# Translation of dolphin-emu.pot to German # Copyright (C) 2003-2013 # This file is distributed under the same license as the dolphin-emu package. # # Translators: # Danny Krug , 2013. # , 2013. # JackyCola , LucasX , 2011. # , 2013. msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2013-03-29 11:04-0500\n" "PO-Revision-Date: 2013-03-02 19:42+0000\n" "Last-Translator: DefenderX \n" "Language-Team: German (http://www.transifex.com/projects/p/dolphin-emu/" "language/de/)\n" "Language: de\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:511 msgid " (too many to display)" msgstr " (zu viele zum anzeigen)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:270 #: Source/Core/DolphinWX/Src/NetWindow.cpp:491 #: Source/Core/DolphinWX/Src/NetWindow.cpp:530 msgid " Game : " msgstr " Spiel: " #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:507 msgid "! NOT" msgstr "! NICHT" #: Source/Core/Core/Src/HW/GCMemcard.cpp:70 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" existiert nicht.\n" "Eine neue 16MB Memcard erstellen?" #: Source/Core/Core/Src/CoreParameter.cpp:143 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" ist ein ungültiges GC/Wii-Image, oder kein GC/Wii-Image." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:722 #, c-format msgid "%08X: " msgstr "%08X:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:196 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sKopie%1$s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:128 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:296 #, c-format msgid "%s already exists, overwrite?" msgstr "" "%s existiert bereits.\n" "Soll diese Datei überschrieben werden?" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:167 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "%s konnte nicht komprimiert werden, weil das Image fehlerhaft ist." #: Source/Core/Core/Src/HW/GCMemcard.cpp:95 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card file size is invalid (0x%x bytes)" msgstr "" "%s konnte nicht als Memory Card geladen werden\n" "Die Kartendateigröße ist ungültig (0x%x bytes)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:110 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card size is invalid (0x%x bytes)" msgstr "" "%s konnte nicht als Memory Card geladen werden\n" "Die Kartengröße ist ungültig (0x%x bytes)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:90 #, c-format msgid "" "%s failed to load as a memorycard \n" "file is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s konnte nicht als Memory Card geladen werden\n" "Die Datei ist nicht groß genug um eine gültige Memory Card Datei zu sein (0x" "%x bytes)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367 #, c-format msgid "%s failed to open" msgstr "%s konnte nicht geöffnet werden." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:360 #, c-format msgid "%s is a 0 byte file" msgstr "Die Datei %s beinhaltet 0 Byte." #: Source/Core/DiscIO/Src/CompressedBlob.cpp:159 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "" "%s ist bereits komprimiert! Und kann nicht nocheinmal komprimiert werden." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:345 #, c-format msgid "%s is too long for the filename, max chars is 45" msgstr "Der Dateiname %s ist zu lang (maximal 45 Zeichen)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:202 #, c-format msgid "%sDelete%s" msgstr "%sLöschen%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:200 #, c-format msgid "%sExport GCI%s" msgstr "%sGCI exportieren%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:198 #, c-format msgid "%sImport GCI%s" msgstr "%sGCI importieren%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:763 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u freie Blöcke; %u freie Verzeichniseinträge" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506 msgid "&& AND" msgstr "&& UND" #: Source/Core/DolphinWX/Src/FrameTools.cpp:309 msgid "&About..." msgstr "Über &Dolphin" #: Source/Core/DolphinWX/Src/FrameTools.cpp:113 msgid "&Boot from DVD Drive..." msgstr "Von &DVD-Laufwerk starten..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:245 msgid "&Breakpoints" msgstr "&Haltepunkte" #: Source/Core/DolphinWX/Src/FrameTools.cpp:124 msgid "&Browse for ISOs..." msgstr "Nach ISOs &suchen..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:206 msgid "&Cheats Manager" msgstr "&Cheat Manager" #: Source/Core/DolphinWX/Src/FrameTools.cpp:191 msgid "&DSP Settings" msgstr "&DSP Einstellungen" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:885 msgid "&Delete ISO..." msgstr "ISO &löschen" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "&Delete selected ISOs..." msgstr "Ausgewählte ISOs &löschen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:184 msgid "&Emulation" msgstr "&Emulation" #: Source/Core/DolphinWX/Src/FrameTools.cpp:127 msgid "&File" msgstr "&Datei" #: Source/Core/DolphinWX/Src/FrameTools.cpp:349 msgid "&Frame Advance" msgstr "&Einzelbildwiedergabe" #: Source/Core/DolphinWX/Src/FrameTools.cpp:366 msgid "&Fullscreen" msgstr "&Vollbild" #: Source/Core/DolphinWX/Src/FrameTools.cpp:190 msgid "&Graphics Settings" msgstr "&Grafik Einstellungen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:310 msgid "&Help" msgstr "&Hilfe" #: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "&Hotkey Settings" msgstr "&Tastenkürzel Einstellungen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:247 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/Src/FrameTools.cpp:162 msgid "&Load State" msgstr "Status &laden" #: Source/Core/DolphinWX/Src/FrameTools.cpp:204 msgid "&Memcard Manager (GC)" msgstr "&Memory-Card Manager (GC)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:246 msgid "&Memory" msgstr "&Arbeitsspeicher" #: Source/Core/DolphinWX/Src/FrameTools.cpp:327 msgid "&Open..." msgstr "Ö&ffnen..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:200 msgid "&Options" msgstr "&Optionen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:338 msgid "&Pause" msgstr "Pau&se" #: Source/Core/DolphinWX/Src/FrameTools.cpp:340 msgid "&Play" msgstr "&Start" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "&Properties" msgstr "&Eigenschaften" #: Source/Core/DolphinWX/Src/FrameTools.cpp:362 msgid "&Read-only mode" msgstr "&Nur-Lese-Modus" #: Source/Core/DolphinWX/Src/FrameTools.cpp:333 msgid "&Refresh List" msgstr "&Liste aktualisieren" #: Source/Core/DolphinWX/Src/FrameTools.cpp:244 msgid "&Registers" msgstr "&Register" #: Source/Core/DolphinWX/Src/FrameTools.cpp:346 msgid "&Reset" msgstr "&Reset" #: Source/Core/DolphinWX/Src/FrameTools.cpp:248 msgid "&Sound" msgstr "&Sound" #: Source/Core/DolphinWX/Src/FrameTools.cpp:343 msgid "&Stop" msgstr "Sto&pp" #: Source/Core/DolphinWX/Src/FrameTools.cpp:221 msgid "&Tools" msgstr "&Werkzeuge" #: Source/Core/DolphinWX/Src/FrameTools.cpp:249 msgid "&Video" msgstr "&Video" #: Source/Core/DolphinWX/Src/FrameTools.cpp:298 msgid "&View" msgstr "&Ansicht" #: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "&Wiimote Settings" msgstr "&Wiimote Einstellungen" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:505 msgid "'" msgstr "''" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:59 msgid "(-)+zFar" msgstr "(-)+zFar" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:54 msgid "(-)+zNear" msgstr "(-)+zNear" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:99 msgid "(UNKNOWN)" msgstr "(UNBEKANNT)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:381 msgid "(off)" msgstr "(aus)" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:655 msgid "0x44" msgstr "0x44" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171 msgid "16 bit" msgstr "16 Bit" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:172 msgid "32 bit" msgstr "32 Bit" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "3D Vision" msgstr "3D Vision" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 msgid "8 bit" msgstr "8 Bit" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:260 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:162 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:162 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 msgid "A" msgstr "A" #: Source/Core/DolphinWX/Src/NetWindow.cpp:201 #: Source/Core/DolphinWX/Src/NetWindow.cpp:235 msgid "A NetPlay window is already open!!" msgstr "Ein NetPlay Fenster ist bereits geöffnet!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:365 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:399 msgid "A game is not currently running." msgstr "Es wird derzeit kein Spiel ausgeführt." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 #, fuzzy msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." msgstr "" "Es wurde kein unterstütztes Bluetoothgerät gefunden!\n" "Wenn du den Bluetooth Stack von Microsoft nutzt musst du deine Wiimotes " "manuell Paaren und dann nur den \"Refresh\" Knopf drücken" #: Source/Core/DolphinWX/Src/NetWindow.cpp:109 msgid "" "ALERT:\n" "\n" "NetPlay will currently only work properly when using the following " "settings:\n" " - Dual Core [OFF]\n" " - Audio Throttle [OFF]\n" " - DSP-HLE with \"Null Audio\" or DSP-LLE\n" " - Manually set the exact number of controllers that will be used to " "[Standard Controller]\n" "\n" "All players should try to use the same Dolphin version and settings.\n" "Disable all memory cards or send them to all players before starting.\n" "Wiimote support has not been implemented.\n" "\n" "You must forward TCP port to host!!" msgstr "" "ACHTUNG:\n" "\n" "NetPlay funktioniert derzeit nur mit den folgenden Einstellungen:\n" " - Dual Core [Aus]\n" " - Audio Throttle [Aus]\n" " - DSP-HLE mit \"Null Audio\" oder DSP-LLE\n" " - Genaue Anzahl der als [Standard Controller] benutzten Eingabegeräte muss " "manuell festgelegt werden.\n" "\n" "Alle Spieler sollten die gleiche Dolphin Version und Einstellungen " "verwenden.\n" "Deaktiviere die Memory-Cards, oder sende sie vor dem Spielen an alle anderen " "Spieler.\n" "Wiimote Unterstützung wurde für NetPlay noch nicht implementiert.\n" "\n" "TCP Port zum Hoster muss geöffnet sein!!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:111 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:116 msgid "AM-Baseboard" msgstr "AM-Baseboard" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:128 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:299 msgid "AR Codes" msgstr "AR Codes" #: Source/Core/DolphinWX/Src/AboutDolphin.h:33 msgid "About Dolphin" msgstr "Über Dolphin" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 msgid "Acceleration" msgstr "Beschleunigung" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:470 msgid "Accuracy:" msgstr "Genauigkeit:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:317 msgid "Accurate VBeam emulation" msgstr "Genaue VBeam Emulation" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " "functionality.\n" "\n" "If unsure, check EFB to Texture instead." msgstr "" "Emuliert genau EFB Kopien.\n" "Einige Spiele benötigen dies für bestimmte Gerafikeffekte oder " "Gameplayfunktionen.\n" "\n" "Wenn du dir unsicher bist nutze stattdessen EFB zu Textur." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:239 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:239 msgid "Action" msgstr "Aktion" #: Source/Core/Core/Src/ARDecrypt.cpp:481 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Action Replay Code Entschlüsselungfehler:\n" "Übereinstimmungs Check fehlgeschlagen\n" "\n" "Fehlerhafter Code:\n" "%s" #: Source/Core/Core/Src/ActionReplay.cpp:667 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay Fehler: Fehlerhafte Größe (%08x : address = %08x) im folgendem " "Code (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:755 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Fill and " "Slide (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:547 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Ram Write " "And Fill (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:607 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay Fehler: Fehlerhafte Größe (%08x : address = %08x) im " "geschriebennen Pointer (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:802 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" "Action Replay Fehler: Fehlerhafte Größe (%08x) im kopierten Speicher (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:682 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Action Replay Fehler: Master code and Write zu CCXXXXXX beinhaltet nicht " "(%s)\n" "Master Codes werden nicht benötigt. Benutze keine Master Codes." #: Source/Core/Core/Src/ActionReplay.cpp:196 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay Fehler: Fehlerhafter AR-Code in Zeile: %s" #: Source/Core/Core/Src/ActionReplay.cpp:872 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Conditional Code: ungültige Größe %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:945 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Ungültiger Normal Code %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:896 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normaler Code %i: ungültiger Subtype %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:838 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Code 0: ungültiger Subtype %08x (%s)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 msgid "Adapter:" msgstr "Grafikkarte:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:76 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76 msgid "Add" msgstr "Hinzufügen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1288 msgid "Add ActionReplay Code" msgstr "ActionReplay Code hinzufügen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1217 msgid "Add Patch" msgstr "Patch hinzufügen" #: Source/Core/DolphinWX/Src/FrameAui.cpp:507 msgid "Add new pane" msgstr "Neue Palette hinzufügen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:407 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:429 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 msgid "Add..." msgstr "Hinzufügen..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:90 msgid "Address :" msgstr "Adresse: " #: Source/Core/DolphinWX/Src/PHackSettings.cpp:58 msgid "" "Adds the specified value to zFar Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" "Füge den ermittelten Wert in den Parameter zFar ein.\n" "Es gibt zwei Möglichkeiten zum Bestimmen der Gleitkommazahl.\n" "Beispiel: Gebe ''200'' oder ''0.0002'' direkt ein, es ergibt denn gleich " "Effekte, der ermittelte Wert wird ''0.0002'' sein.\n" "Wert: (0->+/-Integer) oder (0->+/-FP[6 Nachkommastellen])\n" "\n" "NOTIZ: Prüfe im Logfenster/Konsole die ermittelten Werte." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:53 msgid "" "Adds the specified value to zNear Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" "Füge den ermittelten Wert in den Parameter zNear ein.\n" "Es gibt zwei Möglichkeiten zum Bestimmen der Gleitkommazahl.\n" "Beispiel: Gebe ''200'' oder ''0.0002'' direkt ein, es ergibt denn gleich " "Effekte, der ermittelte Wert wird ''0.0002'' sein.\n" "Wert: (0->+/-Integer) oder (0->+/-FP[6 Nachkommastellen])\n" "\n" "NOTIZ: Prüfe im Logfenster/Konsole die ermittelten Werte." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:755 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Einstellung des benötigten Drucks um Analoge Tasten zu aktivieren." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:519 msgid "Advanced" msgstr "Erweitert" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:581 msgid "Advanced Settings" msgstr "Erweiterte Einstellungen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:598 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Alle GC/Wii Dateien(elf, dol, gcm, wbfs, ciso, gcz, wad)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Alle GC/Wii Images (gcm, iso, wbfs, ciso, gcz)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1189 msgid "All Gamecube GCM files (gcm)" msgstr "Alle Gamecube GCM Dateien (gcm)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1387 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1401 msgid "All Save States (sav, s##)" msgstr "Alle Speicherstände (sav, s##)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1187 msgid "All Wii ISO files (iso)" msgstr "Alle Wii ISO Dateien (iso)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1207 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Alle komprimierten GC/Wii ISO Dateien (gcz)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:124 msgid "All files (*.*)|*.*" msgstr "Alle Dateien (*.*)|*.*" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " "(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 msgid "Analyze" msgstr "Analysiere" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 msgid "Angle" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:372 msgid "Anisotropic Filtering:" msgstr "Anisotropische Filterung:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:355 msgid "Anti-Aliasing:" msgstr "Anti-Aliasing:" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:308 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "" "Der Apploader hat eine falsche Größe... ist dies wirklich ein AppLoader?" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:302 msgid "Apploader unable to load from file" msgstr "Kann Apploader aus dieser Datei nicht laden." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:841 msgid "Apploader:" msgstr "Apploader:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:135 msgid "Apply" msgstr "Übernehmen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:124 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Schaltet einen Post-Processing Effekt wenn ein Frame beendet wurde. Wenn " "unsicher, wähle (aus)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Arabic" msgstr "Arabisch" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:614 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Sind Sie sicher, dass Sie \"%s\" löschen möchten?" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" "Sollen diese Dateien wirklich gelöscht werden?\n" "Löschen kann nicht rückgängig gemacht werden!" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Soll die Datei gelöscht werden? Löschen kann nicht Rückgängig gemacht werden." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:64 #, fuzzy msgid "Arm JIT (experimental)" msgstr "JITIL experimenteller Recompiler" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:789 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282 msgid "Aspect Ratio:" msgstr "Seitenverhältnis:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:70 msgid "At least one pane must remain open." msgstr "Mindestens eine Palette muss geöffnet bleiben." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:553 msgid "Audio" msgstr "Audio" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:694 msgid "Audio Backend:" msgstr "Audio Backend:" #: Source/Core/AudioCommon/Src/AOSoundStream.cpp:41 msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Fehler beim öffnen des AO-Gerätes.\n" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:280 msgid "Auto" msgstr "Automatisch" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342 msgid "Auto (Multiple of 640x528)" msgstr "Automatisch (Mehrfaches von 640x528)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342 msgid "Auto (Window Size)" msgstr "Automatisch (Fenstermodus)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:302 msgid "Auto adjust Window Size" msgstr "Lege die Größe des Fenstermodus automatisch fest." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Passt die Fenstergröße deine Bildschirmauflösung automatisch an.\n" "\n" "Wenn du dir unsicher bist lass diesen Punkt ausgeschaltet." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 msgid "B" msgstr "B" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 msgid "BP register " msgstr "BP Registrieren" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:27 msgid "Back" msgstr "Zurück" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:698 msgid "Backend Settings" msgstr "Backend Einstellungen" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:60 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 msgid "Backend:" msgstr "Backend:" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:318 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:95 msgid "Background Input" msgstr "Hintergrund-Eingabe" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:279 msgid "Backward" msgstr "Rückwärts" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264 msgid "Bad File Header" msgstr "Ungültige Header-Datei" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:627 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:303 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:522 msgid "Banner Details" msgstr "Banner Details" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:486 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57 msgid "Bar" msgstr "Leiste" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:313 msgid "Basic" msgstr "Standard" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:575 msgid "Basic Settings" msgstr "Grundeinstellungen" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Bass" msgstr "Bass" #: Source/Core/Core/Src/HW/GCMemcard.cpp:186 msgid "Block Allocation Table checksum failed" msgstr "Blockzuteilungs-Tabellen-Prüfsumme fehlerhaft." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:631 msgid "Blocks" msgstr "Blöcke" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Blue" msgstr "Blau" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Blue Left" msgstr "Blau links" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Blue Right" msgstr "Blau rechts" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Bottom" msgstr "Unten" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:238 #, c-format msgid "Bound Controls: %lu" msgstr "Steuerung festlegen: %lu" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 msgid "Broken" msgstr "Defekt" #: Source/Core/DolphinWX/Src/FrameTools.cpp:436 msgid "Browse" msgstr "Durchsuchen" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:256 msgid "Browse for a directory to add" msgstr "Ordner suchen und hinzufügen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:436 msgid "Browse for an ISO directory..." msgstr "ISO-Verzeichnis hinzufügen..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1079 msgid "Browse for output directory" msgstr "Ausgabeverzeichnis auswählen" #: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:71 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:119 msgid "Buttons" msgstr "Tasten" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:698 msgid "C" msgstr "C" #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:77 msgid "C Stick" msgstr "C-Stick" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:77 msgid "C-Stick" msgstr "C-Stick" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:764 msgid "CP reg" msgstr "CP reg" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:567 msgid "CPU Emulator Engine" msgstr "CPU Emulator Engine" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:497 msgid "Cache Display Lists" msgstr "Anzeigeliste zwischenspeichern" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88 msgid "" "Calculate lighting of 3D graphics per-pixel rather than per vertex.\n" "Decreases emulation speed by some percent (depending on your GPU).\n" "This usually is a safe enhancement, but might cause issues sometimes.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Kalkuliert die Lichtberechnung von 3D Grafiken eher pro Pixel als pro " "Vertex.\n" "Verlangsamt Emulation um einige Prozent (GPU Abhängig).\n" "Für Gewöhnlich ist das eine sichere Verbesserung, kann aber Probleme " "verursachen.\n" "\n" "Wenn du dir unsicher bist, wähle es nicht aus." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:41 msgid "Cancel" msgstr "Abbrechen" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:91 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:240 #, c-format msgid "Cannot open %s" msgstr "Kann %s nicht öffnen" #: Source/Core/Core/Src/CoreTiming.cpp:141 msgid "Cannot unregister events with events pending" msgstr "Kann während ausstehenden Events keine bereits Events de-registrieren." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1078 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid gamecube memory card file" msgstr "" "Kann diese Datei nicht als Memory Card verwenden.\n" "%s\n" "ist keine gültige Gamecube Memory Card Datei." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1108 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" "Kann diese Datei nicht als Memory Card verwanden.\n" "Versuchst du vielleicht die selbe Datei in beiden Slots zu verwanden?" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1867 #, c-format msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" msgstr "Kann WiiMote bei BD: %02x:%02x:%02x:%02x:%02x:%02x nicht finden." #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1881 #, c-format msgid "Cant find WiiMote by connection handle %02x" msgstr "Kann Wiimote bei Verbindungs-Handle %02x nicht finden." #: Source/Core/Core/Src/HW/DVDInterface.cpp:674 #: Source/Core/Core/Src/HW/DVDInterface.cpp:684 msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "Kann von DVD_Plugin/DVD-Schnittstelle nicht lesen: Fataler Fehler" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:52 msgid "Caps Lock" msgstr "Feststellen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Catalan" msgstr "Katalanisch" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:311 msgid "Center" msgstr "Mitte" #: Source/Core/DolphinWX/Src/NetWindow.cpp:564 msgid "Change" msgstr "Wechseln" #: Source/Core/DolphinWX/Src/FrameTools.cpp:330 msgid "Change &Disc..." msgstr "Disc &wechseln..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:179 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:179 msgid "Change Disc" msgstr "Disc wechseln" #: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid "Change Game" msgstr "Spiel wechseln" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Sprache der Benutzeroberfläche ändern.\n" "Dolphin muss neu gestartet werden, damit die Änderung wirksam wird." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:60 msgid "Changes sign to zFar Parameter (after correction)" msgstr "Parameter sign zu zFar ändern (nach Korrektur)" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:55 msgid "Changes sign to zNear Parameter (after correction)" msgstr "Parameter sign zu zNear ändern (nach Korrektur)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:519 msgid "Changing this will have no effect while the emulator is running!" msgstr "" "Änderung dieser Option zeigt keine Auswirkung, solange die Emulation läuft." #: Source/Core/DolphinWX/Src/NetWindow.cpp:295 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:47 msgid "Cheat Code" msgstr "Cheat Code" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131 msgid "Cheat Search" msgstr "Cheat Suche" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:38 msgid "Cheats Manager" msgstr "Cheat Manager" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Check Partition Integrity" msgstr "Prüfe die Unversehrtheit der Partition" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:867 msgid "Checking integrity..." msgstr "Prüfe die Unversehrtheit der Partition..." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Chinese (Simplified)" msgstr "Chinesisch (Vereinfacht)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Chinese (Traditional)" msgstr "Chinesisch (Traditionell)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "Choose a DVD root directory:" msgstr "Wähle ein Standard DVD-Verzeichnis:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 msgid "Choose a NAND root directory:" msgstr "Wähle ein NAND Stammverzeichnis" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:815 msgid "Choose a default ISO:" msgstr "Standard ISO auswählen:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1236 msgid "Choose a directory to add" msgstr "Ordner zum Hinzufügen auswählen." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1065 msgid "Choose a file to open" msgstr "Datei zum Öffnen auswählen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:217 msgid "Choose a memory card:" msgstr "Wähle eine Memory Card:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Wähle eine Datei als Apploader aus: (Gilt nur für Discs aus Verzeichnissen)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:770 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:809 msgid "Choose the folder to extract to" msgstr "Ordner zum Extrahieren auswählen" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Circle Stick" msgstr "Circle Stick" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52 msgid "Classic" msgstr "Klassik" #: Source/Core/DolphinWX/Src/LogWindow.cpp:144 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:487 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:913 msgid "Clear" msgstr "Löschen" #: Source/Core/Core/Src/NetPlayServer.cpp:259 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "Client kann während ein Spiel emmuliert wird, nicht verbunden werden! " "NetPlay ist deaktiviert. Sie müssen zuerst manuell das Spiel beenden." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:298 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:247 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:555 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "Schließen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "Co&nfigure..." msgstr "&Konfiguration" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:86 msgid "Code Info" msgstr "Code Info" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:568 msgid "Code: " msgstr "Code: " #: Source/Core/DolphinWX/Src/WXInputBase.cpp:48 msgid "Command" msgstr "Befehl" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:629 msgid "Comment" msgstr "Kommentar" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:484 msgid "Comment:" msgstr "Kommentar:" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:893 msgid "Compress ISO..." msgstr "ISO komprimieren..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:905 msgid "Compress selected ISOs..." msgstr "Ausgewählte ISOs komprimieren..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1088 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1224 msgid "Compressing ISO" msgstr "Komprimiere ISO" #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "Config" msgstr "Einstellungen" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:135 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:154 msgid "Configure" msgstr "Einstellungen" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:111 msgid "Configure Control" msgstr "Steuerung bearbeiten" #: Source/Core/DolphinWX/Src/NetWindow.cpp:306 #: Source/Core/DolphinWX/Src/NetWindow.cpp:583 msgid "Configure Pads" msgstr "Pads konfigurieren" #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "Configure..." msgstr "Einstellungen ...." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1119 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1147 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 msgid "Confirm File Overwrite" msgstr "Überschreiben Bestätigen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:597 msgid "Confirm on Stop" msgstr "Beim Beenden Bestätigen" #: Source/Core/DolphinWX/Src/NetWindow.cpp:83 #: Source/Core/DolphinWX/Src/NetWindow.cpp:105 msgid "Connect" msgstr "Verbinden" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:783 msgid "Connect USB Keyboard" msgstr "USB-Keyboard anschließen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:376 #, c-format msgid "Connect Wiimote %i" msgstr "Wiimote %i verbinden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 msgid "Connect Wiimote 1" msgstr "Wiimote 1 verbinden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:196 msgid "Connect Wiimote 2" msgstr "Wiimote 2 verbinden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 msgid "Connect Wiimote 3" msgstr "Wiimote 3 verbinden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 msgid "Connect Wiimote 4" msgstr "Wiimote 4 verbinden" #: Source/Core/DolphinWX/Src/Main.cpp:666 msgid "Connecting..." msgstr "Verbinden..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:155 msgid "Console" msgstr "Konsole" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 msgid "Continuous Scanning" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 msgid "Control" msgstr "Strg" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:189 msgid "Convert to GCI" msgstr "Zu GCI konvertieren" #: Source/Core/Core/Src/CoreParameter.cpp:380 msgid "Copy failed" msgstr "Kopieren fehlgeschlagen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:789 #, c-format msgid "Copy to Memcard %c" msgstr "Auf Memcard %c kopieren" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:358 msgid "Core" msgstr "Kern" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:154 #, c-format msgid "Could not create %s" msgstr "%s konnte nicht erstellt werden" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:75 #, c-format msgid "Could not initialize backend %s." msgstr "Konnte Backend %s nicht initialisieren." #: Source/Core/Core/Src/CoreParameter.cpp:138 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original Gamecube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" "Konnte \"%s\" nicht lesen. Es befindet sich keine Disc im Laufwerk, oder " "dies ist kein GC/Wii Backup. Bitte beachten Sie, dass die ursprünglichen GC/" "Wii-Discs von den meisten PC-DVD-Laufwerken nicht gelesen werden können." #: Source/Core/Core/Src/CoreParameter.cpp:293 #, c-format msgid "Could not recognize ISO file %s" msgstr "Konnte ISO-Datei %s nicht erkennen." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:572 #, c-format msgid "Could not save %s" msgstr "Konnte %s nicht speichern." #: Source/Core/DolphinWX/Src/NetWindow.cpp:551 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:132 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?" msgstr "" "Konnte die Memorycard-Datei %s nicht schreiben.\n" "\n" "Führen Sie Dolphin von einer CD/DVD aus, oder ist die Speicherdatei " "vielleicht schreibgeschützt?" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1120 msgid "Couldn't find open command for extension 'ini'!" msgstr "Konnte denn Befehl zum öffnen der Dateierweiterung 'ini' nicht finden!" #: Source/Core/Core/Src/BootManager.cpp:148 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" "Konnte Kern nicht initialisieren.\n" "Überprüfe deine Konfiguration." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:507 msgid "Count:" msgstr "Anzahl:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:455 msgid "Country:" msgstr "Land:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:562 msgid "Create AR Code" msgstr "AR-Code erstellen" #: Source/Core/DolphinWX/Src/FrameAui.cpp:543 #: Source/Core/DolphinWX/Src/FrameAui.cpp:608 msgid "Create new perspective" msgstr "Neue Perspektive erstellen" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:27 msgid "Creator: " msgstr "Ersteller: " #: Source/Core/Common/Src/MsgHandler.cpp:68 msgid "Critical" msgstr "Kritisch" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Crop" msgstr "Abschneiden" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Crossfade" msgstr "Fadenkreuz" #: Source/Core/DolphinWX/Src/FrameTools.cpp:611 #, c-format msgid "Current dir changed from %s to %s after wxFileSelector!" msgstr "" "Aktuelles Verzeichnis wird gemäß wxFileSelector von %s nach %s geändert!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:338 msgid "Custom Projection Hack" msgstr "Benutzerdefinierter Projection-Hack" #: Source/Core/DolphinWX/Src/PHackSettings.h:30 msgid "Custom Projection Hack Settings" msgstr "Benutzerdefinierter Projection-Hack Einstellungen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:341 msgid "Customize some Orthographic Projection parameters." msgstr "Einige orthographische Projection Parameter anpassen." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Czech" msgstr "Tschechisch" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:698 msgid "D" msgstr "D" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:89 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/DolphinWX/Src/FrameTools.cpp:445 msgid "DSP" msgstr "DSP" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:658 msgid "DSP Emulator Engine" msgstr "DSP Emulator Engine" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:324 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:274 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE Emulation (schnell)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:276 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE Interpreter (langsam)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:660 msgid "DSP LLE on Thread" msgstr "DSP LLE in eigenem Thread ausführen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:275 msgid "DSP LLE recompiler" msgstr "DSP LLE Recompiler" #: Source/Core/DolphinWX/Src/FrameTools.cpp:445 msgid "DSP settings" msgstr "DSP Einstellungen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:838 msgid "DVD Root:" msgstr "DVD Laufwerk:" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:239 msgid "DVDLowRead - Fatal Error: failed to read from volume" msgstr "DVDLowRead - Kritischer Fehler: Datenträger kann nicht gelesen werden" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:333 msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "" "DVDLowUnencryptedRead - Kritischer Fehler: Datenträger kann nicht gelesen " "werden." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:176 msgid "Data Size" msgstr "Datengröße" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:463 msgid "Date:" msgstr "Datum:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:528 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:564 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro Dateien(*.sav)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:259 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 msgid "Dead Zone" msgstr "Tote Zone" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48 msgid "Debug" msgstr "Debug" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 msgid "Debugging" msgstr "Debug" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:79 msgid "Decimal" msgstr "Dezimal" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:890 msgid "Decompress ISO..." msgstr "ISO dekomprimieren..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:906 msgid "Decompress selected ISOs..." msgstr "Ausgewählte ISOs dekomprimieren..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1088 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1224 msgid "Decompressing ISO" msgstr "Dekomprimiere ISO" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:912 msgid "Default" msgstr "Standard" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:835 msgid "Default ISO:" msgstr "Standard ISO:" #: Source/Core/DolphinWX/Src/LogWindow.cpp:114 msgid "Default font" msgstr "Standard Schriftart" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:32 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:926 msgid "Delete" msgstr "Löschen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:790 msgid "Delete Save" msgstr "Spielstand löschen" #: Source/Core/VideoCommon/Src/AVIDump.cpp:77 #, c-format msgid "Delete the existing file '%s'?" msgstr "Wollen Sie die vorhandende Datei '%s' löschen?" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "Beschreibung" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485 msgid "Detect" msgstr "Erkenne" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:233 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:328 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:127 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898 msgid "Device" msgstr "Gerät" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:750 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:798 msgid "Device Settings" msgstr "Geräteeinstellungen" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45 msgid "Dial" msgstr "Skala" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:146 msgid "Direct3D11" msgstr "Direct3D11" #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:146 msgid "Direct3D9" msgstr "Direct3D9" #: Source/Core/Core/Src/HW/GCMemcard.cpp:167 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" "Die Verzeichnis-Prüfsumme ist fehlerhaft,\n" "und ebenfalls die Backup-Verzeichnis-Prüfsumme." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:440 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:482 msgid "Disable" msgstr "Deaktivieren" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Disable Fog" msgstr "kein Nebel" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " "while checking this setting gives a great speedup it almost always also " "causes issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:546 msgid "Disc" msgstr "Disc" #: Source/Core/DiscIO/Src/DriveBlob.cpp:107 #: Source/Core/DiscIO/Src/DriveBlob.cpp:126 msgid "Disc Read Error" msgstr "Disc Lesefehler" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Display" msgstr "Anzeige" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Display the inputs read by the emulator.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:80 msgid "Divide" msgstr "Dividieren" #: Source/Core/DolphinWX/Src/FrameTools.cpp:984 msgid "Do you want to stop the current emulation?" msgstr "Laufende Emulation stoppen?" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:663 msgid "Dolby Pro Logic II decoder" msgstr "Dolby Pro Logic II Dekodierer" #: Source/Core/DolphinWX/Src/FrameTools.cpp:863 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Grafik Einstellungen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:306 msgid "Dolphin &Web Site" msgstr "Dolphin &Webseite" #: Source/Core/DolphinWX/Src/ConfigMain.h:37 msgid "Dolphin Configuration" msgstr "Dolphin Einstellungen" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Dolphin Emulierte-Wiimote Einstellungen" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:394 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1133 msgid "Dolphin GCPad Configuration" msgstr "Dolphin GCPad Konfiguration" #: Source/Core/DolphinWX/Src/FrameTools.cpp:693 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1071 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS Filme (*.dtm)" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:8 msgid "Dolphin Wiimote Configuration" msgstr "Dolphin Wiimote Einstellungen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:307 msgid "Dolphin at &Google Code" msgstr "Dolphin auf &Google Code" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:364 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" "Dolphin konnte keine GC oder Wii ISOs finden. Hier doppelklicken um nach " "ISOs zu suchen..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:368 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" "Dolphin ist so eingestellt, dass alle Spiele versteckt werden. Hier " "doppelklicken um alle Spiele anzuzeigen..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1159 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1245 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin war nicht in der Lage die gewünschte Aktion auszuführen." #: Source/Core/InputCommon/Src/ControllerEmu.cpp:275 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:58 msgid "Down" msgstr "Runter" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:54 msgid "Download Codes (WiiRD Database)" msgstr "Codes Herunterladen (WiiRD Database)" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:297 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "%lu Codes heruntergeladen. (%lu hinzugefügt)" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31 msgid "Drums" msgstr "Trommeln" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:105 msgid "Dummy" msgstr "Dummy" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:661 msgid "Dump Audio" msgstr "Audio dumpen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Dump EFB Target" msgstr "EFB-Target dumpen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump Frames" msgstr "Frames dumpen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:540 msgid "Dump Textures" msgstr "Texturen dumpen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:285 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 msgid "Dutch" msgstr "Holländisch" #: Source/Core/DolphinWX/Src/FrameTools.cpp:126 msgid "E&xit" msgstr "&Beenden" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 msgid "EFB Copies" msgstr "EFB Kopien" #: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:223 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "FEHLER: Diese Version von Dolphin benötigt einen TAP-Win32 Treiber, mit " "mindestens Version %d.%d -- Wenn du Dolphin kürzlich aktualisiert hast, ist " "eventuell ein Neustart nötig, damit Windows den neuen Treiber erkennt." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:166 msgid "EUROPE" msgstr "EUROPA" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:156 msgid "Early Memory Updates" msgstr "Frühe Speicher Updates" #: Source/Core/DolphinWX/Src/FrameTools.cpp:461 msgid "Edit" msgstr "Bearbeiten" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30 msgid "Edit ActionReplay Code" msgstr "ActionReplay Code bearbeiten" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:285 msgid "Edit Config" msgstr "Einstellungen bearbeiten" #: Source/Core/DolphinWX/Src/PatchAddEdit.h:30 msgid "Edit Patch" msgstr "Patch bearbeiten" #: Source/Core/DolphinWX/Src/FrameTools.cpp:461 msgid "Edit current perspective" msgstr "Aktuelle Ansicht ändern" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:406 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:428 msgid "Edit..." msgstr "Bearbeiten..." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Effect" msgstr "Effekt" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Embedded Frame Buffer" msgstr "" #: Source/Core/Core/Src/Core.cpp:202 msgid "Emu Thread already running" msgstr "Emu-Thread läuft bereits." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Emulated Wiimote" msgstr "Emulierte Wiimote" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:345 msgid "Emulation State: " msgstr "Emulierbarkeit:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 msgid "Enable" msgstr "Aktivieren" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" "Possibly causes issues.\n" "Requires fullscreen to work.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:111 msgid "Enable AR Logging" msgstr "AR Logging aktivieren" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:323 msgid "Enable Block Merging" msgstr "Blockvereinigung aktivieren" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:330 msgid "Enable Bounding Box Calculation" msgstr "Aktiviere Bounding Box Calculation" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 msgid "Enable Cache" msgstr "Aktiviere Cache" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Enable Cheats" msgstr "Cheats aktivieren" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:309 msgid "Enable Dual Core" msgstr "Dual Core aktivieren" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:560 msgid "Enable Dual Core (speedup)" msgstr "Dual Core aktivieren (Beschleunigung)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Enable Hotkeys" msgstr "Tastenkürzel aktivieren" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 msgid "Enable Idle Skipping" msgstr "Idle-Skipping aktivieren" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 msgid "Enable Idle Skipping (speedup)" msgstr "Idle-Skipping aktivieren (Beschleunigung)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable MMU" msgstr "MMU aktivieren" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "Vollbildverfahren aktivieren" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 msgid "Enable Screen Saver" msgstr "Aktiviere Bildschirmschoner" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 #, fuzzy msgid "Enable Speaker Data" msgstr "Blättern verwenden" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:327 msgid "Enable WideScreen" msgstr "Breitbildmodus" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:526 msgid "Enable Wireframe" msgstr "Drahtgitter aktivieren" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:322 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" "Aktiviert schnellen Zugriff auf die Disc. Wird für einige Spiele benötigt. " "(ON = Schnell, OFF = Kompatibel)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:803 msgid "Enable pages" msgstr "Blättern verwenden" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:334 msgid "" "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for " "ANY other game." msgstr "" "Dies aktivieren, um \"The Legend of Zelda: Twilight Princess\" zu " "beschleunigen. Dies für JEDES andere Spiel deaktivieren." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:339 msgid "Enables Custom Projection Hack" msgstr "Benutzerdefinierten Projection-Hack aktivieren" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:528 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." msgstr "" "Dolby Pro Logic II Emulation wird aktiviert, indem 5.1 Surround verwendet " "wird. Nicht für OS X verfügbar." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:530 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" "Dolby Pro Logic II Emulation wird aktiviert, indem 5.1 Surround verwendet " "wird. Funktioniert nur mit OpenAL backend." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:312 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Aktiviert die Speicher-Verwaltungs-Einheit, die für einige Spiele gebraucht " "wird. (ON = Kompatibel, OFF = Schnell)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:53 msgid "End" msgstr "Ende" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:472 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "English" msgstr "Englisch" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:334 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:414 msgid "Enhancements" msgstr "Erweiterungen" #: Source/Core/DolphinWX/Src/FrameAui.cpp:607 msgid "Enter a name for the new perspective:" msgstr "Namen für die neue Ansicht eingeben:" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:191 #, c-format msgid "Entry %d/%d" msgstr "Eintrag %d/%d" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85 #, c-format msgid "Entry 1/%d" msgstr "Eintrag 1/%d" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:217 msgid "Equal" msgstr "Gleich" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:45 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:156 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1242 msgid "Error" msgstr "Fehler" #: Source/Core/DolphinWX/Src/Main.cpp:420 msgid "Error loading selected language. Falling back to system default." msgstr "" "Fehler beim Laden der ausgewählten Sprache. Kehre nun zu dem Systemstandart " "zurück." #: Source/Core/Common/Src/ChunkFile.h:226 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:342 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" "Fehler: Versuche auf Schriftart %s zuzugreifen, aber sie wurde nicht " "geladen. Das Spiel wird die Schriftart nicht anzeigen, oder Abstürzen." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 msgid "Escape" msgstr "Escape" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26 msgid "Euphoria" msgstr "Euphorie" #: Source/Core/Core/Src/ArmMemTools.cpp:78 #: Source/Core/Core/Src/x64MemTools.cpp:217 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:61 msgid "Execute" msgstr "Ausführen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:459 msgid "Export Failed" msgstr "Exportieren fehlgeschlagen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:642 msgid "Export File" msgstr "Datei exportieren" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 msgid "Export Recording" msgstr "Aufnahme exportieren" #: Source/Core/DolphinWX/Src/FrameTools.cpp:359 msgid "Export Recording..." msgstr "Aufnahme exportieren..." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:792 msgid "Export Save" msgstr "Spielstand exportieren" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:874 msgid "Export Wii save (Experimental)" msgstr "Wii Spielstand exportieren (Experimentell)..." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:793 msgid "Export all saves" msgstr "Alle Spielstände exportieren" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:80 msgid "Export failed, try again?" msgstr "Exportieren fehlgeschlagen, ein weiteres mal versuchen?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:559 msgid "Export save as..." msgstr "Spielstand exportieren als..." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:297 msgid "Extension" msgstr "Erweiterung" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:480 msgid "External Frame Buffer" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:61 msgid "Extra Parameter" msgstr "Extra Parameter" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:62 msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Extra Parameter nur in ''Metroid: Other M'' sinnvoll." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:617 msgid "Extract All Files..." msgstr "Alle Dateien extrahieren..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 msgid "Extract Apploader..." msgstr "Apploader extrahieren..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 msgid "Extract DOL..." msgstr "DOL extrahieren..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:613 msgid "Extract Directory..." msgstr "Ordner extrahieren..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:615 msgid "Extract File..." msgstr "Datei extrahieren..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:611 msgid "Extract Partition..." msgstr "Partition extrahieren..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:727 #, c-format msgid "Extracting %s" msgstr "Extrahiere %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:710 msgid "Extracting All Files" msgstr "Alle Dateien extrahieren" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:710 msgid "Extracting Directory" msgstr "Ordner extrahieren" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:713 msgid "Extracting..." msgstr "Extrahieren..." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:892 msgid "FIFO Byte" msgstr "FIFO Byte" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:45 msgid "FIFO Player" msgstr "FIFO Player" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:169 msgid "FRANCE" msgstr "FRANKREICH" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:467 msgid "FST Size:" msgstr "FST Größe:" #: Source/Core/Core/Src/NetPlayClient.cpp:77 msgid "Failed to Connect!" msgstr "Verbindungsaufbau fehlgeschlagen!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:225 msgid "Failed to Listen!!" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:307 msgid "Failed to download codes." msgstr "Download von Codes ist Fehlgeschlagen." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:830 #, c-format msgid "Failed to extract to %s!" msgstr "Entpacken nach %s ist Fehlgeschlagen!" #: Source/Core/Core/Src/DSP/DSPCore.cpp:66 #, c-format msgid "" "Failed to load DSP ROM:\t%s\n" "\n" "This file is required to use DSP LLE.\n" "It is not included with Dolphin as it contains copyrighted data.\n" "Use DSPSpy to dump the file from your physical console.\n" "\n" "You may use the DSP HLE engine which does not require ROM dumps.\n" "(Choose it from the \"Audio\" tab of the configuration dialog.)" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:121 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:144 msgid "Failed to load bthprops.cpl" msgstr "bthprops.cpl konnte nicht geladen werden." #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:103 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:114 msgid "Failed to load hid.dll" msgstr "Fehler beim Laden von hid.dll" #: Source/Core/Core/Src/Movie.cpp:792 #, c-format msgid "Failed to read %s" msgstr "Konnte %s nicht lesen" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151 msgid "Failed to read banner.bin" msgstr "Fehler beim Lesen von banner.bin" #: Source/Core/Core/Src/HW/GCMemcard.cpp:223 #, c-format msgid "" "Failed to read block %d of the save data\n" "Memcard may be truncated\n" "FilePosition:%llx" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:148 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Konnte das Blockzuteilungtabellen-Backup nicht richtig lesen\n" "(0x8000-0x9FFF)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:142 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Konnte die Blockzuteilungtabellen nicht richtig lesen\n" "(0x6000-0x7FFF)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:286 #, c-format msgid "Failed to read data from file %d" msgstr "Fehler beim Lesen von Daten aus Datei %d" #: Source/Core/Core/Src/HW/GCMemcard.cpp:136 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Konnte das Backup-Verzeichnis nicht richtig lesen\n" "(0x4000-0x5FFF)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:130 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Konnte das Verzeichnis nicht richtig lesen\n" "(0x2000-0x3FFF)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:119 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Konnte den Header nicht richtig lesen\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/Src/VolumeGC.cpp:61 msgid "Failed to read unique ID from disc image" msgstr "Fehler beim Lesen einer eindeutigen ID des Disc-Images." #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:84 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Fehler beim Schreiben von BT.DINF nach SYSCONF" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:228 msgid "Failed to write bkhdr" msgstr "Fehler beim Schreiben von bkhdr" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164 #, c-format msgid "Failed to write header for %s" msgstr "Fehler beim Schreiben eines Header für %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:258 #, c-format msgid "Failed to write header for file %d" msgstr "Fehler beim Schreiben eines Header für Datei %d" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:314 msgid "Farsi" msgstr "Farsi" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Fast" msgstr "Schnell" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:314 msgid "Fast version of the MMU. Does not work for every game." msgstr "Schnellere Version der MMU. Funktioniert nicht mit allen Spielen." #: Source/Core/Core/Src/Movie.cpp:1046 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:213 msgid "Fifo Player" msgstr "Fifo Player" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:99 msgid "File Info" msgstr "Dateiinformationen" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:304 msgid "File contained no codes." msgstr "Datei enthielt keine Codes." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:413 msgid "File converted to .gci" msgstr "Datei zu .gci konvertiert." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:428 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Datei konnte nicht geöffnet werden\n" "oder hat keine gültige Erweiterung" #: Source/Core/Core/Src/HW/GCMemcard.cpp:84 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" "Die Datei besitzt die Erweiterung \"%s\",\n" "gültige Erweiterungen sind (.raw/.gcp)." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:425 msgid "File is not recognized as a memcard" msgstr "Diese Datei wird nicht als Memorycard anerkannt." #: Source/Core/DiscIO/Src/CompressedBlob.cpp:294 msgid "File not compressed" msgstr "Datei nicht komprimiert" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:122 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "FileIO: Unbekanter Open-Modus : 0x%02x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:534 msgid "Filesystem" msgstr "Dateisystem" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1113 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Der Datentyp 'ini' ist unbekannt! Wird nicht geöffnet!" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:265 msgid "Find next" msgstr "Finde nächste" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:266 msgid "Find previous" msgstr "Finde vorherige" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:632 msgid "First Block" msgstr "Erster Block" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:799 msgid "Fix Checksums" msgstr "Prüfsummen korrigieren" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:280 msgid "Force 16:9" msgstr "16:9 erzwingen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:280 msgid "Force 4:3" msgstr "4:3 erzwingen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Force Console as NTSC-J" msgstr "Erzwinge NTSC-J " #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:403 msgid "Force Texture Filtering" msgstr "Erzwinge Filtern von Texturen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Causes graphical glitches is some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Zwingt das Spiel, Grafiken für Breitbild-Auflösungen auszugeben.\n" "Dies kann Grafikfehler verursachen!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:74 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" "Das Format ähnelt dem ASCII-Zeichensatz (NTSC\\PAL)?\n" "Wähle 'Nein' für SJIS (NTSC-J)." #: Source/Core/InputCommon/Src/ControllerEmu.cpp:278 msgid "Forward" msgstr "Vorwärts" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:505 #, c-format msgid "Found %d results for '" msgstr "%d Ergebnisse gefunden für '" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:857 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:925 msgid "Frame" msgstr "Bild" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:867 msgid "Frame " msgstr "Bild" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 msgid "Frame Advance" msgstr "Einzelbildwiedergabe" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 msgid "Frame Dumps use FFV1" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:227 msgid "Frame Info" msgstr "Bildinfo" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:116 msgid "Frame Range" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:152 msgid "Frame S&kipping" msgstr "Frames ü&berspringen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:572 msgid "Framelimit:" msgstr "Framelimit:" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 msgid "Frames To Record" msgstr "Bilder zum Aufzeichnen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Free Look" msgstr "Frei Umsehen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:474 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:315 msgid "French" msgstr "Französisch" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38 msgid "Frets" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:118 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:137 msgid "From" msgstr "von" #: Source/Core/DolphinWX/Src/FrameTools.cpp:440 msgid "FullScr" msgstr "Vollbild" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:261 msgid "Fullscreen resolution:" msgstr "Vollbildauflösung:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:534 msgid "GCI File(*.gci)" msgstr "GCI Datei(*.gci)" #: Source/Core/DolphinWX/Src/GCMicDlg.h:44 msgid "GCMic Configuration" msgstr "GCMic Konfiguration" #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 msgid "GCPad" msgstr "GC-Pad" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:451 msgid "Game ID:" msgstr "Spiel ID:" #: Source/Core/Core/Src/NetPlay.cpp:229 msgid "Game is already running!" msgstr "Spiel wird bereits emuliert!" #: Source/Core/Core/Src/NetPlay.cpp:259 msgid "Game isn't running!" msgstr "Spiel wird nicht emuliert!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:389 #, fuzzy msgid "Game not found!" msgstr "Spiel nicht gefunden!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:388 msgid "Game-Specific Settings" msgstr "Spiel-Spezifische Einstellungen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:293 msgid "GameConfig" msgstr "Spieleinstellungen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:525 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube Speicherdateien (*.gci;*.gcs;*.sav)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "Gamecube" msgstr "Gamecube" #: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "Gamecube &Pad Settings" msgstr "GameCube &Pad Einstellungen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:218 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1069 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Gamecube Memory Cards (*.raw,*.gcp)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 msgid "Gamecube Pad settings" msgstr "Gamecube Pad Einstellungen" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:301 msgid "Gecko Codes" msgstr "Gecko Codes" #: Source/Core/Core/Src/GeckoCode.cpp:222 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" "(either a bad code or the code type is not yet supported. Try using the " "native code handler by placing the codehandler.bin file into the Sys " "directory and restarting Dolphin.)" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:551 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 msgid "General" msgstr "Allgemein" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 msgid "General Settings" msgstr "Allgemeine Einstellungen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:473 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:316 msgid "German" msgstr "Deutsch" #: Source/Core/Core/Src/ActionReplay.cpp:449 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "GetARCode: Der Index ist größer als AR-Codelisten-Größe %lu" #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "Graphics" msgstr "Grafik" #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "Graphics settings" msgstr "Grafik Einstellungen" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:218 msgid "Greater Than" msgstr "Größer als" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87 msgid "" "Greatly increases quality of textures generated using render to texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly decreases performance and possibly causes issues (although " "unlikely).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:317 msgid "Greek" msgstr "Griechisch" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Green" msgstr "Grün" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Green Left" msgstr "Grün links" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Green Right" msgstr "Grün rechts" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35 msgid "Guitar" msgstr "Gitarre" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1259 msgid "HCI_CMD_INQUIRY is called, please report!" msgstr "HCI_CMD_INQUIRY wurde aufgerufen, bitte berichten!" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501 msgid "Hacked Buffer Upload" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:428 msgid "Hacks" msgstr "Hacks" #: Source/Core/Core/Src/HW/GCMemcard.cpp:158 msgid "Header checksum failed" msgstr "Header-Prüfsumme fehlerhaft" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:318 msgid "Hebrew" msgstr "Hebräisch" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:313 msgid "Height" msgstr "Höhe" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:64 msgid "Help" msgstr "Hilfe" #: Source/Core/DolphinWX/Src/Main.cpp:242 msgid "" "Hi,\n" "\n" "Dolphin requires OS X 10.7 or greater.\n" "Unfortunately you're running an old version of OS X.\n" "The last Dolphin version to support OS X 10.6 is Dolphin 3.5\n" "Please upgrade to 10.7 or greater to use the newest Dolphin version.\n" "\n" "Sayonara!\n" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:233 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" "Hi,\n" "\n" "Dolphin benötigt einen CPU der SSE2 unterstützt.\n" "Leider unterstützt Ihr CPU dies nicht, deshalb wird Dolphin nicht " "ausgeführt.\n" "\n" "Sayonara!