// Copyright (C) 2003-2009 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "Common.h" #include "pluginspecs_video.h" #include "CommandProcessor.h" #include "OpcodeDecoder.h" #include "VideoConfig.h" #include "PixelEngine.h" #include "CommandProcessor.h" #include "BPMemLoader.h" #include "XFMemLoader.h" #include "Clipper.h" #include "Rasterizer.h" #include "Renderer.h" #include "../../../Core/VideoCommon/Src/LookUpTables.h" #include "HwRasterizer.h" #include "LogManager.h" #include "EfbInterface.h" #include "DebugUtil.h" PLUGIN_GLOBALS* globals = NULL; SVideoInitialize g_VideoInitialize; void GetDllInfo (PLUGIN_INFO* _PluginInfo) { _PluginInfo->Version = 0x0100; _PluginInfo->Type = PLUGIN_TYPE_VIDEO; #ifdef DEBUGFAST sprintf(_PluginInfo->Name, "Dolphin Software Renderer (DebugFast)"); #else #ifndef _DEBUG sprintf(_PluginInfo->Name, "Dolphin Software Renderer"); #else sprintf(_PluginInfo->Name, "Dolphin Software Renderer (Debug)"); #endif #endif } void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals) { globals = _pPluginGlobals; LogManager::SetInstance((LogManager *)globals->logManager); } void DllDebugger(HWND _hParent, bool Show) { } void DllConfig(HWND _hParent) { } void Initialize(void *init) { SVideoInitialize *_pVideoInitialize = (SVideoInitialize*)init; g_VideoInitialize = *_pVideoInitialize; g_Config.Load(); InitBPMemory(); InitXFMemory(); CommandProcessor::Init(); PixelEngine::Init(); OpcodeDecoder::Init(); Clipper::Init(); Rasterizer::Init(); HwRasterizer::Init(); Renderer::Init(_pVideoInitialize); DebugUtil::Init(); } void DoState(unsigned char **ptr, int mode) { } void EmuStateChange(PLUGIN_EMUSTATE newState) { } void Shutdown(void) { Renderer::Shutdown(); OpenGL_Shutdown(); } // This is called after Video_Initialize() from the Core void Video_Prepare(void) { Renderer::Prepare(); INFO_LOG(VIDEO, "Video plugin initialized."); } // Run from the CPU thread (from VideoInterface.cpp) void Video_BeginField(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight) { } // Run from the CPU thread (from VideoInterface.cpp) void Video_EndField() { } u32 Video_AccessEFB(EFBAccessType type, u32 x, u32 y) { u32 value = 0; switch (type) { case PEEK_Z: { value = EfbInterface::GetDepth(x, y); break; } case POKE_Z: break; case PEEK_COLOR: { u32 color = 0; EfbInterface::GetColor(x, y, (u8*)&color); // rgba to argb value = (color >> 8) | (color & 0xff) << 24; break; } case POKE_COLOR: break; } return value; } void Video_Screenshot(const char *_szFilename) { } // ------------------------------- // Enter and exit the video loop // ------------------------------- void Video_EnterLoop() { Fifo_EnterLoop(g_VideoInitialize); } void Video_ExitLoop() { Fifo_ExitLoop(); } void Video_AddMessage(const char* pstr, u32 milliseconds) { } void Video_SetRendering(bool bEnabled) { Fifo_SetRendering(bEnabled); } void Video_CommandProcessorRead16(u16& _rReturnValue, const u32 _Address) { CommandProcessor::Read16(_rReturnValue, _Address); } void Video_CommandProcessorWrite16(const u16 _Data, const u32 _Address) { CommandProcessor::Write16(_Data, _Address); } void Video_PixelEngineRead16(u16& _rReturnValue, const u32 _Address) { PixelEngine::Read16(_rReturnValue, _Address); } void Video_PixelEngineWrite16(const u16 _Data, const u32 _Address) { PixelEngine::Write16(_Data, _Address); } void Video_PixelEngineWrite32(const u32 _Data, const u32 _Address) { PixelEngine::Write32(_Data, _Address); } void Video_GatherPipeBursted(void) { CommandProcessor::GatherPipeBursted(); } void Video_WaitForFrameFinish(void) { }