# Translation of dolphin-emu.pot to Turkish # Copyright (C) 2003-2011 # This file is distributed under the same license as the dolphin-emu package. # nlgzrgn , 2011. # msgid "" msgstr "" "Project-Id-Version: Dolphin Emu\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2011-02-08 21:07-0600\n" "PO-Revision-Date: 2011-01-31 16:43+0200\n" "Last-Translator: nlgzrgn \n" "Language-Team: nlgzrgn \n" "Language: Turkish\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 msgid " (too many to display)" msgstr "(Göstermek için çok fazla)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:255 #: Source/Core/DolphinWX/Src/NetWindow.cpp:481 #: Source/Core/DolphinWX/Src/NetWindow.cpp:520 msgid " Game : " msgstr "Oyun :" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:525 msgid "! NOT" msgstr "! YOK" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:71 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" bulunamadı.\n" "16MB'lık yeni bir hafıza kartı oluşturulsun mu?" #: Source/Core/Core/Src/CoreParameter.cpp:141 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" "\"%s\" hatalı bir GCM veya ISO dosyası, veya herhangi bir GC veya Wii kalıbı " "değil." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:193 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sKopyala%1$s" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:400 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 #, c-format msgid "%d Hz" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:129 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:321 #, c-format msgid "%s already exists, overwrite?" msgstr "%s zaten var, üzerine yazılsın mı?" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:169 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "%s küçültülemedi. Kalıp dosyası bozuk olabilir." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:402 #, c-format msgid "%s failed to open" msgstr "%s açılamadı" #: Source/Core/Core/Src/DSP/DSPCore.cpp:79 #, c-format msgid "" "%s has an incorrect hash.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio will be garbled." msgstr "" "%s nin hash değerleri hatalı.\n" "Sorunu düzeltmek için durdurmak istiyor musunuz?\n" "Eğer \"Hayır\", seçerseniz,seste sorun oluşabilir." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:395 #, c-format msgid "%s is a 0 byte file" msgstr "%s dosyasının boyutu 0 bayt'tır." #: Source/Core/DiscIO/Src/CompressedBlob.cpp:161 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "%s zaten sıkıştırılmış! Tekrar sıkıştırmayı denemeyin!" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:378 #, c-format msgid "%s is too long for the filename, max chars is 45" msgstr "%s adı çok uzun, izin verilen en fazla 45 karakterdir." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:199 #, c-format msgid "%sDelete%s" msgstr "%sSil%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:197 #, c-format msgid "%sExport GCI%s" msgstr "%sGCI Ver%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:195 #, c-format msgid "%sImport GCI%s" msgstr "%sGCI Al%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:766 #, fuzzy, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%d Boş Blok; %d Boş Dizin Girişi" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:524 msgid "&& AND" msgstr "&& VE" #: Source/Core/DolphinWX/Src/FrameTools.cpp:308 msgid "&About..." msgstr "Hakkında... (&A)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:116 msgid "&Boot from DVD Drive..." msgstr "DVD Sürücüden Önyükle... (&B)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:245 msgid "&Breakpoints" msgstr "Kesme noktaları (&B)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:127 msgid "&Browse for ISOs..." msgstr "Kalıplara Gözat... (&B)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "&Cheats Manager" msgstr "Hile Yöneti&cisi" #: Source/Core/DolphinWX/Src/FrameTools.cpp:187 msgid "&DSP Settings" msgstr "Ses Ayarları (&D)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:992 msgid "&Delete ISO..." msgstr "Kalıbı Sil... (&D)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1009 msgid "&Delete selected ISOs..." msgstr "Seçilen Kalıpları Sil... (&D)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "&Emulation" msgstr "&Emülasyon" #: Source/Core/DolphinWX/Src/FrameTools.cpp:130 msgid "&File" msgstr "Dosya (&F)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:145 msgid "&Frame Advance" msgstr "Gelişmiş Kareleme (&F)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:326 msgid "&Fullscreen" msgstr "Tam Ekran (&F)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Gamecube Pad Settings" msgstr "&Gamecube Kolu Ayarları" #: Source/Core/DolphinWX/Src/FrameTools.cpp:186 msgid "&Graphics Settings" msgstr "&Görüntü Ayarları" #: Source/Core/DolphinWX/Src/FrameTools.cpp:309 msgid "&Help" msgstr "Yardım (&H)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:247 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/Src/FrameTools.cpp:158 msgid "&Load State" msgstr "Durumu Yük&le" #: Source/Core/DolphinWX/Src/FrameTools.cpp:199 msgid "&Memcard Manager (GC)" msgstr "GC Hafıza Kartı Yönetici (&M)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:246 msgid "&Memory" msgstr "Hafıza (&M)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:112 msgid "&Open..." msgstr "Aç...(&O)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:195 msgid "&Options" msgstr "Seçenekler (&O)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:330 msgid "&Pause" msgstr "Duraklat (&P)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:332 msgid "&Play" msgstr "Oynat (&P)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:975 msgid "&Properties" msgstr "Özellikler (&P)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:125 msgid "&Refresh List" msgstr "Listeyi Yenile (&R)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:244 msgid "&Registers" msgstr "Kayıtla&r" #: Source/Core/DolphinWX/Src/FrameTools.cpp:136 msgid "&Reset" msgstr "Sıfı&rla" #: Source/Core/DolphinWX/Src/FrameTools.cpp:248 msgid "&Sound" msgstr "&Ses" #: Source/Core/DolphinWX/Src/FrameTools.cpp:335 msgid "&Stop" msgstr "Durdur (&S)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:222 msgid "&Tools" msgstr "Araçlar (&T)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:249 msgid "&Video" msgstr "Görüntü (&V)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:297 msgid "&View" msgstr "Görünüm (&V)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:189 msgid "&Wiimote Settings" msgstr "&Wiimote Ayarları" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:59 msgid "(-)+zFar" msgstr "(-)+zFar" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:54 msgid "(-)+zNear" msgstr "(-)+zNear" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:105 #, fuzzy msgid "(UNKNOWN)" msgstr "BİLİNMEYEN" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427 msgid "(off)" msgstr "(kapalı)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 msgid "16 bit" msgstr "16 bit" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 msgid "32 bit" msgstr "32 bit" #: Source/Core/Core/Src/Core.cpp:257 msgid "32-bit platforms do not support fastmem yet. Report this bug." msgstr "32-bit sistemler fastmem desteklememektedir. Bu hatayı bildirin." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216 msgid "3D Vision (Requires Fullscreen)" msgstr "3D Vision (Tam Ekran Gerekir)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 msgid "8 bit" msgstr "8 bit" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 msgid "" msgstr "<Çözünürlük bulunamadı>" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:75 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:316 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:180 #: Source/Core/DolphinWX/Src/NetWindow.cpp:216 msgid "A NetPlay window is already open!!" msgstr "Bir NetPlay penceresi zaten açık!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:348 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:379 msgid "A game is not currently running." msgstr "Bir oyun şu anda çalışmıyor." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:118 msgid "" "A supported bluetooth device was not found!\n" "(Only the Microsoft bluetooth stack is supported.)" msgstr "" "Desteklenen bir BlueTooth sürücüsü bulunamadı!\n" "(Sadece Microsoft bluetooth stack desteklenir.)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:88 msgid "" "ALERT:\n" "\n" "NetPlay will currently only work properly when using the following " "settings:\n" " - Dual Core [OFF]\n" " - Audio Throttle [OFF]\n" " - DSP-HLE with \"Null Audio\" or DSP-LLE\n" " - Manually set the exact number of controllers that will be used to " "[Standard Controller]\n" "\n" "All players should try to use the same Dolphin version and settings.\n" "Disable all memory cards or send them to all players before starting.\n" "Wiimote support has not been implemented.\n" "\n" "You must forward TCP port to host!!" msgstr "" "UYARI:\n" "\n" "NetPlay sadece aşağıdaki ayarlarda çalışabilir:\n" " - Çift Çekirdek [KAPALI]\n" " - Ses Hızlanması [KAPALI]\n" " - \"Geçersiz Ses\"ile DSP-HLE veya DSP-LLE\n" " - Kullanılacak denetim aygıtı sayısını elle belirleyin.[Standart Denetim " "Aygıtı]\n" "\n" "Tüm oyuncular aynı Dolphin sürümü ve ayarlarını kullanmalıdır.\n" "Başlamadan önce hafıza kartınız varsa diğer oyunculara gönderin veya iptal " "edin.\n" "Wiimote desteği uygulanmamıştır.\n" "\n" "TCP bağlantı noktanızı barındırıcıya yönlendirmelisiniz!!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:80 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "AM-Baseboard" msgstr "AM-Süpürgelik" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:120 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:294 msgid "AR Codes" msgstr "AR Kodları" #: Source/Core/DolphinWX/Src/AboutDolphin.h:33 msgid "About Dolphin" msgstr "Dolphin Hakkında" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 msgid "Acceleration" msgstr "Hızlandırma" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:335 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:318 msgid "Accurate Texture Cache" msgstr "Doğru Doku Önbelleği" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:320 msgid "Accurate VBeam emulation" msgstr "Doğru VBeam Emülasyonu" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Action" msgstr "Eylem" #: Source/Core/Core/Src/ARDecrypt.cpp:481 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Action Replay Kodu Şifre Çözme Hatası:\n" "Parite Denetimi Başarısız\n" "\n" "Suçlu Kod:\n" "%s" #: Source/Core/Core/Src/ActionReplay.cpp:669 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay Hatası: Kod eklemede (%08x : adres = %08x) hatalı boyut (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:756 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay Hatası: Doldurma ve kaydırmada (%08x : adres = %08x) hatalı " "boyut (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:549 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay Hatası: Anabellek yazma ve doldurmasında (%08x : adres = %08x) " "hatalı boyut (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:609 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay Hatası: İşaretleyiciye yazarken (%08x : address = %08x) hatalı " "boyut (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:803 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Action Replay Hatası: Hafıza kopyalamada (%08x) hatalı değer (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:684 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)" msgstr "Action Replay Hatası: Ana Kod ve CCXXXXXX kodu uygulanamadı (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:196 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay Hatası: Hatalı AR kod satırı: %s" #: Source/Core/Core/Src/ActionReplay.cpp:873 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Şartlı Kod: Hatalı Boyut %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:946 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Hatalı Normal Kod Türü %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:897 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normal Kod %i: Hatalı alt tür %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:839 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Kod 0: Hatalı alt tür %08x (%s)" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:147 msgid "Adapter:" msgstr "Dönüştürücü:" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:73 msgid "Add" msgstr "Ekle" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1283 msgid "Add ActionReplay Code" msgstr "Action Replay Kodu Ekle" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1212 msgid "Add Patch" msgstr "Yama Ekle" #: Source/Core/DolphinWX/Src/FrameAui.cpp:465 msgid "Add new pane" msgstr "Bölme ekle" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:865 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:422 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:444 msgid "Add..." msgstr "Ekle..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:71 msgid "Address :" msgstr "Adres :" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:58 msgid "" "Adds the specified value to zFar Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" "zFar Parametresine belirli bir değer ekler.\n" "Değişken nokta değerlerini ifade etmenin 2 yolu vardır.\n" "Örneğin: ''200'' veya ''0.0002'' gibi doğrudan değer girmek, eşit etki " "gösterir, ulaşılan değer ''0.0002'' olur.\n" "Değerler: (0->+/-Tam Sayı) veya (0->+/-FP[doğruluğun 6 rakamı])\n" "\n" "NOT: Ulaşılan değerler için Giriş Penceresi veya Konsolu denetleyin." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:53 msgid "" "Adds the specified value to zNear Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" "zNear Parametresine belirli bir değer ekler.\n" "Değişken nokta değerlerini ifade etmenin 2 yolu vardır.\n" "Örneğin: ''200'' veya ''0.0002'' gibi doğrudan değer girmek, eşit etki " "gösterir, ulaşılan değer ''0.0002'' olur.\n" "Değerler: (0->+/-Tam Sayı) veya (0->+/-FP[doğruluğun 6 rakamı])\n" "\n" "NOT: Ulaşılan değerler için Giriş Penceresi veya Konsolu denetleyin." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:777 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" "Düğmeleri etkinleştirmek için gerekli olan analog denetim basıncını " "ayarlayın." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:333 msgid "Advanced" msgstr "Gelişmiş" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:615 msgid "Advanced Settings" msgstr "Gelişmiş Ayarlar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:608 msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, wad)" msgstr "Tüm GC/Wii dosyaları (elf, dol, gcm, iso, ciso, wad)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:870 msgid "All GC/Wii images (gcm, iso, ciso, gcz)" msgstr "Tüm GC/Wii kalıpları (gcm, iso, ciso, gcz)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1298 msgid "All Gamecube GCM files (gcm)" msgstr "Tüm GameCube GCM Dosyaları (gcm)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1290 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1304 msgid "All Save States (sav, s##)" msgstr "Tüm Kayıtlı Oyunlar (sav,s##)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1296 msgid "All Wii ISO files (iso)" msgstr "Tüm Wii kalıpları (iso)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1316 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Tüm sıkıştırılan GC/Wii kalıpları (gcz)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 msgid "All files (*.*)|*.*" msgstr "Tüm dosyalar (*.*)|*.*" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80 msgid "" "Allows the CPU to read or write to the EFB (render buffer).\n" "This is needed for certain gameplay functionality (e.g. star pointer in " "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster " "Hunter Tri),\n" "but enabling this option can also have a huge negative impact on performance " "if the game uses this functionality heavily." msgstr "" "İşlemcinin EFB'den veri okuyabilmesi ve ona veri yazabilmesini sağlar.\n" "Bu bazı oyunlarda gereklidir (Örneğin Super Mario Galaxy'de yıldız toplamak " "için); bazı oyunlarda da görsel etkiler için gereklidir(Örneğin Monster " "Hunter Tri),\n" "ama bazı oyunlarda performansınızı düşürebilir." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:183 msgid "Anisotropic Filtering:" msgstr "Filtreleme:" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:188 msgid "Anti-Aliasing:" msgstr "Keskinleştirme:" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "Apploader boyutu yanlış...bu gerçekten bir apploader mı?" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311 msgid "Apploader unable to load from file" msgstr "Apploader dosyadan yüklenemiyor." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:894 msgid "Apploader:" msgstr "Apploader:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127 msgid "Apply" msgstr "Uygula" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:634 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "\"%s\" dosyasını silmek istiyor musunuz?" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" "Bu dosyaları gerçekten silmek istiyor musunuz?\n" "Ama geri döndürülemeyecekler!" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1109 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Bu dosyayı gerçekten silmek istiyor musunuz? Ama geri döndürülemeyecektir!