\n" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:309 msgid "Hide" msgstr "Verbergen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Hide Mouse Cursor" msgstr "Mauszeiger verstecken" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:54 msgid "Home" msgstr "Home" #: Source/Core/DolphinWX/Src/NetWindow.cpp:85 #: Source/Core/DolphinWX/Src/NetWindow.cpp:138 msgid "Host" msgstr "Host" #: Source/Core/DolphinWX/Src/HotkeyDlg.h:44 msgid "Hotkey Configuration" msgstr "Tastenkürzel Einstellungen" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:272 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:272 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:594 msgid "Hotkeys" msgstr "Tastenkürzel" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:319 msgid "Hungarian" msgstr "Ungarisch" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Hybrid Wiimote" msgstr "Hybrid Wiimote" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:532 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" "IOCTL_ES_GETVIEWS: Versucht Daten von einem unbekannten Ticket zu bekommen: " "%08x/%08x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:786 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available " "in your nand dump\n" "TitleID %016llx.\n" " Dolphin will likely hang now" msgstr "" "IOCTL_ES_LAUNCH: Das Spiel versucht ein IOS oder ein Titel, der nicht in " "Ihrer NAND-Dump verfügbar ist, neu zu laden.\n" "TitleID %016llx.\n" " Dolphin wird wahrscheinlich jetzt hängen bleiben." #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:313 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - Fehlerhafte Beschreibung" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:748 msgid "IPL Settings" msgstr "IPL Einstellungen" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "IR" msgstr "IR" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 msgid "IR Pointer" msgstr "IR-Zeiger" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 msgid "IR Sensitivity:" msgstr "IR-Empfindlichkeit" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:505 msgid "ISO Details" msgstr "ISO Details" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:830 msgid "ISO Directories" msgstr "ISO Verzeichnisse" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:172 msgid "ITALY" msgstr "ITALIEN" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:630 msgid "Icon" msgstr "Symbol" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:331 msgid "" "If checked, the bounding box registers will be updated. Used by the Paper " "Mario games." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:318 msgid "" "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" msgstr "" "Wenn die FPS sprunghaft ist, kann diese Option helfen. (ON = Kompatibel, OFF " "= Schnell)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "" "If you set Framelimit higher than game full speed (NTSC:60, PAL:50). Use " "Audio to throttle using the DSP (might fix audio clicks but can also cause " "constant noise depending on the game)." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 msgid "Ignore Format Changes" msgstr "Formatänderungen ignorieren" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games though.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:791 msgid "Import Save" msgstr "Spielstand importieren" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:59 msgid "Import failed, try again?" msgstr "Importieren fehlgeschlagen, noch einmal versuchen?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:454 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" "Die importierte Datei hat die Erweiterung gsc, aber besitzt keinen korrekten " "Header." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:442 msgid "Imported file has invalid length" msgstr "Importierte Datei hat eine ungültige Länge" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:451 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" "Importierte Datei hat die Erweiterung sav,\n" "aber besitzt keinen korrekten Header." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:349 msgid "In Game" msgstr "Ingame" #: Source/Core/DolphinWX/Src/NetWindow.cpp:594 msgid "In-Game" msgstr "In-Game" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:304 msgid "Info" msgstr "Info" #: Source/Core/Common/Src/MsgHandler.cpp:65 msgid "Information" msgstr "Informationen" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:481 msgid "Input" msgstr "Eingabe" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:63 msgid "Insert" msgstr "Einfügen" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:176 msgid "Insert Encrypted or Decrypted code here..." msgstr "Verschlüsselten oder unverschlüsselten Code hier eingeben..." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:782 msgid "Insert SD Card" msgstr "SD-Karte einlegen" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:34 msgid "Insert name here.." msgstr "Namen hier eingeben.." #: Source/Core/DolphinWX/Src/FrameTools.cpp:210 msgid "Install WAD" msgstr "Installiere WAD" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:895 msgid "Install to Wii Menu" msgstr "Zum Wii-Menü hinzufügen" #: Source/Core/Core/Src/x64MemTools.cpp:252 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "InstallExceptionHandler aufgerufen, aber diese Platform unterstüzt diesn " "noch nicht." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1294 msgid "Installing WAD..." msgstr "Installiere WAD..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:888 msgid "Integrity Check Error" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:894 msgid "Integrity check completed" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:893 msgid "Integrity check completed. No errors have been found." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:885 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Interface" msgstr "Interface" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:646 msgid "Interface Settings" msgstr "Interface Einstellungen" #: Source/Core/Core/Src/State.cpp:240 msgid "Internal LZO Error - compression failed" msgstr "Internationaler LZO-Fehler - Komprimierung fehlgeschlagen" #: Source/Core/Core/Src/State.cpp:348 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Internationaler LZO-Fehler - Dekomprimierung fehlgeschlagen (%d) (%li, " "%li) \n" "Versuche diesen Status nochmal zu laden." #: Source/Core/Core/Src/State.cpp:485 msgid "Internal LZO Error - lzo_init() failed" msgstr "Internationaler LZO-Fehler - lzo_init() fehlerhaft" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:349 msgid "Internal Resolution:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:62 msgid "Interpreter (VERY slow)" msgstr "Interpreter (SEHR langsam)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:348 msgid "Intro" msgstr "Intro" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:612 msgid "Invalid Value!" msgstr "Ungültigen Wert!" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:462 msgid "Invalid bat.map or dir entry" msgstr "Ungültige bat.map oder Verzeichnis-Eintrag" #: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "Ungültiger Ereignis-Typ %i" #: Source/Core/Core/Src/HW/DVDInterface.cpp:322 msgid "Invalid file" msgstr "Ungültige Datei" #: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:41 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" "Ungültige opening.bnr gefunden in gcm:\n" "%s\n" " Möglicherweise müssen Sie dieses Spiel neu dumpen." #: Source/Core/Core/Src/Movie.cpp:735 msgid "Invalid recording file" msgstr "Ungültige Aufnahmedatei" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:473 msgid "Invalid search parameters (no object selected)" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:456 msgid "Invalid search string (couldn't convert to number)" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:444 msgid "Invalid search string (only even string lengths supported)" msgstr "" #: Source/Core/Core/Src/Core.cpp:523 msgid "Invalid state" msgstr "Ungültiger Status" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:476 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:320 msgid "Italian" msgstr "Italienisch" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:183 msgid "JAPAN" msgstr "JAPAN" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:66 msgid "JIT Recompiler (recommended)" msgstr "JIT Recompiler (empfohlen)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:67 msgid "JITIL experimental recompiler" msgstr "JITIL experimenteller Recompiler" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:321 msgid "Japanese" msgstr "Japanisch" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:188 msgid "KOREA" msgstr "KOREA" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 msgid "Keep window on top" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:241 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:241 msgid "Key" msgstr "Taste" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:322 msgid "Korean" msgstr "Koreanisch" #. i18n: Left #: Source/Core/Core/Src/HW/GCPadEmu.cpp:57 msgid "L" msgstr "L" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:39 msgid "L Button" msgstr "L Taste" #. i18n: Left-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:61 msgid "L-Analog" msgstr "L-Analog" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:605 msgid "Language:" msgstr "Sprache:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:166 msgid "Last Overwritten State" msgstr "Letzter überschriebener Status" #: Source/Core/DolphinWX/Src/FrameTools.cpp:173 #: Source/Core/DolphinWX/Src/FrameTools.cpp:175 msgid "Last Saved State" msgstr "Letzter gespeicherter Status" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 msgid "Latency:" msgstr "Latenz:" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:276 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:55 msgid "Left" msgstr "Links" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60 msgid "Left Stick" msgstr "Stick links" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:257 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" "Zum Erkennen, auf Tastenkürzel linksklicken.\n" "Drücken Sie die Leertaste, zum löschen." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:689 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Linksklick um Eingabe zu erkennen.\n" "Mittlere Maustaste zum Löschen.\n" "Rechtsklick für weitere Optionen." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:694 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Links/Rechts-Klick für mehr Optionen.\n" "Mittlere Maustaste zum Löschen." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:219 msgid "Less Than" msgstr "Kleiner als" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:565 msgid "Limit by FPS" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:924 msgid "Load" msgstr "Laden" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Load Custom Textures" msgstr "Lade benutzerdefinierte Texturen" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 msgid "Load State Slot 1" msgstr "Status aus Slot 1 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 msgid "Load State Slot 2" msgstr "Status aus Slot 2 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 msgid "Load State Slot 3" msgstr "Status aus Slot 3 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 msgid "Load State Slot 4" msgstr "Status aus Slot 4 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 msgid "Load State Slot 5" msgstr "Status aus Slot 5 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:205 msgid "Load State Slot 6" msgstr "Status aus Slot 6 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:206 msgid "Load State Slot 7" msgstr "Status aus Slot 7 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:207 msgid "Load State Slot 8" msgstr "Status aus Slot 8 laden" #: Source/Core/DolphinWX/Src/FrameTools.cpp:169 msgid "Load State..." msgstr "Status laden..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1329 msgid "Load Wii System Menu" msgstr "Lade Wii System Menü" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Lade Wii System Menü %d%c" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:50 msgid "Load preset values from hack patterns available." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:592 msgid "Local" msgstr "Lokal" #: Source/Core/DolphinWX/Src/LogWindow.h:51 msgid "Log" msgstr "Log" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:26 msgid "Log Configuration" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:301 msgid "Log FPS to file" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:96 msgid "Log Types" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:81 msgid "Logger Outputs" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:132 #: Source/Core/DolphinWX/Src/Frame.cpp:327 msgid "Logging" msgstr "Logging" #: Source/Core/Core/Src/NetPlayClient.cpp:255 msgid "Lost connection to server!" msgstr "Die Verbindung zum Server wurde getrennt!" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "M Button" msgstr "Mittlere Taste" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:119 #, c-format msgid "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" msgstr "" "MD5 Konflikt\n" " %016llx%016llx != %016llx%016llx" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 msgid "MMU Speed Hack" msgstr "MMU Speed Hack" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:527 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:563 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark Dateien(*.gcs)" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:76 #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:51 msgid "Main Stick" msgstr "Main Stick" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:459 msgid "Maker ID:" msgstr "Hersteller ID" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 msgid "Maker:" msgstr "Hersteller:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 msgid "Max" msgstr "Max" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:448 msgid "Memcard already has a save for this title" msgstr "Memorycard hat bereits eine Spielstand für diesen Tittel" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:291 msgid "Memcard already opened" msgstr "Memorycard ist bereits geöffnet" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:912 msgid "Memory Byte" msgstr "Seicherbyte" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:225 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:113 msgid "Memory Card" msgstr "Memory Card" #: Source/Core/DolphinWX/Src/MemcardManager.h:36 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" "Memory-Card Manager WARNUNG - Erstelle Backups bevor der Benutzung. Dies " "sollte zwar gefixt sein, aber könnte dennoch Probleme machen (mangle stuff)!" #: Source/Core/Core/Src/CoreParameter.cpp:372 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Der Memory Card Dateiname in Slot %c is ungültig,\n" "die Region ist nicht festgelegt.\n" "\n" "Slot %c Path wurde geändert zu:\n" "%s\n" "Möchten Sie die alte Datei, zu diesem neuen Speicherort kopieren?\n" #: Source/Core/Core/Src/HW/GCMemcard.cpp:124 msgid "Memorycard filesize does not match the header size" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:50 msgid "Menu" msgstr "Menü" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:114 msgid "Mic" msgstr "Mikrofon" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 msgid "Min" msgstr "Min" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "Sonstiges" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:795 msgid "Misc Settings" msgstr "Sonstige Einstellungen" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:240 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:294 msgid "Modifier" msgstr "Modifikator" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:115 msgid "Monospaced font" msgstr "Monospaced Schriftart" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:86 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" "\n" "\n" "\n" "\n" "\n" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:75 msgid "Multiply" msgstr "Stern" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:651 msgid "NOP" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:629 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:129 msgid "NP Add" msgstr "NP Plus" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:124 msgid "NP Begin" msgstr "NP Start" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:132 msgid "NP Decimal" msgstr "NP Komma" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:126 msgid "NP Delete" msgstr "NP Entf" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:133 msgid "NP Divide" msgstr "NP Geteilt" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:120 msgid "NP Down" msgstr "NP Runter" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:123 msgid "NP End" msgstr "NP Ende" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:111 msgid "NP Enter" msgstr "NP Eingabe" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:127 msgid "NP Equal" msgstr "NP Gleich" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:116 msgid "NP Home" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:125 msgid "NP Insert" msgstr "NP Einfg" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:117 msgid "NP Left" msgstr "NP Links" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:128 msgid "NP Multiply" msgstr "NP Stern" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:122 msgid "NP Page Down" msgstr "NP Bild Runter" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:121 msgid "NP Page Up" msgstr "NP Bild Hoch" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:119 msgid "NP Right" msgstr "NP Rechts" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:130 msgid "NP Separator" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:109 msgid "NP Space" msgstr "NP Leertaste" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:131 msgid "NP Subtract" msgstr "NP Minus" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:110 msgid "NP Tab" msgstr "NP Tab" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:118 msgid "NP Up" msgstr "NP Hoch" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:447 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:50 msgid "Name:" msgstr "Name:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:295 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:565 #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:25 msgid "Name: " msgstr "Name: " #: Source/Core/DolphinWX/Src/MemcardManager.cpp:526 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:562 msgid "Native GCI files(*.gci)" msgstr "Native GCI Dateien(*.gci)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:161 msgid "New Scan" msgstr "Neuer Scan" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:206 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:801 msgid "Next Page" msgstr "Nächste Seite" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165 msgid "Next Scan" msgstr "Nächster Scan" #: Source/Core/DolphinWX/Src/NetWindow.cpp:68 msgid "Nickname :" msgstr "Nickname:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:196 msgid "No Country (SDK)" msgstr "Kein Land (SDK)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:370 msgid "No ISOs or WADS found" msgstr "Keine ISOs oder WADs gefunden" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:508 #, c-format msgid "No banner file found for title %s" msgstr "Keine Banner-Datei für Tittel %s gefunden." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:761 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:768 msgid "No description available" msgstr "Keine Beschreibung vorhanden" #: Source/Core/DolphinWX/Src/FrameAui.cpp:514 msgid "No docking" msgstr "Nicht Andocken" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:859 msgid "No file loaded" msgstr "Keine Date geladen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:439 msgid "No free dir index entries" msgstr "Keine freien Verzeichnis-Indexeinträge." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:895 msgid "No recorded file" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501 #, c-format msgid "No save folder found for title %s" msgstr "Keinen Spielstand-Ordner für Tittel %s gefunden." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 #: Source/Core/DolphinWX/Src/NetWindow.cpp:600 msgid "None" msgstr "Keine" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:323 msgid "Norwegian Bokmaal" msgstr "Norwegisch" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:216 msgid "Not Equal" msgstr "Ungleich" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:346 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:804 msgid "Not Set" msgstr "Nicht Festgelegt" #: Source/Core/DolphinWX/Src/Main.cpp:665 msgid "Not connected" msgstr "Nicht Verbunden" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:309 msgid "Notes" msgstr "Notizen" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:26 msgid "Notes: " msgstr "Notizen: " #: Source/Core/DolphinWX/Src/FrameAui.cpp:71 #: Source/Core/DolphinWX/Src/FrameAui.cpp:74 #: Source/Core/DolphinWX/Src/FrameAui.cpp:580 #: Source/Core/DolphinWX/Src/FrameAui.cpp:621 #: Source/Core/DolphinWX/Src/FrameAui.cpp:629 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:44 msgid "Notice" msgstr "Notizen" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:105 msgid "Num Lock" msgstr "Num Lock" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Number Of Codes: " msgstr "Anzahl von Codes: " #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 msgid "Nunchuk Acceleration" msgstr "Nunchuck Beschleunigung" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:877 msgid "Object" msgstr "Objekt" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:135 msgid "Object Range" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 msgid "Off" msgstr "Aus" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:602 msgid "On-Screen Display Messages" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:436 #, c-format msgid "Only %d blocks available" msgstr "Nur %d Blöcke verfügbar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:434 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Open" msgstr "Öffnen" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 msgid "Open &containing folder" msgstr "Beinhaltenden &Ordner öffnen..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:873 msgid "Open Wii &save folder" msgstr "&Wii Spielstand-Ordner öffnen..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:434 msgid "Open file..." msgstr "Datei öffnen..." #: Source/Core/AudioCommon/Src/OpenALStream.cpp:61 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: Kann Kontext für Gerät %s nicht erstellen" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:72 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: Kann kein Sound-Gerät finden" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:66 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: Kann Gerät %s nicht öffnen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:499 msgid "OpenCL Texture Decoder" msgstr "OpenCL Texturen Dekodierer" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500 msgid "OpenMP Texture Decoder" msgstr "OpenMP Texturen Dekodierer" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:317 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:94 msgid "Options" msgstr "Optionen" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Orange" msgstr "Orange" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:468 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the the saves to a new memcard\n" msgstr "" "Die Reihenfolge der Dateien im Datei-Verzeichnis übereinstimmen nicht mit " "der Block-Reihenfolge,\n" "klicke Rechts und exportiere alle Spielstände,\n" "und importiere die Spielstände auf eine neue Memorycard.\n" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:506 msgid "Other" msgstr "Andere" #: Source/Core/Core/Src/NetPlayClient.cpp:206 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" "Der andere Client wurde, während das Spiel läuft, getrennt! Nun ist NetPlay " "inaktiv. Beenden Sie nun manuell das Spiel." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:481 msgid "Output" msgstr "Ausgabe" #: Source/Core/DolphinWX/Src/FrameTools.cpp:356 msgid "P&lay Recording..." msgstr "Au&fnahme abspielen..." #: Source/Core/Core/Src/HW/GCPad.cpp:30 msgid "Pad" msgstr "Pad" #: Source/Core/DolphinWX/Src/NetWindow.cpp:602 msgid "Pad " msgstr "Pad " #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34 msgid "Pads" msgstr "Pads" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:108 msgid "Page Down" msgstr "Bild Ab" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:107 msgid "Page Up" msgstr "Bild Hoch" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:35 msgid "Paragraph" msgstr "Paragraph" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:64 msgid "Parameters" msgstr "Parameter" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:222 #, c-format msgid "Partition %i" msgstr "Partition %i" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:296 msgid "Patches" msgstr "Patches" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:556 msgid "Paths" msgstr "Pfade" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1535 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1536 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:51 msgid "Pause" msgstr "Pause" #: Source/Core/DolphinWX/Src/FrameTools.cpp:142 msgid "Pause at end of movie" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402 msgid "Per-Pixel Lighting" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:351 msgid "Perfect" msgstr "Perfekt" #: Source/Core/DolphinWX/Src/FrameAui.cpp:609 #, c-format msgid "Perspective %d" msgstr "Perspektive %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:165 #: Source/Core/DolphinWX/Src/FrameTools.cpp:438 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1544 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1545 msgid "Play" msgstr "Start" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 msgid "Play Recording" msgstr "Aufnahme abspielen" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:182 msgid "Play/Pause" msgstr "Start/Pause" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:350 msgid "Playable" msgstr "Spielbar" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:154 msgid "Playback Options" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:301 msgid "Players" msgstr "Spieler" #: Source/Core/DolphinWX/Src/FrameTools.cpp:985 msgid "Please confirm..." msgstr "Bitte Bestätigen..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:579 msgid "Please create a perspective before saving" msgstr "Bitte legen Sie vor dem Speichern eine Perspektive fest" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:36 msgid "Plus-Minus" msgstr "Plus-Minus" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:324 msgid "Polish" msgstr "Polnisch" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:732 msgid "Port 1" msgstr "Port 1" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:733 msgid "Port 2" msgstr "Port 2" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:734 msgid "Port 3" msgstr "Port 3" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:735 msgid "Port 4" msgstr "Port 4" #: Source/Core/DolphinWX/Src/NetWindow.cpp:97 #: Source/Core/DolphinWX/Src/NetWindow.cpp:130 msgid "Port :" msgstr "Port:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:325 msgid "Portuguese" msgstr "Portugiesisch" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:326 msgid "Portuguese (Brazilian)" msgstr "Portugiesisch (Brasilianisch)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:396 msgid "Post-Processing Effect:" msgstr "" #: Source/Core/Core/Src/Movie.cpp:936 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" #: Source/Core/Core/Src/Movie.cpp:1055 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" #: Source/Core/Core/Src/Movie.cpp:1032 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:48 msgid "Presets: " msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 msgid "Prev Page" msgstr "Vorh. Seite" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:800 msgid "Previous Page" msgstr "Vorherige Seite" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Previous Value" msgstr "Vorheriger Wert" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:60 msgid "Print" msgstr "Druck" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 msgid "Profile" msgstr "Profil" #: Source/Core/DolphinWX/Src/ISOProperties.h:55 msgid "Properties" msgstr "Eigenschaften" #: Source/Core/DolphinWX/Src/FrameTools.cpp:297 msgid "Purge Cache" msgstr "Cache löschen" #: Source/Core/Common/Src/MsgHandler.cpp:66 msgid "Question" msgstr "Frage" #: Source/Core/DolphinWX/Src/NetWindow.cpp:159 #: Source/Core/DolphinWX/Src/NetWindow.cpp:316 msgid "Quit" msgstr "Beenden" #. i18n: Right #: Source/Core/Core/Src/HW/GCPadEmu.cpp:59 msgid "R" msgstr "R" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:40 msgid "R Button" msgstr "R Taste" #. i18n: Right-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:63 msgid "R-Analog" msgstr "R-Analog" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "RAM" msgstr "RAM" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:175 msgid "RUSSIA" msgstr "RUSSLAND" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Range" msgstr "Weite" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 msgid "Read-only mode" msgstr "Nur-Lese-Modus" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "Real" msgstr "Echt" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Echte Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 msgid "Real Wiimotes" msgstr "Echte Wiimotes" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Reconnect Wiimote on State Loading" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:193 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:217 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:791 msgid "Record" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:174 msgid "Recording Info" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:202 msgid "Recording Options" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Red" msgstr "Rot" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Red Left" msgstr "Rot links" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Red Right" msgstr "Rot rechts" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 msgid "Refresh" msgstr "Aktualisieren" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Refresh List" msgstr "Liste aktualisieren" #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 msgid "Refresh game list" msgstr "Spieleliste aktualisieren" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:812 msgid "Remove" msgstr "Entfernen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Render to Main Window" msgstr "Im Hauptfenster Rendern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 msgid "Reset" msgstr "Zurücksetzen" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:190 msgid "Results" msgstr "Ergebnisse" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:29 msgid "Return" msgstr "Enter" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:277 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:57 msgid "Right" msgstr "Rechts" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61 msgid "Right Stick" msgstr "Stick rechts" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:85 msgid "Rumble" msgstr "Rumble" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:518 msgid "Run DSP LLE on a dedicated thread (not recommended)." msgstr "Führt DSP LLE in einem eigenen Thread aus (nicht empfohlen)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:327 msgid "Russian" msgstr "Russisch" #: Source/Core/DolphinWX/Src/FrameTools.cpp:163 msgid "Sa&ve State" msgstr "S&tatus speichern" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:472 msgid "Safe" msgstr "Sicher" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:196 #: Source/Core/DolphinWX/Src/FrameTools.cpp:460 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:925 msgid "Save" msgstr "Speichern" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:532 msgid "Save GCI as..." msgstr "CGI speichern unter..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:209 msgid "Save State Slot 1" msgstr "Status in Slot 1 speichern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:210 msgid "Save State Slot 2" msgstr "Status in Slot 2 speichern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:211 msgid "Save State Slot 3" msgstr "Status in Slot 3 speichern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:212 msgid "Save State Slot 4" msgstr "Status in Slot 4 speichern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:213 msgid "Save State Slot 5" msgstr "Status in Slot 5 speichern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:214 msgid "Save State Slot 6" msgstr "Status in Slot 6 speichern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:215 msgid "Save State Slot 7" msgstr "Status in Slot 7 speichern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:216 msgid "Save State Slot 8" msgstr "Status in Slot 8 speichern" #: Source/Core/DolphinWX/Src/FrameTools.cpp:165 msgid "Save State..." msgstr "Status speichern..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:585 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:595 msgid "Save as..." msgstr "Speichern unter..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1203 msgid "Save compressed GCM/ISO" msgstr "Komprimierte GCM/ISO speichern" #: Source/Core/DolphinWX/Src/FrameTools.cpp:460 msgid "Save current perspective" msgstr "Aktuelle Perspektive speichern" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1192 msgid "Save decompressed GCM/ISO" msgstr "Dekomprimierte GCM/ISO speichern" #: Source/Core/Core/Src/Movie.cpp:801 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Film-Status %s ist fehlerhaft, breche die Filmaufnahme ab..." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401 msgid "Scaled EFB Copy" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:556 #, c-format msgid "Scanning %s" msgstr "Scannen %s" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:539 msgid "Scanning for ISOs" msgstr "Suche nach ISOs" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:540 msgid "Scanning..." msgstr "Suche..