// Copyright 2017 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "DolphinQt/Debugger/BreakpointWidget.h" #include #include #include #include #include "Common/FileUtil.h" #include "Common/IniFile.h" #include "Core/ConfigManager.h" #include "Core/Core.h" #include "Core/PowerPC/BreakPoints.h" #include "Core/PowerPC/PPCSymbolDB.h" #include "Core/PowerPC/PowerPC.h" #include "DolphinQt/Debugger/NewBreakpointDialog.h" #include "DolphinQt/Resources.h" #include "DolphinQt/Settings.h" BreakpointWidget::BreakpointWidget(QWidget* parent) : QDockWidget(parent) { setWindowTitle(tr("Breakpoints")); setObjectName(QStringLiteral("breakpoints")); setHidden(!Settings::Instance().IsBreakpointsVisible() || !Settings::Instance().IsDebugModeEnabled()); setAllowedAreas(Qt::AllDockWidgetAreas); auto& settings = Settings::GetQSettings(); restoreGeometry(settings.value(QStringLiteral("breakpointwidget/geometry")).toByteArray()); // macOS: setHidden() needs to be evaluated before setFloating() for proper window presentation // according to Settings setFloating(settings.value(QStringLiteral("breakpointwidget/floating")).toBool()); CreateWidgets(); connect(&Settings::Instance(), &Settings::EmulationStateChanged, [this](Core::State state) { if (!Settings::Instance().IsDebugModeEnabled()) return; bool is_initialised = state != Core::State::Uninitialized; m_new->setEnabled(is_initialised); m_load->setEnabled(is_initialised); m_save->setEnabled(is_initialised); if (!is_initialised) { PowerPC::breakpoints.Clear(); PowerPC::memchecks.Clear(); Update(); } }); connect(&Settings::Instance(), &Settings::BreakpointsVisibilityChanged, [this](bool visible) { setHidden(!visible); }); connect(&Settings::Instance(), &Settings::DebugModeToggled, [this](bool enabled) { setHidden(!enabled || !Settings::Instance().IsBreakpointsVisible()); }); connect(&Settings::Instance(), &Settings::ThemeChanged, this, &BreakpointWidget::UpdateIcons); UpdateIcons(); Update(); } BreakpointWidget::~BreakpointWidget() { auto& settings = Settings::GetQSettings(); settings.setValue(QStringLiteral("breakpointwidget/geometry"), saveGeometry()); settings.setValue(QStringLiteral("breakpointwidget/floating"), isFloating()); } void BreakpointWidget::CreateWidgets() { m_toolbar = new QToolBar; m_toolbar->setContentsMargins(0, 0, 0, 0); m_toolbar->setToolButtonStyle(Qt::ToolButtonTextBesideIcon); m_table = new QTableWidget; m_table->setContentsMargins(0, 0, 0, 0); m_table->setColumnCount(5); m_table->setSelectionMode(QAbstractItemView::SingleSelection); m_table->setSelectionBehavior(QAbstractItemView::SelectRows); m_table->setEditTriggers(QAbstractItemView::NoEditTriggers); m_table->verticalHeader()->hide(); connect(m_table, &QTableWidget::itemClicked, [this](QTableWidgetItem* item) { if (m_table->selectedItems()[0]->row() == item->row() && Core::GetState() == Core::State::Paused) { auto address = m_table->selectedItems()[0]->data(Qt::UserRole).toUInt(); emit SelectedBreakpoint(address); } }); auto* layout = new QVBoxLayout; layout->addWidget(m_toolbar); layout->addWidget(m_table); layout->setContentsMargins(2, 2, 2, 2); layout->setSpacing(0); m_new = m_toolbar->addAction(tr("New"), this, &BreakpointWidget::OnNewBreakpoint); m_delete = m_toolbar->addAction(tr("Delete"), this, &BreakpointWidget::OnDelete); m_clear = m_toolbar->addAction(tr("Clear"), this, &BreakpointWidget::OnClear); m_load = m_toolbar->addAction(tr("Load"), this, &BreakpointWidget::OnLoad); m_save = m_toolbar->addAction(tr("Save"), this, &BreakpointWidget::OnSave); m_new->setEnabled(false); m_load->setEnabled(false); m_save->setEnabled(false); QWidget* widget = new QWidget; widget->setLayout(layout); setWidget(widget); } void BreakpointWidget::UpdateIcons() { m_new->setIcon(Resources::GetScaledThemeIcon("debugger_add_breakpoint")); m_delete->setIcon(Resources::GetScaledThemeIcon("debugger_delete")); m_clear->setIcon(Resources::GetScaledThemeIcon("debugger_clear")); m_load->setIcon(Resources::GetScaledThemeIcon("debugger_load")); m_save->setIcon(Resources::GetScaledThemeIcon("debugger_save")); } void BreakpointWidget::closeEvent(QCloseEvent*) { Settings::Instance().SetBreakpointsVisible(false); } void BreakpointWidget::Update() { m_table->clear(); m_table->setHorizontalHeaderLabels( {tr("Active"), tr("Type"), tr("Function"), tr("Address"), tr("Flags")}); int i = 0; m_table->setRowCount(i); auto create_item = [](const