# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # HiKaroline , 2016 # HiKaroline , 2016 # Nikolaj Holmquist Pedersen , 2016 # Patrick Larsen , 2013,2016-2017 # scootergrisen, 2017 # Thorbjørn Holst Hein Sindrup , 2015 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2018-01-24 21:22+0100\n" "PO-Revision-Date: 2018-01-24 20:22+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Danish (Denmark) (http://www.transifex.com/delroth/dolphin-" "emu/language/da_DK/)\n" "Language: da_DK\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinQt2/MenuBar.cpp:626 msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%1\n" "Launching these titles may also fix the issues." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1362 #, c-format msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%s\n" "Launching these titles may also fix the issues." msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:36 msgid "" "\n" "Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" "\n" "Dolphin er en gratis og open-source GameCube- og Wii-emulator.\n" "\n" "Dette software bør ikke benyttes til at spille spil du ikke lovligt ejer.\n" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:764 msgid " (internal IP)" msgstr "(Intern IP)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:315 msgid " (too many to display)" msgstr "(for mange til at vise)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:117 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:539 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:645 msgid " Game : " msgstr "Spil:" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:53 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770 msgid "! NOT" msgstr "! IKKE" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memory Card?" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:188 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "" "\"%s\" mislykkedes i at skrubbes. Formodentlig er aftrykket korrumperet." #: Source/Core/DiscIO/CompressedBlob.cpp:163 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "\"%s\" er allerede komprimeret! Kan ikke komprimeres yderligere." #: Source/Core/Core/Boot/Boot.cpp:104 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" er en ugyldig GCM/ISO-fil, eller er ikke en GC/Wii-ISO." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:263 msgid "%1 %" msgstr "%1 %" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:138 msgid "%1 % (%2 MHz)" msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:260 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:240 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:183 #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:226 msgid "%1 ms" msgstr "%1 ms" #: Source/Core/DolphinWX/MemcardManager.cpp:172 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sKopiér%1$s" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:110 msgid "%1[%2]: %3" msgstr "%1[%2]: %3" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:98 msgid "%1[%2]: %3 %" msgstr "%1[%2]: %3 %" #: Source/Core/DiscIO/CompressedBlob.cpp:240 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "%i af %i blokke. Komprimeringsforhold %i%%" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50 #, c-format msgid "%i%%" msgstr "%i%%" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48 #, c-format msgid "%i%% (Normal Speed)" msgstr "%i%% (Normal hastighed)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:51 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" "%s\n" "Blev ikke indlæst da det har samme interne filnavn som tidligere indlæste " "save\n" "%s" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:73 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" "%s\n" "blev ikke indlæst da det er en ugyldig GCI.\n" "Filstørrelse (0x%) matcher ikke størrelsen dokumenteret i headeren " "(0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:64 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" "%s\n" "blev ikke indlæst da det er en ugyldig GCI.\n" "Antal af blokke hævdes at være %u" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:104 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" "%s\n" "blev ikke indlæst da der ikke er nok frie blokke på det virtuelle memory card" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:93 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" "%s\n" "blev ikke indlæst da der er mindre end 10%% frie blokke tilgængelige på " "memory cardet\n" "Total Antal Blokke: %d; Frie Blokke: %d" #: Source/Core/DolphinWX/GameListCtrl.cpp:595 #, c-format msgid "%s (Disc %i)" msgstr "%s (disk %i)" #: Source/Core/Core/Boot/Boot.cpp:254 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "%s IPL fundet i %s mappen. Disken genkendes muligvis ikke" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:186 #, c-format msgid "" "%s already exists. Consider making a backup of the current save files before " "overwriting.\n" "Overwrite now?" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" "%s mislykkedes i at indlæse som et memory card.\n" "Kortets filstørrelse er ugyldig (0x%x bytes)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" "%s mislykkedes i at indlæse som et memory card.\n" "Kortets størrelse er ugyldig (0x%x bytes)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s mislykkedes i at indlæse som et memory card.\n" "Filen er ikke stor nok til at være en gyldig memory card fil. (0x%x bytes)" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:194 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "%s er ikke en mappe, mislykkedes i at flytte til *.original.\n" "Bekræft dine skrivetilladelser eller flyt filen udenfor Dolphin." #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:188 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "%s var ikke en mappe, flyttet til *.original" #: Source/Core/DolphinWX/MemcardManager.cpp:178 #, c-format msgid "%sDelete%s" msgstr "%sSlet%s" #: Source/Core/DolphinWX/MemcardManager.cpp:176 #, c-format msgid "%sExport GCI%s" msgstr "%sEkspotér GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:174 #, c-format msgid "%sImport GCI%s" msgstr "%sImpotér GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:780 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Frie blokke; %u frie mappeindtastninger" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946 #, c-format msgid "%u frames" msgstr "%u billeder" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900 #, c-format msgid "%u objects" msgstr "%u objekter" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915 #, c-format msgid "%zu FIFO bytes" msgstr "%zu FIFO-bytes" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935 #, c-format msgid "%zu memory bytes" msgstr "%zu hukommelses-bytes" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:51 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769 msgid "&& AND" msgstr "&& OG" #: Source/Core/DolphinQt2/MenuBar.cpp:331 #: Source/Core/DolphinWX/MainMenuBar.cpp:527 msgid "&About" msgstr "&Om" #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:227 msgid "&Add Memory Breakpoint" msgstr "" #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:44 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106 msgid "&Add New Code..." msgstr "&Tilføj ny kode..." #: Source/Core/DolphinWX/Debugger/CodeView.cpp:449 msgid "&Add function" msgstr "&Tilføj funktion" #: Source/Core/DolphinWX/MainMenuBar.cpp:453 msgid "&Address" msgstr "&Adresse" #: Source/Core/DolphinQt2/MenuBar.cpp:310 #: Source/Core/DolphinWX/MainMenuBar.cpp:179 msgid "&Audio Settings" msgstr "&Lydindstillinger" #: Source/Core/DolphinWX/MainMenuBar.cpp:195 msgid "&Automatic Start" msgstr "&Automatisk start" #: Source/Core/DolphinWX/MainMenuBar.cpp:87 msgid "&Boot from DVD Backup" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:285 #: Source/Core/DolphinWX/MainMenuBar.cpp:341 msgid "&Breakpoints" msgstr "&Breakpoints" #: Source/Core/DolphinQt2/WiiUpdate.cpp:98 msgid "&Cancel" msgstr "&Annuller" #: Source/Core/DolphinWX/MainMenuBar.cpp:235 msgid "&Cheat Manager" msgstr "&Snyde Manager" #: Source/Core/DolphinWX/MainMenuBar.cpp:387 msgid "&Clear JIT Cache" msgstr "&Ryd JIT-cache" #: Source/Core/DolphinWX/MainMenuBar.cpp:450 msgid "&Clear Symbols" msgstr "&Ryd symboler" #: Source/Core/DolphinQt2/MenuBar.cpp:311 #: Source/Core/DolphinWX/MainMenuBar.cpp:180 msgid "&Controller Settings" msgstr "&Kontrollerindstillinger" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:438 msgid "&Copy address" msgstr "&Kopiér adresse" #: Source/Core/DolphinWX/MainMenuBar.cpp:490 msgid "&Create Signature File..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:57 msgid "&Debug" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1167 msgid "&Delete File..." msgstr "&Slet fil..." #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:226 msgid "&Delete Watch" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1209 msgid "&Delete selected ISOs..." msgstr "&Slet valgte ISO'er..." #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchView.cpp:266 msgid "&Delete watch" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:383 msgid "&Disable JIT Cache" msgstr "" #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:45 #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:93 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "&Edit Code..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:163 #: Source/Core/DolphinWX/MainMenuBar.cpp:48 msgid "&Emulation" msgstr "&Emulation" #: Source/Core/DolphinQt2/MenuBar.cpp:100 #: Source/Core/DolphinWX/MainMenuBar.cpp:47 msgid "&File" msgstr "&Fil" #: Source/Core/DolphinWX/MainMenuBar.cpp:203 msgid "&Font..." msgstr "&Skrifttype..." #: Source/Core/DolphinQt2/MenuBar.cpp:169 #: Source/Core/DolphinWX/MainMenuBar.cpp:130 msgid "&Frame Advance" msgstr "&Billedfremskydning" #: Source/Core/DolphinWX/MainMenuBar.cpp:461 msgid "&Generate Symbols From" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:325 #: Source/Core/DolphinWX/MainMenuBar.cpp:525 msgid "&GitHub Repository" msgstr "&GitHub-repertoire" #: Source/Core/DolphinQt2/MenuBar.cpp:309 #: Source/Core/DolphinWX/MainMenuBar.cpp:178 msgid "&Graphics Settings" msgstr "&Grafikindstillinger" #: Source/Core/DolphinQt2/MenuBar.cpp:317 #: Source/Core/DolphinWX/MainMenuBar.cpp:62 msgid "&Help" msgstr "&Hjælp" #: Source/Core/DolphinQt2/MenuBar.cpp:312 #: Source/Core/DolphinWX/MainMenuBar.cpp:181 msgid "&Hotkey Settings" msgstr "&Hotkey Indstillinger" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:451 msgid "&Insert blr" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:372 msgid "&Interpreter Core" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:56 #: Source/Core/DolphinWX/MainMenuBar.cpp:343 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/MainMenuBar.cpp:379 msgid "&JIT Block Linking Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:403 msgid "&JIT FloatingPoint Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:404 msgid "&JIT Integer Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:401 msgid "&JIT LoadStore Floating Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:397 msgid "&JIT LoadStore Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:402 msgid "&JIT LoadStore Paired Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:399 msgid "&JIT LoadStore lXz Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:398 msgid "&JIT LoadStore lbzx Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:400 msgid "&JIT LoadStore lwz Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:394 msgid "&JIT Off (JIT Core)" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:405 msgid "&JIT Paired Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:406 msgid "&JIT SystemRegisters Off" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:103 msgid "&Language:" msgstr "&Sprog:" #: Source/Core/DolphinQt2/MenuBar.cpp:183 #: Source/Core/DolphinWX/MainMenuBar.cpp:134 msgid "&Load State" msgstr "&Indlæs Tilstand" #: Source/Core/DolphinWX/MainMenuBar.cpp:463 msgid "&Load Symbol Map" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:389 msgid "&Log JIT Instruction Coverage" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:342 msgid "&Memory" msgstr "&Hukommelse" #: Source/Core/DolphinWX/MainMenuBar.cpp:221 msgid "&Memory Card Manager (GC)" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:447 #: Source/Core/DolphinWX/MainMenuBar.cpp:49 msgid "&Movie" msgstr "&Film" #: Source/Core/DolphinQt2/MenuBar.cpp:101 #: Source/Core/DolphinWX/MainMenuBar.cpp:84 msgid "&Open..." msgstr "&Åbn..." #: Source/Core/DolphinQt2/MenuBar.cpp:306 #: Source/Core/DolphinWX/MainMenuBar.cpp:50 msgid "&Options" msgstr "&Indstillinger" #: Source/Core/DolphinWX/MainMenuBar.cpp:503 msgid "&Patch HLE Functions" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:165 #: Source/Core/DolphinWX/MainMenuBar.cpp:556 msgid "&Pause" msgstr "&Pause" #: Source/Core/DolphinQt2/MenuBar.cpp:164 #: Source/Core/DolphinWX/MainMenuBar.cpp:558 msgid "&Play" msgstr "&Afspil" #. i18n: "Profile" is used as a verb, not a noun. #: Source/Core/DolphinWX/MainMenuBar.cpp:513 msgid "&Profile Blocks" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:59 msgid "&Profiler" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:165 #: Source/Core/DolphinWX/GameListCtrl.cpp:1136 msgid "&Properties" msgstr "&Indstillinger" #: Source/Core/DolphinWX/MainMenuBar.cpp:459 msgid "&RSO Modules" msgstr "&RSO-moduler" #: Source/Core/DolphinQt2/MenuBar.cpp:462 #: Source/Core/DolphinWX/MainMenuBar.cpp:150 msgid "&Read-Only Mode" msgstr "&Read-Only Tilstand" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44 msgid "&Refresh" msgstr "&Opdater" #: Source/Core/DolphinWX/MainMenuBar.cpp:89 msgid "&Refresh Game List" msgstr "&Opdater spilliste" #: Source/Core/DolphinQt2/MenuBar.cpp:268 #: Source/Core/DolphinWX/MainMenuBar.cpp:337 msgid "&Registers" msgstr "&Registre" #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:46 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108 msgid "&Remove Code" msgstr "&Fjern kode" #: Source/Core/DolphinWX/MainMenuBar.cpp:504 msgid "&Rename Symbols from File..." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:444 msgid "&Rename symbol" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:167 #: Source/Core/DolphinWX/MainMenuBar.cpp:127 msgid "&Reset" msgstr "&Nulstil" #: Source/Core/DolphinWX/MainMenuBar.cpp:466 msgid "&Save Symbol Map" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:390 msgid "&Search for an Instruction" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:456 msgid "&Signature Database" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:344 msgid "&Sound" msgstr "&Lyd" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:96 msgid "&Speed Limit:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:166 #: Source/Core/DolphinWX/MainMenuBar.cpp:126 msgid "&Stop" msgstr "&Stop" #: Source/Core/DolphinWX/MainMenuBar.cpp:58 msgid "&Symbols" msgstr "&Symboler" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:107 msgid "&Theme:" msgstr "&Tema:" #: Source/Core/DolphinQt2/MenuBar.cpp:109 #: Source/Core/DolphinWX/MainMenuBar.cpp:51 msgid "&Tools" msgstr "&Værktøjer" #: Source/Core/DolphinWX/MainMenuBar.cpp:345 msgid "&Video" msgstr "&Video" #: Source/Core/DolphinQt2/MenuBar.cpp:248 #: Source/Core/DolphinWX/MainMenuBar.cpp:52 msgid "&View" msgstr "&Vis" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt2/MenuBar.cpp:277 #: Source/Core/DolphinWX/MainMenuBar.cpp:340 msgid "&Watch" msgstr "&Betragt" #: Source/Core/DolphinQt2/MenuBar.cpp:318 #: Source/Core/DolphinWX/MainMenuBar.cpp:523 msgid "&Website" msgstr "&Website" #: Source/Core/DolphinQt2/GameList/GameList.cpp:166 #: Source/Core/DolphinWX/GameListCtrl.cpp:1137 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/MainMenuBar.cpp:515 msgid "&Write to profile.txt, Show" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:29 msgid "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of " "Nintendo. Dolphin is not affiliated with Nintendo in any way." msgstr "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" og \"Wii\" er varemærker af " "Nintendo. Dolphin er ikke på nogen måde tilknyttet Nintendo." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:155 msgid "(off)" msgstr "(fra)" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:52 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:771 msgid "+ ADD" msgstr "+ TILFØJ" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:366 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:73 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:74 msgid "..." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:525 msgid "16x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:525 msgid "1x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:525 msgid "2x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:47 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:491 msgid "2x Native (1280x1056) for 720p" msgstr "2x Oprindelig (1280x1056) for 720p" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "32-bit" msgstr "32-bit" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:256 #: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:22 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:282 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123 msgid "3D" msgstr "3D" #: Source/Core/Core/HotkeyManager.cpp:257 #: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:24 msgid "3D Depth" msgstr "3D-dybde" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:48 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:491 msgid "3x Native (1920x1584) for 1080p" msgstr "3x Oprindelig (1920x1584) for 1080p" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:525 msgid "4x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:49 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:492 msgid "4x Native (2560x2112) for 1440p" msgstr "4x Oprindelig (2560x2112) for 1440p" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:50 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:492 msgid "5x Native (3200x2640)" msgstr "5x Oprindelig (3200x2640)" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:50 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:493 msgid "6x Native (3840x3168) for 4K" msgstr "6x Oprindelig (3840x3168) for 4K" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:493 msgid "7x Native (4480x3696)" msgstr "7x Oprindelig (4480x3696)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:63 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:525 msgid "8x" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:494 msgid "8x Native (5120x4224) for 5K" msgstr "8x Oprindelig (5120x4224) for 5K" #: Source/Core/DolphinWX/PatchAddEdit.cpp:40 msgid "" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:79 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34 msgid "" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:61 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:55 msgid "" msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:65 msgid "" "

DolphinQt is a new experimental GUI that is intended to replace the " "current GUI based on wxWidgets. The implementation is currently " "incomplete so some functionality (like changing certain settings) may be " "missing.

\n" "

Only developers working on the DolphinQt implementation and curious " "testers should use it at the present time; normal users are recommended to " "continue using the older DolphinWX GUI for the time being.

\n" "

Bug Reports

At the current time there is no point making bug " "reports about DolphinQt GUI's missing features as the developers are already " "aware of those.

