# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # mansoor, 2011 # mansoor , 2013,2015-2017 # Mosaab Alzoubi , 2013 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2017-06-19 20:22+0200\n" "PO-Revision-Date: 2017-06-19 18:22+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Arabic (http://www.transifex.com/delroth/dolphin-emu/language/" "ar/)\n" "Language: ar\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 " "&& n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5;\n" #: Source/Core/DolphinWX/AboutDolphin.cpp:35 msgid "" "\n" "Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" "\n" "محاكي الدولفين مفتوح المصدر لجهاز الجيم كيوب و الوي .\n" "\n" "لا ينبغي أن تستخدم هذا البرنامج للعب الألعاب المقرصنة.\n" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:773 msgid " (internal IP)" msgstr "(internal IP)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:267 msgid " (too many to display)" msgstr "(عرض أشياء كثير جدًا)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:119 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:548 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:654 msgid " Game : " msgstr " لعبة : " #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769 msgid "! NOT" msgstr "! لا" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memory Card?" msgstr "" "\"%s\" غير موجود.\n" " إنشاء جديد 16 ميجا بطاقة الذاكرة ؟" #: Source/Core/DiscIO/CompressedBlob.cpp:188 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "\"%s\" failed to be scrubbed. Probably the image is corrupt." #: Source/Core/DiscIO/CompressedBlob.cpp:163 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "\"%s\" يتم ضغط بالفعل! لا يمكن ضغط أكثر من ذلك." #: Source/Core/Core/Boot/Boot.cpp:82 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." #: Source/Core/DolphinWX/MemcardManager.cpp:172 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sنسخ%1$s" #: Source/Core/DiscIO/CompressedBlob.cpp:240 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "%i of %i blocks. Compression ratio %i%%" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50 #, c-format msgid "%i%%" msgstr "%i%%" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48 #, c-format msgid "%i%% (Normal Speed)" msgstr "%i%% (السرعة القياسية)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:65 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:87 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:78 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:118 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" "%s\n" "لم يتم تحميل لأنه لا يوجد مساحه حرة كافية على بطاقة الذاكرة" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:107 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" #: Source/Core/DolphinWX/GameListCtrl.cpp:551 #, c-format msgid "%s (Disc %i)" msgstr "%s (قرص %i)" #: Source/Core/Core/Boot/Boot.cpp:276 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "%s IPL found in %s directory. The disc might not be recognized" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:186 #: Source/Core/Core/HW/WiiSaveCrypted.cpp:365 #, c-format msgid "%s already exists, overwrite?" msgstr "%s موجود بالفعل، الكتابة فوقة؟" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:191 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:185 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "%s was not a directory, moved to *.original" #: Source/Core/DolphinWX/MemcardManager.cpp:178 #, c-format msgid "%sDelete%s" msgstr "%sمسح%s" #: Source/Core/DolphinWX/MemcardManager.cpp:176 #, c-format msgid "%sExport GCI%s" msgstr "%sتصدير GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:174 #, c-format msgid "%sImport GCI%s" msgstr "%sاستيراد GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:780 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Free Blocks; %u Free Dir Entries" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946 #, c-format msgid "%u frames" msgstr "%u إطارات" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900 #, c-format msgid "%u objects" msgstr "%u objects" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915 #, c-format msgid "%zu FIFO bytes" msgstr "%zu FIFO bytes" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935 #, c-format msgid "%zu memory bytes" msgstr "%zu بايت ذاكرة" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:768 msgid "&& AND" msgstr "&& و" #: Source/Core/DolphinWX/MainMenuBar.cpp:510 msgid "&About" msgstr "&حول" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106 msgid "&Add New Code..." msgstr "&إضافة رمز جديد..." #: Source/Core/DolphinWX/Debugger/CodeView.cpp:449 msgid "&Add function" msgstr "&Add function" #: Source/Core/DolphinWX/MainMenuBar.cpp:436 msgid "&Address" msgstr "&عنوان" #: Source/Core/DolphinWX/MainMenuBar.cpp:173 msgid "&Audio Settings" msgstr "&إعدادات الصوت" #: Source/Core/DolphinWX/MainMenuBar.cpp:189 msgid "&Automatic Start" msgstr "&البدء التلقائي" #: Source/Core/DolphinWX/MainMenuBar.cpp:81 msgid "&Boot from DVD Backup" msgstr "&النسخ الاحتياطي DVD التمهيد من" #: Source/Core/DolphinWX/MainMenuBar.cpp:324 msgid "&Breakpoints" msgstr "&نقاط التوقف" #: Source/Core/DolphinWX/MainMenuBar.cpp:229 msgid "&Cheat Manager" msgstr "&قائمة الاسرار" #: Source/Core/DolphinWX/MainMenuBar.cpp:370 msgid "&Clear JIT Cache" msgstr "&Clear JIT Cache" #: Source/Core/DolphinWX/MainMenuBar.cpp:433 msgid "&Clear Symbols" msgstr "&رموز واضحة" #: Source/Core/DolphinWX/MainMenuBar.cpp:174 msgid "&Controller Settings" msgstr "&إعدادات التحكم " #: Source/Core/DolphinWX/Debugger/CodeView.cpp:438 msgid "&Copy address" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:473 msgid "&Create Signature File..." msgstr "&إنشاء ملف التوقيع ..." #: Source/Core/DolphinWX/MainMenuBar.cpp:53 msgid "&Debug" msgstr "&التصحيح" #: Source/Core/DolphinWX/GameListCtrl.cpp:1003 msgid "&Delete File..." msgstr "&حذف الملف" #: Source/Core/DolphinWX/GameListCtrl.cpp:1038 msgid "&Delete selected ISOs..." msgstr "&حذف تحديد ايزو" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchView.cpp:265 msgid "&Delete watch" msgstr "&Delete watch" #: Source/Core/DolphinWX/MainMenuBar.cpp:366 msgid "&Disable JIT Cache" msgstr "&Disable JIT Cache" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "&Edit Code..." msgstr "&تحرير الرمز..." #: Source/Core/DolphinWX/MainMenuBar.cpp:44 msgid "&Emulation" msgstr "&محاكاة" #: Source/Core/DolphinWX/MainMenuBar.cpp:43 msgid "&File" msgstr "&ملف" #: Source/Core/DolphinWX/MainMenuBar.cpp:197 msgid "&Font..." msgstr "&الخط..." #: Source/Core/DolphinWX/MainMenuBar.cpp:124 msgid "&Frame Advance" msgstr "&الاطار المسبق" #: Source/Core/DolphinWX/MainMenuBar.cpp:444 msgid "&Generate Symbols From" msgstr "&توليد الرموز من" #: Source/Core/DolphinWX/MainMenuBar.cpp:508 msgid "&GitHub Repository" msgstr "&GitHub مستودع " #: Source/Core/DolphinWX/MainMenuBar.cpp:172 msgid "&Graphics Settings" msgstr "&إعدادات الرسومات" #: Source/Core/DolphinWX/MainMenuBar.cpp:58 msgid "&Help" msgstr "&مساعدة" #: Source/Core/DolphinWX/MainMenuBar.cpp:175 msgid "&Hotkey Settings" msgstr "&إعدادات الاختصارات" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:451 msgid "&Insert blr" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:355 msgid "&Interpreter Core" msgstr "&Interpreter Core" #: Source/Core/DolphinWX/MainMenuBar.cpp:52 #: Source/Core/DolphinWX/MainMenuBar.cpp:326 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/MainMenuBar.cpp:362 msgid "&JIT Block Linking Off" msgstr "&JIT Block Linking Off" #: Source/Core/DolphinWX/MainMenuBar.cpp:386 msgid "&JIT FloatingPoint Off" msgstr "&JIT FloatingPoint Off" #: Source/Core/DolphinWX/MainMenuBar.cpp:387 msgid "&JIT Integer Off" msgstr "&JIT Integer Off" #: Source/Core/DolphinWX/MainMenuBar.cpp:384 msgid "&JIT LoadStore Floating Off" msgstr "&JIT LoadStore Floating Off" #: Source/Core/DolphinWX/MainMenuBar.cpp:380 msgid "&JIT LoadStore Off" msgstr "&JIT LoadStore Off" #: Source/Core/DolphinWX/MainMenuBar.cpp:385 msgid "&JIT LoadStore Paired Off" msgstr "&JIT LoadStore Paired Off" #: Source/Core/DolphinWX/MainMenuBar.cpp:382 msgid "&JIT LoadStore lXz Off" msgstr "&JIT LoadStore lXz Off" #: Source/Core/DolphinWX/MainMenuBar.cpp:381 msgid "&JIT LoadStore lbzx Off" msgstr "&JIT LoadStore lbzx Off" #: Source/Core/DolphinWX/MainMenuBar.cpp:383 msgid "&JIT LoadStore lwz Off" msgstr "&JIT LoadStore lwz Off" #: Source/Core/DolphinWX/MainMenuBar.cpp:377 msgid "&JIT Off (JIT Core)" msgstr "&JIT Off (JIT Core)" #: Source/Core/DolphinWX/MainMenuBar.cpp:388 msgid "&JIT Paired Off" msgstr "&JIT Paired Off" #: Source/Core/DolphinWX/MainMenuBar.cpp:389 msgid "&JIT SystemRegisters Off" msgstr "&JIT SystemRegisters Off" #: Source/Core/DolphinWX/MainMenuBar.cpp:128 msgid "&Load State" msgstr "&تحميل الحالة" #: Source/Core/DolphinWX/MainMenuBar.cpp:446 msgid "&Load Symbol Map" msgstr "&Load Symbol Map" #: Source/Core/DolphinWX/MainMenuBar.cpp:372 msgid "&Log JIT Instruction Coverage" msgstr "&Log JIT Instruction Coverage" #: Source/Core/DolphinWX/MainMenuBar.cpp:325 msgid "&Memory" msgstr "&الذاكرة" #: Source/Core/DolphinWX/MainMenuBar.cpp:215 msgid "&Memory Card Manager (GC)" msgstr "&(GC) بطاقه الذكره" #: Source/Core/DolphinWX/MainMenuBar.cpp:45 msgid "&Movie" msgstr "&فيلم" #: Source/Core/DolphinWX/MainMenuBar.cpp:79 msgid "&Open..." msgstr "&فتح" #: Source/Core/DolphinWX/MainMenuBar.cpp:46 msgid "&Options" msgstr "&خيارات" #: Source/Core/DolphinWX/MainMenuBar.cpp:486 msgid "&Patch HLE Functions" msgstr "&Patch HLE Functions" #: Source/Core/DolphinWX/MainMenuBar.cpp:539 msgid "&Pause" msgstr "&إيقاف اللعبة" #: Source/Core/DolphinWX/MainMenuBar.cpp:541 msgid "&Play" msgstr "&إبدأ اللعبة" #. i18n: "Profile" is used as a verb, not a noun. #: Source/Core/DolphinWX/MainMenuBar.cpp:496 msgid "&Profile Blocks" msgstr "&منع الملف الشخصي" #: Source/Core/DolphinWX/MainMenuBar.cpp:55 msgid "&Profiler" msgstr "&التعريف" #: Source/Core/DolphinWX/GameListCtrl.cpp:972 msgid "&Properties" msgstr "&خصائص" #: Source/Core/DolphinWX/MainMenuBar.cpp:442 msgid "&RSO Modules" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:144 msgid "&Read-Only Mode" msgstr "&وضع للقراءة فقط" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44 msgid "&Refresh" msgstr "&اعادة تنشيط" #: Source/Core/DolphinWX/MainMenuBar.cpp:83 msgid "&Refresh Game List" msgstr "&تحديث قائمة الألعاب" #: Source/Core/DolphinWX/MainMenuBar.cpp:320 msgid "&Registers" msgstr "&تسجل" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108 msgid "&Remove Code" msgstr "&إزالة الرمز" #: Source/Core/DolphinWX/MainMenuBar.cpp:487 msgid "&Rename Symbols from File..." msgstr "&إعادة تسمية الرموز من الملف..." #: Source/Core/DolphinWX/Debugger/CodeView.cpp:444 msgid "&Rename symbol" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:121 msgid "&Reset" msgstr "&إعادة اللعبة" #: Source/Core/DolphinWX/MainMenuBar.cpp:449 msgid "&Save Symbol Map" msgstr "&Save Symbol Map" #: Source/Core/DolphinWX/MainMenuBar.cpp:373 msgid "&Search for an Instruction" msgstr "&بحث عن التعليمات" #: Source/Core/DolphinWX/MainMenuBar.cpp:439 msgid "&Signature Database" msgstr "&قاعدة بيانات التوقيع" #: Source/Core/DolphinWX/MainMenuBar.cpp:327 msgid "&Sound" msgstr "&الصوت" #: Source/Core/DolphinWX/MainMenuBar.cpp:120 msgid "&Stop" msgstr "&أغلق اللعبة" #: Source/Core/DolphinWX/MainMenuBar.cpp:54 msgid "&Symbols" msgstr "&رموز" #: Source/Core/DolphinWX/MainMenuBar.cpp:47 msgid "&Tools" msgstr "&أدوات" #: Source/Core/DolphinWX/MainMenuBar.cpp:328 msgid "&Video" msgstr "&فديو" #: Source/Core/DolphinWX/MainMenuBar.cpp:48 msgid "&View" msgstr "&القائمة" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/MainMenuBar.cpp:323 msgid "&Watch" msgstr "&راقب" #: Source/Core/DolphinWX/MainMenuBar.cpp:506 msgid "&Website" msgstr "&الموقع" #: Source/Core/DolphinWX/GameListCtrl.cpp:973 msgid "&Wiki" msgstr "&معلومات عن اللعبة" #: Source/Core/DolphinWX/MainMenuBar.cpp:498 msgid "&Write to profile.txt, Show" msgstr " مشاهدة profile.txt، إرسال إلى" #: Source/Core/DolphinWX/AboutDolphin.cpp:29 msgid "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of " "Nintendo. Dolphin is not affiliated with Nintendo in any way." msgstr "" " (2003-2015) فريق دولفين . جيم كيوب و وي هي علامات تجارية لنينتندو . لا " "ينتمي دولفين مع نينتندو بأي شكل من الأشكال ." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1298 msgid "(off)" msgstr "(ايقاف)" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770 msgid "+ ADD" msgstr "+ أضف" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:566 msgid "1.5x Native (960x792)" msgstr "1.5x Native (960x792)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:568 msgid "2.5x Native (1600x1320)" msgstr "2.5x Native (1600x1320)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:567 msgid "2x Native (1280x1056) for 720p" msgstr "2x Native (1280x1056) for 720p" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "32-bit" msgstr "32-bit" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:255 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123 msgid "3D" msgstr "3D" #: Source/Core/Core/HotkeyManager.cpp:256 msgid "3D depth" msgstr "3D عمق" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:569 msgid "3x Native (1920x1584) for 1080p" msgstr "3x Native (1920x1584) for 1080p" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:570 msgid "4x Native (2560x2112) for 1440p" msgstr "4x Native (2560x2112) for 1440p" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:571 msgid "5x Native (3200x2640)" msgstr "5x Native (3200x2640)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:572 msgid "6x Native (3840x3168) for 4K" msgstr "6x Native (3840x3168) for 4K" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:573 msgid "7x Native (4480x3696)" msgstr "7x Native (4480x3696)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:574 msgid "8x Native (5120x4224) for 5K" msgstr "8x Native (5120x4224) for 5K" #: Source/Core/DolphinWX/PatchAddEdit.cpp:40 msgid "" msgstr "<أدخل اسم هنا>" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:441 msgid "" msgstr "<لم يتم العثور على القرارات>" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34 msgid "" msgstr "<لا شيء>" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:56 msgid "" msgstr "<نظام اللغة>" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:21 msgid "A NetPlay window is already open!" msgstr "نافذة اللعب عبر النت مفتوح بالفعل!" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:492 msgid "A disc is already about to be inserted." msgstr "A disc is already about to be inserted." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:162 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:193 msgid "A game is not currently running." msgstr "اللعبة ليست قيد التشغيل حاليا." #: Source/Core/DolphinWX/FrameTools.cpp:843 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:358 msgid "" "A supported Bluetooth device could not be found,\n" "so you must connect Wii Remotes manually." msgstr "" "لا يمكن العثور على جهاز بلوتوث المدعومة,\n" "لذلك يجب ربط ريموت الوي يدويا." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550 msgid "A sync can only be triggered when a Wii game is running." msgstr "A sync can only be triggered when a Wii game is running." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:195 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "All memory cards, SD cards and cheats must be identical between players or " "disabled.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and should not be expected to " "work.\n" msgstr "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "All memory cards, SD cards and cheats must be identical between players or " "disabled.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and should not be expected to " "work.\n" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:246 msgid "AR Codes" msgstr "اسرار" #: Source/Core/DolphinWX/AboutDolphin.h:13 msgid "About Dolphin" msgstr "ترجمة البرنامج بواسطة منصور العسيري" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:774 msgid "Accuracy:" msgstr "دقة:" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:78 msgid "Action" msgstr "عمل" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:492 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" #: Source/Core/Core/ActionReplay.cpp:582 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" #: Source/Core/Core/ActionReplay.cpp:369 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" #: Source/Core/Core/ActionReplay.cpp:429 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" #: Source/Core/Core/ActionReplay.cpp:630 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" #: Source/Core/Core/ActionReplay.cpp:507 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." #: Source/Core/Core/ActionReplay.cpp:215 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay Error: invalid AR code line: %s" #: Source/Core/Core/ActionReplay.cpp:741 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Conditional Code: Invalid Size %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:709 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Invalid Normal Code Type %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:765 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:667 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33 msgid "Active" msgstr "نشط" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76 msgid "Adapter Detected" msgstr "الكشف عن المحول" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78 msgid "Adapter Not Detected" msgstr "لم يتم الكشف عن المحول" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:427 msgid "Adapter:" msgstr "كرت الشاشة:" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33 #: Source/Core/DolphinWX/PatchAddEdit.cpp:84 msgid "Add" msgstr "أضف" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247 msgid "Add ActionReplay Code" msgstr "إضافة رمز ActionReplay" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20 msgid "Add Breakpoint" msgstr "Add Breakpoint" #: Source/Core/DolphinWX/MainMenuBar.cpp:414 msgid "Add New Pane To" msgstr "إضافة جزء جديد إلى " #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23 msgid "Add New USB Device" msgstr "إضافة جهاز يو إس بي جديد" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:842 msgid "Add Patch" msgstr "أضف باتش" #: Source/Core/Core/HotkeyManager.cpp:61 msgid "Add a Breakpoint" msgstr "إضافة نقطة توقف" #: Source/Core/Core/HotkeyManager.cpp:62 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21 msgid "Add a Memory Breakpoint" msgstr "Add a Memory Breakpoint" #: Source/Core/DolphinWX/MainMenuBar.cpp:476 msgid "" "Add any named functions missing from a .dsy file, so that these additional " "functions can also be recognized in other games." msgstr "" "Add any named functions missing from a .dsy file, so that these additional " "functions can also be recognized in other games." #: Source/Core/DolphinWX/Debugger/WatchView.cpp:270 msgid "Add memory &breakpoint" msgstr "Add memory &breakpoint" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488 msgid "Add to &watch" msgstr "Add to &watch" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:74 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:393 msgid "Add..." msgstr "أضف" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:173 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:84 msgid "Address" msgstr "العنوان" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:445 msgid "Address Out of Range" msgstr "Address Out of Range" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1073 msgid "Adjust the analog control pressure required to activate buttons." msgstr "ضبط السيطرة على ضغط التناظرية المطلوبة لتنشيط الأزرار." #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41 msgid "Advance Game Port" msgstr "Advance Game Port" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:90 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:865 msgid "Advanced" msgstr "متقدم" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:126 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:240 msgid "Advanced Settings" msgstr "إعدادات متقدمة" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)" msgstr "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)" #: Source/Core/DolphinWX/FrameTools.cpp:337 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1347 msgid "All GameCube GCM files (gcm)" msgstr "جميع ملفات الجيم كيوب (gcm)" #: Source/Core/DolphinWX/FrameTools.cpp:1367 #: Source/Core/DolphinWX/FrameTools.cpp:1379 msgid "All Save States (sav, s##)" msgstr "حفظ جميع الحالات (sav, s##)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1345 msgid "All Wii ISO files (iso)" msgstr "جميع ملفات ايزو الوي" #: Source/Core/DolphinWX/GameListCtrl.cpp:1360 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "جميع مضغوط GC/Wii ISO files (gcz)" #: Source/Core/Common/Assert.h:46 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" #: Source/Core/Core/HW/DVD/DVDThread.cpp:164 msgid "An inserted disc was expected but not found." msgstr "An inserted disc was expected but not found." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:678 msgid "Anaglyph" msgstr "النقش" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274 msgid "Analyze" msgstr "تحليل" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31 msgid "Angle" msgstr "الزاوية" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:607 msgid "Anisotropic Filtering:" msgstr "تصفية متباينة الخواص :" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:593 msgid "Anti-Aliasing:" msgstr "مضاد للتعرج:" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383 msgid "Append signature to" msgstr "إلحاق توقيع إلى" #: Source/Core/DolphinWX/MainMenuBar.cpp:475 msgid "Append to &Existing Signature File..." msgstr "Append to &Existing Signature File..." #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:229 msgid "Apploader Date:" msgstr "تاريخ المنتج:" #: Source/Core/DiscIO/VolumeDirectory.cpp:323 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "محمل التطبيق هو حجم الخطأ... هل حقا محمل التطبيق؟" #: Source/Core/DiscIO/VolumeDirectory.cpp:316 msgid "Apploader unable to load from file" msgstr "Apploader غير قادر على تحميل ملف من" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:88 msgid "Apploader:" msgstr "Apploader:" #: Source/Core/DolphinWX/MainMenuBar.cpp:482 msgid "Apply Signat&ure File..." msgstr "Apply Signat&ure File..." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:271 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "تطبيق تأثير مرحلة ما بعد المعالجة بعد الانتهاء من الإطار.\n" "\n" "إذا لم تكن متأكدا حدد إيقاف." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:317 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:401 msgid "Apply signature file" msgstr "تطبيق ملف التوقيع" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:898 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "هل أنت متأكد أنك تريد حذف \"%s\"?" #: Source/Core/DolphinWX/GameListCtrl.cpp:1141 msgid "Are you sure you want to delete these files? They will be gone forever!" msgstr "هل أنت متأكد أنك تريد حذف هذه الملفات ؟ " #: Source/Core/DolphinWX/GameListCtrl.cpp:1140 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "هل أنت متأكد أنك تريد حذف هذا الملف ؟ " #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:423 msgid "Are you trying to use the same file in both slots?" msgstr "هل تحاول استخدام نفس الملف في كل من فتحات ؟" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:96 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:466 msgid "Aspect Ratio:" msgstr "نسبة العرض:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:234 msgid "Assign Controller Ports" msgstr "تعيين منفذ وحدة التحكم" #: Source/Core/DolphinWX/FrameAui.cpp:82 msgid "At least one pane must remain open." msgstr "يجب أن لا يقل عن جزء واحد لا تزال مفتوحة." #: Source/Core/DolphinWX/Config/ConfigMain.cpp:86 msgid "Audio" msgstr "الصوت" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:73 msgid "Audio Backend:" msgstr "صوت الخلفية :" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:110 msgid "Audio Stretching Settings" msgstr "إعدادات تمديد الصوت" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:99 msgid "Australia" msgstr "أستراليا" #: Source/Core/DolphinWX/AboutDolphin.cpp:40 msgid "Authors" msgstr "الكتاب" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:315 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:463 msgid "Auto" msgstr "تلقائي" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:564 msgid "Auto (Multiple of 640x528)" msgstr "تلقائي (Multiple of 640x528)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:563 msgid "Auto (Window Size)" msgstr "تلقائي حجم النافذة" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:496 msgid "Auto Adjust Window Size" msgstr "ضبط تلقائي حجم الإطار" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:125 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "تتكيف تلقائيا مع حجم إطار الدقة الداخلية الخاصة بك.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/MainMenuBar.cpp:190 msgid "" "Automatically load the Default ISO when Dolphin starts, or the last game you " "loaded, if you have not given it an elf file with the --elf command line. " "[This can be convenient if you are bug-testing with a certain game and want " "to rebuild and retry it several times, either with changes to Dolphin or if " "you are developing a homebrew game.]" msgstr "" "Automatically load the Default ISO when Dolphin starts, or the last game you " "loaded, if you have not given it an elf file with the --elf command line. " "[This can be convenient if you are bug-testing with a certain game and want " "to rebuild and retry it several times, either with changes to Dolphin or if " "you are developing a homebrew game.]" #: Source/Core/DolphinWX/MainMenuBar.cpp:367 msgid "" "Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from " "crashing.\n" "[This option must be selected before a game is started.]" msgstr "" "Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from " "crashing.\n" "[يجب تحديد هذا الخيار قبل بدء اللعبة.]" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:521 msgid "BAT incorrect. Dolphin will now exit" msgstr "BAT incorrect. Dolphin will now exit" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773 msgid "BP register " msgstr "BP تسجل" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:85 msgid "Backend Settings" msgstr "إعدادات الخلفية" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:60 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:397 msgid "Backend:" msgstr "الخلفية:" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60 msgid "Background Input" msgstr "خلفية الإدخال" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 msgid "Backward" msgstr "الى الوراء" #: Source/Core/DolphinWX/GameListCtrl.cpp:417 #: Source/Core/DolphinWX/MainMenuBar.cpp:291 #: Source/Core/DolphinWX/MemcardManager.cpp:626 msgid "Banner" msgstr "الشعار" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:303 msgid "Banner Details" msgstr "تفاصيل الشعار" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:279 msgid "Banner:" msgstr "شعار:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78 msgid "Bar" msgstr "شريط" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:522 msgid "Basic" msgstr "الأساسية" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:107 msgid "Basic Settings" msgstr "إعدادات أساسية" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29 msgid "Bass" msgstr "صوت عميق" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:320 msgid "Battery" msgstr "بطارية" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159 msgid "Block Allocation Table checksum failed" msgstr "كتلة الاختباري جدول تخصيص فشل" #: Source/Core/DolphinWX/MemcardManager.cpp:630 msgid "Blocks" msgstr "كتل" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Blue" msgstr "أزرق" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Blue Left" msgstr "اليسار أزرق" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Blue Right" msgstr "اليمين أزرق" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:143 msgid "" "Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device " "was found. Aborting." msgstr "" "Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device " "was found. Aborting." #: Source/Core/DolphinWX/MainMenuBar.cpp:184 msgid "Boot to Pause" msgstr "التمهيد إلى وقفة" #: Source/Core/DolphinWX/FrameTools.cpp:1286 msgid "BootMii NAND backup file (*.bin)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:955 msgid "Borderless Fullscreen" msgstr "ملء الشاشة بلا حدود" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62 #: Source/Core/DolphinWX/MainMenuBar.cpp:400 msgid "Bottom" msgstr "أسفل" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:342 #, c-format msgid "Bound Controls: %lu" msgstr "يلزم التحكم: %lu" #: Source/Core/DolphinWX/AboutDolphin.cpp:31 #, c-format msgid "Branch: %s" msgstr "الفرع: %s" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:56 msgid "Break" msgstr "Break" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:57 msgid "Break and log" msgstr "Break and log" #: Source/Core/Core/HotkeyManager.cpp:250 msgid "Breakpoint" msgstr "توقف" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:402 msgid "Breakpoint encountered! Step out aborted." msgstr "Breakpoint encountered! Step out aborted." #: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18 msgid "Breakpoints" msgstr "Breakpoints" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40 msgid "Broadband Adapter" msgstr "Broadband Adapter" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:330 msgid "Broken" msgstr "معطلة" #: Source/Core/DolphinWX/GameListCtrl.cpp:377 msgid "Browse for a directory to add" msgstr "لتصفح دليل لإضافة" #: Source/Core/DolphinWX/GameListCtrl.cpp:1248 msgid "Browse for output directory" msgstr "لاستعراض الدليل الإخراج" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52 msgid "Buffer Size:" msgstr "حجم المخزن المؤقت:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:253 msgid "Buffer:" msgstr "العازلة :" #: Source/Core/Core/HW/GCPadEmu.cpp:77 msgid "Button" msgstr "زر" #: Source/Core/Core/HW/GCPadEmu.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:68 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260 #: Source/Core/DolphinWX/TASInputDlg.cpp:216 #: Source/Core/DolphinWX/TASInputDlg.cpp:301 #: Source/Core/DolphinWX/TASInputDlg.cpp:413 msgid "Buttons" msgstr "أزرار" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83 msgid "Bypass XFB" msgstr "Bypass XFB" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." #: Source/Core/Core/HW/GCPadEmu.cpp:63 #: Source/Core/DolphinWX/TASInputDlg.cpp:372 msgid "C Stick" msgstr "العصا الأيمن " #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785 msgid "CP register " msgstr "تسجيل CP" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:71 msgid "CPU Emulator Engine" msgstr "محرك محاكي المعالج" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:71 msgid "CPU Options" msgstr "CPU خيارات " #: Source/Core/DolphinWX/VideoConfigDiag.cpp:249 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30 msgid "Cached Interpreter (slower)" msgstr "Cached Interpreter (أبطأ)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:165 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98 msgid "Callstack" msgstr "Callstack" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1781 #, c-format msgid "Can't find Wii Remote by connection handle %02x" msgstr "Can't find Wii Remote by connection handle %02x" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:96 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "Cannot SingleStep the FIFO. Use Frame Advance instead." #: Source/Core/Core/Boot/Boot.cpp:428 msgid "Cannot find the GC IPL." msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:231 msgid "Cannot set uninitialized memory." msgstr "لا يمكن تعيين الذاكرة غير مهيأ." #: Source/Core/Core/Boot/Boot.cpp:426 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:369 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid GameCube memory card file" msgstr "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid GameCube memory card file" #: Source/Core/DolphinWX/MainMenuBar.cpp:403 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34 msgid "Center" msgstr "مركز" #: Source/Core/DolphinWX/GameListCtrl.cpp:1012 msgid "Change &Disc" msgstr "تغيير &القرص" #: Source/Core/DolphinWX/MainMenuBar.cpp:80 msgid "Change &Disc..." msgstr "تغيير &القرص" #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Change Disc" msgstr "تغيير القرص" #: Source/Core/Core/Movie.cpp:1293 #, c-format msgid "Change the disc to %s" msgstr "تغيير القرص %s" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:125 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "تغيير لغة واجهة المستخدم.\n" "يتطلب إعادة التشغيل." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:157 msgid "Changing cheats will only take effect when the game is restarted." msgstr "Changing cheats will only take effect when the game is restarted." #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:160 msgid "Chat" msgstr "شات" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39 msgid "Cheat Code" msgstr "اسرار" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174 msgid "Cheat Manager" msgstr "قائمة الاسرار" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130 msgid "Cheat Search" msgstr "بحث عن اسرار" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:239 msgid "Check Partition Integrity" msgstr "تحقق سلامة التقسيم" #: Source/Core/DolphinWX/AboutDolphin.cpp:33 msgid "Check for updates: " msgstr "تحقق من وجود تحديثات :" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:323 msgid "Checking integrity..." msgstr "التحقق من سلامة ..." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49 msgid "Choose a DVD root directory:" msgstr "DVD اختيار الدليل أصل :" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:57 msgid "Choose a NAND root directory:" msgstr "Choose a NAND root directory:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43 msgid "Choose a default ISO:" msgstr "اختيار ايزو الافتراضية :" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:171 msgid "Choose a directory to add" msgstr "اختيار دليل لإضافة" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:60 msgid "Choose a dump directory:" msgstr "اختيار تفريغ الدليل:" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:356 msgid "Choose a file to open" msgstr "اختيار ملف لفتح" #: Source/Core/DolphinWX/MemcardManager.cpp:194 msgid "Choose a memory card:" msgstr "اختيار بطاقة الذاكرة :" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:63 msgid "Choose an SD Card file:" msgstr "Choose an SD Card file:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:53 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "اختيار ملف لاستخدام رافعة التطبيقات: (ينطبق على الأقراص مصنوعة من الادله فقط)" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:417 msgid "Choose priority input file" msgstr "اختيار ملف الإدخال الأولوية" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:424 msgid "Choose secondary input file" msgstr "اختيار ملف الإدخال الثانوي" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:263 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:282 msgid "Choose the folder to extract to" msgstr "اختيار مجلد لاستخراج" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "Circle Stick" msgstr "دائرة العصا" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:62 msgid "Classic" msgstr "الكلاسيكية" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:92 msgid "Classic Controller Configuration" msgstr "اعدادات وحدة تحكم الكلاسيكية" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:51 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:750 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1215 #: Source/Core/DolphinWX/LogWindow.cpp:132 msgid "Clear" msgstr "أزال" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116 msgid "Clear Pixel Shaders" msgstr "Clear Pixel Shaders" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102 msgid "Clear Screen" msgstr "شاشة واضحة" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105 msgid "Clear Textures" msgstr "Clear Textures" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109 msgid "Clear Vertex Shaders" msgstr "Clear Vertex Shaders" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "Clone and &Edit Code..." msgstr "Clone and &Edit Code..." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:442 #: Source/Core/DolphinWX/MemcardManager.cpp:233 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:151 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:977 msgid "Close" msgstr "إغلاق" #: Source/Core/DolphinWX/MainMenuBar.cpp:170 msgid "Co&nfiguration" msgstr "الإعدادات العامة" #: Source/Core/DolphinWX/Debugger/CodeWindow.h:82 msgid "Code" msgstr "رمز" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77 msgid "Code Info" msgstr "رمز المعلومات" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43 msgid "Code:" msgstr "رمز:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23 msgid "Code: " msgstr "رمز: " #: Source/Core/DolphinWX/MainMenuBar.cpp:478 msgid "Combine Two Signature Files..." msgstr "الجمع بين اثنين من توقيع الملفات..." #: Source/Core/DolphinWX/MemcardManager.cpp:628 msgid "Comment" msgstr "التعليق" #: Source/Core/DolphinWX/GameListCtrl.cpp:1010 msgid "Compress ISO..." msgstr "ضغط ايزو" #: Source/Core/DolphinWX/GameListCtrl.cpp:1040 msgid "Compress selected ISOs..." msgstr "اختيار ضغط ايزو" #: Source/Core/DolphinWX/GameListCtrl.cpp:1257 #: Source/Core/DolphinWX/GameListCtrl.cpp:1375 msgid "Compressing ISO" msgstr "ضغط ايزو" #: Source/Core/DolphinWX/GameListCtrl.cpp:1456 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "ضغط قرص الوي عن طريق إزالة البيانات الحشو . استمر؟" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:250 msgid "Compute" msgstr "إحصاء" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27 #, c-format msgid "" "Computing MD5 Checksum for:\n" "%s" msgstr "" "اختبار MD5:\n" "%s" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:330 msgid "Computing MD5 checksum" msgstr "اختبار MD5 :" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41 msgid "Computing..." msgstr "إحصاء" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79 msgid "Computing: " msgstr "إحصاء: " #: Source/Core/DolphinWX/MainToolBar.cpp:185 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:620 msgid "Config" msgstr "إعدادات" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:167 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:234 msgid "Configure" msgstr "إعدادات" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:196 msgid "Configure Control" msgstr "إعدادات التحكم" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:108 msgid "Configure Dolphin" msgstr "إعدادات دولفين" #: Source/Core/DolphinWX/MainToolBar.cpp:185 msgid "Configure..." msgstr "إعدادات" #: Source/Core/DolphinWX/GameListCtrl.cpp:1280 #: Source/Core/DolphinWX/GameListCtrl.cpp:1305 #: Source/Core/DolphinWX/GameListCtrl.cpp:1370 msgid "Confirm File Overwrite" msgstr "تأكيد الكتابة فوق ملف" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88 msgid "Confirm on Stop" msgstr "تأكيد على التوقف" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:171 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:190 msgid "Connect" msgstr "اتصال" #: Source/Core/Core/HotkeyManager.cpp:69 #: Source/Core/DolphinWX/MainMenuBar.cpp:212 msgid "Connect Balance Board" msgstr "ربط لوح الميزان" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:71 msgid "Connect USB Keyboard" msgstr "ربط كيبورد يو اس بي" #: Source/Core/DolphinWX/MainMenuBar.cpp:209 #, c-format msgid "Connect Wii Remote %i" msgstr "ربط ريموت الوي %i" #: Source/Core/Core/HotkeyManager.cpp:65 msgid "Connect Wii Remote 1" msgstr "ربط ريموت الوي 1" #: Source/Core/Core/HotkeyManager.cpp:66 msgid "Connect Wii Remote 2" msgstr "ربط ريموت الوي 2" #: Source/Core/Core/HotkeyManager.cpp:67 msgid "Connect Wii Remote 3" msgstr "ربط ريموت الوي 3" #: Source/Core/Core/HotkeyManager.cpp:68 msgid "Connect Wii Remote 4" msgstr "ربط ريموت الوي 4" #: Source/Core/DolphinWX/MainMenuBar.cpp:238 msgid "Connect Wii Remotes" msgstr "ربط ريموت الوي " #: Source/Core/DolphinWX/Main.cpp:478 msgid "Connecting..." msgstr "متصل" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:117 msgid "Connection Type:" msgstr "نوع الاتصال:" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82 msgid "Continue" msgstr "استمر" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349 msgid "Continuous Scanning" msgstr "البحث المستمر" #: Source/Core/Core/HW/GCPadEmu.cpp:62 msgid "Control Stick" msgstr "عصا التحكم" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18 msgid "Controller Ports" msgstr "منفذ التحكم" #: Source/Core/DolphinWX/MainToolBar.cpp:189 msgid "Controller settings" msgstr "إعدادات التحكم " #: Source/Core/DolphinWX/MainToolBar.cpp:188 msgid "Controllers" msgstr "وحدات التحكم" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:285 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:282 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:704 msgid "Convergence:" msgstr "التقاء" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:313 msgid "Convergence: " msgstr "Convergence: " #: Source/Core/DolphinWX/MemcardManager.cpp:165 msgid "Convert to GCI" msgstr "GCIتحويل إلى " #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:212 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:800 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:818 msgid "Copy" msgstr "نسخ" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312 msgid "Copy &address" msgstr "Copy &address" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:439 msgid "Copy &function" msgstr "Copy &function" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:441 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:313 msgid "Copy &hex" msgstr "Copy &hex" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:440 msgid "Copy code &line" msgstr "" #: Source/Core/Core/ConfigManager.cpp:1033 msgid "Copy failed" msgstr "فشل نسخ" #: Source/Core/DolphinWX/MemcardManager.cpp:806 #, c-format msgid "Copy to Memory Card %c" msgstr "نسخ إلى بطاقة الذاكرة %c" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:343 msgid "Core" msgstr "النواة" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:184 msgid "Cost" msgstr "كلفة" #: Source/Core/Core/IOS/ES/ES.cpp:261 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:266 #, c-format msgid "" "Could not launch title %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:74 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." msgstr "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." #: Source/Core/Core/Boot/Boot.cpp:101 #, c-format msgid "Could not recognize file %s" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:477 #, c-format msgid "Could not save %s." msgstr "لا يمكن حفظ %s." #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:119 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." #: Source/Core/Core/NetPlayClient.cpp:90 msgid "Couldn't Create Client" msgstr "لا يمكن إنشاء عميل" #: Source/Core/Core/NetPlayClient.cpp:101 msgid "Couldn't create peer." msgstr "لا يمكن إنشاء الأقران." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:692 msgid "Couldn't find open command for extension 'ini'!" msgstr "لا يمكن العثور فتح الأوامر للتمديد 'ini'!" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:68 #, c-format msgid "Couldn't initialise libusb for Bluetooth passthrough: %s" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:476 msgid "Couldn't look up central server" msgstr "Couldn't look up central server" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86 msgid "Count" msgstr "إحصاء" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82 msgid "Count:" msgstr "الاحصاء :" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:264 #, c-format msgid "Count: %lu" msgstr "الاحصاء: %lu" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:226 msgid "Country:" msgstr "البلد:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17 msgid "Create AR Code" msgstr "إنشاء رموز اسرار" #: Source/Core/DolphinWX/MainMenuBar.cpp:411 msgid "Create New Perspective" msgstr "إنشاء مشهد جديد " #: Source/Core/DolphinWX/MainMenuBar.cpp:474 msgid "" "Create a .dsy file that can be used to recognise these same functions in " "other games." msgstr "" "Create a .dsy file that can be used to recognise these same functions in " "other games." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:254 msgid "" "Create frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within. If the " "aspect ratio is widescreen, the output image will be scaled horizontally to " "preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Create frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within. If the " "aspect ratio is widescreen, the output image will be scaled horizontally to " "preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." #: Source/Core/DolphinWX/FrameAui.cpp:539 msgid "Create new perspective" msgstr "إنشاء مشهد جديد" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31 msgid "Creator: " msgstr "المنشئ :" #: Source/Core/Common/MsgHandler.cpp:68 msgid "Critical" msgstr "حرج" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:939 msgid "Crop" msgstr "Crop" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:268 msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:58 msgid "Crossfade" msgstr "الإبهات المتداخل" #: Source/Core/DolphinWX/FrameTools.cpp:349 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Current directory changed from %s to %s after wxFileSelector!" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135 msgid "Current game" msgstr "اللعبة الحالية" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:575 msgid "Custom" msgstr "مخصص" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:86 msgid "Custom RTC Options" msgstr "خيارات تخصيص وقت النظام " #: Source/Core/Core/HW/GCPadEmu.