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:842 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166 msgid "Aspect Ratio:" msgstr "En-boy Oranı:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:79 msgid "At least one pane must remain open." msgstr "En azından bir bölme açık kalmalıdır." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 msgid "Audio" msgstr "Ses" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:734 msgid "Audio Backend:" msgstr "Ses Arka Ucu:" #: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39 msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: AO sürücüyü açarken hata.\n" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:632 msgid "Auto" msgstr "Otomatik" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:163 msgid "Auto [recommended]" msgstr "Otomatik [Önerilen]" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 msgid "" "Auto size the window to match the game's output resolution adjusted by the " "EFB scale.\n" "It is best to set the aspect ratio to stretch when using this." msgstr "" "EFB tarafından boyutlandırılan oyunun çözünürlüğünü pencere boyutuna göre " "ayarlar.\n" "En iyisi bunu kullanırken en-boy oranını \"pencereye göre\" olarak " "ayarlamaktır." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:27 msgid "Back" msgstr "Geri" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 msgid "Backend Settings" msgstr "Arka Uç Ayarları" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:280 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:92 msgid "Background Input" msgstr "Arkaplanda Giriş" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:279 msgid "Backward" msgstr "Geriye doğru" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:289 msgid "Bad File Header" msgstr "Kötü Dosya Başı" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:628 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254 msgid "Banner" msgstr "Afiş" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:523 msgid "Banner Details" msgstr "Afiş Ayrıntıları" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:489 msgid "Banner:" msgstr "Afiş:" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57 msgid "Bar" msgstr "Çubuk" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:304 msgid "Basic" msgstr "Temel" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:609 msgid "Basic Settings" msgstr "Temel Ayarlar" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Bass" msgstr "Bass" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:169 msgid "Block Allocation Table checksum failed" msgstr "Blok Ayırma Tablosu sağlaması başarısız." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:632 msgid "Blocks" msgstr "Bloklar" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Blue" msgstr "Mavi" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Blue Left" msgstr "Mavi Sol" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Blue Right" msgstr "Mavi Sağ" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Bottom" msgstr "Alt" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:243 #, c-format msgid "Bound Controls: %lu" msgstr "Bağlı Denetimler: %lu" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:352 msgid "Broken" msgstr "Bozuk" #: Source/Core/DolphinWX/Src/FrameTools.cpp:377 msgid "Browse" msgstr "Gözat..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:205 msgid "Browse for a directory to add" msgstr "Eklemek için bir klasöre gözat" #: Source/Core/DolphinWX/Src/FrameTools.cpp:377 msgid "Browse for an ISO directory..." msgstr "Bir kalıp konumu için gözat" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191 msgid "Browse for output directory" msgstr "Çıkış klasörü için gözat" #: Source/Core/DolphinWX/Src/NetWindow.cpp:312 msgid "Buffer:" msgstr "Tampon:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:68 msgid "Buttons" msgstr "Düğmeler" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:74 msgid "C-Stick" msgstr "C Çubuğu" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:600 msgid "CPU Emulator Engine" msgstr "CPU Emülatör Motoru" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:75 msgid "" "Calculates lighting of 3D graphics on a per-pixel basis rather than per " "vertex.\n" "This is the more accurate behavior but reduces performance." msgstr "" "3 Boyutlu görüntülerin piksellerinin aydınlatmasını hesaplar. \n" "Doğruluğu artırır ama performansı düşürebilir." #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:41 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69 #: Source/Core/DolphinWX/Src/PHackSettings.cpp:77 msgid "Cancel" msgstr "İptal" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:92 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:189 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:263 #, c-format msgid "Cannot open %s" msgstr "%s 'yi açmayı iptal et" #: Source/Core/Core/Src/CoreTiming.cpp:122 msgid "Cannot unregister events with events pending" msgstr "Bekleyen olaylardan dolayı olaylar kayıttan kaldırılamıyor." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1172 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" "Bu dosya bir hafıza kartı olarak kullanılamıyor.\n" "2 slot için de aynı dosyayı deniyor olabilir misiniz?" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1834 #, c-format msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" msgstr "BD ile WiiMote bulunamadı: %02x:%02x:%02x:%02x:%02x:%02x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1848 #, c-format msgid "Cant find WiiMote by connection handle %02x" msgstr "Sap bağlantısı ile Wiimote bulunamadı: %02x" #: Source/Core/Core/Src/HW/DVDInterface.cpp:644 #: Source/Core/Core/Src/HW/DVDInterface.cpp:654 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:240 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:335 msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "DVD Eklentisinden okunamıyor - DVD-Arabirimi : Ölümcül Hata" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:49 msgid "Caps Lock" msgstr "Büyük Harf Kilidi" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:310 msgid "Center" msgstr "Merkez" #: Source/Core/DolphinWX/Src/NetWindow.cpp:561 msgid "Change" msgstr "Değiştir" #: Source/Core/DolphinWX/Src/FrameTools.cpp:113 msgid "Change &Disc..." msgstr "&Diski Değiştir" #: Source/Core/DolphinWX/Src/NetWindow.cpp:547 msgid "Change Game" msgstr "Oyunu Değiştir" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Kullanıcı arabiriminin dilini değiştirin. \n" "Yeniden başlatma gerektirir." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:60 msgid "Changes sign to zFar Parameter (after correction)" msgstr "zFar Parametresine işaret değiştirir (düzeltme sonrası)" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:55 msgid "Changes sign to zNear Parameter (after correction)" msgstr "zNear Parametresine işaret değiştirir (düzeltme sonrası)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:560 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 msgid "Changing this will have no effect while the emulator is running!" msgstr "Emülatör çalışırken değiştirirseniz etki etmeyecektir!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:279 msgid "Chat" msgstr "Sohbet" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:57 msgid "Cheat Code" msgstr "Hile Kodu" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:123 msgid "Cheat Search" msgstr "Hile Arama" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:37 msgid "Cheats Manager" msgstr "Hile Yöneticisi" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:317 msgid "Chinese (Simplified)" msgstr "Çince (Basit)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:318 msgid "Chinese (Traditional)" msgstr "Çince (Geleneksel)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:872 msgid "Choose a DVD root directory:" msgstr "DVD kök dizinini seçin:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:869 msgid "Choose a default ISO:" msgstr "Varsayılan kalıbı seçin:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1297 msgid "Choose a directory to add" msgstr "Eklemek için bir konum seçin" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1147 msgid "Choose a file to open" msgstr "Açmak için bir dosya seçin" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:214 msgid "Choose a memory card:" msgstr "Bir hafıza kartı seçin:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:873 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Apploader olarak bir dosya seçin: (Sadece konumlardan yapılan disklere " "uygulanır)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:765 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:804 msgid "Choose the folder to extract to" msgstr "Genişletmek için bir klasör seçin" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Circle Stick" msgstr "Çember Çubuk" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52 msgid "Classic" msgstr "Klasik" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:505 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:935 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 #: Source/Core/DolphinWX/Src/LogWindow.cpp:140 msgid "Clear" msgstr "Temizle" #: Source/Core/Core/Src/CoreTiming.cpp:174 msgid "Clear failed." msgstr "Temizleme başarısız." #: Source/Core/Core/Src/NetPlayServer.cpp:257 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "Oyun çalışırken istemci bağlantısı kesildi!! NetPlay iptal edildi. Oyunu " "elle durdurmalısınız." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:283 #: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:453 msgid "Close" msgstr "Kapat" #: Source/Core/DolphinWX/Src/FrameTools.cpp:184 msgid "Co&nfigure..." msgstr "Yapıla&ndır" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:78 msgid "Code Info" msgstr "Kod Bilgisi" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:554 msgid "Code: " msgstr "Kod:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:134 msgid "Command" msgstr "Komut" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:630 msgid "Comment" msgstr "Yorum" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:487 msgid "Comment:" msgstr "Yorum:" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:999 msgid "Compress ISO..." msgstr "Kalıbı sıkıştır..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1011 msgid "Compress selected ISOs..." msgstr "Seçili kalıpları sıkıştır..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1197 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1330 msgid "Compressing ISO" msgstr "Kalıp sıkıştırılıyor..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:384 msgid "Config" msgstr "Yapılandırma" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:135 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:154 msgid "Configure" msgstr "Yapılandır" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:117 msgid "Configure Control" msgstr "Denetimleri Yapılandır" #: Source/Core/DolphinWX/Src/NetWindow.cpp:290 #: Source/Core/DolphinWX/Src/NetWindow.cpp:583 msgid "Configure Pads" msgstr "Kolları Yapılandır" #: Source/Core/DolphinWX/Src/FrameTools.cpp:384 msgid "Configure..." msgstr "Yapılandır..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1233 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1261 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1326 msgid "Confirm File Overwrite" msgstr "Dosyanın Üzerine Yazmaya İzin Ver" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Confirm On Stop" msgstr "Durdururken Onay İste" #: Source/Core/DolphinWX/Src/NetWindow.cpp:64 #: Source/Core/DolphinWX/Src/NetWindow.cpp:84 msgid "Connect" msgstr "Bağlan" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 msgid "Connect USB Keyboard" msgstr "USB Klavye Bağla" #: Source/Core/DolphinWX/Src/FrameTools.cpp:344 #, c-format msgid "Connect Wiimote %i" msgstr "Wiimote %i 'yi Bağlayın" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 msgid "Connect Wiimote 1" msgstr "Wiimote 1'i Bağlayın" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196 msgid "Connect Wiimote 2" msgstr "Wiimote 2'yi Bağlayın" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Connect Wiimote 3" msgstr "Wiimote 3'ü Bağlayın" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Connect Wiimote 4" msgstr "Wiimote 4'ü Bağlayın" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:11 #, c-format msgid "Connected to %i Wiimotes" msgstr "%i adet Wiimote'a bağlanıldı." #: Source/Core/DolphinWX/Src/Main.cpp:625 msgid "Connecting..." msgstr "Bağlanıyor..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:137 msgid "Console" msgstr "Konsol" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 msgid "Control" msgstr "Denetim" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:188 msgid "Convert to GCI" msgstr "GCI'ya dönüştür" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:249 msgid "Copy" msgstr "Kopyala" #: Source/Core/Core/Src/CoreParameter.cpp:356 msgid "Copy failed" msgstr "Kopyalama başarısız." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:789 #, c-format msgid "Copy to Memcard %c" msgstr "Hafıza kartı %c 'ye kopyala" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:362 msgid "Core" msgstr "Çekirdek" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp:216 #, c-format msgid "Could not copy %s to %s" msgstr "%s , %s 'e kopyalanamadı." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:152 #, c-format msgid "Could not create %s" msgstr "%s oluşturulamadı." #: Source/Core/AudioCommon/Src/AudioCommon.cpp:63 #, c-format msgid "Could not initialize backend %s." msgstr "Arkauç %s başlatılamadı." #: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original Gamecube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" " \"%s\" okunamadı. Sürücüde disk yok veya bu disk bir GC/Wii yedeği değil. " "Lütfen bilgisayarların çoğunun gerçek GameCube veya Wii disklerini " "okuyamadıklarını unutmayın." #: Source/Core/Core/Src/CoreParameter.cpp:273 #, c-format msgid "Could not recognize ISO file %s" msgstr "Kalıp dosyası %s tanınamadı." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:577 #, c-format msgid "Could not save %s" msgstr "%s kaydedilemedi." #: Source/Core/DolphinWX/Src/NetWindow.cpp:542 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" msgstr "" "Kollar ayarlanamadı. Oyuncu ayrıldı veya oyun şu anda çalışıyor! \n" "(Oyunlar çalışırken kolların ayarlanması henüz desteklenmemektedir)" #: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:121 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?" msgstr "" "Hafıza kartı dosyası %s yazılamadı. \n" "\n" "Dolphin'i bir CD veya DVD'den çalıştırıyor olabilir misiniz veya kayıt " "dosyası yazma korumalı olabilir mi?" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1115 msgid "Couldn't find open command for extension 'ini'!" msgstr "Uzantı 'ini' için açma komutu bulunamadı." #: Source/Core/DolphinWX/Src/BootManager.cpp:158 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" "Çekirdek başlatılamadı. \n" "Yapılandırmanızı denetleyin." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491 msgid "Count:" msgstr "Sayı:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:465 msgid "Country:" msgstr "Ülke:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:174 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:546 msgid "Create AR Code" msgstr "AR Kodu Oluştur" #: Source/Core/DolphinWX/Src/FrameAui.cpp:501 #: Source/Core/DolphinWX/Src/FrameAui.cpp:566 msgid "Create new perspective" msgstr "Yeni perspektif oluştur" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:553 msgid "Created by KDE-Look.org" msgstr "KDE-Look.org tarafından oluşturulmuştur." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:550 msgid "" "Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]" msgstr "" "Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com] tarafından " "oluşturulmuştur." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:551 msgid "Created by VistaIcons.com" msgstr "VistaIcons.com tarafından oluşturulmuştur." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Created by black_rider and published on ForumW.org > Web Developments" msgstr "" "black_rider tarafından oluşturulup ForumW.org > Web Developments 'da " "yayınlanmıştır." #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 msgid "Creator: " msgstr "Oluşturan:" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415 msgid "Crop" msgstr "Kırp" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Crossfade" msgstr "Geçişli" #: Source/Core/DolphinWX/Src/FrameTools.cpp:617 #, c-format msgid "Current dir changed from %s to %s after wxFileSelector!" msgstr "" "wx Dosya Seçiciden sonra şu anki konum %s 'den %s 'ye değiştirilmiştir." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:344 msgid "Custom Projection Hack" msgstr "Özel Projeksiyon Hilesi" #: Source/Core/DolphinWX/Src/PHackSettings.h:30 #, fuzzy msgid "Custom Projection Hack Settings" msgstr "Özel Projeksiyon Hilesi" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 msgid "Customize some Orthographic Projection parameters." msgstr "Bazı ortografik projeksiyon parametrelerini özelleştir." #: Source/Core/Core/Src/HW/GCPadEmu.cpp:86 msgid "D-Pad" msgstr "Yön Tuşları" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:340 msgid "DList Cache" msgstr "D Listesi Önbelleği" #: Source/Core/DolphinWX/Src/FrameTools.cpp:386 msgid "DSP" msgstr "Ses" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "DSP Emulator Engine" msgstr "Ses Emülatörü Motoru" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:272 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE Emülasyonu (Hızlı)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:274 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE Yorumlayıcı (Çok Yavaş)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:602 msgid "DSP LLE on thread" msgstr "İşlem birimi üzerinde DSP LLE" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "DSP LLE recompiler" msgstr "DSP LLE Yeniden Derleyici" #: Source/Core/DolphinWX/Src/FrameTools.cpp:386 msgid "DSP settings" msgstr "Ses ayarları" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:891 msgid "DVD Root:" msgstr "DVD Kök Dizini:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:319 msgid "Danish" msgstr "Danimarka Dili" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:164 msgid "Data Size" msgstr "Veri Boyutu" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:469 msgid "Date:" msgstr "Tarih:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:531 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:565 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro dosyaları (*.sav)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:259 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 msgid "Dead Zone" msgstr "Ölü Bölge" #: Source/Core/DolphinWX/Src/LogWindow.cpp:90 msgid "Debug" msgstr "Hata ayıklama" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:76 msgid "Decimal" msgstr "Onluk taban" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:997 msgid "Decompress ISO..." msgstr "Kalıbı genişlet..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1012 msgid "Decompress selected ISOs..." msgstr "Seçili kalıpları genişlet..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1197 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1330 msgid "Decompressing ISO" msgstr "Kalıp genişletiliyor..." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:934 msgid "Default" msgstr "Varsayılan" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:888 msgid "Default ISO:" msgstr "Varsayılan kalıp:" #: Source/Core/DolphinWX/Src/LogWindow.cpp:103 msgid "Default font" msgstr "Varsayılan yazı tipi" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:948 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:32 msgid "Delete" msgstr "Sil" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:790 msgid "Delete Save" msgstr "Kaydı sil" #: Source/Core/VideoCommon/Src/AVIDump.cpp:71 #, c-format msgid "Delete the existing file '%s'?" msgstr "'%s' dosyasını silmek istediğinizden emin misiniz?" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:503 msgid "Detect" msgstr "Belirle" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:234 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:329 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" "Dışarı tampon DVD içine sığacak veriden daha fazla veri almak için " "girişimde algılandı. Kelepçe." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:133 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:920 msgid "Device" msgstr "Sürücü" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:788 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:851 msgid "Device Settings" msgstr "Sürücü Ayarları" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45 msgid "Dial" msgstr "Kadran" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:164 msgid "Direct3D11" msgstr "DirectX 10/11" #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:145 msgid "Direct3D9" msgstr "DirectX 9" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:149 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" "Konum doğrulama başarısız \n" "ve Konum yedeği doğrulama da başarısız" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:344 msgid "Disable Dest. Alpha Pass" msgstr "Hedef Alpha Geçişini İptal Et" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:343 msgid "Disable Fog" msgstr "Sisi İptal Et" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:341 msgid "Disable Lighting" msgstr "Işıklandırmayı İptal Et" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:342 msgid "Disable Textures" msgstr "Dokuları İptal Et" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90 msgid "" "Disable fog. Improves performance but causes glitches in games which rely on " "proper fog emulation." msgstr "" "Sisi iptal eder. Performansı artırır ancak bazı oyunlarda hatalara neden " "olabilir." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88 msgid "" "Disable lighting. Improves performance but causes lighting to disappear in " "games which use it." msgstr "" "Işıklandırmayı iptal eder. Performansı artırır ancak bazı oyunların karanlık " "kalmasına neden olabilir." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89 msgid "" "Disable texturing.\n" "This is only useful for debugging purposes." msgstr "" "Dokulandırmayı iptal et. \n" "Sadece hata ayıklamada kullanışlıdır." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91 msgid "" "Disables an alpha-setting pass.\n" "Breaks certain effects but might help performance." msgstr "" "Alpha-ayar geçişini iptal eder. \n" "Bazı etkiler iptal olur ama performansı artırabilir." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:541 msgid "Disc" msgstr "Disk" #: Source/Core/DiscIO/Src/DriveBlob.cpp:111 #: Source/Core/DiscIO/Src/DriveBlob.cpp:130 msgid "Disc Read Error" msgstr "Disk Okuma Hatası" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:584 msgid "Display" msgstr "Görüntü" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:336 msgid "Distance Alpha Pass" msgstr "Uzaklık Alpha Geçişi" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:77 msgid "Divide" msgstr "Böl" #: Source/Core/DolphinWX/Src/FrameTools.cpp:966 msgid "Do you want to stop the current emulation?" msgstr "Emülasyonu durdurmak istiyor musunuz?" #: Source/Core/DolphinWX/Src/FrameTools.cpp:845 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:112 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Görüntü Yapılandırması" #: Source/Core/DolphinWX/Src/FrameTools.cpp:305 msgid "Dolphin &Web Site" msgstr "Dolphin &Web Sitesi" #: Source/Core/DolphinWX/Src/ConfigMain.h:37 msgid "Dolphin Configuration" msgstr "Dolphin Yapılandırması" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:93 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Dolphin Taklit Wiimote Yapılandırması" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1122 msgid "Dolphin GCPad Configuration" msgstr "Dolphin GC Kolu Yapılandırması" #: Source/Core/DolphinWX/Src/FrameTools.cpp:668 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1061 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS Filmleri (*.dtm)" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 msgid "Dolphin Wiimote Configuration" msgstr "Dolphin Wiimote Yapılandırması" #: Source/Core/DolphinWX/Src/FrameTools.cpp:306 msgid "Dolphin at &Google Code" msgstr "&Google Code'da Dolphin" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" "Dolphin herhangi bir GC veya Wii kalıbı bulamadı. Buraya çift tıklatarak " "dosyalara göz atabilirsiniz..." #: Source/Core/DolphinWX/Src/Main.cpp:206 msgid "" "Dolphin has not been configured with an install location,\n" "Keep Dolphin portable?" msgstr "" "Dolphin bir kurulum yoluyla yapılandırılmamış, \n" "Dolphin taşınabilir tutulsun mu?" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:306 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" "Dolphin şu anda oyunları gizlemeye ayarlıdır. Buraya çift tıklatarak tüm " "oyunları görebilirsiniz..." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:55 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:275 msgid "Down" msgstr "Aşağı" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42 msgid "Download Codes (WiiRD Database)" msgstr "WiiRD Veritabanından Kod İndir" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "%lu kod indirildi. (%lu eklendi.)" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31 msgid "Drums" msgstr "Davullar" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:76 msgid "Dummy" msgstr "Kukla" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:402 msgid "Dump EFB Target" msgstr "EFB Hedef Dökümü" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:403 msgid "Dump Frames" msgstr "Kareleri Dök" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:400 msgid "Dump Textures" msgstr "Dokuları Dök" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:98 msgid "Dump game textures to User/Dump/Textures//" msgstr "Oyun dokularını User/Dump/Textures// konumuna dök." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:320 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 msgid "Dutch" msgstr "Flemenkçe" #: Source/Core/DolphinWX/Src/FrameTools.cpp:129 msgid "E&xit" msgstr "Çıkış (&x)" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:311 msgid "EFB" msgstr "EFB" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:359 msgid "EFB Copy Regions" msgstr "EFB Ülke Kopyalama" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:209 msgid "EFB Scaled Copy" msgstr "EFB Boyutlandırılmış Kopya" #: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "HATA: Dolphin'in bu sürümü bir TAP-Win32 sürücüsü gerektirir ve bu sürücü en " "azından %d. %d sürümü olmalıdır. --- Eğer Dolphin'i sürekli " "güncelliyorsanız, Windows'un sürücüyü görmesi için yeniden başlatma " "gerekebilir." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:161 msgid "EUROPE" msgstr "AVRUPA" #: Source/Core/DolphinWX/Src/FrameTools.cpp:402 msgid "Edit" msgstr "Düzen" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30 msgid "Edit ActionReplay Code" msgstr "Action Replay Kodunu Düzenle" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:284 msgid "Edit Config" msgstr "Yapılandırmayı Düzenle" #: Source/Core/DolphinWX/Src/PatchAddEdit.h:30 msgid "Edit Patch" msgstr "Yamayı Düzenle" #: Source/Core/DolphinWX/Src/FrameTools.cpp:402 msgid "Edit current perspective" msgstr "Şu anki perspektifi düzenle" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:421 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:443 msgid "Edit..." msgstr "Düzenle..." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Effect" msgstr "Etki" #: Source/Core/Core/Src/Core.cpp:167 msgid "Emu Thread already running" msgstr "Emülasyon İşlem Birimi zaten çalışıyor." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:233 msgid "Emulate format changes" msgstr "Birim değişimini emüle et" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83 msgid "" "Emulate frame buffer copies directly to textures.\n" "This is not so accurate, but it's good enough for the way many games use " "framebuffer copies." msgstr "" "Kare tampon kopyalarını doğrudan dokulara emüle et. \n" "Pek doğru olmasa da, bazı oyunlarda bunları kullanmak işe yarar." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33 msgid "Emulated Wiimote" msgstr "Taklit Wiimote" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:350 msgid "Emulation State: " msgstr "Emülasyon Durumu:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 msgid "Emulator Display Settings" msgstr "Emülatör Görüntü Ayarları" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:242 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:272 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:369 msgid "Enable" msgstr "İzin ver" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:103 msgid "Enable AR Logging" msgstr "AR Girişine İzin Ver" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:711 msgid "Enable Audio Throttle" msgstr "Ses Hızlandırmasına İzin Ver" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 msgid "Enable BAT" msgstr "BAT'a İzin Ver" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:324 msgid "Enable Block Merging" msgstr "Blok Birleşimine İzin Ver" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:333 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:314 msgid "Enable CPU Access" msgstr "CPU Erişimine İzin Ver" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:594 msgid "Enable Cheats" msgstr "Hilelere İzin Ver" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:332 msgid "Enable Copy to EFB" msgstr "EFB'ye Kopyalamaya İzin Ver" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:709 msgid "Enable DTK Music" msgstr "DTK Müziğine İzin Ver" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:417 msgid "Enable Display List Caching" msgstr "Görüntü Liste Önbelleğine İzin Ver" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:312 msgid "Enable Dual Core" msgstr "Çift Çekirdeğe İzin Ver" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:592 msgid "Enable Dual Core (speedup)" msgstr "Çift Çekirdeğe İzin Ver (hızı artırır)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:334 msgid "Enable EFB To Texture" msgstr "EFB'den Dokuya İzin Ver" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:418 msgid "Enable Hotkeys" msgstr "Kısayol Tuşlarına İzin Ver" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 msgid "Enable Idle Skipping" msgstr "Boşta Atlamaya İzin Ver" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:593 msgid "Enable Idle Skipping (speedup)" msgstr "Boşta Atlamaya İzin Ver (hızı artırır)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:314 msgid "Enable MMU" msgstr "MMU'ya İzin Ver" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:416 msgid "Enable OpenCL" msgstr "OpenCL'ye İzin Ver" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:636 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:328 msgid "Enable Progressive Scan" msgstr "Progresif Taramaya İzin Ver" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:818 msgid "Enable Screen Saver (burn-in reduction)" msgstr "Ekran Koruyucuya İzin Ver (Yanma redüksiyonu)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:329 msgid "Enable WideScreen" msgstr "Geniş Ekrana İzin Ver" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:340 msgid "Enable Wireframe" msgstr "Geniş Çerçeveye İzin Ver" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:248 msgid "Enable cache" msgstr "Önbelleğe izin ver" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:323 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" "Disk erişimini hızlandırır. Bazı oyunlarda gereklidir. (Açık = Hızlı, Kapalı " "= Uyumlu)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:803 msgid "Enable pages" msgstr "Sayfalara izin ver" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:339 msgid "" "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for " "ANY other game." msgstr "" "The Legend of Zelda: Twilight Princess oyununu hızlandırır. Diğer tüm " "oyunlarda iptal edin." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:317 msgid "" "Enables Block Address Translation (BAT); a function of the Memory Management " "Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = " "Fast)" msgstr "" "Blok Adresi Çevirisine izin verir. Bu bir Hafıza Yönetim Ünitesi işlevidir. " "Doğruluğu artırır ama performansı düşürür. (Açık = Uyumlu, Kapalı = Hızlı)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:345 #, fuzzy msgid "Enables Custom Projection Hack" msgstr "Özel Projeksiyon Hilesi" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71 msgid "" "Enables anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles." msgstr "" "Filtrelemeyi etkinleştirir. \n" "Görsel kaliteyi artırır." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82 msgid "" "Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n" "Games often need this for post-processing or other things, but if you can " "live without it, you can sometimes get a big speedup." msgstr "" "Eğer oyun kullanıyorsa, Gömülü Kare Tampon kopyalarının emülasyonuna izin " "verir. \n" "Bazı oyunlar geç işleme vb. şeyler için buna ihtiyaç duyar. Ama bu olmadan " "da yaşayabilirseniz, iyi bir hız artışı kapabilirsiniz." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81 msgid "" "Enables reinterpreting the data inside the EFB when the pixel format " "changes.\n" "Some games depend on this function for certain effects, so enable it if " "you're having glitches.\n" "Depending on how the game uses this function, the speed hits caused by this " "option range from none to critical." msgstr "" "Piksel biçimi değiştiğinde, EFB'deki veriyi yeniden yorumlamaya izin " "verir. \n" "Bazı oyunlar etkiler için bu işleve bağımlıdır, bu yüzden hatalar " "alıyorsanız bunu etkinleştirin. \n" "Hangi oyunun bu işlevi kullandığına bağımlı olarak, hız vuruşlarına neden " "olabilir." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Hafıza Yönetim Ünitesini etkinleştirir. Bazı oyunlarda gereklidir. (Açık = " "Uyumlu, Kapalı = Hızlı)" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:50 msgid "End" msgstr "Son" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:321 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:475 msgid "English" msgstr "İngilizce" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:307 msgid "Enhancements" msgstr "Geliştirmeler" #: Source/Core/DolphinWX/Src/FrameAui.cpp:565 msgid "Enter a name for the new perspective:" msgstr "Yeni perspektif için isim yazın:" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:198 #, c-format msgid "Entry %d/%d" msgstr "Giriş %d/%d" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85 #, c-format msgid "Entry 1/%d" msgstr "Giriş 1/%d" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 msgid "Equal" msgstr "Eşit" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1303 #: Source/Core/DolphinWX/Src/LogWindow.cpp:87 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:152 msgid "Error" msgstr "Hata" #: Source/Core/Core/Src/State.cpp:339 Source/Core/Core/Src/State.cpp:442 msgid "Error allocating buffer" msgstr "Tampon ayırma hatası" #: Source/Core/DolphinWX/Src/Main.cpp:406 msgid "Error loading selected language. Falling back to system default." msgstr "Seçili dili yüklerken hata. Sistem varsayılanlarına geri dönülüyor." #: Source/Core/Core/Src/OnFrame.cpp:167 #, c-format msgid "Error opening file %s for recording" msgstr "Kayıt için %s dosyasını açarken hata." #: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:278 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" "Hata: %s yazı tiplerine ulaşmayı denedik,ama yüklenemediler. Oyunlar yazı " "tiplerini düzgün göstermeyecek veya çakılacaklar." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 msgid "Escape" msgstr "Kaçış" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26 msgid "Euphoria" msgstr "Euphoria" #: Source/Core/Core/Src/MemTools.cpp:214 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "Özel durum işleyicisi - bellek alanı altında erişim. %08llx%08llx" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:58 msgid "Execute" msgstr "Yürüt" #: Source/Core/DolphinWX/Src/Main.cpp:130 msgid "Exit Dolphin with emulator" msgstr "Dolphin Emülatöründen Çık" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:465 msgid "Export Failed" msgstr "Verme başarısız." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:640 msgid "Export File" msgstr "Dosya Ver" #: Source/Core/DolphinWX/Src/FrameTools.cpp:142 msgid "Export Recording..." msgstr "Çekimi Ver..." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:792 msgid "Export Save" msgstr "Kaydı Ver" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:981 msgid "Export Wii save (Experimental)" msgstr "Wii Kayıtlı Oyununu Ver (Deneysel)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:793 msgid "Export all saves" msgstr "Tüm Kayıtları Ver" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:81 msgid "Export failed, try again?" msgstr "Verme başarısız, tekrar dene?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:560 msgid "Export save as..." msgstr "Kaydı farklı ver..." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:259 msgid "Extension" msgstr "Uzantı" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:61 msgid "Extra Parameter" msgstr "İlave Parametre" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:62 msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "İlave Parametre sadece \"Metroid: Other M\" oyununda kullanışlıdır." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract All Files..." msgstr "Tüm Dosyaları Genişlet..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract Apploader..." msgstr "Apploader'i Genişlet..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:625 msgid "Extract DOL..." msgstr "DOL'ü Genişlet..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 msgid "Extract Directory..." msgstr "Konumu Genişlet..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 msgid "Extract File..." msgstr "Dosyayı Genişlet..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:616 msgid "Extract Partition..." msgstr "Bölüntüyü Genişlet..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:725 #, c-format msgid "Extracting %s" msgstr "%s Genişletiliyor" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:709 msgid "Extracting All Files" msgstr "Tüm Dosyalar Genişletiliyor" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:709 msgid "Extracting Directory" msgstr "Konum Genişletiliyor" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:711 msgid "Extracting..." msgstr "Genişletiliyor..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:164 msgid "FRANCE" msgstr "FRANSA" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:471 msgid "FST Size:" msgstr "FST Boyutu:" #: Source/Core/Core/Src/NetPlayClient.cpp:77 msgid "Failed to Connect!" msgstr "Bağlantı başarısız!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:205 msgid "Failed to Listen!!" msgstr "Dinleme başarısız!" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286 msgid "Failed to download codes." msgstr "Kod indirme başarısız." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:825 #, c-format msgid "Failed to extract to %s!" msgstr "%s 'ye genişletme başarısız!" #: Source/Core/Core/Src/DSP/DSPCore.cpp:64 #, c-format msgid "Failed to load DSP ROM: %s" msgstr "DSP ROM'u %s yükleme başarısız." #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:62 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:71 msgid "Failed to load hid.dll" msgstr "hid.dll yükleme başarısız." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:157 msgid "Failed to read banner.bin" msgstr "banner.bin okunamadı." #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:128 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Blok Ayırma Tablosu yedeği doğru okunamadı.\n" "(0x8000-0x9FFF)" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:122 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Blok Ayırma Tablosu doğru okunamadı.\n" "(0x6000-0x7FFF)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:311 #, c-format msgid "Failed to read data from file %d" msgstr "%d dosyasından veri okunamadı." #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:116 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Konum yedeği doğru okunamadı.\n" "(0x4000-0x5FFF)" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:110 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Konum doğru okunamadı\n" "(0x2000-0x3FFF)" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:104 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Başlık doğru okunamadı\n" "(0x0000-0x1FFF)" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:211 msgid "" "Failed to read save data\n" "(0xA000-)\n" "Memcard may be truncated" msgstr "" "Kayıt verisi okunamadı.\n" "(0xA000-)\n" "Hafıza kartı kesilmiş olabilir." #: Source/Core/DiscIO/Src/VolumeGC.cpp:61 msgid "Failed to read unique ID from disc image" msgstr "Disk kalıbından eşsiz ID okunamadı." #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:83 msgid "Failed to write BT.DINF to SYSCONF" msgstr "BT.DINF 'den SYSCONF 'a yazma başarısız." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:249 msgid "Failed to write bkhdr" msgstr "bkhdr yazılamadı." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:173 #, c-format msgid "Failed to write header for %s" msgstr "%s için başlık yazılamadı." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:282 #, c-format msgid "Failed to write header for file %d" msgstr "%d dosyası için başlık yazılamadı." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:284 msgid "Fast" msgstr "Hızlı" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:319 msgid "Fast version of the MMU. Does not work for every game." msgstr "MMU'nun hızlı sürümü. Her oyunda çalışmaz." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86 msgid "" "Faster variants look at fewer pixels and thus have more potential for " "errors.\n" "Slower variants look at more pixels and thus are safer." msgstr "" "Hızlı varyantlar daha az piksele bakar ve hata potansiyeli yüksektir. \n" "Yavaş varyantlar daha çok piksele bakar ve daha güvenlidir." #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283 msgid "File contained no codes." msgstr "Dosya kod içermemektedir." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:419 msgid "File converted to .gci" msgstr "Dosya .gci 'ye dönüştürüldü." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:434 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Dosya açılamadı\n" "veya geçersiz bir uzantıya sahip." #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:95 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" "Dosya \"%s\" uzantısına sahip \n" "doğru uzantılar .raw ve .gcp 'dir." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:431 msgid "File is not recognized as a memcard" msgstr "Dosya bir hafıza kartı olarak tanınamadı." #: Source/Core/DiscIO/Src/CompressedBlob.cpp:302 msgid "File not compressed" msgstr "Dosya sıkıştırılmadı." #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:120 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "FileIO: Bilinmeyen açma modu : 0x%02x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "Filesystem" msgstr "Dosya sistemi" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1108 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Dosya türü 'ini' bilinmiyor! Açılmayacaktır!" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:633 msgid "First Block" msgstr "İlk Blok" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:799 msgid "Fix Checksums" msgstr "Sağlamayı Düzelt" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164 msgid "Force 16:9" msgstr "16:9 'a zorla" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164 msgid "Force 4:3" msgstr "4:3 'e zorla" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:212 msgid "Force Bi/Trilinear Filtering" msgstr "İki/Üç Çizgili Filtreye Zorla" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:331 msgid "Force Filtering" msgstr "Filtreye Zorla" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Note that this might cause graphical glitches" msgstr "" "Oyunun görüntüsünü geniş ekrana uydurur. \n" "Bazı görüntü hatalarına neden olabilir." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:77 msgid "" "Forces bilinear texture filtering even if the game explicitly disabled it.\n" "Improves texture quality (especially when using a high internal resolution) " "but causes glitches in some games." msgstr "" "Oyun kabul etmese de iki/üç çizgili filtreyi açar. \n" "Doku kalitesini artırır (özellikle yüksek çözünürlüklerde) ama bazı " "oyunlarda hatalara neden olabilir." #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:83 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" "ASCII olarak biçimlendir (NTSC\\PAL)?\n" "SJJS (NTSC-J) için Hayır seçin." #: Source/Core/InputCommon/Src/ControllerEmu.cpp:278 msgid "Forward" msgstr "İleri" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:223 msgid "Fractional" msgstr "Kesirli" #: Source/Core/DolphinWX/Src/FrameTools.cpp:148 msgid "Frame S&kipping" msgstr "&Kare Atlama" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:606 msgid "Framelimit:" msgstr "Kare Sınırı:" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:404 msgid "Free Look" msgstr "Serbest Bakış" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:322 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 msgid "French" msgstr "Fransızca" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38 msgid "Frets" msgstr "Perdeler" #: Source/Core/DolphinWX/Src/FrameTools.cpp:381 msgid "FullScr" msgstr "Tam Ekran" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:658 msgid "Fullscreen Display Resolution:" msgstr "Tam Ekran Çözünürlüğü:" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84 msgid "" "Fully emulate embedded frame buffer copies.\n" "This is more accurate than EFB Copy to Texture, and some games need this to " "work properly, but it can also be very slow." msgstr "" "Kare tampon kopyalarını tam olarak emüle eder. \n" "Dokuya EFB Kopyalamaktan daha doğrudur, ve bazı oyunlar düzgün çalışmak için " "buna ihtiyaç duyar, ama çok yavaş olabilir." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:537 msgid "GCI File(*.gci)" msgstr "GCI Dosyası (*.gci)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:387 msgid "GCPad" msgstr "GC Kolu" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:668 #, fuzzy msgid "GFX Config" msgstr "Yapılandırma" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:463 msgid "Game ID:" msgstr "Oyun ID'si:" #: Source/Core/Core/Src/NetPlay.cpp:228 msgid "Game is already running!" msgstr "Oyun zaten çalışıyor!" #: Source/Core/Core/Src/NetPlay.cpp:258 msgid "Game isn't running!" msgstr "Oyun çalışmıyor!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:379 msgid "Game not found!!" msgstr "Oyun bulunamadı!!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:404 msgid "Game-Specific Settings" msgstr "Oyuna Özel Ayarlar" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:290 msgid "GameConfig" msgstr "Oyun Yapılandırması" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:586 msgid "Gamecube" msgstr "GameCube" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1151 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:215 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "GameCube Hafıza Kartları (*.raw,*.gcp)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:387 msgid "Gamecube Pad settings" msgstr "GameCube Kolu Ayarları" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:296 msgid "Gecko Codes" msgstr "Gecko Kodları" #: Source/Core/Core/Src/GeckoCode.cpp:142 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" "(either a bad code or the code type is not yet supported.)" msgstr "" "Gecko Kodu çalışmadı: (CT%i CST%i) (%s)\n" "(kötü bir kod veya türü henüz desteklenmiyor.)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:583 #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:125 msgid "General" msgstr "Genel" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:323 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:476 msgid "German" msgstr "Almanca" #: Source/Core/Core/Src/ActionReplay.cpp:451 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "GetARCode: Ana sayfa kod liste boyutundan (%lu) daha büyük." #: Source/Core/DolphinWX/Src/FrameTools.cpp:385 msgid "Graphics" msgstr "Görüntü" #: Source/Core/DolphinWX/Src/FrameTools.cpp:385 msgid "Graphics settings" msgstr "Görüntü Ayarları" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 msgid "Greater Than" msgstr "Daha Büyük" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:324 msgid "Greek" msgstr "Yunanca" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Green" msgstr "Yeşil" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Green Left" msgstr "Yeşil Sol" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Green Right" msgstr "Yeşil Sağ" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35 msgid "Guitar" msgstr "Gitar" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1228 msgid "HCI_CMD_INQUIRY is called, please report!" msgstr "HCI_CMD_INQUIRY çağrıldı, lütfen bildirin!" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:139 msgid "Header checksum failed" msgstr "Başlık sağlama hatası" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:325 msgid "Hebrew" msgstr "İbranice" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:312 msgid "Height" msgstr "Yükseklik" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:61 msgid "Help" msgstr "Yardım" #: Source/Core/DolphinWX/Src/Main.cpp:186 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" "Merhaba,\n" "\n" "Dolphin işlemcinizin SSE2 uzantı desteğine gerek duyar.\n" "Eğer işlemciniz desteklemiyorsa, Dolphin çalışmayacaktır.\n" "\n" "Sayanora!\n" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:308 msgid "Hide" msgstr "Gizle" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 msgid "Hide Mouse Cursor" msgstr "Fare İşaretçisini Gizle" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 #, fuzzy msgid "" "Hide the cursor when it is over the rendering window and the rendering " "window has focus." msgstr "" "Oyunu oynadığınız pencerede fare imleci gizlenir\n" "ve pencere odaklanmaya sahip olur." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:51 msgid "Home" msgstr "Ev" #: Source/Core/DolphinWX/Src/NetWindow.cpp:66 #: Source/Core/DolphinWX/Src/NetWindow.cpp:116 msgid "Host" msgstr "Barındırma" #: Source/Core/DolphinWX/Src/HotkeyDlg.h:44 msgid "Hotkey Configuration" msgstr "Kısayol Tuşu Yapılandırması" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:645 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 msgid "Hotkeys" msgstr "Tuşlar..." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:326 msgid "Hungarian" msgstr "Macarca" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 msgid "Hybrid Wiimote" msgstr "Karışık Wiimote" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:503 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "IOCTL_ES_GETVIEWS: Bilinmeyen biletten veri alma denemesi: %08x/%08x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:717 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available " "in your nand dump\n" "TitleID %016llx.\n" " Dolphin will likely hang now" msgstr "" "IOCTL_ES_LAUNCH: Oyun ios'u veya başlığı yeniden yüklemeyi denedi ve bu " "sizin nand dökümünüze uyumlu değil.\n" "Başlık ID %016llx.\n" " Dolphin çakılacak gibi gözüküyor." #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:302 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - kötü durak" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:785 msgid "IPL Settings" msgstr "IPL Ayarları" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:241 msgid "IR" msgstr "KÖ" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 msgid "IR Pointer" msgstr "KÖ İşaretleyici" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:832 msgid "IR Sensitivity:" msgstr "KÖ Hassaslığı" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:507 msgid "ISO Details" msgstr "Kalıp Ayrıntıları" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:883 msgid "ISO Directories" msgstr "Kalıp Konumları" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:167 msgid "ITALY" msgstr "İTALYA" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:631 msgid "Icon" msgstr "Simge" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:321 msgid "" "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" msgstr "" "Saniyedeki kare sayısı düzensizse, bu seçenek size yardım edebilir. (Açık = " "Uyumlu, Kapalı = Hızlı)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:529 #, fuzzy msgid "" "If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you " "also have to disable Audio Throttle in DSP to make it effective." msgstr "" "Eğer kare sınırını oyun hızından yüksek seçerseniz (NTSC:60, PAL:50),\n" "Ses ayarlarında Ses hızlandırmasını da iptal ederek bunu daha etkili " "kılabilirsiniz." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:791 msgid "Import Save" msgstr "Kayıt Al" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:60 msgid "Import failed, try again?" msgstr "Alma başarısız,tekrar dene?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:460 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" "Alınan dosya gsc uzantısına sahip\n" "ama başlığı düzgün değil." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:448 msgid "Imported file has invalid length" msgstr "Alınan dosyanın uzunluğu hatalı." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:457 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" "Alınan dosya sav uzantısına sahip\n" "ama başlığı düzgün değil." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:354 msgid "In Game" msgstr "Oyun İçi" #: Source/Core/DolphinWX/Src/NetWindow.cpp:596 msgid "In-Game" msgstr "Oyun-İçi" #: Source/Core/DolphinWX/Src/LogWindow.cpp:89 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:298 msgid "Info" msgstr "Bilgi" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:362 #: Source/Core/Common/Src/MsgHandler.cpp:65 msgid "Information" msgstr "Bilgilendirme" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:499 msgid "Input" msgstr "Giriş" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:28 msgid "Input Source" msgstr "Giriş Kaynağı" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:60 msgid "Insert" msgstr "Ekle" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:168 msgid "Insert Encrypted or Decrypted code here..." msgstr "Şifreli veya şifresiz kodu buraya ekleyin..." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:824 msgid "Insert SD Card" msgstr "SD Kart Ekle" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:43 msgid "Insert name here.." msgstr "Adı buraya yazın..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:214 msgid "Install Wii Menu" msgstr "Wii Menüsü kurulumu" #: Source/Core/DolphinWX/Src/Main.cpp:226 msgid "Install directory could not be saved" msgstr "Kurulum konumu kaydedilemedi." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1001 msgid "Install to Wii Menu" msgstr "Wii Menüsüne kur" #: Source/Core/Core/Src/MemTools.cpp:248 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "Kurulum Özel Durum İşleyici çağrıldı, ama bu platform henüz bunu " "desteklemiyor." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1150 msgid "Installing WAD to Wii Menu..." msgstr "WAD dosyası Wii Menüsüne kuruluyor..." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:223 msgid "Integral [recommended]" msgstr "İntegral [önerilen]" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:694 msgid "Interface Settings" msgstr "Arabirim Ayarları" #: Source/Core/Core/Src/State.cpp:217 msgid "Internal LZO Error - compression failed" msgstr "İç LZO Hatası - Sıkıştırma başarısız." #: Source/Core/Core/Src/State.cpp:458 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%ld, %ld) \n" "Try verifying the state again" msgstr "" "İç LZO Hatası - Genişletme başarısız (%d) (%ld, %ld) \n" "Durumu doğrulamayı tekrar deneyin." #: Source/Core/Core/Src/State.cpp:357 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "İç LZO Hatası - Genişletme başarısız (%d) (%li, %li) \n" "Durumu tekrar yüklemeyi deneyin." #: Source/Core/Core/Src/State.cpp:502 msgid "Internal LZO Error - lzo_init() failed" msgstr "İç LZO Hatası - lzo_init() başarısız." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 msgid "Interpreter (VERY slow)" msgstr "Yorumlayıcı (Çok Yavaş)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:353 msgid "Intro" msgstr "İntro" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:205 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Yanlış boyut (%x) veya Sihirli kelime (%x)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:609 msgid "Invalid Value!" msgstr "Hatalı Değer!" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:468 msgid "Invalid bat.map or dir entry" msgstr "Hatalı bat.map veya konum girişi" #: Source/Core/Core/Src/CoreTiming.cpp:544 #, c-format msgid "Invalid event type %i" msgstr "Hatalı olay türü: %i" #: Source/Core/Core/Src/HW/DVDInterface.cpp:314 msgid "Invalid file" msgstr "Hatalı dosya" #: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" "GCM 'nin içinde hatalı bir opening.bnr bulundu: \n" "%s\n" "Oyunu yeniden dökmeniz gerekebilir." #: Source/Core/Core/Src/OnFrame.cpp:233 msgid "Invalid recording file" msgstr "Hatalı çekim dosyası" #: Source/Core/Core/Src/Core.cpp:454 msgid "Invalid state" msgstr "Hatalı durum" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:327 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 msgid "Italian" msgstr "İtalyanca" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:178 msgid "JAPAN" msgstr "JAPONYA" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:268 msgid "JIT Recompiler (recommended)" msgstr "JIT Yeniden Derleyici (önerilen)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:269 msgid "JITIL experimental recompiler" msgstr "JITIL Deneysel Yeniden Derleyici" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:328 msgid "Japanese" msgstr "Japonca" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:183 msgid "KOREA" msgstr "KORE" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85 msgid "" "Keeps track of textures based on looking at the actual pixels in the " "texture.\n" "Can cause slowdown, but some games need this option enabled to work properly." msgstr "" "Dokunun içindeki aktüel piksellere bakarken dokuların izini korur. \n" "Yavaşlamaya neden olabilir, ama bazı oyunlar düzgün çalışmak için buna " "ihtiyaç duyar." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Key" msgstr "Anahtar" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:329 msgid "Korean" msgstr "Korece" #. i18n: Left #: Source/Core/Core/Src/HW/GCPadEmu.cpp:55 msgid "L" msgstr "L" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:39 msgid "L Button" msgstr "L Düğmesi" #. i18n: Left-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:59 msgid "L-Analog" msgstr "L Analog" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:690 msgid "Language:" msgstr "Dil:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:162 msgid "Last Overwritten State" msgstr "Son Üzerine Yazılan Durum" #: Source/Core/DolphinWX/Src/FrameTools.cpp:169 #: Source/Core/DolphinWX/Src/FrameTools.cpp:171 msgid "Last Saved State" msgstr "Son Kayıtlı Durum" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:52 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:276 msgid "Left" msgstr "Sol" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60 msgid "Left Stick" msgstr "Sol Çubuk" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:711 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Tuşu belirlemek için sol, \n" "temizlemek için orta, \n" "daha çok seçenek için sağ tıklatın." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:716 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Daha çok seçenek için sol veya sağ, \n" "temizlemek için orta tıklatın." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:207 msgid "Less Than" msgstr "Daha Az" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:946 msgid "Load" msgstr "Yükle" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:401 msgid "Load Hi-Res Textures" msgstr "Yüksek Çözünürlüklü Dokuları Yükle" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:208 msgid "Load Native Mipmaps" msgstr "Doğal Mipmap'leri Yükle" #: Source/Core/DolphinWX/Src/FrameTools.cpp:165 msgid "Load State..." msgstr "Durumu Yükle..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:210 #, c-format msgid "Load Wii System Menu (%d %c)" msgstr "Wii Menüsünü Yükle (%d %c)" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:99 msgid "Load high-resolution textures from User/Load/Textures//" msgstr "" "Yüksek çözünürlüklü dokuları User/Load/Textures// konumundan " "yükle" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:50 msgid "Load preset values from hack patterns available." msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:73 msgid "" "Loads native mipmaps instead of generating them.\n" "Loading native mipmaps is the more accurate behavior, but might also " "decrease performance (your mileage might vary though)." msgstr "" "Mipmap'leri oluşturmak yerine doğal olanlarını yükler. \n" "Doğruluğu artırır ama performansı düşürebilir." #: Source/Core/DolphinWX/Src/Main.cpp:125 msgid "Loads the specified file (DOL, ELF, WAD, GCM, ISO)" msgstr "Belirtilen dosyayı yükler (DOL, ELF, WAD, GCM, ISO)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:594 msgid "Local" msgstr "Yerel" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:601 msgid "Lock threads to cores" msgstr "İşlem birimlerini çekirdeklere kilitle" #: Source/Core/DolphinWX/Src/LogWindow.h:57 msgid "Log" msgstr "Giriş Penceresi" #: Source/Core/DolphinWX/Src/Frame.cpp:420 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 msgid "Logging" msgstr "Giriş" #: Source/Core/Core/Src/NetPlayClient.cpp:251 msgid "Lost connection to server!" msgstr "Sunucu bağlantısı kayboldu!" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "M Button" msgstr "M Düğmesi" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:120 #, c-format msgid "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" msgstr "" "MD5 eşleşmiyor\n" " %016llx%016llx != %016llx%016llx" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:318 msgid "MMU Speed Hack" msgstr "MMU Hız Hilesi" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:530 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:564 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark dosyaları(*.gcs)" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Main Stick" msgstr "Ana Çubuk" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:467 msgid "Maker ID:" msgstr "Yapımcı ID'si:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:485 msgid "Maker:" msgstr "Yapımcı:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:454 msgid "Memcard already has a save for this title" msgstr "Hafıza kartı bu başlık için zaten bir kayda sahip. " #: Source/Core/DolphinWX/Src/MemcardManager.cpp:293 msgid "Memcard already opened" msgstr "Hafıza kartı zaten açık" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:217 #, c-format msgid "" "Memcard failed to load\n" " Card size is invalid (%04X)" msgstr "" "Hafıza kartı yüklenemedi\n" "Kart boyutu hatalı (%04X)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:82 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:222 msgid "Memory Card" msgstr "Hafıza Kartı" #: Source/Core/DolphinWX/Src/MemcardManager.h:36 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" "Hafıza Kartı Yöneticisi Uyarısı-Kullanmadan önce yedekleme yapın, " "düzeltilmiş olması gerekiyor ama bozuk şeyler olabilir." #: Source/Core/Core/Src/CoreParameter.cpp:348 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Slot %c 'deki Hafıza Kartı dosya adı hatalı.\n" "Ülke belirlenemedi\n" "\n" "Slot %c yolu bununla değişti: \n" "%s\n" "Eski dosyaları bu yeni yere kopyalamak ister misiniz?\n" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:47 msgid "Menu" msgstr "Menü" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:83 msgid "Mic" msgstr "Mikrofon" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:445 msgid "Misc" msgstr "Çeşitli" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:848 msgid "Misc Settings" msgstr "Çeşitli Ayarlar" #: Source/Core/AudioCommon/Src/Mixer.cpp:186 msgid "Mixer: Unsupported sample rate." msgstr "Karıştırıcı: Desteklenmeyen örnek oran." #: Source/Core/InputCommon/Src/ControllerEmu.cpp:240 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:294 msgid "Modifier" msgstr "Değiştirici" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:95 msgid "" "Modify textures to show the format they're using.\n" "This is only useful for debugging purposes." msgstr "" "Dokuların kullandığı biçimi görmek için onları değiştir. \n" "Sadece hata ayıklama için kullanışlıdır." #: Source/Core/DolphinWX/Src/LogWindow.cpp:104 msgid "Monospaced font" msgstr "Boşluklu yazı" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:267 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:271 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:83 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:72 msgid "Multiply" msgstr "Çarp" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:126 msgid "NP Add" msgstr "NP Ekle" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:121 msgid "NP Begin" msgstr "NP Başla" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:129 msgid "NP Decimal" msgstr "NP Onluk Taban" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:123 msgid "NP Delete" msgstr "NP Sil" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:130 msgid "NP Divide" msgstr "NP Böl" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:117 msgid "NP Down" msgstr "NP Aşağı" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:120 msgid "NP End" msgstr "NP Son" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:108 msgid "NP Enter" msgstr "NP Giriş" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:124 msgid "NP Equal" msgstr "NP Eşit" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:113 msgid "NP Home" msgstr "NP Ev" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:122 msgid "NP Insert" msgstr "NP Yerleştir" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:114 msgid "NP Left" msgstr "NP Sol" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:125 msgid "NP Multiply" msgstr "NP Çarp" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:119 msgid "NP Page Down" msgstr "NP Sayfa Aşağı" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:118 msgid "NP Page Up" msgstr "NP Sayfa Yukarı" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:116 msgid "NP Right" msgstr "NP Sağ" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:127 msgid "NP Separator" msgstr "NP Ayırıcı" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:106 msgid "NP Space" msgstr "NP Boşluk" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:128 msgid "NP Subtract" msgstr "NP Çıkarma" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:107 msgid "NP Tab" msgstr "NP Sekme" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:115 msgid "NP Up" msgstr "NP Yukarı" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:461 msgid "Name:" msgstr "İsim:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:77 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:278 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:551 #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13 msgid "Name: " msgstr "İsim:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:529 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:563 msgid "Native GCI files(*.gci)" msgstr "Doğal GCI Dosyaları(*.gci)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "New Scan" msgstr "Yeni Tarama" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:203 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:801 msgid "Next Page" msgstr "Sonraki Sayfa" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Next Scan" msgstr "Sonraki Tarama" #: Source/Core/DolphinWX/Src/NetWindow.cpp:50 msgid "Nickname :" msgstr "Takma Ad :" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:191 msgid "No Country (SDK)" msgstr "Ülke Yok (SDK)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:308 msgid "No ISOs or WADS found" msgstr "Kalıp bulunamadı" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:540 #, c-format msgid "No banner file found for title %s" msgstr "Başlık %s için afiş dosyası bulunamadı" #: Source/Core/DolphinWX/Src/FrameAui.cpp:472 msgid "No docking" msgstr "Yerleştirme yok" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:445 msgid "No free dir index entries" msgstr "Boş dizin indeks girişi yok" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:533 #, c-format msgid "No save folder found for title %s" msgstr "Başlık %s için kayıt klasörü bulunamadı" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20 #: Source/Core/DolphinWX/Src/NetWindow.cpp:602 msgid "None" msgstr "Hiçbiri" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:280 msgid "Normal" msgstr "Normal" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:330 msgid "Norwegian Bokmaal" msgstr "Norveççe" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Not Equal" msgstr "Eşit Değil" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:351 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:924 msgid "Not Set" msgstr "Ayarlanmamış" #: Source/Core/DolphinWX/Src/Main.cpp:624 msgid "Not connected" msgstr "Bağlı değil" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:260 msgid "Notes" msgstr "Notlar" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14 