// Copyright (C) 2003-2008 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "Common.h" #include "FileUtil.h" #ifdef _WIN32 #include #include // for SHGetFolderPath #include #include // for GetSaveFileName #include #else #include #include #include #endif namespace File { bool Exists(const char *filename) { #ifdef _WIN32 return GetFileAttributes(filename) != INVALID_FILE_ATTRIBUTES; #else struct stat file_info; int result = stat(filename, &file_info); return result == 0; #endif } bool IsDirectory(const char *filename) { #ifdef _WIN32 DWORD Attribs = GetFileAttributes(filename); if (Attribs == INVALID_FILE_ATTRIBUTES) return false; return (GetFileAttributes(filename) & FILE_ATTRIBUTE_DIRECTORY) != 0; #else struct stat file_info; int result = stat(filename, &file_info); if (result == 0) return S_ISDIR(file_info.st_mode); else return false; #endif } bool Delete(const char *filename) { if (!Exists(filename)) return false; if (IsDirectory(filename)) return false; #ifdef _WIN32 DeleteFile(filename); #else unlink(filename); #endif return true; } std::string SanitizePath(const char *filename) { std::string copy = filename; for (size_t i = 0; i < copy.size(); i++) if (copy[i] == '/') copy[i] = '\\'; return copy; } void Launch(const char *filename) { #ifdef _WIN32 std::string win_filename = SanitizePath(filename); SHELLEXECUTEINFO shex = { sizeof(shex) }; shex.fMask = SEE_MASK_NO_CONSOLE; // | SEE_MASK_ASYNC_OK; shex.lpVerb = "open"; shex.lpFile = win_filename.c_str(); shex.nShow = SW_SHOWNORMAL; ShellExecuteEx(&shex); #else // TODO: Insert GNOME/KDE code here. #endif } void Explore(const char *path) { #ifdef _WIN32 std::string win_path = SanitizePath(path); SHELLEXECUTEINFO shex = { sizeof(shex) }; shex.fMask = SEE_MASK_NO_CONSOLE; // | SEE_MASK_ASYNC_OK; shex.lpVerb = "explore"; shex.lpFile = win_path.c_str(); shex.nShow = SW_SHOWNORMAL; ShellExecuteEx(&shex); #else // TODO: Insert GNOME/KDE code here. #endif } // Returns true if successful, or path already exists. bool CreateDir(const char *path) { #ifdef _WIN32 if (::CreateDirectory(path, NULL)) return true; DWORD error = GetLastError(); if (error == ERROR_ALREADY_EXISTS) { PanicAlert("%s already exists", path); return true; } PanicAlert("Error creating directory: %i", error); return false; #else if (mkdir(path, 0644) == 0) return true; int err = errno; if (err == EEXIST) { PanicAlert("%s already exists", path); return true; } PanicAlert("Error creating directory: %s", strerror(err)); return false; #endif } bool DeleteDir(const char *filename) { #ifdef _WIN32 if (!File::IsDirectory(filename)) return false; return ::RemoveDirectory (filename) ? true : false; #else PanicAlert("File::DeleteDir() not implemented"); return false; #endif } std::string GetUserDirectory() { #ifdef _WIN32 char path[MAX_PATH]; if (SUCCEEDED(SHGetFolderPath(NULL, CSIDL_COMMON_APPDATA, NULL, 0, path))) { return std::string(path); } return std::string(""); #else char *dir = getenv("HOME"); if (!dir) return std::string(""); return dir; #endif } u64 GetSize(const char *filename) { FILE *pFile = fopen(filename, "rb"); if (pFile) { fseek(pFile, 0, SEEK_END); u64 pos = ftell(pFile); fclose(pFile); return pos; } return 0; } #ifdef _WIN32 static bool ReadFoundFile(const WIN32_FIND_DATA& ffd, FSTEntry& entry) { // ignore files starting with a . if(strncmp(ffd.cFileName, ".", 1) == 0) return false; entry.virtualName = ffd.cFileName; if(ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) { entry.isDirectory = true; } else { entry.isDirectory = false; entry.size = ffd.nFileSizeLow; } return true; } u32 ScanDirectoryTree(const std::string& _Directory, FSTEntry& parentEntry) { // Find the first file in the directory. WIN32_FIND_DATA ffd; std::string searchName = _Directory + "\\*"; HANDLE hFind = FindFirstFile(searchName.c_str(), &ffd); u32 foundEntries = 0; if (hFind != INVALID_HANDLE_VALUE) { do { FSTEntry entry; if(ReadFoundFile(ffd, entry)) { entry.physicalName = _Directory + "\\" + entry.virtualName; if(entry.isDirectory) { u32 childEntries = ScanDirectoryTree(entry.physicalName, entry); entry.size = childEntries; foundEntries += childEntries; } ++foundEntries; parentEntry.children.push_back(entry); } } while (FindNextFile(hFind, &ffd) != 0); } FindClose(hFind); return foundEntries; } #else u32 ScanDirectoryTree(const std::string& _Directory, FSTEntry& parentEntry) { // TODO - Insert linux stuff here return 0; } #endif bool CreateEmptyFile(const char *filename) { FILE* pFile = fopen(filename, "wb"); if (pFile == NULL) return false; fclose(pFile); return true; } bool DeleteDirRecursively(const std::string& _Directory) { #ifdef _WIN32 bool Result = false; WIN32_FIND_DATA ffd; std::string searchName = _Directory + "\\*"; HANDLE hFind = FindFirstFile(searchName.c_str(), &ffd); if (hFind != INVALID_HANDLE_VALUE) { do { // check for "." and ".." if (((ffd.cFileName[0] == '.') && (ffd.cFileName[1] == 0x00)) || ((ffd.cFileName[0] == '.') && (ffd.cFileName[1] == '.') && (ffd.cFileName[2] == 0x00))) continue; // build path std::string newPath(_Directory); newPath += '\\'; newPath += ffd.cFileName; if (ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) { if (!File::DeleteDirRecursively(newPath)) goto error_jmp; } else { if (!File::Delete(newPath.c_str())) goto error_jmp; } } while (FindNextFile(hFind, &ffd) != 0); } if (!File::DeleteDir(_Directory.c_str())) goto error_jmp; Result = true; error_jmp: FindClose(hFind); return Result; #else PanicAlert("File::DeleteDirRecursively() not implemented"); return false; #endif } } // namespace