QString string = QStringLiteral("")) { QTableWidgetItem* item = new QTableWidgetItem(string); item->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable); return item; }; // Breakpoints for (const auto& bp : PowerPC::breakpoints.GetBreakPoints()) { m_table->setRowCount(i + 1); auto* active = create_item(bp.is_enabled ? tr("on") : QString()); active->setData(Qt::UserRole, bp.address); m_table->setItem(i, 0, active); m_table->setItem(i, 1, create_item(QStringLiteral("BP"))); if (g_symbolDB.GetSymbolFromAddr(bp.address)) { m_table->setItem(i, 2, create_item(QString::fromStdString(g_symbolDB.GetDescription(bp.address)))); } m_table->setItem(i, 3, create_item(QStringLiteral("%1").arg(bp.address, 8, 16, QLatin1Char('0')))); m_table->setItem(i, 4, create_item()); i++; } // Memory Breakpoints for (const auto& mbp : PowerPC::memchecks.GetMemChecks()) { m_table->setRowCount(i + 1); auto* active = create_item(mbp.break_on_hit || mbp.log_on_hit ? tr("on") : QString()); active->setData(Qt::UserRole, mbp.start_address); m_table->setItem(i, 0, active); m_table->setItem(i, 1, create_item(QStringLiteral("MBP"))); if (g_symbolDB.GetSymbolFromAddr(mbp.start_address)) { m_table->setItem( i, 2, create_item(QString::fromStdString(g_symbolDB.GetDescription(mbp.start_address)))); } if (mbp.is_ranged) { m_table->setItem(i, 3, create_item(QStringLiteral("%1 - %2") .arg(mbp.start_address, 8, 16, QLatin1Char('0')) .arg(mbp.end_address, 8, 16, QLatin1Char('0')))); } else { m_table->setItem( i, 3, create_item(QStringLiteral("%1").arg(mbp.start_address, 8, 16, QLatin1Char('0')))); } QString flags; if (mbp.is_break_on_read) flags.append(QStringLiteral("r")); if (mbp.is_break_on_write) flags.append(QStringLiteral("w")); m_table->setItem(i, 4, create_item(flags)); i++; } } void BreakpointWidget::OnDelete() { if (m_table->selectedItems().empty()) return; auto address = m_table->selectedItems()[0]->data(Qt::UserRole).toUInt(); PowerPC::breakpoints.Remove(address); Settings::Instance().blockSignals(true); PowerPC::memchecks.Remove(address); Settings::Instance().blockSignals(false); Update(); } void BreakpointWidget::OnClear() { PowerPC::debug_interface.ClearAllBreakpoints(); Settings::Instance().blockSignals(true); PowerPC::debug_interface.ClearAllMemChecks(); Settings::Instance().blockSignals(false); m_table->setRowCount(0); Update(); } void BreakpointWidget::OnNewBreakpoint() { NewBreakpointDialog* dialog = new NewBreakpointDialog(this); dialog->exec(); } void BreakpointWidget::OnLoad() { IniFile ini; if (!ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetGameID() + ".ini", false)) { return; } BreakPoints::TBreakPointsStr new_bps; if (ini.GetLines("BreakPoints", &new_bps, false)) { PowerPC::breakpoints.Clear(); PowerPC::breakpoints.AddFromStrings(new_bps); } MemChecks::TMemChecksStr new_mcs; if (ini.GetLines("MemoryBreakPoints", &new_mcs, false)) { PowerPC::memchecks.Clear(); Settings::Instance().blockSignals(true); PowerPC::memchecks.AddFromStrings(new_mcs); Settings::Instance().blockSignals(false); } Update(); } void BreakpointWidget::OnSave() { IniFile ini; ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetGameID() + ".ini", false); ini.SetLines("BreakPoints", PowerPC::breakpoints.GetStrings()); ini.SetLines("MemoryBreakPoints", PowerPC::memchecks.GetStrings()); ini.Save(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetGameID() + ".ini"); } void BreakpointWidget::AddBP(u32 addr) { PowerPC::breakpoints.Add(addr); Update(); } void BreakpointWidget::AddAddressMBP(u32 addr, bool on_read, bool on_write, bool do_log, bool do_break) { TMemCheck check; check.start_address = addr; check.end_address = addr; check.is_ranged = false; check.is_break_on_read = on_read; check.is_break_on_write = on_write; check.log_on_hit = do_log; check.break_on_hit = do_break; Settings::Instance().blockSignals(true); PowerPC::memchecks.Add(check); Settings::Instance().blockSignals(false); Update(); } void BreakpointWidget::AddRangedMBP(u32 from, u32 to, bool on_read, bool on_write, bool do_log, bool do_break) { TMemCheck check; check.start_address = from; check.end_address = to; check.is_ranged = true; check.is_break_on_read = on_read; check.is_break_on_write = on_write; check.log_on_hit = do_log; check.break_on_hit = do_break; Settings::Instance().blockSignals(true); PowerPC::memchecks.Add(check); Settings::Instance().blockSignals(false); Update(); }