msgid "Notes: " msgstr "Notlar:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:80 #: Source/Core/DolphinWX/Src/FrameAui.cpp:83 #: Source/Core/DolphinWX/Src/FrameAui.cpp:538 #: Source/Core/DolphinWX/Src/FrameAui.cpp:579 #: Source/Core/DolphinWX/Src/FrameAui.cpp:587 #: Source/Core/DolphinWX/Src/LogWindow.cpp:86 msgid "Notice" msgstr "Duyuru" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:102 msgid "Num Lock" msgstr "Sayı Kilidi" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:80 msgid "Number Of Codes: " msgstr "Kod Sayısı:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 msgid "Nunchuk" msgstr "Nunchuck" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 msgid "Nunchuk Acceleration" msgstr "Nunchuck Hızlandırma" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:102 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:568 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:68 #: Source/Core/DolphinWX/Src/PHackSettings.cpp:76 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:29 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:79 msgid "OK" msgstr "Tamam" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 msgid "Off" msgstr "Kapalı" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "Uzantı:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:442 #, c-format msgid "Only %d blocks available" msgstr "Sadece %d blok kullanılabilir" #: Source/Core/DolphinWX/Src/FrameTools.cpp:375 msgid "Open" msgstr "Aç" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:983 msgid "Open &containing folder" msgstr "Dosya konumunu aç (&C)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:980 msgid "Open Wii &save folder" msgstr "Wii kayıt kla&sörünü aç" #: Source/Core/DolphinWX/Src/FrameTools.cpp:375 msgid "Open file..." msgstr "Dosya aç..." #: Source/Core/AudioCommon/Src/OpenALStream.cpp:55 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: Sürücü %s için bağlam oluşturulamıyor" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:67 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: Ses sürücüleri bulunamıyor" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:61 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: Sürücü %s açılamıyor" #: Source/Core/DolphinWX/Src/Main.cpp:117 msgid "Opens the debugger" msgstr "Hata ayıklayıcıyı açar" #: Source/Core/DolphinWX/Src/Main.cpp:121 msgid "Opens the logger" msgstr "Girişi açar" #: Source/Core/DolphinWX/Src/LogWindow.cpp:135 #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:91 msgid "Options" msgstr "Seçenekler" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Orange" msgstr "Turuncu" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:474 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the the saves to a new memcard\n" msgstr "" "Dosya dizinindeki sıra blok sırasıyla eşleşmiyor. \n" "Tüm kayıtları vermek için sağ tıklatın, \n" "ve kayıtları yeni bir hafıza kartına alın.\n" #: Source/Core/Core/Src/NetPlayClient.cpp:202 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" "Oyun çalışırken diğer istemcinin bağlantısı kesildi!! NetPlay iptal edildi. " "Oyunu elle durdurmalısınız." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:499 msgid "Output" msgstr "Çıkış" #: Source/Core/DolphinWX/Src/FrameTools.cpp:141 msgid "P&lay Recording..." msgstr "Çekimi Oynat... (&L)" #: Source/Core/Core/Src/HW/GCPad.cpp:29 msgid "Pad" msgstr "Kol" #: Source/Core/DolphinWX/Src/NetWindow.cpp:604 msgid "Pad " msgstr "Kol" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34 msgid "Pads" msgstr "Kollar" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:105 msgid "Page Down" msgstr "Sayfa Aşağı" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:104 msgid "Page Up" msgstr "Sayfa Yukarı" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:47 msgid "Pair Up" msgstr "Eşleştir" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:35 msgid "Paragraph" msgstr "Paragraf" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:64 #, fuzzy msgid "Parameters" msgstr "İlave Parametre" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:214 #, c-format msgid "Partition %i" msgstr "Bölüntü %i" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:292 msgid "Patches" msgstr "Yamalar" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:588 msgid "Paths" msgstr "Yollar" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:48 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1433 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1434 msgid "Pause" msgstr "Duraklat" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:356 msgid "Perfect" msgstr "Mükemmel" #: Source/Core/DolphinWX/Src/FrameAui.cpp:567 #, c-format msgid "Perspective %d" msgstr "Perspektif %d" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:211 msgid "Pixel Depth" msgstr "Piksel Derinliği" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:210 msgid "Pixel Lighting" msgstr "Piksel Aydınlatma" #: Source/Core/DolphinWX/Src/FrameTools.cpp:379 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1442 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1443 msgid "Play" msgstr "Oynat" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 msgid "Play/Pause" msgstr "Oynat/Duraklat" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:355 msgid "Playable" msgstr "Oynanabilir" #: Source/Core/DolphinWX/Src/NetWindow.cpp:285 msgid "Players" msgstr "Oyuncular" #: Source/Core/DolphinWX/Src/FrameTools.cpp:967 msgid "Please confirm..." msgstr "Lütfen onaylayın..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:537 msgid "Please create a perspective before saving" msgstr "Kaydetmeden önce lütfen bir perspektif oluşturun" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:36 msgid "Plus-Minus" msgstr "Artı-Eksi" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:331 msgid "Polish" msgstr "Lehçe" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:771 msgid "Port 1" msgstr "Bağ. Nok. 1:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:772 msgid "Port 2" msgstr "Bağ. Nok. 2:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 msgid "Port 3" msgstr "Bağ. Nok. 3:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:774 msgid "Port 4" msgstr "Bağ. Nok. 4:" #: Source/Core/DolphinWX/Src/NetWindow.cpp:77 #: Source/Core/DolphinWX/Src/NetWindow.cpp:109 msgid "Port :" msgstr "Bağ. Nok. :" #: Source/Core/DolphinWX/Src/Main.cpp:211 msgid "" "Portable Setting could not be saved\n" " Are you running Dolphin from read only media or from a directory that " "dolphin is not located in?" msgstr "" "Taşınabilirlik ayarı kaydedilemedi\n" "Dolphin'i salt okunur bir konumdan veya kurulmadığı yerden mi " "çalıştırıyorsunuz?" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:332 msgid "Portuguese (Brazilian)" msgstr "Portekizce (Brezilya)" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:423 msgid "Post-Processing Shader:" msgstr "Geç İşleme Gölgelendirici:" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:48 #, fuzzy msgid "Presets: " msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:202 msgid "Prev Page" msgstr "Önceki Sayfa" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:800 msgid "Previous Page" msgstr "Önceki Sayfa" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:184 msgid "Previous Value" msgstr "Önceki Değer" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:57 msgid "Print" msgstr "Yazdır" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 msgid "Profile" msgstr "Profil" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357 msgid "Projection Stats" msgstr "Projeksiyon Durumu" #: Source/Core/DolphinWX/Src/ISOProperties.h:56 msgid "Properties" msgstr "Özellikler" #: Source/Core/DolphinWX/Src/FrameTools.cpp:296 msgid "Purge Cache" msgstr "Önbelleği Temizle" #: Source/Core/Common/Src/MsgHandler.cpp:66 msgid "Question" msgstr "Soru" #: Source/Core/DolphinWX/Src/NetWindow.cpp:140 #: Source/Core/DolphinWX/Src/NetWindow.cpp:300 msgid "Quit" msgstr "Çık" #. i18n: Right #: Source/Core/Core/Src/HW/GCPadEmu.cpp:57 msgid "R" msgstr "R" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:40 msgid "R Button" msgstr "R Düğmesi" #. i18n: Right-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:61 msgid "R-Analog" msgstr "R Analog" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:246 msgid "RAM" msgstr "Anabellek" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:170 msgid "RUSSIA" msgstr "RUSYA" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:546 msgid "Range" msgstr "Aralık" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372 msgid "Real" msgstr "Gerçek" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:43 msgid "Real Wiimote" msgstr "Gerçek Wiimote" #: Source/Core/DolphinWX/Src/Frame.cpp:175 msgid "Reconnect Wiimote Confirm" msgstr "Wiimote Tekrar Bağlama Onayı" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Red" msgstr "Kırmızı" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Red Left" msgstr "Kırmızı Sol" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Red Right" msgstr "Kırmızı Sağ" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky but also heavily decreases " "performance." msgstr "" "3D Görüntü yüzünden oluşan bozulmayı azaltır. \n" "Görüntünün daha az bloklu görünmesini sağlar ama performansı çok düşürür." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:925 #: Source/Core/DolphinWX/Src/FrameTools.cpp:376 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:40 msgid "Refresh" msgstr "Yenile" #: Source/Core/DolphinWX/Src/FrameTools.cpp:376 msgid "Refresh game list" msgstr "Oyun Listesini Yenile" #: Source/Core/DolphinWX/Src/Main.cpp:235 msgid "Relaunch Dolphin from the install directory and save from there" msgstr "Dolphin'i kurulum konumundan tekrar başlat ve buradan kaydet" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:866 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:423 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:445 msgid "Remove" msgstr "Kaldır" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87 msgid "" "Render the scene as a wireframe.\n" "This is only useful for debugging purposes." msgstr "" "Ekranı geniş çerçeve olarak yorumla. \n" "Sadece hata ayıklamada kullanışlıdır." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:635 msgid "Render to Main Window" msgstr "Ana pencerede yorumla" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Render to main window." msgstr "Oyunu ana pencerede çalıştırır." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:346 msgid "Rendering" msgstr "Yorumlanıyor" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:543 msgid "Required for using the Japanese ROM font." msgstr "Japon ROM'lardaki yazıyı kullanmak için gereklidir." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:937 msgid "Reset" msgstr "Sıfırla" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178 msgid "Results" msgstr "Sonuçlar" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:29 msgid "Return" msgstr "Enter" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:54 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:277 msgid "Right" msgstr "Sağ" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61 msgid "Right Stick" msgstr "Sağ Çubuk" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Rumble" msgstr "Gümbürtü" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 msgid "Run DSP LLE on a dedicated thread (not recommended)." msgstr "DSP LLE'yi adanmış işlem biriminde çalıştır (önerilmez)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:333 msgid "Russian" msgstr "Rusça" #: Source/Core/DolphinWX/Src/FrameTools.cpp:159 msgid "Sa&ve State" msgstr "Durumu Kaydet (&V)" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:275 msgid "Safe" msgstr "Güvenli" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:736 msgid "Sample Rate:" msgstr "Örnek Oran:" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:947 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:993 #: Source/Core/DolphinWX/Src/FrameTools.cpp:401 msgid "Save" msgstr "Kaydet" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:535 msgid "Save GCI as..." msgstr "GCI'yı farklı kaydet..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:161 msgid "Save State..." msgstr "Durumu Kaydet..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:590 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:600 msgid "Save as..." msgstr "Farklı kaydet..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1312 msgid "Save compressed GCM/ISO" msgstr "Sıkıştırılan GCM/ISO'yu kaydet" #: Source/Core/DolphinWX/Src/FrameTools.cpp:401 msgid "Save current perspective" msgstr "Şu anki perspektifi kaydet" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1301 msgid "Save decompressed GCM/ISO" msgstr "Genişletilen GCM/ISO'yu kaydet" #: Source/Core/Core/Src/OnFrame.cpp:280 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Kayıtlı durum filmi %s bozuk, film çekimi duruyor..." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:229 msgid "Scale:" msgstr "Boyut:" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:589 msgid "Scanning for ISOs" msgstr "Kalıplar taranıyor" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:590 msgid "Scanning..." msgstr "Taranıyor..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:382 msgid "ScrShot" msgstr "Ekran Görüntüsü" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:103 msgid "Scroll Lock" msgstr "Kaydırma Kilidi" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215 msgid "Search Filter" msgstr "Arama Filtresi" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:864 msgid "Search Subfolders" msgstr "Alt Klasörleri Ara" #: Source/Core/Common/Src/SysConf.h:110 Source/Core/Common/Src/SysConf.h:133 #: Source/Core/Common/Src/SysConf.h:153 Source/Core/Common/Src/SysConf.h:174 #, c-format msgid "Section %s not found in SYSCONF" msgstr "SYSCONF içinde %s bölümü bulunamadı" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:56 msgid "Select" msgstr "Seç" #: Source/Core/DolphinWX/Src/FrameTools.cpp:666 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1059 msgid "Select The Recording File" msgstr "Çekim Dosyasını Seç" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67 msgid "" "Select a hardware adapter to use.\n" "When in doubt, use the first one" msgstr "" "Kullanmak için bir donanım adaptörü seçin. \n" "Şüphelenirseniz, ilkini kullanın" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:524 msgid "Select a save file to import" msgstr "Almak için bir kayıt dosyası seçin" #: Source/Core/DolphinWX/Src/FrameAui.cpp:336 msgid "Select floating windows" msgstr "Sabit olmayan pencereyi seçin" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 msgid "Select resolution for fullscreen mode" msgstr "Tam ekran modu için çözünürlük seçin" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1237 msgid "" "Select the System Menu wad extracted from the update partition of a disc" msgstr "" "Bir diskin güncelleme bölüntüsünden genişletilen Sistem Menüsü WAD'ını seçin." #: Source/Core/DolphinWX/Src/FrameTools.cpp:606 msgid "Select the file to load" msgstr "Yüklemek için dosyayı seçin" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1209 msgid "Select the save file" msgstr "Kayıt dosyasını seçin" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1288 msgid "Select the state to load" msgstr "Yüklemek için durum seçin" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1302 msgid "Select the state to save" msgstr "Kaydetmek için durum seçin" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio (4:3)\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to window: Stretch the picture to the window size." msgstr "" "Yorumlarken kullanılacak en-boy oranını seçin:\n" "Otomatik: Doğal en-boy oranını kullanır (4:3)\n" "16:9'a Zorla: En-boy oranını 16:9 yapar. \n" "4:3'e Zorla: En-boy oranını 4:3 yapar. \n" "Pencereye göre: Görüntüyü pencereye göre yorumlar." #: Source/Core/DolphinWX/Src/LogWindow.cpp:105 msgid "Selected font" msgstr "Seçilen yazı tipi" #: Source/Core/DolphinWX/Src/NetWindow.cpp:272 msgid "Send" msgstr "Gönder" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:829 msgid "Sensor Bar Position:" msgstr "Sensör Çubuk Konumu:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:74 msgid "Separator" msgstr "Bölücü" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:564 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Seri Bağ.Nok. 1 - Bu bağlantı noktasına ağ adaptörü gibi sürücüler bağlanır" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506 msgid "Set" msgstr "Ayarla" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:637 msgid "Set Console as NTSC-J" msgstr "Konsolu NTSC-J olarak ayarla" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:984 msgid "Set as &default ISO" msgstr "Varsayılan Kalıp Olarak Ayarla (&D)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:802 #, c-format msgid "Set as default Memcard %c" msgstr "Varsayılan Hafıza Kartı %c olarak ayarla" #: Source/Core/DolphinWX/Src/Main.cpp:222 #, c-format msgid "" "Set install location to:\n" " %s ?" msgstr "" "Kurulum yerini buraya ayarla:\n" " %s ?" #: Source/Core/Core/Src/ActionReplay.cpp:462 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "SetARCode_IsActive: Anasayfa, kod listesi boyutu %lu dan daha büyük." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:346 #, fuzzy msgid "Settings..." msgstr "IPL Ayarları" #: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:210 msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Ayar dosyası bulunamadı" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:253 msgid "Shake" msgstr "Sallama" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:483 msgid "Short Name:" msgstr "Kısa İsim:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:231 msgid "Show &Console" msgstr "Konsolu Göster (&C)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:230 #, fuzzy msgid "Show &Log" msgstr "Giriş Penceresini Göster (&L)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:227 msgid "Show &Statusbar" msgstr "Durum Çubuğunu Gö&ster" #: Source/Core/DolphinWX/Src/FrameTools.cpp:225 msgid "Show &Toolbar" msgstr "Araç Çubuğunu Gös&ter" #: Source/Core/DolphinWX/Src/FrameTools.cpp:294 msgid "Show Drives" msgstr "Aygıtları Göster" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:355 msgid "Show FPS" msgstr "Kare Sayısını Göster" #: Source/Core/DolphinWX/Src/FrameTools.cpp:284 msgid "Show France" msgstr "Fransızları Göster" #: Source/Core/DolphinWX/Src/FrameTools.cpp:270 msgid "Show GameCube" msgstr "GameCube'leri Göster" #: Source/Core/DolphinWX/Src/FrameTools.cpp:286 msgid "Show Italy" msgstr "İtalyanları Göster" #: Source/Core/DolphinWX/Src/FrameTools.cpp:277 msgid "Show JAP" msgstr "Japonları Göster" #: Source/Core/DolphinWX/Src/FrameTools.cpp:288 msgid "Show Korea" msgstr "Korelileri Göster" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:474 msgid "Show Language:" msgstr "Gösterme Dili:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:279 msgid "Show PAL" msgstr "PAL'ları Göster" #: Source/Core/DolphinWX/Src/FrameTools.cpp:267 msgid "Show Platforms" msgstr "Platformları Göster" #: Source/Core/DolphinWX/Src/FrameTools.cpp:276 msgid "Show Regions" msgstr "Ülkeleri Göster" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:360 msgid "Show Shader Errors" msgstr "Gölgelendirici Hatalarını Göster" #: Source/Core/DolphinWX/Src/FrameTools.cpp:290 msgid "Show Taiwan" msgstr "Tayvanlıları Göster" #: Source/Core/DolphinWX/Src/FrameTools.cpp:281 msgid "Show USA" msgstr "Amerikanları Göster" #: Source/Core/DolphinWX/Src/FrameTools.cpp:272 msgid "Show Wad" msgstr "WAD'ları Göster" #: Source/Core/DolphinWX/Src/FrameTools.cpp:268 msgid "Show Wii" msgstr "Wii'leri Göster" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:546 msgid "Show a confirmation box before stopping a game." msgstr "Oyunu durdurmadan önce onay kutusu görüntüle." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 #, fuzzy msgid "" "Show a message box when a potentially serious error has occured.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin suddenly crashes without any explanation at all." msgstr "" "Ciddi bir potansiyel hatada uyarı kutusu göster. \n" "Bunu iptal ederseniz, hata mesajları almazsınız \n" "ama Dolphin çöktüğünde hiçbir uyarı vermeden aniden kapanır." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:816 #, fuzzy msgid "Show first block" msgstr "Kayıt bloklarını göster" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:94 msgid "" "Show projection statistics.\n" "This is only useful for debugging purposes." msgstr "" "Projeksiyon durumunu göster. \n" "Sadece hata ayıklamada kullanışlıdır." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:815 msgid "Show save blocks" msgstr "Kayıt bloklarını göster" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:813 msgid "Show save comment" msgstr "Kayıt yorumunu göster" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:814 msgid "Show save icon" msgstr "Kayıt simgesini göster" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:812 msgid "Show save title" msgstr "Kayıt başlığını göster" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92 msgid "Show the number of frames rendered per second." msgstr "Saniyede kaç karenin görüntülendiğini göster." #: Source/Core/DolphinWX/Src/Main.cpp:112 msgid "Show this help message" msgstr "Bu yardım mesajını göster." #: Source/Core/DolphinWX/Src/FrameTools.cpp:292 msgid "Show unknown" msgstr "Bilinmeyenleri göster" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:93 msgid "" "Show various statistics.\n" "This is only useful for debugging purposes." msgstr "" "Bazı istatistikleri görüntüle. \n" "Sadece hata ayıklamada kullanışlıdır." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:281 msgid "Sideways Wiimote" msgstr "Yatay Wiimote" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Simplified Chinese" msgstr "Basitleştirilmiş Çince" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:262 msgid "Size" msgstr "Boyut" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:599 msgid "Skip GC BIOS" msgstr "GC BIOS'unu Atla" #: Source/Core/DolphinWX/Src/FrameTools.cpp:177 #: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "Slot" msgstr "Slot" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 msgid "Slot A" msgstr "Slot A" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:759 msgid "Slot B" msgstr "Slot B" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:59 msgid "Snapshot" msgstr "Enstantene" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:724 msgid "Sound Settings" msgstr "Ses Ayarları" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:65 #, c-format msgid "Sound backend %s is not valid." msgstr "Ses arkaucu %s geçerli değil." #: Source/Core/AudioCommon/Src/DSoundStream.cpp:59 #, c-format msgid "Sound buffer creation failed: %s" msgstr "Ses tamponu oluşturulamadı: %s" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:31 msgid "Space" msgstr "Boşluk" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:334 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 msgid "Spanish" msgstr "İspanyolca" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality but is also quite heavy on performance and might cause " "glitches in certain games.\n" "Fractional: Uses your display resolution directly instead of the native " "resolution. The quality scales with your display/window size, as does the " "performance impact.\n" "Integral: This is like Fractional, but rounds up to an integer multiple of " "the native resolution. Should give a more accurate look but is usually " "slower.\n" "The other options are fixed resolutions for choosing a visual quality " "independent of your display size." msgstr "" "Yorumlama çözünürlüğünü ayarlayın. Yüksek çözünürlükler görsel kaliteyi " "artırır ancak bazı oyunlarda performansta sorunlar yaşatıp hatalara neden " "olabilir. \n" "Kesirli: Doğal çözünürlük yerine görüntü çözünürlüğünüzü kullanır. Kalite " "sizin görüntünüze göre boyutlanır, ayrıca performansınız da etkilenir. \n" "İntegral: Bu da kesirli gibidir, ama doğal çözünürlüğün bir çarpanı " "kullanılır. Daha doğrudur ama genellikle yavaştır. \n" "Diğer seçenekler görüntü boyutundan bağımsız olarak seçilen düzeltilmiş " "çözünürlüklerdir." #: Source/Core/DolphinWX/Src/Main.cpp:134 #, fuzzy msgid "Specify a video backend" msgstr "Bir görüntü eklentisi belirtin" #: Source/Core/DolphinWX/Src/Main.cpp:139 msgid "Specify low level (LLE) or high level (HLE) audio emulation" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:322 msgid "Speed up Disc Transfer Rate" msgstr "Disk Aktarım Oranını Hızlandır" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:243 msgid "Square Stick" msgstr "Kare Çubuk" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:78 msgid "Standard Controller" msgstr "Varsayılan Denetim Aygıtı" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 #: Source/Core/DolphinWX/Src/NetWindow.cpp:306 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:49 msgid "Start" msgstr "Başlat" #: Source/Core/DolphinWX/Src/FrameTools.cpp:203 msgid "Start &NetPlay" msgstr "&NetPlay'i Başlat" #: Source/Core/DolphinWX/Src/FrameTools.cpp:140 msgid "Start Re&cording" msgstr "Çekimi Başlat (&C)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:633 msgid "Start Renderer in Fullscreen" msgstr "Görüntüyü Tam Ekran başlat" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Start the rendering window in fullscreen mode." msgstr "Oyununuz tam ekran görüntüyle başlar." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263 msgid "State" msgstr "Durum" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53 msgid "Stick" msgstr "Çubuk" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 #: Source/Core/DolphinWX/Src/FrameTools.cpp:380 #: Source/Core/DolphinWX/Src/NetWindow.cpp:309 msgid "Stop" msgstr "Durdur" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164 msgid "Stretch to Window" msgstr "Pencereye Göre Ayarla" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43 msgid "Strum" msgstr "Tıngırtı" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:75 msgid "Subtract" msgstr "Çıkarma" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:78 #, c-format msgid "Successfully exported file to %s" msgstr "Dosya %s 'ye başarıyla verildi" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:57 msgid "Successfully imported save files" msgstr "Kayıt dosyaları başarıyla alındı" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:244 msgid "Swing" msgstr "Sapma" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:782 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:845 msgid "System Language:" msgstr "Sistem Dili:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:186 msgid "TAIWAN" msgstr "TAYVAN" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Tab" msgstr "Sekme" #: Source/Core/DolphinWX/Src/FrameAui.cpp:468 msgid "Tab split" msgstr "Sekme bölme" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37 msgid "Table Left" msgstr "Tablo Sol" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38 msgid "Table Right" msgstr "Tablo Sağ" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 #: Source/Core/DolphinWX/Src/FrameTools.cpp:338 #: Source/Core/DolphinWX/Src/FrameTools.cpp:382 msgid "Take Screenshot" msgstr "Ekran Görüntüsü Al" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:503 msgid "Test" msgstr "Sınama" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:244 msgid "Texture" msgstr "Doku" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:358 msgid "Texture Format" msgstr "Doku Biçimi" #: Source/Core/Core/Src/CoreParameter.cpp:210 msgid "The WAD has been installed successfully" msgstr "WAD Başarıyla yüklendi." #: Source/Core/Core/Src/ActionReplay.cpp:197 msgid "The address is invalid" msgstr "Adres geçersiz" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:513 msgid "The checksum was successfully fixed" msgstr "Sağlama başarıyla düzeltildi" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1303 msgid "The chosen directory is already in the list" msgstr "Seçilen konum zaten listede" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1231 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1259 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1325 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "%s zaten var.\n" "Değiştirmek istiyor musunuz?" #: Source/Core/AudioCommon/Src/WaveFile.cpp:51 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Dosya %s yazmak için açılamadı. Lütfen başka bir uygulama tarafından " "kullanılıp kullanılmadığını denetleyin." #: Source/Core/AudioCommon/Src/WaveFile.cpp:44 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Dosya %s zaten açık, dosya başlığı yazılmayacaktır." #: Source/Core/Core/Src/Boot/Boot.cpp:279 #, c-format msgid "The file you specified (%s) does not exist" msgstr "Belirtilen dosya (%s) bulunamadı" #: Source/Core/DolphinWX/Src/FrameAui.cpp:586 msgid "The name can not be empty" msgstr "İsim boş olamaz" #: Source/Core/DolphinWX/Src/FrameAui.cpp:578 msgid "The name can not contain the character ','" msgstr "İsim ',' karakterini içeremez" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:451 msgid "The save you are trying to copy has an invalid file size" msgstr "Kopyalamayı denediğiniz kaydın boyutu hatalı" #: Source/Core/DolphinWX/Src/Main.cpp:413 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Seçilen dili sisteminiz desteklememektedir. Sistem varsayılanına geri " "dönülüyor." #: Source/Core/Core/Src/NetPlayClient.cpp:43 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Sunucu ve istemcinin NetPlay sürümleri uyumlu değil!" #: Source/Core/Core/Src/NetPlayClient.cpp:40 msgid "The server is full!" msgstr "Sunucu dolu!" #: Source/Core/Core/Src/NetPlayClient.cpp:46 msgid "The server responded: the game is currently running!" msgstr "Sunucu yanıtı: oyun şu anda çalışıyor!" #: Source/Core/Core/Src/NetPlayClient.cpp:49 msgid "The server sent an unknown error message!" msgstr "Sunucu bilinmeyen bir hata mesajı gönderdi!" #: Source/Core/Core/Src/CoreParameter.cpp:119 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Belirtilen dosya \"%s\" bulunamadı" #: Source/Core/Core/Src/ActionReplay.cpp:198 msgid "The value is invalid" msgstr "Değer hatalı" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "Theme" msgstr "Tema" #: Source/Core/DolphinWX/Src/FrameTools.cpp:544 msgid "Theme selection went wrong" msgstr "Tema seçiminde hata" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:462 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" "Burada 00000001/00000002 için bir bilet olmalıdır. NAND dökümünüz " "tamamlanmamış olabilir." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Bu ayarlar Dolphin'in kendi ayarları yerine kullanılır. \n" "Dolu kareler oyunun Dolphin'in ayarlarını kullandığını gösterir." #: Source/Core/Core/Src/ActionReplay.cpp:356 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Bu Action Replay simülatörü, kodların kendisini düzenlemesini desteklemiyor." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:567 msgid "This could cause slow down in Wii Menu and some games." msgstr "Bu Wii Menüsünde ve bazı oyunlarda yavaşlamaya neden olabilir." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "" "This is used to control game speed by sound throttle.\n" "Disabling this could cause abnormal game speed, such as too fast.\n" "But sometimes enabling this could cause constant noise.\n" "\n" "Keyboard Shortcut : Hold down to instantly disable Throttle." msgstr "" "Bu seçenek oyun hızının sesle denetlenmesini sağlar. \n" "İptal ederseniz oyun hızında anormallik olabilir,mesela çok hızlı. \n" "Ama bazen bunu işaretlemek sürekli gürültüye neden olabilir. \n" "\n" "Klavye Kısayolu : Hızlandırmayı anında iptal etmek için basılı tutun." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:558 msgid "This is used to play music tracks, like BGM." msgstr "Arka plan müziklerini oynatmak için kullanılır." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:528 #, fuzzy msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core, but can also " "cause occasional crashes/glitches." msgstr "" "Bu, görüntü ve CPU işlem birimlerini ayırır, böylece ayrı çekirdeklerde " "çalışmalarına izin verir. \n" "Bilgisayarınızda çift çekirdek varsa hızınızı büyük oranda artırır,\n" "ama nadiren çökme ve hatalara neden olabilir." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:285 msgid "This will let you Manually Edit the INI config file" msgstr "INI Yapılandırma dosyasını elle düzenlemeye izin verir." #: Source/Core/InputCommon/Src/ControllerEmu.cpp:249 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 msgid "Threshold" msgstr "Eşik" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:247 msgid "Tilt" msgstr "Eğim" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:629 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255 msgid "Title" msgstr "Başlık" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 #: Source/Core/DolphinWX/Src/FrameTools.cpp:381 msgid "Toggle Fullscreen" msgstr "Tam Ekran Moduna Geç" #: Source/Core/DolphinWX/Src/LogWindow.cpp:138 msgid "Toggle all" msgstr "Tümüne geç" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Top" msgstr "Üst" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Traditional Chinese" msgstr "Geleneksel Çince" #: Source/Core/Core/Src/Boot/Boot.cpp:369 msgid "Tried to load an unknown file type." msgstr "Bilinmeyen bir dosya türünü yüklemeye denedik." #: Source/Core/Core/Src/HW/GCPadEmu.cpp:77 msgid "Triggers" msgstr "Tetikler" #: Source/Core/Common/Src/SysConf.h:98 Source/Core/Common/Src/SysConf.h:121 msgid "Trying to read from invalid SYSCONF" msgstr "Geçersiz SYSCONF'tan okumayı deniyor" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:43 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" "Geçersiz SYSCONF'tan okumayı deniyor\n" "Wiimote BT ID'leri mevcut değil" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:335 msgid "Turkish" msgstr "Türkçe" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Turntable" msgstr "Döner Tabla" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71 msgid "Type" msgstr "Tür" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32 msgid "UDP Port:" msgstr "UDP Bağ.Nok.:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:250 msgid "UDP Wiimote" msgstr "UDP Wiimote" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:194 msgid "UNKNOWN" msgstr "BİLİNMEYEN" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:173 msgid "USA" msgstr "AMERİKA" #: Source/Core/DolphinWX/Src/FrameTools.cpp:173 msgid "Undo Load State" msgstr "Durum Yüklemeyi Geri Al" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 msgid "Unknown" msgstr "Bilinmeyen" #: Source/Core/Core/Src/HW/DVDInterface.cpp:895 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Bilinmeyen DVD komutu %08x - ölümcül hata" #: Source/Core/Common/Src/SysConf.cpp:120 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "SYSCONF içinde bilinmeyen giriş türü %i (%s@%x)!" #: Source/Core/Core/Src/NetPlayClient.cpp:224 #, c-format msgid "Unknown message received with id : %d" msgstr "Şu ID ile bilinmeyen mesaj alındı : %d" #: Source/Core/Core/Src/NetPlayServer.cpp:501 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "ID %d ile %d oyuncusundan bilinmeyen mesaj alındı. Oyuncu atılıyor!" #: Source/Core/Core/Src/HW/Memmap.cpp:636 #, c-format msgid "" "Unknown pointer %#08x\n" "Continue?" msgstr "" "Bilinmeyen işaretleyici %#08x\n" "Devam?" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:53 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:274 msgid "Up" msgstr "Yukarı" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:100 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Güncelle" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Upright Wiimote" msgstr "Dik Wiimote" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 msgid "Use EuRGB60 Mode (PAL60)" msgstr "EuRGB60 Modunu Kullan (PAL60)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:597 msgid "Use FPS For Limiting" msgstr "Sınırlama için FPS Kullan" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:561 msgid "Use Hex" msgstr "HEX Kullan" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:654 msgid "Use Panic Handlers" msgstr "Önemli Hataları Bildir" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:337 msgid "Use XFB" msgstr "XFB Kullan" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74 msgid "" "Uses the high-resolution render buffer for EFB copies instead of scaling " "them down to native resolution.\n" "Vastly improves visual quality in games which use EFB copies but might cause " "glitches in some games." msgstr "" "EFB kopyalarını doğal çözünürlüğe indireceğine yüksek çözünürlükteki " "yorumlayıcı tamponu kullanır. \n" "EFB kopyası kullanan oyunların görsel kalitesini artırır ama bazı oyunlarda " "hatalara neden olur." #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:406 msgid "Utility" msgstr "Gereçler" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:177 msgid "V-Sync" msgstr "Dikey Sync" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:197 msgid "Value" msgstr "Değer" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73 msgid "Value:" msgstr "Değer:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:558 msgid "Value: " msgstr "Değer:" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356 msgid "Various Statistics" msgstr "Çeşitli İstatistikler" #: Source/Core/DolphinWX/Src/LogWindow.cpp:93 msgid "Verbosity" msgstr "Giriş Türü" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:390 msgid "Video" msgstr "Görüntü" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 #, fuzzy msgid "Video Backend:" msgstr "Ses Arka Ucu :" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371 msgid "Virtual" msgstr "Sanal" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 msgid "Volume" msgstr "Ses" #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:111 #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:140 #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:166 #, c-format msgid "WAD installation failed: error creating %s" msgstr "WAD kurulumu başarısız: %s oluşturmada hata" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70 msgid "" "Wait for vertical blanks.\n" "Reduces tearing but might also decrease performance" msgstr "" "Dikey boşlukları bekle. \n" "Yırtılmayı azaltır ama performansı da azaltır." #: Source/Core/DolphinWX/Src/Frame.cpp:670 #: Source/Core/DolphinWX/Src/LogWindow.cpp:88 #: Source/Core/Common/Src/MsgHandler.cpp:67 msgid "Warning" msgstr "Uyarı" #: Source/Core/Core/Src/Boot/Boot.cpp:238 msgid "Warning - starting DOL in wrong console mode!" msgstr "Uyarı - DOL yanlış konsol modunda başlatılıyor!" #: Source/Core/Core/Src/Boot/Boot.cpp:288 msgid "Warning - starting ELF in wrong console mode!" msgstr "Uyarı - ELF yanlış konsol modunda başlatılıyor!" #: Source/Core/Core/Src/Boot/Boot.cpp:185 msgid "Warning - starting ISO in wrong console mode!" msgstr "Uyarı - Kalıp yanlış konsol modunda başlatılıyor!" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:551 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Uyarı! Aşağıdaki klasördeki dosyaları yedeklemeniz tavsiye edilir:\n" "%s\n" "Devam edilsin mi?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:586 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "Uyarı: Bu,aşağıdaki klasördeki herhangi bit kayıtlı oyunun üzerine " "yazılacak:\n" "%s\n" "ve hafıza kartınızdaki dosyayla aynı adda olacak.\n" "Devam?" #: Source/Core/AudioCommon/Src/WaveFile.cpp:111 #: Source/Core/AudioCommon/Src/WaveFile.cpp:125 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - dosya açılamadı." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56 msgid "Whammy" msgstr "Darbe" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:108 #, fuzzy msgid "" "When using EFB to RAM we very often need to decode RAM data to a VRAM " "texture, which is a very time-consuming task.\n" "With this option enabled, we'll skip decoding a texture if it didn't " "change.\n" "This results in a nice speedup, but possibly causes glitches.\n" "If you have any problems with this option enabled you should either try " "increasing the safety of the texture cache or disable this option.\n" "(NOTE: The safer the texture cache is adjusted the lower the speedup will " "be; accurate texture cache set to \"safe\" might actually be slower!)" msgstr "" "EFB'den RAM'e kullanırken RAM verisinin kodunu VRAM dokusunda çözmemiz " "gerekebilir, ki bu çok zaman harcayan bir görevdir.\n" "Bu seçenek etkinse, değişmeyen dokunun kod çözme işlemini atlayacağız. \n" "Bu hızınızı artıracaktır, ama bazı hatalara neden olabilir. \n" "Eğer bu seçenek işaretliyken sorun yaşarsanız, güvenli doku önbelleğini " "artırmayı deneyin veya bu seçeneği iptal edin. \n" "(NOT: Güvenli doku önbelleklemesi hız artışını azaltır; doğru doku " "önbelleklenmesi \"safe\" 'ye ayarlıysa daha yavaş olabilir!)" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:175 msgid "Widescreen Hack" msgstr "Geniş Ekran Hilesi" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:311 msgid "Width" msgstr "Genişlik" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:587 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:373 msgid "Wii Console" msgstr "Wii Konsolu" #: Source/Core/DolphinWX/Src/FrameTools.cpp:200 msgid "Wii Save Import" msgstr "Wii Kaydı Al" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1211 msgid "Wii save files (*.bin)|*.bin" msgstr "Wii kayıt dosyaları (*.bin)|*.bin" #: Source/Core/DiscIO/Src/WiiWad.cpp:81 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Dosyadan okuma başarısız" #: Source/Core/DolphinWX/Src/FrameTools.cpp:388 #: Source/Core/Core/Src/HW/Wiimote.cpp:15 msgid "Wiimote" msgstr "Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:76 msgid "Wiimote " msgstr "Wiimote" #: Source/Core/DolphinWX/Src/Frame.cpp:174 #, c-format msgid "" "Wiimote %i has been disconnected by system.\n" "Maybe this game doesn't support multi-wiimote,\n" "or maybe it is due to idle time out or other reason.\n" "Do you want to reconnect immediately?" msgstr "" "Wiimote %i 'nin sistemdeki bağlantısı kesildi. \n" "Bu oyun birden fazla Wiimote'u desteklemiyor olabilir,\n" "bir zaman aşımı olabilir veya başka bir şey olabilir. \n" "Tekrar bağlamak istiyor musunuz?" #: Source/Core/DolphinWX/Src/Main.cpp:626 msgid "Wiimote Connected" msgstr "Wiimote Bağlandı" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:815 msgid "Wiimote Motor" msgstr "Wiimote Motoru" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:836 msgid "Wiimote Settings" msgstr "Wiimote Ayarları" #: Source/Core/DolphinWX/Src/FrameTools.cpp:388 msgid "Wiimote settings" msgstr "Wiimote ayarları" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Will enable progressive scan option if supported by software." msgstr "Eğer yazılım desteği varsa progresif taramayı etkinleştirir." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:673 msgid "Window Size:" msgstr "Pencere Boyutu:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:537 msgid "Window height for windowed mode" msgstr "Pencere modu için yükseklik" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 msgid "Window width for windowed mode" msgstr "Pencere modu için genişlik" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:131 msgid "Windows Left" msgstr "Pencereleri Sola Döşe" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:133 msgid "Windows Menu" msgstr "Pencere Menüsü" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:132 msgid "Windows Right" msgstr "Pencereleri Sağa Döşe" #: Source/Core/DolphinWX/Src/LogWindow.cpp:114 msgid "Word Wrap" msgstr "Heceleme" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1151 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1198 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1331 msgid "Working..." msgstr "Çalışıyor..." #: Source/Core/DolphinWX/Src/LogWindow.cpp:118 msgid "Write to Console" msgstr "Konsola Yaz" #: Source/Core/DolphinWX/Src/LogWindow.cpp:116 msgid "Write to File" msgstr "Dosyaya Yaz" #: Source/Core/DolphinWX/Src/LogWindow.cpp:120 msgid "Write to Window ->" msgstr "Pencereye Yaz ->" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:51 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "XAudio2 CreateSourceVoice başarsız: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:133 #, c-format msgid "XAudio2 init failed: %#X" msgstr "XAudio2 başlatılamadı: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:142 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "XAudio2 ana ses oluşturulamadı: %#X" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:374 msgid "XFB" msgstr "XFB" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Yellow" msgstr "Sarı" #: Source/Core/DolphinWX/Src/FrameAui.cpp:82 msgid "You can't close panes that have pages in them." msgstr "Sayfalı bölmeleri kapatamazsınız." #: Source/Core/DolphinWX/Src/NetWindow.cpp:186 msgid "You must choose a game!!" msgstr "Bir oyun seçmelisiniz!!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:602 msgid "You must enter a name!" msgstr "Bir isim girmelisiniz!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:434 msgid "You must enter a valid decimal or hex value." msgstr "Doğru bir onluk veya onaltılık değer girmelisiniz." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:623 msgid "You must enter a valid profile name." msgstr "Geçerli bir profil ismi girmelisiniz." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1035 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Değişikliğin etkili olması için Dolphin'i yeniden başlatmalısınız." #: Source/Core/Core/Src/CoreParameter.cpp:174 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "GCM/ISO dosyanız hatalı gibi görünüyor (hatalı ülke). \n" "PAL gibi davranılsın mı?" #: Source/Core/Common/Src/SysConf.cpp:50 #, c-format msgid "" "Your SYSCONF file is the wrong size - should be 0x%04x (but is 0x%04llx)" msgstr "" "SYSCONF dosyanızın boyutu hatalı - 0x%04x olmalıdır (sizinki: 0x%04llx)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:338 msgid "ZTP hack" msgstr "ZTP Hilesi" #: Source/Core/Core/Src/ActionReplay.cpp:388 msgid "Zero 3 code not supported" msgstr "Sıfır-Üç kodu desteklenmemektedir." #: Source/Core/Core/Src/ActionReplay.cpp:410 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "Dolphin Sıfır kodu bilinmiyor: %08x" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:451 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:476 msgid "[ waiting ]" msgstr "[ bekleniyor ]" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:97 msgid "[Custom]" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:526 msgid "^ ADD" msgstr "^ EKLE" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:874 msgid "apploader (.img)" msgstr "apploader (.img)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:196 msgid "failed to read bk header" msgstr "bk başlığı okunamadı" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:410 #, c-format msgid "failed to read data from file: %s" msgstr "%s dosyasından veri okunamadı" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:98 msgid "failed to read header" msgstr "başlık okunamadı" #: Source/Core/Core/Src/HW/Memmap.cpp:450 #, c-format msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: %x 'den işlem kodu okunuyor. Lütfen bildirin." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:109 #, c-format msgid "not a wii save or read failure for file header size %x" msgstr "Bir Wii kaydı değil veya bu başlık boyutu için okuma hatası: %x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:447 #, c-format msgid "unknown cmd 0x%08x" msgstr "Bilinmeyen komut 0x%08x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1118 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute uygulama çalışırken -1'e düştü!" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:56 msgid "zFar Correction: " msgstr "zFar Düzeltmesi:" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:51 msgid "zNear Correction: " msgstr "zNear Düzeltmesi:" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511 msgid "| OR" msgstr "| VEYA" #~ msgid "%d %%" #~ msgstr "%d %%" #~ msgid "&Frame Stepping" #~ msgstr "&Kare Adımlama" #~ msgid "32,000 Hz" #~ msgstr "32,000 Hz" #~ msgid "48,000 Hz" #~ msgstr "48,000 Hz" #~ msgid "ALSA" #~ msgstr "ALSA" #~ msgid "AOSound" #~ msgstr "AOSes" #~ msgid "Adjust window size" #~ msgstr "Pencere boyutunu ayarlayın" #~ msgid "Alternate RFI" #~ msgstr "Alternatif RFI" #~ msgid "Bad gameini filename" #~ msgstr "Kötü oyun .ini dosya adı" #~ msgid "Bleach Versus Crusade" #~ msgstr "Bleach Versus Crusade" #~ msgid "Can't find plugin %s" #~ msgstr "Eklenti bulunamadı: %s" #~ msgid "Can't init DSP Plugin" #~ msgstr "Ses eklentisi başlatılamadı." #~ msgid "Can't init Video Plugin" #~ msgstr "Görüntü eklentisi başlatılamadı." #~ msgid "Can't open %s, it has a missing function" #~ msgstr "%s açılamıyor, kayıp bir işleve sahip." #~ msgid "Config..." #~ msgstr "Yapılandır..." #~ msgid "Connected" #~ msgstr "Bağlanıldı." #~ msgid "CoreAudio" #~ msgstr "Ses Çekirdeği" #~ msgid "Could not get info about plugin %s" #~ msgstr "%s eklentisi hakkında bilgi alınamadı." #~ msgid "DSound" #~ msgstr "DSound" #~ msgid "Disconnected" #~ msgstr "Bağlantı Kesildi" #~ msgid "Dolphin DSP-HLE Plugin" #~ msgstr "Dolphin DSP-HLE Eklentisi" #~ msgid "Dolphin DSP-HLE Plugin Settings" #~ msgstr "Dolphin DSP-HLE Eklenti Ayarları" #~ msgid "Dolphin DSP-LLE Plugin" #~ msgstr "Dolphin DSP-LLE Eklentisi" #~ msgid "Dolphin DSP-LLE Plugin Settings" #~ msgstr "Dolphin DSP-LLE Eklenti Ayarları" #~ msgid "Dolphin Direct3D11" #~ msgstr "Dolphin DirectX 10/11" #~ msgid "Dolphin Direct3D9" #~ msgstr "Dolphin DirectX 9" #~ msgid "Dolphin OpenGL" #~ msgstr "Dolphin OpenGL" #~ msgid "Enable HLE Audio" #~ msgstr "HLE Sesine İzin Ver" #~ msgid "Enable JIT Dynarec" #~ msgstr "JIT Dynarec'e İzin Ver" #~ msgid "" #~ "Enables dynamic recompilation of DSP code.\n" #~ "Changing this will have no effect while the emulator is running!" #~ msgstr "" #~ "Ses kodunun dinamik yeniden derlenmesine izin verir. \n" #~ "Emülatör çalışırken değiştirirseniz etki etmeyecektir!" #~ msgid "Error loading %s: can't read info" #~ msgstr "%s yüklenirken hata: Bilgi okunamıyor." #~ msgid "" #~ "Error loading plugin %s: can't find file. Please re-select your plugins." #~ msgstr "" #~ "%s eklentisi yüklenirken hata: Dosya bulunamadı. Lütfen eklentilerinizi " #~ "yeniden seçin." #~ msgid "Graphics Plugin" #~ msgstr "Görüntü Eklentisi" #~ msgid "" #~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this " #~ "option may fix the game." #~ msgstr "" #~ "Eğer bir oyun çakılırsa, sadece Interpreter'da çalışıyorsa veya Dolphin " #~ "çökerse, bu seçenek oyunu düzeltebilir." #~ msgid "Load Script..." #~ msgstr "Script Yükle..." #~ msgid "Lua Script Console" #~ msgstr "Lua Script Konsolu" #~ msgid "Metroid Other M" #~ msgstr "Metroid Other M" #~ msgid "New &Lua Console" #~ msgstr "Yeni &Lua Konsolu" #~ msgid "No audio output" #~ msgstr "Ses çıkışı yok" #~ msgid "OpenAL" #~ msgstr "OpenAL" #~ msgid "OpenGL" #~ msgstr "OpenGL" #~ msgid "Plugins" #~ msgstr "Eklentiler" #~ msgid "Pulse" #~ msgstr "Vuruş" #~ msgid "Run" #~ msgstr "Çalıştır" #~ msgid "Running script...\n" #~ msgstr "Script çalıştırılıyor... \n" #~ msgid "Select the script to load" #~ msgstr "Yüklemek için Script seçin" #~ msgid "Show save banner" #~ msgstr "Kayıt afişini göster" #~ msgid "Skies of Arcadia" #~ msgstr "Skies of Arcadia" #~ msgid "Sonic and the Black Knight" #~ msgstr "Sonic and the Black Knight + NFS Nitro" #~ msgid "Specify an audio plugin" #~ msgstr "Bir ses eklentisi belirtin" #~ msgid "The file " #~ msgstr "Dosya" #~ msgid "This is usually used to play voice and sound effects." #~ msgstr "Ses efektlerini oynatmak için kullanılır." #~ msgid "Trying to load unsupported type %d" #~ msgstr "Desteklenmeyen tür %d 'yi yüklemeyi deniyor" #~ msgid "Type %d config not supported in plugin %s" #~ msgstr "%d türü yapılandırma %s eklentisinde desteklenmiyor" #~ msgid "Wiimote %i %s" #~ msgstr "Wiimote %i %s" #~ msgid "Zelda Twilight Princess Bloom hack" #~ msgstr "Zelda Twilight Princess Bloom Hilesi" #~ msgid "please someone fill this tooltip i have no idea what to say :D" #~ msgstr "" #~ "Lütfen birisi bu ipucunu doldursun, ne söyleyeceğim hakkında bir fikrim " #~ "yok :D"