// Copyright (C) 2003-2009 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "Config.h" // Local #include "Globals.h" #include "DSPHandler.h" #include "HLEMixer.h" void HLEMixer::MixUCode(short *samples, int numSamples) { // if this was called directly from the HLE, and not by timeout if (g_Config.m_EnableHLEAudio && IsHLEReady()) { IUCode* pUCode = CDSPHandler::GetInstance().GetUCode(); if (pUCode && samples) pUCode->MixAdd(samples, numSamples); } } void HLEMixer::Premix(short *samples, int numSamples) { // first get the DTK Music // if (g_Config.m_EnableDTKMusic) { // g_dspInitialize.pGetAudioStreaming(samples, numSamples); // } MixUCode(samples, numSamples); }