\n" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:729 #: Source/Core/DolphinQt2/MainWindow.cpp:786 msgid "A NetPlay Session is already in progress!" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22 msgid "A NetPlay window is already open!" msgstr "Et NetPlay-vindue er allerede åbent!" #: Source/Core/Core/WiiUtils.cpp:130 #, c-format msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: %u\n" "WAD version: %u\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:484 msgid "A disc is already about to be inserted." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:185 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:216 msgid "A game is not currently running." msgstr "Et spil er ikke nuværende igang." #: Source/Core/DolphinQt2/MainWindow.cpp:430 #: Source/Core/DolphinWX/FrameTools.cpp:867 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:358 msgid "" "A supported Bluetooth device could not be found,\n" "so you must connect Wii Remotes manually." msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:360 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550 msgid "A sync can only be triggered when a Wii game is running." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:90 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "All memory cards, SD cards and cheats must be identical between players or " "disabled.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and should not be expected to " "work.\n" msgstr "" #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:33 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:253 msgid "AR Codes" msgstr "AR-koder" #: Source/Core/DolphinQt2/GameList/GameList.cpp:306 msgid "Abort" msgstr "Afbryd" #: Source/Core/DolphinQt2/AboutDialog.cpp:15 #: Source/Core/DolphinWX/AboutDolphin.h:13 msgid "About Dolphin" msgstr "Om Dolphin" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:59 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:716 msgid "Accuracy:" msgstr "Nøjagtighed:" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:81 msgid "Action" msgstr "Handling" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Action Replay Kodedekrypteringsfejl:\n" "Lighedstjek mislykkedes:\n" "\n" "Slyngelkode:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:491 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay Fejl: Ugyldig størrelse (%08x : adresse = %08x) i Tilføj Kode " "(%s)" #: Source/Core/Core/ActionReplay.cpp:581 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay Fejl: Ugyldig størrelse (%08x : adresse = %08x) i Fyld og Glid " "(%s)" #: Source/Core/Core/ActionReplay.cpp:369 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay Fejl: Ugyldig størrelse (%08x : adresse = %08x) i RAM Skriv og " "Fyld (%s)" #: Source/Core/Core/ActionReplay.cpp:429 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay Fejl: Ugyldig størrelse (%08x : adresse = %08x) i Skriv til " "Pointer (%s)" #: Source/Core/Core/ActionReplay.cpp:635 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Action Replay Fejl: Ugyldig værdi (%08x) i Hukommelseskopi (%s)" #: Source/Core/Core/ActionReplay.cpp:506 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Action Replay Fejl: Mesterkode og Skriv Til CCXXXXXX ikke implementeret " "(%s)\n" "Mesterkoder er ikke påkrævede. Anvend ikke mesterkoder." #: Source/Core/Core/ActionReplay.cpp:215 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay Fejl: Ugyldig AR kodelinje: %s" #: Source/Core/Core/ActionReplay.cpp:746 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Forbeholdskode: Ugyldig Størrelse %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:714 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Ugyldig Normal Kodetype %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:770 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normal Kode %i: Ugyldig undertype %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:672 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Kode 0: Ugyldig Undertype %08x (%s)" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:84 msgid "Action:" msgstr "" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:105 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33 msgid "Active" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:30 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76 msgid "Adapter Detected" msgstr "Adapter Opfanget" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:66 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:378 msgid "Adapter:" msgstr "Adapter:" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:82 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:132 #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33 #: Source/Core/DolphinWX/PatchAddEdit.cpp:84 msgid "Add" msgstr "Tilføj" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247 msgid "Add ActionReplay Code" msgstr "Tilføj ActionReplay Kode" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20 msgid "Add Breakpoint" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:431 msgid "Add New Pane To" msgstr "" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23 msgid "Add New USB Device" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:848 msgid "Add Patch" msgstr "Tilføj patch" #: Source/Core/Core/HotkeyManager.cpp:62 msgid "Add a Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:63 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21 msgid "Add a Memory Breakpoint" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:141 msgid "Add address" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:493 msgid "" "Add any named functions missing from a .dsy file, so that these additional " "functions can also be recognized in other games." msgstr "" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:271 msgid "Add memory &breakpoint" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:133 msgid "Add the specified address manually." msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:120 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:508 msgid "Add to &watch" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:79 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:403 msgid "Add..." msgstr "Tilføj..." #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:105 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:49 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:155 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:167 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:110 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:84 msgid "Address" msgstr "Adresse" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:450 msgid "Address Out of Range" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:246 #, c-format msgid "" "Address too large (greater than RAM size).\n" "Did you mean to strip the cheat opcode (0x%08X)?" msgstr "" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:43 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:127 msgid "Address:" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1070 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Justér det analoge kontrolpres påkrævet for at aktivere knapper." #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:55 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:49 msgid "" "Adjusts the emulated CPU's clock rate.\n" "\n" "Higher values may make variable-framerate games run at a higher framerate, " "at the expense of performance. Lower values may activate a game's internal " "frameskip, potentially improving performance.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock." msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:85 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41 msgid "Advance Game Port" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:213 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:73 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:103 #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:48 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:90 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:803 msgid "Advanced" msgstr "Avanceret" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:116 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:122 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:240 msgid "Advanced Settings" msgstr "Avancerede indstillinger" #: Source/Core/DolphinQt2/MainWindow.cpp:345 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:42 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;" "All Files (*)" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:352 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1511 msgid "All GameCube GCM files (gcm)" msgstr "Alle GameCube GCM filer (gcm)" #: Source/Core/DolphinQt2/MainWindow.cpp:637 #: Source/Core/DolphinQt2/MainWindow.cpp:644 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1549 #: Source/Core/DolphinWX/FrameTools.cpp:1561 msgid "All Save States (sav, s##)" msgstr "Alle Gemte Tilstande (sav, s##)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1509 msgid "All Wii ISO files (iso)" msgstr "Alle Wii ISO filer (iso)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1524 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Alle komprimerede GC/Wii ISO filer (gcz)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:236 msgid "" "Allows manual editing of the user configuration INI file for this game. " "Settings in the user config INI override default config INI settings." msgstr "" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:89 msgid "Always Connected" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:147 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:431 msgid "Always Hide Mouse Cursor" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:129 msgid "" "An address to add manually. The 0x prefix is optional - all addresses are " "always in hexadecimal." msgstr "" #: Source/Core/Common/Assert.h:46 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" "Der opstod en fejl.\n" "\n" " Linje: %d\n" " Fil: %s\n" "\n" "Ignorer og fortsæt?" #: Source/Core/Core/HW/DVD/DVDThread.cpp:162 msgid "An inserted disc was expected but not found." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:100 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:620 msgid "Anaglyph" msgstr "Anaglyph" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274 msgid "Analyze" msgstr "Analyser" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31 msgid "Angle" msgstr "Vinkel" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:81 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:526 msgid "Anisotropic Filtering:" msgstr "Anisotropicfiltrering:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:79 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:512 msgid "Anti-Aliasing:" msgstr "Anti-Aliasing:" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383 msgid "Append signature to" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:492 msgid "Append to &Existing Signature File..." msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:53 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:229 msgid "Apploader Date:" msgstr "Apploader Dato:" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:58 msgid "Apply" msgstr "Anvend" #: Source/Core/DolphinWX/MainMenuBar.cpp:499 msgid "Apply Signat&ure File..." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:239 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Anvend en post-processing effekt efter fuldførelsen af et billede.\n" "\n" "Vælg (fra), hvis du er i tvivl." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:273 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:317 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:401 msgid "Apply signature file" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:153 msgid "Are you sure that you want to delete '%1'?" msgstr "Er du sikker på, at du vil slette '%1'?" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:897 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Er du sikker på, at du vil slette \"%s\"?" #: Source/Core/DolphinWX/GameListCtrl.cpp:1312 msgid "Are you sure you want to delete these files? They will be gone forever!" msgstr "" "Er du sikker på, at du vil slette disse filer?\n" "De vil forsvinde for evigt!" #: Source/Core/DolphinQt2/GameList/GameList.cpp:392 msgid "Are you sure you want to delete this file?" msgstr "Er du sikker på, at du vil slette denne fil?" #: Source/Core/DolphinWX/GameListCtrl.cpp:1311 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Er du sikker på, at du vil slette denne fil? Den vil forsvinde for evigt!" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:281 msgid "Are you sure you want to quit NetPlay?" msgstr "Er du sikker på, at du vil afslutte NetPlay?" #: Source/Core/DolphinQt2/GameList/GameList.cpp:282 msgid "Are you sure?" msgstr "Er du sikker?" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:420 msgid "Are you trying to use the same file in both slots?" msgstr "Forsøger du at anvende den samme fil i begge pladser?" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:70 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:102 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:392 msgid "Aspect Ratio:" msgstr "Formatforhold:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:125 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:232 msgid "Assign Controller Ports" msgstr "Tildel Kontrollerporte" #: Source/Core/DolphinWX/FrameAui.cpp:82 msgid "At least one pane must remain open." msgstr "Mindst ét vindue skal forblive åbent." #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:45 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:86 msgid "Audio" msgstr "Lyd" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:71 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:81 msgid "Audio Backend:" msgstr "Lyd Backend:" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:93 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:121 msgid "Audio Stretching Settings" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:225 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:99 msgid "Australia" msgstr "Australien" #: Source/Core/DolphinQt2/AboutDialog.cpp:51 #: Source/Core/DolphinWX/AboutDolphin.cpp:41 msgid "Authors" msgstr "Skabere" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:389 msgid "Auto" msgstr "Auto" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:490 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Multiplum af 640x528)" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:84 #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:122 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:422 msgid "Auto-Adjust Window Size" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:237 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:127 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Indstil automatisk vinduestørrelsen til din interne opløsning.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinWX/MainMenuBar.cpp:196 msgid "" "Automatically load the Default ISO when Dolphin starts, or the last game you " "loaded, if you have not given it an elf file with the --elf command line. " "[This can be convenient if you are bug-testing with a certain game and want " "to rebuild and retry it several times, either with changes to Dolphin or if " "you are developing a homebrew game.]" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:384 msgid "" "Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from " "crashing.\n" "[This option must be selected before a game is started.]" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:505 msgid "BAT incorrect. Dolphin will now exit" msgstr "BAT forkert. Dolphin vil nu afslutte" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773 msgid "BP register " msgstr "BP register" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:68 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:96 msgid "Backend Settings" msgstr "Backend Indstillinger" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:62 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:43 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:60 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:348 msgid "Backend:" msgstr "Backend:" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:215 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60 msgid "Background Input" msgstr "Baggrundsinput" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 msgid "Backward" msgstr "Bagud" #: Source/Core/DolphinQt2/GameList/GameList.cpp:486 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:128 #: Source/Core/DolphinQt2/MenuBar.cpp:358 #: Source/Core/DolphinWX/GameListCtrl.cpp:462 #: Source/Core/DolphinWX/MainMenuBar.cpp:308 #: Source/Core/DolphinWX/MemcardManager.cpp:626 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:63 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:303 msgid "Banner Details" msgstr "Bannerdetaljer" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:90 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:279 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78 msgid "Bar" msgstr "Bar" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:448 msgid "Basic" msgstr "Basis" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:68 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:103 msgid "Basic Settings" msgstr "Basisindstillinger" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29 msgid "Bass" msgstr "Bas" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:320 msgid "Battery" msgstr "Batteri" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159 msgid "Block Allocation Table checksum failed" msgstr "Bloktildelingstabels checksum mislykkedes" #: Source/Core/DolphinWX/MemcardManager.cpp:630 msgid "Blocks" msgstr "Blokke" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Blue" msgstr "Blå" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Blue Left" msgstr "Blå Venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Blue Right" msgstr "Blå Højre" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:142 msgid "" "Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device " "was found. Aborting." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:190 msgid "Boot to Pause" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1300 msgid "BootMii NAND backup file (*.bin)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:921 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1313 msgid "BootMii keys file (*.bin)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:949 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:95 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:894 msgid "Borderless Fullscreen" msgstr "Kantløs Fuldskærm" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67 #: Source/Core/DolphinWX/MainMenuBar.cpp:417 msgid "Bottom" msgstr "Bund" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:343 #, c-format msgid "Bound Controls: %lu" msgstr "Bunden Styring: %lu" #: Source/Core/DolphinQt2/AboutDialog.cpp:27 msgid "Branch: " msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:31 #, c-format msgid "Branch: %s" msgstr "Gren: %s" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:67 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:52 msgid "Break" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:251 msgid "Breakpoint" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404 msgid "Breakpoint encountered! Step out aborted." msgstr "" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:26 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18 msgid "Breakpoints" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:93 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40 msgid "Broadband Adapter" msgstr "Bredbåndsadapter" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:340 msgid "Broken" msgstr "Ødelagt" #: Source/Core/DolphinWX/GameListCtrl.cpp:396 msgid "Browse for a directory to add" msgstr "Gennemse for en mappe at tilføje" #: Source/Core/DolphinWX/GameListCtrl.cpp:1412 msgid "Browse for output directory" msgstr "Gennemse for en output mappe" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:98 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:56 msgid "Buffer Size:" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:487 msgid "Buffer size changed to %1" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:67 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:251 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/HW/GCPadEmu.cpp:77 msgid "Button" msgstr "Knap" #: Source/Core/Core/HW/GCPadEmu.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:68 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:32 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:34 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:57 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:95 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:110 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:135 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:33 #: Source/Core/DolphinWX/TASInputDlg.cpp:216 #: Source/Core/DolphinWX/TASInputDlg.cpp:301 #: Source/Core/DolphinWX/TASInputDlg.cpp:413 msgid "Buttons" msgstr "Knapper" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" "Forbigå rydningen af data caches af DCBZ instruksen.\n" "Denne valgmulighed efterlades som regel deaktiveret." #: Source/Core/Core/HW/GCPadEmu.cpp:63 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:36 #: Source/Core/DolphinWX/TASInputDlg.cpp:372 msgid "C Stick" msgstr "C-Stick" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785 msgid "CP register " msgstr "CP register" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:122 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70 msgid "CPU Emulation Engine" msgstr "" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:35 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:79 msgid "CPU Options" msgstr "Processorvalgmuligheder" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:152 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:249 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Cache specialfremstillede texturer til systemRAM ved startup.\n" "Dette kan kræve eksponentielt flere RAM men løser mulig hakken.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:128 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30 msgid "Cached Interpreter (slower)" msgstr "Cached Oversætter (langsommere)" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:248 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:167 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Beregner belysningen af 3D objekter per-pixel i stedet for per-vertex, " "hvilket udglatter udseendet af belyste polygoner og gør individuelle " "trekanter mindre mærkbare.\n" "Forårsager sjældent nedsænkninger af hastigheden eller grafiske problemer.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98 msgid "Callstack" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1757 #, c-format msgid "Can't find Wii Remote by connection handle %02x" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:722 #: Source/Core/DolphinQt2/MainWindow.cpp:779 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:185 msgid "Cancel" msgstr "Annuller" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:102 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:43 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:408 msgid "Cannot find the GC IPL." msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:231 msgid "Cannot set uninitialized memory." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:406 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:172 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:367 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid GameCube memory card file" msgstr "" "Kan ikke anvende den fil som et memory card.\n" "%s\n" "er ikke en gyldig GameCube memory Card fil" #: Source/Core/DolphinWX/MainMenuBar.cpp:420 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34 msgid "Center" msgstr "Center" #: Source/Core/DolphinQt2/GameList/GameList.cpp:179 #: Source/Core/DolphinWX/GameListCtrl.cpp:1176 msgid "Change &Disc" msgstr "Skift &Disk" #: Source/Core/DolphinWX/MainMenuBar.cpp:85 msgid "Change &Disc..." msgstr "Skift &Disk..." #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Change Disc" msgstr "Skift Disk" #: Source/Core/Core/Movie.cpp:1192 #, c-format msgid "Change the disc to %s" msgstr "Skift disken til %s" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:132 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Skift brugerinputsprog.\n" "Kræver genstart." #: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:68 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:159 msgid "Changing cheats will only take effect when the game is restarted." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:98 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:158 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39 msgid "Cheat Code" msgstr "Snydekode" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174 msgid "Cheat Manager" msgstr "Snydemanager" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130 msgid "Cheat Search" msgstr "Snydesøgning" #: Source/Core/DolphinQt2/MenuBar.cpp:138 #: Source/Core/DolphinWX/MainMenuBar.cpp:242 msgid "Check NAND..." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:194 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:211 msgid "Check Partition Integrity" msgstr "Undersøg Partitionsintegritet" #: Source/Core/DolphinQt2/AboutDialog.cpp:32 #: Source/Core/DolphinWX/AboutDolphin.cpp:34 msgid "Check for updates: " msgstr "Tjek for opdateringer:" #: Source/Core/DolphinQt2/GameList/GameList.cpp:414 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:319 msgid "Checking integrity..." msgstr "Undersøger integritet..." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:48 msgid "Choose a NAND root directory:" msgstr "Angiv en NAND rodmappe:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42 msgid "Choose a default ISO:" msgstr "Angiv en standard ISO:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:151 msgid "Choose a directory to add" msgstr "Angiv en mappe at tilføje" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:51 msgid "Choose a dump directory:" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:158 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:356 msgid "Choose a file to open" msgstr "Angiv en fil at åbne" #: Source/Core/DolphinWX/MemcardManager.cpp:194 msgid "Choose a memory card:" msgstr "Angiv et memory card:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54 msgid "Choose an SD Card file:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:417 msgid "Choose priority input file" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:424 msgid "Choose secondary input file" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:138 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:236 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:244 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:271 msgid "Choose the folder to extract to" msgstr "Angiv en mappe at udpakke til" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "Circle Stick" msgstr "Cirkel-Stick" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:62 msgid "Classic" msgstr "Klassisk" #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:31 msgid "Classic Controller" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:93 msgid "Classic Controller Configuration" msgstr "" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:112 #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:57 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:94 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:81 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:51 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:751 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1212 #: Source/Core/DolphinWX/LogWindow.cpp:103 msgid "Clear" msgstr "Ryd" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116 msgid "Clear Pixel Shaders" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102 msgid "Clear Screen" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105 msgid "Clear Textures" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109 msgid "Clear Vertex Shaders" msgstr "" #: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:93 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "Clone and &Edit Code..." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:451 #: Source/Core/DolphinWX/MemcardManager.cpp:233 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:147 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:916 msgid "Close" msgstr "Luk" #: Source/Core/DolphinQt2/MenuBar.cpp:307 #: Source/Core/DolphinWX/MainMenuBar.cpp:176 msgid "Co&nfiguration" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.h:82 msgid "Code" msgstr "Kode" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77 msgid "Code Info" msgstr "Kodeinfo" #: Source/Core/DolphinQt2/Config/ARCodeEditor.cpp:47 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43 msgid "Code:" msgstr "Kode:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23 msgid "Code: " msgstr "Kode: " #: Source/Core/DolphinWX/MainMenuBar.cpp:495 msgid "Combine Two Signature Files..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:628 msgid "Comment" msgstr "Kommentar" #: Source/Core/VideoBackends/D3D/PixelShaderCache.cpp:607 #: Source/Core/VideoBackends/D3D/VertexShaderCache.cpp:440 #: Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp:1070 #: Source/Core/VideoBackends/Vulkan/ShaderCache.cpp:1216 msgid "Compiling shaders..." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:177 #: Source/Core/DolphinWX/GameListCtrl.cpp:1174 msgid "Compress ISO..." msgstr "Komprimér ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1211 msgid "Compress selected ISOs..." msgstr "Komprimér valgte ISOer..