// Copyright 2017 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include "DolphinQt/NetPlay/MD5Dialog.h" #include #include #include #include #include #include #include #include #include "Core/NetPlayClient.h" #include "Core/NetPlayServer.h" #include "DolphinQt/Settings.h" static QString GetPlayerNameFromPID(int pid) { QString player_name = QObject::tr("Invalid Player ID"); auto client = Settings::Instance().GetNetPlayClient(); if (!client) return player_name; for (const auto* player : client->GetPlayers()) { if (player->pid == pid) { player_name = QString::fromStdString(player->name); break; } } return player_name; } MD5Dialog::MD5Dialog(QWidget* parent) : QDialog(parent) { CreateWidgets(); ConnectWidgets(); setWindowTitle(tr("MD5 Checksum")); setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); } void MD5Dialog::CreateWidgets() { m_main_layout = new QVBoxLayout; m_progress_box = new QGroupBox; m_progress_layout = new QVBoxLayout; m_button_box = new QDialogButtonBox(QDialogButtonBox::NoButton); m_check_label = new QLabel; m_progress_box->setLayout(m_progress_layout); m_main_layout->addWidget(m_progress_box); m_main_layout->addWidget(m_check_label); m_main_layout->addWidget(m_button_box); setLayout(m_main_layout); } void MD5Dialog::ConnectWidgets() { connect(m_button_box, &QDialogButtonBox::rejected, this, &MD5Dialog::reject); } void MD5Dialog::show(const QString& title) { m_progress_box->setTitle(title); for (auto& pair : m_progress_bars) { m_progress_layout->removeWidget(pair.second); pair.second->deleteLater(); } for (auto& pair : m_status_labels) { m_progress_layout->removeWidget(pair.second); pair.second->deleteLater(); } m_progress_bars.clear(); m_status_labels.clear(); m_results.clear(); m_check_label->setText(QString::fromStdString("")); auto client = Settings::Instance().GetNetPlayClient(); if (!client) return; if (Settings::Instance().GetNetPlayServer()) { m_button_box->setStandardButtons(QDialogButtonBox::Cancel); QPushButton* cancel_button = m_button_box->button(QDialogButtonBox::Cancel); cancel_button->setAutoDefault(false); cancel_button->setDefault(false); } else { m_button_box->setStandardButtons(QDialogButtonBox::Close); QPushButton* close_button = m_button_box->button(QDialogButtonBox::Close); close_button->setAutoDefault(false); close_button->setDefault(false); } for (const auto* player : client->GetPlayers()) { m_progress_bars[player->pid] = new QProgressBar; m_status_labels[player->pid] = new QLabel; m_progress_layout->addWidget(m_progress_bars[player->pid]); m_progress_layout->addWidget(m_status_labels[player->pid]); } QDialog::show(); } void MD5Dialog::SetProgress(int pid, int progress) { QString player_name = GetPlayerNameFromPID(pid); if (!m_status_labels.count(pid)) return; m_status_labels[pid]->setText( tr("%1[%2]: %3 %").arg(player_name, QString::number(pid), QString::number(progress))); m_progress_bars[pid]->setValue(progress); } void MD5Dialog::SetResult(int pid, const std::string& result) { QString player_name = GetPlayerNameFromPID(pid); if (!m_status_labels.count(pid)) return; m_status_labels[pid]->setText( tr("%1[%2]: %3").arg(player_name, QString::number(pid), QString::fromStdString(result))); m_results.push_back(result); auto client = Settings::Instance().GetNetPlayClient(); if (client && m_results.size() >= client->GetPlayers().size()) { if (std::adjacent_find(m_results.begin(), m_results.end(), std::not_equal_to<>()) == m_results.end()) { m_check_label->setText(tr("The hashes match!")); } else { m_check_label->setText(tr("The hashes do not match!")); } m_button_box->setStandardButtons(QDialogButtonBox::Close); QPushButton* close_button = m_button_box->button(QDialogButtonBox::Close); close_button->setAutoDefault(false); close_button->setDefault(false); } } void MD5Dialog::reject() { auto server = Settings::Instance().GetNetPlayServer(); if (server) server->AbortMD5(); QDialog::reject(); }