// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include #include #include #include #include "Common/CommonTypes.h" #include "Core/HW/WiimoteEmu/WiimoteEmu.h" #include "InputCommon/GCPadStatus.h" class wxCheckBox; class wxSlider; class wxStaticBitmap; class wxTextCtrl; class TASInputDlg : public wxDialog { public: TASInputDlg(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("TAS Input"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_DIALOG_STYLE | wxSTAY_ON_TOP); void OnCloseWindow(wxCloseEvent& event); void UpdateFromSliders(wxCommandEvent& event); void UpdateFromText(wxCommandEvent& event); void OnMouseDownL(wxMouseEvent& event); void OnMouseUpR(wxMouseEvent& event); void OnRightClickSlider(wxMouseEvent& event); void ResetValues(); void GetValues(GCPadStatus* PadStatus); void GetValues(u8* data, WiimoteEmu::ReportFeatures rptf, int ext, const wiimote_key key); void SetTurbo(wxMouseEvent& event); void SetTurboFalse(wxMouseEvent& event); void SetTurboState(wxCheckBox* CheckBox, bool* turbo_on); void ButtonTurbo(); void GetKeyBoardInput(GCPadStatus* PadStatus); void GetKeyBoardInput(u8* data, WiimoteEmu::ReportFeatures rptf, int ext, const wiimote_key key); bool TextBoxHasFocus(); void SetLandRTriggers(); bool TASHasFocus(); void CreateGCLayout(); void CreateWiiLayout(int num); wxBitmap CreateStickBitmap(int x, int y); void SetWiiButtons(u16* butt); void GetIRData(u8* const data, u8 mode, bool use_accel); void HandleExtensionChange(); private: const int ID_C_STICK = 1001; const int ID_MAIN_STICK = 1002; const int ID_CC_L_STICK = 1003; const int ID_CC_R_STICK = 1004; int m_eleID = 1005; struct Control { wxTextCtrl* text; wxSlider* slider; int value = -1; int text_id; int slider_id; u32 range; u32 default_value = 128; bool set_by_keyboard = false; bool reverse = false; }; struct Button { wxCheckBox* checkbox; bool set_by_keyboard = false; bool turbo_on = false; int id; }; struct Stick { wxStaticBitmap* bitmap; Control x_cont; Control y_cont; }; wxBoxSizer* CreateCCLayout(); void SetStickValue(bool* ActivatedByKeyboard, int* AmountPressed, wxTextCtrl* Textbox, int CurrentValue, int center = 128); void SetButtonValue(Button* button, bool CurrentState); void SetSliderValue(Control* control, int CurrentValue); void CreateBaseLayout(); void UpdateStickBitmap(Stick stick); Stick* FindStickByID(int id); Stick CreateStick(int id_stick, int xRange, int yRange, u32 defaultX, u32 defaultY, bool reverseX, bool reverseY); wxStaticBoxSizer* CreateStickLayout(Stick* tempStick, const wxString& title); wxStaticBoxSizer* CreateAccelLayout(Control* x, Control* y, Control* z, const wxString& title); Button CreateButton(const std::string& name); Control CreateControl(long style, int width, int height, bool reverse = false, u32 range = 255, u32 default_value = 128); enum { CC_L_STICK_X, CC_L_STICK_Y, CC_R_STICK_X, CC_R_STICK_Y, CC_L_TRIGGER, CC_R_TRIGGER, }; Control m_l_cont, m_r_cont, m_x_cont, m_y_cont, m_z_cont, m_nx_cont, m_ny_cont, m_nz_cont, m_cc_l, m_cc_r; Button m_a, m_b, m_x, m_y, m_z, m_l, m_r, m_c; Button m_start, m_plus, m_minus, m_one, m_two, m_home; Button m_dpad_up, m_dpad_down, m_dpad_left, m_dpad_right; Stick m_main_stick, m_c_stick; Stick m_cc_l_stick, m_cc_r_stick; Button* m_buttons[13]; Button m_cc_buttons[15]; Control* m_controls[10]; Control* m_cc_controls[6]; static const int m_gc_pad_buttons_bitmask[12]; static const int m_wii_buttons_bitmask[11]; static const int m_cc_buttons_bitmask[15]; static const std::string m_cc_button_names[15]; u8 m_ext = 0; wxBoxSizer* m_main_szr; wxBoxSizer* m_wiimote_szr; wxBoxSizer* m_ext_szr; wxBoxSizer* m_cc_szr; wxStaticBoxSizer* m_main_stick_szr; wxStaticBoxSizer* m_c_stick_szr; wxStaticBoxSizer* m_cc_l_stick_szr; wxStaticBoxSizer* m_cc_r_stick_szr; bool m_has_layout = false; wxGridSizer* m_buttons_dpad; };