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:300 msgid "Compressed GC/Wii images (*.gcz)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1421 #: Source/Core/DolphinWX/GameListCtrl.cpp:1539 msgid "Compressing ISO" msgstr "Komprimerer ISO" #: Source/Core/DolphinQt2/GameList/GameList.cpp:284 #: Source/Core/DolphinWX/GameListCtrl.cpp:1620 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" "Komprimering af en Wii-diskaftryk vil uigenkaldeligt ændre det komprimerede " "kopi ved at fjerne padding data. Dit diskaftryk vil stadig virke. Fortsæt?" #: Source/Core/DolphinQt2/GameList/GameList.cpp:305 msgid "Compressing..." msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:163 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:250 msgid "Compute" msgstr "Beregn" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:185 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:186 msgid "Computing MD5 Checksum" msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27 #, c-format msgid "" "Computing MD5 Checksum for:\n" "%s" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:330 msgid "Computing MD5 checksum" msgstr "Beregner MD5 checksum" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41 msgid "Computing..." msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79 msgid "Computing: " msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:75 msgid "Condition" msgstr "" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:80 msgid "Condition:" msgstr "" #: Source/Core/DolphinQt2/ToolBar.cpp:59 #: Source/Core/DolphinWX/MainToolBar.cpp:185 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:562 msgid "Config" msgstr "Konfig" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:95 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:189 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:66 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:167 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:235 msgid "Configure" msgstr "Konfigurér" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:197 msgid "Configure Control" msgstr "Konfigurér Styring" #: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:45 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:110 msgid "Configure Dolphin" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:37 msgid "Configure Input" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:37 msgid "Configure Output" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:185 msgid "Configure..." msgstr "Konfigurér..." #: Source/Core/DolphinQt2/MainWindow.cpp:428 #: Source/Core/DolphinQt2/MainWindow.cpp:889 #: Source/Core/DolphinQt2/WiiUpdate.cpp:134 msgid "Confirm" msgstr "Bekræft" #: Source/Core/DolphinWX/GameListCtrl.cpp:1444 #: Source/Core/DolphinWX/GameListCtrl.cpp:1469 #: Source/Core/DolphinWX/GameListCtrl.cpp:1534 msgid "Confirm File Overwrite" msgstr "Bekræft Filoverskrivning" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:142 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:87 msgid "Confirm on Stop" msgstr "Bekræft ved Stop" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:280 msgid "Confirmation" msgstr "Bekræftelse" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:80 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:143 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:145 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:163 msgid "Connect" msgstr "Tilslut" #: Source/Core/Core/HotkeyManager.cpp:70 #: Source/Core/DolphinWX/MainMenuBar.cpp:218 msgid "Connect Balance Board" msgstr "Forbind Balanceboard" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:76 msgid "Connect USB Keyboard" msgstr "Forbind USB Tastatur" #: Source/Core/DolphinWX/MainMenuBar.cpp:215 #, c-format msgid "Connect Wii Remote %i" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:66 msgid "Connect Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:67 msgid "Connect Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:68 msgid "Connect Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:69 msgid "Connect Wii Remote 4" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:255 msgid "Connect Wii Remotes" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:135 #: Source/Core/DolphinWX/FrameTools.cpp:1486 msgid "Connect to the Internet and perform an online system update?" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:134 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:91 msgid "Connection Type:" msgstr "Forbindelsestype:" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82 msgid "Continue" msgstr "Fortsæt" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:162 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349 msgid "Continuous Scanning" msgstr "Kontinuerlig Skanning" #: Source/Core/Core/HW/GCPadEmu.cpp:62 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:34 msgid "Control Stick" msgstr "Kontrol-Stick" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18 msgid "Controller Ports" msgstr "Kontrollerporte" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:73 msgid "Controller Settings" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:189 msgid "Controller settings" msgstr "Kontrollerindstillinger" #: Source/Core/DolphinQt2/ToolBar.cpp:61 #: Source/Core/DolphinWX/MainToolBar.cpp:188 msgid "Controllers" msgstr "Kontrollere" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:271 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:288 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" "Styrer afstanden af konvergensplanen. Dette er afstanden hvor virtuelle " "objekter vil blive synlige på skærmen.\n" "En høj værdi skaber stærkere ude-af-skærmen effekter mens en lav værdi er " "mere komfortabel." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:268 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:285 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" "Styrer adskillelsesafstanden imellem de virtuelle kamerarer.\n" "En høj værdi skaber en stærkere følelse af dybde mens lav værdi er mere " "komfortabel." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:646 msgid "Convergence:" msgstr "Konvergens:" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:323 msgid "Convergence: " msgstr "Konvergens:" #: Source/Core/DolphinWX/MemcardManager.cpp:165 msgid "Convert to GCI" msgstr "Konverter til GCI" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:122 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:373 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:389 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:210 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:784 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:791 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:809 msgid "Copy" msgstr "Kopiér" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312 msgid "Copy &address" msgstr "Kopiér &adresse" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:439 msgid "Copy &function" msgstr "Kopiér &funktion" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:441 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:313 msgid "Copy &hex" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:440 msgid "Copy code &line" msgstr "" #: Source/Core/Core/ConfigManager.cpp:1011 msgid "Copy failed" msgstr "Kopiering mislykkedes" #: Source/Core/DolphinWX/MemcardManager.cpp:806 #, c-format msgid "Copy to Memory Card %c" msgstr "Kopiér til hukommelseskort %c" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:353 msgid "Core" msgstr "Kerne" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:185 msgid "Cost" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:46 #: Source/Core/DolphinWX/FrameTools.cpp:1427 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:41 #: Source/Core/DolphinWX/FrameTools.cpp:1422 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:51 #: Source/Core/DolphinWX/FrameTools.cpp:1432 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:268 #, c-format msgid "" "Could not launch IOS %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:288 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:293 #, c-format msgid "" "Could not launch title %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:96 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:115 #, c-format msgid "Could not recognize file %s" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:483 #, c-format msgid "Could not save %s." msgstr "Kunne ikke gemme %s" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:87 msgid "" "Could not start DolphinWX. Check for dolphin.exe in the installation " "directory." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:119 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Kunne ikke skrive memory card fil %s.\n" "\n" "Kører du Dolphin fra en CD/DVD, eller er save filen muligvis " "skrivebeskyttet?\n" "\n" "Modtager du denne fejlmeddelelse efter at have flyttet emulatormappen?\n" "Hvis dette er tilfældet skal du muligvis re-specificere din memory card " "placering i indstillingerne." #: Source/Core/Core/NetPlayClient.cpp:91 msgid "Couldn't Create Client" msgstr "Kunne ikke Skabe Klient" #: Source/Core/Core/NetPlayClient.cpp:102 msgid "Couldn't create peer." msgstr "Kunne ikke Skabe Peer." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:698 msgid "Couldn't find open command for extension 'ini'!" msgstr "Kunne ikke finde åbnekommando for udvidelsen 'ini'!" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:67 #, c-format msgid "Couldn't initialise libusb for Bluetooth passthrough: %s" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:508 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:467 msgid "Couldn't look up central server" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86 msgid "Count" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82 msgid "Count:" msgstr "Antal:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:312 #, c-format msgid "Count: %lu" msgstr "Antal: %lu" #: Source/Core/DolphinQt2/GameList/GameList.cpp:487 msgid "Country" msgstr "Land" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:48 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:226 msgid "Country:" msgstr "Land:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17 msgid "Create AR Code" msgstr "Opret AR Kode" #: Source/Core/DolphinWX/MainMenuBar.cpp:428 msgid "Create New Perspective" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:491 msgid "" "Create a .dsy file that can be used to recognise these same functions in " "other games." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:158 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:256 msgid "" "Create frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within. If the " "aspect ratio is widescreen, the output image will be scaled horizontally to " "preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:538 msgid "Create new perspective" msgstr "Opret nyt perspektiv" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:74 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31 msgid "Creator:" msgstr "" #: Source/Core/Common/MsgHandler.cpp:68 msgid "Critical" msgstr "Kritisk" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:86 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:877 msgid "Crop" msgstr "Beskær" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:176 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:270 msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Beskær billedstørrelsen fra dets oprindelige formatforhold til 4:3 eller " "16:9.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:61 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:149 msgid "Crossfade" msgstr "Crossfade" #: Source/Core/DolphinQt2/MenuBar.cpp:148 #: Source/Core/DolphinWX/MainMenuBar.cpp:245 msgid "Current Region" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:364 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Nuværende mappe ændret fra %s til %s efter wxFileSelector!" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133 msgid "Current game" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:494 msgid "Custom" msgstr "Specialfremstillet" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:65 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:94 msgid "Custom RTC Options" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:37 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:43 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:35 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "DK Bongos" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:39 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:40 msgid "DSP Emulation Engine" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:43 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291 msgid "DSP HLE Emulation (fast)" msgstr "" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34 msgid "DSP LLE Debugger" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:45 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37 msgid "DSP LLE Interpreter (slow)" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:44 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36 msgid "DSP LLE Recompiler" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Dance Mat" msgstr "Dansemåtte" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62 msgid "Data Size" msgstr "Datastørrelse" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:91 msgid "Data Type" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:525 #: Source/Core/DolphinWX/MemcardManager.cpp:560 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive-filer (*.sav)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21 msgid "Dead Zone" msgstr "Dødszone" #: Source/Core/DolphinWX/LogConfigWindow.cpp:45 msgid "Debug" msgstr "Debug" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:65 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113 msgid "Debug Only" msgstr "Debug Kun" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:40 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:823 msgid "Debugging" msgstr "Debugging" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:110 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:89 msgid "Decimal" msgstr "Decimal" #: Source/Core/DolphinQt2/GameList/GameList.cpp:175 #: Source/Core/DolphinWX/GameListCtrl.cpp:1172 msgid "Decompress ISO..." msgstr "Dekomprimér ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1212 msgid "Decompress selected ISOs..." msgstr "Dekomprimér valgte ISOer..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1421 #: Source/Core/DolphinWX/GameListCtrl.cpp:1539 msgid "Decompressing ISO" msgstr "Dekomprimerer ISO" #: Source/Core/DolphinQt2/GameList/GameList.cpp:305 msgid "Decompressing..." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Decrease Convergence" msgstr "Formindsk Konvergens" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Decrease Depth" msgstr "Formindsk Dybde" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Decrease Emulation Speed" msgstr "Sænk emulationshastighed" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Decrease IR" msgstr "Formindst IR" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:95 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1210 msgid "Default" msgstr "Standard" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:114 #: Source/Core/DolphinWX/LogWindow.cpp:67 msgid "Default Font" msgstr "Standardskrifttype" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:105 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:73 msgid "Default ISO:" msgstr "Standard ISO:" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:74 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:80 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:48 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1235 msgid "Delete" msgstr "Slet" #: Source/Core/DolphinQt2/GameList/GameList.cpp:226 msgid "Delete File..." msgstr "Slet fil..." #: Source/Core/DolphinWX/MemcardManager.cpp:807 msgid "Delete Save" msgstr "Slet Save" #: Source/Core/AudioCommon/WaveFile.cpp:34 #: Source/Core/VideoCommon/AVIDump.cpp:110 #, c-format msgid "Delete the existing file '%s'?" msgstr "Slet den eksisterende fil '%s'?" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:314 msgid "Depth Percentage: " msgstr "Dybdeprocent:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:108 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:635 msgid "Depth:" msgstr "Dybde:" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:37 #: Source/Core/DolphinQt2/GameList/GameList.cpp:488 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:130 #: Source/Core/DolphinQt2/MenuBar.cpp:360 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1180 msgid "Description" msgstr "Beskrivelse" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:75 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:81 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:276 msgid "Description:" msgstr "Beskrivelse:" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:49 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749 msgid "Detect" msgstr "Opfang" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:296 msgid "Deterministic dual core: " msgstr "Deterministisk dual core:" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:56 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:214 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1184 msgid "Device" msgstr "Enhed" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63 msgid "Device PID (e.g., 0305)" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:119 msgid "Device Settings" msgstr "Enhedsindstillinger" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61 msgid "Device VID (e.g., 057e)" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:352 msgid "Device not found" msgstr "Enhed ikke fundet" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:58 msgid "Dial" msgstr "Opkald" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:89 msgid "Dims the screen after five minutes of inactivity." msgstr "Nedtoner lysstyrken efter 5 minutters inaktivitet." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:131 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95 msgid "Direct Connection" msgstr "Direkte forbindelse" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140 msgid "Directory checksum and directory backup checksum failed" msgstr "Mappe checksum og mappe backup checksum mislykkedes" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:85 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:777 msgid "Disable Bounding Box" msgstr "Deaktivér Afgrænsningsramme" #: Source/Core/DolphinWX/MainMenuBar.cpp:433 msgid "Disable Docking" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:41 msgid "Disable Emulation Speed Limit" msgstr "Deaktiver begrænsning af emulationshastighed" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:73 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:594 msgid "Disable Fog" msgstr "Deaktivér tåge" #: Source/Core/DolphinWX/MainMenuBar.cpp:434 msgid "Disable docking of perspective panes to main window" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:197 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:175 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" "Deaktiver emulation af afgrænsningsrammer:\n" "Dette kan forbedre GPU-ydeevnen en del, men nogle spil vil ikke virke " "korrekt.\n" "\n" "Lad den være tilvalgt, hvis du er i tvivl." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:536 msgid "Disabled" msgstr "Deaktiveret" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:313 msgid "" "Disabled: Ubershaders are never used. Stuttering will occur during shader " "compilation, but GPU demands are low. Recommended for low-end hardware.\n" "\n" "Hybrid: Ubershaders will be used to prevent stuttering during shader " "compilation, but traditional shaders will be used when they will not cause " "stuttering. Balances performance and smoothness.\n" "\n" "Exclusive: Ubershaders will always be used. Only recommended for high-end " "systems." msgstr "" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79 msgid "Disassembly" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:77 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:141 msgid "Disc" msgstr "Disk" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:51 msgid "Disc Number:" msgstr "Disknummer:" #: Source/Core/DiscIO/DriveBlob.cpp:146 msgid "Disc Read Error" msgstr "Disklæsningsfejl" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:453 msgid "Display" msgstr "Vis" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121 msgid "" "Display messages over the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:181 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:210 msgid "" "Displays the XFB copies as soon as they are created, without waiting for " "scanout. Can cause graphical defects in some games if the game doesn't " "expect all XFB copies to be displayed. However, turning this setting on " "reduces latency.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:242 msgid "" "Displays the default configuration INI file(s) for this game. These defaults " "are recommended settings from the developers to avoid known issues. Changes " "should be made to the user config INI files only, not to default config INI " "files." msgstr "" #: Source/Core/DolphinQt2/Main.cpp:130 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:890 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:183 msgid "Do you want to clear the list of symbol names?" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:433 #: Source/Core/DolphinWX/FrameTools.cpp:866 msgid "Do you want to stop the current emulation?" msgstr "Ønsker du at stoppe den igangværende emulation?" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:73 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:42 msgid "Dolby Pro Logic II Decoder" msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:23 #: Source/Core/DolphinWX/AboutDolphin.cpp:26 #: Source/Core/DolphinWX/FrameTools.cpp:692 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:90 msgid "Dolphin %1 Graphics Configuration" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:37 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:322 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s grafikkonfiguartion" #: Source/Core/DolphinWX/Config/ConfigMain.h:22 msgid "Dolphin Configuration" msgstr "Dolphin-konfiguration" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49 msgid "Dolphin Controller Configuration" msgstr "Dolphin-kontrollerkonfiguration" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:531 #, c-format msgid "Dolphin Emulated Wii Remote Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:170 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:181 msgid "Dolphin FIFO Log (*.dff)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1065 msgid "Dolphin Hotkeys" msgstr "Dolphin-genvejstaster" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:263 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:279 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:298 msgid "Dolphin Map File (*.map)" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:46 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:71 msgid "Dolphin NetPlay" msgstr "Dolphin NetPlay" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:27 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40 msgid "Dolphin NetPlay Setup" msgstr "Dolphin netplay-opsætning" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169 msgid "Dolphin Signature CSV File (*.csv)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168 msgid "Dolphin Signature File (*.dsy)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:318 msgid "Dolphin Symbol Rename File (*.sym)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:967 #: Source/Core/DolphinQt2/MainWindow.cpp:1038 #: Source/Core/DolphinWX/FrameTools.cpp:503 #: Source/Core/DolphinWX/FrameTools.cpp:1000 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS-film (*.dtm)" #: Source/Core/DolphinQt2/GameList/GameList.cpp:127 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:522 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to " "set a games directory..." msgstr "" "Dolphin kunne ikke finde nogen GameCube/Wii-ISO'er eller WAD'er. Dobbeltklik " "her for at sætte en spilmappe..." #: Source/Core/DolphinQt2/GameList/GameList.cpp:331 msgid "Dolphin failed to complete the requested action." msgstr "" #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt2/AboutDialog.cpp:39 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:518 msgid "" "Dolphin is currently set to hide all games. Double-click here to show all " "games..." msgstr "" "Dolphin er sat til at skjule alle spil. Dobbeltklik her for at vise alle " "spil..." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:513 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:470 msgid "Dolphin is too old for traversal server" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1481 #: Source/Core/DolphinWX/GameListCtrl.cpp:1554 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin kunne ikke fuldføre den anmodet handling." #: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:75 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:153 msgid "Dolphin's cheat system is currently disabled." msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:56 msgid "DolphinQt Experimental GUI" msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:119 msgid "DolphinQt2 Experimental GUI" msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:45 msgid "Don't show me this warning again" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:332 msgid "Done compressing disc image." msgstr "Komprimering af diskaftryk fuldført." #. i18n: A double precision floating point number #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:136 msgid "Double" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:65 #: Source/Core/DolphinWX/TASInputDlg.cpp:97 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 msgid "Down" msgstr "Ned" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:62 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:60 msgid "Download Codes (WiiRD Database)" msgstr "Download koder (WiiRD-databasen)" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:201 msgid "Download complete" msgstr "" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:202 msgid "Downloaded %1 codes. (added %2)" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:199 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:80 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:130 msgid "Drawn Object Range" msgstr "" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36 msgid "Driver Not Detected" msgstr "Driver ikke opfanget" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:54 msgid "Drums" msgstr "Trommer" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:106 msgid "Drums Configuration" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:80 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35 msgid "Dummy" msgstr "Dukke" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96 msgid "Dump" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:507 #: Source/Core/DolphinWX/MainMenuBar.cpp:167 msgid "Dump Audio" msgstr "Dump Lyd" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:67 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:850 msgid "Dump EFB Target" msgstr "Drop EFB Mål" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:136 msgid "Dump EXRAM" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:145 msgid "Dump FakeVMEM" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:501 #: Source/Core/DolphinWX/MainMenuBar.cpp:165 msgid "Dump Frames" msgstr "Dump Billeder" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:133 msgid "Dump MRAM" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:59 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:109 msgid "Dump Objects" msgstr "Dump Objekter" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:79 msgid "Dump Path:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:67 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:121 msgid "Dump TEV Stages" msgstr "Dump TEV Stadier" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:69 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123 msgid "Dump Texture Fetches" msgstr "Dump Texture Fetches" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:61 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:58 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:835 msgid "Dump Textures" msgstr "Dump Texturer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:853 msgid "Dump XFB Target" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:146 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:161 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:244 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump dekodet spiltexturer til User/Dump/Textures//.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:155 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:252 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump indholdet af EFB kopier til User/Dump/Textures/.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:254 msgid "" "Dump the contents of XFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262 msgid "Duplicate Bundled ActionReplay Code" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:266 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:56 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:73 msgid "Dutch" msgstr "Hollandsk" #: Source/Core/DolphinQt2/MenuBar.cpp:103 #: Source/Core/DolphinWX/MainMenuBar.cpp:91 msgid "E&xit" msgstr "F&orlad" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57 msgid "EFB Cmd" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:208 msgid "ELF/DOL" msgstr "" #: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "FEJL: Denne version af Dolphin kræver en TAP-Win32 driver der er mindst " "version %d.%d -- hvis du nyligt har opgraderet din Dolphin-distribution er " "et genstart sikker krævet for at få Windows til at se den nye driver." #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:110 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101 msgid "Early Memory Updates" msgstr "" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17 msgid "Edit ActionReplay Code" msgstr "Rediger Action Replay-kode" #: Source/Core/DolphinWX/PatchAddEdit.h:23 msgid "Edit Patch" msgstr "Rediger patch" #: Source/Core/DolphinWX/MainMenuBar.cpp:425 #: Source/Core/DolphinWX/MainMenuBar.cpp:442 msgid "Edit Perspectives" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:234 msgid "Edit User Config" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:402 msgid "Edit..." msgstr "Rediger..." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:57 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:139 msgid "Effect" msgstr "Effekt" #: Source/Core/Core/HotkeyManager.cpp:26 #: Source/Core/DolphinWX/MainMenuBar.cpp:86 msgid "Eject Disc" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48 msgid "" "Eliminate items from the current scan results that do not match the current " "Search settings." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:31 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:675 msgid "Embedded Frame Buffer (EFB)" msgstr "" #: Source/Core/Core/State.cpp:455 msgid "Empty" msgstr "Tom" #: Source/Core/Core/Core.cpp:222 msgid "Emu Thread already running" msgstr "Emulatortråd kører i forvejen" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263 msgid "Emulate the Wii's Bluetooth Adapter" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:161 msgid "Emulate the Wii's Bluetooth adapter" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:192 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Emulated Wii Remote" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:246 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:28 msgid "Emulation Speed" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:338 msgid "Emulation State: " msgstr "Emulationsstatus:" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:49 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:818 msgid "Enable API Validation Layers" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102 msgid "Enable AR Logging" msgstr "Aktiver AR-logging" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:95 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55 msgid "Enable Audio Stretching" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:76 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57 msgid "Enable Cheats" msgstr "Aktiver snydekoder" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:69 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:38 msgid "Enable Custom RTC" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266 msgid "Enable Dual Core" msgstr "Aktiver dual core" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:73 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56 msgid "Enable Dual Core (speedup)" msgstr "Aktiver dual core (højere hastighed)" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:40 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:33 msgid "Enable Emulated CPU Clock Override" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:276 msgid "Enable FPRF" msgstr "Aktivér PFRF" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268 msgid "Enable MMU" msgstr "Aktivér MMU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:441 msgid "Enable Multi-threading" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:88 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:882 msgid "Enable Progressive Scan" msgstr "Aktivér Progressiv Skanning" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:31 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22 msgid "Enable Rumble" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70 msgid "Enable Screen Saver" msgstr "Aktivér Pauseskærm" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:164 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:369 msgid "Enable Speaker Data" msgstr "Aktiver højtalerdata" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:107 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59 msgid "Enable Usage Statistics Reporting" msgstr "Aktiver rapportering af brugsstatistik" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:308 msgid "Enable WideScreen" msgstr "Aktivér Bredskærm" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:44 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:810 msgid "Enable Wireframe" msgstr "Aktivér Wireframe" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:235 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:154 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Aktiver hurtig diskadgang. Dette kan forsage crashes og andre problemer i " "nogle spil (TIL = Hurtig, FRA = Kompatibel)" #: Source/Core/DolphinWX/MemcardManager.cpp:821 msgid "Enable pages" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:234 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:124 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktivér dette hvis du ønsker hele skærmen anvendt til rendering.