// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #ifndef _FILESYSTEM_H #define _FILESYSTEM_H #include "Volume.h" namespace DiscIO { // file info of an FST entry struct SFileInfo { u64 m_NameOffset; u64 m_Offset; u64 m_FileSize; char m_FullPath[512]; bool IsDirectory() const { return (m_NameOffset & 0xFF000000) != 0 ? true : false; } SFileInfo() : m_NameOffset(0), m_Offset(0), m_FileSize(0) { memset(m_FullPath, 0, sizeof(m_FullPath)); } SFileInfo(const SFileInfo &rhs) : m_NameOffset(rhs.m_NameOffset), m_Offset(rhs.m_Offset), m_FileSize(rhs.m_FileSize) { memcpy(m_FullPath, rhs.m_FullPath, strlen(rhs.m_FullPath) + 1); } }; class IFileSystem { public: IFileSystem(const IVolume *_rVolume); virtual ~IFileSystem(); virtual bool IsValid() const = 0; virtual size_t GetFileList(std::vector &_rFilenames) = 0; virtual u64 GetFileSize(const char* _rFullPath) = 0; virtual u64 ReadFile(const char* _rFullPath, u8* _pBuffer, size_t _MaxBufferSize) = 0; virtual bool ExportFile(const char* _rFullPath, const char* _rExportFilename) = 0; virtual bool ExportApploader(const char* _rExportFolder) const = 0; virtual bool ExportDOL(const char* _rExportFolder) const = 0; virtual const char* GetFileName(u64 _Address) = 0; virtual bool GetBootDOL(u8* &buffer, u32 DolSize) const = 0; virtual u32 GetBootDOLSize() const = 0; virtual const IVolume *GetVolume() const { return m_rVolume; } protected: const IVolume *m_rVolume; }; IFileSystem* CreateFileSystem(const IVolume *_rVolume); } // namespace #endif