// Copyright 2009 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. // IWYU pragma: private, include "Common/Atomic.h" #pragma once #include "Common/Common.h" #include "Common/CommonTypes.h" // Atomic operations are performed in a single step by the CPU. It is // impossible for other threads to see the operation "half-done." // // Some atomic operations can be combined with different types of memory // barriers called "Acquire semantics" and "Release semantics", defined below. // // Acquire semantics: Future memory accesses cannot be relocated to before the // operation. // // Release semantics: Past memory accesses cannot be relocated to after the // operation. // // These barriers affect not only the compiler, but also the CPU. namespace Common { inline void AtomicAdd(volatile u32& target, u32 value) { __sync_add_and_fetch(&target, value); } inline void AtomicAnd(volatile u32& target, u32 value) { __sync_and_and_fetch(&target, value); } inline void AtomicDecrement(volatile u32& target) { __sync_add_and_fetch(&target, -1); } inline void AtomicIncrement(volatile u32& target) { __sync_add_and_fetch(&target, 1); } inline void AtomicOr(volatile u32& target, u32 value) { __sync_or_and_fetch(&target, value); } #ifndef __ATOMIC_RELAXED #error __ATOMIC_RELAXED not defined; your compiler version is too old. #endif template inline T AtomicLoad(volatile T& src) { return __atomic_load_n(&src, __ATOMIC_RELAXED); } template inline T AtomicLoadAcquire(volatile T& src) { return __atomic_load_n(&src, __ATOMIC_ACQUIRE); } template inline void AtomicStore(volatile T& dest, U value) { __atomic_store_n(&dest, value, __ATOMIC_RELAXED); } template inline void AtomicStoreRelease(volatile T& dest, U value) { __atomic_store_n(&dest, value, __ATOMIC_RELEASE); } template inline T* AtomicExchangeAcquire(T* volatile& loc, U newval) { return __atomic_exchange_n(&loc, newval, __ATOMIC_ACQ_REL); } }