// This file is public domain, in case it's useful to anyone. -comex #include "Common/TraversalClient.h" #include #include #include #include "Common/CommonTypes.h" #include "Common/Logging/Log.h" #include "Common/MsgHandler.h" #include "Common/Random.h" #include "Core/NetPlayProto.h" TraversalClient::TraversalClient(ENetHost* netHost, const std::string& server, const u16 port) : m_NetHost(netHost), m_Server(server), m_port(port) { netHost->intercept = TraversalClient::InterceptCallback; Reset(); ReconnectToServer(); } TraversalClient::~TraversalClient() = default; TraversalHostId TraversalClient::GetHostID() const { return m_HostId; } TraversalClient::State TraversalClient::GetState() const { return m_State; } TraversalClient::FailureReason TraversalClient::GetFailureReason() const { return m_FailureReason; } void TraversalClient::ReconnectToServer() { if (enet_address_set_host(&m_ServerAddress, m_Server.c_str())) { OnFailure(FailureReason::BadHost); return; } m_ServerAddress.port = m_port; m_State = Connecting; TraversalPacket hello = {}; hello.type = TraversalPacketHelloFromClient; hello.helloFromClient.protoVersion = TraversalProtoVersion; SendTraversalPacket(hello); if (m_Client) m_Client->OnTraversalStateChanged(); } static ENetAddress MakeENetAddress(TraversalInetAddress* address) { ENetAddress eaddr; if (address->isIPV6) { eaddr.port = 0; // no support yet :( } else { eaddr.host = address->address[0]; eaddr.port = ntohs(address->port); } return eaddr; } void TraversalClient::ConnectToClient(const std::string& host) { if (host.size() > sizeof(TraversalHostId)) { PanicAlert("host too long"); return; } TraversalPacket packet = {}; packet.type = TraversalPacketConnectPlease; memcpy(packet.connectPlease.hostId.data(), host.c_str(), host.size()); m_ConnectRequestId = SendTraversalPacket(packet); m_PendingConnect = true; } bool TraversalClient::TestPacket(u8* data, size_t size, ENetAddress* from) { if (from->host == m_ServerAddress.host && from->port == m_ServerAddress.port) { if (size < sizeof(TraversalPacket)) { ERROR_LOG(NETPLAY, "Received too-short traversal packet."); } else { HandleServerPacket((TraversalPacket*)data); return true; } } return false; } //--Temporary until more of the old netplay branch is moved over void TraversalClient::Update() { ENetEvent netEvent; if (enet_host_service(m_NetHost, &netEvent, 4) > 0) { switch (netEvent.type) { case ENET_EVENT_TYPE_RECEIVE: TestPacket(netEvent.packet->data, netEvent.packet->dataLength, &netEvent.peer->address); enet_packet_destroy(netEvent.packet); break; default: break; } } HandleResends(); } void TraversalClient::HandleServerPacket(TraversalPacket* packet) { u8 ok = 1; switch (packet->type) { case TraversalPacketAck: if (!packet->ack.ok) { OnFailure(FailureReason::ServerForgotAboutUs); break; } for (auto it = m_OutgoingTraversalPackets.begin(); it != m_OutgoingTraversalPackets.end(); ++it) { if (it->packet.requestId == packet->requestId) { m_OutgoingTraversalPackets.erase(it); break; } } break; case TraversalPacketHelloFromServer: if (m_State != Connecting) break; if (!packet->helloFromServer.ok) { OnFailure(FailureReason::VersionTooOld); break; } m_HostId = packet->helloFromServer.yourHostId; m_State = Connected; if (m_Client) m_Client->OnTraversalStateChanged(); break; case TraversalPacketPleaseSendPacket: { // security is overrated. ENetAddress addr = MakeENetAddress(&packet->pleaseSendPacket.address); if (addr.port != 0) { char message[] = "Hello from Dolphin Netplay..."; ENetBuffer buf; buf.data = message; buf.dataLength = sizeof(message) - 1; enet_socket_send(m_NetHost->socket, &addr, &buf, 1); } else { // invalid IPV6 ok = 0; } break; } case TraversalPacketConnectReady: case TraversalPacketConnectFailed: { if (!m_PendingConnect || packet->connectReady.requestId != m_ConnectRequestId) break; m_PendingConnect = false; if (!m_Client) break; if (packet->type == TraversalPacketConnectReady) m_Client->OnConnectReady(MakeENetAddress(&packet->connectReady.address)); else m_Client->OnConnectFailed(packet->connectFailed.reason); break; } default: WARN_LOG(NETPLAY, "Received unknown packet with type %d", packet->type); break; } if (packet->type != TraversalPacketAck) { TraversalPacket ack = {}; ack.type = TraversalPacketAck; ack.requestId = packet->requestId; ack.ack.ok = ok; ENetBuffer buf; buf.data = &ack; buf.dataLength = sizeof(ack); if (enet_socket_send(m_NetHost->socket, &m_ServerAddress, &buf, 1) == -1) OnFailure(FailureReason::SocketSendError); } } void TraversalClient::OnFailure(FailureReason reason) { m_State = Failure; m_FailureReason = reason; if (m_Client) m_Client->OnTraversalStateChanged(); } void TraversalClient::ResendPacket(OutgoingTraversalPacketInfo* info) { info->sendTime = enet_time_get(); info->tries++; ENetBuffer buf; buf.data = &info->packet; buf.dataLength = sizeof(info->packet); if (enet_socket_send(m_NetHost->socket, &m_ServerAddress, &buf, 1) == -1) OnFailure(FailureReason::SocketSendError); } void TraversalClient::HandleResends() { const u32 now = enet_time_get(); for (auto& tpi : m_OutgoingTraversalPackets) { if (now - tpi.sendTime >= (u32)(300 * tpi.tries)) { if (tpi.tries >= 5) { OnFailure(FailureReason::ResendTimeout); m_OutgoingTraversalPackets.clear(); break; } else { ResendPacket(&tpi); } } } HandlePing(); } void TraversalClient::HandlePing() { const u32 now = enet_time_get(); if (m_State == Connected && now - m_PingTime >= 500) { TraversalPacket ping = {}; ping.type = TraversalPacketPing; ping.ping.hostId = m_HostId; SendTraversalPacket(ping); m_PingTime = now; } } TraversalRequestId TraversalClient::SendTraversalPacket(const TraversalPacket& packet) { OutgoingTraversalPacketInfo info; info.packet = packet; info.packet.requestId = Common::Random::GenerateValue(); info.tries = 0; m_OutgoingTraversalPackets.push_back(info); ResendPacket(&m_OutgoingTraversalPackets.back()); return info.packet.requestId; } void TraversalClient::Reset() { m_PendingConnect = false; m_Client = nullptr; } int ENET_CALLBACK TraversalClient::InterceptCallback(ENetHost* host, ENetEvent* event) { auto traversalClient = g_TraversalClient.get(); if (traversalClient->TestPacket(host->receivedData, host->receivedDataLength, &host->receivedAddress) || (host->receivedDataLength == 1 && host->receivedData[0] == 0)) { event->type = (ENetEventType)42; return 1; } return 0; } std::unique_ptr g_TraversalClient; std::unique_ptr g_MainNetHost; // The settings at the previous TraversalClient reset - notably, we // need to know not just what port it's on, but whether it was // explicitly requested. static std::string g_OldServer; static u16 g_OldServerPort; static u16 g_OldListenPort; bool EnsureTraversalClient(const std::string& server, u16 server_port, u16 listen_port) { if (!g_MainNetHost || !g_TraversalClient || server != g_OldServer || server_port != g_OldServerPort || listen_port != g_OldListenPort) { g_OldServer = server; g_OldServerPort = server_port; g_OldListenPort = listen_port; ENetAddress addr = {ENET_HOST_ANY, listen_port}; ENetHost* host = enet_host_create(&addr, // address 50, // peerCount NetPlay::CHANNEL_COUNT, // channelLimit 0, // incomingBandwidth 0); // outgoingBandwidth if (!host) { g_MainNetHost.reset(); return false; } g_MainNetHost.reset(host); g_TraversalClient.reset(new TraversalClient(g_MainNetHost.get(), server, server_port)); } return true; } void ReleaseTraversalClient() { if (!g_TraversalClient) return; g_TraversalClient.reset(); g_MainNetHost.reset(); }