# -*- python -*- Import('env') import sys name = "Plugin_WiimoteNew" wiinewenv = env.Clone() files = [ 'WiimoteEmu/WiimoteEmu.cpp', 'WiimoteEmu/Attachment/Classic.cpp', 'WiimoteEmu/Attachment/Attachment.cpp', 'WiimoteEmu/Attachment/Nunchuk.cpp', 'WiimoteEmu/Attachment/Drums.cpp', 'WiimoteEmu/Attachment/Guitar.cpp', 'WiimoteEmu/EmuSubroutines.cpp', 'WiimoteEmu/Encryption.cpp', 'WiimoteEmu/Speaker.cpp', 'WiimoteNew.cpp' ] cxxflags = [ ] libs = [ 'inputcommon', 'common'] if sys.platform == 'win32' or sys.platform == 'linux2': libs += [ 'SDL' ] if wiinewenv['HAVE_WX']: libs = [ 'inputuicommon' ] + libs files += [ 'WiimoteConfigDiag.cpp' ] if wiinewenv['HAVE_WIIUSE']: cxxflags += [ '-DHAVE_WIIUSE' ] files += [ 'WiimoteReal/WiimoteReal.cpp' ] libs += [ 'wiiuse' ] wiinewenv.Append( CXXFLAGS = cxxflags, LIBS = libs ) wiinewenv.SharedLibrary(env['plugin_dir']+name, files)