msgstr "Tekstur Cache" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:51 msgid "Texture Format Overlay" msgstr "Tindihan Format Tekstur" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:220 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" "Tetapan \"Selamat\" menghindari kebarangkalian GPU kehilangan kemaskini " "tekstur daripada RAM.\n" "Ketepatan lebih rendah menyebabkan teks dalam-permainan kelihatan tidak " "tentu butirnya dalam sesetengah permainan.\n" "\n" "Jika tidak pasti, guna nilai paling kanan." #: Source/Core/DolphinQt/MenuBar.cpp:1079 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" "NAND tidak dapat dibaiki. Adalah disarankan menyandar data semasa anda dan " "mula kembali dengan NAND yang baharu." #: Source/Core/DolphinQt/MenuBar.cpp:1074 msgid "The NAND has been repaired." msgstr "NAND telah dibaiki." #: Source/Core/Core/ActionReplay.cpp:251 msgid "The address is invalid" msgstr "Alamat tidak sah" #: Source/Core/Core/Movie.cpp:362 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" "Perubahan cakera ke \"%s\" tidak dapat disimpan dalam fail .dtm.\n" "Nama fail bagi imej cakera tidak boleh lebih dari 40 aksara." #: Source/Core/Core/HW/DVD/DVDThread.cpp:337 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "Cakera tidak dapat di baca (pada kedudukan 0x% - 0x%)." #: Source/Core/DiscIO/CompressedBlob.cpp:117 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" "Imej cakera \"%s\" telah rosak.\n" "Cincangan blok % ialah %08x selain dari %08x." #: Source/Core/DiscIO/CompressedBlob.cpp:108 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "Imej cakera \"%s\" dipangkas, beberapa data telah hilang." #: Source/Core/Core/HW/DVD/DVDInterface.cpp:471 msgid "The disc that was about to be inserted couldn't be found." msgstr "Cakera yang hendak dimasukkan tidak ditemui." #: Source/Core/DolphinQt/MenuBar.cpp:1030 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly.\n" "\n" "Do you want to try to repair the NAND?" msgstr "" "NAND teremulasi telah mengalami kerosakan. Tajuk sistem seperti Menu Wii dan " "Saluran Kedai Wii mungkin tidak berfungsi dengan baik.\n" "\n" "Anda mahu cuba membaiki NAND?" #: Source/Core/DolphinQt/WiiUpdate.cpp:34 msgid "The emulated Wii console has been updated." msgstr "Konsol Wii teremulasi telah dikemaskinikan." #: Source/Core/DolphinQt/WiiUpdate.cpp:39 msgid "The emulated Wii console is already up-to-date." msgstr "Konsol Wii teremulasi telah dikemaskinikan." #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:148 msgid "The entered PID is invalid." msgstr "PID yang dimasukkan tidak sah." #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:136 msgid "The entered VID is invalid." msgstr "VID yang dimasukkan tidak sah." #: Source/Core/DolphinQt/GameList/GameList.cpp:524 msgid "" "The file %1 already exists.\n" "Do you wish to replace it?" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:56 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Fail %s tidak boleh dibuka untuk penulisan. Sila semak sama ada ia sudah " "dibuka oleh program lain." #: Source/Core/AudioCommon/WaveFile.cpp:48 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Fail %s sudah dibuka, pengepala fail tidak akan ditulis." #: Source/Core/DolphinQt/WiiUpdate.cpp:72 msgid "The game disc does not contain any usable update information." msgstr "" "Cakera permainan tidak mengandungi apa-apa maklumat kemaskini yang berguna." #: Source/Core/Core/NetPlayClient.cpp:246 msgid "The game is currently running." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:65 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" "Wilayah permainan tidak sepadan dengan konsol anda. Untuk menghindari " "masalah dengan menu sistem. Adalah mustahil mengemaskini konsol teremulasi " "dengan cakera ini." #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:155 msgid "The hashes do not match!" msgstr "Cincangan tidak sepadan!" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:151 msgid "The hashes match!" msgstr "Cincangan sepadan!" #: Source/Core/Core/NetPlayClient.cpp:156 msgid "" "The host code is too long.\n" "Please recheck that you have the correct code." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:163 msgid "The profile '%1' does not exist" msgstr "Profil '%1' tidak wujud" #: Source/Core/Core/Movie.cpp:221 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "Permainan dirakam (%s) tidak sama dengan permainan dipilih (%s)" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:217 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:281 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Kod AR dinyahsulit yang terhasil tidak mengandungi sebarang baris." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:211 msgid "The same file can't be used in both slots." msgstr "Fail yang sama tidak boleh digunakan dalam kedua-dua slot." #: Source/Core/Core/PowerPC/JitInterface.cpp:67 #, c-format msgid "" "The selected CPU emulation core (%d) is not available. Please select a " "different CPU emulation core in the settings." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:243 msgid "The server and client's NetPlay versions are incompatible." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:239 msgid "The server is full." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:249 msgid "The server sent an unknown error message." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:72 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Fail \"%s\" yang dinyatakan tidak wujud" #: Source/Core/DolphinQt/WiiUpdate.cpp:60 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" "Kemaskini dibatalkan. Adalah disarankan selesaikannya supaya dapat " "menghindari ketidaktepatan versi perisian sistem." #: Source/Core/Core/ActionReplay.cpp:254 msgid "The value is invalid" msgstr "Nilai tidak sah" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:205 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" "Terlalu banyak fail GCI di dalam folder\n" "%s.\n" "Hanya 127 yang pertama akan tersedia" #: Source/Core/Core/State.cpp:695 msgid "There is nothing to undo!" msgstr "Tiada apa hendak dibuat asal!" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:126 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Tetapan ini membatalkan tetapan teras Dolphin.\n" "Tidak ditentukan bermaksud permainan menggunakan tetapan Dolphin." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:189 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" "Kod Action Replay ini mengandungi kedua-dua baris tersulit dan tak tersulit; " "anda seharusnya periksa sama ada telah masukkannya dengan betul.\n" "\n" "Anda mahu singkirkan semua baris tidak tersulit?" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:160 msgid "This USB device is already whitelisted." msgstr "Peranti USB sudah berada dalam senarai putih." #: Source/Core/Core/WiiUtils.cpp:74 msgid "This WAD has not been signed by Nintendo. Continue to import?" msgstr "WAD ini tidak ditandatangan oleh Nintendo. Teruskan mengimport?" #: Source/Core/Core/ConfigManager.cpp:885 msgid "This WAD is not bootable." msgstr "WAD ini tidak boleh dibutkan." #: Source/Core/Core/ConfigManager.cpp:880 msgid "This WAD is not valid." msgstr "WAD ini tidak sah." #: Source/Core/Core/ActionReplay.cpp:889 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Simulatro action replay ini tidak menyokong kod yang mana Action Replay yang " "sendiri mengubahsuai." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:173 #: Source/Core/DolphinQt/GameList/GameList.cpp:638 msgid "This cannot be undone!" msgstr "Ia tidak boleh dikembalikan!" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:183 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Fitur ini membolehkan anda menukar kamera permainan.\n" "Gerakkan tetikus semasa menahan butang kanan tetikus untuk melata dan semasa " "menahan butang tengah untuk gerak.\n" "Tahan SHIFT dan tekan salah satu dari kekunci WASD untuk gerak kamera dengan " "jarak langkah tertentu (SHIFT+2 untuk gerak lebih pantas dan SHIFT+1 untuk " "gerak lebih lambat). Tekan SHIFT+R untuk tetap semula kamera dan SHIFT+F " "untuk tetap semula kelajuan.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DiscIO/NANDImporter.cpp:62 msgid "This file does not look like a BootMii NAND backup." msgstr "Fail ini tidak kelihatan seperti sandar NAND BootMii." #: Source/Core/VideoCommon/VideoBackendBase.cpp:160 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" "Permainan ini memerlukan emulasi kotak pembatas untuk dijalankan dengan baik " "tetapi kad grafik anda atau pemacunya tidak menyokong ia. Hasilnya anda akan " "menghadapi pepijat atau menjadi kaku ketika menjalankan permainan ini." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:181 msgid "" "This gives the host control over when inputs are sent to the game, " "effectively decoupling players from each other in terms of buffering.\n" "This allows players to have latency based solely on their connection to the " "host, rather than everyone's connection. Buffer works differently\n" "in this mode. The host always has no latency, and the buffer setting serves " "to prevent stutter, speeding up when the amount of buffered\n" "inputs exceeds the set limit. Input delay is instead based on ping to the " "host. This results in smoother gameplay on unstable connections." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:93 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If you're unsure, leave this disabled." msgstr "" "Tetapan ini membolehkan anda tetapkan jam waktu nyata suai (RTC) yang " "berasingan dengan waktu sistem semasa anda.\n" "\n" "Jika anda tidak pasti, biarkan ia dilumpuhkan." #: Source/Core/DolphinQt/AboutDialog.cpp:43 msgid "This software should not be used to play games you do not legally own." msgstr "" "Perisian ini tidak seharusnya digunakan untuk main permainan bukan milik " "anda secara sah." #: Source/Core/Core/ConfigManager.cpp:902 msgid "This title cannot be booted." msgstr "Tajuk ini tidak boleh dibutkan." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:296 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" "Tajuk ini mungkin tidak serasi dengan emulasi DSP HLE. Cuba guna LLE jika ia " "adalah buatan rumah iaitu homebrew.\n" "\n" "DSPHLE: Ucode tidak diketahui (CRC = %08x) - memaksa AX." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:288 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" "Tajuk ini mungkin tidak serasi dengan emulasi DSP HLE. Cuba guna LLE jika ia " "adalah buatan rumah iaitu homebrew.\n" "\n" "Ucode tidak diketahui (CRC = %08x) - memaksa AX." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:111 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" "Nilai ini telah ditambah dengan nilai ketumpuan yang ditetapkan dalam " "konfigurasi grafik." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:109 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "" "Nilai ini digandakan dengan kedalaman ditetapkan dalam konfigurasi grafik." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:126 msgid "" "This will limit the speed of chunked uploading per client, which is used for " "save sync." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:171 msgid "" "This will reduce bandwidth usage by polling GameCube controllers only twice " "per frame. Does not affect Wii Remotes." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:174 msgid "" "This will sync additional graphics settings, and force everyone to the same " "internal resolution.\n" "May prevent desync in some games that use EFB reads. Please ensure everyone " "uses the same video backend." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:177 msgid "" "This will sync the client's AR and Gecko Codes with the host's. The client " "will be sent the codes regardless \n" "of whether or not the client has them." msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25 msgid "Threshold" msgstr "Ambang" #: Source/Core/UICommon/UICommon.cpp:430 msgid "TiB" msgstr "TiB" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:378 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:90 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:31 msgid "Tilt" msgstr "Condong" #: Source/Core/DolphinQt/GameList/GameList.cpp:779 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:146 #: Source/Core/DolphinQt/GCMemcardManager.cpp:158 #: Source/Core/DolphinQt/MenuBar.cpp:577 msgid "Title" msgstr "Tajuk" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:184 msgid "To" msgstr "Ke" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:56 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:87 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:102 msgid "To:" msgstr "Ke:" #: Source/Core/DolphinQt/MenuBar.cpp:294 msgid "Toggle &Fullscreen" msgstr "Togol &Skrin Penuh" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Toggle 3D Anaglyph" msgstr "Togol Anaglif 3D" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Toggle 3D Side-by-Side" msgstr "Togol 3D Sebelah-Menyebelah" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Toggle 3D Top-Bottom" msgstr "Togol 3D Atas-Bawah" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Toggle 3D Vision" msgstr "Togol Paparan 3D" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:61 msgid "Toggle All Log Types" msgstr "Togol Sema Jenis Log" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Toggle Aspect Ratio" msgstr "Togol Nisbah Bidang" #: Source/Core/Core/HotkeyManager.cpp:69 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:370 msgid "Toggle Breakpoint" msgstr "Togol Titik Henti" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Toggle Crop" msgstr "Togol Kerat" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Toggle Custom Textures" msgstr "Togol Tekstur Suai" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Toggle EFB Copies" msgstr "Togol Salinan EFB" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Toggle