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303 msgid "D-Pad" msgstr "الاسهم" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "DK Bongos" msgstr "DK Bongos" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:39 msgid "DSP Emulator Engine" msgstr "محرك محاكي الصوت" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE emulation (سريع)" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34 msgid "DSP LLE Debugger" msgstr "DSP LLE Debugger" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE interpreter (بطيء)" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35 msgid "DSP LLE recompiler" msgstr "DSP LLE recompiler" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:85 msgid "DVD Root:" msgstr "DVD Root:" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Dance Mat" msgstr "بساط الرقص" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62 msgid "Data Size" msgstr "حجم البيانات" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:91 msgid "Data Type" msgstr "نوع البيانات" #: Source/Core/DolphinWX/MemcardManager.cpp:525 #: Source/Core/DolphinWX/MemcardManager.cpp:560 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro files(*.sav)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21 msgid "Dead Zone" msgstr "المنطقة الميتة" #: Source/Core/DolphinWX/LogConfigWindow.cpp:46 msgid "Debug" msgstr "التصحيح" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:117 msgid "Debug Only" msgstr "التصحيح فقط" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:885 msgid "Debugging" msgstr "التصحيح" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:88 msgid "Decimal" msgstr "عشري" #: Source/Core/DolphinWX/GameListCtrl.cpp:1008 msgid "Decompress ISO..." msgstr "ضغط ايزو" #: Source/Core/DolphinWX/GameListCtrl.cpp:1041 msgid "Decompress selected ISOs..." msgstr "اختيار إلغاء ضغط ايزو " #: Source/Core/DolphinWX/GameListCtrl.cpp:1257 #: Source/Core/DolphinWX/GameListCtrl.cpp:1375 msgid "Decompressing ISO" msgstr "فك ايزو" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Decrease Convergence" msgstr "تخفيض التقارب" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Decrease Depth" msgstr "تخفيض العمق" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Decrease Emulation Speed" msgstr "تخفيض مضاهاة السرعة" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Decrease IR" msgstr "IR تخفيض" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1213 msgid "Default" msgstr "الافتراضي" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82 msgid "Default ISO:" msgstr "Default ISO:" #: Source/Core/DolphinWX/LogWindow.cpp:101 msgid "Default font" msgstr "الخط الافتراضي" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:48 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1238 msgid "Delete" msgstr "حذف" #: Source/Core/DolphinWX/MemcardManager.cpp:807 msgid "Delete Save" msgstr "حذف الحفظ" #: Source/Core/AudioCommon/WaveFile.cpp:34 #: Source/Core/VideoCommon/AVIDump.cpp:110 #, c-format msgid "Delete the existing file '%s'?" msgstr "حذف الملف الموجود '%s'?" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:304 msgid "Depth Percentage: " msgstr "نسبة العمق:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:693 msgid "Depth:" msgstr "العمق:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1272 msgid "Description" msgstr "الوصف" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:276 msgid "Description:" msgstr "الوصف:" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:748 msgid "Detect" msgstr "كشف" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:286 msgid "Deterministic dual core: " msgstr "Deterministic dual core: " #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:213 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1187 msgid "Device" msgstr "أداة" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63 msgid "Device PID (e.g., 0305)" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:119 msgid "Device Settings" msgstr "إعدادات الجهاز" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61 msgid "Device VID (e.g., 057e)" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:350 msgid "Device not found" msgstr "لم يتم العثور علي الجهاز" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:55 msgid "Dial" msgstr "الاتصال الهاتفي" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:84 msgid "Dims the screen after five minutes of inactivity." msgstr "تقوم بتعتيم الشاشة بعد خمس دقائق من الخمول ." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:121 msgid "Direct Connection" msgstr "اتصال مباشر" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140 msgid "Directory checksum and directory backup checksum failed" msgstr "Directory checksum and directory backup checksum failed" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:814 msgid "Disable" msgstr "تعطيل" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:839 msgid "Disable Bounding Box" msgstr "تعطيل المربع المحيط" #: Source/Core/DolphinWX/MainMenuBar.cpp:416 msgid "Disable Docking" msgstr "Disable Docking" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Disable Emulation Speed Limit" msgstr "تعطيل مضاهاة الحد الأقصى للسرعة" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:652 msgid "Disable Fog" msgstr "تعطيل الضباب" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:233 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Disable any XFB emulation.\n" "يسرع مضاهاة الكثير ولكن يسبب اخطاء كبيرة في العديد من الألعاب التي تعتمد " "عليها.\n" "\n" "إذا لم تكن متأكدا اترك هذا التحقق." #: Source/Core/DolphinWX/MainMenuBar.cpp:417 msgid "Disable docking of perspective panes to main window" msgstr "Disable docking of perspective panes to main window" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:173 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79 msgid "Disassembly" msgstr "التفكيك" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:155 msgid "Disc" msgstr "القرص" #: Source/Core/DiscIO/DriveBlob.cpp:146 msgid "Disc Read Error" msgstr "خطأ قراءة القرص" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:527 msgid "Display" msgstr "العرض" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:118 msgid "" "Display messages over the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" "Display messages over the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:183 msgid "Do you want to clear the list of symbol names?" msgstr "Do you want to clear the list of symbol names?" #: Source/Core/DolphinWX/FrameTools.cpp:842 msgid "Do you want to stop the current emulation?" msgstr "هل ترغب في إغلاق اللعبة الحالية؟" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:41 msgid "Dolby Pro Logic II decoder" msgstr "Dolby Pro Logic II decoder" #: Source/Core/DolphinWX/AboutDolphin.cpp:26 #: Source/Core/DolphinWX/FrameTools.cpp:669 msgid "Dolphin" msgstr "دولفين" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:37 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:374 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s إعدادات الرسومات" #: Source/Core/DolphinWX/Config/ConfigMain.h:19 msgid "Dolphin Configuration" msgstr "إعدادات دولفين" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49 msgid "Dolphin Controller Configuration" msgstr "ضبط وحدة تحكم" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:531 #, c-format msgid "Dolphin Emulated Wii Remote Configuration Port %i" msgstr "إعدادات اغتران ريموت الوي منفذ %i" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378 msgid "Dolphin FIFO" msgstr "دولفين" #: Source/Core/DolphinWX/FrameTools.cpp:1049 msgid "Dolphin Hotkeys" msgstr "مفاتيح الاختصار" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:263 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:279 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:298 msgid "Dolphin Map File (*.map)" msgstr "Dolphin Map File (*.map)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:69 msgid "Dolphin NetPlay" msgstr "لعب شبكة" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40 msgid "Dolphin NetPlay Setup" msgstr "ثبت لعب الشبكه" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169 msgid "Dolphin Signature CSV File (*.csv)" msgstr "Dolphin Signature CSV File (*.csv)" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168 msgid "Dolphin Signature File (*.dsy)" msgstr "Dolphin Signature File (*.dsy)" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:318 msgid "Dolphin Symbol Rename File (*.sym)" msgstr "Dolphin Symbol Rename File (*.sym)" #: Source/Core/DolphinWX/FrameTools.cpp:483 #: Source/Core/DolphinWX/FrameTools.cpp:984 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS Movies (*.dtm)" #: Source/Core/DolphinWX/GameListCtrl.cpp:478 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to " "set a games directory..." msgstr "" "دولفين لم يتم العثور على أي قرص جيم كيوب / الوي . انقر نقرا مزدوجا فوق هنا " "لوضع دليل الألعاب ..." #: Source/Core/DolphinWX/GameListCtrl.cpp:474 msgid "" "Dolphin is currently set to hide all games. Double-click here to show all " "games..." msgstr "" "تم تعيين دولفين حاليا إخفاء جميع الألعاب. دبل كليك هنا لإظهار جميع الألعاب..." #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:479 msgid "Dolphin is too old for traversal server" msgstr "دولفين قديم جدا لجتياز الخادم " #: Source/Core/DolphinWX/GameListCtrl.cpp:1317 #: Source/Core/DolphinWX/GameListCtrl.cpp:1390 msgid "Dolphin was unable to complete the requested action." msgstr "دولفين غير قادر على إكمال الإجراء المطلوب ." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:151 msgid "Dolphin's cheat system is currently disabled." msgstr "تم تعطيل نظام الاسرار حاليا." #: Source/Core/DiscIO/CompressedBlob.cpp:332 msgid "Done compressing disc image." msgstr "يتم ضغط صورة القرص ." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:65 #: Source/Core/DolphinWX/TASInputDlg.cpp:97 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 msgid "Down" msgstr "أسفل" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:60 msgid "Download Codes (WiiRD Database)" msgstr "تحميل اسرار للعبة" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:199 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr " تم تحميل %lu (وأضاف %lu)" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:134 msgid "Drawn Object Range" msgstr "Drawn Object Range" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36 msgid "Driver Not Detected" msgstr " لم يتم الكشف عن التعريف" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36 msgid "Drums" msgstr "الطبول" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:105 msgid "Drums Configuration" msgstr "اعدادات الطبول" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35 msgid "Dummy" msgstr "وهمي " #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96 msgid "Dump" msgstr "Dump" #: Source/Core/DolphinWX/MainMenuBar.cpp:161 msgid "Dump Audio" msgstr "تفريغ الصوت" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:915 msgid "Dump EFB Target" msgstr "Dump EFB Target" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:136 msgid "Dump EXRAM" msgstr "Dump EXRAM" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:145 msgid "Dump FakeVMEM" msgstr "Dump FakeVMEM" #: Source/Core/DolphinWX/MainMenuBar.cpp:159 msgid "Dump Frames" msgstr "تفريغ الإطارات" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:133 msgid "Dump MRAM" msgstr "Dump MRAM" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113 msgid "Dump Objects" msgstr "Dump Objects" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:94 msgid "Dump Path:" msgstr "Dump Path:" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:125 msgid "Dump TEV Stages" msgstr "Dump TEV Stages" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:127 msgid "Dump Texture Fetches" msgstr "Dump Texture Fetches" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:111 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:897 msgid "Dump Textures" msgstr "تفريغ النسيج" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:244 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:252 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262 msgid "Duplicate Bundled ActionReplay Code" msgstr "Duplicate Bundled ActionReplay Code" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:73 msgid "Dutch" msgstr "الهولندية" #: Source/Core/DolphinWX/MainMenuBar.cpp:85 msgid "E&xit" msgstr "خروج" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57 msgid "EFB Cmd" msgstr "EFB Cmd" #: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101 msgid "Early Memory Updates" msgstr "بداية تحديث الذاكرة" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17 msgid "Edit ActionReplay Code" msgstr "تعديل رمز ActionReplay" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:232 msgid "Edit Config" msgstr "تعديل الاعدادات" #: Source/Core/DolphinWX/PatchAddEdit.h:23 msgid "Edit Patch" msgstr "تعديل الباتش" #: Source/Core/DolphinWX/MainMenuBar.cpp:408 #: Source/Core/DolphinWX/MainMenuBar.cpp:425 msgid "Edit Perspectives" msgstr "تحرير مشهد" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:392 msgid "Edit..." msgstr "تحرير" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:54 msgid "Effect" msgstr "تأثير" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48 msgid "" "Eliminate items from the current scan results that do not match the current " "Search settings." msgstr "" "Eliminate items from the current scan results that do not match the current " "Search settings." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:733 msgid "Embedded Frame Buffer (EFB)" msgstr "Embedded Frame Buffer (EFB)" #: Source/Core/Core/State.cpp:464 msgid "Empty" msgstr "فارغة" #: Source/Core/Core/Core.cpp:232 msgid "Emu Thread already running" msgstr "المحاكي قيد التشغيل بالفعل" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:240 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:236 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "إذا لم تكن متأكدا اترك هذا التحقق." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263 msgid "Emulate the Wii's Bluetooth adapter" msgstr "محاكاة محول بلوتوث الوي" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Emulated Wii Remote" msgstr "محاكاة ريموت الوي" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:328 msgid "Emulation State: " msgstr "حالة المحاكاه: " #: Source/Core/Core/HotkeyManager.cpp:245 msgid "Emulation speed" msgstr "سرعة المضاهاة" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:880 msgid "Enable API Validation Layers" msgstr "Enable API Validation Layers" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102 msgid "Enable AR Logging" msgstr "تمكين التسجيل" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:51 msgid "Enable Audio Stretching" msgstr "تمكين تمديد الصوت " #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32 msgid "Enable CPU Clock Override" msgstr "تمكين تجاوز وحدة المعالجة المركزية على مدار الساعة" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57 msgid "Enable Cheats" msgstr "تمكين الاسرار " #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:37 msgid "Enable Custom RTC" msgstr "تمكين وقت مخصص" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:258 msgid "Enable Dual Core" msgstr "Enable Dual Core" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56 msgid "Enable Dual Core (speedup)" msgstr "Enable Dual Core (لزيادة السرعة)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268 msgid "Enable FPRF" msgstr "Enable FPRF" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:260 msgid "Enable MMU" msgstr "MMU تمكين" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:515 msgid "Enable Multi-threading" msgstr "تمكن مسارات متعددة" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:944 msgid "Enable Progressive Scan" msgstr "تمكين المسح التقدمي" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65 msgid "Enable Screen Saver" msgstr "تمكين شاشة التوقف" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:369 msgid "Enable Speaker Data" msgstr "تمكين بيانات مكبر صوت" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60 msgid "Enable Usage Statistics Reporting" msgstr "تمكين تقارير إحصائيات الاستخدام " #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:298 msgid "Enable WideScreen" msgstr "تمكين شاشة عريضة" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:872 msgid "Enable Wireframe" msgstr "تمكين الإطار الشبكي" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:152 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" #: Source/Core/DolphinWX/MemcardManager.cpp:821 msgid "Enable pages" msgstr "تمكين صفحات" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:122 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "تمكين هذا إذا كنت تريد الشاشة بأكملها لاستخدامها لتقديم.\n" "إذا تم تعطيل هذا، سيتم إنشاء إطار تقديم بدلا من ذلك.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:133 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "تمكين هذا إذا كنت تريد استخدام الإطار الرئيسي لتقديم دولفين بدلا من تقديم " "إطار منفصل.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:60 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:270 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:295 msgid "" "Enables multi-threading in the video backend, which may result in " "performance gains in some scenarios.\n" "\n" "If unsure, leave this unchecked." msgstr "" "تمكن مسارات متعددة في الخلفية الفيديو، مما قد يؤدي إلى تحسين الأداء في بعض " "الحالات.\n" "\n" "إذا لم تكن متأكدا، وترك هذا غير محددة." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:136 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "تمكن المسح التدريجي إذا كان معتمدا من قبل البرنامج محاكاة.\n" "معظم الألعاب لا تهتم بهذا.\n" "\n" "إذا لم تكن متأكدا اترك هذه غير محددة." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61 msgid "Enables stretching of the audio to match emulation speed." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:306 msgid "" "Enables texture decoding using the GPU instead of the CPU. This may result " "in performance gains in some scenarios, or on systems where the CPU is the " "bottleneck.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:263 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83 msgid "" "Enables the collection and sharing of usage statistics data with the Dolphin " "development team. This data is used to improve the emulator and help us " "understand how our users interact with the system. No private data is ever " "collected." msgstr "" "تمكن جمع وتبادل البيانات الإحصائية استخدام مع فريق التطوير دولفين . وتستخدم " "هذه البيانات لتحسين المضاهاة و تساعدنا على فهم كيفية تفاعل المستخدمين مع " "النظام. لا توجد بيانات خاصه يتم جمعها ." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:77 msgid "Enables the use of Action Replay and Gecko cheats." msgstr "Enables the use of Action Replay and Gecko cheats." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:292 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:260 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "تفريغ الإطار تشفير باستخدام الترميز FFV1.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:143 msgid "End" msgstr "نهاية" #: Source/Core/Core/NetPlayServer.cpp:74 msgid "Enet Didn't Initialize" msgstr "شبكة لم تتم تهيئة" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:51 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:58 msgid "English" msgstr "الإنجليزية" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:553 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:660 msgid "Enhancements" msgstr "تحسينات" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39 msgid "Enter USB device ID" msgstr "أدخل معرف جهاز يو إس بي " #: Source/Core/DolphinWX/FrameAui.cpp:538 msgid "Enter a name for the new perspective:" msgstr "أدخل اسم للمشهد الجديد :" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:315 msgid "Enter instruction code:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:402 #, c-format msgid "Enter symbol (%s) end address:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:379 #, c-format msgid "Enter symbol (%s) size:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:213 msgid "Enter the RSO module address:" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:207 #, c-format msgid "Entry %d/%d" msgstr "دخول %d/%d" #: Source/Core/DolphinWX/PatchAddEdit.cpp:96 #, c-format msgid "Entry 1/%d" msgstr "دخول 1/%d" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109 msgid "Equal" msgstr "المساواة" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67 #: Source/Core/DolphinWX/LogConfigWindow.cpp:43 #: Source/Core/DolphinWX/Main.cpp:317 Source/Core/DolphinWX/Main.cpp:325 #: Source/Core/DolphinWX/MemcardManager.cpp:554 #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 #: Source/Core/DolphinWX/WxUtils.cpp:70 msgid "Error" msgstr "خطأ" #: Source/Core/DolphinWX/Main.cpp:316 msgid "Error loading selected language. Falling back to system default." msgstr "خطأ في تحميل اللغة المختارة. يتراجع إلى النظام الافتراضية." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390 msgid "Error saving file." msgstr "حفظ ملف خطأ ." #: Source/Core/Common/ChunkFile.h:249 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:397 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:392 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:35 msgid "Euphoria" msgstr "Euphoria" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:101 msgid "Europe" msgstr "أوروبا" #: Source/Core/Core/HotkeyManager.cpp:32 msgid "Exit" msgstr "خروج" #: Source/Core/DolphinWX/MainMenuBar.cpp:217 msgid "Export All Wii Saves" msgstr "تصدير جميع حفظ الوي" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Export Recording" msgstr "تصدير تسجيل" #: Source/Core/DolphinWX/MainMenuBar.cpp:143 msgid "Export Recording..." msgstr "تصدير تسجيل" #: Source/Core/DolphinWX/MemcardManager.cpp:809 msgid "Export Save" msgstr "تصدير حفظ" #: Source/Core/DolphinWX/GameListCtrl.cpp:981 msgid "Export Wii save (Experimental)" msgstr "تصدير حفظ الوي" #: Source/Core/DolphinWX/MemcardManager.cpp:810 msgid "Export all saves" msgstr "تصدير جميع الحفظ" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:55 #: Source/Core/DolphinWX/MemcardManager.cpp:451 msgid "Export failed" msgstr "فشل تصدير" #: Source/Core/DolphinWX/MemcardManager.cpp:558 msgid "Export save as..." msgstr "تصدير حفظ باسم" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287 msgid "Extension" msgstr "تمديد" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:811 msgid "External Frame Buffer (XFB)" msgstr "(XFB) عزل الإطار الخارجي" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:227 msgid "Extract All Files..." msgstr "استخراج كافة الملفات" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:232 msgid "Extract Apploader..." msgstr "استخراج Apploader" #: Source/Core/DolphinWX/MainMenuBar.cpp:236 msgid "Extract Certificates from NAND" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:233 msgid "Extract DOL..." msgstr "استخراج الملفات" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:220 msgid "Extract Directory..." msgstr "استخراج دليل" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:251 msgid "Extract File" msgstr "استخراج الملف" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:224 msgid "Extract File..." msgstr "استخراج الملفات" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:216 msgid "Extract Partition..." msgstr "استخراج التقسيم" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:475 #, c-format msgid "Extracting %s" msgstr "استخراج %s" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:465 msgid "Extracting All Files" msgstr "استخراج كافة الملفات" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:465 msgid "Extracting Directory" msgstr "استخراج دليل" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:466 msgid "Extracting..." msgstr "استخراج" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48 #: Source/Core/DolphinWX/MainMenuBar.cpp:231 msgid "FIFO Player" msgstr "لاعبين" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:321 msgid "FP value" msgstr "FP value" #: Source/Core/Core/NetPlayClient.cpp:171 msgid "Failed To Connect!" msgstr "خطأ الاتصال" #: Source/Core/Core/NetPlayClient.cpp:116 msgid "Failed to Connect!" msgstr "خطأ الاتصال" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:586 msgid "Failed to claim interface for BT passthrough" msgstr "Failed to claim interface for BT passthrough" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:581 #, c-format msgid "Failed to detach kernel driver for BT passthrough: %s" msgstr "Failed to detach kernel driver for BT passthrough: %s" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:166 msgid "Failed to download codes." msgstr "فشل تحميل الاسرار." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:312 #, c-format msgid "Failed to extract to %s!" msgstr "فشل في الاستخراج إلى %s!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:572 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" "Failed to find new filename.\n" "%s\n" " will be overwritten" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:31 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "Failed to listen. Is another instance of the NetPlay server running?" #: Source/Core/Core/IOS/MIOS.cpp:140 msgid "Failed to load MIOS ELF into memory." msgstr "" #: Source/Core/Core/IOS/MIOS.cpp:132 msgid "" "Failed to load MIOS. It is required for launching GameCube titles from Wii " "mode." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:383 msgid "Failed to load the executable to memory." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:574 #, c-format msgid "Failed to open Bluetooth device: %s" msgstr "فشل في فتح جهاز بلوتوث: %s" #: Source/Core/DiscIO/CompressedBlob.cpp:169 #: Source/Core/DiscIO/CompressedBlob.cpp:354 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "Failed to open the input file \"%s\"." #: Source/Core/DiscIO/CompressedBlob.cpp:176 #: Source/Core/DiscIO/CompressedBlob.cpp:361 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." #: Source/Core/Core/Movie.cpp:1033 #, c-format msgid "Failed to read %s" msgstr "فشل في القراءة %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memory card may be truncated\n" "File position: 0x%" msgstr "" "Failed to read block %u of the save data\n" "Memory card may be truncated\n" "File position: 0x%" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:670 #, c-format msgid "Failed to read data from GCI file %s" msgstr "Failed to read data from GCI file %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:52 msgid "Failed to read unique ID from disc image" msgstr "فشل في قراءة معرف فريد من صورة القرص" #: Source/Core/DolphinWX/FrameTools.cpp:1268 msgid "Failed to remove this title from the NAND." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:85 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Failed to write BT.DINF to SYSCONF" #: Source/Core/DiscIO/CompressedBlob.cpp:298 #: Source/Core/DiscIO/CompressedBlob.cpp:392 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:780 msgid "Fast" msgstr "سريع" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:836 msgid "Fast Depth Calculation" msgstr "سرعة حساب العمق" #: Source/Core/Core/Movie.cpp:1325 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" #: Source/Core/DolphinWX/GameListCtrl.cpp:421 msgid "File" msgstr "ملف" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103 msgid "File Info" msgstr "ملف المعلومات" #: Source/Core/DolphinWX/MainMenuBar.cpp:297 msgid "File Name" msgstr "اسم الملف" #: Source/Core/DolphinWX/MainMenuBar.cpp:303 msgid "File Size" msgstr "حجم الملف" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:172 msgid "File contained no codes." msgstr "الملف لا يتضمن اسرار." #: Source/Core/DolphinWX/MemcardManager.cpp:401 msgid "File converted to .gci" msgstr "تحويل ملف إلى .gci" #: Source/Core/DolphinWX/MemcardManager.cpp:417 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "قد لا يمكن فتح ملف\n" "أو لا يكون امتداد صالح" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" #: Source/Core/DolphinWX/MemcardManager.cpp:414 msgid "File is not recognized as a memory card" msgstr "لم يتم التعرف على الملف كملف بطاقة الذاكرة" #: Source/Core/DiscIO/CompressedBlob.cpp:345 msgid "File not compressed" msgstr "ملف غير مضغوط " #: Source/Core/DolphinWX/MemcardManager.cpp:408 #: Source/Core/DolphinWX/MemcardManager.cpp:457 #: Source/Core/DolphinWX/MemcardManager.cpp:508 msgid "File write failed" msgstr "فشل الكتابة ملف" #: Source/Core/DiscIO/CompressedBlob.cpp:200 msgid "Files opened, ready to compress." msgstr "فتحت الملفات ، وعلى استعداد للضغط ." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:436 msgid "Filesystem" msgstr "الملفات" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:684 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "نوع الملف غير معروف! لن تفتح!" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83 msgid "Filter Symbols" msgstr "تصفية الرموز" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:176 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84 msgid "Filter the symbol list by name. This is case-sensitive." msgstr "تصفية قائمة رمز بالاسم. هذا هو لحالة الأحرف." #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:156 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234 msgid "Find Next" msgstr "بحث عن التالي" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:159 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235 msgid "Find Previous" msgstr "البحث عن السابق" #: Source/Core/DolphinWX/MainMenuBar.cpp:443 msgid "Find functions based on RSO modules (experimental)..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:631 msgid "First Block" msgstr "أول بلوك" #: Source/Core/DolphinWX/MemcardManager.cpp:816 msgid "Fix Checksums" msgstr "الإصلاح اختبارية" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:180 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:84 msgid "Flags" msgstr "الأعلام" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152 msgid "Flow Control" msgstr "Flow Control" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49 msgid "Flush" msgstr "Flush" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63 msgid "Fog Cmd" msgstr "Fog Cmd" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:434 msgid "Follow &branch" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:463 msgid "Force 16:9" msgstr "العرض 16:9" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:654 msgid "Force 24-bit Color" msgstr "24-bit فرض اللون" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:463 msgid "Force 4:3" msgstr "العرض 4:3" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58 msgid "Force Console as NTSC-J" msgstr "فرض وحدة التحكم على النظام الياباني" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:230 msgid "Force Listen Port:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:647 msgid "Force Texture Filtering" msgstr "تصفية قوة النسيج " #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "If left unchecked, Dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" "وضع لاستخدام الخط الياباني في اللعاب . ترك دون ,المحاكي يكون افتراضي على " "النظام الانجليزي ويتيح هذا الاعداد تلقائيا عند اللعب اليابانية" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:144 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:298 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.\n" "It has no impact on performance and causes few graphical issues.\n" "\n" "\n" "If unsure, leave this checked." msgstr "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.\n" "It has no impact on performance and causes few graphical issues.\n" "\n" "\n" "إذا لم تكن متأكدا، اترك هذا غير محددة." #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41 msgid "" "Format as Shift JIS (Japanese)?\n" "Choose no for Windows-1252 (Western)" msgstr "" "Format as Shift JIS (Japanese)?\n" "Choose no for Windows-1252 (Western)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 msgid "Forward" msgstr "إلى الأمام" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:253 msgid "Forward port (UPnP)" msgstr "Forward port (UPnP)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498 #, c-format msgid "Found %u results for '" msgstr "Found %u results for '" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:88 #, c-format msgid "Found %zu save files" msgstr "العثور على %zu ملفات حفظ" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48 msgid "Frame" msgstr "الإطار " #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890 #, c-format msgid "Frame %u" msgstr "إطار %u" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866 #, c-format msgid "Frame %zu" msgstr "إطار %zu" #: Source/Core/Core/HotkeyManager.cpp:42 msgid "Frame Advance" msgstr "الإطار المسبق" #: Source/Core/Core/HotkeyManager.cpp:43 msgid "Frame Advance Decrease Speed" msgstr "تخفيض سرعة الإطار المسبق" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Frame Advance Increase Speed" msgstr "زيادة سرعة الإطار المسبق" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Frame Advance Reset Speed" msgstr " إعادة تعيين سرعة الإطار المسبق" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129 msgid "Frame Buffer" msgstr "عازل الإطار " #: Source/Core/DolphinWX/VideoConfigDiag.cpp:921 msgid "Frame Dumps Use FFV1" msgstr "Frame Dumps Use FFV1" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245 msgid "Frame Info" msgstr "معلومات الإطار " #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113 msgid "Frame Range" msgstr "مجموعة الإطار " #: Source/Core/Core/HotkeyManager.cpp:246 msgid "Frame advance" msgstr "تقدم الإطار" #: Source/Core/VideoCommon/RenderBase.cpp:932 #, c-format msgid "Frame dump image(s) '%s' already exists. Overwrite?" msgstr "Frame dump image(s) '%s' already exists. Overwrite?" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167 msgid "Frames to Record" msgstr "إطارات للتسجيل" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:103 msgid "France" msgstr "فرنسا" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:918 msgid "Free Look" msgstr "تحكم بكاميرا اللعبة" #: Source/Core/Core/HotkeyManager.cpp:254 msgid "Freelook" msgstr "نظرة حرة" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Freelook Decrease Speed" msgstr " تخفيض سرعة نظرة حرة" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Freelook Increase Speed" msgstr "زيادة سرعة نظرة حرة" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Freelook Move Down" msgstr "نظرة حرة تحريك لأسفل" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Freelook Move Left" msgstr "نظرة حرة تحريك لليسار" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Freelook Move Right" msgstr "نظرة حرة تحريك لليمين" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Freelook Move Up" msgstr "نظرة حرة تحريك لأعلى" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Freelook Reset" msgstr " إعادة تعيين نظرة حرة" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Freelook Reset Speed" msgstr " إعادة تعيين سرعة نظرة حرة" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Freelook Zoom In" msgstr "تكبير نظرة حرة " #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Freelook Zoom Out" msgstr " تصغير نظرة حرة " #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:53 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:64 msgid "French" msgstr "الفرنسية" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:58 msgid "Frets" msgstr "الحنق" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93 msgid "From" msgstr "من" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:910 msgid "Full Resolution Frame Dumps" msgstr "Full Resolution Frame Dumps" #: Source/Core/DolphinWX/MainToolBar.cpp:182 msgid "FullScr" msgstr "شاشة كاملة" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:443 msgid "Fullscreen Resolution:" msgstr "دقة ملء الشاشة:" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35 msgid "Function" msgstr "Function" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116 msgid "Function callers" msgstr "Function callers" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110 msgid "Function calls" msgstr "Function calls" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62 msgid "GC Port" msgstr "GC منفذ" #: Source/Core/DolphinWX/MemcardManager.cpp:530 msgid "GCI File(*.gci)" msgstr "GCI File(*.gci)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38 msgid "GCI Folder" msgstr "مجلد GCI" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:55 #, c-format msgid "" "GCI save file was not loaded because it is the wrong region for this memory " "card:\n" "%s" msgstr "" "GCI save file was not loaded because it is the wrong region for this memory " "card:\n" "%s" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:352 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "GCMemcardDirectory: ClearBlock called with invalid block address" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19 msgid "GFX Debugger" msgstr "GFX المصحح" #: Source/Core/VideoCommon/CommandProcessor.cpp:492 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:786 msgid "GPU Texture Decoding" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358 msgid "Game Boy Advance Carts (*.gba)" msgstr "Game Boy Advance Carts (*.gba)" #: Source/Core/DolphinWX/MainMenuBar.cpp:299 msgid "Game ID" msgstr "عنوان اللعبة" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:225 msgid "Game ID:" msgstr "معرف اللعبة:" #: Source/Core/Core/NetPlayClient.cpp:802 msgid "Game is already running!" msgstr "لعبة تستخدم بالفعل!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:420 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:371 msgid "Game-Specific Settings" msgstr "إعدادات معينه للعبه" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:242 msgid "GameConfig" msgstr "إعدادات اللعبة" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:87 msgid "GameCube" msgstr "جيم كيوب" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "GameCube Adapter for Wii U" msgstr "GameCube Adapter for Wii U" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493 #, c-format msgid "GameCube Controller Configuration Port %i" msgstr "ضبط وحدة تحكم جيم كيوب منفذ %i" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:148 msgid "GameCube Controllers" msgstr "تحكم جيم كيوب" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:478 #, c-format msgid "GameCube Keyboard Configuration Port %i" msgstr "ضبط لوحة المفاتيح جيم كيوب منفذ %i" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357 #: Source/Core/DolphinWX/MemcardManager.cpp:195 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "بطاقه ذاكره الجيم كيوب (*.raw,*.gcp) " #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:288 msgid "GameCube Microphone Slot A" msgstr "GameCube Microphone Slot A" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:293 msgid "GameCube Microphone Slot B" msgstr "GameCube Microphone Slot B" #: Source/Core/DolphinWX/MemcardManager.cpp:522 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "ملفات حفظ لعبة جيم كيوب(*.gci;*.gcs;*.sav)" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:248 msgid "Gecko Codes" msgstr "تحميل اسرار" #: Source/Core/Core/HotkeyManager.cpp:243 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:84 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:388 msgid "General" msgstr "عام" #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67 msgid "General and Options" msgstr "العام وخيارات" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:62 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:65 msgid "Generate a New Statistics Identity" msgstr "إنشاء هوية جديد للحصائيات " #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130 msgid "Geometry data" msgstr "بيانات الهندسة" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:52 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:61 msgid "German" msgstr "الألمانية" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:107 msgid "Germany" msgstr "ألمانيا" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79 msgid "Go to Next Frame" msgstr "Go to Next Frame" #: Source/Core/DolphinWX/MainToolBar.cpp:210 msgid "Go to the current instruction" msgstr "Go to the current instruction" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120 #: Source/Core/DolphinWX/MainToolBar.cpp:186 msgid "Graphics" msgstr "الرسومات" #: Source/Core/DolphinWX/MainToolBar.cpp:187 msgid "Graphics settings" msgstr "إعدادات الرسومات" #: Source/Core/Core/HotkeyManager.cpp:252 msgid "Graphics toggles" msgstr "Graphics toggles" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110 msgid "Greater Than" msgstr "أكبر من" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:161 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Green" msgstr "أخضر" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Green Left" msgstr "اليسار أخضر" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Green Right" msgstr "اليمين أخضر" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:55 msgid "Guitar" msgstr "غيتار" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:99 msgid "Guitar Configuration" msgstr "اعدادات الغيتار" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:728 msgid "Hacks" msgstr "هاك" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:795 #, c-format msgid "" "Hash tap count is set to %d which is non-standard.\n" "You will need to edit the INI manually." msgstr "" "Hash tap count is set to %d which is non-standard.\n" "You will need to edit the INI manually." #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "Hashes do not match." msgstr "Hashes do not match." #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "Hashes match!" msgstr "Hashes match!" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131 msgid "Header checksum failed" msgstr "عنوان اختباري فشل" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36 msgid "Height" msgstr "ارتفاع" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:164 msgid "Hex" msgstr "Hex" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:86 msgid "Hexadecimal" msgstr "Hexadecimal" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 msgid "Hide" msgstr "إخفاء" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:505 msgid "Hide Mouse Cursor" msgstr "إخفاء مؤشر الماوس" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:130 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:42 msgid "" "Higher values can make variable-framerate games run at a higher framerate, " "at the expense of CPU. Lower values can make variable-framerate games run at " "a lower framerate, saving CPU.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock. " msgstr "" "يمكن للقيم العليا تشغيل الألعاب في عدد إطارات أعلى على حساب وحدة المعالجة " "المركزية يمكن خفض القيم لتشغيل الألعاب في عدد إطارات أقل\n" " وتوفير وحدة المعالجة المركزية\n" "\n" "\n" "تحذير: تغيير هذا من الافتراضي (100٪) يمكن يعطل الألعاب وتسبب اخطاء بها \n" "القيام بذلك على مسؤوليتك الخاصة من فضلك لا تبلغ عن الأخطاء التي تحدث مع " "السرعة الغير الافتراضية" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:173 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:240 msgid "Host" msgstr "هوست" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:440 msgid "Host Code:" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:123 msgid "" "Host code size is to large.\n" "Please recheck that you have the correct code" msgstr "" "Host code size is to large.\n" "Please recheck that you have the correct code" #: Source/Core/DolphinWX/GameListCtrl.cpp:1030 msgid "Host with Netplay" msgstr "استضافة لعب عبر الشبكة" #: Source/Core/Core/HotkeyManager.cpp:165 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:323 msgid "Hotkeys" msgstr "الاختصارات" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Hybrid Wii Remote" msgstr "ريموت الوي الهجين" #: Source/Core/DolphinWX/GameListCtrl.cpp:422 msgid "ID" msgstr "عنوان" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:232 msgid "IOS Version:" msgstr "IOS Version:" #: Source/Core/Core/IOS/Network/SSL.cpp:125 #, c-format msgid "" "IOS: A file required for SSL services (%s) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:113 #, c-format msgid "" "IOS: Could not read a file required for SSL services (%s). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:465 msgid "IP Address:" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:113 msgid "IPL Settings" msgstr "IPL إعدادات" #: Source/Core/Core/Boot/Boot.cpp:269 #, c-format msgid "IPL with unknown hash %x" msgstr "IPL مع تجزئة غير معروفة %x" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269 #: Source/Core/DolphinWX/TASInputDlg.cpp:135 msgid "IR" msgstr "IR" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:131 msgid "IR Sensitivity:" msgstr "IR حساسية:" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:260 msgid "ISO Details" msgstr "تفاصيل ايزو" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:75 msgid "ISO Directories" msgstr "دليل الايزو" #: Source/Core/DolphinWX/MemcardManager.cpp:629 msgid "Icon" msgstr " أيقونة" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:233 msgid "Identity generation" msgstr "إنشاء هوية" #: Source/Core/DolphinWX/Main.cpp:218 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings.\n" "\n" "Do you authorize Dolphin to report this information to Dolphin's developers?" msgstr "" "إذا أذن ، يمكن دولفين جمع بيانات عن أدائها ، واستخدام ميزة ، و الاعدادات، " "فضلا عن بيانات عن نظام التشغيل الخاص بك .\n" "\n" "لا توجد بيانات خاصة يتم جمعها . هذه البيانات تساعدنا على فهم كيف يمكن للناس " "و ألعاب محاكاة استخدام دولفين و أولويات جهودنا . كما أنه يساعد لنا تحديد " "اعدادات نادرة التي تسبب قضايا الخلل والأداء و الاستقرار .\n" "هذا التفويض يمكن إلغاؤه في أي وقت من خلال إعدادات دولفين .\n" "\n" "\n" "هل توافق لدولفين أن يبلغ هذه المعلومات للمطورين دولفين ؟" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:740 msgid "Ignore Format Changes" msgstr "تجاهل تنسيق التغييرات " #: Source/Core/DolphinWX/VideoConfigDiag.cpp:197 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:193 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:180 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." #: Source/Core/DolphinWX/MainMenuBar.cpp:235 msgid "Import BootMii NAND Backup..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:808 msgid "Import Save" msgstr "حفظ استيراد" #: Source/Core/DolphinWX/MainMenuBar.cpp:216 msgid "Import Wii Save..." msgstr "استيراد حفظ الوي" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:119 msgid "Import failed" msgstr "فشل الاستيراد" #: Source/Core/DolphinWX/MemcardManager.cpp:446 msgid "" "Imported file has gsc extension\n" "but does not have a correct header." msgstr "" "Imported file has gsc extension\n" "but does not have a correct header." #: Source/Core/DolphinWX/MemcardManager.cpp:432 msgid "Imported file has invalid length." msgstr "ملف المستوردة له طول صالح." #: Source/Core/DolphinWX/MemcardManager.cpp:442 msgid "" "Imported file has sav extension\n" "but does not have a correct header." msgstr "" "Imported file has sav extension\n" "but does not have a correct header." #: Source/Core/DolphinWX/FrameTools.cpp:1292 msgid "Importing NAND backup" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332 msgid "In Game" msgstr "في اللعبة" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Increase Convergence" msgstr "زيادة التقارب" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Increase Depth" msgstr "زيادة العمق" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Increase Emulation Speed" msgstr "زيادة سرعة المضاهاة " #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Increase IR" msgstr "IR زيادة" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:250 #: Source/Core/DolphinWX/LogConfigWindow.cpp:45 msgid "Info" msgstr "معلومات" #: Source/Core/Common/MsgHandler.cpp:65 msgid "Information" msgstr "المعلومات" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:738 msgid "Input" msgstr "معلومات" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:452 msgid "Insert &nop" msgstr "Insert &nop" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70 msgid "Insert SD Card" msgstr "SD Card ادرج " #: Source/Core/DolphinWX/MainMenuBar.cpp:233 msgid "Install WAD..." msgstr "WAD تثبيت " #: Source/Core/DolphinWX/GameListCtrl.cpp:1019 msgid "Install to the NAND" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1244 msgid "Installing WAD..." msgstr "wad تثبيت" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:350 msgid "Integrity Check Error" msgstr "تحقق من سلامة الخطأ" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:343 msgid "Integrity check completed" msgstr "التحقق من سلامة الانتهاء" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:342 msgid "Integrity check completed. No errors have been found." msgstr "انتهاء التدقيق من سلامة لم يتم العثور على أخطاء" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:347 #, c-format msgid "" "Integrity check for %s failed. The disc image is most likely corrupted or " "has been patched incorrectly." msgstr "" "Integrity check for %s failed. The disc image is most likely corrupted or " "has been patched incorrectly." #: Source/Core/DolphinWX/Config/ConfigMain.cpp:85 msgid "Interface" msgstr "الواجهة" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:140 msgid "Interface Settings" msgstr "واجهة الإعدادات" #: Source/Core/Core/State.cpp:379 msgid "Internal LZO Error - compression failed" msgstr "Internal LZO Error - compression failed" #: Source/Core/Core/State.cpp:515 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "حاول تحميل الحالة مرة أخرى" #: Source/Core/Core/State.cpp:650 msgid "Internal LZO Error - lzo_init() failed" msgstr "Internal LZO Error - lzo_init() failed" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:224 msgid "Internal Name:" msgstr "اسم الداخلي :" #: Source/Core/Core/HotkeyManager.cpp:253 msgid "Internal Resolution" msgstr "الدقة الداخلية" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:585 msgid "Internal Resolution:" msgstr "الدقة الداخلية :" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29 msgid "Interpreter (slowest)" msgstr "Interpreter (بطيء)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:331 msgid "Intro" msgstr "مقدمة" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:156 msgid "Invalid Mixed Code" msgstr "كود مختلط غير صالح" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:239 #, c-format msgid "Invalid address: %s" msgstr "عنوان خاطئ: %s" #: Source/Core/DolphinWX/MemcardManager.cpp:454 msgid "Invalid bat.map or dir entry." msgstr "Invalid bat.map or dir entry." #: Source/Core/Core/NetPlayClient.cpp:936 msgid "Invalid host" msgstr "المضيف غير صالح" #: Source/Core/DolphinWX/MemcardManager.cpp:554 msgid "Invalid index" msgstr "مؤشر غير صالح" #: Source/Core/Core/Movie.cpp:974 msgid "Invalid recording file" msgstr "تسجيل الملف غير صالح" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467 msgid "Invalid search parameters (no object selected)" msgstr "معلمات البحث غير صالحة ( أي كائن مختارة)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450 msgid "Invalid search string (couldn't convert to number)" msgstr "سلسلة البحث غير صالحة ( لا يمكن تحويل إلى رقم )" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438 msgid "Invalid search string (only even string lengths supported)" msgstr "سلسلة البحث غير صالحة ( فقط حتى أطوال سلسلة مدعومة)" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77 msgid "Invalid value." msgstr "قيمة غير صالحة." #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:247 #, c-format msgid "Invalid value: %s" msgstr "قيمة غير صالحة: %s" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:70 msgid "Italian" msgstr "الإيطالية" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:105 msgid "Italy" msgstr "إيطاليا" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:84 Source/Core/Core/HW/GCPadEmu.cpp:87 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:316 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65 msgid "Iterative Input" msgstr "الإدخال المتكرر" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32 msgid "JIT Arm64 (experimental)" msgstr "JIT Arm64 (تجريبي)" #: Source/Core/DolphinWX/Debugger/JitWindow.h:33 msgid "JIT Block Viewer" msgstr "JIT Block Viewer" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31 msgid "JIT Recompiler (recommended)" msgstr "JIT Recompiler (موصى به)" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:117 msgid "Japan" msgstr "اليابان" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:50 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:55 msgid "Japanese" msgstr "اليابانية" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:502 msgid "Keep Window on Top" msgstr "إبقاء نافذة على الأعلى" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:128 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "الحفاظ على إطار اللعبة على أعلى من غيرها من جميع النوافذ.\n" "\n" "إذا لم تكن متأكدا ترك هذا التحقق." #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53 msgid "Keyboard" msgstr "لوحة المفاتيح" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:57 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:61 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:65 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:69 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:73 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 msgid "Keys" msgstr "مفاتيح" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:230 msgid "Kick Player" msgstr "طرد لاعب" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:119 msgid "Korea" msgstr "كوريا" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:82 msgid "Korean" msgstr "الكورية" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:40 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:49 msgid "L" msgstr "L" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:44 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:53 msgid "L-Analog" msgstr "L-Analog" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:82 msgid "Label" msgstr "Label" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:130 msgid "Language:" msgstr "اللغة :" #: Source/Core/DolphinWX/MainMenuBar.cpp:116 #, c-format msgid "Last %i" msgstr "آخر %i" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49 msgid "Latency:" msgstr "Latency:" #: Source/Core/DolphinWX/MainMenuBar.cpp:401 #: Source/Core/DolphinWX/TASInputDlg.cpp:99 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24 msgid "Left" msgstr "اليسار" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:74 msgid "Left Stick" msgstr "العصا الأيسر" #: Source/Core/DolphinWX/TASInputDlg.cpp:269 msgid "Left stick" msgstr "العصا الأيسر" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:987 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:992 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Left/Right-click for more options.\n" "Middle-click to clear." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111 msgid "Less Than" msgstr "أقل من" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66 msgid "" "Lets the system language be set to values that games were not designed for. " "This can allow the use of extra translations for a few games, but can also " "lead to text display issues." msgstr "" "Lets the system language be set to values that games were not designed for. " "This can allow the use of extra translations for a few games, but can also " "lead to text display issues." #: Source/Core/DolphinWX/AboutDolphin.cpp:39 msgid "License" msgstr "ترخيص" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62 msgid "Light Cmd" msgstr "Light Cmd" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:92 msgid "" "Limits the emulation speed to the specified percentage.\n" "Note that raising or lowering the emulation speed will also raise or lower " "the audio pitch unless audio stretching is enabled." msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:60 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:35 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1234 msgid "Load" msgstr "تحميل" #: Source/Core/DolphinWX/MainMenuBar.cpp:457 msgid "Load &Bad Map File..." msgstr "Load &Bad Map File..." #: Source/Core/DolphinWX/MainMenuBar.cpp:454 msgid "Load &Other Map File..." msgstr "Load &Other Map File..." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:900 msgid "Load Custom Textures" msgstr "تحميل النسيج المخصص" #: Source/Core/DolphinWX/MainMenuBar.cpp:226 msgid "Load GameCube Main Menu" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:221 msgid "Load NTSC-J GameCube Main Menu from the JAP folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:223 msgid "Load NTSC-U GameCube Main Menu from the USA folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:225 msgid "Load PAL GameCube Main Menu from the EUR folder." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:153 msgid "Load State" msgstr "تحميل الحالة" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Load State Last 1" msgstr "تحميل حالة 1" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Load State Last 10" msgstr "تحميل حالة 10" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Load State Last 2" msgstr "تحميل حالة 2" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Load State Last 3" msgstr "تحميل حالة 3" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load State Last 4" msgstr "تحميل حالة 4" #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Load State Last 5" msgstr "تحميل حالة 5" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Load State Last 6" msgstr "تحميل حالة 6" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Load State Last 7" msgstr "تحميل حالة 7" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Load State Last 8" msgstr "تحميل حالة 8" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Load State Last 9" msgstr "تحميل حالة 9" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Load State Slot 1" msgstr "1 تحميل حالة " #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Load State Slot 10" msgstr "تحميل حالة 10" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Load State Slot 2" msgstr "2 تحميل حالة " #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Load State Slot 3" msgstr "3 تحميل حالة " #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Load State Slot 4" msgstr "4 تحميل حالة " #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Load State Slot 5" msgstr "5 تحميل حالة " #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Load State Slot 6" msgstr "6 تحميل حالة" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Load State Slot 7" msgstr "7 تحميل حالة" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Load State Slot 8" msgstr "8 تحميل حالة" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Load State Slot 9" msgstr "تحميل حالة 9" #: Source/Core/DolphinWX/MainMenuBar.cpp:94 msgid "Load State from Selected Slot" msgstr "تحميل الحالة من منفذ مختار" #: Source/Core/DolphinWX/MainMenuBar.cpp:93 msgid "Load State..." msgstr "تحميل حالة" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:262 msgid "Load Wii Save" msgstr "تحميل حفظ الوي" #: Source/Core/DolphinWX/MainMenuBar.cpp:597 msgid "Load Wii System Menu" msgstr "تحميل قائمة نظام الوي" #: Source/Core/DolphinWX/MainMenuBar.cpp:592 #, c-format msgid "Load Wii System Menu %s" msgstr "تحميل قائمة نظام الوي %s" #: Source/Core/DolphinWX/MainMenuBar.cpp:227 msgid "Load a GameCube Main Menu located under Dolphin's GC folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:455 msgid "" "Load any .map file containing the function names and addresses for this game." msgstr "" "Load any .map file containing the function names and addresses for this game." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:278 msgid "Load bad map file" msgstr "Load bad map file" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:247 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Load from selected slot" msgstr "تحميل من فتحة مختارة" #: Source/Core/Core/HotkeyManager.cpp:260 msgid "Load last state" msgstr "تحميل الحالة الاخيرة" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:262 msgid "Load map file" msgstr "Load map file" #: Source/Core/Core/HotkeyManager.cpp:257 msgid "Load state" msgstr "تحميل الحالة" #: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:387 #, c-format msgid "Loaded %d good functions, ignored %d bad functions." msgstr "Loaded %d good functions, ignored %d bad functions." #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:775 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:781 msgid "Localhost" msgstr "المضيف المحلي" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:55 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:202 #: Source/Core/DolphinWX/LogWindow.h:30 msgid "Log" msgstr "سجل" #: Source/Core/DolphinWX/LogConfigWindow.cpp:25 msgid "Log Configuration" msgstr "سجل الإعدادات" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:493 msgid "Log Render Time to File" msgstr "تقديم سجل الوقت إلى ملف" #: Source/Core/DolphinWX/LogConfigWindow.cpp:78 msgid "Log Types" msgstr "نوع السجل" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:221 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." #: Source/Core/DolphinWX/LogConfigWindow.cpp:73 msgid "Logger Outputs" msgstr "مسجل المخرجات" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131 #: Source/Core/DolphinWX/Frame.cpp:377 msgid "Logging" msgstr "تسجيل" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19 msgid "MD5 Checksum" msgstr "اختبار MD5 :" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:247 msgid "MD5 Checksum:" msgstr "اختبار MD5 :" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134 msgid "MD5 check..." msgstr "اختبار MD5 :" #: Source/Core/DolphinWX/MemcardManager.cpp:524 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark files(*.gcs)" #: Source/Core/DolphinWX/TASInputDlg.cpp:369 msgid "Main Stick" msgstr "العصا الأيسر" #: Source/Core/DolphinWX/MainMenuBar.cpp:479 msgid "" "Make a new .dsy file which can recognise more functions, by combining two " "existing files. The first input file has priority." msgstr "" "Make a new .dsy file which can recognise more functions, by combining two " "existing files. The first input file has priority." #: Source/Core/DolphinWX/GameListCtrl.cpp:420 #: Source/Core/DolphinWX/MainMenuBar.cpp:295 msgid "Maker" msgstr "المنتج" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:227 msgid "Maker ID:" msgstr "معرف المنتج :" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:273 msgid "Maker:" msgstr "المنتج :" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:211 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:466 msgid "Match Found" msgstr "Match Found" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59 msgid "Matrix Cmd" msgstr "Matrix Cmd" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:115 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:122 msgid "Max" msgstr "عالي" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87 msgid "May cause slow down in Wii Menu and some games." msgstr "قد يسبب تباطؤ في قائمة الوي وبعض الألعاب." #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86 #: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28 msgid "Memory" msgstr "ذاكرة" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37 #: Source/Core/DolphinWX/MemcardManager.cpp:207 msgid "Memory Card" msgstr "بطاقة الذاكرة" #: Source/Core/DolphinWX/MemcardManager.cpp:83 msgid "Memory Card Manager" msgstr "مدير بطاقة الذاكرة" #: Source/Core/Core/ConfigManager.cpp:1025 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "بطاقة الذاكرة في فتحة ملف %c غير صحيح\n" "Region not specified\n" "\n" "Slot %c تم تغيير المسار إلى\n" "%s\n" "هل ترغب في نسخ الملف القديم إلى هذا الموقع الجديد?\n" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:372 msgid "Memory Not Ready" msgstr "الذاكرة غير جاهزة" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:207 msgid "Memory breakpoint options" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:438 msgid "Memory card already has a save for this title." msgstr "بطاقة الذاكرة لديها بالفعل حفظ لهذا العنوان." #: Source/Core/DolphinWX/MemcardManager.cpp:281 msgid "Memory card already opened" msgstr "بطاقة الذاكرة فتحت بالفعل" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97 msgid "Memory card file size does not match the header size" msgstr "حجم بطاقة الذاكرة لا تتطابق مع حجم الملف " #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:187 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "MemoryCard: ClearBlock called on invalid address (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:159 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "MemoryCard: Read called with invalid source address (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:171 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "MemoryCard: Write called with invalid destination address (0x%x)" #: Source/Core/DolphinWX/FrameTools.cpp:1278 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:76 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39 msgid "Microphone" msgstr "ميكروفون" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:112 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:119 msgid "Min" msgstr "منخفض" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:962 msgid "Misc" msgstr "متفرقات" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:143 msgid "Misc Settings" msgstr "إعدادات منوعة" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27 msgid "Modifier" msgstr "معدل" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:230 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:322 msgid "Monoscopic Shadows" msgstr "Monoscopic Shadows" #: Source/Core/DolphinWX/LogWindow.cpp:102 msgid "Monospaced font" msgstr "الخط أحادي المسافة" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102 msgid "Motion Controls and IR" msgstr "Motion Controls and IR" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "موشن بلس" #: Source/Core/Core/HW/GCPadEmu.cpp:73 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300 msgid "Motor" msgstr "محرك" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:101 msgid "" "Move the mouse pointer over an option to display a detailed description." msgstr "حرك مؤشر الماوس فوق الخيار لعرض وصفا مفصلا" #: Source/Core/Core/HotkeyManager.cpp:247 msgid "Movie" msgstr "فيلم" #: Source/Core/DolphinWX/MainMenuBar.cpp:483 msgid "" "Must use Generate Symbols first! Recognise names of any standard library " "functions used in multiple games, by loading them from a .dsy, .csv, or ." "mega file." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "ملاحظة: حجم التدفق لا يطابق مدة البيانات الفعلية\n" #: Source/Core/DolphinWX/MainMenuBar.cpp:220 msgid "NTSC-J" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:222 msgid "NTSC-U" msgstr "" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:270 #: Source/Core/DolphinWX/PatchAddEdit.cpp:58 msgid "Name:" msgstr "الاسم :" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29 msgid "Name: " msgstr "الاسم :" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:565 msgid "Native (640x528)" msgstr "Native (640x528)" #: Source/Core/DolphinWX/MemcardManager.cpp:523 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "Native GCI files(*.gci)" msgstr "Native GCI files(*.gci)" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:109 msgid "Netherlands" msgstr "هولندا" #: Source/Core/Core/NetPlayClient.cpp:1091 msgid "Netplay has desynced. There is no way to recover from this." msgstr "Netplay has desynced. There is no way to recover from this." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40 msgid "New Scan" msgstr "بحث جديد" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54 msgid "New Texture" msgstr "New Texture" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:233 msgid "New identity generated." msgstr "تم إنشاء هوية جديدة ." #: Source/Core/DolphinWX/MemcardManager.cpp:181 #: Source/Core/DolphinWX/MemcardManager.cpp:818 msgid "Next Page" msgstr "الصفحة التالية" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47 msgid "Next Scan" msgstr "البحث التالي" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:128 msgid "Nickname:" msgstr "الاسم:" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:475 msgid "No Match" msgstr "No Match" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:417 msgid "No Value Given" msgstr "No Value Given" #: Source/Core/Core/ConfigManager.h:36 msgid "No audio output" msgstr "لا يوجد مخرجات صوتية" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793 msgid "No description available" msgstr "لا يوجد وصف متاح" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882 msgid "No file loaded" msgstr "لا يوجد ملف تحميل" #: Source/Core/DolphinWX/MemcardManager.cpp:429 msgid "No free directory index entries." msgstr "No free directory index entries." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53 msgid "No game is running." msgstr "لايوجد لعبة قيد التشغيل" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918 msgid "No recorded file" msgstr "لا ملف مسجل" #: Source/Core/Core/State.cpp:744 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "No undo.dtm found, aborting undo load state to prevent movie desyncs" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1335 msgid "None" msgstr "لا شيء" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108 msgid "Not Equal" msgstr "لا يساوي" #: Source/Core/DolphinWX/GameListCtrl.cpp:888 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:287 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:329 msgid "Not Set" msgstr "غير مجموعة" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:395 msgid "Not Valid Hex" msgstr "Not Valid Hex" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:362 msgid "Not all players have the game. Do you really want to start?" msgstr "ليس كل اللاعبين لديهم اللعبة. هل تريد حقا أن تبدأ؟" #: Source/Core/DolphinWX/Main.cpp:475 msgid "Not connected" msgstr "غير متصل" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313 msgid "Not implemented" msgstr "لم تنفذ" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30 msgid "Notes: " msgstr "ملاحظات :" #: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86 #: Source/Core/DolphinWX/FrameAui.cpp:510 #: Source/Core/DolphinWX/FrameAui.cpp:555 #: Source/Core/DolphinWX/FrameAui.cpp:562 #: Source/Core/DolphinWX/LogConfigWindow.cpp:42 msgid "Notice" msgstr "إشعار" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:182 msgid "NumExec" msgstr "NumExec" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189 msgid "Number of Codes: " msgstr "عدد من رموز:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 msgid "Nunchuk" msgstr "ننشوك" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:85 msgid "Nunchuk Configuration" msgstr "اعدادات النونشوك" #: Source/Core/DolphinWX/TASInputDlg.cpp:189 msgid "Nunchuk orientation" msgstr "Nunchuk orientation" #: Source/Core/DolphinWX/TASInputDlg.cpp:183 msgid "Nunchuk stick" msgstr "Nunchuk stick" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:678 msgid "Nvidia 3D Vision" msgstr "Nvidia 3D Vision" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601 #, c-format msgid "Object %zu" msgstr "Object %zu" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125 msgid "Object Range" msgstr "نطاق الهدف" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:677 msgid "Off" msgstr "إيقاف" #: Source/Core/DolphinWX/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "تعويض :" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:90 msgid "On-Screen Display Messages" msgstr "عرض الرسائل التي تظهر على الشاشة" #: Source/Core/DolphinWX/MainMenuBar.cpp:507 msgid "Online &Documentation" msgstr "وثائق على الانترنت" #: Source/Core/DolphinWX/MemcardManager.cpp:426 #, c-format msgid "Only %d blocks available" msgstr "فقط %d كتل متاحة" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:351 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:375 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" "Only export symbols with prefix:\n" "(Blank for all symbols)" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:545 msgid "Op?" msgstr "Op?" #: Source/Core/Core/HotkeyManager.cpp:24 #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Open" msgstr "فتح" #: Source/Core/DolphinWX/GameListCtrl.cpp:993 msgid "Open &containing folder" msgstr "افتح محتوى الملف" #: Source/Core/DolphinWX/GameListCtrl.cpp:979 msgid "Open Wii &save folder" msgstr "افتح مجلد حفظ الوي" #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Open file..." msgstr "فتح الملف" #: Source/Core/AudioCommon/OpenALStream.cpp:55 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL : لا يمكن إنشاء سياق الجهاز %s" #: Source/Core/AudioCommon/OpenALStream.cpp:65 msgid "OpenAL: can't find sound devices" msgstr "OpenAL : لا يمكن العثور على أجهزة الصوت" #: Source/Core/AudioCommon/OpenALStream.cpp:60 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL : لا يمكن فتح الجهاز %s" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:237 msgid "" "Opens the default (read-only) configuration for this game in an external " "text editor." msgstr "" "Opens the default (read-only) configuration for this game in an external " "text editor." #: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:85 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70 msgid "Options" msgstr "خيارات" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Orange" msgstr "البرتقالي" #: Source/Core/DolphinWX/MemcardManager.cpp:461 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memory card\n" msgstr "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memory card\n" #: Source/Core/DolphinWX/TASInputDlg.cpp:141 msgid "Orientation" msgstr "توجيه" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:532 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:848 msgid "Other" msgstr "أخرى" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125 msgid "Other State Management" msgstr "إدارة الحالة الأخرى" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136 msgid "Other game" msgstr "لعبة أخرى" #: Source/Core/Core/HotkeyManager.cpp:261 msgid "Other state hotkeys" msgstr "حالة أخرى مفاتيح الاختصار " #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:738 msgid "Output" msgstr "الإخراج" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:89 msgid "Overlay Information" msgstr "معلومات تراكب" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64 msgid "Override Language on NTSC Games" msgstr " NTSC تجاوز للغة ألعاب على" #: Source/Core/DolphinWX/MainMenuBar.cpp:141 msgid "P&lay Input Recording..." msgstr "تشغيل تسجيل الإدخال" #: Source/Core/DolphinWX/MainMenuBar.cpp:224 msgid "PAL" msgstr "" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174 msgid "PPC Size" msgstr "PPC حجم" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:450 msgid "PPC vs x86" msgstr "PPC vs x86" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "تحكم" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39 msgid "Pads" msgstr "منصات" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:139 msgid "Parsing Error" msgstr "تحليل خاطئ" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:180 #, c-format msgid "Partition %zu" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:252 msgid "Passthrough a Bluetooth adapter" msgstr "عبر جهاز بلوتوث" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:244 msgid "Patches" msgstr "باتش" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:89 msgid "Paths" msgstr "مسارات" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:229 msgid "Pause" msgstr "إيقاف اللعبة" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76 msgid "Pause After" msgstr "Pause After" #: Source/Core/DolphinWX/MainMenuBar.cpp:147 msgid "Pause at End of Movie" msgstr "وقفة في نهاية الفيلم" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:93 msgid "Pause on Focus Lost" msgstr "وقفة على فقدان التركيز" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:123 msgid "Pauses the emulator when focus is taken away from the emulation window." msgstr "توقف المحاكي عند أخذ التركيز بعيدا عن النافذة مضاهاة ." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:644 msgid "Per-Pixel Lighting" msgstr "لكل بكسل إضاءة" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334 msgid "Perfect" msgstr "مثالية" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41 msgid "" "Perform a full index of the game's RAM at the current Data Size. Required " "before any Searching can be performed." msgstr "" "أداء مؤشر الكامل لذاكرة الوصول العشوائي اللعبة في البيانات الحالية في الحجم. " "مطلوب قبل أن تتمكن من تنفيذ أي بحث." #: Source/Core/DolphinWX/FrameAui.cpp:540 #, c-format msgid "Perspective %d" msgstr "مشهد %d" #: Source/Core/DolphinWX/MainMenuBar.cpp:425 msgid "Perspectives" msgstr "مشهد" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124 msgid "Pixel Shader" msgstr "Pixel Shader" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126 msgid "Pixel Shader Constants" msgstr "Pixel Shader Constants" #: Source/Core/DolphinWX/MainMenuBar.cpp:289 msgid "Platform" msgstr "منصة" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150 #: Source/Core/DolphinWX/MainToolBar.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:234 msgid "Play" msgstr "إبدأ اللعبة" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Play Recording" msgstr "تشغيل التسجيل" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:333 msgid "Playable" msgstr "قابلة للتشغيل" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137 msgid "Playback Options" msgstr "خيارات التشغيل" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:192 msgid "Players" msgstr "لاعبين" #: Source/Core/DolphinWX/FrameTools.cpp:846 msgid "Please confirm..." msgstr "يرجى تأكيد" #: Source/Core/DolphinWX/FrameAui.cpp:510 msgid "Please create a perspective before saving" msgstr "الرجاء إنشاء مشهد قبل الحفظ" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161 #, c-format msgid "Port %i" msgstr "المنفذ %i" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:186 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:226 msgid "Port:" msgstr "" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22 msgid "Post Processing Shader Configuration" msgstr "مرحلة ما بعد المعالجة تكوين شادر" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:627 msgid "Post-Processing Effect:" msgstr "بعد معالجة تأثير:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:903 msgid "Prefetch Custom Textures" msgstr "جلب النسيج المخصص المسبق " #: Source/Core/Core/Movie.cpp:1212 #, c-format msgid "Premature movie end in PlayController. %u + %zu > %u" msgstr "" #: Source/Core/Core/Movie.cpp:1339 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Premature movie end in PlayWiimote. %u + %d > %u" #: Source/Core/Core/Movie.cpp:1313 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Premature movie end in PlayWiimote. %u > %u" #: Source/Core/Core/HotkeyManager.cpp:64 msgid "Press Sync Button" msgstr "اضغط على زر مزامنة " #: Source/Core/DolphinWX/MemcardManager.cpp:180 msgid "Prev Page" msgstr "الصفحة السابقة" #: Source/Core/DolphinWX/Debugger/AssemblerEntryDialog.cpp:89 #, c-format msgid "Preview: %s" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:817 msgid "Previous Page" msgstr "الصفحة السابقة" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1231 msgid "Profile" msgstr "الملف الشخصي" #: Source/Core/Core/HotkeyManager.cpp:249 msgid "Program Counter" msgstr "عداد البرنامج" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:56 msgid "Properties" msgstr "خصائص" #: Source/Core/DolphinWX/MainMenuBar.cpp:363 msgid "Provide safer execution by not linking the JIT blocks." msgstr "Provide safer execution by not linking the JIT blocks." #: Source/Core/DolphinWX/MainMenuBar.cpp:343 msgid "Purge Game List Cache" msgstr "حذف ذاكرة التخزين المؤقته" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79 msgid "Put Main Menu roms in User/GC/{region}." msgstr "" #: Source/Core/Common/MsgHandler.cpp:66 msgid "Question" msgstr "السؤال" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:134 msgid "Quit" msgstr "خروج" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:274 msgid "Quit Netplay" msgstr "الخروج من لعب الشبكه" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:42 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:51 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:46 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:55 msgid "R-Analog" msgstr "R-Analog" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35 msgid "Radius" msgstr "نصف القطر" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:800 msgid "Range" msgstr "قوه" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:453 msgid "Re&place Instruction" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:53 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186 msgid "Read and write" msgstr "اقرا و اكتب" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:193 msgid "Read only" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Read-only mode" msgstr "وضع القراءة فقط" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:817 msgid "Real" msgstr "حقيقي" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:363 msgid "Real Balance Board" msgstr " لوح الميزان حقيقي" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Real Wii Remote" msgstr "ريموت الوي الحقيقي" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 msgid "Recenter" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:440 msgid "" "Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names " "for other functions." msgstr "" "Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names " "for other functions." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812 msgid "Record" msgstr "تسجيل" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272 msgid "Record inputs" msgstr "تسجيل المدخلات" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173 msgid "Recording Info" msgstr "تسجيل معلومات" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187 msgid "Recording Options" msgstr "تسجيل الخيارات" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Red" msgstr "أحمر" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Red Left" msgstr "اليسار أحمر" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Red Right" msgstr "اليمين أحمر" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:155 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." msgstr "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1192 #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Refresh" msgstr "تحديث" #: Source/Core/Core/HotkeyManager.cpp:26 msgid "Refresh List" msgstr "تحديث قائمة" #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Refresh game list" msgstr "تحديث القائمة" #: Source/Core/DolphinWX/MainMenuBar.cpp:301 msgid "Region" msgstr "المنطقة" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102 #: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17 msgid "Registers" msgstr "سجلات" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38 msgid "Relative Input" msgstr "Relative Input" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:394 #: Source/Core/DolphinWX/PatchAddEdit.cpp:87 msgid "Remove" msgstr "إزالة" #: Source/Core/DolphinWX/MainMenuBar.cpp:434 msgid "Remove names from all functions and variables." msgstr "إزالة أسماء من جميع وظائف والمتغيرات." #: Source/Core/DolphinWX/Debugger/CodeView.cpp:360 msgid "Rename symbol:" msgstr "Rename symbol:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:209 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "جعل المشهد كإطار شبكي.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:509 msgid "Render to Main Window" msgstr "تقدم إلى الشاشة الرئيسية" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52 msgid "Rendering" msgstr "تقديم" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:332 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "Report: GCIFolder Writing to unallocated block 0x%x" #: Source/Core/Core/HotkeyManager.cpp:29 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1211 msgid "Reset" msgstr "إعادة ضبط" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:124 msgid "Reset Traversal Settings" msgstr "إعادة تعيين إعدادات الانتقالي" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:566 msgid "Reset Wii Remote pairings" msgstr "إعادة تعيين اغتران ريموت الوي " #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:288 msgid "Reset all saved Wii Remote pairings" msgstr "إعادة تعيين كافة اغتران ريموت الوي بعد حفظها" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:243 msgid "Restart Required" msgstr "مطلوب إعادة تشغيل" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88 msgid "Results" msgstr "النتائج" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:807 msgid "Retry" msgstr "إعادة المحاولة" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:228 msgid "Revision:" msgstr "الاصدار:" #: Source/Core/DolphinWX/AboutDolphin.cpp:32 #, c-format msgid "Revision: %s" msgstr "المراجعة: %s" #: Source/Core/DolphinWX/MainMenuBar.cpp:402 #: Source/Core/DolphinWX/TASInputDlg.cpp:95 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 msgid "Right" msgstr "اليمين" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:76 msgid "Right Stick" msgstr "العصا الايمن" #: Source/Core/DolphinWX/TASInputDlg.cpp:270 msgid "Right stick" msgstr "العصا الايمن" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:204 msgid "Room ID:" msgstr "معرف الغرفة:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:302 msgid "" "Rounds 2D vertices to whole pixels. Fixes graphical problems in some games " "at higher internal resolutions. This setting has no effect when native " "internal resolution is used.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:72 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22 msgid "Rumble" msgstr "هزاز" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187 msgid "Run" msgstr "شغل" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:448 msgid "Run &To Here" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:111 msgid "Russia" msgstr "روسيا" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:97 msgid "SD Card Path:" msgstr "SD Card Path:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:137 msgid "SD card" msgstr "SD card" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GCPadEmu.cpp:56 #: Source/Core/DolphinWX/TASInputDlg.cpp:399 msgid "START" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:129 msgid "Sa&ve State" msgstr "حفظ الحالة" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:777 msgid "Safe" msgstr "آمنة" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:63 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:38 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1236 msgid "Save" msgstr "حفظ" #: Source/Core/DolphinWX/MainMenuBar.cpp:464 msgid "Save Code" msgstr "حفظ الرمز" #: Source/Core/DolphinWX/MemcardManager.cpp:529 msgid "Save GCI as..." msgstr "GCI حفظ باسم " #: Source/Core/Core/HotkeyManager.cpp:149 #: Source/Core/DolphinWX/MainMenuBar.cpp:101 msgid "Save Oldest State" msgstr "حفظ الحالة القديمة" #: Source/Core/DolphinWX/MainMenuBar.cpp:406 msgid "Save Perspectives" msgstr "حفظ المشهد" #: Source/Core/Core/HotkeyManager.cpp:152 msgid "Save State" msgstr "حفظ حالة" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Save State Slot 1" msgstr "1 حفظ حالة" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Save State Slot 10" msgstr "حفظ حالة 10" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Save State Slot 2" msgstr "2 حفظ حالة" #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Save State Slot 3" msgstr "3 حفظ حالة" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Save State Slot 4" msgstr "4 حفظ حالة" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Save State Slot 5" msgstr "5 حفظ حالة" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Save State Slot 6" msgstr "6 حفظ حالة" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Save State Slot 7" msgstr "7 حفظ حالة" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Save State Slot 8" msgstr "8 حفظ حالة" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Save State Slot 9" msgstr "حفظ حالة 9" #: Source/Core/DolphinWX/MainMenuBar.cpp:100 msgid "Save State to Selected Slot" msgstr "حفظ الحالة إلى منفذ مختار" #: Source/Core/DolphinWX/MainMenuBar.cpp:99 msgid "Save State..." msgstr "حفظ حالة" #: Source/Core/DolphinWX/MainMenuBar.cpp:459 msgid "Save Symbol Map &As..." msgstr "Save Symbol Map &As..." #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124 msgid "Save and Load State" msgstr "حفظ و تحميل الحالة" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:353 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:359 msgid "Save as..." msgstr "حفظ باسم" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:431 msgid "Save combined output file as" msgstr "Save combined output file as" #: Source/Core/DolphinWX/GameListCtrl.cpp:1358 msgid "Save compressed GCM/ISO" msgstr "حفظ مضغوط GCM/ISO" #: Source/Core/DolphinWX/MainMenuBar.cpp:407 msgid "Save currently-toggled perspectives" msgstr "حفظ المشهد مثبت حاليا." #: Source/Core/DolphinWX/GameListCtrl.cpp:1349 msgid "Save decompressed GCM/ISO" msgstr "حفظ الضغط GCM/ISO" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:297 msgid "Save map file as" msgstr "Save map file as" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:358 msgid "Save signature as" msgstr "Save signature as" #: Source/Core/Core/HotkeyManager.cpp:258 msgid "Save state" msgstr "حفظ حالة" #: Source/Core/DolphinWX/MainMenuBar.cpp:465 msgid "" "Save the entire disassembled code. This may take a several seconds and may " "require between 50 and 100 MB of hard drive space. It will only save code " "that is in the first 4 MB of memory. If you are debugging a game that loads ." "rel files with code to memory, you may want to increase the limit to perhaps " "8 MB. That can be done in SymbolDB::SaveMap()." msgstr "" "Save the entire disassembled code. This may take a several seconds and may " "require between 50 and 100 MB of hard drive space. It will only save code " "that is in the first 4 MB of memory. If you are debugging a game that loads ." "rel files with code to memory, you may want to increase the limit to perhaps " "8 MB. That can be done in SymbolDB::SaveMap()." #: Source/Core/DolphinWX/MainMenuBar.cpp:460 msgid "" "Save the function names and addresses for this game as a .map file. If you " "want to open the .map file in IDA Pro, use the .idc script." msgstr "" "Save the function names and addresses for this game as a .map file. If you " "want to open the .map file in IDA Pro, use the .idc script." #: Source/Core/DolphinWX/MainMenuBar.cpp:450 msgid "" "Save the function names for each address to a .map file in your user " "settings map folder, named after the title ID." msgstr "" "Save the function names for each address to a .map file in your user " "settings map folder, named after the title ID." #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Save to selected slot" msgstr "حفظ إلى فتحة مختارة" #: Source/Core/DolphinWX/MainMenuBar.cpp:412 msgid "Saved Perspectives" msgstr "المشاهد المحفوظة" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" "Saved Wii Remote pairings can only be reset when a Wii game is running." #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:86 msgid "Saved to /Wii/sd.raw (default size is 128mb)" msgstr "Saved to /Wii/sd.raw (default size is 128mb)" #: Source/Core/Core/Movie.cpp:1042 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Savestate movie %s is corrupted, movie recording stopping..." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:641 msgid "Scaled EFB Copy" msgstr "EFB Copia a escala" #: Source/Core/DolphinWX/GameListCtrl.cpp:658 #, c-format msgid "Scanning %s" msgstr "فحص %s" #: Source/Core/DolphinWX/GameListCtrl.cpp:647 msgid "Scanning for ISOs" msgstr "بحث ايزو" #: Source/Core/DolphinWX/GameListCtrl.cpp:647 msgid "Scanning..." msgstr "فحص" #: Source/Core/DolphinWX/MainToolBar.cpp:183 msgid "ScrShot" msgstr "لقطة للشاشة" #: Source/Core/VideoCommon/ImageWrite.cpp:54 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "Screenshot failed: Could not open file \"%s\" (error %d)" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:171 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233 msgid "Search" msgstr "بحث" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117 msgid "Search (clear to use previous value)" msgstr "بحث (واضح لاستخدام القيمة السابقة )" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:80 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:113 msgid "Search Address" msgstr "البحث عن عنوان" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263 msgid "Search Current Object" msgstr "بحث كائن الحالي" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37 msgid "Search Subfolders" msgstr "البحث في المجلدات الفرعية" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226 msgid "Search for Hex Value:" msgstr "البحث عن القيمة عشري:" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:752 #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23 msgid "Select" msgstr "حدد" #: Source/Core/DolphinWX/MainMenuBar.cpp:344 msgid "Select Columns" msgstr "تحديد الأعمدة" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13 msgid "Select Game" msgstr "اختر لعبة" #: Source/Core/DolphinWX/MainMenuBar.cpp:558 #, c-format msgid "Select Slot %u - %s" msgstr "اختر منفذ %u - %s" #: Source/Core/DolphinWX/MainMenuBar.cpp:130 msgid "Select State Slot" msgstr "اختر منفذ الذاكره" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Select State Slot 1" msgstr "حفظ حالة 1" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Select State Slot 10" msgstr "حفظ حالة 10" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Select State Slot 2" msgstr "حفظ حالة 2" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Select State Slot 3" msgstr "حفظ حالة 3" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Select State Slot 4" msgstr "حفظ حالة 4" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Select State Slot 5" msgstr "حفظ حالة 5" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Select State Slot 6" msgstr "حفظ حالة 6" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Select State Slot 7" msgstr "حفظ حالة 7" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Select State Slot 8" msgstr "حفظ حالة 8" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Select State Slot 9" msgstr "حفظ حالة 9" #: Source/Core/DolphinWX/FrameTools.cpp:482 #: Source/Core/DolphinWX/FrameTools.cpp:983 msgid "Select The Recording File" msgstr "اختر ملف تسجيل" #: Source/Core/DolphinWX/FrameTools.cpp:1285 msgid "Select a BootMii NAND backup to import" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1234 msgid "Select a Wii WAD file to install" msgstr "لتثبيت wad حدد ملف" #: Source/Core/DolphinWX/MemcardManager.cpp:518 msgid "Select a save file to import" msgstr "اختر حفظ ملف للاستيراد" #: Source/Core/DolphinWX/FrameAui.cpp:328 msgid "Select floating windows" msgstr "اختر النوافذ العائمة" #: Source/Core/Core/HotkeyManager.cpp:259 msgid "Select state" msgstr "اختر الحالة " #: Source/Core/DolphinWX/FrameTools.cpp:336 msgid "Select the file to load" msgstr "حدد الملف لتحميل" #: Source/Core/DolphinWX/FrameTools.cpp:1195 msgid "Select the save file" msgstr "حدد حفظ الملف" #: Source/Core/DolphinWX/FrameTools.cpp:1366 