// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ // Include // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ #include "DirectInputBase.h" DInput::DInput() : g_pDI(NULL), g_pKeyboard(NULL) {} DInput::~DInput() { Free(); } void DInput::DIKToString(unsigned int keycode, char *keyStr) { switch(keycode) { case DIK_RETURN: sprintf(keyStr, "Enter"); break; case DIK_UP: sprintf(keyStr, "Up"); break; case DIK_DOWN: sprintf(keyStr, "Down"); break; case DIK_LEFT: sprintf(keyStr, "Left"); break; case DIK_RIGHT: sprintf(keyStr, "Right"); break; case DIK_HOME: strcpy(keyStr, "Home"); break; case DIK_END: strcpy(keyStr, "End"); break; case DIK_INSERT: strcpy(keyStr, "Ins"); break; case DIK_DELETE: strcpy(keyStr, "Del"); break; case DIK_PGUP: strcpy(keyStr, "PgUp"); break; case DIK_PGDN: strcpy(keyStr, "PgDn"); break; case DIK_NUMPAD0: strcpy(keyStr, "Num 0"); break; case DIK_NUMPAD1: strcpy(keyStr, "Num 1"); break; case DIK_NUMPAD2: strcpy(keyStr, "Num 2"); break; case DIK_NUMPAD3: strcpy(keyStr, "Num 3"); break; case DIK_NUMPAD4: strcpy(keyStr, "Num 4"); break; case DIK_NUMPAD5: strcpy(keyStr, "Num 5"); break; case DIK_NUMPAD6: strcpy(keyStr, "Num 6"); break; case DIK_NUMPAD7: strcpy(keyStr, "Num 7"); break; case DIK_NUMPAD8: strcpy(keyStr, "Num 8"); break; case DIK_NUMPAD9: strcpy(keyStr, "Num 9"); break; case DIK_NUMPADSLASH: strcpy(keyStr, "Num /"); break; default: // TODO: Switch to unicode GetKeyNameText? GetKeyNameTextA(keycode << 16, keyStr, 64); break; } } HRESULT DInput::Init(HWND hWnd) { HRESULT hr; DWORD dwCoopFlags; dwCoopFlags = DISCL_FOREGROUND | DISCL_NOWINKEY; // Create a DInput object if (FAILED(hr = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (VOID* *)&g_pDI, NULL))) { MessageBox(0, L"Direct Input Create Failed", 0, MB_ICONERROR); return(hr); } if (FAILED(hr = g_pDI->CreateDevice(GUID_SysKeyboard, &g_pKeyboard, NULL))) { MessageBox(0, L"Couldn't access keyboard", 0, MB_ICONERROR); Free(); return(hr); } g_pKeyboard->SetDataFormat(&c_dfDIKeyboard); g_pKeyboard->SetCooperativeLevel(hWnd, dwCoopFlags); g_pKeyboard->Acquire(); return(S_OK); } void DInput::Free() { if (g_pKeyboard) { g_pKeyboard->Unacquire(); g_pKeyboard->Release(); g_pKeyboard = 0; } if (g_pDI) { g_pDI->Release(); g_pDI = 0; } } // Desc: Read the input device's state when in immediate mode and display it. HRESULT DInput::Read() { HRESULT hr; if (NULL == g_pKeyboard) { return(S_OK); } // Get the input's device state, and put the state in dims ZeroMemory(diks, sizeof(diks)); hr = g_pKeyboard->GetDeviceState(sizeof(diks), diks); //for (int i=0; i<256; i++) // if (diks[i]) MessageBox(0,"DSFJDKSF|",0,0); if (FAILED(hr)) { // DirectInput may be telling us that the input stream has been // interrupted. We aren't tracking any state between polls, so // we don't have any special reset that needs to be done. // We just re-acquire and try again. // If input is lost then acquire and keep trying hr = g_pKeyboard->Acquire(); while (hr == DIERR_INPUTLOST) { hr = g_pKeyboard->Acquire(); } // hr may be DIERR_OTHERAPPHASPRIO or other errors. This // may occur when the app is minimized or in the process of // switching, so just try again later return(S_OK); } return(S_OK); }