Fog" msgstr "Togol Kabus" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Toggle Fullscreen" msgstr "Togol Skrin Penuh" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Toggle Pause" msgstr "Togol Jeda" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Toggle Texture Dumping" msgstr "Togol Pelonggokan Tekstur" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Toggle USB Keyboard" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Toggle XFB Copies" msgstr "Togol Salinan XFB" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Toggle XFB Immediate Mode" msgstr "Togol Mod Serta-Merta XFB" #: Source/Core/DolphinQt/CheatsManager.cpp:509 msgid "Too many matches to display (%1)" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:27 msgid "Toolbar" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:167 msgid "Top" msgstr "Atas" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Top-and-Bottom" msgstr "Atas-dan-Bawah" #: Source/Core/DiscIO/Enums.cpp:101 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:120 msgid "Traditional Chinese" msgstr "Cina Tradisional" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:936 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:940 msgid "Traversal Error" msgstr "Ralat Traversal" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:143 msgid "Traversal Server" msgstr "Pelayan Traversal" #: Source/Core/Core/NetPlayClient.cpp:1634 msgid "Traversal server timed out connecting to the host" msgstr "Pelayan travesal tamat masa ketika menyambung ke hos" #: Source/Core/Core/HW/GCPadEmu.cpp:72 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:112 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:41 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:46 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:30 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:143 msgid "Triggers" msgstr "Pemicu" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:133 msgid "Turntable" msgstr "Boleh Dikalih" #: Source/Core/DolphinQt/CheatsManager.cpp:333 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:91 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 msgid "Type" msgstr "Jenis" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:119 msgid "U&16" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:120 msgid "U&32" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:118 msgid "U&8" msgstr "" #: Source/Core/DiscIO/Enums.cpp:30 msgid "USA" msgstr "USA" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:98 msgid "USB Gecko" msgstr "USB Gecko" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:134 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:146 msgid "USB Whitelist Error" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:260 msgid "" "Ubershaders are never used. Stuttering will occur during shader compilation, " "but GPU demands are low. Recommended for low-end hardware.\n" "\n" "If unsure, select this mode." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:264 msgid "" "Ubershaders will always be used. Provides a near stutter-free experience at " "the cost of high GPU performance requirements. Only recommended for high-end " "systems." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:267 msgid "" "Ubershaders will be used to prevent stuttering during shader compilation, " "but specialized shaders will be used when they will not cause stuttering. In " "the best case it eliminates shader compilation stuttering while having " "minimal performance impact, but results depend on video driver behavior." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:172 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Tidak boleh hurai baris %1 bagi kod AR yang dimasukkan sebagai kod tersulit " "atau ternyahsulit yang sah. Pastikan anda menaipnya dengan betul.\n" "\n" "Anda hendak abaikan baris ini dan teruskan menghurai?" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:258 msgid "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:273 #, c-format msgid "Unable to write to file %s" msgstr "Tidak boleh tulis ke fail %s" #: Source/Core/DolphinQt/GameList/GameList.cpp:502 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "Imej GC/Wii Tak Mampat (*.iso *.gcm)" #: Source/Core/Core/HotkeyManager.cpp:179 Source/Core/DolphinQt/MenuBar.cpp:313 msgid "Undo Load State" msgstr "Buat Asal Muat Keadaan" #: Source/Core/Core/HotkeyManager.cpp:180 Source/Core/DolphinQt/MenuBar.cpp:330 msgid "Undo Save State" msgstr "Buat Asal Keadaan Simpan" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:291 msgid "Unexpected 0x80 call? Aborting..." msgstr "Panggilan 0x80 tidak dijangka? Menghentipaksa..." #: Source/Core/DolphinQt/ResourcePackManager.cpp:305 msgid "Uninstall" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:314 msgid "Uninstall from the NAND" msgstr "Nyahpasang dari NAND" #: Source/Core/DolphinQt/GameList/GameList.cpp:594 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" "Menyahpasang WAD akan membuang versi terpasang semasa bagi tajuk ini dari " "NAND tanpa memadam data simpannya. Mahu teruskan?" #: Source/Core/DolphinQt/MenuBar.cpp:265 msgid "United States" msgstr "Amerika Syarikat" #: Source/Core/Core/State.cpp:449 Source/Core/DiscIO/Enums.cpp:63 #: Source/Core/DiscIO/Enums.cpp:107 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:41 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:722 msgid "Unknown" msgstr "Tidak diketahui" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1045 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Perintah DVD %08x tidak diketahui - ralat mati" #: Source/Core/Core/NetPlayServer.cpp:994 #, c-format msgid "" "Unknown SYNC_GECKO_CODES message with id:%d received from player:%d Kicking " "player!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:892 #, c-format msgid "Unknown SYNC_SAVE_DATA message received with id: %d" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:952 #, c-format msgid "" "Unknown SYNC_SAVE_DATA message with id:%d received from player:%d Kicking " "player!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1643 #, c-format msgid "Unknown error %x" msgstr "Ralat %x tidak diketahui" #: Source/Core/Core/NetPlayClient.cpp:1105 #, c-format msgid "Unknown message received with id : %d" msgstr "Mesej tidak diketahui diterima dengan id: %d" #: Source/Core/Core/NetPlayServer.cpp:1002 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Mesej tidak diketahui dengan id: %d diterima dari pemain:%d Menendang pemain!" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:152 msgid "Unlimited" msgstr "Tanpa had" #: Source/Core/DiscIO/CompressedBlob.cpp:381 msgid "Unpacking" msgstr "Nyahpek" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:135 msgid "Unsigned Integer" msgstr "Integer Tidak Bertanda" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:76 #: Source/Core/DolphinQt/ResourcePackManager.cpp:41 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20 msgid "Up" msgstr "Naik" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:216 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:256 #: Source/Core/DolphinQt/MenuBar.cpp:518 msgid "Update" msgstr "Kemaskini" #: Source/Core/DolphinQt/Updater.cpp:63 msgid "Update after closing Dolphin" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:46 msgid "Update available" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:59 msgid "Update cancelled" msgstr "Kemaskini dibatalkan" #: Source/Core/DolphinQt/WiiUpdate.cpp:33 #: Source/Core/DolphinQt/WiiUpdate.cpp:38 msgid "Update completed" msgstr "Kemaskini selesai" #: Source/Core/DolphinQt/WiiUpdate.cpp:43 #: Source/Core/DolphinQt/WiiUpdate.cpp:48 #: Source/Core/DolphinQt/WiiUpdate.cpp:53 #: Source/Core/DolphinQt/WiiUpdate.cpp:64 #: Source/Core/DolphinQt/WiiUpdate.cpp:71 msgid "Update failed" msgstr "Kemaskini gagal" #: Source/Core/DolphinQt/WiiUpdate.cpp:94 msgid "Updating" msgstr "Mengemaskini" #: Source/Core/DolphinQt/WiiUpdate.cpp:120 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" "Mengemaskini tajuk %1...\n" "Ia mengambil sedikit masa." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:454 msgid "Upright Hold" msgstr "Tahan Tegak" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:451 msgid "Upright Toggle" msgstr "Togol Tegak" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:435 msgid "Upright Wii Remote" msgstr "Wii Remote Tegak" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:186 msgid "Usage Statistics Reporting Settings" msgstr "Tetapan Pelaporan Statistik Penggunaan" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:150 msgid "Use Built-In Database of Game Names" msgstr "Guna Pangkalan Data Terbina-Dalam Nama Permainan" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:151 msgid "Use Custom User Style" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62 msgid "Use Fullscreen" msgstr "Guna Skrin Penuh" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:102 msgid "Use PAL60 Mode (EuRGB60)" msgstr "Guna Mod PAL60 (EuRGB60)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171 msgid "Use Panic Handlers" msgstr "Guna Pengendali Panik" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:243 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" "Guna algoritma kurang tepat untuk mengira nilai kedalaman.\n" "Menyebabkan masalah dalam sebilangan kecil permainan tetapi meningkatkan " "kelajuan yang bergantung pada permainan dan/atau GPU anda.\n" "\n" "Jika tidak pasti, biarkan ia bertanda." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:113 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" "Guna penimbal kedalaman tunggal untuk kedua-dua belah mata. Diperlukan untuk " "beberapa jenis permainan." #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:101 msgid "User Interface" msgstr "Antaramuka Pengguna" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:133 msgid "User Style:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:61 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:59 msgid "Utility" msgstr "Utiliti" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61 msgid "V-Sync" msgstr "Segerak-V" #: Source/Core/DolphinQt/CheatsManager.cpp:504 #: Source/Core/DolphinQt/CheatsManager.cpp:505 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:90 msgid "Value" msgstr "Nilai" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:114 msgid "Value:" msgstr "Nilai:" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:43 msgid "Verbosity" msgstr "Kejelaan" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:334 msgid "Verifying integrity of partition..." msgstr "Mengesahkan integriti sekatan..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:336 msgid "Verifying partition" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:89 msgid "Version" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:102 msgid "Vertex Rounding" msgstr "Pembundaran Puncak" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:126 msgid "View &code" msgstr "Lihat &kod" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:125 msgid "View &memory" msgstr "Lihat &ingatan" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:56 msgid "View Default Config" msgstr "Lihat Konfig Lalai" #: Source/Core/Core/HotkeyManager.cpp:276 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:57 msgid "Volume" msgstr "Volum" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Volume Down" msgstr "Volum Turun" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Volume Toggle Mute" msgstr "Volum Togol Senyap" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Volume Up" msgstr "Volum Naik" #: Source/Core/VideoBackends/Vulkan/VideoBackend.h:19 msgid "Vulkan" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:959 msgid "WAD files (*.wad)" msgstr "Fail WAD (*.wad)" #: Source/Core/Core/WiiUtils.cpp:107 msgid "WAD installation failed: Could not finalise title import." msgstr "Pemasangan WAD gagal: Tidak dapat muktamadkan pengimportan tajuk." #: Source/Core/Core/WiiUtils.cpp:97 #, c-format msgid "WAD installation failed: Could not import content %08x." msgstr "Pemasangan WAD gagal: Tidak dapat mengimport kandungan %08x." #: Source/Core/Core/WiiUtils.cpp:81 #, c-format msgid "WAD installation failed: Could not initialise title import (error %d)." msgstr "" "Pemasangan WAD gagal: Tidak dapat mengawalkan pengimportan tajuk (ralat %d)." #: Source/Core/Core/WiiUtils.cpp:54 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "Pemasangan WAD gagal: Fail dipilih bukanlah WAD yang sah." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:244 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tunggu kosong menegak untuk kurangkan pengoyakan.\n" "Kurangkan prestasi jika kelajuan emulasi dibawah 100%.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:276 msgid "" "Waits for all shaders to finish compiling before starting a game. Enabling " "this option may reduce stuttering or hitching for a short time after the " "game is started, at the cost of a longer delay before the game starts. For " "systems with two or fewer cores, it is recommended to enable this option, as " "a large shader queue may reduce frame rates. Otherwise, if unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:215 msgid "" "Waits until the game synchronizes with the emulated GPU before writing the " "contents of EFB copies to RAM. Reduces the overhead of EFB RAM copies, " "provides a performance boost in many games, at the risk of breaking those " "which do not safely synchronize with the emulated GPU.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Common/MsgHandler.cpp:67 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:333 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:354 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinQt/MenuBar.cpp:1203 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:386 msgid "Warning" msgstr "Amaran" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:29 msgid "" "Warning: Analog inputs may reset to controller values at random. In some " "cases this can be fixed by adding a deadzone." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:570 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" "Amaran: Nombor blok ditunjukkan oleh BAT (%u) tidak sepadan dengan pengepala " "fail termuat (%u)" #: Source/Core/Core/Movie.cpp:999 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %zu) (input %u > %u). You should load another save before continuing, " "or load this state with read-only mode off." msgstr "" "Amaran: Anda memuatkan simpan yang mana selepas berakhirnya cereka semasa. " "(bait %u > %zu) (input %u > %u). Anda seharusnya memuatkan simpan lain " "sebelum diteruskan, atau muat keadaan ini dengan mod baca-sahaja dimatikan." #: Source/Core/Core/Movie.cpp:974 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" "Amaran: Anda memuatkan simpan yang mana cereka tamat sebelum bingkai semasa " "di dalam simpan. (bait %u < %u) (bingkai %u < %u). Anda seharusnya memuatkan " "simpan lain sebelum diteruskan." #: Source/Core/Core/Movie.cpp:1025 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" "Amaran: Anda memuatkan simpan yang mana cereka tidak sepadan pada bait %zu " "(0x%zX). Anda seharusnya memuatkan simpan lain sebelum diteruskan, atau " "muatkan keadaan ini dengan mod baca-sahaja dimatikan. Jika tidak anda " "berkemungkinan akan mendapat nyah-segerak." #: Source/Core/Core/Movie.cpp:1042 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d" msgstr "" "Amaran: Anda memuatkan simpan yang mana cereka tidak sepadan pada bingkai " "%td. Anda seharusnya memuatkan simpan lain sebelum diteruskan, atau muatkan " "keadaan ini dengan mod baca-sahaja dimatikan. Jika tidak anda berkemungkinan " "akan mendapat nyah-segerak.\n" "\n" "Maklumat lanjut: Cereka semasa panjangnya %d bingkai dan keadaan simpan " "cereka panjangnya %d bingkai.\n" "\n" "Pada bingkai %td, cereka semasa menekan:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d\n" "\n" "Pada bingkai %td, cereka keadaan simpan menekan:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:28 msgid "Watch" msgstr "Pantau" #: Source/Core/AudioCommon/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fail tidak dibuka." #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Website" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:90 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:124 msgid "Whammy" msgstr "Whammy" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:257 msgid "" "When playing on NetPlay, show chat messages, buffer changes and desync " "alerts.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Bila bermain di dalam NetPlay, tunjukkan mesej sembang, perubahan penimbal " "dan amaran nyahsegerak.\n" "\n" "Jika tidak pasti, biarkan ia tidak bertanda." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:143 msgid "Whitelisted USB Passthrough Devices" msgstr "Peranti Menerusi USB Senarai Putih" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78 msgid "Widescreen Hack" msgstr "Skrin Lebar Godam" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35 msgid "Width" msgstr "Lebar" #: Source/Core/Core/HotkeyManager.cpp:283 #: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:21 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:44 msgid "Wii" msgstr "Wii" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:163 msgid "Wii Menu" msgstr "Menu Wii" #: Source/Core/DolphinQt/Settings/PathPane.cpp:173 msgid "Wii NAND Root:" msgstr "Root NAND Wii:" #: Source/Core/Core/HW/Wiimote.cpp:30 msgid "Wii Remote" msgstr "Wii Remote" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:179 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:305 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38 msgid "Wii Remote %1" msgstr "Jauh Wii %1" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:188 msgid "Wii Remote Buttons" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:87 msgid "Wii Remote Orientation" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:163 msgid "Wii Remote Rumble" msgstr "Rumble Wii Remote" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:159 msgid "Wii Remote Settings" msgstr "Tetapan Kawalan Jauh Wii" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:144 msgid "Wii Remotes" msgstr "Wii Remotes" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:293 msgid "Wii TAS Input %1 - Classic Controller" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:307 msgid "Wii TAS Input %1 - Wii Remote" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:279 msgid "Wii TAS Input %1 - Wii Remote + Nunchuk" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:322 msgid "Wii and Wii Remote" msgstr "Wii dan Wii Remote" #: Source/Core/DolphinQt/MenuBar.cpp:986 msgid "Wii save files (*.bin);;All Files (*)" msgstr "Fail simpan Wii (*.bin);;Semua Fail (*)" #: Source/Core/DiscIO/WiiWad.cpp:32 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Tidak dapat baca dari fail" #: Source/Core/DolphinQt/Config/LogWidget.cpp:119 msgid "Word Wrap" msgstr "Lilit Kata" #: Source/Core/DiscIO/Enums.cpp:60 msgid "World" msgstr "Dunia" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:60 msgid "Write" msgstr "Tulis" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:147 msgid "Write only" msgstr "Tulis sahaja" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:124 msgid "Write save/SD data" msgstr "Tulis simpan/data SD" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55 msgid "Write to Console" msgstr "Tulis ke Konsol" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:54 msgid "Write to File" msgstr "Tulis ke Fail" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:65 msgid "Write to Log" msgstr "Tulis ke Log" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:69 msgid "Write to Log and Break" msgstr "Tulis ke Log dan Henti" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56 msgid "Write to Window" msgstr "Tulis ke Tetingkap" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:55 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:383 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:97 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:122 msgid "X" msgstr "X" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:492 msgid "XF register " msgstr "Daftar XF" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:57 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:385 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:101 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:126 msgid "Y" msgstr "Y" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:49 msgid "Yellow" msgstr "Kuning" #: Source/Core/DolphinQt/MenuBar.cpp:519 msgid "You are running the latest version available on this update track" msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:216 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" "Anda tidak boleh guna Saluran Kedai Wii tanpa menggunakan kelayakan peranti " "anda.\n" "Sila rujuk panduan penggunaan NAND untuk arahan pemasangan: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:194 msgid "You have to enter a name." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:274 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Anda mesti mulakan semula Dolphin supaya perubahan berkesan." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:267 msgid "You must select a game to host!" msgstr "Anda mesti pilih satu permainan untuk dihoskan!" #: Source/Core/Core/DSP/DSPCore.cpp:80 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "ROM DSP anda mempunyai cincangan yang salah.\n" "Anda hendak hentikan sekarang untuk membaiki masalah?\n" "Jika anda pilih \"Tidak\", audio akan tidak berbutir." #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:59 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:387 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:105 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:130 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:922 msgid "Zero 3 code not supported" msgstr "Kod Zero 3 tidak disokong" #: Source/Core/Core/ActionReplay.cpp:942 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "Kod Zero tidak diketahui pada Dolphin: %08x" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:71 msgid "auto" msgstr "auto" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:71 msgid "fake-completion" msgstr "pelengkapan-palsu" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:71 msgid "none" msgstr "tiada" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:160 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:185 msgid "on" msgstr "hidup" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:82 msgid "or select a device" msgstr "atau pilih satu peranti" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:54 msgid "| OR" msgstr "| OR" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt/AboutDialog.cpp:65 msgid "" "© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr "" "(c) 2003-2015+ Pasukan Dolphin. \"GameCube\" dan \"Wii\" adalah tanda " "dagangan Nintendo. Dolphin tidak berkaitan dengan Nintendo dalam apa jua " "keadaan." #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54 msgid "✔ Invite" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55 msgid "✖ Decline" msgstr ""