// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include #include "Common/CommonTypes.h" namespace DiscIO { class IBlobReader; class WiiWAD { public: WiiWAD(const std::string& _rName); ~WiiWAD(); bool IsValid() const { return m_Valid; } u32 GetCertificateChainSize() const { return m_CertificateChainSize; } u32 GetTicketSize() const { return m_TicketSize; } u32 GetTMDSize() const { return m_TMDSize; } u32 GetDataAppSize() const { return m_DataAppSize; } u32 GetFooterSize() const { return m_FooterSize; } u8* GetCertificateChain() const { return m_pCertificateChain; } u8* GetTicket() const { return m_pTicket; } u8* GetTMD() const { return m_pTMD; } u8* GetDataApp() const { return m_pDataApp; } u8* GetFooter() const { return m_pFooter; } static bool IsWiiWAD(const std::string& _rName); private: bool m_Valid; u32 m_CertificateChainSize; u32 m_TicketSize; u32 m_TMDSize; u32 m_DataAppSize; u32 m_FooterSize; u8* m_pCertificateChain; u8* m_pTicket; u8* m_pTMD; u8* m_pDataApp; u8* m_pFooter; u8* CreateWADEntry(DiscIO::IBlobReader& _rReader, u32 _Size, u64 _Offset); bool ParseWAD(DiscIO::IBlobReader& _rReader); }; }