\n" "Hvis dette er deaktiveret vil et renderingsvindue blie oprettet i stedet.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:245 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:135 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktivér dette hvis du ønsker at anvende Dolphin's hovedvindue til rendering " "i stedet for et separat vindue.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:86 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:93 msgid "Enables Wii Remote vibration." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:298 msgid "" "Enables multi-threading in the video backend, which may result in " "performance gains in some scenarios.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:179 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:138 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktiverer progressiv skanning hvis det understøttes af det emulerede " "software.\n" "De fleste spil er ligeglade med dette.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:104 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69 msgid "Enables stretching of the audio to match emulation speed." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:188 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:309 msgid "" "Enables texture decoding using the GPU instead of the CPU. This may result " "in performance gains in some scenarios, or on systems where the CPU is the " "bottleneck.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:271 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79 msgid "" "Enables the collection and sharing of usage statistics data with the Dolphin " "development team. This data is used to improve the emulator and help us " "understand how our users interact with the system. No private data is ever " "collected." msgstr "" "Aktiver indsamling og deling af data om brugsstatistik med udviklerne af " "Dolphin. Denne data bliver brugt for at forbedre emulatoren og til at hjælpe " "os med bedre at forstå hvordan vores brugere benytter systemet. Ingen privat " "data vil nogensinde blive indsamlet." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:76 msgid "Enables the use of Action Replay and Gecko cheats." msgstr "Aktiverer brugen af Action Replay- og Gecko-koder." #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:143 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:295 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:165 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:262 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Indkod billed dumps ved brug af FFV1 kodeks.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:139 msgid "End" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:74 msgid "Enet Didn't Initialize" msgstr "Enet blev ikke initialiseret" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:256 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:56 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:58 msgid "English" msgstr "Engelsk" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:42 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:71 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:101 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:479 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:602 msgid "Enhancements" msgstr "Forbedringer" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39 msgid "Enter USB device ID" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:537 msgid "Enter a name for the new perspective:" msgstr "Indtast et navn til det nye perspektiv:" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:315 msgid "Enter instruction code:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:402 #, c-format msgid "Enter symbol (%s) end address:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:379 #, c-format msgid "Enter symbol (%s) size:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:213 msgid "Enter the RSO module address:" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:207 #, c-format msgid "Entry %d/%d" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:96 #, c-format msgid "Entry 1/%d" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109 msgid "Equal" msgstr "Lig med" #: Source/Core/DolphinQt2/Config/ARCodeEditor.cpp:159 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:236 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:284 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:307 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:175 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:181 #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:44 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:133 #: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:86 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:288 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:191 #: Source/Core/DolphinQt2/Main.cpp:104 #: Source/Core/DolphinQt2/MainWindow.cpp:521 #: Source/Core/DolphinQt2/MainWindow.cpp:721 #: Source/Core/DolphinQt2/MainWindow.cpp:728 #: Source/Core/DolphinQt2/MainWindow.cpp:762 #: Source/Core/DolphinQt2/MainWindow.cpp:778 #: Source/Core/DolphinQt2/MainWindow.cpp:785 #: Source/Core/DolphinQt2/MainWindow.cpp:874 #: Source/Core/DolphinQt2/MenuBar.cpp:657 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:377 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:235 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:172 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:185 #: Source/Core/DolphinQt2/Translation.cpp:288 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67 #: Source/Core/DolphinWX/LogConfigWindow.cpp:42 #: Source/Core/DolphinWX/Main.cpp:335 Source/Core/DolphinWX/Main.cpp:343 #: Source/Core/DolphinWX/MemcardManager.cpp:554 #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 #: Source/Core/DolphinWX/WxUtils.cpp:70 msgid "Error" msgstr "Fejl" #: Source/Core/DolphinQt2/Translation.cpp:289 #: Source/Core/DolphinWX/Main.cpp:334 msgid "Error loading selected language. Falling back to system default." msgstr "" "Fejl ved indlæsning af det valgte sprog. Vender tilbage til systemets " "standard." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390 msgid "Error saving file." msgstr "Kunne ikke gemme filen" #: Source/Core/Common/ChunkFile.h:247 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:393 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:388 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:35 msgid "Euphoria" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:219 #: Source/Core/DolphinQt2/MenuBar.cpp:151 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:101 #: Source/Core/DolphinWX/MainMenuBar.cpp:247 msgid "Europe" msgstr "Europa" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:536 msgid "Exclusive" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Exit" msgstr "Afslut" #: Source/Core/DolphinQt2/MenuBar.cpp:112 #: Source/Core/DolphinWX/MainMenuBar.cpp:223 msgid "Export All Wii Saves" msgstr "Eksporter alle Wii-saves" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Export Recording" msgstr "Eksporter optagelse" #: Source/Core/DolphinQt2/MenuBar.cpp:455 #: Source/Core/DolphinWX/MainMenuBar.cpp:149 msgid "Export Recording..." msgstr "Eksporter optagelse..." #: Source/Core/DolphinWX/MemcardManager.cpp:809 msgid "Export Save" msgstr "Eksporter save" #: Source/Core/DolphinQt2/GameList/GameList.cpp:221 #: Source/Core/DolphinWX/GameListCtrl.cpp:1145 msgid "Export Wii save (Experimental)" msgstr "Eksporter Wii-save (Eksperimentel)" #: Source/Core/DolphinWX/MemcardManager.cpp:810 msgid "Export all saves" msgstr "Eksporter alle saves" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:55 #: Source/Core/DolphinWX/MemcardManager.cpp:451 msgid "Export failed" msgstr "Eksportering mislykkedes" #: Source/Core/DolphinWX/MemcardManager.cpp:558 msgid "Export save as..." msgstr "Eksporter save som..." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:272 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:40 msgid "Extension" msgstr "Udvidelse" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:66 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:753 msgid "External Frame Buffer (XFB)" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:139 #: Source/Core/DolphinWX/MainMenuBar.cpp:243 msgid "Extract Certificates from NAND" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:170 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:204 msgid "Extract Entire Disc..." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:188 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:206 msgid "Extract Entire Partition..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:224 msgid "Extract File" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:206 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:194 msgid "Extract File..." msgstr "Udpak fil..." #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:198 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:196 msgid "Extract Files..." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:159 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:201 msgid "Extract System Data..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:382 #, c-format msgid "Extracting %s" msgstr "Udpakker %s" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:371 msgid "Extracting All Files" msgstr "Udpakker alle filer" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:260 msgid "Extracting All Files..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:371 msgid "Extracting Directory" msgstr "Udpakker mappe" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:260 msgid "Extracting Directory..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:372 msgid "Extracting..." msgstr "Udpakker..." #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:31 #: Source/Core/DolphinQt2/MenuBar.cpp:129 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48 #: Source/Core/DolphinWX/MainMenuBar.cpp:237 msgid "FIFO Player" msgstr "FIFO-afspiller" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:321 msgid "FP value" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:172 msgid "Failed To Connect!" msgstr "Kunne ikke forbinde!" #: Source/Core/Core/NetPlayClient.cpp:117 msgid "Failed to Connect!" msgstr "Kunne ikke forbinde!" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:583 msgid "Failed to claim interface for BT passthrough" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:763 msgid "Failed to connect to server" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:413 msgid "Failed to delete the selected file." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:577 #, c-format msgid "Failed to detach kernel driver for BT passthrough: %s" msgstr "" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:175 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:166 msgid "Failed to download codes." msgstr "Kunne ikke downloade koder." #: Source/Core/DolphinQt2/GameList/GameList.cpp:260 msgid "Failed to export save files!" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:657 msgid "Failed to extract certificates from NAND" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:284 msgid "Failed to extract file." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:236 msgid "Failed to extract system data." msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:265 #, c-format msgid "Failed to extract to %s!" msgstr "Udpakning til %s mislykkedes!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:556 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" "Kunne ikke finde et nyt filnavn.\n" "%s\n" "vil blive overskrevet" #: Source/Core/DolphinQt2/MainWindow.cpp:521 msgid "Failed to init core" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:343 #: Source/Core/DolphinQt2/MenuBar.cpp:564 msgid "Failed to install this title to the NAND." msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:86 msgid "Failed to launch" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:812 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:33 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:119 #, c-format msgid "" "Failed to load %s. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:349 msgid "Failed to load the executable to memory." msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:874 msgid "Failed to open '%1'" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:567 #, c-format msgid "Failed to open Bluetooth device: %s" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:810 msgid "Failed to open server" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:169 #: Source/Core/DiscIO/CompressedBlob.cpp:354 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "Kunne ikke åbne inputfilen \"%s\"" #: Source/Core/DiscIO/CompressedBlob.cpp:176 #: Source/Core/DiscIO/CompressedBlob.cpp:361 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" "Kunne ikke åbne output-filen \"%s\".\n" "Kontroller at du har tilladelse til at skrive til mappen og at mediet er " "skrivbart." #: Source/Core/Core/Movie.cpp:934 #, c-format msgid "Failed to read %s" msgstr "Kunne ikke læse %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memory card may be truncated\n" "File position: 0x%" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:654 #, c-format msgid "Failed to read data from GCI file %s" msgstr "Kunne ikke læse data fra GCI-filen %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" #: Source/Core/DiscIO/VolumeGC.cpp:68 msgid "Failed to read unique ID from disc image" msgstr "Kunne ikke læse unikt ID fra diskaftryk" #: Source/Core/DolphinQt2/GameList/GameList.cpp:365 #: Source/Core/DolphinWX/FrameTools.cpp:1282 msgid "Failed to remove this title from the NAND." msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:191 msgid "Failed to save FIFO log." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:85 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Kunne ikke skrive BT.DINF til SYSCONF" #: Source/Core/DiscIO/CompressedBlob.cpp:298 #: Source/Core/DiscIO/CompressedBlob.cpp:392 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" "Kunne ikke skrive til outputfilen \"%s\"\n" "Kontroller at der er nok tilgængeligt plads på disken." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:62 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:722 msgid "Fast" msgstr "Hurtig" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:83 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:774 msgid "Fast Depth Calculation" msgstr "Hurtig udregning af dybte" #: Source/Core/Core/Movie.cpp:1224 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:466 msgid "File" msgstr "Fil" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:68 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103 msgid "File Info" msgstr "Filinfo" #: Source/Core/DolphinQt2/GameList/GameList.cpp:495 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:134 #: Source/Core/DolphinQt2/MenuBar.cpp:362 #: Source/Core/DolphinWX/MainMenuBar.cpp:314 msgid "File Name" msgstr "Filnavn" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:45 msgid "File Path:" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:365 #: Source/Core/DolphinWX/MainMenuBar.cpp:320 msgid "File Size" msgstr "Filstørrelse" #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:181 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:172 msgid "File contained no codes." msgstr "Filen indholdte ingen koder." #: Source/Core/DolphinWX/MemcardManager.cpp:401 msgid "File converted to .gci" msgstr "Filen blev konverteret til .gci" #: Source/Core/DolphinWX/MemcardManager.cpp:417 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Filen kunne ikke åbnes\n" "eller har ikke en korrekt type" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" "Filen har typen \"%s\"\n" "Tilladte typer er (.raw/.gcp)" #: Source/Core/DolphinWX/MemcardManager.cpp:414 msgid "File is not recognized as a memory card" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:345 msgid "File not compressed" msgstr "Fil ikke komprimeret" #: Source/Core/DolphinWX/MemcardManager.cpp:408 #: Source/Core/DolphinWX/MemcardManager.cpp:457 #: Source/Core/DolphinWX/MemcardManager.cpp:508 msgid "File write failed" msgstr "Filskrivning mislykkedes" #: Source/Core/DiscIO/CompressedBlob.cpp:200 msgid "Files opened, ready to compress." msgstr "Filen er åbnet, klar til komprimering." #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:39 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:445 msgid "Filesystem" msgstr "Filsystem" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:690 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Filtypen 'ini' er ukendt! Vil ikke åbne!" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83 msgid "Filter Symbols" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:282 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:178 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84 msgid "Filter the symbol list by name. This is case-sensitive." msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:156 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234 msgid "Find Next" msgstr "Find næste" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:159 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235 msgid "Find Previous" msgstr "Find forrige" #: Source/Core/DolphinWX/MainMenuBar.cpp:460 msgid "Find functions based on RSO modules (experimental)..." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:103 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:631 msgid "First Block" msgstr "Første Blok" #: Source/Core/DolphinWX/MemcardManager.cpp:816 msgid "Fix Checksums" msgstr "Orden Checksumme" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:105 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:181 msgid "Flags" msgstr "" #. i18n: A floating point number #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:134 msgid "Float" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152 msgid "Flow Control" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49 msgid "Flush" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63 msgid "Fog Cmd" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:434 msgid "Follow &branch" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:389 msgid "Force 16:9" msgstr "Tving 16:9" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:596 msgid "Force 24-Bit Color" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:75 msgid "Force 24-bit Color" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:389 msgid "Force 4:3" msgstr "Tving 4:3" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:107 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:202 msgid "Force Listen Port:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:71 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:589 msgid "Force Texture Filtering" msgstr "Tving Texturfiltrering" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:252 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:146 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tvinger spillet til at udsende grafik i ethvert formatforhold.\n" "Anvend sammen med \"Formatforhold\" sat til \"Tving 16:9\" for at tvinge 4:3-" "kun spil til at køre i 16:9.\n" "Skaber sjældent gode resultater og ofte delvist ødelægger grafik og spil " "brugerflader.\n" "Unødvendig (og skadelig) hvis der anvendes AR/Gecko-kode bredskærms " "patches.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:278 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:301 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.\n" "It has no impact on performance and causes few graphical issues.\n" "\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41 msgid "" "Format as Shift JIS (Japanese)?\n" "Choose no for Windows-1252 (Western)" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 msgid "Forward" msgstr "Fremad" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:225 msgid "Forward Port (UPnP)" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:111 msgid "Forward port (UPnP)" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498 #, c-format msgid "Found %u results for '" msgstr "Fandt %u resultater for '" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:88 #, c-format msgid "Found %zu save file(s)" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48 msgid "Frame" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890 #, c-format msgid "Frame %u" msgstr "Billede %u" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866 #, c-format msgid "Frame %zu" msgstr "Billede %zu" #: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:247 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:22 msgid "Frame Advance" msgstr "Billedfremskydning" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Frame Advance Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Frame Advance Increase Speed" msgstr "Billedfremskydning Forøg Hastighed" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Frame Advance Reset Speed" msgstr "Billedfremskydning Nulstil Hastighed" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129 msgid "Frame Buffer" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:69 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:859 msgid "Frame Dumps Use FFV1" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245 msgid "Frame Info" msgstr "Billedinfo" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:93 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113 msgid "Frame Range" msgstr "Billedvidde" #: Source/Core/VideoCommon/RenderBase.cpp:955 #, c-format msgid "Frame dump image(s) '%s' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167 msgid "Frames to Record" msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:121 msgid "Frames to Record:" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:227 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:103 msgid "France" msgstr "Frankrig" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:68 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:856 msgid "Free Look" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:255 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:23 msgid "Freelook" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Freelook Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Freelook Increase Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Freelook Move Down" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Freelook Move Left" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Freelook Move Right" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Freelook Move Up" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Freelook Reset" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Freelook Reset Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Freelook Zoom In" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Freelook Zoom Out" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:260 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:56 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:64 msgid "French" msgstr "Fransk" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:58 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:119 msgid "Frets" msgstr "" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:167 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93 msgid "From" msgstr "Fra" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:127 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:82 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:97 msgid "From:" msgstr "" #: Source/Core/DolphinQt2/ToolBar.cpp:54 #: Source/Core/DolphinWX/MainToolBar.cpp:182 msgid "FullScr" msgstr "Fuld skærm" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:105 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35 msgid "Function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116 msgid "Function callers" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110 msgid "Function calls" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62 msgid "GC Port" msgstr "" #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:33 msgid "GC Port %1" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:530 msgid "GCI File(*.gci)" msgstr "GCI fil (*.gci)" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:84 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38 msgid "GCI Folder" msgstr "GCI-mappe" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:336 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19 msgid "GFX Debugger" msgstr "" #: Source/Core/VideoCommon/CommandProcessor.cpp:517 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:54 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:728 msgid "GPU Texture Decoding" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:148 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358 msgid "Game Boy Advance Carts (*.gba)" msgstr "Game Boy Advance-kassetter (*.gba)" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:64 msgid "Game Folders" msgstr "Spilmapper" #: Source/Core/DolphinQt2/MenuBar.cpp:363 #: Source/Core/DolphinWX/MainMenuBar.cpp:316 msgid "Game ID" msgstr "Spil-id" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:47 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:225 msgid "Game ID:" msgstr "Spil-id:" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:449 msgid "Game changed to \"%1\"" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:803 msgid "Game is already running!" msgstr "Spillet kører allerede!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:404 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:381 msgid "Game-Specific Settings" msgstr "Specifikke spilindstillinger" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:249 msgid "GameConfig" msgstr "Spilkonfig" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:46 #: Source/Core/DolphinQt2/GameList/GameFile.cpp:202 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:87 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:98 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "GameCube Adapter for Wii U" msgstr "GameCube-adapter til Wii U" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:26 msgid "GameCube Adapter for Wii U at Port %1" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:256 msgid "GameCube Controller" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493 #, c-format msgid "GameCube Controller Configuration Port %i" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:255 msgid "GameCube Controller at Port %1" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:86 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:148 msgid "GameCube Controllers" msgstr "GameCube Kontrollere" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:247 msgid "GameCube Keyboard" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:478 #, c-format msgid "GameCube Keyboard Configuration Port %i" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:248 msgid "GameCube Keyboard at Port %1" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:143 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357 #: Source/Core/DolphinWX/MemcardManager.cpp:195 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "GameCube hukommelseskort (*.raw, *.gcp)" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:260 msgid "GameCube Microphone Slot %1" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:288 msgid "GameCube Microphone Slot A" msgstr "GameCube mikrofon plads A" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:293 msgid "GameCube Microphone Slot B" msgstr "GameCube mikrofon plads B" #: Source/Core/DolphinWX/MemcardManager.cpp:522 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube-savefiler (*.gci, *.gcs, *.sav)" #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:34 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:255 msgid "Gecko Codes" msgstr "Gecko-koder" #: Source/Core/Core/HotkeyManager.cpp:244 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:70 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:100 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:23 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:278 #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:43 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:84 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:339 msgid "General" msgstr "Generelt" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:270 #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67 msgid "General and Options" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:108 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:64 msgid "Generate a New Statistics Identity" msgstr "Generer en ny identitet til statistik" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130 msgid "Geometry data" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:258 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:56 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:61 msgid "German" msgstr "Tysk" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:229 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:107 msgid "Germany" msgstr "Tyskland" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79 msgid "Go to Next Frame" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:210 msgid "Go to the current instruction" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:28 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:281 #: Source/Core/DolphinQt2/ToolBar.cpp:60 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120 #: Source/Core/DolphinWX/MainToolBar.cpp:186 msgid "Graphics" msgstr "Grafik" #: Source/Core/Core/HotkeyManager.cpp:253 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:26 msgid "Graphics Toggles" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:187 msgid "Graphics settings" msgstr "Grafikindstillinger" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110 msgid "Greater Than" msgstr "Større end" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:242 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:163 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Green" msgstr "Grøn" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Green Left" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Green Right" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:339 msgid "Grid View" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:55 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:106 msgid "Guitar" msgstr "Guitar" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:100 msgid "Guitar Configuration" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:620 msgid "HDMI 3D" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:72 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:102 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:670 msgid "Hacks" msgstr "Hacks" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:737 #, c-format msgid "" "Hash tap count is set to %d which is non-standard.\n" "You will need to edit the INI manually." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131 msgid "Header checksum failed" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36 msgid "Height" msgstr "Højde" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:164 msgid "Hex" msgstr "" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:130 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:110 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:86 msgid "Hexadecimal" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 msgid "Hide" msgstr "Skjul" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:88 msgid "Hide Mouse Cursor" msgstr "Skjul musemarkør" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:242 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:132 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Skjuler musemarkøren hvis den er over emulationsvinduet.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:114 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:144 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:147 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:212 msgid "Host" msgstr "Vært" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:210 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:394 msgid "Host Code:" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:124 msgid "" "Host code size is to large.\n" "Please recheck that you have the correct code" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:228 msgid "Host with NetPlay" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1201 msgid "Host with Netplay" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:284 msgid "Hotkey Settings" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:168 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:323 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:37 msgid "Hotkeys" msgstr "Hotkeys" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:536 msgid "Hybrid" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:192 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Hybrid Wii Remote" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:489 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:126 #: Source/Core/DolphinWX/GameListCtrl.cpp:467 msgid "ID" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:232 msgid "IOS Version:" msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:131 #, c-format msgid "" "IOS: A file required for SSL services (%s) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:116 #, c-format msgid "" "IOS: Could not read a file required for SSL services (%s). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:210 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:419 msgid "IP Address:" msgstr "IP-adresse:" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:46 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:113 msgid "IPL Settings" msgstr "IPL-indstillinger" #: Source/Core/Core/Boot/Boot.cpp:247 #, c-format msgid "IPL with unknown hash %x" msgstr "" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:28 #: Source/Core/DolphinWX/TASInputDlg.cpp:135 msgid "IR" msgstr "" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:137 msgid "IR Sensitivity:" msgstr "IR-sensitivitet:" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:30 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:260 msgid "ISO Details" msgstr "ISO-detaljer" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66 msgid "ISO Directories" msgstr "ISO-mapper" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:54 msgid "ISO Size:" msgstr "ISO-størrelse:" #: Source/Core/DolphinWX/MemcardManager.cpp:629 msgid "Icon" msgstr "Ikon" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:194 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217 msgid "Identity Generation" msgstr "" #: Source/Core/DolphinQt2/Main.cpp:132 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" #: Source/Core/DolphinWX/Main.cpp:234 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings.\n" "\n" "Do you authorize Dolphin to report this information to Dolphin's developers?" msgstr "" "Hvis autoriseret kan Dolphin indsamle data om ydelse, brug af funktioner og " "konfiguration, samt data om dit systems hardware og operativsystem.\n" "\n" "Ingen privat data vil blive indsamlet. Denne data hjælper os med bedre at " "forså hvordan folk og emulerede spil bruger Dolphin så vi kan prioritere " "vores arbejde. Det hjælper os også med at identificere sjældne " "konfigurationer der forsager fejl, og problemer med ydelse og stabilitet.\n" "Denne autorisering kan tages tilbage på et hvilket som helst tidspunkt i " "Dolphins indstillinger.\n" "\n" "Vil du autorisere Dolphin til at rapportere denne information til Dolphins " "udviklere?" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:36 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:682 msgid "Ignore Format Changes" msgstr "Ignorer skift af formater" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:161 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:197 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:157 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:193 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ignorér enhver forespørgsel fra processoren om at læse fra eller skrive til " "EFB'en.\n" "Forbedrer ydelsen af nogle spil, men deaktiverer muligvis nogle gameplay-" "relaterede funktioner og grafiske effekter.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:72 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:761 msgid "Immediately Present XFB" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:183 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:182 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Implementér fuldskærmstilstand med et kantløst vindue der strækker sig over " "hele skærmen i stedet for at anvende eksklusiv tilstand.\n" "Tillader hurtigere overgang imellem fuldskærms- og vindue-tilstand, men " "forøger inputforsinkelsen en smule, hvilket gør bevægelse mindre flydende og " "nedsænker ydelsen en smule.\n" "Eksklusiv tilstand er påkrævet for at Nvidia 3D Vision skal virke i Direct3D " "backend.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt2/MenuBar.cpp:136 #: Source/Core/DolphinWX/MainMenuBar.cpp:241 msgid "Import BootMii NAND Backup..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:808 msgid "Import Save" msgstr "Importer save" #: Source/Core/DolphinQt2/MenuBar.cpp:111 #: Source/Core/DolphinWX/MainMenuBar.cpp:222 msgid "Import Wii Save..." msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:119 msgid "Import failed" msgstr "Importering mislykkedes" #: Source/Core/DolphinWX/MemcardManager.cpp:446 msgid "" "Imported file has gsc extension\n" "but does not have a correct header." msgstr "" "Den importerede fil er af gsc-typen\n" "men har ikke et korrekt header." #: Source/Core/DolphinWX/MemcardManager.cpp:432 msgid "Imported file has invalid length." msgstr "Den importerede fil er af forkert længde." #: Source/Core/DolphinWX/MemcardManager.cpp:442 msgid "" "Imported file has sav extension\n" "but does not have a correct header." msgstr "" "Den importerede fil har sav-typen\n" "men har ikke et korrekt header." #: Source/Core/DolphinQt2/MainWindow.cpp:930 #: Source/Core/DolphinWX/FrameTools.cpp:1306 msgid "Importing NAND backup" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:941 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:137 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:342 msgid "In Game" msgstr "I spil" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Increase Convergence" msgstr "Forøg konvergens" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Increase Depth" msgstr "Forøg dybte" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Increase Emulation Speed" msgstr "Forøg emulationshastighed" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Increase IR" msgstr "Forøg IR" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:46 #: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:32 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:257 #: Source/Core/DolphinWX/LogConfigWindow.cpp:44 msgid "Info" msgstr "Info" #: Source/Core/Common/MsgHandler.cpp:65 msgid "Information" msgstr "Information" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739 msgid "Input" msgstr "Input" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:452 msgid "Insert &nop" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75 msgid "Insert SD Card" msgstr "Indsæt SD-kort" #: Source/Core/DolphinQt2/MenuBar.cpp:116 #: Source/Core/DolphinWX/MainMenuBar.cpp:239 msgid "Install WAD..." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:198 #: Source/Core/DolphinWX/GameListCtrl.cpp:1190 msgid "Install to the NAND" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1258 msgid "Installing WAD..." msgstr "Installerer WAD..." #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:36 msgid "Instruction Breakpoint" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:342 msgid "Integrity Check Error" msgstr "Kontrol af integritet mislykkedes" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:335 msgid "Integrity check completed" msgstr "Færdig med kontrol af integritet" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:305 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:334 msgid "Integrity check completed. No errors have been found." msgstr "Færdig med kontrol af integritet. Ingen fejl blev fundet." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:339 #, c-format msgid "" "Integrity check for %s failed. The disc image is most likely corrupted or " "has been patched incorrectly." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:308 msgid "" "Integrity check for partition failed. The disc image is most likely " "corrupted or has been patched incorrectly." msgstr "" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:44 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:85 msgid "Interface" msgstr "Grænseflade" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:147 msgid "Interface Settings" msgstr "Grænsefladeindstillinger" #: Source/Core/Core/State.cpp:374 msgid "Internal LZO Error - compression failed" msgstr "Intern LZO-fjel - komprimering mislykkedes" #: Source/Core/Core/State.cpp:506 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Intern LZO-fejl - dekomprimering mislykkedes (%d) %li, %li)\n" "Prøv at indlæse dette state igen" #: Source/Core/Core/State.cpp:635 msgid "Internal LZO Error - lzo_init() failed" msgstr "Intern LZO-fejl - lzo_init() mislykkedes" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:46 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:224 msgid "Internal Name:" msgstr "Internt navn:" #: Source/Core/Core/HotkeyManager.cpp:254 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:29 msgid "Internal Resolution" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:65 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:846 msgid "Internal Resolution Frame Dumps" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:77 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:504 msgid "Internal Resolution:" msgstr "Intern opløsning:" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:127 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29 msgid "Interpreter (slowest)" msgstr "Interpreter (langsomst)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:341 msgid "Intro" msgstr "Intro" #: Source/Core/DolphinQt2/Config/ARCodeEditor.cpp:131 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:156 msgid "Invalid Mixed Code" msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:17 msgid "Invalid Player ID" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:239 #, c-format msgid "Invalid address: %s" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:454 msgid "Invalid bat.map or dir entry." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:937 msgid "Invalid host" msgstr "Forkert vært" #: Source/Core/DolphinWX/MemcardManager.cpp:554 msgid "Invalid index" msgstr "Forkert indeks" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:133 msgid "Invalid input for the field \"%1\"" msgstr "" #: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:86 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:288 msgid "Invalid input provided" msgstr "" #: Source/Core/Core/Movie.cpp:877 msgid "Invalid recording file" msgstr "Forkert optagelsesfil" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467 msgid "Invalid search parameters (no object selected)" msgstr "Forkerte søgeparametre (intet objekt valgt)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450 msgid "Invalid search string (couldn't convert to number)" msgstr "Forkert søgetekst (kunne ikke konvertere til tal)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438 msgid "Invalid search string (only even string lengths supported)" msgstr "Forkert søgetekst (kun lige længder er understøttet)" #: Source/Core/DolphinQt2/Main.cpp:104 msgid "Invalid title ID." msgstr "" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77 msgid "Invalid value." msgstr "Forkert værdi." #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:247 #, c-format msgid "Invalid value: %s" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:264 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:56 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:70 msgid "Italian" msgstr "Italiensk" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:231 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:105 msgid "Italy" msgstr "Italien" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:84 Source/Core/Core/HW/GCPadEmu.cpp:91 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:316 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65 msgid "Iterative Input" msgstr "Iterativ input" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32 msgid "JIT Arm64 (experimental)" msgstr "JIT Arm64 (eksperimentel)" #: Source/Core/DolphinWX/Debugger/JitWindow.h:33 msgid "JIT Block Viewer" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:129 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31 msgid "JIT Recompiler (recommended)" msgstr "JIT Recompiler (anbefalet)" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:221 #: Source/Core/DolphinQt2/MenuBar.cpp:153 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:117 #: Source/Core/DolphinWX/MainMenuBar.cpp:248 msgid "Japan" msgstr "Japan" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:254 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:55 msgid "Japanese" msgstr "Japansk" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:87 #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:123 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:428 msgid "Keep Window on Top" msgstr "Hold vinduet øverst" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:240 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:130 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Fasthold spilvinduet over alle andre vinduer.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53 msgid "Keyboard" msgstr "Tastatur" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:57 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:61 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:65 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:69 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:73 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 msgid "Keys" msgstr "Taster" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:124 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:228 msgid "Kick Player" msgstr "Smid spiller ud" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:233 #: Source/Core/DolphinQt2/MenuBar.cpp:155 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:119 #: Source/Core/DolphinWX/MainMenuBar.cpp:249 msgid "Korea" msgstr "Korea" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:272 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:82 msgid "Korean" msgstr "Koreansk" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:40 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:49 msgid "L" msgstr "L" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:44 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:53 msgid "L-Analog" msgstr "L-analog" #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:110 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:82 msgid "Label" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:137 msgid "Language:" msgstr "Sprog:" #: Source/Core/DolphinWX/MainMenuBar.cpp:122 #, c-format msgid "Last %i" msgstr "Sidste %i" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52 msgid "Latency (ms):" msgstr "" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:77 msgid "Latency:" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:418 #: Source/Core/DolphinWX/TASInputDlg.cpp:99 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24 msgid "Left" msgstr "Venstre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:74 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:36 msgid "Left Stick" msgstr "Venstre stik" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:142 msgid "Left Table" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:269 msgid "Left stick" msgstr "Venstre stik" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:984 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Venstreklik for at opfange input.\n" "Midterklik for at ryde.\n" "Højreklik for flere muligheder." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:989 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Venstre- eller højreklik for flere muligheder.\n" "Midterklik for at ryde." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111 msgid "Less Than" msgstr "Mindre end" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66 msgid "" "Lets the system language be set to values that games were not designed for. " "This can allow the use of extra translations for a few games, but can also " "lead to text display issues." msgstr "" "Lader systemsproget blive sat til værdier som spillet ikke var designet til. " "Dette kan tillade brugen af ekstra oversættelser i nogle få spil, men kan " "også medføre problemer med visning af tekst." #: Source/Core/DolphinQt2/AboutDialog.cpp:50 #: Source/Core/DolphinWX/AboutDolphin.cpp:40 msgid "License" msgstr "Licens" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62 msgid "Light Cmd" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:88 msgid "" "Limits the emulation speed to the specified percentage.\n" "Note that raising or lowering the emulation speed will also raise or lower " "the audio pitch unless audio stretching is enabled." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:369 msgid "List Columns" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:336 msgid "List View" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:24 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:72 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:83 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:78 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:60 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:35 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1231 msgid "Load" msgstr "Indlæs" #: Source/Core/DolphinWX/MainMenuBar.cpp:474 msgid "Load &Bad Map File..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:471 msgid "Load &Other Map File..." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:62 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:838 msgid "Load Custom Textures" msgstr "Indlæs tilpasset teksturer" #: Source/Core/DolphinQt2/MenuBar.cpp:119 #: Source/Core/DolphinWX/MainMenuBar.cpp:232 msgid "Load GameCube Main Menu" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:261 msgid "Load Last State" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:227 msgid "Load NTSC-J GameCube Main Menu from the JAP folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:229 msgid "Load NTSC-U GameCube Main Menu from the USA folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:231 msgid "Load PAL GameCube Main Menu from the EUR folder." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:156 #: Source/Core/Core/HotkeyManager.cpp:258 msgid "Load State" msgstr "Indlæs tilstand" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load State Last 1" msgstr "Indlæs sidste tilstand 1" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Load State Last 10" msgstr "Indlæs sidste tilstand 10" #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Load State Last 2" msgstr "Indlæs sidste tilstand 2" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Load State Last 3" msgstr "Indlæs sidste tilstand 3" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Load State Last 4" msgstr "Indlæs sidste tilstand 4" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Load State Last 5" msgstr "Indlæs sidste tilstand 5" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Load State Last 6" msgstr "Indlæs sidste tilstand 6" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Load State Last 7" msgstr "Indlæs sidste tilstand 7" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Load State Last 8" msgstr "Indlæs sidste tilstand 8" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Load State Last 9" msgstr "Indlæs sidste tilstand 9" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Load State Slot 1" msgstr "Indlæs tilstand plads 1" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Load State Slot 10" msgstr "Indlæs tilstand plads 10" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Load State Slot 2" msgstr "Indlæs tilstand plads 2" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Load State Slot 3" msgstr "Indlæs tilstand plads 3" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Load State Slot 4" msgstr "Indlæs tilstand plads 4" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Load State Slot 5" msgstr "Indlæs tilstand plads 5" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Load State Slot 6" msgstr "Indlæs tilstand plads 6" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Load State Slot 7" msgstr "Indlæs tilstand plads 7" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Load State Slot 8" msgstr "Indlæs tilstand plads 8" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Load State Slot 9" msgstr "Indlæs tilstand plads 9" #: Source/Core/DolphinQt2/MenuBar.cpp:184 msgid "Load State from File" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:185 #: Source/Core/DolphinWX/MainMenuBar.cpp:100 msgid "Load State from Selected Slot" msgstr "Indlæs tilstand fra valgte plads" #: Source/Core/DolphinQt2/MenuBar.cpp:186 msgid "Load State from Slot" msgstr "Indlæs tilstand fra plads" #: Source/Core/DolphinWX/MainMenuBar.cpp:99 msgid "Load State..." msgstr "Indlæs tilstand..." #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:65 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:260 msgid "Load Wii Save" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:635 msgid "Load Wii System Menu" msgstr "Start Wii-systemmenu" #: Source/Core/DolphinQt2/MenuBar.cpp:536 msgid "Load Wii System Menu %1" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:629 #, c-format msgid "Load Wii System Menu %s" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:233 msgid "Load a GameCube Main Menu located under Dolphin's GC folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:472 msgid "" "Load any .map file containing the function names and addresses for this game." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:278 msgid "Load bad map file" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:149 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:247 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Indlæs specialfremstillede textures fra User/Load/Textures//.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Load from Selected Slot" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:240 msgid "Load from Slot %1 - %2" msgstr "Indlæs fra plads %1 - %2" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:262 msgid "Load map file" msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:134 msgid "Load..." msgstr "" #: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:387 #, c-format msgid "Loaded %d good functions, ignored %d bad functions." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:766 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:772 msgid "Localhost" msgstr "Localhost" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:32 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:202 #: Source/Core/DolphinWX/LogWindow.h:30 msgid "Log" msgstr "Log" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:22 #: Source/Core/DolphinWX/LogConfigWindow.cpp:24 msgid "Log Configuration" msgstr "Konfiguration af log" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:83 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:419 msgid "Log Render Time to File" msgstr "Log renderingstider til fil" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:55 #: Source/Core/DolphinWX/LogConfigWindow.cpp:77 msgid "Log Types" msgstr "Log typer" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:262 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:232 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Nedskriv renderingstiden for hvert billede til User/Logs/render_time.txt. " "Anvend denne funktion når du ønsker at måle ydelsen af Dolphin.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinWX/LogConfigWindow.cpp:72 msgid "Logger Outputs" msgstr "Logger-outputs" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131 #: Source/Core/DolphinWX/Frame.cpp:387 msgid "Logging" msgstr "Logging" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:80 msgid "Long Maker:" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:79 msgid "Long Name:" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:499 msgid "Lost connection to NetPlay server..." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74 msgid "MD5 Check:" msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:33 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19 msgid "MD5 Checksum" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:55 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:247 msgid "MD5 Checksum:" msgstr "MD5-tjeksum:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:132 msgid "MD5 check..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:524 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark-filer (*.gcs)" #: Source/Core/DolphinWX/TASInputDlg.cpp:369 msgid "Main Stick" msgstr "Primært stik" #: Source/Core/DolphinWX/MainMenuBar.cpp:496 msgid "" "Make a new .dsy file which can recognise more functions, by combining two " "existing files. The first input file has priority." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:490 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:132 #: Source/Core/DolphinQt2/MenuBar.cpp:361 #: Source/Core/DolphinWX/GameListCtrl.cpp:465 #: Source/Core/DolphinWX/MainMenuBar.cpp:312 msgid "Maker" msgstr "Udgiver" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:50 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:227 msgid "Maker ID:" msgstr "Udgiver-id:" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:49 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:273 msgid "Maker:" msgstr "Udgiver:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:257 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:222 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Gør fjerne objekter mere synlige ved at fjerne tåge, hvilket forøger " "detaljer generelt.\n" "Deaktivering af tåge vil ødelægge nogle spil som afhænger af ordentlig " "tågeemulation.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:471 msgid "Match Found" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59 msgid "Matrix Cmd" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:121 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:128 msgid "Max" msgstr "Maks" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:92 msgid "May cause slow down in Wii Menu and some games." msgstr "Kan sænke hastigheden i Wii-menuen og nogle spil." #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86 #: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28 msgid "Memory" msgstr "Hukommelse" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:47 msgid "Memory Breakpoint" msgstr "" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:84 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37 #: Source/Core/DolphinWX/MemcardManager.cpp:207 msgid "Memory Card" msgstr "Hukommelseskort" #: Source/Core/DolphinWX/MemcardManager.cpp:83 msgid "Memory Card Manager" msgstr "Håndtering af hukommelseskort" #: Source/Core/Core/ConfigManager.cpp:1003 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:374 msgid "Memory Not Ready" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:207 msgid "Memory breakpoint options" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:438 msgid "Memory card already has a save for this title." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:281 msgid "Memory card already opened" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97 msgid "Memory card file size does not match the header size" msgstr "Hukommelseskortets filstørrelse passer ikke til størrelsen i headeren" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:187 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:159 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:171 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:912 #: Source/Core/DolphinWX/FrameTools.cpp:1292 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:76 #: Source/Core/DolphinQt2/Config/Mapping/GCMicrophone.cpp:27 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:262 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:85 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39 msgid "Microphone" msgstr "Mikrofon" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:118 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:125 msgid "Min" msgstr "Min" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:82 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:901 msgid "Misc" msgstr "Diverse" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149 msgid "Misc Settings" msgstr "Diverse indstillinger" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27 msgid "Modifier" msgstr "Modifier" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:140 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:241 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ændre textures til at vise formatet de er indkodet i. Kræver en " "emulationsnulstilling i de fleste tilfælde.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332 msgid "Monoscopic Shadows" msgstr "Monoskopiske skygger" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:114 #: Source/Core/DolphinWX/LogWindow.cpp:68 msgid "Monospaced Font" msgstr "" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:271 #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102 msgid "Motion Controls and IR" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/HW/GCPadEmu.cpp:73 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:40 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:134 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:103 msgid "" "Move the mouse pointer over an option to display a detailed description." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:248 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:24 msgid "Movie" msgstr "Video" #: Source/Core/DolphinWX/MainMenuBar.cpp:500 msgid "" "Must use Generate Symbols first! Recognise names of any standard library " "functions used in multiple games, by loading them from a .dsy, .csv, or ." "mega file." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:591 #: Source/Core/DolphinQt2/MenuBar.cpp:634 #: Source/Core/DolphinQt2/MenuBar.cpp:639 #: Source/Core/DolphinQt2/MenuBar.cpp:643 #: Source/Core/DolphinWX/FrameTools.cpp:1326 #: Source/Core/DolphinWX/FrameTools.cpp:1370 #: Source/Core/DolphinWX/FrameTools.cpp:1375 #: Source/Core/DolphinWX/FrameTools.cpp:1381 msgid "NAND Check" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:121 #: Source/Core/DolphinWX/MainMenuBar.cpp:226 msgid "NTSC-J" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:123 #: Source/Core/DolphinWX/MainMenuBar.cpp:228 msgid "NTSC-U" msgstr "" #: Source/Core/DolphinQt2/Config/ARCodeEditor.cpp:45 #: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:73 #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:85 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:270 #: Source/Core/DolphinWX/PatchAddEdit.cpp:58 msgid "Name:" msgstr "Navn:" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19 msgid "Name: " msgstr "Navn:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:490 msgid "Native (640x528)" msgstr "Oprindelig (640x528)" #: Source/Core/DolphinWX/MemcardManager.cpp:523 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "Native GCI files(*.gci)" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:235 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:109 msgid "Netherlands" msgstr "Holland" #: Source/Core/Core/NetPlayClient.cpp:1298 msgid "Netplay has desynced in NetPlay_GetButtonPress()" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1092 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:79 msgid "New" msgstr "" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:23 msgid "New Breakpoint" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40 msgid "New Scan" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54 msgid "New Texture" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:195 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217 msgid "New identity generated." msgstr "Ny identitet genereret." #: Source/Core/DolphinWX/MemcardManager.cpp:181 #: Source/Core/DolphinWX/MemcardManager.cpp:818 msgid "Next Page" msgstr "Næste side" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47 msgid "Next Scan" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:137 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:102 msgid "Nickname:" msgstr "Kaldenavn:" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:30 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78 msgid "No Adapter Detected" msgstr "" #: Source/Core/Core/ConfigManager.h:35 msgid "No Audio Output" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:480 msgid "No Match" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:419 msgid "No Value Given" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793 msgid "No description available" msgstr "Ingen beskrivelse tilgængelig" #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:73 msgid "No extension selected." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882 msgid "No file loaded" msgstr "Ingen fil indlæst" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:272 msgid "No file loaded / recorded." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:429 msgid "No free directory index entries." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53 msgid "No game is running." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:591 #: Source/Core/DolphinWX/FrameTools.cpp:1326 msgid "No issues have been detected." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918 msgid "No recorded file" msgstr "Ingen optaget fil" #: Source/Core/Core/State.cpp:729 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:98 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:192 #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:141 #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:55 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1248 msgid "None" msgstr "Ingen" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108 msgid "Not Equal" msgstr "Ikke lig med" #: Source/Core/DolphinWX/GameListCtrl.cpp:1052 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:297 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:339 msgid "Not Set" msgstr "Ikke sat" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:397 msgid "Not Valid Hex" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:215 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:353 msgid "Not all players have the game. Do you really want to start?" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313 msgid "Not implemented" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:475 msgid "Not implemented yet." msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30 msgid "Notes:" msgstr "" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:43 #: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86 #: Source/Core/DolphinWX/FrameAui.cpp:510 #: Source/Core/DolphinWX/FrameAui.cpp:554 #: Source/Core/DolphinWX/FrameAui.cpp:561 #: Source/Core/DolphinWX/LogConfigWindow.cpp:41 msgid "Notice" msgstr "Bemærk" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:183 msgid "NumExec" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189 msgid "Number of Codes: " msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:84 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86 msgid "Nunchuk Configuration" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:189 msgid "Nunchuk orientation" msgstr "Nunchuk-retning" #: Source/Core/DolphinWX/TASInputDlg.cpp:183 msgid "Nunchuk stick" msgstr "Nunchuk-stik" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:620 msgid "Nvidia 3D Vision" msgstr "Nvidia 3D Vision" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601 #, c-format msgid "Object %zu" msgstr "Objekt %zu" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:78 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125 msgid "Object Range" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:100 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:619 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1206 msgid "Off" msgstr "Fra" #: Source/Core/DolphinWX/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinQt2/MenuBar.cpp:321 #: Source/Core/DolphinWX/MainMenuBar.cpp:524 msgid "Online &Documentation" msgstr "Online&dokumentation" #: Source/Core/DolphinWX/MemcardManager.cpp:426 #, c-format msgid "Only %d blocks available" msgstr "Kun %d tilgængelige blokke" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:351 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:375 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:543 msgid "Op?" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt2/ToolBar.cpp:50 #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Open" msgstr "Åbn" #: Source/Core/DolphinQt2/GameList/GameList.cpp:225 #: Source/Core/DolphinWX/GameListCtrl.cpp:1157 msgid "Open &containing folder" msgstr "Åbn &indeholdende mappe" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:169 msgid "Open FIFO log" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:220 #: Source/Core/DolphinWX/GameListCtrl.cpp:1143 msgid "Open Wii &save folder" msgstr "Åbn Wii &save-mappe" #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Open file..." msgstr "Åbn fil..." #: Source/Core/AudioCommon/OpenALStream.cpp:117 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: Kan ikke oprette kontekst til enhed %s" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: kan ikke finde lydenhed" #: Source/Core/AudioCommon/OpenALStream.cpp:109 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: kan ikke åbne enhed %s" #: Source/Core/DolphinWX/Frame.cpp:802 msgid "Operation in progress..." msgstr "" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:85 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/DolphinQt2/Config/Mapping/GCKeyboardEmu.cpp:38 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:58 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70 msgid "Options" msgstr "Indstillinger" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Orange" msgstr "Orange" #: Source/Core/DolphinWX/MemcardManager.cpp:461 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memory card\n" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:141 msgid "Orientation" msgstr "Retning" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:77 #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:78 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:458 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:786 msgid "Other" msgstr "Andre" #: Source/Core/Core/HotkeyManager.cpp:262 msgid "Other State Hotkeys" msgstr "" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125 msgid "Other State Management" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134 msgid "Other game" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739 msgid "Output" msgstr "Output" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:49 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85 msgid "Overlay Information" msgstr "Overlæg information" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:51 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64 msgid "Override Language on NTSC Games" msgstr "Overskriv sprog i NTSC-spil" #: Source/Core/DolphinQt2/MenuBar.cpp:451 #: Source/Core/DolphinWX/MainMenuBar.cpp:147 msgid "P&lay Input Recording..." msgstr "Spi&l inputoptagelse..." #: Source/Core/DolphinQt2/MenuBar.cpp:126 #: Source/Core/DolphinWX/MainMenuBar.cpp:230 msgid "PAL" msgstr "PAL" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:116 msgid "PNG image file (*.png);; All Files (*)" msgstr "" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175 msgid "PPC Size" msgstr "PPC-størrelse" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:450 msgid "PPC vs x86" msgstr "PPC vs x86" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Pad" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:61 msgid "Pads" msgstr "Pads" #: Source/Core/DolphinQt2/Config/ARCodeEditor.cpp:114 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:139 msgid "Parsing Error" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:88 msgid "Partition %1" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:162 #, c-format msgid "Partition %zu" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:252 msgid "Passthrough a Bluetooth Adapter" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:155 msgid "Passthrough a Bluetooth adapter" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:251 msgid "Patches" msgstr "Patches" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:47 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:20 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:89 msgid "Paths" msgstr "Stier" #: Source/Core/DolphinQt2/ToolBar.cpp:52 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:229 msgid "Pause" msgstr "Pause" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76 msgid "Pause After" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:469 #: Source/Core/DolphinWX/MainMenuBar.cpp:153 msgid "Pause at End of Movie" msgstr "Pause ved slutning på film" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:146 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:94 msgid "Pause on Focus Loss" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:130 msgid "Pauses the emulator when focus is taken away from the emulation window." msgstr "Pauser emulatoren når fokus er skiftet væk fra emulationsvinduet." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:69 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:586 msgid "Per-Pixel Lighting" msgstr "Per-pixel belysning" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:344 msgid "Perfect" msgstr "Perfekt" #: Source/Core/DolphinQt2/MenuBar.cpp:146 #: Source/Core/DolphinWX/MainMenuBar.cpp:252 msgid "Perform Online System Update" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:190 #: Source/Core/DolphinWX/GameListCtrl.cpp:1183 msgid "Perform System Update" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41 msgid "" "Perform a full index of the game's RAM at the current Data Size. Required " "before any Searching can be performed." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:539 #, c-format msgid "Perspective %d" msgstr "Perspektiv %d" #: Source/Core/DolphinWX/MainMenuBar.cpp:442 msgid "Perspectives" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124 msgid "Pixel Shader" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126 msgid "Pixel Shader Constants" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:491 #: Source/Core/DolphinQt2/MenuBar.cpp:357 #: Source/Core/DolphinWX/MainMenuBar.cpp:306 msgid "Platform" msgstr "Platform" #: Source/Core/DolphinQt2/ToolBar.cpp:51 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150 #: Source/Core/DolphinWX/MainToolBar.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:234 msgid "Play" msgstr "Afspil" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Play Recording" msgstr "Afspil optagelse" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:343 msgid "Playable" msgstr "Spilbart" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:108 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137 msgid "Playback Options" msgstr "Playback-indstillinger" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:119 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:190 msgid "Players" msgstr "Spillere" #: Source/Core/DolphinWX/FrameTools.cpp:870 msgid "Please confirm..." msgstr "Bekræft venligst..." #: Source/Core/DolphinWX/FrameAui.cpp:510 msgid "Please create a perspective before saving" msgstr "Opret først et perspektiv før du gemmer" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:93 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:42 msgid "Port %1" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161 #, c-format msgid "Port %i" msgstr "Port %i" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:78 #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:105 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:160 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:199 msgid "Port:" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:492 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22 msgid "Post Processing Shader Configuration" msgstr "Postprocessing shader-konfiguration" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:83 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:569 msgid "Post-Processing Effect:" msgstr "Postprocessing-effekt" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:64 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:841 msgid "Prefetch Custom Textures" msgstr "" #: Source/Core/Core/Movie.cpp:1115 #, c-format msgid "Premature movie end in PlayController. %u + %zu > %zu" msgstr "" #: Source/Core/Core/Movie.cpp:1238 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %zu" msgstr "" #: Source/Core/Core/Movie.cpp:1212 #, c-format msgid "Premature movie end in PlayWiimote. %u > %zu" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:90 #: Source/Core/DolphinWX/FrameTools.cpp:1458 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:65 msgid "Press Sync Button" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:180 msgid "Prev Page" msgstr "Forrige side" #: Source/Core/DolphinWX/Debugger/AssemblerEntryDialog.cpp:89 #, c-format msgid "Preview: %s" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:817 msgid "Previous Page" msgstr "Forrige side" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:70 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1228 msgid "Profile" msgstr "Profil" #: Source/Core/Core/HotkeyManager.cpp:250 msgid "Program Counter" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:56 msgid "Properties" msgstr "Egenskaber" #: Source/Core/DolphinWX/MainMenuBar.cpp:380 msgid "Provide safer execution by not linking the JIT blocks." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:360 msgid "Purge Game List Cache" msgstr "Ryd spilliste-cache" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:238 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79 msgid "Put Main Menu roms in User/GC/{region}." msgstr "" #: Source/Core/Common/MsgHandler.cpp:66 #: Source/Core/DolphinQt2/MainWindow.cpp:911 msgid "Question" msgstr "Spørgsmål" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:68 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:108 msgid "Quit" msgstr "Afslut" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272 msgid "Quit Netplay" msgstr "Afslut netplay" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:42 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:51 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:46 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:55 msgid "R-Analog" msgstr "R-analog" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35 msgid "Radius" msgstr "Radius" #. i18n: A range of memory addresses #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:67 #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:52 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:801 msgid "Range" msgstr "Rækkevidde" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:453 msgid "Re&place Instruction" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:58 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43 msgid "Read" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186 msgid "Read and write" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126 msgid "" "Read game names from an internal database instead of reading names from the " "games themselves, except for games that aren't in the database. The names in " "the database are often more consistently formatted, especially for Wii games." msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:193 msgid "Read only" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:62 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47 msgid "Read or Write" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Read-Only Mode" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:163 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:363 msgid "Real Balance Board" msgstr "Ægte Balance Board" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:192 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Real Wii Remote" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 msgid "Recenter" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:457 msgid "" "Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names " "for other functions." msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:43 msgid "Recommended for normal users" msgstr "" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:136 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812 msgid "Record" msgstr "Optag" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:66 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:270 msgid "Record inputs" msgstr "Optag inputs" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173 msgid "Recording Info" msgstr "Optagelsesinfo" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:118 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187 msgid "Recording Options" msgstr "Indstillinger for optagelse" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:268 msgid "Recording..." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Red" msgstr "Rød" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Red Left" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Red Right" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:228 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:157 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:158 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:58 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1189 #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Refresh" msgstr "Genindlæs" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Refresh Game List" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Refresh game list" msgstr "Genindlæs spilliste" #: Source/Core/DolphinQt2/MenuBar.cpp:364 #: Source/Core/DolphinWX/MainMenuBar.cpp:318 msgid "Region" msgstr "Region" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:21 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102 #: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17 msgid "Registers" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38 msgid "Relative Input" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:83 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:404 #: Source/Core/DolphinWX/PatchAddEdit.cpp:87 msgid "Remove" msgstr "Fjern" #: Source/Core/DolphinWX/MainMenuBar.cpp:451 msgid "Remove names from all functions and variables." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:360 msgid "Rename symbol:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:136 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:220 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Render scenen som en wireframe.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:89 #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:124 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:435 msgid "Render to Main Window" msgstr "Render til hovedvindue" #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:38 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52 msgid "Rendering" msgstr "Rendering" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:316 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:30 #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:157 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:93 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1208 msgid "Reset" msgstr "Nulstil" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:267 msgid "Reset Traversal Server" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:268 msgid "Reset Traversal Server to %1:%2" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:69 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:98 msgid "Reset Traversal Settings" msgstr "Nulstil traversal-indstillinger" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:566 msgid "Reset Wii Remote pairings" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:160 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:288 msgid "Reset all saved Wii Remote pairings" msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:220 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:258 msgid "Restart Required" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88 msgid "Results" msgstr "Resultater" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:378 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:798 msgid "Retry" msgstr "Prøv igen" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:52 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:228 msgid "Revision:" msgstr "Udgave:" #: Source/Core/DolphinQt2/AboutDialog.cpp:29 msgid "Revision: " msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:33 #, c-format msgid "Revision: %s" msgstr "Udgave: %s" #: Source/Core/DolphinWX/MainMenuBar.cpp:419 #: Source/Core/DolphinWX/TASInputDlg.cpp:95 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 msgid "Right" msgstr "Højre" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:76 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:38 msgid "Right Stick" msgstr "Højre stik" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:146 msgid "Right Table" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:270 msgid "Right stick" msgstr "Højre stik" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:301 msgid "Room ID" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:202 msgid "Room ID:" msgstr "Rum-id:" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:200 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:305 msgid "" "Rounds 2D vertices to whole pixels. Fixes graphical problems in some games " "at higher internal resolutions. This setting has no effect when native " "internal resolution is used.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:72 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:29 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:56 msgid "Rumble" msgstr "Vibration" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187 msgid "Run" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:448 msgid "Run &To Here" msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:43 msgid "Run DolphinWX Instead" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:237 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:111 msgid "Russia" msgstr "Rusland" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82 msgid "SD Card Path:" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:74 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135 msgid "SD card" msgstr "SD-kort" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:104 msgid "SP1:" msgstr "" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GCPadEmu.cpp:56 #: Source/Core/DolphinWX/TASInputDlg.cpp:399 msgid "START" msgstr "START" #: Source/Core/DolphinQt2/MenuBar.cpp:199 #: Source/Core/DolphinWX/MainMenuBar.cpp:135 msgid "Sa&ve State" msgstr "Ge&m tilstand" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:56 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:719 msgid "Safe" msgstr "Sikker" #: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:22 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:73 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:84 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:79 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:63 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:38 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1233 msgid "Save" msgstr "Gem" #: Source/Core/DolphinWX/MainMenuBar.cpp:481 msgid "Save Code" msgstr "Gem kode" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:180 msgid "Save FIFO log" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:207 msgid "Save File to" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:529 msgid "Save GCI as..." msgstr "Gem GCI som..." #: Source/Core/Core/HotkeyManager.cpp:152 #: Source/Core/DolphinWX/MainMenuBar.cpp:107 msgid "Save Oldest State" msgstr "Gem ældste tilstand" #: Source/Core/DolphinWX/MainMenuBar.cpp:423 msgid "Save Perspectives" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:155 #: Source/Core/Core/HotkeyManager.cpp:259 msgid "Save State" msgstr "Gem tilstand" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Save State Slot 1" msgstr "Gem tilstand plads 1" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Save State Slot 10" msgstr "Gem tilstand plads 10" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Save State Slot 2" msgstr "Gem tilstand plads 2" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Save State Slot 3" msgstr "Gem tilstand plads 3" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Save State Slot 4" msgstr "Gem tilstand plads 4" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Save State Slot 5" msgstr "Gem tilstand plads 5" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Save State Slot 6" msgstr "Gem tilstand plads 6" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Save State Slot 7" msgstr "Gem tilstand plads 7" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Save State Slot 8" msgstr "Gem tilstand plads 8" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Save State Slot 9" msgstr "Gem tilstand plads 9" #: Source/Core/DolphinQt2/MenuBar.cpp:200 msgid "Save State to File" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:202 msgid "Save State to Oldest Slot" msgstr "Gem tilstand til ældste plads" #: Source/Core/DolphinQt2/MenuBar.cpp:201 #: Source/Core/DolphinWX/MainMenuBar.cpp:106 msgid "Save State to Selected Slot" msgstr "Gem tilstand til valgte plads" #: Source/Core/DolphinQt2/MenuBar.cpp:203 msgid "Save State to Slot" msgstr "Gem tilstand til plads" #: Source/Core/DolphinWX/MainMenuBar.cpp:105 msgid "Save State..." msgstr "Gem tilstand..." #: Source/Core/DolphinWX/MainMenuBar.cpp:476 msgid "Save Symbol Map &As..." msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:283 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124 msgid "Save and Load State" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:104 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:353 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:359 msgid "Save as..." msgstr "Gem som..." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:431 msgid "Save combined output file as" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1522 msgid "Save compressed GCM/ISO" msgstr "Gem komprimeret GCM/ISO" #: Source/Core/DolphinWX/MainMenuBar.cpp:424 msgid "Save currently-toggled perspectives" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1513 msgid "Save decompressed GCM/ISO" msgstr "Gem dekomprimeret GCM/ISO" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:297 msgid "Save map file as" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:358 msgid "Save signature as" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:482 msgid "" "Save the entire disassembled code. This may take a several seconds and may " "require between 50 and 100 MB of hard drive space. It will only save code " "that is in the first 4 MB of memory. If you are debugging a game that loads ." "rel files with code to memory, you may want to increase the limit to perhaps " "8 MB. That can be done in SymbolDB::SaveMap()." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:477 msgid "" "Save the function names and addresses for this game as a .map file. If you " "want to open the .map file in IDA Pro, use the .idc script." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:467 msgid "" "Save the function names for each address to a .map file in your user " "settings map folder, named after the title ID." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Save to Selected Slot" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:241 msgid "Save to Slot %1 - %2" msgstr "Gem til plads %1 - %2" #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:135 msgid "Save..