msgid "Select the state to load" msgstr "حدد حالة التحميل" #: Source/Core/DolphinWX/FrameTools.cpp:1378 msgid "Select the state to save" msgstr "حدد حالة الحفظ" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:139 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:247 #: Source/Core/InputCommon/InputConfig.cpp:63 msgid "Selected controller profile does not exist" msgstr "اختيار الملف التحكم الشخصي غير موجود " #: Source/Core/DolphinWX/LogWindow.cpp:103 msgid "Selected font" msgstr "تحديد الخط" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:116 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:118 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." msgstr "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:277 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:111 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:104 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:172 msgid "Send" msgstr "إرسال" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:126 msgid "Sensor Bar Position:" msgstr "موضع الاستشعار:" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:93 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use." msgstr "" "Serial Port 1 - This is the port which devices such as the net adapter use." #: Source/Core/Core/NetPlayClient.cpp:933 msgid "Server rejected traversal attempt" msgstr "الخادم رفض محاولة الاجتياز" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:58 #: Source/Core/DolphinWX/MainToolBar.cpp:212 msgid "Set PC" msgstr "تعيين الكمبيوتر" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:120 msgid "Set Value" msgstr "تعيين القيمة" #: Source/Core/DolphinWX/GameListCtrl.cpp:996 msgid "Set as &default ISO" msgstr "تعيين كافتراضي ايزو" #: Source/Core/DolphinWX/MemcardManager.cpp:820 #, c-format msgid "Set as default Memory Card %c" msgstr "تعيين كافتراضي بطاقة الذاكرة %c" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:446 msgid "Set symbol &end address" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:445 msgid "Set symbol &size" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:212 msgid "Set the current instruction" msgstr "تعيين تعليمات الحالي" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62 msgid "Sets the GameCube system language." msgstr "تحدد لغة نظام الجيم كيوب " #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:82 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85 msgid "Sets the Wii system language." msgstr "تحدد لغة نظام الوي " #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:267 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: Can't create setting.txt file" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278 msgid "Shake" msgstr "هزة" #: Source/Core/DolphinWX/TASInputDlg.cpp:278 #: Source/Core/DolphinWX/TASInputDlg.cpp:374 msgid "Shoulder Buttons" msgstr "أزرار الكتف" #: Source/Core/DolphinWX/MainMenuBar.cpp:314 msgid "Show &Log" msgstr "عرض السجل" #: Source/Core/DolphinWX/MainMenuBar.cpp:311 msgid "Show &Status Bar" msgstr "عرض شريط الحالة" #: Source/Core/DolphinWX/MainMenuBar.cpp:309 msgid "Show &Toolbar" msgstr "عرض شريط الأدوات" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:92 msgid "Show Active Title in Window Title" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:265 msgid "Show Australia" msgstr "أستراليا" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:235 msgid "Show Defaults" msgstr "المظهر الافتراضي" #: Source/Core/DolphinWX/MainMenuBar.cpp:340 msgid "Show Drives" msgstr "عرض محرك الاقراص" #: Source/Core/DolphinWX/MainMenuBar.cpp:254 msgid "Show ELF/DOL" msgstr "ELF/DOL عرض" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:488 msgid "Show FPS" msgstr "عرض عدد الاطارات" #: Source/Core/DolphinWX/MainMenuBar.cpp:151 msgid "Show Frame Counter" msgstr "عداد عرض الإطار" #: Source/Core/DolphinWX/MainMenuBar.cpp:267 msgid "Show France" msgstr "فرنسا" #: Source/Core/DolphinWX/MainMenuBar.cpp:250 msgid "Show GameCube" msgstr "جيم كيوب" #: Source/Core/DolphinWX/MainMenuBar.cpp:269 msgid "Show Germany" msgstr "ألمانيا" #: Source/Core/DolphinWX/MainMenuBar.cpp:154 msgid "Show Input Display" msgstr "إظهار مدخلات العرض" #: Source/Core/DolphinWX/MainMenuBar.cpp:271 msgid "Show Italy" msgstr "إيطاليا" #: Source/Core/DolphinWX/MainMenuBar.cpp:258 msgid "Show JAP" msgstr "اليابان" #: Source/Core/DolphinWX/MainMenuBar.cpp:273 msgid "Show Korea" msgstr "كوريا" #: Source/Core/DolphinWX/MainMenuBar.cpp:149 msgid "Show Lag Counter" msgstr "عرض عداد التأخر" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:283 msgid "Show Language:" msgstr "عرض اللغة :" #: Source/Core/DolphinWX/MainMenuBar.cpp:315 msgid "Show Log &Configuration" msgstr "عرض سجل الاعدادات" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:499 msgid "Show NetPlay Messages" msgstr "عرض رسائل اللعب عبر الشبكة" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:490 msgid "Show NetPlay Ping" msgstr "في اللعب عبر الشبكة Ping عرض الـ " #: Source/Core/DolphinWX/MainMenuBar.cpp:275 msgid "Show Netherlands" msgstr "هولندا" #: Source/Core/DolphinWX/MainMenuBar.cpp:260 msgid "Show PAL" msgstr "اوروبا" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:57 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55 #: Source/Core/DolphinWX/MainToolBar.cpp:209 msgid "Show PC" msgstr "عرض الكمبيوتر" #: Source/Core/DolphinWX/MainMenuBar.cpp:337 msgid "Show Platforms" msgstr "عرض الاجهزة" #: Source/Core/DolphinWX/MainMenuBar.cpp:338 msgid "Show Regions" msgstr "عرض المناطق" #: Source/Core/DolphinWX/MainMenuBar.cpp:277 msgid "Show Russia" msgstr "روسيا" #: Source/Core/DolphinWX/MainMenuBar.cpp:279 msgid "Show Spain" msgstr "اسبانيا" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:875 msgid "Show Statistics" msgstr "عرض الإحصاءات" #: Source/Core/DolphinWX/MainMenuBar.cpp:156 msgid "Show System Clock" msgstr "عرض ساعة النظام" #: Source/Core/DolphinWX/MainMenuBar.cpp:281 msgid "Show Taiwan" msgstr "تايوان" #: Source/Core/DolphinWX/MainMenuBar.cpp:262 msgid "Show USA" msgstr "امريكا" #: Source/Core/DolphinWX/MainMenuBar.cpp:285 msgid "Show Unknown" msgstr "غير معروف" #: Source/Core/DolphinWX/MainMenuBar.cpp:252 msgid "Show WAD" msgstr "WAD عرض " #: Source/Core/DolphinWX/MainMenuBar.cpp:248 msgid "Show Wii" msgstr "الوي" #: Source/Core/DolphinWX/MainMenuBar.cpp:283 msgid "Show World" msgstr "العالم" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:112 msgid "Show a confirmation box before stopping a game." msgstr "عرض رسالة قبل وقف اللعبة." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:114 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may result " "in major crashes having no explanation at all." msgstr "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may result " "in major crashes having no explanation at all." #: Source/Core/DolphinWX/MemcardManager.cpp:834 msgid "Show first block" msgstr "عرض اول كتلة" #: Source/Core/DolphinWX/MemcardManager.cpp:833 msgid "Show save blocks" msgstr "عرض كتل حفظ" #: Source/Core/DolphinWX/MemcardManager.cpp:831 msgid "Show save comment" msgstr "عرض حفظ التعليقات" #: Source/Core/DolphinWX/MemcardManager.cpp:832 msgid "Show save icon" msgstr "عرض أيقونة الحفظ " #: Source/Core/DolphinWX/MemcardManager.cpp:830 msgid "Show save title" msgstr "عرض عنوان الحفظ " #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121 msgid "Show the active title name in the emulation window title." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:215 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "عرض عدد الإطارات في الثانية المقدمة كمقياس لسرعة المضاهاة.\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:218 msgid "" "Show the players' maximum Ping while playing on NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Show the players' maximum Ping while playing on NetPlay.\n" "\n" "إذا لم تكن متأكدا ، اترك هذاغير محددة." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:225 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:677 msgid "Side-by-Side" msgstr "جنبا إلى جنب" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:329 msgid "Sideways Hold" msgstr "Sideways Hold" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:326 msgid "Sideways Toggle" msgstr "Sideways Toggle" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Sideways Wii Remote" msgstr "انحراف ريموت الوي " #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:76 msgid "Simplified Chinese" msgstr "الصينية المبسطة" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26 msgid "Simulate DK Bongos" msgstr "Simulate DK Bongos" #: Source/Core/DolphinWX/GameListCtrl.cpp:424 msgid "Size" msgstr "الحجم" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:62 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:55 #: Source/Core/DolphinWX/MainToolBar.cpp:205 msgid "Skip" msgstr "تخطى" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:264 msgid "Skip DCBZ clearing" msgstr "Skip DCBZ clearing" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:735 msgid "Skip EFB Access from CPU" msgstr "Skip EFB Access from CPU" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69 msgid "Skip Main Menu" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:206 msgid "Skips the next instruction completely" msgstr "يتخطى التعليمة التالية تماما" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81 msgid "Slider Bar" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:273 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." #: Source/Core/DolphinWX/MainMenuBar.cpp:552 #: Source/Core/DolphinWX/MainMenuBar.cpp:555 #, c-format msgid "Slot %u - %s" msgstr "منفذ%u - %s" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85 msgid "Slot A" msgstr "A خانة " #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85 msgid "Slot B" msgstr "B خانة " #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1009 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "تقديم البرامج هو أبطأ من استخدام الخلفيات الأخرى..\n" "انها مفيدة فقط لأغراض التصحيح.\n" "هل حقا تريد تمكين تقديم البرامج؟ إذا لم تكن متأكدا، اختر 'لا'.." #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:113 msgid "Spain" msgstr "اسبانيا" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:54 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:67 msgid "Spanish" msgstr "الأسبانية" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318 msgid "Speaker Pan" msgstr "Speaker Pan" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:135 msgid "Speaker Volume:" msgstr "مكبر الصوت:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:186 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games.\n" "\"Multiple of 640x528\" will result in a size slightly larger than \"Window " "Size\" but yield fewer issues. Generally speaking, the lower the internal " "resolution is, the better your performance will be. Auto (Window Size), " "1.5x, and 2.5x may cause issues in some games.\n" "\n" "If unsure, select Native." msgstr "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games.\n" "\"Multiple of 640x528\" will result in a size slightly larger than \"Window " "Size\" but yield fewer issues. Generally speaking, the lower the internal " "resolution is, the better your performance will be. Auto (Window Size), " "1.5x, and 2.5x may cause issues in some games.\n" "\n" "If unsure, select Native." #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:100 msgid "Speed Limit:" msgstr "الحد الأقصى للسرعة:" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:277 msgid "Speed up Disc Transfer Rate" msgstr "تسريع معدل نقل القرص" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:75 msgid "" "Splits the CPU and GPU threads so they can be run on separate cores.\n" "Provides major speed improvements on most modern PCs, but can cause " "occasional crashes/glitches." msgstr "" "Splits the CPU and GPU threads so they can be run on separate cores.\n" "Provides major speed improvements on most modern PCs, but can cause " "occasional crashes/glitches." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "Standard Controller" msgstr "وحدة تحكم القياسية" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:250 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:142 msgid "Start" msgstr "Start" #: Source/Core/DolphinWX/MainMenuBar.cpp:230 msgid "Start &NetPlay..." msgstr "بدء &اللعب عبر الشبكة" #: Source/Core/DolphinWX/MainMenuBar.cpp:140 msgid "Start Re&cording Input" msgstr "بدء التسجيل" #: Source/Core/Core/HotkeyManager.cpp:47 msgid "Start Recording" msgstr "بدء التسجيل" #: Source/Core/DolphinWX/MainMenuBar.cpp:185 msgid "Start the game directly instead of booting to pause" msgstr "تبدأ اللعبة مباشرة بدلا من تمهيد إلى وقفة" #: Source/Core/DolphinWX/GameListCtrl.cpp:425 #: Source/Core/DolphinWX/MainMenuBar.cpp:305 msgid "State" msgstr "الحالة" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133 msgid "Statistics" msgstr "إحصائيات" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Steering Wheel" msgstr "عجلة القيادة" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51 #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Step" msgstr "خطوة" #: Source/Core/DolphinWX/MainMenuBar.cpp:420 msgid "Step &Into" msgstr "Step &Into" #: Source/Core/DolphinWX/MainMenuBar.cpp:421 msgid "Step &Over" msgstr "Step &Over" #: Source/Core/Core/HotkeyManager.cpp:52 msgid "Step Into" msgstr "Step Into" #: Source/Core/DolphinWX/MainMenuBar.cpp:422 msgid "Step O&ut" msgstr "Step O&ut" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:54 #: Source/Core/DolphinWX/MainToolBar.cpp:203 msgid "Step Out" msgstr "Step Out" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:53 #: Source/Core/DolphinWX/MainToolBar.cpp:199 msgid "Step Over" msgstr "Step Over" #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Step into the next instruction" msgstr "Step into the next instruction" #: Source/Core/DolphinWX/MainToolBar.cpp:204 msgid "Step out of the current function" msgstr "Step out of the current function" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406 msgid "Step out successful!" msgstr "الخروج ناجح!" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404 msgid "Step out timed out!" msgstr "مهلة الخروج !" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:331 msgid "Step over in progress..." msgstr "خطوة أكثر في التقدم ..." #: Source/Core/DolphinWX/MainToolBar.cpp:200 msgid "Step over the next instruction" msgstr "Step over the next instruction" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:316 msgid "Step successful!" msgstr "خطوة ناجحة!" #: Source/Core/Core/HotkeyManager.cpp:248 msgid "Stepping" msgstr "Stepping" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:674 msgid "Stereoscopic 3D Mode:" msgstr "3D وضع:" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:365 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:711 msgid "Stereoscopy" msgstr "Stereoscopy" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:74 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:39 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:51 msgid "Stick" msgstr "عصا" #: Source/Core/Core/HotkeyManager.cpp:28 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414 #: Source/Core/DolphinWX/MainToolBar.cpp:181 msgid "Stop" msgstr "أغلق اللعبة" #: Source/Core/DolphinWX/FrameTools.cpp:1588 msgid "Stop Playing Input" msgstr "إيقاف تشغيل الإدخال" #: Source/Core/DolphinWX/FrameTools.cpp:1573 #: Source/Core/DolphinWX/FrameTools.cpp:1590 #: Source/Core/DolphinWX/MainMenuBar.cpp:142 msgid "Stop Playing/Recording Input" msgstr "إيقاف تشغيل / تسجيل الإدخال" #: Source/Core/DolphinWX/FrameTools.cpp:1586 msgid "Stop Recording Input" msgstr "إيقاف تسجيل الإدخال" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:745 msgid "Store EFB Copies to Texture Only" msgstr "Store EFB Copies to Texture Only" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:201 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:464 msgid "Stretch to Window" msgstr "امتداد لنافذة" #. i18n: Data type used in computing #: Source/Core/DolphinWX/Debugger/WatchView.cpp:91 msgid "String" msgstr "String" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:63 msgid "Strum" msgstr "داعب الأ وتار" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:96 #, c-format msgid "Successfully exported %u saves to %s" msgstr "صدرت بنجاح %u الحفظ الى %s" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:51 #, c-format msgid "Successfully exported file to %s" msgstr "بنجاح تصدير الملف إلى %s" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:115 msgid "Successfully imported save files" msgstr "استيرادها بنجاح حفظ الملفات" #: Source/Core/DolphinWX/AboutDolphin.cpp:41 msgid "Support" msgstr "الدعم" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:707 msgid "Swap Eyes" msgstr "Swap Eyes" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:289 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:42 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272 msgid "Swing" msgstr "هز" #. i18n: The symbolic name of a code block #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:177 msgid "Symbol" msgstr "Symbol" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95 msgid "Symbols" msgstr "Symbols" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284 msgid "Sync" msgstr "تزامن" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:551 msgid "Sync Wii Remotes" msgstr "تزامن ريموت الوي" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:282 msgid "Sync real Wii Remotes and pair them" msgstr "مزامنة ريموت الوي الحقيقية و ثنائي لها" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272 msgid "Synchronize GPU thread" msgstr "Synchronize GPU thread" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:347 msgid "Syntax error" msgstr "خطأ في بناء الجملة" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:106 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:100 msgid "System Language:" msgstr "نظام اللغة :" #: Source/Core/DolphinWX/MainMenuBar.cpp:145 #: Source/Core/DolphinWX/TASInputDlg.h:30 msgid "TAS Input" msgstr "الإدخال" #: Source/Core/DolphinWX/FrameTools.cpp:380 #, c-format msgid "TAS Input - GameCube Controller %d" msgstr "TAS Input - GameCube Controller %d" #: Source/Core/DolphinWX/FrameTools.cpp:388 #, c-format msgid "TAS Input - Wii Remote %d" msgstr "TAS Input - Wii Remote %d" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112 msgid "TAS Tools" msgstr "TAS أدوات" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65 msgid "TLUT Cmd" msgstr "TLUT Cmd" #: Source/Core/DolphinWX/MainMenuBar.cpp:415 msgid "Tab Split" msgstr "Tab Split" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:46 msgid "Table Left" msgstr "الجدول الأيسر" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47 msgid "Table Right" msgstr "الجدول الأيمن" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:121 msgid "Taiwan" msgstr "تايوان" #: Source/Core/Core/HotkeyManager.cpp:31 #: Source/Core/DolphinWX/MainMenuBar.cpp:126 msgid "Take Screenshot" msgstr "أخذ لقطة للشاشة" #: Source/Core/DolphinWX/MainToolBar.cpp:183 msgid "Take screenshot" msgstr "أخذ لقطة للشاشة" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:748 msgid "Test" msgstr "اختبار" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53 msgid "Texture" msgstr "Texture" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:757 msgid "Texture Cache" msgstr "Texture Cache" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61 msgid "Texture Cmd" msgstr "Texture Cmd" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:877 msgid "Texture Format Overlay" msgstr "Texture Format Overlay" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128 msgid "Textures" msgstr "Textures" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:205 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50 #, c-format msgid "The address %s is invalid." msgstr "The address %s is invalid." #: Source/Core/Core/ActionReplay.cpp:218 msgid "The address is invalid" msgstr "عنوان غير صالح" #: Source/Core/DolphinWX/MemcardManager.cpp:504 msgid "The checksum was successfully fixed." msgstr "تم إصلاح الاختباري بنجاح ." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:178 msgid "The chosen directory is already in the list." msgstr "الدليل الذي تم اختياره بالفعل في القائمة." #: Source/Core/Core/Movie.cpp:411 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." #: Source/Core/Core/HW/DVD/DVDThread.cpp:331 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "The disc could not be read (at 0x% - 0x%)." #: Source/Core/DiscIO/CompressedBlob.cpp:117 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." #: Source/Core/DiscIO/CompressedBlob.cpp:108 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "The disc image \"%s\" is truncated, some of the data is missing." #: Source/Core/Core/HW/DVD/DVDInterface.cpp:471 msgid "The disc that was about to be inserted couldn't be found." msgstr "The disc that was about to be inserted couldn't be found." #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150 msgid "The entered PID is invalid." msgstr "" #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144 msgid "The entered VID is invalid." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1278 #: Source/Core/DolphinWX/GameListCtrl.cpp:1303 #: Source/Core/DolphinWX/GameListCtrl.cpp:1368 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "The file %s already exists.\n" "هل ترغب في استبدالها?" #: Source/Core/AudioCommon/WaveFile.cpp:56 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "الملف %s تعذر فتح للكتابة. يرجى التحقق من إذا فتحت بالفعل من قبل برنامج آخر." #: Source/Core/AudioCommon/WaveFile.cpp:48 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "الملف %s بالفعل مفتوح، لن الملف غير عنوان مكتوب." #: Source/Core/DolphinWX/FrameAui.cpp:562 msgid "The name cannot be empty" msgstr "اسم لا يمكن أن يكون فارغا" #: Source/Core/DolphinWX/FrameAui.cpp:555 msgid "The name cannot contain the character ','" msgstr "لا يمكن أن تحتوي على اسم شخصية '،'" #: Source/Core/Core/Movie.cpp:251 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "The recorded game (%s) is not the same as the selected game (%s)" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:173 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "The resulting decrypted AR code doesn't contain any lines." #: Source/Core/DolphinWX/MemcardManager.cpp:435 msgid "The save you are trying to copy has an invalid file size." msgstr "حفظ تحاول نسخة له حجم ملف غير صالح" #: Source/Core/DolphinWX/Main.cpp:324 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "لا يتم اعتماد اللغة المحددة من قبل النظام. يتراجع إلى النظام الافتراضية." #: Source/Core/Core/NetPlayClient.cpp:209 msgid "The server and client's NetPlay versions are incompatible!" msgstr "الملقم والعميل إصدارات لعب نت تتعارض" #: Source/Core/Core/NetPlayClient.cpp:206 msgid "The server is full!" msgstr "الملقم ممتلئ" #: Source/Core/Core/NetPlayClient.cpp:212 msgid "The server responded: the game is currently running!" msgstr "أجاب الخادم : اللعبة قيد التشغيل حاليا" #: Source/Core/Core/NetPlayClient.cpp:215 msgid "The server sent an unknown error message!" msgstr "بعث الملقم رسالة خطأ غير معروف" #: Source/Core/Core/Boot/Boot.cpp:57 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "الملف الذي حددته (%s) غير موجود" #: Source/Core/Core/ActionReplay.cpp:221 msgid "The value is invalid" msgstr "قيمة غير صالحة" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:134 msgid "Theme:" msgstr "ثيم:" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:166 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" #: Source/Core/Core/State.cpp:749 msgid "There is nothing to undo!" msgstr "لا يوجد شيء للتراجع !" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:254 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "تجاوز هذه الإعدادات إعدادات دولفين الأساسية ." #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:153 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159 msgid "This USB device is already whitelisted." msgstr "جهاز يو إس بي مدرج بالفعل في القائمة المسموح لها" #: Source/Core/UICommon/WiiUtils.cpp:37 msgid "This WAD has not been signed by Nintendo. Continue to import?" msgstr "" #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:85 msgid "This WAD is not bootable." msgstr "" #: Source/Core/Core/ActionReplay.cpp:851 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "هذه المحاكاة إعادة العمل لا تدعم تعديل الرموز التي اعادتها العمل نفسه." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:263 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." #: Source/Core/DiscIO/NANDImporter.cpp:61 #, c-format msgid "" "This file does not look like a BootMii NAND backup. (0x% does not " "equal 0x%zx)" msgstr "" #: Source/Core/VideoCommon/MainBase.cpp:137 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:356 msgid "" "This is necessary to get break points and stepping to work as explained in " "the Developer Documentation. But it can be very slow, perhaps slower than 1 " "fps." msgstr "" "This is necessary to get break points and stepping to work as explained in " "the Developer Documentation. But it can be very slow, perhaps slower than 1 " "fps." #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:53 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If you're unsure, leave this disabled." msgstr "" " هذا الإعداد يسمح لك تعيين ساعة مخصصة في الوقت منفصلة عن وقت النظام " "الحالي \n" "(RTC)\n" "إذا كنت غير متأكد ، اترك هذا غير محددة" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:295 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:287 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:317 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr " أضاف هذه القيمة إلى قيمة تقارب المنصوص عليها في ضبط الرسومات." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:307 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "يتم ضرب هذه القيمة مع عمق المنصوص عليها في ضبط الرسومات." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:233 msgid "This will let you manually edit the INI config file." msgstr "This will let you manually edit the INI config file." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25 msgid "Threshold" msgstr "بداية" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275 msgid "Tilt" msgstr "إمالة" #: Source/Core/DolphinWX/GameListCtrl.cpp:418 #: Source/Core/DolphinWX/MainMenuBar.cpp:293 #: Source/Core/DolphinWX/MemcardManager.cpp:627 msgid "Title" msgstr "العنوان" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96 msgid "To" msgstr "إلى" #: Source/Core/DolphinWX/MainMenuBar.cpp:423 msgid "Toggle &Breakpoint" msgstr "Toggle &Breakpoint" #: Source/Core/DolphinWX/MainMenuBar.cpp:123 msgid "Toggle &Fullscreen" msgstr "ملء الشاشة او تبديل" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:318 msgid "Toggle &memory" msgstr "Toggle &memory" #: Source/Core/Core/HotkeyManager.cpp:96 msgid "Toggle 3D Anaglyph" msgstr "Toggle 3D Anaglyph" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Toggle 3D Side-by-side" msgstr "Toggle 3D Side-by-side" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Toggle 3D Top-bottom" msgstr "Toggle 3D Top-bottom" #: Source/Core/Core/HotkeyManager.cpp:97 msgid "Toggle 3D Vision" msgstr "Toggle 3D Vision" #: Source/Core/DolphinWX/LogConfigWindow.cpp:61 msgid "Toggle All Log Types" msgstr "تبديل جميع أنواع السجل" #: Source/Core/Core/HotkeyManager.cpp:72 msgid "Toggle Aspect Ratio" msgstr "تبديل نسبة العرض إلى الارتفاع" #: Source/Core/Core/HotkeyManager.cpp:60 msgid "Toggle Breakpoint" msgstr "Toggle Breakpoint" #: Source/Core/Core/HotkeyManager.cpp:71 msgid "Toggle Crop" msgstr "Toggle Crop" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Toggle Custom Textures" msgstr "تبديل النسيج المخصص" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Toggle EFB Copies" msgstr "Toggle EFB Copies" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Toggle Fog" msgstr "تبديل الضباب" #: Source/Core/Core/HotkeyManager.cpp:30 msgid "Toggle Fullscreen" msgstr "اللعب بالشاشة كاملة" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Toggle Pause" msgstr "وقفة تبديل" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Toggle Texture Dumping" msgstr "Toggle Texture Dumping" #: Source/Core/DolphinWX/MainMenuBar.cpp:409 msgid "Toggle editing of perspectives" msgstr "Toggle editing of perspectives" #: Source/Core/DolphinWX/MainToolBar.cpp:182 msgid "Toggle fullscreen" msgstr "تبديل وضع ملء الشاشة" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61 #: Source/Core/DolphinWX/MainMenuBar.cpp:399 msgid "Top" msgstr "أعلى" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:677 msgid "Top-and-Bottom" msgstr "فوق وتحت" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:79 msgid "Traditional Chinese" msgstr "الصينية التقليدية" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:122 msgid "Traversal Server" msgstr "اجتياز الخادم" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35 #, c-format msgid "Traversal Server: %s" msgstr "اجتياز الخادم: %s" #: Source/Core/Core/NetPlayClient.cpp:930 msgid "Traversal server timed out connecting to the host" msgstr "توقيت الخادم اجتياز خارج اتصال بمضيف" #: Source/Core/Core/HW/GCPadEmu.cpp:67 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:79 msgid "Triggers" msgstr "Triggers" #: Source/Core/DolphinWX/MainMenuBar.cpp:458 msgid "" "Try to load a .map file that might be from a slightly different version." msgstr "" "Try to load a .map file that might be from a slightly different version." #: Source/Core/DolphinWX/MainMenuBar.cpp:447 msgid "" "Try to load this game's function names automatically - but doesn't check ." "map files stored on the disc image yet." msgstr "" "Try to load this game's function names automatically - but doesn't check ." "map files stored on the disc image yet." #: Source/Core/DolphinWX/MainMenuBar.cpp:378 msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp" msgstr "Turn off all JIT functions, but still use the JIT core from Jit.cpp" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:38 msgid "Turntable" msgstr "القرص الدوار" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:111 msgid "Turntable Configuration" msgstr "اعدادات القرص الدوار" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34 #: Source/Core/DolphinWX/PatchAddEdit.cpp:74 msgid "Type" msgstr "نوع" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775 #, c-format msgid "UNKNOWN_%02X" msgstr "غير معروف_%02X" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:115 msgid "USA" msgstr "امريكا" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42 msgid "USB Gecko" msgstr "USB Gecko" #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" "غير قادر على إنشاء التصحيح من قيم المعينة.\n" "الدخول غير معدل." #: Source/Core/DiscIO/NANDImporter.cpp:198 #, c-format msgid "" "Unable to open %s! Refer to https://dolphin-emu.org/docs/guides/wii-network-" "guide/ to set up certificates." msgstr "" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:135 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" #: Source/Core/DiscIO/NANDImporter.cpp:223 #: Source/Core/DiscIO/NANDImporter.cpp:232 #, c-format msgid "Unable to write to file %s" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:150 #: Source/Core/DolphinWX/MainMenuBar.cpp:95 msgid "Undo Load State" msgstr "التراجع عن تحميل الحالة" #: Source/Core/Core/HotkeyManager.cpp:151 #: Source/Core/DolphinWX/MainMenuBar.cpp:102 msgid "Undo Save State" msgstr "التراجع عن تحميل الحالة" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731 msgid "Unexpected 0x80 call? Aborting..." msgstr "Unexpected 0x80 call? Aborting..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1021 msgid "Uninstall from the NAND" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1258 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" #: Source/Core/Core/State.cpp:468 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:86 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:126 msgid "Unknown" msgstr "غير معروف" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1060 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Unknown DVD command %08x - fatal error" #: Source/Core/Core/NetPlayClient.cpp:939 #, c-format msgid "Unknown error %x" msgstr "خطأ غير معروف %x" #: Source/Core/DolphinWX/MemcardManager.cpp:422 #: Source/Core/DolphinWX/MemcardManager.cpp:465 msgid "Unknown memory card error" msgstr "خطأ في بطاقة الذاكرة غير محدد" #: Source/Core/Core/NetPlayClient.cpp:561 #, c-format msgid "Unknown message received with id : %d" msgstr "تلقى رسالة مجهولة مع معرف : %d" #: Source/Core/Core/NetPlayServer.cpp:714 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Unknown message with id:%d received from player:%d Kicking player!" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44 msgid "Unlimited" msgstr "غير محدود" #: Source/Core/DiscIO/CompressedBlob.cpp:381 msgid "Unpacking" msgstr "تفريغ" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64 #: Source/Core/DolphinWX/TASInputDlg.cpp:93 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 msgid "Up" msgstr "أعلى" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97 msgid "Update" msgstr "التحديث" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99 msgid "Update Screen" msgstr "تحديث الشاشة" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:330 msgid "Upright Hold" msgstr "Upright Hold" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:327 msgid "Upright Toggle" msgstr "Upright Toggle" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:314 msgid "Upright Wii Remote" msgstr "ريموت الوي وضع عمودي" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:117 msgid "Usage Statistics Reporting Settings" msgstr "إعدادات تقارير إحصائيات الاستخدام " #: Source/Core/DolphinWX/Main.cpp:229 msgid "Usage statistics reporting" msgstr "الإبلاغ عن إحصائيات الاستخدام " #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:87 msgid "" "Usage statistics reporting uses a unique random per-machine identifier to " "distinguish users from one another. This button generates a new random " "identifier for this machine which is dissociated from the previous one." msgstr "" "يستخدم التقرير إحصائيات الاستخدام فريدة من نوعها عشوائي معرف لكل جهاز لتمييز " "المستخدمين من بعضها البعض . هذا الزر يولد معرف عشوائي جديد لهذا الجهاز ." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:478 msgid "Use Fullscreen" msgstr "استخدام شاشة كاملة" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30 msgid "Use Hex" msgstr "استخدام الهيكس" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64 msgid "Use PAL60 Mode (EuRGB60)" msgstr "(EuRGB60) PAL60 استخدام وضع " #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89 msgid "Use Panic Handlers" msgstr "Use Panic Handlers" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:169 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:324 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" "استخدام منطقة عازلة بعمق واحد لكلتا العينين. هناك حاجة لعدد قليل من الألعاب ." #: Source/Core/DolphinWX/MainMenuBar.cpp:437 msgid "Use generic zz_ names for functions." msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:926 msgid "Utility" msgstr "فائدة" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:476 msgid "V-Sync" msgstr "تحديد أقصى معدل الاطار" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69 msgid "Value" msgstr "القيمة" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73 msgid "Value (double)" msgstr "قيمة (مزدوج)" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71 msgid "Value (float)" msgstr "قيمة (تعويم)" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:411 msgid "Value Too Large" msgstr "Value Too Large" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101 msgid "" "Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave " "blank to filter each result against its own previous value." msgstr "" "Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave " "blank to filter each result against its own previous value." #: Source/Core/DolphinWX/PatchAddEdit.cpp:78 msgid "Value:" msgstr "القيمة:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27 msgid "Value: " msgstr "القيمة:" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:96 msgid "Various Statistics" msgstr "الاحصائيات المختلفة" #: Source/Core/DolphinWX/LogConfigWindow.cpp:49 msgid "Verbosity" msgstr "Verbosity" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60 msgid "Vertex Cmd" msgstr "Vertex Cmd" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131 msgid "Vertex Description" msgstr "Vertex Description" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132 msgid "Vertex Matrices" msgstr "Vertex Matrices" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:843 msgid "Vertex Rounding" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125 msgid "Vertex Shader" msgstr "Vertex Shader" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127 msgid "Vertex Shader Constants" msgstr "Vertex Shader Constants" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:490 msgid "View &code" msgstr "View &code" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:489 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:271 msgid "View &memory" msgstr "View &memory" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:326 msgid "View As:" msgstr "View As:" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:507 msgid "View as double" msgstr "View as double" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:501 msgid "View as float" msgstr "View as float" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:497 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:505 msgid "View as hexadecimal" msgstr "View as hexadecimal" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:498 msgid "View as signed integer" msgstr "View as signed integer" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:499 msgid "View as unsigned integer" msgstr "View as unsigned integer" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:815 msgid "Virtual" msgstr "افتراضي" #: Source/Core/Core/HotkeyManager.cpp:244 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:67 msgid "Volume" msgstr "الصوت" #: Source/Core/Core/HotkeyManager.cpp:34 msgid "Volume Down" msgstr "اخفض الصوت" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Volume Toggle Mute" msgstr " كتم الصوت" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Volume Up" msgstr "ارفع الصوت" #: Source/Core/UICommon/WiiUtils.cpp:69 msgid "WAD installation failed: Could not finalise title import." msgstr "" #: Source/Core/UICommon/WiiUtils.cpp:59 #, c-format msgid "WAD installation failed: Could not import content %08x." msgstr "" #: Source/Core/UICommon/WiiUtils.cpp:44 msgid "WAD installation failed: Could not initialise title import." msgstr "" #: Source/Core/UICommon/WiiUtils.cpp:22 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:149 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "انتظر الفراغات الرأسية من أجل الحد من تمزق.\n" "انخفاض أداء المضاهاة بسرعة أقل من الكمال .\n" "\n" "إذا لم تكن متأكدا اترك هذا غير محددة." #: Source/Core/Common/MsgHandler.cpp:67 #: Source/Core/DolphinWX/GameListCtrl.cpp:1143 #: Source/Core/DolphinWX/GameListCtrl.cpp:1458 #: Source/Core/DolphinWX/LogConfigWindow.cpp:44 #: Source/Core/DolphinWX/MemcardManager.cpp:587 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:363 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1012 msgid "Warning" msgstr "التنبيه" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:601 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "تحذير! ينصح احتياطية لجميع الملفات في المجلد:\n" "%s\n" "هل ترغب في الاستمرار?" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:530 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" #: Source/Core/DolphinWX/MemcardManager.cpp:584 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memory card\n" "Continue?" msgstr "" "تحذير : هذا سوف يحفظ أي الكتابة فوق التي هي موجودة في مجلد:\n" "%s\n" "ولها نفس اسم الملف على بطاقة ذاكرة الخاصة بك\n" "تستمر?" #: Source/Core/Core/Movie.cpp:1091 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (input %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (input %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." #: Source/Core/Core/Movie.cpp:1065 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." #: Source/Core/Core/Movie.cpp:1117 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." #: Source/Core/Core/Movie.cpp:1132 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchWindow.h:19 msgid "Watch" msgstr "Watch" #: Source/Core/AudioCommon/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - file not open." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:77 msgid "Whammy" msgstr "الضربة" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:227 msgid "" "When playing on NetPlay, show chat messages, buffer changes and desync " "alerts.\n" "\n" "If unsure, leave this unchecked." msgstr "" "When playing on NetPlay, show chat messages, buffer changes and desync " "alerts.\n" "\n" "إذا لم تكن متأكدا ، اترك هذا غير محددة" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149 msgid "Whitelisted USB Passthrough Devices" msgstr "الاجهزة المسموح لها المرور خلال منفذ يو إس بي " #: Source/Core/DolphinWX/VideoConfigDiag.cpp:650 msgid "Widescreen Hack" msgstr "شاشة عريضة" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35 msgid "Width" msgstr "عرض" #: Source/Core/Core/HotkeyManager.cpp:251 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:88 msgid "Wii" msgstr "الوي" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:356 msgid "Wii Console" msgstr "جهاز الوي" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:124 msgid "Wii Menu" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:91 msgid "Wii NAND Root:" msgstr "Wii NAND Root:" #: Source/Core/Core/HW/Wiimote.cpp:20 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63 msgid "Wii Remote" msgstr "ريموت الوي" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:333 #, c-format msgid "Wii Remote %i" msgstr "ريموت الوي %i" #: Source/Core/DolphinWX/Main.cpp:481 msgid "Wii Remote Connected" msgstr "ريموت الوي متصل" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80 msgid "Wii Remote Rumble" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:158 msgid "Wii Remote Settings" msgstr "إعدادات ريموت الوي" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250 msgid "Wii Remotes" msgstr "ريموت الوي" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484 #, c-format msgid "Wii U GameCube Controller Adapter Configuration Port %i" msgstr "ضبط وحدة تحكم جيم كيوب بعصا تحكم الوي يو يجب توفر محول منفذ %i" #: Source/Core/DolphinWX/FrameTools.cpp:1235 msgid "Wii WAD files (*.wad)" msgstr "Wii WAD files (*.wad)" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119 msgid "Wii and Wii Remote" msgstr "Wii and Wii Remote" #: Source/Core/DolphinWX/FrameTools.cpp:1196 msgid "Wii save files (*.bin)" msgstr "ملفات حفظ الوي (*.bin)" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:170 msgid "WiiTools Signature MEGA File (*.mega)" msgstr "" #: Source/Core/DiscIO/WiiWad.cpp:32 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: لا يمكن القراءة من الملف" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38 msgid "With an address" msgstr "مع عنوان" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40 msgid "Within a range" msgstr "Within a range" #: Source/Core/DolphinWX/LogWindow.cpp:118 msgid "Word Wrap" msgstr "كلمة ختامية" #: Source/Core/DolphinWX/FrameTools.cpp:1244 #: Source/Core/DolphinWX/FrameTools.cpp:1292 #: Source/Core/DolphinWX/GameListCtrl.cpp:1257 #: Source/Core/DolphinWX/GameListCtrl.cpp:1376 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:323 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:330 msgid "Working..." msgstr "العمل" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:123 msgid "World" msgstr "عالم" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:199 msgid "Write only" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:260 msgid "Write save/SD data" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:56 msgid "Write to Console" msgstr "الكتابة إلى وحدة التحكم" #: Source/Core/DolphinWX/LogConfigWindow.cpp:54 msgid "Write to File" msgstr "الكتابة على الملف" #: Source/Core/DolphinWX/LogConfigWindow.cpp:58 msgid "Write to Window" msgstr "الكتابة إلى نافذة" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280 #: Source/Core/DolphinWX/TASInputDlg.cpp:496 msgid "X" msgstr "X" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789 msgid "XF register " msgstr "XF register " #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56 msgid "XFB Cmd" msgstr "XFB Cmd" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282 #: Source/Core/DolphinWX/TASInputDlg.cpp:498 msgid "Y" msgstr "Y" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Yellow" msgstr "أصفر" #: Source/Core/DolphinWX/FrameAui.cpp:86 msgid "You can't close panes that have pages in them." msgstr "لا يمكنك إغلاق أجزاء الصفحات التي فيها." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:327 msgid "You must choose a game!" msgstr "عليك اختيار لعبة!" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69 msgid "You must enter a name." msgstr "يجب إدخال اسم!" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:373 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "يجب إدخال صالح العشري، أو الست عشرية قيمة ثماني." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:887 msgid "You must enter a valid profile name." msgstr "يجب إدخال اسم الملف صالح." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:242 msgid "You must restart Dolphin in order for the change to take effect." msgstr "يجب إعادة تشغيل دولفين ." #: Source/Core/Core/DSP/DSPCore.cpp:74 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." #: Source/Core/Core/ConfigManager.cpp:984 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:54 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284 #: Source/Core/DolphinWX/TASInputDlg.cpp:500 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:884 msgid "Zero 3 code not supported" msgstr "Zero 3 code not supported" #: Source/Core/Core/ActionReplay.cpp:904 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "Zero code unknown to Dolphin: %08x" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:657 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:704 msgid "[ waiting ]" msgstr "[انتظار]" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54 msgid "apploader (.img)" msgstr "apploader (.img)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:288 msgid "auto" msgstr "تلقائي" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:290 msgid "fake-completion" msgstr "إكمال زائف " #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289 msgid "none" msgstr "لا شيء" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43 msgid "or select a device" msgstr "أو حدد جهازا" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:706 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute returned -1 on application run!" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175 msgid "x86 Size" msgstr "x86 حجم" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:755 msgid "| OR" msgstr "أو"