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:441 msgid "ScrShot" msgstr "ScrShot" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:106 msgid "Scroll Lock" msgstr "Rollen Feststell" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:264 msgid "Search" msgstr "Suche" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:227 msgid "Search Filter" msgstr "Suchfilter" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:810 msgid "Search Subfolders" msgstr "Unterordner durchsuchen" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:250 msgid "Search current Object" msgstr "Suche derzeitiges Objekt" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Search for hex Value:" msgstr "" #: Source/Core/Common/Src/SysConf.h:103 Source/Core/Common/Src/SysConf.h:126 #: Source/Core/Common/Src/SysConf.h:146 Source/Core/Common/Src/SysConf.h:167 #, c-format msgid "Section %s not found in SYSCONF" msgstr "Ausgewähltes %s nicht gefunden in SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:59 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:490 msgid "Select" msgstr "Auswählen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:691 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1069 msgid "Select The Recording File" msgstr "Aufnahmedatei auswählen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1282 msgid "Select a Wii WAD file to install" msgstr "Wähle eine Wii WAD zum Installieren aus." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74 msgid "" "Select a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:520 msgid "Select a save file to import" msgstr "Speicherdatei zum Importieren auswählen" #: Source/Core/DolphinWX/Src/FrameAui.cpp:363 msgid "Select floating windows" msgstr "Wähle unverankerte Fenster" #: Source/Core/DolphinWX/Src/FrameTools.cpp:596 msgid "Select the file to load" msgstr "Datei zum Laden auswählen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1238 msgid "Select the save file" msgstr "Wii-Spielstand auswählen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1385 msgid "Select the state to load" msgstr "Status zum Laden auswählen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1399 msgid "Select the state to save" msgstr "Status zum Speichern auswählen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" #: Source/Core/InputCommon/Src/InputConfig.cpp:61 msgid "Selected controller profile does not exist" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:116 msgid "Selected font" msgstr "Ausgewählte Schriftart" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, use your desktop resolution.\n" "If still unsure, use the highest resolution which works for you." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70 msgid "" "Selects what graphics API to use internally.\n" "Direct3D 9 usually is the fastest one. OpenGL is more accurate though. " "Direct3D 11 is somewhere between the two.\n" "Note that the Direct3D backends are only available on Windows.\n" "\n" "If unsure, use Direct3D 11." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72 msgid "" "Selects what graphics API to use internally.\n" "Direct3D 9 usually is the fastest one. OpenGL is more accurate though. " "Direct3D 11 is somewhere between the two.\n" "Note that the Direct3D backends are only available on Windows.\n" "\n" "If unsure, use OpenGL." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:288 msgid "Send" msgstr "Senden" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 msgid "Sensor Bar Position:" msgstr "Position der Sensorleiste:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:77 msgid "Separator" msgstr "Trennzeichen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:328 msgid "Serbian" msgstr "Serbisch" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:522 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Serieller Port 1 - Dies ist der Port, den Geräte, wie der Net-Adapter, " "benutzen." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:488 msgid "Set" msgstr "Zuweisen" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:877 msgid "Set as &default ISO" msgstr "Als &Standard-ISO festlegen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:802 #, c-format msgid "Set as default Memcard %c" msgstr "Als Standard-Speicherkarte %c auswählen" #: Source/Core/Core/Src/ActionReplay.cpp:460 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" "SetARCode_IsActive: Der Index ist größer als die AR-Code-Listengröße %lu" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:340 msgid "Settings..." msgstr "Einstellungen..." #: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:222 msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Kann die Einstellungsdatei nicht finden" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:291 msgid "Shake" msgstr "Schütteln" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 msgid "Short Name:" msgstr "Kurzer Name:" #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:103 msgid "Shoulder Buttons" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:231 msgid "Show &Console" msgstr "&Konsole anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:229 msgid "Show &Log" msgstr "&Log anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:226 msgid "Show &Statusbar" msgstr "&Statusleiste anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:224 msgid "Show &Toolbar" msgstr "&Werkzeugleiste anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:295 msgid "Show Drives" msgstr "Laufwerke anzeigen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Show EFB Copy Regions" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:300 msgid "Show FPS" msgstr "FPS anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:285 msgid "Show France" msgstr "Frankreich anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:271 msgid "Show GameCube" msgstr "GameCube anzeigen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:558 msgid "Show Input Display" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:287 msgid "Show Italy" msgstr "Italien anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:278 msgid "Show JAP" msgstr "JAP anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:289 msgid "Show Korea" msgstr "Korea anzeigen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:471 msgid "Show Language:" msgstr "Sprache anzeigen:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:230 msgid "Show Log &Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:280 msgid "Show PAL" msgstr "PAL anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:268 msgid "Show Platforms" msgstr "Plattformen anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:277 msgid "Show Regions" msgstr "Regionen anzeigen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show Statistics" msgstr "Zeige Statistik" #: Source/Core/DolphinWX/Src/FrameTools.cpp:291 msgid "Show Taiwan" msgstr "Taiwan anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:282 msgid "Show USA" msgstr "USA anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:273 msgid "Show Wad" msgstr "Wad anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:269 msgid "Show Wii" msgstr "Wii anzeigen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:511 msgid "Show a confirmation box before stopping a game." msgstr "Hinweisfenster anzeigen, bevor die Emulation beendet wird." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin suddenly crashes without any explanation at all." msgstr "" "Zeigt eine Hinweisfenster, wenn ein potentiell schwerwiegender Fehler " "auftritt.\n" "Deaktivieren kann störende und weniger kritische Nachrichten abschalten, " "aber es kann dann vorkommen, dass Dolphin plötzlich ohne eine Warnung " "abstürzt." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:816 msgid "Show first block" msgstr "Ersten Block anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:144 msgid "Show lag counter" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:513 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:815 msgid "Show save blocks" msgstr "Blöcke anzeigen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:813 msgid "Show save comment" msgstr "Kommentar anzeigen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:814 msgid "Show save icon" msgstr "Symbol anzeigen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:812 msgid "Show save title" msgstr "Namen anzeigen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:293 msgid "Show unknown" msgstr "Unbekannte Anzeigen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Show various statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:319 msgid "Sideways Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Simplified Chinese" msgstr "Vereinfachtes Chinesisch" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:311 msgid "Size" msgstr "Größe" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 msgid "Skip BIOS" msgstr "Überspringe BIOS" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Skip DCBZ clearing" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498 msgid "Skip Dest. Alpha Pass" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:451 msgid "Skip EFB Access from CPU" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Skip the destination alpha pass used in many games for various graphical " "effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:125 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "Sometimes also increases visual quality.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:388 #: Source/Core/DolphinWX/Src/FrameTools.cpp:400 #, c-format msgid "Slot %i" msgstr "Slot %i" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:719 msgid "Slot A" msgstr "Slot A" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Slot B" msgstr "Slot B" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:62 msgid "Snapshot" msgstr "Snapshot" #: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:58 msgid "Software Renderer" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:683 msgid "Sound Settings" msgstr "Sound Einstelungen" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:77 #, c-format msgid "Sound backend %s is not valid." msgstr "Sound-Backend %s ist ungültig." #: Source/Core/AudioCommon/Src/DSoundStream.cpp:59 #, c-format msgid "Sound buffer creation failed: %s" msgstr "Erstellen des Sound-Buffer fehlgeschlagen: %s" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:31 msgid "Space" msgstr "Leertaste" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:475 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:329 msgid "Spanish" msgstr "Spanisch" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 msgid "Speaker Volume:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " "glitches in certain games.\n" "\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less " "issues. Generally speaking, the lower the internal resolution is, the better " "your performance will be.\n" "\n" "If unsure, select 640x528." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:321 msgid "Speed up Disc Transfer Rate" msgstr "Disc-Übertragungsrate beschleunigen" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:243 msgid "Square Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:107 msgid "Standard Controller" msgstr "Standard-Controller" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:50 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 #: Source/Core/DolphinWX/Src/NetWindow.cpp:322 msgid "Start" msgstr "Start" #: Source/Core/DolphinWX/Src/FrameTools.cpp:208 msgid "Start &NetPlay" msgstr "Starte &NetPlay" #: Source/Core/DolphinWX/Src/FrameTools.cpp:353 msgid "Start Re&cording" msgstr "&Aufnahme starten" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:187 msgid "Start Recording" msgstr "Aufnahme starten" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:312 msgid "State" msgstr "Status" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "State Saves" msgstr "Status" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:108 msgid "Steering Wheel" msgstr "Lenkrad" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53 msgid "Stick" msgstr "Stick" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:420 #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 #: Source/Core/DolphinWX/Src/NetWindow.cpp:325 msgid "Stop" msgstr "Stopp" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " "great speedup over EFB to RAM.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:280 msgid "Stretch to Window" msgstr "An Fenstergröße anpassen" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43 msgid "Strum" msgstr "Klimpern" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:78 msgid "Subtract" msgstr "Subtrahieren" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:77 #, c-format msgid "Successfully exported file to %s" msgstr "Die Datei wurde erfolgreich nach %s exportiert" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:56 msgid "Successfully imported save files" msgstr "Die gespeicherte Datei wurde erfolgreich importiert" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:285 msgid "Swing" msgstr "Schwenken" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:319 msgid "Synchronize GPU thread" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:320 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:744 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 msgid "System Language:" msgstr "Systemsprache:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:191 msgid "TAIWAN" msgstr "TAIWAN" #: Source/Core/DolphinWX/Src/FrameTools.cpp:141 #: Source/Core/DolphinWX/Src/TASInputDlg.h:32 msgid "TAS Input" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Tab" msgstr "Tab" #: Source/Core/DolphinWX/Src/FrameAui.cpp:510 msgid "Tab split" msgstr "Nebeneinander öffnen" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37 msgid "Table Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38 msgid "Table Right" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:369 #: Source/Core/DolphinWX/Src/FrameTools.cpp:441 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 msgid "Take Screenshot" msgstr "Screenshot erstellen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:109 msgid "TaruKonga (Bongos)" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485 msgid "Test" msgstr "Testen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 msgid "Texture" msgstr "Textur" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:458 msgid "Texture Cache" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Texture Format Overlay" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:227 msgid "The WAD has been installed successfully" msgstr "Die WAD-Datei wurde erfolgreich installiert" #: Source/Core/Core/Src/ActionReplay.cpp:197 msgid "The address is invalid" msgstr "Die Adresse ist ungültig" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:509 msgid "The checksum was successfully fixed" msgstr "Die Prüfsumme wurde erfolgreich korrigiert" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1242 msgid "The chosen directory is already in the list" msgstr "Der ausgewählte Ordner befindet sich bereits in der Liste" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1117 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1145 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1216 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "Die Datei %s existiert bereits.\n" "Soll diese Datei ersetzt werden?" #: Source/Core/AudioCommon/Src/WaveFile.cpp:51 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Konnte die Datei %s nicht zum Schreiben öffnen. Bitte überprüfe ob sie " "bereits in einem anderen Programm geöffnet ist." #: Source/Core/AudioCommon/Src/WaveFile.cpp:44 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" "Die Datei %s wurde bereits geöffnet, der Header für die Datei wird nicht " "geschrieben." #: Source/Core/Core/Src/Boot/Boot.cpp:332 #, c-format msgid "The file you specified (%s) does not exist" msgstr "Die angegebene Datei (%s) existiert nicht" #: Source/Core/DolphinWX/Src/FrameAui.cpp:628 msgid "The name can not be empty" msgstr "Der Name kann nicht leer bleiben." #: Source/Core/DolphinWX/Src/FrameAui.cpp:620 msgid "The name can not contain the character ','" msgstr "Der Name darf nicht das Zeichen \",\" enthalten" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:142 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" "\n" "If unsure, use the rightmost value." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:445 msgid "The save you are trying to copy has an invalid file size" msgstr "" "Der Spielstand, denn Sie versuchen zu kopieren, hat eine ungültige " "Dateigröße." #: Source/Core/DolphinWX/Src/Main.cpp:427 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Die ausgewählte Sprache wird von Ihrem System nicht unterstützt. Kehre nun " "zum Systemstandart zurück." #: Source/Core/Core/Src/NetPlayClient.cpp:43 msgid "The server and client's NetPlay versions are incompatible!" msgstr "" "Die Version von dem Server und Client´s NetPlay sind zueinander inkompatibel!" #: Source/Core/Core/Src/NetPlayClient.cpp:40 msgid "The server is full!" msgstr "Der Server ist voll!" #: Source/Core/Core/Src/NetPlayClient.cpp:46 msgid "The server responded: the game is currently running!" msgstr "Der Server meldet: Das Spiel läuft derzeit!" #: Source/Core/Core/Src/NetPlayClient.cpp:49 msgid "The server sent an unknown error message!" msgstr "Der Server sendete einen unbekannten Fehler!" #: Source/Core/Core/Src/CoreParameter.cpp:120 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Die ausgewählte Datei \"%s\" existiert nicht" #: Source/Core/Core/Src/ActionReplay.cpp:198 msgid "The value is invalid" msgstr "Dieser Wert ist ungültig" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 msgid "Theme:" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:476 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" "Es müsste ein Ticket für 00000001/00000002 vorhanden sein. Ihr NAND-Dump ist " "wahrscheinlich unvollständig." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:307 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Diese Einstellungen überschreiben die Dolphin-Einstellungen.\n" "Grau hinterlegte Kästchen bedeuten, dass die globalen Einstellungen benutzt " "werden." #: Source/Core/Core/Src/ActionReplay.cpp:355 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Dieser Action-Replay-Simulator unterstützt keine Codes, die sich selber " "verändern können." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:525 msgid "This could cause slow down in Wii Menu and some games." msgstr "Dies könnte zu Verlangsamung im Wii-Menü und einigen Spielen führen." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press " "SHIFT+R to reset the camera.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:504 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core, but can also " "cause occasional crashes/glitches." msgstr "" "Teilt die Video und CPU Threads, damit diese auf unterschiedlichen Kernen " "laufen können.\n" "Bewirkt eine wesentliche Verbesserung der Geschwindigkeit auf PCs mit mehr " "als einem Kern,\n" "kann aber gelegentlich Abstürze/Fehler verursachen." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:286 msgid "This will let you Manually Edit the INI config file" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:249 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 msgid "Threshold" msgstr "Schwelle" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Tilt" msgstr "Neigung" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:628 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:304 msgid "Title" msgstr "Titel" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:125 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:144 msgid "To" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:72 msgid "Toggle All Log Types" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:440 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 msgid "Toggle Fullscreen" msgstr "Vollbildmodus wechseln" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Top" msgstr "Oben" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Traditional Chinese" msgstr "Traditionelles Chinesisch" #: Source/Core/Core/Src/Boot/Boot.cpp:426 msgid "Tried to load an unknown file type." msgstr "Versuche gerade einen unbekannten Dateityp zu Laden." #: Source/Core/Core/Src/HW/GCPadEmu.cpp:80 msgid "Triggers" msgstr "Schultertasten" #: Source/Core/Common/Src/SysConf.h:91 Source/Core/Common/Src/SysConf.h:114 msgid "Trying to read from invalid SYSCONF" msgstr "Versuche gerade eine ungültige SYSCONF zu Lesen" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:44 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" "Versuche gerade eine ungültige SYSCONF zu Lesen\n" "Wiimote BT-IDs sind nicht verfügbar" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:330 msgid "Turkish" msgstr "Türkisch" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Turntable" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71 msgid "Type" msgstr "Typ" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30 msgid "UDP Port:" msgstr "UDP Port:" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDP Wiimote" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:199 msgid "UNKNOWN" msgstr "UNBEKANNT" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:756 #, c-format msgid "UNKNOWN_%02X" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:178 msgid "USA" msgstr "USA" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:225 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:124 #, c-format msgid "" "Unable to parse line %lu of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:405 #, c-format msgid "Undefined %i" msgstr "Undefiniert %i" #: Source/Core/DolphinWX/Src/FrameTools.cpp:177 msgid "Undo Load State" msgstr "Status laden rückgängig machen" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:718 msgid "Unexpected 0x80 call? Aborting..." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215 msgid "Unknown" msgstr "Unbekannt" #: Source/Core/Core/Src/HW/DVDInterface.cpp:966 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Unbekannter DVD-Befehl %08x - fataler Fehler" #: Source/Core/Common/Src/SysConf.cpp:145 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Unbekannter Eintrag-Typ %i in SYSCONF (%s@%x)!" #: Source/Core/Core/Src/NetPlayClient.cpp:228 #, c-format msgid "Unknown message received with id : %d" msgstr "Unbekannte Meldung mit ID: %d" #: Source/Core/Core/Src/NetPlayServer.cpp:504 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Unbekannte Meldung mit ID %d erhalten von Spieler %d, Spieler herausgeworfen!" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:274 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:56 msgid "Up" msgstr "Hoch" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Update" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:320 msgid "Upright Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 msgid "Use EuRGB60 Mode (PAL60)" msgstr "EuRGB60 Modus (PAL60) verwenden" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:291 msgid "Use Fullscreen" msgstr "Verwende gesamten Bildschirm" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:575 msgid "Use Hex" msgstr "Hex verwenden" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:600 msgid "Use Panic Handlers" msgstr "Warnmeldungen anzeigen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 msgid "" "Use a hacked upload strategy to stream vertices.\n" "This usually speed up, but is forbidden by OpenGL specification and may " "causes heavy glitches.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:126 msgid "" "Usually if shader compilation fails, an error message is displayed.\n" "However, one may skip the popups to allow interruption free gameplay by " "checking this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 msgid "Utility" msgstr "Hilfsmittel" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:290 msgid "V-Sync" msgstr "V-Sync" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:209 msgid "Value" msgstr "Wert" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73 msgid "Value:" msgstr "Wert:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:572 msgid "Value: " msgstr "Wert: " #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:51 msgid "Verbosity" msgstr "Ausführung" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:380 msgid "Video" msgstr "Video" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 msgid "Virtual" msgstr "Virtuell" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:689 msgid "Volume" msgstr "Lautstärke" #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:498 #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:527 #, c-format msgid "WAD installation failed: error creating %s" msgstr "" #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:547 msgid "WAD installation failed: error creating ticket" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:67 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46 #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "Warning" msgstr "Warnungen" #: Source/Core/Core/Src/Boot/Boot.cpp:291 msgid "Warning - starting DOL in wrong console mode!" msgstr "Warnung - Starte DOL im falschen Consolen-Modus!" #: Source/Core/Core/Src/Boot/Boot.cpp:341 msgid "Warning - starting ELF in wrong console mode!" msgstr "Warnung - Starte ELF im falschen Consolen-Modus!" #: Source/Core/Core/Src/Boot/Boot.cpp:221 msgid "Warning - starting ISO in wrong console mode!" msgstr "Warnung - Starte ISO im falschen Consolen-Modus!" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:519 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Warnung! Empfehle ein Backup aller Dateien im Ordner:\n" "%s\n" "Wollen Sie fortfahren?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:585 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "Warnung: Dies überschreibt alle vorhandenen Spielstände im Ordner:\n" "%s\n" "und hat den gleichen Namen wie die Datei auf Ihrer Memory-Card\n" "Fortfahren?" #: Source/Core/Core/Src/Movie.cpp:844 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (frame %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" #: Source/Core/Core/Src/Movie.cpp:861 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Src/Movie.cpp:870 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %d, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %d, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:106 #: Source/Core/AudioCommon/Src/WaveFile.cpp:129 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - Konnte Datei nicht öffnen." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56 msgid "Whammy" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Widescreen Hack" msgstr "Breitbild Hack" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:312 msgid "Width" msgstr "Weite" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:371 msgid "Wii Console" msgstr "Wii Konsole" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:844 msgid "Wii NAND Root:" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:205 msgid "Wii Save Import" msgstr "Wii Spielstand importieren" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1240 msgid "Wii save files (*.bin)|*.bin" msgstr "Wii Speicherdateien (*.bin)|*.bin" #: Source/Core/DiscIO/Src/WiiWad.cpp:82 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Konnte die Datei nicht lesen" #: Source/Core/Core/Src/HW/Wiimote.cpp:17 #: Source/Core/DolphinWX/Src/FrameTools.cpp:447 msgid "Wiimote" msgstr "Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #, c-format msgid "Wiimote %i" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:667 msgid "Wiimote Connected" msgstr "Wiimote Verbunden" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 msgid "Wiimote Motor" msgstr "Wiimote Motor" #: Source/Core/DolphinWX/Src/FrameTools.cpp:447 msgid "Wiimote settings" msgstr "Wiimote Einstellungen" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48 msgid "Wiimotes" msgstr "Wiimotes" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:134 msgid "Windows Left" msgstr "Windows Links" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:136 msgid "Windows Menu" msgstr "Windows Menü" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:135 msgid "Windows Right" msgstr "Windows Rechts" #: Source/Core/DolphinWX/Src/LogWindow.cpp:131 msgid "Word Wrap" msgstr "Zeilenumbruch" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1295 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:867 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 msgid "Working..." msgstr "Arbeite..." #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59 msgid "Write to Console" msgstr "In Konsole ausgeben" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:67 msgid "Write to Debugger" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:57 msgid "Write to File" msgstr "In Datei ausgeben" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61 msgid "Write to Window" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "XAudio2 CreateSourceVoice fehlgeschlagen: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114 #, c-format msgid "XAudio2 init failed: %#X" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 msgid "XF reg" msgstr "XF reg" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Yellow" msgstr "Gelb" #: Source/Core/Core/Src/DSP/DSPCore.cpp:120 msgid "" "You are using a free DSP ROM made by the Dolphin Team.\n" "All Wii games will work correctly, and most GC games should also work fine, " "but the GBA/IPL/CARD UCodes will not work.\n" msgstr "" #: Source/Core/Core/Src/DSP/DSPCore.cpp:116 msgid "" "You are using an old free DSP ROM made by the Dolphin Team.\n" "Only games using the Zelda UCode will work correctly.\n" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:73 msgid "You can't close panes that have pages in them." msgstr "Es können keine Paletten geschlossen werden, die Seiten behinhalten." #: Source/Core/DolphinWX/Src/NetWindow.cpp:207 msgid "You must choose a game!!" msgstr "Sie müssen ein Spiel auswählen!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:605 msgid "You must enter a name!" msgstr "Sie müssen einen Namen eingeben!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:450 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 msgid "You must enter a valid profile name." msgstr "Sie müssen einen gültigen Profilamen eingeben!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:936 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Sie müssen Dolphin neu starten, damit die Änderungen wirksam werden." #: Source/Core/Core/Src/DSP/DSPCore.cpp:109 #, fuzzy msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "%s besitzt einen fehlerhaften Hash.\n" "Möchten Sie jetzt abbrechen, um das Problem zu beheben?\n" "Wenn Sie \"Nein\" wählen, wird der Ton verzerrt." #: Source/Core/Core/Src/CoreParameter.cpp:176 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "Ihre GCM/ISO-Datei scheint ungültig zu sein (Land ungültig).\n" "Mit PAL-Region fortfahren?" #: Source/Core/Common/Src/SysConf.cpp:58 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04llx)\n" "Do you want to generate a new one?" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:333 msgid "ZTP hack" msgstr "ZTP Hack" #: Source/Core/Core/Src/ActionReplay.cpp:387 msgid "Zero 3 code not supported" msgstr "Zero 3 Code wird nicht unterstüzt" #: Source/Core/Core/Src/ActionReplay.cpp:408 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "Der Zero Code ist in Dolphin unbekannt: %08x" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:436 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:460 msgid "[ waiting ]" msgstr "[ warte ]" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:91 msgid "[Custom]" msgstr "[Benutzerdefiniert]" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " "the OpenCL framework.\n" "However, right now it's known to cause texture defects in various games. " "Also it's slower than regular CPU texture decoding in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" "Possibly causes issues though.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508 msgid "^ ADD" msgstr "^ HINZUF." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:820 msgid "apploader (.img)" msgstr "Apploader (.img)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185 msgid "failed to read bk header" msgstr "Lesen des BK-Header fehlgeschlagen" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375 #, c-format msgid "failed to read data from file: %s" msgstr "Fehler beim Lesen von Daten aus der Datei: %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:97 msgid "failed to read header" msgstr "Fehler beim Lesen des Header" #: Source/Core/Core/Src/PowerPC/JitInterface.cpp:285 #, c-format msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Lesen des Opcode aus %x. Bitte berichten." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:108 #, c-format msgid "not a wii save or read failure for file header size %x" msgstr "Dies ist kein Wii-Spielstand oder Lesefehler in Datei-Header-Größe %x" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:935 msgid "s" msgstr "s" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:457 #, c-format msgid "unknown cmd 0x%08x" msgstr "Unbekanter CMD 0x%08x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1123 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute meldet -1 beim Start der Anwendung!" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:56 msgid "zFar Correction: " msgstr "zFar Korrektion: " #: Source/Core/DolphinWX/Src/PHackSettings.cpp:51 msgid "zNear Correction: " msgstr "zNear Korrektion: " #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 msgid "| OR" msgstr "| ODER" #~ msgid "%i connected" #~ msgstr "%i verbunden" #~ msgid "Alternate Wiimote Timing" #~ msgstr "Alternatives Wiimote Timing" #~ msgid "Pair Up" #~ msgstr "Verbinden" #~ msgid "Reconnect Wiimote Confirm" #~ msgstr "Wiimote Wiederverbindung Bestätigen" #~ msgid "" #~ "Wiimote %i has been disconnected by system.\n" #~ "Maybe this game doesn't support multi-wiimote,\n" #~ "or maybe it is due to idle time out or other reason.\n" #~ "Do you want to reconnect immediately?" #~ msgstr "" #~ "Verbindung zu Wiimote %i wurde vom System unterbrochen.\n" #~ "Vielleicht unterstützt das Spiel nicht mehrere Wiimotes,\n" #~ "oder die Wiimote war zulange inaktiv oder andere Ursachen.\n" #~ "Soll die Wiimote jetzt wieder verbunden werden?"