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:429 msgid "Saved Perspectives" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:340 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:91 msgid "Saved to /Wii/sd.raw (default size is 128mb)." msgstr "" #: Source/Core/Core/Movie.cpp:943 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:67 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:583 msgid "Scaled EFB Copy" msgstr "Skaleret EFB-kopier" #: Source/Core/DolphinWX/GameListCtrl.cpp:758 msgid "Scanning..." msgstr "Scanner..." #: Source/Core/DolphinQt2/ToolBar.cpp:55 #: Source/Core/DolphinWX/MainToolBar.cpp:183 msgid "ScrShot" msgstr "" #: Source/Core/VideoCommon/ImageWrite.cpp:54 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:171 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233 msgid "Search" msgstr "Søg" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117 msgid "Search (clear to use previous value)" msgstr "Søg (ryd for at se tidligere værdi)" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:80 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:113 msgid "Search Address" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263 msgid "Search Current Object" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:36 msgid "Search Subfolders" msgstr "Søg i undermapper" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226 msgid "Search for Hex Value:" msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:48 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:753 #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23 msgid "Select" msgstr "Vælg" #: Source/Core/DolphinWX/MainMenuBar.cpp:361 msgid "Select Columns" msgstr "Vælg kolonner" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13 msgid "Select Game" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:242 msgid "Select Slot %1 - %2" msgstr "Vælg plads %1 - %2" #: Source/Core/DolphinWX/MainMenuBar.cpp:575 #, c-format msgid "Select Slot %u - %s" msgstr "Vælg plads %u - %s" #: Source/Core/Core/HotkeyManager.cpp:260 msgid "Select State" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:216 #: Source/Core/DolphinWX/MainMenuBar.cpp:136 msgid "Select State Slot" msgstr "Vælg tilstand plads" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Select State Slot 1" msgstr "Vælg tilstand plads 1" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Select State Slot 10" msgstr "Vælg tilstand plads 10" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Select State Slot 2" msgstr "Vælg tilstand plads 2" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Select State Slot 3" msgstr "Vælg tilstand plads 3" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Select State Slot 4" msgstr "Vælg tilstand plads 4" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Select State Slot 5" msgstr "Vælg tilstand plads 5" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Select State Slot 6" msgstr "Vælg tilstand plads 6" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Select State Slot 7" msgstr "Vælg tilstand plads 7" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Select State Slot 8" msgstr "Vælg tilstand plads 8" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Select State Slot 9" msgstr "Vælg tilstand plads 9" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:54 msgid "Select Wii NAND Root" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1299 msgid "Select a BootMii NAND backup to import" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:135 #: Source/Core/DolphinQt2/Settings/PathPane.cpp:33 msgid "Select a Directory" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:115 #: Source/Core/DolphinQt2/MainWindow.cpp:344 #: Source/Core/DolphinQt2/MainWindow.cpp:636 #: Source/Core/DolphinQt2/MainWindow.cpp:643 msgid "Select a File" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:41 msgid "Select a Game" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1248 msgid "Select a Wii WAD file to install" msgstr "Vælg en Wii WAD der skal indstalleres" #: Source/Core/DolphinWX/MemcardManager.cpp:518 msgid "Select a save file to import" msgstr "Vælg en savefil der skal importeres" #: Source/Core/DolphinQt2/MenuBar.cpp:548 msgid "Select a title to install to NAND" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:328 msgid "Select floating windows" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:966 #: Source/Core/DolphinQt2/MainWindow.cpp:1037 #: Source/Core/DolphinWX/FrameTools.cpp:502 #: Source/Core/DolphinWX/FrameTools.cpp:999 msgid "Select the Recording File" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:351 msgid "Select the file to load" msgstr "Vælg filen, der skal indlæses" #: Source/Core/DolphinQt2/MainWindow.cpp:947 #: Source/Core/DolphinWX/FrameTools.cpp:1311 msgid "Select the keys file (OTP/SEEPROM dump)" msgstr "" #: Source/Core/DolphinQt2/MainWindow.cpp:920 #: Source/Core/DolphinQt2/MenuBar.cpp:572 #: Source/Core/DolphinWX/FrameTools.cpp:1209 msgid "Select the save file" msgstr "Vælg savefilen" #: Source/Core/DolphinWX/FrameTools.cpp:1548 msgid "Select the state to load" msgstr "Vælg tilstanden, der skal indlæses" #: Source/Core/DolphinWX/FrameTools.cpp:1560 msgid "Select the state to save" msgstr "Vælg tilstanden, der skal gemmes" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:248 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:141 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "Vælg hvilken størrelsesforhold, der skal bruges:\n" "Auto: Brug det oprindelige størrelsesforhold.\n" "Tving 16:9: Efterlign et analogt TV med et widescreen-størrelsesforhold.\n" "Tving 4:3: Efterlign et udstrakt 4:3 analogt TV.\n" "Stræk til vindue: Stræk billedet til vinduets størrelse.\n" "\n" "Vælg Auto, hvis du er i tvivl." #: Source/Core/DolphinQt2/GameList/GameList.cpp:294 msgid "Select where you want to save the compressed image" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:293 msgid "Select where you want to save the decompressed image" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:69 msgid "Selected Font" msgstr "" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:217 #: Source/Core/InputCommon/InputConfig.cpp:63 msgid "Selected controller profile does not exist" msgstr "Valgte kontrollerprofil eksisterer ikke" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:226 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:118 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" "Vælg en hardwareadapter, der skal bruges.\n" "\n" "Brug den første, hvis du er i tvivl." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:120 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:262 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:279 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "HDMI 3D is used when your monitor supports 3D display resolutions.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:229 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:113 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:220 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:151 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:106 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:101 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:170 msgid "Send" msgstr "Send" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:132 msgid "Sensor Bar Position:" msgstr "Sensorbarens position:" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:93 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use." msgstr "" "Seriel port 1 - Dette er porten som enheder så som netværksadapteren bruger." #: Source/Core/Core/NetPlayClient.cpp:934 msgid "Server rejected traversal attempt" msgstr "Serveren nægtede forsøget på traversal" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:59 #: Source/Core/DolphinWX/MainToolBar.cpp:212 msgid "Set PC" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:120 msgid "Set Value" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:171 #: Source/Core/DolphinWX/GameListCtrl.cpp:1160 msgid "Set as &default ISO" msgstr "Sæt som &standard ISO" #: Source/Core/DolphinWX/MemcardManager.cpp:820 #, c-format msgid "Set as default Memory Card %c" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:446 msgid "Set symbol &end address" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:445 msgid "Set symbol &size" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:212 msgid "Set the current instruction" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62 msgid "Sets the GameCube system language." msgstr "Vælger GameCube-systemets sprog" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Sætter Wii konsollens displaytilstand til 60Hz (480i) i stedet for 50Hz " "(576i) for PAL-spil.\n" "Virker måske ikke med alle spil." #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:90 msgid "Sets the Wii system language." msgstr "Indstiller Wii-systemets sprog." #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:81 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:64 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" #: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:33 msgid "Settings" msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:264 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: Kan ikke oprette settings.txt-filen" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:97 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:26 msgid "Shake" msgstr "Ryst" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:78 msgid "Short Maker:" msgstr "" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:77 msgid "Short Name:" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:278 #: Source/Core/DolphinWX/TASInputDlg.cpp:374 msgid "Shoulder Buttons" msgstr "Skulderknapper" #: Source/Core/DolphinQt2/MenuBar.cpp:249 #: Source/Core/DolphinWX/MainMenuBar.cpp:331 msgid "Show &Log" msgstr "Vis &log" #: Source/Core/DolphinWX/MainMenuBar.cpp:328 msgid "Show &Status Bar" msgstr "Vis &statusbar" #: Source/Core/DolphinWX/MainMenuBar.cpp:326 msgid "Show &Toolbar" msgstr "Vis &værktøjslinje" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:145 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:91 msgid "Show Active Title in Window Title" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:416 #: Source/Core/DolphinWX/MainMenuBar.cpp:282 msgid "Show Australia" msgstr "Vis Australien" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:126 msgid "Show Debugging UI" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:357 msgid "Show Drives" msgstr "Vis drev" #: Source/Core/DolphinQt2/MenuBar.cpp:391 #: Source/Core/DolphinWX/MainMenuBar.cpp:271 msgid "Show ELF/DOL" msgstr "Vis ELF/DOL" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:80 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:414 msgid "Show FPS" msgstr "Vis FPS" #: Source/Core/DolphinQt2/MenuBar.cpp:481 #: Source/Core/DolphinWX/MainMenuBar.cpp:157 msgid "Show Frame Counter" msgstr "Vis billedtæller" #: Source/Core/DolphinQt2/MenuBar.cpp:417 #: Source/Core/DolphinWX/MainMenuBar.cpp:284 msgid "Show France" msgstr "Vis Frankrig" #: Source/Core/DolphinQt2/MenuBar.cpp:389 #: Source/Core/DolphinWX/MainMenuBar.cpp:267 msgid "Show GameCube" msgstr "Vis GameCube" #: Source/Core/DolphinQt2/MenuBar.cpp:418 #: Source/Core/DolphinWX/MainMenuBar.cpp:286 msgid "Show Germany" msgstr "Vis Tyskland" #: Source/Core/DolphinQt2/MenuBar.cpp:487 #: Source/Core/DolphinWX/MainMenuBar.cpp:160 msgid "Show Input Display" msgstr "Vis input" #: Source/Core/DolphinQt2/MenuBar.cpp:419 #: Source/Core/DolphinWX/MainMenuBar.cpp:288 msgid "Show Italy" msgstr "Vis Italien" #: Source/Core/DolphinQt2/MenuBar.cpp:413 #: Source/Core/DolphinWX/MainMenuBar.cpp:275 msgid "Show JAP" msgstr "Vis JAP" #: Source/Core/DolphinQt2/MenuBar.cpp:420 #: Source/Core/DolphinWX/MainMenuBar.cpp:290 msgid "Show Korea" msgstr "Vis Korea" #: Source/Core/DolphinQt2/MenuBar.cpp:475 #: Source/Core/DolphinWX/MainMenuBar.cpp:155 msgid "Show Lag Counter" msgstr "Vis lag-tæller" #: Source/Core/DolphinQt2/Config/InfoWidget.cpp:74 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:283 msgid "Show Language:" msgstr "Vis sprog:" #: Source/Core/DolphinQt2/MenuBar.cpp:255 #: Source/Core/DolphinWX/MainMenuBar.cpp:332 msgid "Show Log &Configuration" msgstr "Vis log&konfiguration" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:86 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:425 msgid "Show NetPlay Messages" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:81 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:416 msgid "Show NetPlay Ping" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:421 #: Source/Core/DolphinWX/MainMenuBar.cpp:292 msgid "Show Netherlands" msgstr "Vis Holland" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:144 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89 msgid "Show On-Screen Messages" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:414 #: Source/Core/DolphinWX/MainMenuBar.cpp:277 msgid "Show PAL" msgstr "Vis PAL" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:58 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55 #: Source/Core/DolphinWX/MainToolBar.cpp:209 msgid "Show PC" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:394 #: Source/Core/DolphinWX/MainMenuBar.cpp:354 msgid "Show Platforms" msgstr "Vis platforme" #: Source/Core/DolphinQt2/MenuBar.cpp:429 #: Source/Core/DolphinWX/MainMenuBar.cpp:355 msgid "Show Regions" msgstr "Vis regioner" #: Source/Core/DolphinQt2/MenuBar.cpp:422 #: Source/Core/DolphinWX/MainMenuBar.cpp:294 msgid "Show Russia" msgstr "Vis Rusland" #: Source/Core/DolphinQt2/MenuBar.cpp:423 #: Source/Core/DolphinWX/MainMenuBar.cpp:296 msgid "Show Spain" msgstr "Vis Spanien" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:45 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:52 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:813 msgid "Show Statistics" msgstr "Vis statistikker" #: Source/Core/DolphinQt2/MenuBar.cpp:493 #: Source/Core/DolphinWX/MainMenuBar.cpp:162 msgid "Show System Clock" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:424 #: Source/Core/DolphinWX/MainMenuBar.cpp:298 msgid "Show Taiwan" msgstr "Vis Taiwan" #: Source/Core/DolphinQt2/MenuBar.cpp:415 #: Source/Core/DolphinWX/MainMenuBar.cpp:279 msgid "Show USA" msgstr "Vis USA" #: Source/Core/DolphinQt2/MenuBar.cpp:426 #: Source/Core/DolphinWX/MainMenuBar.cpp:302 msgid "Show Unknown" msgstr "Vis ukendte" #: Source/Core/DolphinQt2/MenuBar.cpp:390 #: Source/Core/DolphinWX/MainMenuBar.cpp:269 msgid "Show WAD" msgstr "Vis WAD" #: Source/Core/DolphinQt2/MenuBar.cpp:388 #: Source/Core/DolphinWX/MainMenuBar.cpp:265 msgid "Show Wii" msgstr "Vis Wii" #: Source/Core/DolphinQt2/MenuBar.cpp:425 #: Source/Core/DolphinWX/MainMenuBar.cpp:300 msgid "Show World" msgstr "Vis verden" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115 msgid "Show a confirmation box before stopping a game." msgstr "Bekræft før stopning af et spil" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may result " "in major crashes having no explanation at all." msgstr "" "Vis en dialogboks når en potentielt seriøs fejl opstår.\n" "Deaktivering af dette kan undgå irriterende og ikke-alvorlige beskeder, men " "det kan resultere i crashes uden nogen som helst forklaring." #: Source/Core/DolphinWX/MemcardManager.cpp:834 msgid "Show first block" msgstr "Vis første blok" #: Source/Core/DolphinWX/MemcardManager.cpp:833 msgid "Show save blocks" msgstr "Vis save-blokke" #: Source/Core/DolphinWX/MemcardManager.cpp:831 msgid "Show save comment" msgstr "Vis save-kommentar" #: Source/Core/DolphinWX/MemcardManager.cpp:832 msgid "Show save icon" msgstr "Vis save-ikon" #: Source/Core/DolphinWX/MemcardManager.cpp:830 msgid "Show save title" msgstr "Vis save-titel" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124 msgid "Show the active title name in the emulation window title." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:256 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:226 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis antallet af billeder per sekund som en måling af emulationshastigheden.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:259 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:229 msgid "" "Show the players' maximum Ping while playing on NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:138 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:158 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:236 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis forskellige renderingsstatistikker.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:100 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:619 msgid "Side-by-Side" msgstr "Side om side" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:329 msgid "Sideways Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:326 msgid "Sideways Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Sideways Wii Remote" msgstr "" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:131 msgid "Signed Integer" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:268 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:76 msgid "Simplified Chinese" msgstr "Simpel kinesisk" #: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:32 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26 msgid "Simulate DK Bongos" msgstr "Simuler DK-Bongotrommer" #: Source/Core/DolphinQt2/GameList/GameList.cpp:492 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:136 #: Source/Core/DolphinWX/GameListCtrl.cpp:469 msgid "Size" msgstr "Størrelse" #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:105 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:70 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:56 #: Source/Core/DolphinWX/MainToolBar.cpp:205 msgid "Skip" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272 msgid "Skip DCBZ clearing" msgstr "Spring rydning af DCBZ over" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:35 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:677 msgid "Skip EFB Access from CPU" msgstr "Spring EFB-adgang fra CPU over" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:50 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69 msgid "Skip Main Menu" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:206 msgid "Skips the next instruction completely" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81 msgid "Slider Bar" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:275 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:569 #: Source/Core/DolphinWX/MainMenuBar.cpp:572 #, c-format msgid "Slot %u - %s" msgstr "Plads %u - %s" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85 msgid "Slot A" msgstr "Plads A" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:98 msgid "Slot A:" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85 msgid "Slot B" msgstr "Plads B" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:101 msgid "Slot B:" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:77 #: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:94 msgid "Software Renderer" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:167 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:948 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Softwarerendering er en størrelsesorden langsommere end at bruge de andre " "backends.\n" "Det bør kun bruges til debugging.\n" "Er du sikker på, at du vil aktivere softwarerendering? Vælg \"Nej\" hvis du " "er i tvivl." #: Source/Core/DolphinQt2/GameList/GameFile.cpp:239 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:113 msgid "Spain" msgstr "Spanien" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:262 #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:56 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:67 msgid "Spanish" msgstr "Spansk" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318 msgid "Speaker Pan" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:141 msgid "Speaker Volume:" msgstr "Lydstyrke for højtaler" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:222 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:188 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games. Generally speaking, the lower the internal " "resolution is, the better your performance will be.\n" "\n" "If unsure, select Native." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:96 msgid "Speed Limit:" msgstr "Hastighedsgrænse:" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:286 msgid "Speed up Disc Transfer Rate" msgstr "Hurtigere diskoverførselshastighed" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74 msgid "" "Splits the CPU and GPU threads so they can be run on separate cores.\n" "Provides major speed improvements on most modern PCs, but can cause " "occasional crashes/glitches." msgstr "" "Splitter CPU- og GPU-trådene så de kan køres på separate kerner.\n" "Giver meget højere hastighed på de fleste moderne computere men kan nogle " "gange medføre crashes/glitches." #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:98 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "Standard Controller" msgstr "Standardkontroller" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:62 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:248 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:138 msgid "Start" msgstr "Start" #: Source/Core/DolphinQt2/MenuBar.cpp:128 #: Source/Core/DolphinWX/MainMenuBar.cpp:236 msgid "Start &NetPlay..." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:449 #: Source/Core/DolphinWX/MainMenuBar.cpp:146 msgid "Start Re&cording Input" msgstr "Start med at &optage input" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Start Recording" msgstr "Start optagelse" #: Source/Core/DolphinWX/MainMenuBar.cpp:191 msgid "Start the game directly instead of booting to pause" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:470 msgid "Started game" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:494 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:138 #: Source/Core/DolphinQt2/MenuBar.cpp:366 #: Source/Core/DolphinWX/GameListCtrl.cpp:470 #: Source/Core/DolphinWX/MainMenuBar.cpp:322 msgid "State" msgstr "Tilstand" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133 msgid "Statistics" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:99 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Steering Wheel" msgstr "Rat" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51 #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Step" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:437 msgid "Step &Into" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:438 msgid "Step &Over" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:53 msgid "Step Into" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:439 msgid "Step O&ut" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:55 #: Source/Core/DolphinWX/MainToolBar.cpp:203 msgid "Step Out" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:54 #: Source/Core/DolphinWX/MainToolBar.cpp:199 msgid "Step Over" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Step into the next instruction" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:204 msgid "Step out of the current function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:408 msgid "Step out successful!" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406 msgid "Step out timed out!" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:333 msgid "Step over in progress..." msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:200 msgid "Step over the next instruction" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:318 msgid "Step successful!" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:249 msgid "Stepping" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:106 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:616 msgid "Stereoscopic 3D Mode:" msgstr "Tilstand for stereoskopisk 3D:" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:95 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:375 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:653 msgid "Stereoscopy" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:74 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:39 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:54 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:62 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:87 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:112 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:133 msgid "Stick" msgstr "Stik" #: Source/Core/Core/HotkeyManager.cpp:29 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:137 #: Source/Core/DolphinQt2/ToolBar.cpp:53 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414 #: Source/Core/DolphinWX/MainToolBar.cpp:181 msgid "Stop" msgstr "Stop" #: Source/Core/DolphinWX/FrameTools.cpp:1767 msgid "Stop Playing Input" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:452 #: Source/Core/DolphinWX/FrameTools.cpp:1752 #: Source/Core/DolphinWX/FrameTools.cpp:1769 #: Source/Core/DolphinWX/MainMenuBar.cpp:148 msgid "Stop Playing/Recording Input" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1765 msgid "Stop Recording Input" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:480 msgid "Stopped game" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:38 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:687 msgid "Store EFB Copies to Texture Only" msgstr "Gem kun EFB-kopier til tekstur" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:70 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:755 msgid "Store XFB Copies to Texture Only" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:165 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:201 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" "Gemmer kun EFB-kopier på GPU'en og undgår systemhukommelse. Forsager " "problemer med grafik i et lille antal spil.\n" "\n" "Aktiveret = EFB-kopier til tekstur\n" "Deaktiveret = EFB-kopier til RAM (og tekstur)\n" "\n" "Lad den være tilvalgt, hvis du er i tvivl." #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:175 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:205 msgid "" "Stores XFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games that need to readback from " "memory.\n" "\n" "Enabled = XFB Copies to Texture\n" "Disabled = XFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:51 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:390 msgid "Stretch to Window" msgstr "Stræk til vindue" #. i18n: Data type used in computing #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:112 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:92 msgid "String" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:63 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:117 msgid "Strum" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:234 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:282 #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:304 #: Source/Core/DolphinQt2/MenuBar.cpp:652 msgid "Success" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:325 msgid "Success!" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:325 msgid "Successfully compressed image." msgstr "" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:168 msgid "Successfully deleted '%1'." msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:96 #, c-format msgid "Successfully exported %u save(s) to %s" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:51 #, c-format msgid "Successfully exported file to %s" msgstr "Eksporterede fil til %s succesfuldt" #: Source/Core/DolphinQt2/GameList/GameList.cpp:259 msgid "Successfully exported save files" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:653 msgid "Successfully extracted certificates from NAND" msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:282 msgid "Successfully extracted file." msgstr "" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:234 msgid "Successfully extracted system data." msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:115 msgid "Successfully imported save file(s)" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:342 #: Source/Core/DolphinQt2/MenuBar.cpp:559 msgid "Successfully installed this title to the NAND." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:364 msgid "Successfully removed this title from the NAND." msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:52 #: Source/Core/DolphinWX/AboutDolphin.cpp:42 msgid "Support" msgstr "Support" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:104 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:649 msgid "Swap Eyes" msgstr "Byt om på øjne" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:275 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:292 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Udskifter det venstre med det højre øje. Mest gavnligt hvis du ønsker at se " "side-om-side krydsøjet.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:42 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:91 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:32 msgid "Swing" msgstr "Sving" #. i18n: The symbolic name of a code block #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:178 msgid "Symbol" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95 msgid "Symbols" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:156 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284 msgid "Sync" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:551 msgid "Sync Wii Remotes" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:159 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:282 msgid "Sync real Wii Remotes and pair them" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281 msgid "Synchronize GPU thread" msgstr "Synkroniser GPU-tråd" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:283 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Synkroniserer GPU- og CPU-trådene for at undgå tilfældig frysning i dual " "core mode (TIL = Kompatibel, FRA = Hurtig)" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:348 msgid "Syntax error" msgstr "Syntaksfejl" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:60 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:106 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:106 msgid "System Language:" msgstr "Systemsprog:" #: Source/Core/DolphinWX/FrameTools.cpp:1487 msgid "System Update" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:151 #: Source/Core/DolphinWX/TASInputDlg.h:30 msgid "TAS Input" msgstr "TAS-input" #: Source/Core/DolphinWX/FrameTools.cpp:395 #, c-format msgid "TAS Input - GameCube Controller %d" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:403 #, c-format msgid "TAS Input - Wii Remote %d" msgstr "" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:279 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112 msgid "TAS Tools" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65 msgid "TLUT Cmd" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:432 msgid "Tab Split" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:241 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:121 msgid "Taiwan" msgstr "Taiwan" #: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt2/MenuBar.cpp:171 #: Source/Core/DolphinWX/MainMenuBar.cpp:132 msgid "Take Screenshot" msgstr "Tag skærmbillede" #: Source/Core/DolphinWX/MainToolBar.cpp:183 msgid "Take screenshot" msgstr "Tag skærmbillede" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:54 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749 msgid "Test" msgstr "Test" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53 msgid "Texture" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:699 msgid "Texture Cache" msgstr "Tekstur-cache" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61 msgid "Texture Cmd" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:47 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:815 msgid "Texture Format Overlay" msgstr "Overlæg tekstur-formater" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128 msgid "Textures" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:170 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:216 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:644 #: Source/Core/DolphinWX/FrameTools.cpp:1379 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:639 #: Source/Core/DolphinWX/FrameTools.cpp:1375 msgid "The NAND has been repaired." msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50 #, c-format msgid "The address %s is invalid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:218 msgid "The address is invalid" msgstr "Adressen er ugyldig." #: Source/Core/DolphinWX/MemcardManager.cpp:504 msgid "The checksum was successfully fixed." msgstr "Checksummen er blevet fikset." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:158 msgid "The chosen directory is already in the list." msgstr "Den valgte mappe er allerede i listen." #: Source/Core/Core/Movie.cpp:361 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" "Diskændringen til \"%s\" kunne ikke gammes i .dtm-filen\n" "Filnavnet på diskaftrykket må ikke være længere end 40 tegn." #: Source/Core/Core/HW/DVD/DVDThread.cpp:324 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:117 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:108 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "Diskaftrykket \"%s\" er beskåret, noget data mangler." #: Source/Core/Core/HW/DVD/DVDInterface.cpp:468 msgid "The disc that was about to be inserted couldn't be found." msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:595 #: Source/Core/DolphinWX/FrameTools.cpp:1330 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly.\n" "\n" "Do you want to try to repair the NAND?" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:31 #: Source/Core/DolphinWX/FrameTools.cpp:1412 msgid "The emulated Wii console has been updated." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:36 #: Source/Core/DolphinWX/FrameTools.cpp:1417 msgid "The emulated Wii console is already up-to-date." msgstr "" #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150 msgid "The entered PID is invalid." msgstr "" #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144 msgid "The entered VID is invalid." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1442 #: Source/Core/DolphinWX/GameListCtrl.cpp:1467 #: Source/Core/DolphinWX/GameListCtrl.cpp:1532 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "Filen %s findes allerede\n" "Vil du overskrive den?" #: Source/Core/AudioCommon/WaveFile.cpp:56 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Filen %s kunne ikke åbnes til skrivning. Kontroller om den er åbnet af et " "andet program." #: Source/Core/AudioCommon/WaveFile.cpp:48 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Filen %s var allerede open, så filens header vil ikke blive skrevet." #: Source/Core/DolphinQt2/WiiUpdate.cpp:69 #: Source/Core/DolphinWX/FrameTools.cpp:1449 msgid "The game disc does not contain any usable update information." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:62 #: Source/Core/DolphinWX/FrameTools.cpp:1442 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:120 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "The hashes do not match!" msgstr "" #: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:114 #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "The hashes match!" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:561 msgid "The name cannot be empty" msgstr "Navnet må ikke være tomt" #: Source/Core/DolphinWX/FrameAui.cpp:554 msgid "The name cannot contain the character ','" msgstr "Navnet må ikke indeholde tegnet ','" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:145 msgid "The profile '%1' does not exist" msgstr "" #: Source/Core/Core/Movie.cpp:220 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "Det optagede spil (%s) er ikke det samme som det valgte spil (%s)" #: Source/Core/DolphinQt2/Config/ARCodeEditor.cpp:160 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:173 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Den resulterende dekrypterede AR-kode indeholder ikke nogen linjer." #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:185 msgid "The same file can't be used in both slots." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:435 msgid "The save you are trying to copy has an invalid file size." msgstr "Savefilen som du forsøger at kopiere har en ugyldig filstørrelse." #: Source/Core/DolphinWX/Main.cpp:342 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Det valgte sprog understøttes ikke af dit system. Falder tilbage til " "systemstandarden." #: Source/Core/Core/NetPlayClient.cpp:210 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Serverens og klientens version af netplay er ikke kompatible!" #: Source/Core/Core/NetPlayClient.cpp:207 msgid "The server is full!" msgstr "Serveren er fuld!" #: Source/Core/Core/NetPlayClient.cpp:213 msgid "The server responded: the game is currently running!" msgstr "Serveren svarede: spillet kører allerede!" #: Source/Core/Core/NetPlayClient.cpp:216 msgid "The server sent an unknown error message!" msgstr "Serveren sendte en ukendt fejlmeddelelse!" #: Source/Core/Core/Boot/Boot.cpp:66 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Den specificerede fil \"%s\" findes ikke" #: Source/Core/DolphinWX/Main.cpp:193 msgid "The title ID is invalid." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:57 #: Source/Core/DolphinWX/FrameTools.cpp:1437 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" #: Source/Core/Core/ActionReplay.cpp:221 msgid "The value is invalid" msgstr "Værdien er ugyldig" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:141 msgid "Theme:" msgstr "Tema:" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:150 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" "Der er for mange GCI-filer i mappen\n" "%s\n" "Kun de første 127 vil være tilgængelige" #: Source/Core/Core/State.cpp:734 msgid "There is nothing to undo!" msgstr "Der er intet af fortryde!" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:261 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Disse indstillinger overskrive Dolphins standardindstillinger\n" "Ubestemt betyder at spillet bruger Dolphins indstilling." #: Source/Core/DolphinQt2/Config/ARCodeEditor.cpp:132 #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:153 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159 msgid "This USB device is already whitelisted." msgstr "" #: Source/Core/Core/WiiUtils.cpp:73 msgid "This WAD has not been signed by Nintendo. Continue to import?" msgstr "" #: Source/Core/Core/ConfigManager.cpp:898 msgid "This WAD is not bootable." msgstr "" #: Source/Core/Core/ConfigManager.cpp:893 msgid "This WAD is not valid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:856 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Action Replay-simulatoren understøtter ikke koder, der modificerer selve " "Action Replay'en." #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:154 #: Source/Core/DolphinQt2/GameList/GameList.cpp:393 msgid "This cannot be undone!" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:168 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:265 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:62 msgid "This file does not look like a BootMii NAND backup." msgstr "" #: Source/Core/VideoCommon/MainBase.cpp:146 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:373 msgid "" "This is necessary to get break points and stepping to work as explained in " "the Developer Documentation. But it can be very slow, perhaps slower than 1 " "fps." msgstr "" #: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:84 #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:61 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If you're unsure, leave this disabled." msgstr "" #: Source/Core/DolphinQt2/AboutDialog.cpp:42 msgid "This software should not be used to play games you do not legally own." msgstr "" #: Source/Core/Core/ConfigManager.cpp:915 msgid "This title cannot be booted." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:295 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" "Denne titel er måske ikke kompatibel med DSP HLE-emulation. Prøv at bruge " "LLE hvis dette er homebrew.\n" "\n" "DSPHLE: Ukendt ucode (CRC = %08x) - tvinger AX." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:287 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" "Denne titel er måske ikke kompatibel med DSP HLE-emulation. Prøv at bruge " "LLE hvis dette er homebrew.\n" "\n" "Ukendt ucode (CRC = %08x) - tvinger AXWii." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:327 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:317 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25 msgid "Threshold" msgstr "Tærskel" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:89 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:30 msgid "Tilt" msgstr "Tilt" #: Source/Core/DolphinQt2/GameList/GameList.cpp:493 #: Source/Core/DolphinQt2/GameList/GameListModel.cpp:124 #: Source/Core/DolphinQt2/MenuBar.cpp:359 #: Source/Core/DolphinWX/GameListCtrl.cpp:463 #: Source/Core/DolphinWX/MainMenuBar.cpp:310 #: Source/Core/DolphinWX/MemcardManager.cpp:627 msgid "Title" msgstr "Titel" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:176 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96 msgid "To" msgstr "Til" #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:56 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:84 #: Source/Core/DolphinQt2/FIFOPlayerWindow.cpp:99 msgid "To:" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:440 msgid "Toggle &Breakpoint" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:168 #: Source/Core/DolphinWX/MainMenuBar.cpp:129 msgid "Toggle &Fullscreen" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:318 msgid "Toggle &memory" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Toggle 3D Anaglyph" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:97 msgid "Toggle 3D Side-by-Side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Toggle 3D Top-Bottom" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Toggle 3D Vision" msgstr "" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:58 #: Source/Core/DolphinWX/LogConfigWindow.cpp:60 msgid "Toggle All Log Types" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Toggle Aspect Ratio" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:61 msgid "Toggle Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:72 msgid "Toggle Crop" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Toggle Custom Textures" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Toggle EFB Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Toggle Fog" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Toggle Fullscreen" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Toggle Pause" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:78 msgid "Toggle Texture Dumping" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Toggle XFB Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Toggle XFB Immediate Mode" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:426 msgid "Toggle editing of perspectives" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:182 msgid "Toggle fullscreen" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:66 #: Source/Core/DolphinWX/MainMenuBar.cpp:416 msgid "Top" msgstr "Top" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:100 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:619 msgid "Top-and-Bottom" msgstr "Top og bund" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:270 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:63 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:79 msgid "Traditional Chinese" msgstr "Traditionel kinesisk" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:508 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:512 msgid "Traversal Error" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:132 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:96 msgid "Traversal Server" msgstr "Traversal-server" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35 #, c-format msgid "Traversal Server: %s" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:931 msgid "Traversal server timed out connecting to the host" msgstr "Traversal-server fik timeout ved forbindelse til vært" #: Source/Core/Core/HW/GCPadEmu.cpp:67 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:79 #: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:28 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:45 msgid "Triggers" msgstr "Triggers" #: Source/Core/DolphinWX/MainMenuBar.cpp:475 msgid "" "Try to load a .map file that might be from a slightly different version." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:464 msgid "" "Try to load this game's function names automatically - but doesn't check ." "map files stored on the disc image yet." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:395 msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:38 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:130 msgid "Turntable" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:112 msgid "Turntable Configuration" msgstr "" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:105 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34 #: Source/Core/DolphinWX/PatchAddEdit.cpp:74 msgid "Type" msgstr "Type" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775 #, c-format msgid "UNKNOWN_%02X" msgstr "" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:223 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:115 msgid "USA" msgstr "USA" #: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:85 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42 msgid "USB Gecko" msgstr "USB-Gecko" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:542 msgid "Ubershaders:" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" #: Source/Core/DolphinQt2/Config/ARCodeEditor.cpp:115 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:135 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:273 #, c-format msgid "Unable to write to file %s" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:299 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:153 #: Source/Core/DolphinQt2/MenuBar.cpp:187 #: Source/Core/DolphinWX/MainMenuBar.cpp:101 msgid "Undo Load State" msgstr "Fortryd indlæsning af tilstand" #: Source/Core/Core/HotkeyManager.cpp:154 #: Source/Core/DolphinQt2/MenuBar.cpp:204 #: Source/Core/DolphinWX/MainMenuBar.cpp:108 msgid "Undo Save State" msgstr "Fortræd lagring af tilstand" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731 msgid "Unexpected 0x80 call? Aborting..." msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:199 #: Source/Core/DolphinWX/GameListCtrl.cpp:1192 msgid "Uninstall from the NAND" msgstr "" #: Source/Core/DolphinQt2/GameList/GameList.cpp:352 #: Source/Core/DolphinWX/FrameTools.cpp:1272 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" #: Source/Core/DolphinQt2/MenuBar.cpp:157 #: Source/Core/DolphinWX/MainMenuBar.cpp:250 msgid "United States" msgstr "" #: Source/Core/Core/State.cpp:459 #: Source/Core/DolphinQt2/GameList/GameFile.cpp:210 #: Source/Core/DolphinQt2/GameList/GameFile.cpp:245 #: Source/Core/DolphinQt2/GameList/GameFile.cpp:274 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:86 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:126 msgid "Unknown" msgstr "Ukendt" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1052 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:940 #, c-format msgid "Unknown error %x" msgstr "Ukendt fejl %x" #: Source/Core/DolphinWX/MemcardManager.cpp:422 #: Source/Core/DolphinWX/MemcardManager.cpp:465 msgid "Unknown memory card error" msgstr "Ukendt hukommelseskort-fejl" #: Source/Core/Core/NetPlayClient.cpp:562 #, c-format msgid "Unknown message received with id : %d" msgstr "Ukendt besked modtaget med id: %d" #: Source/Core/Core/NetPlayServer.cpp:721 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Ukendt besked med id: %d modtaget fra spiller: %d. Smider spilleren ud!" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:84 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44 msgid "Unlimited" msgstr "Ubegrænset" #: Source/Core/DiscIO/CompressedBlob.cpp:381 msgid "Unpacking" msgstr "Udpakker" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:132 msgid "Unsigned Integer" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64 #: Source/Core/DolphinWX/TASInputDlg.cpp:93 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 msgid "Up" msgstr "Op" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:214 #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:235 #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97 msgid "Update" msgstr "Opdater" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99 msgid "Update Screen" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:56 #: Source/Core/DolphinWX/FrameTools.cpp:1439 msgid "Update cancelled" msgstr "Opdatering annulleret" #: Source/Core/DolphinQt2/WiiUpdate.cpp:30 #: Source/Core/DolphinQt2/WiiUpdate.cpp:35 #: Source/Core/DolphinWX/FrameTools.cpp:1412 #: Source/Core/DolphinWX/FrameTools.cpp:1417 msgid "Update completed" msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:40 #: Source/Core/DolphinQt2/WiiUpdate.cpp:45 #: Source/Core/DolphinQt2/WiiUpdate.cpp:50 #: Source/Core/DolphinQt2/WiiUpdate.cpp:61 #: Source/Core/DolphinQt2/WiiUpdate.cpp:68 #: Source/Core/DolphinWX/FrameTools.cpp:1424 #: Source/Core/DolphinWX/FrameTools.cpp:1429 #: Source/Core/DolphinWX/FrameTools.cpp:1434 #: Source/Core/DolphinWX/FrameTools.cpp:1445 #: Source/Core/DolphinWX/FrameTools.cpp:1450 msgid "Update failed" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:253 msgid "Update the Wii system software to the latest version from Nintendo." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:91 #: Source/Core/DolphinWX/FrameTools.cpp:1458 msgid "Updating" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1467 #, c-format msgid "" "Updating title %016...\n" "This can take a while." msgstr "" #: Source/Core/DolphinQt2/WiiUpdate.cpp:117 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:330 msgid "Upright Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:327 msgid "Upright Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:314 msgid "Upright Wii Remote" msgstr "" #: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:102 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:113 msgid "Usage Statistics Reporting Settings" msgstr "Indstillinger for brugsstatistik" #: Source/Core/DolphinWX/Main.cpp:245 msgid "Usage statistics reporting" msgstr "Rapportering af brugsstatistik" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83 msgid "" "Usage statistics reporting uses a unique random per-machine identifier to " "distinguish users from one another. This button generates a new random " "identifier for this machine which is dissociated from the previous one." msgstr "" "Rapportering af brugsstatistik bruger en unik tilfældig identificering per " "maskine for at kende forskel på brugere. Denne knap genererer en ny " "tilfældig identificering for denne maskine som ikke er associeret med den " "tidligere identifikation." #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:125 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:93 msgid "Use Built-In Database of Game Names" msgstr "" #: Source/Core/DolphinQt2/InDevelopmentWarning.cpp:44 msgid "Use DolphinQt Anyway" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:55 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:404 msgid "Use Fullscreen" msgstr "Vis i fuld skærm" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30 msgid "Use Hex" msgstr "Brug hex" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:69 msgid "Use PAL60 Mode (EuRGB60)" msgstr "Brug PAL60-tilstand (EURGB60)" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:143 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88 msgid "Use Panic Handlers" msgstr "Brug panikhåndtering" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:193 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:171 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" "Brug en mindre præcis algoritme til at udregne dybteværdier.\n" "Skaber problemer i nogle få spil men kan give en god forbedring i hastighed " "afhængig af spillet og/eller din GPU.\n" "\n" "Lad den være tilvalgt, hvis du er i tvivl." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "Brug en enkelt dybte-buffer til begge øjne. Nødvendig til nogle spil." #: Source/Core/DolphinWX/MainMenuBar.cpp:454 msgid "Use generic zz_ names for functions." msgstr "" #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:94 msgid "User Interface" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:57 #: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:56 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:864 msgid "Utility" msgstr "Værktøj" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:54 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:402 msgid "V-Sync" msgstr "V-sync" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69 msgid "Value" msgstr "Værdi" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73 msgid "Value (double)" msgstr "Værdi (double)" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71 msgid "Value (float)" msgstr "Værdi (float)" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:413 msgid "Value Too Large" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101 msgid "" "Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave " "blank to filter each result against its own previous value." msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:78 msgid "Value:" msgstr "Værdi:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27 msgid "Value: " msgstr "Værdi:" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:40 #: Source/Core/DolphinWX/LogConfigWindow.cpp:48 msgid "Verbosity" msgstr "Informationsmængde" #: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:293 msgid "Verifying integrity of partition..." msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60 msgid "Vertex Cmd" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131 msgid "Vertex Description" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132 msgid "Vertex Matrices" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:86 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:781 msgid "Vertex Rounding" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125 msgid "Vertex Shader" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127 msgid "Vertex Shader Constants" msgstr "" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:123 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:510 msgid "View &code" msgstr "" #: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:122 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:509 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:272 msgid "View &memory" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:326 msgid "View As:" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:240 msgid "View Default Config" msgstr "" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:527 msgid "View as double" msgstr "" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:521 msgid "View as float" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:517 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:525 msgid "View as hexadecimal" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:518 msgid "View as signed integer" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:519 msgid "View as unsigned integer" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:245 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:26 #: Source/Core/DolphinQt2/Settings/AudioPane.cpp:53 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:75 msgid "Volume" msgstr "Lydstyrke" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Volume Down" msgstr "Skru lyden ned" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Volume Toggle Mute" msgstr "Slå lyden fra/til" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Volume Up" msgstr "Skru lyde op" #: Source/Core/DolphinQt2/MenuBar.cpp:549 msgid "WAD files (*.wad)" msgstr "" #: Source/Core/Core/WiiUtils.cpp:106 msgid "WAD installation failed: Could not finalise title import." msgstr "" #: Source/Core/Core/WiiUtils.cpp:96 #, c-format msgid "WAD installation failed: Could not import content %08x." msgstr "" #: Source/Core/Core/WiiUtils.cpp:80 #, c-format msgid "WAD installation failed: Could not initialise title import (error %d)." msgstr "" #: Source/Core/Core/WiiUtils.cpp:53 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:253 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:151 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Afvent vertikale blanks for at reducere tearing.\n" "Nedsænker ydelsen hvis emulationshastighed er under 100%.\n" "\n" "Lad den være fravalgt, hvis du er i tvivl." #: Source/Core/Common/MsgHandler.cpp:67 #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:45 #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:214 #: Source/Core/DolphinWX/GameListCtrl.cpp:1314 #: Source/Core/DolphinWX/GameListCtrl.cpp:1622 #: Source/Core/DolphinWX/LogConfigWindow.cpp:43 #: Source/Core/DolphinWX/MemcardManager.cpp:587 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:354 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:951 msgid "Warning" msgstr "Advarsel" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:514 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" "Advarsel: Antallet af blokket indikeret af BAT'en (%u) matches ikke den i " "den indlæste fils header (%u)" #: Source/Core/DolphinWX/MemcardManager.cpp:584 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memory card\n" "Continue?" msgstr "" #: Source/Core/Core/Movie.cpp:991 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %zu) (input %u > %u). You should load another save before continuing, " "or load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:966 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:1017 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1034 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:27 #: Source/Core/DolphinWX/Debugger/WatchWindow.h:19 msgid "Watch" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fil ikke åben." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:77 #: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:121 msgid "Whammy" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:266 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:238 msgid "" "When playing on NetPlay, show chat messages, buffer changes and desync " "alerts.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:155 msgid "Whitelisted USB Passthrough Devices" msgstr "" #: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:72 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:592 msgid "Widescreen Hack" msgstr "Widescreen-hack" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35 msgid "Width" msgstr "Bredde" #: Source/Core/Core/HotkeyManager.cpp:252 #: Source/Core/DolphinQt2/Config/Mapping/HotkeyWii.cpp:21 #: Source/Core/DolphinQt2/GameList/GameFile.cpp:204 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:88 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinQt2/GameList/GameFile.cpp:206 msgid "Wii Channel" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:366 msgid "Wii Console" msgstr "Wii-konsol" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:153 msgid "Wii Menu" msgstr "" #: Source/Core/DolphinQt2/Settings/PathPane.cpp:114 #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:76 msgid "Wii NAND Root:" msgstr "Wii NAND-rod" #: Source/Core/Core/HW/Wiimote.cpp:30 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63 msgid "Wii Remote" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:187 #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:269 #: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:34 msgid "Wii Remote %1" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:333 #, c-format msgid "Wii Remote %i" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85 msgid "Wii Remote Rumble" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:164 msgid "Wii Remote Settings" msgstr "" #: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:152 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250 msgid "Wii Remotes" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484 #, c-format msgid "Wii U GameCube Controller Adapter Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1249 msgid "Wii WAD files (*.wad)" msgstr "Wii WAD-filer (*.wad)" #: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:280 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119 msgid "Wii and Wii Remote" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1210 msgid "Wii save files (*.bin)" msgstr "Wii-savefiler (*.bin)" #: Source/Core/DolphinQt2/MenuBar.cpp:573 msgid "Wii save files (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:170 msgid "WiiTools Signature MEGA File (*.mega)" msgstr "" #: Source/Core/DiscIO/WiiWad.cpp:32 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Kunne ikke læse fra fil" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38 msgid "With an Address" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40 msgid "Within a Range" msgstr "" #: Source/Core/DolphinQt2/Config/LogWidget.cpp:110 #: Source/Core/DolphinWX/LogWindow.cpp:89 msgid "Word Wrap" msgstr "Ombryd ord" #: Source/Core/DolphinWX/FrameTools.cpp:1258 #: Source/Core/DolphinWX/FrameTools.cpp:1306 #: Source/Core/DolphinWX/GameListCtrl.cpp:1421 #: Source/Core/DolphinWX/GameListCtrl.cpp:1540 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:319 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:330 msgid "Working..." msgstr "Arbejder..." #: Source/Core/DolphinQt2/GameList/GameFile.cpp:243 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:123 msgid "World" msgstr "Verden" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:60 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:45 msgid "Write" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:199 msgid "Write only" msgstr "" #: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:64 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:258 msgid "Write save/SD data" msgstr "" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:52 #: Source/Core/DolphinWX/LogConfigWindow.cpp:55 msgid "Write to Console" msgstr "Skriv til konsol" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:51 #: Source/Core/DolphinWX/LogConfigWindow.cpp:53 msgid "Write to File" msgstr "Skriv til fil" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:65 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49 msgid "Write to Log" msgstr "" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:69 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:54 msgid "Write to Log and Break" msgstr "" #: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:53 #: Source/Core/DolphinWX/LogConfigWindow.cpp:57 msgid "Write to Window" msgstr "Skriv til vindue" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280 #: Source/Core/DolphinWX/TASInputDlg.cpp:496 msgid "X" msgstr "X" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789 msgid "XF register " msgstr "XF-register" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56 msgid "XFB Cmd" msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282 #: Source/Core/DolphinWX/TASInputDlg.cpp:498 msgid "Y" msgstr "Y" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Yellow" msgstr "Gul" #: Source/Core/DolphinWX/FrameAui.cpp:86 msgid "You can't close panes that have pages in them." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:225 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297 msgid "You must choose a game!" msgstr "Du skal vælge et spil!" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69 msgid "You must enter a name." msgstr "Du skal indtaste et navn." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:421 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Du skal indtaste en gyldig decimal, hexadecimal eller octalværdi." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:240 msgid "You must enter a valid hexadecimal value." msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:886 msgid "You must enter a valid profile name." msgstr "Du skal indtaste et gyldigt profilnavn." #: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:221 #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:257 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" "Du bliver nødt til at genstarte Dolhin før end at ændringen træder i kraft." #: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:235 msgid "You must select a game to host!" msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:80 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "Dine DSP ROMs har forkerte hash-værdier.\n" "Ønsker du at stoppe nu for at løse problemet?\n" "Hvis du vælger \"Nej\" kan lyden blive skrammel." #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:54 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284 #: Source/Core/DolphinWX/TASInputDlg.cpp:500 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:889 msgid "Zero 3 code not supported" msgstr "Nul 3 kode ikke understøttet" #: Source/Core/Core/ActionReplay.cpp:909 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "Nul kode ukendt for Dolphin: %08x" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:658 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:705 msgid "[ waiting ]" msgstr "[ venter ]" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:298 msgid "auto" msgstr "auto" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:300 msgid "fake-completion" msgstr "falsk-udførsel" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:299 msgid "none" msgstr "ingen" #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:120 #: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:145 msgid "on" msgstr "" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43 msgid "or select a device" msgstr "eller vælg en enhed" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:712 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute returnerede -1 ved applikationskørsel!" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:176 msgid "x86 Size" msgstr "x86-størrelse" #: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:50 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:756 msgid "| OR" msgstr "| ELLER" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt2/AboutDialog.cpp:64 msgid "" "© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr ""