// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include #include "AudioCommon/SoundStream.h" #define BUF_SIZE (48000 * 4 / 32) class NullSound final : public SoundStream { // playback position short realtimeBuffer[BUF_SIZE / sizeof(short)]; public: bool Start() override; void SoundLoop() override; void SetVolume(int volume) override; void Stop() override; void Clear(bool mute) override; void Update() override; static bool isValid() { return true; } };