# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # Jordi Coma, 2011 # Jordi Coma , 2011 # Katabi, 2015 # Puniasterus , 2013-2016 # Puniasterus , 2013 # Puniasterus , 2013 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2017-07-01 16:33+0200\n" "PO-Revision-Date: 2017-07-01 14:34+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Catalan (http://www.transifex.com/delroth/dolphin-emu/" "language/ca/)\n" "Language: ca\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinWX/AboutDolphin.cpp:35 msgid "" "\n" "Dolphin is a free and open-source GameCube and Wii emulator.\n" "\n" "This software should not be used to play games you do not legally own.\n" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:773 msgid " (internal IP)" msgstr "(IP interna)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:267 msgid " (too many to display)" msgstr "(massa per ensenyar)" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:119 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:548 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:654 msgid " Game : " msgstr "Joc:" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769 msgid "! NOT" msgstr "! NO" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memory Card?" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:188 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "\"%s\" no s'ha pogut esborrar. Probablement, la imatge està danyada." #: Source/Core/DiscIO/CompressedBlob.cpp:163 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "\"%s\" ja està comprimit! No es pot comprimir encara més." #: Source/Core/Core/Boot/Boot.cpp:82 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" no és un fitxer GCM/ISO valid, o no és una ISO GC/Wii." #: Source/Core/DolphinWX/MemcardManager.cpp:172 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sCopia%1$s" #: Source/Core/DiscIO/CompressedBlob.cpp:240 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50 #, c-format msgid "%i%%" msgstr "%i%%" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48 #, c-format msgid "%i%% (Normal Speed)" msgstr "%i%% (Velocitat normal)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:65 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:87 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:78 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:118 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:107 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:582 #, c-format msgid "%s (Disc %i)" msgstr "%s (Disc %i)" #: Source/Core/Core/Boot/Boot.cpp:278 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:186 #: Source/Core/Core/HW/WiiSaveCrypted.cpp:365 #, c-format msgid "%s already exists, overwrite?" msgstr "%s ja existeix, vols sobreescriure?" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:193 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:187 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:178 #, c-format msgid "%sDelete%s" msgstr "%sEsborra%s" #: Source/Core/DolphinWX/MemcardManager.cpp:176 #, c-format msgid "%sExport GCI%s" msgstr "%sExportar com a GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:174 #, c-format msgid "%sImport GCI%s" msgstr "%sImportar GCI%s" #: Source/Core/DolphinWX/MemcardManager.cpp:780 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Blocs lliures; %u entrades de dir. lliures" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946 #, c-format msgid "%u frames" msgstr "%u fotogrames" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900 #, c-format msgid "%u objects" msgstr "%u objectes" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915 #, c-format msgid "%zu FIFO bytes" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935 #, c-format msgid "%zu memory bytes" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:768 msgid "&& AND" msgstr "&& I" #: Source/Core/DolphinWX/MainMenuBar.cpp:521 msgid "&About" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106 msgid "&Add New Code..." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:449 msgid "&Add function" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:447 msgid "&Address" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:174 msgid "&Audio Settings" msgstr "&Configuració de àudio" #: Source/Core/DolphinWX/MainMenuBar.cpp:190 msgid "&Automatic Start" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:82 msgid "&Boot from DVD Backup" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:335 msgid "&Breakpoints" msgstr "&Punts d'interrupció" #: Source/Core/DolphinWX/MainMenuBar.cpp:230 msgid "&Cheat Manager" msgstr "&Gestor de Trucs" #: Source/Core/DolphinWX/MainMenuBar.cpp:381 msgid "&Clear JIT Cache" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:444 msgid "&Clear Symbols" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:175 msgid "&Controller Settings" msgstr "&Configuració del mando" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:438 msgid "&Copy address" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:484 msgid "&Create Signature File..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:54 msgid "&Debug" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1141 msgid "&Delete File..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1176 msgid "&Delete selected ISOs..." msgstr "&Eliminar ISOs seleccionades..." #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchView.cpp:265 msgid "&Delete watch" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:377 msgid "&Disable JIT Cache" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "&Edit Code..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:45 msgid "&Emulation" msgstr "&Emulació" #: Source/Core/DolphinWX/MainMenuBar.cpp:44 msgid "&File" msgstr "&Arxiu" #: Source/Core/DolphinWX/MainMenuBar.cpp:198 msgid "&Font..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:125 msgid "&Frame Advance" msgstr "&Avança imatge" #: Source/Core/DolphinWX/MainMenuBar.cpp:455 msgid "&Generate Symbols From" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:519 msgid "&GitHub Repository" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:173 msgid "&Graphics Settings" msgstr "Configuració de &gràfics" #: Source/Core/DolphinWX/MainMenuBar.cpp:59 msgid "&Help" msgstr "&Ajuda" #: Source/Core/DolphinWX/MainMenuBar.cpp:176 msgid "&Hotkey Settings" msgstr "Configuració de &tecles d'accés" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:451 msgid "&Insert blr" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:366 msgid "&Interpreter Core" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:53 #: Source/Core/DolphinWX/MainMenuBar.cpp:337 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/MainMenuBar.cpp:373 msgid "&JIT Block Linking Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:397 msgid "&JIT FloatingPoint Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:398 msgid "&JIT Integer Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:395 msgid "&JIT LoadStore Floating Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:391 msgid "&JIT LoadStore Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:396 msgid "&JIT LoadStore Paired Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:393 msgid "&JIT LoadStore lXz Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:392 msgid "&JIT LoadStore lbzx Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:394 msgid "&JIT LoadStore lwz Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:388 msgid "&JIT Off (JIT Core)" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:399 msgid "&JIT Paired Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:400 msgid "&JIT SystemRegisters Off" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:129 msgid "&Load State" msgstr "&Càrrega estat" #: Source/Core/DolphinWX/MainMenuBar.cpp:457 msgid "&Load Symbol Map" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:383 msgid "&Log JIT Instruction Coverage" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:336 msgid "&Memory" msgstr "&Memòria" #: Source/Core/DolphinWX/MainMenuBar.cpp:216 msgid "&Memory Card Manager (GC)" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:46 msgid "&Movie" msgstr "&Pel·lícula" #: Source/Core/DolphinWX/MainMenuBar.cpp:80 msgid "&Open..." msgstr "&Obrir..." #: Source/Core/DolphinWX/MainMenuBar.cpp:47 msgid "&Options" msgstr "&Opcions" #: Source/Core/DolphinWX/MainMenuBar.cpp:497 msgid "&Patch HLE Functions" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:550 msgid "&Pause" msgstr "&Pausa" #: Source/Core/DolphinWX/MainMenuBar.cpp:552 msgid "&Play" msgstr "&Executar" #. i18n: "Profile" is used as a verb, not a noun. #: Source/Core/DolphinWX/MainMenuBar.cpp:507 msgid "&Profile Blocks" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:56 msgid "&Profiler" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1110 msgid "&Properties" msgstr "&Propietats" #: Source/Core/DolphinWX/MainMenuBar.cpp:453 msgid "&RSO Modules" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:145 msgid "&Read-Only Mode" msgstr "" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44 msgid "&Refresh" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:84 msgid "&Refresh Game List" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:331 msgid "&Registers" msgstr "&Registres" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108 msgid "&Remove Code" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:498 msgid "&Rename Symbols from File..." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:444 msgid "&Rename symbol" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:122 msgid "&Reset" msgstr "&Reiniciar" #: Source/Core/DolphinWX/MainMenuBar.cpp:460 msgid "&Save Symbol Map" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:384 msgid "&Search for an Instruction" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:450 msgid "&Signature Database" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:338 msgid "&Sound" msgstr "&So" #: Source/Core/DolphinWX/MainMenuBar.cpp:121 msgid "&Stop" msgstr "&Aturar" #: Source/Core/DolphinWX/MainMenuBar.cpp:55 msgid "&Symbols" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:48 msgid "&Tools" msgstr "&Eines" #: Source/Core/DolphinWX/MainMenuBar.cpp:339 msgid "&Video" msgstr "&Vídeo" #: Source/Core/DolphinWX/MainMenuBar.cpp:49 msgid "&View" msgstr "&Visualitzar" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/MainMenuBar.cpp:334 msgid "&Watch" msgstr "&Veure" #: Source/Core/DolphinWX/MainMenuBar.cpp:517 msgid "&Website" msgstr "&Pàgina web" #: Source/Core/DolphinWX/GameListCtrl.cpp:1111 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/MainMenuBar.cpp:509 msgid "&Write to profile.txt, Show" msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:29 msgid "" "(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of " "Nintendo. Dolphin is not affiliated with Nintendo in any way." msgstr "" "(c) 2003-2015+ Equip de Dolpin. \"GameCube\" i \"Wii\" són marques " "registrades de Nintendo. Dolphin no està afiliat amb Nintendo de cap manera." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1298 msgid "(off)" msgstr "(Deshabilitat)" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770 msgid "+ ADD" msgstr "+ Afegir" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:566 msgid "1.5x Native (960x792)" msgstr "1.5x Natiu (960x792)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "16-bit" msgstr "16-bits" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:568 msgid "2.5x Native (1600x1320)" msgstr "2.5x Natiu (1600x1320)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:567 msgid "2x Native (1280x1056) for 720p" msgstr "2x Natiu (1280x1056) per 720p" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "32-bit" msgstr "32-bits" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:255 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123 msgid "3D" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:256 msgid "3D depth" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:569 msgid "3x Native (1920x1584) for 1080p" msgstr "3x Natiu (1920x1584) per 1080p" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:570 msgid "4x Native (2560x2112) for 1440p" msgstr "4x Natiu (2560x2112) per 1440p" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:571 msgid "5x Native (3200x2640)" msgstr "5x Natiu (3200x2640)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:572 msgid "6x Native (3840x3168) for 4K" msgstr "6x Natiu (3840x3168) per 4K" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:573 msgid "7x Native (4480x3696)" msgstr "7x Natiu (4480x3696)" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61 msgid "8-bit" msgstr "8-bits" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:574 msgid "8x Native (5120x4224) for 5K" msgstr "8x Natiu (5120x4224) per 5K" #: Source/Core/DolphinWX/PatchAddEdit.cpp:40 msgid "" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:441 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34 msgid "" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:56 msgid "" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:21 msgid "A NetPlay window is already open!" msgstr "Una finestra NetPlay ja està oberta!" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:492 msgid "A disc is already about to be inserted." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:162 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:193 msgid "A game is not currently running." msgstr "No s'està executant cap joc actualment." #: Source/Core/DolphinWX/FrameTools.cpp:853 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:358 msgid "" "A supported Bluetooth device could not be found,\n" "so you must connect Wii Remotes manually." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550 msgid "A sync can only be triggered when a Wii game is running." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:195 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "All memory cards, SD cards and cheats must be identical between players or " "disabled.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and should not be expected to " "work.\n" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:246 msgid "AR Codes" msgstr "Codis AR" #: Source/Core/DolphinWX/AboutDolphin.h:13 msgid "About Dolphin" msgstr "Sobre Dolphin" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:774 msgid "Accuracy:" msgstr "Precisió:" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:78 msgid "Action" msgstr "" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Error al desxifrar codi «Action Replay»: \n" "No s'ha pogut comprovar la paritat \n" "\n" "Codi culpable: \n" "%s" #: Source/Core/Core/ActionReplay.cpp:492 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Error d'Action Replay: Mida no vàlida (%08x: Adreça = %08x) a codi afegit " "(%s)" #: Source/Core/Core/ActionReplay.cpp:582 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Error d'Action Replay: Mida no vàlida (%08x: Adreça = %08X) a emplenar (%s)" #: Source/Core/Core/ActionReplay.cpp:369 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Error d Action Replay: Mida no vàlida (%08x: Adreça = %08x) a escriure i " "farciment de RAM (%s)" #: Source/Core/Core/ActionReplay.cpp:429 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Error d'Action Replay: Mida no vàlida (%08x: Adreça = %08x) a l'escriure al " "punter (%s)" #: Source/Core/Core/ActionReplay.cpp:630 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" "Error d'Action Replay: Valor no vàlid (%08x) en la copia de memòria (%s)" #: Source/Core/Core/ActionReplay.cpp:507 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Error d'Action Replay: Codi Mestre i escriure a CCXXXXXX no està implementat " "(% s)\n" "Els Codis Mestres no fan falta. No els utilitzis." #: Source/Core/Core/ActionReplay.cpp:215 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Error d'Action Replay: línia de codi AR no vàlida: %s" #: Source/Core/Core/ActionReplay.cpp:741 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Codi condicional: Mida no vàlida %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:709 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Tipus de codi Normal no vàlid %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:765 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Codi Normal %i: %08x subtipus invàlid (%s)" #: Source/Core/Core/ActionReplay.cpp:667 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Codi Normal 0: Subtipus no vàlid %08x (%s)" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33 msgid "Active" msgstr "" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76 msgid "Adapter Detected" msgstr "Adaptador detectat" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78 msgid "Adapter Not Detected" msgstr "Adaptador no detectat" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:427 msgid "Adapter:" msgstr "Adaptador:" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33 #: Source/Core/DolphinWX/PatchAddEdit.cpp:84 msgid "Add" msgstr "Afegeix" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247 msgid "Add ActionReplay Code" msgstr "Afegeix codi ActionReplay" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20 msgid "Add Breakpoint" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:425 msgid "Add New Pane To" msgstr "" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23 msgid "Add New USB Device" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:842 msgid "Add Patch" msgstr "Afegeix Pedaç" #: Source/Core/Core/HotkeyManager.cpp:61 msgid "Add a Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:62 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21 msgid "Add a Memory Breakpoint" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:487 msgid "" "Add any named functions missing from a .dsy file, so that these additional " "functions can also be recognized in other games." msgstr "" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:270 msgid "Add memory &breakpoint" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488 msgid "Add to &watch" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:74 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:393 msgid "Add..." msgstr "Afegir..." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68 #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:173 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:84 msgid "Address" msgstr "Adreça" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:445 msgid "Address Out of Range" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1073 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Ajustar la pressió de control analògic per activar els botons." #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41 msgid "Advance Game Port" msgstr "" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:90 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:865 msgid "Advanced" msgstr "Avançada" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:126 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:240 msgid "Advanced Settings" msgstr "Configuració avançada" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:347 msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1485 msgid "All GameCube GCM files (gcm)" msgstr "Tots els fitxers GameCube GCM (gcm)" #: Source/Core/DolphinWX/FrameTools.cpp:1455 #: Source/Core/DolphinWX/FrameTools.cpp:1467 msgid "All Save States (sav, s##)" msgstr "Tots els Estats Guardats (sav, s##)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1483 msgid "All Wii ISO files (iso)" msgstr "Tots els fitxers ISO Wii (iso)" #: Source/Core/DolphinWX/GameListCtrl.cpp:1498 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Tots els fitxers ISO comprimits de GC/Wii (gcz)" #: Source/Core/Common/Assert.h:46 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:164 msgid "An inserted disc was expected but not found." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:678 msgid "Anaglyph" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274 msgid "Analyze" msgstr "Analitzar" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31 msgid "Angle" msgstr "Angle" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:607 msgid "Anisotropic Filtering:" msgstr "Filtrat anisotròpic:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:593 msgid "Anti-Aliasing:" msgstr "Anti-Aliasing:" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383 msgid "Append signature to" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:486 msgid "Append to &Existing Signature File..." msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:229 msgid "Apploader Date:" msgstr "Data Apploader:" #: Source/Core/DiscIO/VolumeDirectory.cpp:323 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "Apploader té una mida dolenta... realment és un apploader?" #: Source/Core/DiscIO/VolumeDirectory.cpp:316 msgid "Apploader unable to load from file" msgstr "Apploader no s'ha pogut carregar des de l'arxiu" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:88 msgid "Apploader:" msgstr "Apploader:" #: Source/Core/DolphinWX/MainMenuBar.cpp:493 msgid "Apply Signat&ure File..." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:271 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Aplicar l'efecte de post-procés després d'acabar la imatge.\n" "\n" "Si no n'estàs segur, deixa-ho desmarcat (off)." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:317 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:401 msgid "Apply signature file" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:898 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Estàs segur que vols suprimir \"%s\"?" #: Source/Core/DolphinWX/GameListCtrl.cpp:1279 msgid "Are you sure you want to delete these files? They will be gone forever!" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1278 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:423 msgid "Are you trying to use the same file in both slots?" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:96 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:466 msgid "Aspect Ratio:" msgstr "Relació d'aspecte:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:234 msgid "Assign Controller Ports" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:82 msgid "At least one pane must remain open." msgstr "Almenys un panell ha de romandre obert." #: Source/Core/DolphinWX/Config/ConfigMain.cpp:86 msgid "Audio" msgstr "Àudio" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:73 msgid "Audio Backend:" msgstr "Suport d'àudio:" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:110 msgid "Audio Stretching Settings" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:99 msgid "Australia" msgstr "Austràlia" #: Source/Core/DolphinWX/AboutDolphin.cpp:40 msgid "Authors" msgstr "Autors" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:315 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:463 msgid "Auto" msgstr "Auto" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:564 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Múltiple de 640x528)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:563 msgid "Auto (Window Size)" msgstr "Auto (Mida de la finestra)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:496 msgid "Auto Adjust Window Size" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:125 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Automàticament ajusta la mida de la finestra a la teva resolució interna.\n" "\n" "Si no n'estàs segur, deixa-ho desactivat." #: Source/Core/DolphinWX/MainMenuBar.cpp:191 msgid "" "Automatically load the Default ISO when Dolphin starts, or the last game you " "loaded, if you have not given it an elf file with the --elf command line. " "[This can be convenient if you are bug-testing with a certain game and want " "to rebuild and retry it several times, either with changes to Dolphin or if " "you are developing a homebrew game.]" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:378 msgid "" "Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from " "crashing.\n" "[This option must be selected before a game is started.]" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:521 msgid "BAT incorrect. Dolphin will now exit" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773 msgid "BP register " msgstr "Registre BP" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:85 msgid "Backend Settings" msgstr "Configuració del motor" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:60 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:397 msgid "Backend:" msgstr "Suport:" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60 msgid "Background Input" msgstr "Suport d'entrada" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 msgid "Backward" msgstr "Suport" #: Source/Core/DolphinWX/GameListCtrl.cpp:449 #: Source/Core/DolphinWX/MainMenuBar.cpp:302 #: Source/Core/DolphinWX/MemcardManager.cpp:626 msgid "Banner" msgstr "Imatge" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:303 msgid "Banner Details" msgstr "Detalls del Imatge" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:279 msgid "Banner:" msgstr "Imatge:" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78 msgid "Bar" msgstr "Barra" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:522 msgid "Basic" msgstr "Bàsic" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:107 msgid "Basic Settings" msgstr "Configuració bàsica" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29 msgid "Bass" msgstr "Baix" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:320 msgid "Battery" msgstr "Bateria" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159 msgid "Block Allocation Table checksum failed" msgstr "La comprovació de la «checksum» de la taula de blocs ha fallat" #: Source/Core/DolphinWX/MemcardManager.cpp:630 msgid "Blocks" msgstr "Blocs" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Blue" msgstr "Blau" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Blue Left" msgstr "Blau esquerra" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Blue Right" msgstr "Blau dret" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:143 msgid "" "Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device " "was found. Aborting." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:185 msgid "Boot to Pause" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1287 msgid "BootMii NAND backup file (*.bin)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:955 msgid "Borderless Fullscreen" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62 #: Source/Core/DolphinWX/MainMenuBar.cpp:411 msgid "Bottom" msgstr "Fons" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:342 #, c-format msgid "Bound Controls: %lu" msgstr "Controls enllaçats: %lu" #: Source/Core/DolphinWX/AboutDolphin.cpp:31 #, c-format msgid "Branch: %s" msgstr "Rama: %s" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:56 msgid "Break" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:57 msgid "Break and log" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:250 msgid "Breakpoint" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:402 msgid "Breakpoint encountered! Step out aborted." msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18 msgid "Breakpoints" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40 msgid "Broadband Adapter" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:330 msgid "Broken" msgstr "Trencat" #: Source/Core/DolphinWX/GameListCtrl.cpp:383 msgid "Browse for a directory to add" msgstr "Examineu un directori per afegir" #: Source/Core/DolphinWX/GameListCtrl.cpp:1386 msgid "Browse for output directory" msgstr "Examina el directori de sortida" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52 msgid "Buffer Size:" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:253 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/HW/GCPadEmu.cpp:77 msgid "Button" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:68 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260 #: Source/Core/DolphinWX/TASInputDlg.cpp:216 #: Source/Core/DolphinWX/TASInputDlg.cpp:301 #: Source/Core/DolphinWX/TASInputDlg.cpp:413 msgid "Buttons" msgstr "Botons" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83 msgid "Bypass XFB" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" "Ometre la neteja de la memòria cau mitjançant la instrucció DCBZ. En general " "deixa aquesta opció desactivada." #: Source/Core/Core/HW/GCPadEmu.cpp:63 #: Source/Core/DolphinWX/TASInputDlg.cpp:372 msgid "C Stick" msgstr "Palanca C" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785 msgid "CP register " msgstr "Registre CP" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:71 msgid "CPU Emulator Engine" msgstr "Motor d'emulació de CPU" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:71 msgid "CPU Options" msgstr "Opcions de CPU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:249 msgid "" "Cache custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30 msgid "Cached Interpreter (slower)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:165 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98 msgid "Callstack" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1781 #, c-format msgid "Can't find Wii Remote by connection handle %02x" msgstr "" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:96 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:430 msgid "Cannot find the GC IPL." msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:231 msgid "Cannot set uninitialized memory." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:428 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:369 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid GameCube memory card file" msgstr "" "No es pot ulititzar aquest arxiu com una targeta de memòria.\n" "%s\n" "no és un arxiu de targeta de memòria GameCube vàlid" #: Source/Core/DolphinWX/MainMenuBar.cpp:414 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34 msgid "Center" msgstr "Centre" #: Source/Core/DolphinWX/GameListCtrl.cpp:1150 msgid "Change &Disc" msgstr "Canviar &Disc" #: Source/Core/DolphinWX/MainMenuBar.cpp:81 msgid "Change &Disc..." msgstr "Canviar &Disc..." #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Change Disc" msgstr "Canviar Disc" #: Source/Core/Core/Movie.cpp:1294 #, c-format msgid "Change the disc to %s" msgstr "Canviar el disc a %s" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:125 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Canviar l'idioma de la interfície d'usuari. \n" "Requereix reiniciar." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:157 msgid "Changing cheats will only take effect when the game is restarted." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:160 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39 msgid "Cheat Code" msgstr "Codi de trucs" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174 msgid "Cheat Manager" msgstr "Administrador de trucs" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130 msgid "Cheat Search" msgstr "Cerca trucs" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:222 msgid "Check Partition Integrity" msgstr "Comprovar la integritat de la partició" #: Source/Core/DolphinWX/AboutDolphin.cpp:33 msgid "Check for updates: " msgstr "Buscar actualitzacions:" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:306 msgid "Checking integrity..." msgstr "Comprovant integritat..." #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49 msgid "Choose a DVD root directory:" msgstr "Tria un directori arrel del DVD:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:57 msgid "Choose a NAND root directory:" msgstr "Tria el directori arrel del NAND:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43 msgid "Choose a default ISO:" msgstr "Triar una ISO per defecte:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:171 msgid "Choose a directory to add" msgstr "Trieu un directori per afegir" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:60 msgid "Choose a dump directory:" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:356 msgid "Choose a file to open" msgstr "Trieu un arxiu per obrir" #: Source/Core/DolphinWX/MemcardManager.cpp:194 msgid "Choose a memory card:" msgstr "Triar una targeta de memòria:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:63 msgid "Choose an SD Card file:" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:53 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Trieu l'arxiu a utilitzar com «apploader»: (s'aplica als discos construïts a " "partir de només els directoris)" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:417 msgid "Choose priority input file" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:424 msgid "Choose secondary input file" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:246 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:265 msgid "Choose the folder to extract to" msgstr "Selecciona la carpeta on extreure" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "Circle Stick" msgstr "Palanca Cercle" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:62 msgid "Classic" msgstr "Clàssic" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:92 msgid "Classic Controller Configuration" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99 #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:51 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:750 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1215 #: Source/Core/DolphinWX/LogWindow.cpp:98 msgid "Clear" msgstr "Esborrar" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116 msgid "Clear Pixel Shaders" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102 msgid "Clear Screen" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105 msgid "Clear Textures" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109 msgid "Clear Vertex Shaders" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206 msgid "Clone and &Edit Code..." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:442 #: Source/Core/DolphinWX/MemcardManager.cpp:233 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:151 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:977 msgid "Close" msgstr "Tancar" #: Source/Core/DolphinWX/MainMenuBar.cpp:171 msgid "Co&nfiguration" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.h:82 msgid "Code" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77 msgid "Code Info" msgstr "Codi d'Informació" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43 msgid "Code:" msgstr "Codi:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23 msgid "Code: " msgstr "Codi:" #: Source/Core/DolphinWX/MainMenuBar.cpp:489 msgid "Combine Two Signature Files..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:628 msgid "Comment" msgstr "Comentari" #: Source/Core/DolphinWX/GameListCtrl.cpp:1148 msgid "Compress ISO..." msgstr "Comprimir ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1178 msgid "Compress selected ISOs..." msgstr "Comprimir ISOs seleccionades..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1395 #: Source/Core/DolphinWX/GameListCtrl.cpp:1513 msgid "Compressing ISO" msgstr "Comprimeix ISO" #: Source/Core/DolphinWX/GameListCtrl.cpp:1594 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:250 msgid "Compute" msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27 #, c-format msgid "" "Computing MD5 Checksum for:\n" "%s" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:330 msgid "Computing MD5 checksum" msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41 msgid "Computing..." msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79 msgid "Computing: " msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:185 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:620 msgid "Config" msgstr "Configuració" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:167 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:234 msgid "Configure" msgstr "Configuració" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:196 msgid "Configure Control" msgstr "Configurar Control" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:108 msgid "Configure Dolphin" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:185 msgid "Configure..." msgstr "Configuració..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1418 #: Source/Core/DolphinWX/GameListCtrl.cpp:1443 #: Source/Core/DolphinWX/GameListCtrl.cpp:1508 msgid "Confirm File Overwrite" msgstr "Confirmar contraescriptura del fitxer" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88 msgid "Confirm on Stop" msgstr "Confirmar a l'aturar" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:171 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:190 msgid "Connect" msgstr "Connectar" #: Source/Core/Core/HotkeyManager.cpp:69 #: Source/Core/DolphinWX/MainMenuBar.cpp:213 msgid "Connect Balance Board" msgstr "Connectar la Balance Board" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:71 msgid "Connect USB Keyboard" msgstr "Connectar el teclat USB" #: Source/Core/DolphinWX/MainMenuBar.cpp:210 #, c-format msgid "Connect Wii Remote %i" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:65 msgid "Connect Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:66 msgid "Connect Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:67 msgid "Connect Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:68 msgid "Connect Wii Remote 4" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:249 msgid "Connect Wii Remotes" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1324 msgid "Connect to the Internet and perform an online system update?" msgstr "" #: Source/Core/DolphinWX/Main.cpp:475 msgid "Connecting..." msgstr "Connectant..." #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:117 msgid "Connection Type:" msgstr "Tipus de connexió:" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82 msgid "Continue" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349 msgid "Continuous Scanning" msgstr "Escaneig continu" #: Source/Core/Core/HW/GCPadEmu.cpp:62 msgid "Control Stick" msgstr "" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18 msgid "Controller Ports" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:189 msgid "Controller settings" msgstr "Configuració del mando" #: Source/Core/DolphinWX/MainToolBar.cpp:188 msgid "Controllers" msgstr "Mandos" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:285 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:282 msgid "" "Controls the separation distance between the virtual cameras.\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:704 msgid "Convergence:" msgstr "Convergència:" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:313 msgid "Convergence: " msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:165 msgid "Convert to GCI" msgstr "Convertir a GCI" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:212 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:800 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:818 msgid "Copy" msgstr "Copiar" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312 msgid "Copy &address" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:439 msgid "Copy &function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:441 #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:313 msgid "Copy &hex" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:440 msgid "Copy code &line" msgstr "" #: Source/Core/Core/ConfigManager.cpp:1033 msgid "Copy failed" msgstr "Copia fallada" #: Source/Core/DolphinWX/MemcardManager.cpp:806 #, c-format msgid "Copy to Memory Card %c" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:343 msgid "Core" msgstr "Nucli" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:184 msgid "Cost" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1372 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1367 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1377 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:279 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:284 #, c-format msgid "" "Could not launch title %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:74 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:101 #, c-format msgid "Could not recognize file %s" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:477 #, c-format msgid "Could not save %s." msgstr "No s'ha pogut desar %s." #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:119 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "No s'ha pogut escriure al fitxer de la targeta de memòria %s.\n" "\n" "Estàs executant Dolphin des d'un CD/DVD, o potser l'arxiu de guardat està " "protegit contra escriptura?\n" "\n" "Estàs rebent aquest missatge després de moure el directori de l'emulador?\n" "Si és així, llavors és possible que tinguis de tornar a especificar la " "ubicació a la targeta de memòria en les opcions." #: Source/Core/Core/NetPlayClient.cpp:90 msgid "Couldn't Create Client" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:101 msgid "Couldn't create peer." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:692 msgid "Couldn't find open command for extension 'ini'!" msgstr "No s'ha trobat la comanda d'obertura per l'extensió 'ini'!" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:68 #, c-format msgid "Couldn't initialise libusb for Bluetooth passthrough: %s" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:476 msgid "Couldn't look up central server" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86 msgid "Count" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82 msgid "Count:" msgstr "Compta:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:264 #, c-format msgid "Count: %lu" msgstr "Comptar: %lu" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:226 msgid "Country:" msgstr "País:" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17 msgid "Create AR Code" msgstr "Crear Codi AR" #: Source/Core/DolphinWX/MainMenuBar.cpp:422 msgid "Create New Perspective" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:485 msgid "" "Create a .dsy file that can be used to recognise these same functions in " "other games." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:254 msgid "" "Create frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within. If the " "aspect ratio is widescreen, the output image will be scaled horizontally to " "preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:538 msgid "Create new perspective" msgstr "Crear una nova perspectiva" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31 msgid "Creator: " msgstr "Creador:" #: Source/Core/Common/MsgHandler.cpp:68 msgid "Critical" msgstr "Crític" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:939 msgid "Crop" msgstr "Retallar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:268 msgid "" "Crop the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:58 msgid "Crossfade" msgstr "Atenuar" #: Source/Core/DolphinWX/MainMenuBar.cpp:239 msgid "Current Region" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:359 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "El directori axtual ha canviat de %s a %s després de wxFileSelector!" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135 msgid "Current game" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:575 msgid "Custom" msgstr "Personalitzar" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:86 msgid "Custom RTC Options" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303 msgid "D-Pad" msgstr "Direcció digital" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "DK Bongos" msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:39 msgid "DSP Emulator Engine" msgstr "Motor d'emulació DSP" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281 msgid "DSP HLE emulation (fast)" msgstr "Emulació DSP HLE (ràpid)" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34 msgid "DSP LLE Debugger" msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36 msgid "DSP LLE interpreter (slow)" msgstr "Intèrpret DSP LLE (lent)" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35 msgid "DSP LLE recompiler" msgstr "Recompilador DSP LLE " #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:85 msgid "DVD Root:" msgstr "Arrel del DVD:" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Dance Mat" msgstr "Plataforma de ball" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62 msgid "Data Size" msgstr "Mida de dades" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:91 msgid "Data Type" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:525 #: Source/Core/DolphinWX/MemcardManager.cpp:560 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Arxius Datel MaxDrive/Pro (*. sav)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21 msgid "Dead Zone" msgstr "Zona morta" #: Source/Core/DolphinWX/LogConfigWindow.cpp:46 msgid "Debug" msgstr "Depuració" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:117 msgid "Debug Only" msgstr "Només depuració" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:885 msgid "Debugging" msgstr "Depuració" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:88 msgid "Decimal" msgstr "Decimals" #: Source/Core/DolphinWX/GameListCtrl.cpp:1146 msgid "Decompress ISO..." msgstr "Descomprimir ISO..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1179 msgid "Decompress selected ISOs..." msgstr "Descomprimir ISO seleccionades..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1395 #: Source/Core/DolphinWX/GameListCtrl.cpp:1513 msgid "Decompressing ISO" msgstr "Descomprimint ISO" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Decrease Convergence" msgstr "Disminuir convergència" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Decrease Depth" msgstr "Disminuir profunditat" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Decrease Emulation Speed" msgstr "" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Decrease IR" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1213 msgid "Default" msgstr "Per defecte" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82 msgid "Default ISO:" msgstr "ISO per defecte:" #: Source/Core/DolphinWX/LogWindow.cpp:67 msgid "Default font" msgstr "Font per defecte" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:48 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1238 msgid "Delete" msgstr "Eliminar" #: Source/Core/DolphinWX/MemcardManager.cpp:807 msgid "Delete Save" msgstr "Eliminar partida desada" #: Source/Core/AudioCommon/WaveFile.cpp:34 #: Source/Core/VideoCommon/AVIDump.cpp:110 #, c-format msgid "Delete the existing file '%s'?" msgstr "Eliminar el fitxer existent '%s'?" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:304 msgid "Depth Percentage: " msgstr "Percentatge de profunditat:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:693 msgid "Depth:" msgstr "Profunditat:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1272 msgid "Description" msgstr "Descripció" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:276 msgid "Description:" msgstr "Descripció:" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:748 msgid "Detect" msgstr "Detectar" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:286 msgid "Deterministic dual core: " msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:213 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1187 msgid "Device" msgstr "Dispositiu" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63 msgid "Device PID (e.g., 0305)" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:119 msgid "Device Settings" msgstr "Configuració del dispositiu" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61 msgid "Device VID (e.g., 057e)" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:350 msgid "Device not found" msgstr "Dispositiu no trobat" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:55 msgid "Dial" msgstr "Dial" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:84 msgid "Dims the screen after five minutes of inactivity." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:121 msgid "Direct Connection" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140 msgid "Directory checksum and directory backup checksum failed" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:814 msgid "Disable" msgstr "Deshabilitar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:839 msgid "Disable Bounding Box" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:427 msgid "Disable Docking" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Disable Emulation Speed Limit" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:652 msgid "Disable Fog" msgstr "Deshabilitar boira" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:233 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Desactivar qualsevol emulació XFB.\n" "Accelera la emulació de manera considerable, però pot causar defectes " "gràfics importants en alguns jocs que en depenen (sobretot aplicacions " "casolanes).\n" "\n" "Si no n'estàs segur, deixa-ho desmarcat." #: Source/Core/DolphinWX/MainMenuBar.cpp:428 msgid "Disable docking of perspective panes to main window" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:173 msgid "" "Disable the bounding box emulation.\n" "This may improve the GPU performance a lot, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79 msgid "Disassembly" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:138 msgid "Disc" msgstr "Disc" #: Source/Core/DiscIO/DriveBlob.cpp:146 msgid "Disc Read Error" msgstr "Error de lectura de disc" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:527 msgid "Display" msgstr "Pantalla" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:118 msgid "" "Display messages over the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:183 msgid "Do you want to clear the list of symbol names?" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:852 msgid "Do you want to stop the current emulation?" msgstr "Voleu aturar l'emulació actual?" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:41 msgid "Dolby Pro Logic II decoder" msgstr "Decodificador Dolby Pro Logic II" #: Source/Core/DolphinWX/AboutDolphin.cpp:26 #: Source/Core/DolphinWX/FrameTools.cpp:679 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:37 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:374 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Configuració de gràfics de Dolphin %s" #: Source/Core/DolphinWX/Config/ConfigMain.h:22 msgid "Dolphin Configuration" msgstr "Configuració de Dolphin" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49 msgid "Dolphin Controller Configuration" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:531 #, c-format msgid "Dolphin Emulated Wii Remote Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378 msgid "Dolphin FIFO" msgstr "FIFO Dolphin" #: Source/Core/DolphinWX/FrameTools.cpp:1047 msgid "Dolphin Hotkeys" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:263 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:279 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:298 msgid "Dolphin Map File (*.map)" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:69 msgid "Dolphin NetPlay" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40 msgid "Dolphin NetPlay Setup" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169 msgid "Dolphin Signature CSV File (*.csv)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168 msgid "Dolphin Signature File (*.dsy)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:318 msgid "Dolphin Symbol Rename File (*.sym)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:493 #: Source/Core/DolphinWX/FrameTools.cpp:982 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin Pel·lícules TAS (*.dtm)" #: Source/Core/DolphinWX/GameListCtrl.cpp:509 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to " "set a games directory..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:505 msgid "" "Dolphin is currently set to hide all games. Double-click here to show all " "games..." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:479 msgid "Dolphin is too old for traversal server" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1455 #: Source/Core/DolphinWX/GameListCtrl.cpp:1528 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin no ha pogut completar l'acció sol·licitada." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:151 msgid "Dolphin's cheat system is currently disabled." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:332 msgid "Done compressing disc image." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:65 #: Source/Core/DolphinWX/TASInputDlg.cpp:97 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 msgid "Down" msgstr "Avall" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:60 msgid "Download Codes (WiiRD Database)" msgstr "Descarregar Codis (base de dades WiiRD)" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:199 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Descarregat %lu codis. (Afegits %lu)" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:134 msgid "Drawn Object Range" msgstr "" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36 msgid "Driver Not Detected" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36 msgid "Drums" msgstr "Tambors" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:105 msgid "Drums Configuration" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35 msgid "Dummy" msgstr "Maniquí" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96 msgid "Dump" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:162 msgid "Dump Audio" msgstr "Bolcat d'àudio" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:915 msgid "Dump EFB Target" msgstr "Bolcat de destinació EFB" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:136 msgid "Dump EXRAM" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:145 msgid "Dump FakeVMEM" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:160 msgid "Dump Frames" msgstr "Bolcat d'imatges" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:133 msgid "Dump MRAM" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113 msgid "Dump Objects" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:94 msgid "Dump Path:" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:125 msgid "Dump TEV Stages" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:127 msgid "Dump Texture Fetches" msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:111 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:897 msgid "Dump Textures" msgstr "Bolcat de textures" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:244 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:252 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262 msgid "Duplicate Bundled ActionReplay Code" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:73 msgid "Dutch" msgstr "Holandès" #: Source/Core/DolphinWX/MainMenuBar.cpp:86 msgid "E&xit" msgstr "&Sortir" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57 msgid "EFB Cmd" msgstr "" #: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "ERROR: Aquesta versió del Dolphin requereix un controlador TAP-Win32 com a " "mínim a la versió%d.%d -- Si recentment ha actualitzat la distribució " "Dolphin, probablement serà necessari reiniciar el Windows per veure el nou " "controlador." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101 msgid "Early Memory Updates" msgstr "Actualitzacions recents de memòria" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17 msgid "Edit ActionReplay Code" msgstr "Modificar codi ActionReplay" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:232 msgid "Edit Config" msgstr "Modificar configuració" #: Source/Core/DolphinWX/PatchAddEdit.h:23 msgid "Edit Patch" msgstr "Modificar el pedaç" #: Source/Core/DolphinWX/MainMenuBar.cpp:419 #: Source/Core/DolphinWX/MainMenuBar.cpp:436 msgid "Edit Perspectives" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:392 msgid "Edit..." msgstr "Modificació..." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:54 msgid "Effect" msgstr "Efecte" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48 msgid "" "Eliminate items from the current scan results that do not match the current " "Search settings." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:733 msgid "Embedded Frame Buffer (EFB)" msgstr "" #: Source/Core/Core/State.cpp:464 msgid "Empty" msgstr "Buit" #: Source/Core/Core/Core.cpp:232 msgid "Emu Thread already running" msgstr "El fil de l'emulador ja s'està executant" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:240 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" "Emular els XFB de forma precisa.\n" "Redueix la velocitat de forma considerable i impedeix el renderitzat en alta " "resolució però és necessari per poder emular alguns jocs.\n" "\n" "Si no n'estàs segur, activa l'emulació virtual de XFB." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:236 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Emula els XFB utilitzant objectes de textura de la GPU.\n" "Arregla molts jocs que no podrien funcionar sense l'emulació d'XFB tot i que " "no és tant lent com una emulació real del XFB. Però en algunes situacions " "encara pot fallar (especialment aplicacions casolanes).\n" "\n" "Si no n'estàs segur, deixa-ho desmarcat." #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263 msgid "Emulate the Wii's Bluetooth adapter" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Emulated Wii Remote" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:328 msgid "Emulation State: " msgstr "Estat d'emulació:" #: Source/Core/Core/HotkeyManager.cpp:245 msgid "Emulation speed" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:880 msgid "Enable API Validation Layers" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102 msgid "Enable AR Logging" msgstr "Habilitar el registre de logs d'AR" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:51 msgid "Enable Audio Stretching" msgstr "" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32 msgid "Enable CPU Clock Override" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57 msgid "Enable Cheats" msgstr "Activar Trucs" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:37 msgid "Enable Custom RTC" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:258 msgid "Enable Dual Core" msgstr "Habilitar Doble nucli" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56 msgid "Enable Dual Core (speedup)" msgstr "Habilitar Doble nucli (acceleració)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268 msgid "Enable FPRF" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:260 msgid "Enable MMU" msgstr "Habilitar MMU" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:515 msgid "Enable Multi-threading" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:944 msgid "Enable Progressive Scan" msgstr "Habilitar exploració &Progressiva" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65 msgid "Enable Screen Saver" msgstr "Habilitar el protector de pantalla" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:369 msgid "Enable Speaker Data" msgstr "Activar altaveu de dades" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60 msgid "Enable Usage Statistics Reporting" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:298 msgid "Enable WideScreen" msgstr "Habilitar pantalla panoràmica" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:872 msgid "Enable Wireframe" msgstr "Habilitar filferro (wireframe)" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:152 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:821 msgid "Enable pages" msgstr "Habilitar pàgines" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:122 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Activa això si vols que s'utilitzi tota la pantalla per el renderitzat.\n" "Si està desactivat, es crearà una finestra de renderitzat.\n" "\n" "Si no n'estàs segur, deixa-ho desactivat." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:133 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Activa això si vols utilitzar la finestra principal del Dolphin per " "renderitzar en contes d'una finestra separada.\n" "\n" "Si no n'estàs segur, deixa-ho desactivat." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:60 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:270 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:295 msgid "" "Enables multi-threading in the video backend, which may result in " "performance gains in some scenarios.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:136 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Activa l'escaneig progressiu si ho suporta el programa emulat.\n" "La majoria de jocs no els importa.\n" "\n" "Si no n'estàs segur, deixa-ho desactivat." #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61 msgid "Enables stretching of the audio to match emulation speed." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:306 msgid "" "Enables texture decoding using the GPU instead of the CPU. This may result " "in performance gains in some scenarios, or on systems where the CPU is the " "bottleneck.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:263 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Activa la memòria de la Unitat de Gestió, necessari per a alguns jocs. " "(Activat = compatible, Desactivat = ràpid)" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83 msgid "" "Enables the collection and sharing of usage statistics data with the Dolphin " "development team. This data is used to improve the emulator and help us " "understand how our users interact with the system. No private data is ever " "collected." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:77 msgid "Enables the use of Action Replay and Gecko cheats." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:292 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:260 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Codificar els bolcats d'imatge utilitzant el còdec FFV1.\n" "\n" "Si no n'estàs segur, deixa-ho desmarcat." #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:143 msgid "End" msgstr "Fi" #: Source/Core/Core/NetPlayServer.cpp:74 msgid "Enet Didn't Initialize" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:51 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:58 msgid "English" msgstr "Anglès" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:553 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:660 msgid "Enhancements" msgstr "Millores" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39 msgid "Enter USB device ID" msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:537 msgid "Enter a name for the new perspective:" msgstr "Escriviu un nom per la nova perspectiva:" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:315 msgid "Enter instruction code:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:402 #, c-format msgid "Enter symbol (%s) end address:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:379 #, c-format msgid "Enter symbol (%s) size:" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:213 msgid "Enter the RSO module address:" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:207 #, c-format msgid "Entry %d/%d" msgstr "Entrada %d/%d" #: Source/Core/DolphinWX/PatchAddEdit.cpp:96 #, c-format msgid "Entry 1/%d" msgstr "Entrada 1/%d" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109 msgid "Equal" msgstr "Igual" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67 #: Source/Core/DolphinWX/LogConfigWindow.cpp:43 #: Source/Core/DolphinWX/Main.cpp:314 Source/Core/DolphinWX/Main.cpp:322 #: Source/Core/DolphinWX/MemcardManager.cpp:554 #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 #: Source/Core/DolphinWX/WxUtils.cpp:70 msgid "Error" msgstr "Error" #: Source/Core/DolphinWX/Main.cpp:313 msgid "Error loading selected language. Falling back to system default." msgstr "" "Error en carregar l'idioma seleccionat. Es retorna a l'idioma per defecte " "del sistema." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390 msgid "Error saving file." msgstr "" #: Source/Core/Common/ChunkFile.h:249 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Error: Després de \"%s\", s'ha trobat %d (0x%X) en lloc de la marca de " "guardat %d (0x%X). Cancel·lant carrega del guardat..." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:397 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:392 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:35 msgid "Euphoria" msgstr "Eufòria" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:101 #: Source/Core/DolphinWX/MainMenuBar.cpp:241 msgid "Europe" msgstr "Europa" #: Source/Core/Core/HotkeyManager.cpp:32 msgid "Exit" msgstr "Sortir" #: Source/Core/DolphinWX/MainMenuBar.cpp:218 msgid "Export All Wii Saves" msgstr "Exportar tots els guardats de Wii" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Export Recording" msgstr "Exportar gravació" #: Source/Core/DolphinWX/MainMenuBar.cpp:144 msgid "Export Recording..." msgstr "Exportar gravació..." #: Source/Core/DolphinWX/MemcardManager.cpp:809 msgid "Export Save" msgstr "Exportar partida desada" #: Source/Core/DolphinWX/GameListCtrl.cpp:1119 msgid "Export Wii save (Experimental)" msgstr "Exportar partida desada Wii (Experimental)" #: Source/Core/DolphinWX/MemcardManager.cpp:810 msgid "Export all saves" msgstr "Exportar totes les partides desades" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:55 #: Source/Core/DolphinWX/MemcardManager.cpp:451 msgid "Export failed" msgstr "Exportació fallada" #: Source/Core/DolphinWX/MemcardManager.cpp:558 msgid "Export save as..." msgstr "Desar exportació com a..." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287 msgid "Extension" msgstr "Extensió" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:811 msgid "External Frame Buffer (XFB)" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:210 msgid "Extract All Files..." msgstr "Extreure tots els arxius..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:215 msgid "Extract Apploader..." msgstr "Extreure Apploader..." #: Source/Core/DolphinWX/MainMenuBar.cpp:237 msgid "Extract Certificates from NAND" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:216 msgid "Extract DOL..." msgstr "Extreure DOL..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:203 msgid "Extract Directory..." msgstr "Extreure directori..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:234 msgid "Extract File" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:207 msgid "Extract File..." msgstr "Extreure arxiu..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:199 msgid "Extract Partition..." msgstr "Extreure partició..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:455 #, c-format msgid "Extracting %s" msgstr "Extraient %s" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:445 msgid "Extracting All Files" msgstr "Extreure tots els arxius" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:445 msgid "Extracting Directory" msgstr "Extraient Directori" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:446 msgid "Extracting..." msgstr "Extraient..." #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48 #: Source/Core/DolphinWX/MainMenuBar.cpp:232 msgid "FIFO Player" msgstr "Jugador FIFO" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:321 msgid "FP value" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:171 msgid "Failed To Connect!" msgstr "No s'ha pogut connectar" #: Source/Core/Core/NetPlayClient.cpp:116 msgid "Failed to Connect!" msgstr "Error al connectar!" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:586 msgid "Failed to claim interface for BT passthrough" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:581 #, c-format msgid "Failed to detach kernel driver for BT passthrough: %s" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:166 msgid "Failed to download codes." msgstr "Error al descarregar codis." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:295 #, c-format msgid "Failed to extract to %s!" msgstr "Error a l' extreure a %s!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:572 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:31 msgid "Failed to listen. Is another instance of the NetPlay server running?" msgstr "" #: Source/Core/Core/IOS/MIOS.cpp:139 msgid "Failed to load MIOS ELF into memory." msgstr "" #: Source/Core/Core/IOS/MIOS.cpp:131 msgid "" "Failed to load MIOS. It is required for launching GameCube titles from Wii " "mode." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:385 msgid "Failed to load the executable to memory." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:574 #, c-format msgid "Failed to open Bluetooth device: %s" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:169 #: Source/Core/DiscIO/CompressedBlob.cpp:354 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:176 #: Source/Core/DiscIO/CompressedBlob.cpp:361 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" #: Source/Core/Core/Movie.cpp:1034 #, c-format msgid "Failed to read %s" msgstr "Error al llegir %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memory card may be truncated\n" "File position: 0x%" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "No s'ha pogut llegir la còpia de taula d'assignació de blocs correctament\n" "(0x8000-0x9FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "No s'ha pogut llegir la taula d'assignació de blocs correctament\n" "(0x6000-0x7FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:670 #, c-format msgid "Failed to read data from GCI file %s" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "No s'ha pogut llegir la carpeta de còpia correctament\n" "(0x4000-0x5FFF)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "No es pot llegir el directori correctament \n" "(0x2000-0x3fff)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "No s'ha pogut llegir la capçalera correctament\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:52 msgid "Failed to read unique ID from disc image" msgstr "No s'ha pogut llegir Identificador únic de la imatge de disc" #: Source/Core/DolphinWX/FrameTools.cpp:1269 msgid "Failed to remove this title from the NAND." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:85 msgid "Failed to write BT.DINF to SYSCONF" msgstr "No s'ha pogut escriure BT.DINF a SYSCONF" #: Source/Core/DiscIO/CompressedBlob.cpp:298 #: Source/Core/DiscIO/CompressedBlob.cpp:392 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:780 msgid "Fast" msgstr "Ràpid" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:836 msgid "Fast Depth Calculation" msgstr "" #: Source/Core/Core/Movie.cpp:1326 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Desincronització fatal. Cancel·lant reproducció. (Error a PlayWiimote: %u != " "%u, byte %u.)%s" #: Source/Core/DolphinWX/GameListCtrl.cpp:453 msgid "File" msgstr "Arxiu" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103 msgid "File Info" msgstr "informació del fitxer" #: Source/Core/DolphinWX/MainMenuBar.cpp:308 msgid "File Name" msgstr "Nom de l'arxiu" #: Source/Core/DolphinWX/MainMenuBar.cpp:314 msgid "File Size" msgstr "Mida del fitxer" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:172 msgid "File contained no codes." msgstr "L'arxiu no conté codis." #: Source/Core/DolphinWX/MemcardManager.cpp:401 msgid "File converted to .gci" msgstr "Arxiu convertit a. GCI" #: Source/Core/DolphinWX/MemcardManager.cpp:417 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "L'arxiu no s'ha pogut obrir \n" "o no té una extensió vàlida" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:414 msgid "File is not recognized as a memory card" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:345 msgid "File not compressed" msgstr "Arxiu no comprimit" #: Source/Core/DolphinWX/MemcardManager.cpp:408 #: Source/Core/DolphinWX/MemcardManager.cpp:457 #: Source/Core/DolphinWX/MemcardManager.cpp:508 msgid "File write failed" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:200 msgid "Files opened, ready to compress." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:436 msgid "Filesystem" msgstr "Sistema d'arxius" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:684 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Tipus de fitxer 'ini' és desconegut! No s'obrirà!" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83 msgid "Filter Symbols" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:176 msgid "" "Filter all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84 msgid "Filter the symbol list by name. This is case-sensitive." msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:156 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234 msgid "Find Next" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:159 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235 msgid "Find Previous" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:454 msgid "Find functions based on RSO modules (experimental)..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:631 msgid "First Block" msgstr "Primer Bloc" #: Source/Core/DolphinWX/MemcardManager.cpp:816 msgid "Fix Checksums" msgstr "Arregla les sumes de comprovació" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37 #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:180 #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:84 msgid "Flags" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152 msgid "Flow Control" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49 msgid "Flush" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63 msgid "Fog Cmd" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:434 msgid "Follow &branch" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:463 msgid "Force 16:9" msgstr "Forçar 16:9" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:654 msgid "Force 24-bit Color" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:463 msgid "Force 4:3" msgstr "Forçar 4:3" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58 msgid "Force Console as NTSC-J" msgstr "Força la consola com NTSC-J" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:230 msgid "Force Listen Port:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:647 msgid "Force Texture Filtering" msgstr "Forçar Filtrat de textura" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "If left unchecked, Dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:144 msgid "" "Forces the game to output graphics for any aspect ratio.\n" "Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to " "run at 16:9.\n" "Rarely produces good results and often partially breaks graphics and game " "UIs.\n" "Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:298 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.\n" "It has no impact on performance and causes few graphical issues.\n" "\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41 msgid "" "Format as Shift JIS (Japanese)?\n" "Choose no for Windows-1252 (Western)" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 msgid "Forward" msgstr "Endavant" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:253 msgid "Forward port (UPnP)" msgstr "Reenviar port (UPnP)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498 #, c-format msgid "Found %u results for '" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:88 #, c-format msgid "Found %zu save files" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48 msgid "Frame" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890 #, c-format msgid "Frame %u" msgstr "Fotograma %u" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866 #, c-format msgid "Frame %zu" msgstr "Fotograma %zu" #: Source/Core/Core/HotkeyManager.cpp:42 msgid "Frame Advance" msgstr "Avançar imatges" #: Source/Core/Core/HotkeyManager.cpp:43 msgid "Frame Advance Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Frame Advance Increase Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Frame Advance Reset Speed" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129 msgid "Frame Buffer" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:921 msgid "Frame Dumps Use FFV1" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245 msgid "Frame Info" msgstr "Info del frame" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113 msgid "Frame Range" msgstr "Rang d'imatges" #: Source/Core/Core/HotkeyManager.cpp:246 msgid "Frame advance" msgstr "" #: Source/Core/VideoCommon/RenderBase.cpp:932 #, c-format msgid "Frame dump image(s) '%s' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167 msgid "Frames to Record" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:103 msgid "France" msgstr "França" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:918 msgid "Free Look" msgstr "Visió lliure" #: Source/Core/Core/HotkeyManager.cpp:254 msgid "Freelook" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Freelook Decrease Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Freelook Increase Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Freelook Move Down" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Freelook Move Left" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Freelook Move Right" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Freelook Move Up" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Freelook Reset" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Freelook Reset Speed" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Freelook Zoom In" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Freelook Zoom Out" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:53 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:64 msgid "French" msgstr "Francès" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:58 msgid "Frets" msgstr "Trasts" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93 msgid "From" msgstr "de" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:910 msgid "Full Resolution Frame Dumps" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:182 msgid "FullScr" msgstr "Pantalla completa" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:443 msgid "Fullscreen Resolution:" msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35 msgid "Function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116 msgid "Function callers" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110 msgid "Function calls" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62 msgid "GC Port" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:530 msgid "GCI File(*.gci)" msgstr "Arxiu de GCI (*.gci)" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38 msgid "GCI Folder" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:55 #, c-format msgid "" "GCI save file was not loaded because it is the wrong region for this memory " "card:\n" "%s" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:352 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19 msgid "GFX Debugger" msgstr "" #: Source/Core/VideoCommon/CommandProcessor.cpp:492 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:786 msgid "GPU Texture Decoding" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358 msgid "Game Boy Advance Carts (*.gba)" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:310 msgid "Game ID" msgstr "ID del joc" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:225 msgid "Game ID:" msgstr "ID del Joc:" #: Source/Core/Core/NetPlayClient.cpp:802 msgid "Game is already running!" msgstr "El joc encara està en marxa!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:420 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:371 msgid "Game-Specific Settings" msgstr "Configuració de jocs específics" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:242 msgid "GameConfig" msgstr "Configuració de joc" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:87 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "GameCube Adapter for Wii U" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493 #, c-format msgid "GameCube Controller Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:148 msgid "GameCube Controllers" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:478 #, c-format msgid "GameCube Keyboard Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357 #: Source/Core/DolphinWX/MemcardManager.cpp:195 msgid "GameCube Memory Cards (*.raw,*.gcp)" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:288 msgid "GameCube Microphone Slot A" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:293 msgid "GameCube Microphone Slot B" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:522 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "Fitxers de guardat de GameCube (*.gci;*.gcs;*.sav)" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:248 msgid "Gecko Codes" msgstr "Codis Gecko" #: Source/Core/Core/HotkeyManager.cpp:243 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:84 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108 #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:46 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:388 msgid "General" msgstr "General" #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67 msgid "General and Options" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:62 #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:65 msgid "Generate a New Statistics Identity" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130 msgid "Geometry data" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:52 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:61 msgid "German" msgstr "Alemany" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:107 msgid "Germany" msgstr "Alemanya" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79 msgid "Go to Next Frame" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:210 msgid "Go to the current instruction" msgstr "" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120 #: Source/Core/DolphinWX/MainToolBar.cpp:186 msgid "Graphics" msgstr "Gràfics" #: Source/Core/DolphinWX/MainToolBar.cpp:187 msgid "Graphics settings" msgstr "Configuració de gràfics" #: Source/Core/Core/HotkeyManager.cpp:252 msgid "Graphics toggles" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110 msgid "Greater Than" msgstr "Més gran que" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:161 msgid "" "Greatly increases quality of textures generated using render-to-texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly increases GPU load and causes relatively few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Green" msgstr "Verd" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Green Left" msgstr "Verd Esquerra" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Green Right" msgstr "Verd Dret" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:55 msgid "Guitar" msgstr "Guitarra" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:99 msgid "Guitar Configuration" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:728 msgid "Hacks" msgstr "Modificacions" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:795 #, c-format msgid "" "Hash tap count is set to %d which is non-standard.\n" "You will need to edit the INI manually." msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "Hashes do not match." msgstr "" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94 msgid "Hashes match!" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131 msgid "Header checksum failed" msgstr "Comprovació de la checksum de capçalera ha fallat" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36 msgid "Height" msgstr "Alçada" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:164 msgid "Hex" msgstr "" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:86 msgid "Hexadecimal" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 msgid "Hide" msgstr "Oculta" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:505 msgid "Hide Mouse Cursor" msgstr "Ocultar el cursor del ratolí" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:130 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:42 msgid "" "Higher values can make variable-framerate games run at a higher framerate, " "at the expense of CPU. Lower values can make variable-framerate games run at " "a lower framerate, saving CPU.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock. " msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:173 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:240 msgid "Host" msgstr "Amfitrió" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:440 msgid "Host Code:" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:123 msgid "" "Host code size is to large.\n" "Please recheck that you have the correct code" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1168 msgid "Host with Netplay" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:165 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:323 msgid "Hotkeys" msgstr "Tecles d'accés" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Hybrid Wii Remote" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:454 msgid "ID" msgstr "ID" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:232 msgid "IOS Version:" msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:125 #, c-format msgid "" "IOS: A file required for SSL services (%s) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:113 #, c-format msgid "" "IOS: Could not read a file required for SSL services (%s). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:465 msgid "IP Address:" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:113 msgid "IPL Settings" msgstr "Configuració de IPL" #: Source/Core/Core/Boot/Boot.cpp:271 #, c-format msgid "IPL with unknown hash %x" msgstr "" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269 #: Source/Core/DolphinWX/TASInputDlg.cpp:135 msgid "IR" msgstr "IR" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:131 msgid "IR Sensitivity:" msgstr "Sensibilitat d'IR:" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:260 msgid "ISO Details" msgstr "Detalls d'ISO:" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:75 msgid "ISO Directories" msgstr "Directoris ISO:" #: Source/Core/DolphinWX/MemcardManager.cpp:629 msgid "Icon" msgstr "Icona" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:233 msgid "Identity generation" msgstr "" #: Source/Core/DolphinWX/Main.cpp:215 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings.\n" "\n" "Do you authorize Dolphin to report this information to Dolphin's developers?" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:740 msgid "Ignore Format Changes" msgstr "Ignora els canvis de format" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:197 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:193 msgid "" "Ignore any requests from the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:180 msgid "" "Implement fullscreen mode with a borderless window spanning the whole screen " "instead of using exclusive mode.\n" "Allows for faster transitions between fullscreen and windowed mode, but " "slightly increases input latency, makes movement less smooth and slightly " "decreases performance.\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:236 msgid "Import BootMii NAND Backup..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:808 msgid "Import Save" msgstr "Desar importació" #: Source/Core/DolphinWX/MainMenuBar.cpp:217 msgid "Import Wii Save..." msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:119 msgid "Import failed" msgstr "Importació fallada" #: Source/Core/DolphinWX/MemcardManager.cpp:446 msgid "" "Imported file has gsc extension\n" "but does not have a correct header." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:432 msgid "Imported file has invalid length." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:442 msgid "" "Imported file has sav extension\n" "but does not have a correct header." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1293 msgid "Importing NAND backup" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332 msgid "In Game" msgstr "En Joc" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Increase Convergence" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Increase Depth" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Increase Emulation Speed" msgstr "" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Increase IR" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:250 #: Source/Core/DolphinWX/LogConfigWindow.cpp:45 msgid "Info" msgstr "Info" #: Source/Core/Common/MsgHandler.cpp:65 msgid "Information" msgstr "Informació" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:738 msgid "Input" msgstr "Entrada" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:452 msgid "Insert &nop" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70 msgid "Insert SD Card" msgstr "Inserir la targeta SD" #: Source/Core/DolphinWX/MainMenuBar.cpp:234 msgid "Install WAD..." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1157 msgid "Install to the NAND" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1245 msgid "Installing WAD..." msgstr "Instal·lant WAD..." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:330 msgid "Integrity Check Error" msgstr "Error de comprovació d'integritat" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:323 msgid "Integrity check completed" msgstr "Comprovació d'integritat finalitzat" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:322 msgid "Integrity check completed. No errors have been found." msgstr "Comprovació d'integritat finalitzat. No s'han trobat errors." #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:327 #, c-format msgid "" "Integrity check for %s failed. The disc image is most likely corrupted or " "has been patched incorrectly." msgstr "" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:85 msgid "Interface" msgstr "Interfície" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:140 msgid "Interface Settings" msgstr "Configuració d'interfície" #: Source/Core/Core/State.cpp:379 msgid "Internal LZO Error - compression failed" msgstr "Error intern LZO - la compressió ha fallat" #: Source/Core/Core/State.cpp:515 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Error intern LZO - descompressió fallada (% d) (%li, %li) \n" "Intenteu carregar l'estat de nou" #: Source/Core/Core/State.cpp:650 msgid "Internal LZO Error - lzo_init() failed" msgstr "Error intern LZO - lzo_init () ha fallat" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:224 msgid "Internal Name:" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:253 msgid "Internal Resolution" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:585 msgid "Internal Resolution:" msgstr "Resolució Interna:" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29 msgid "Interpreter (slowest)" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:331 msgid "Intro" msgstr "Introducció" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:156 msgid "Invalid Mixed Code" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:239 #, c-format msgid "Invalid address: %s" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:454 msgid "Invalid bat.map or dir entry." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:936 msgid "Invalid host" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:554 msgid "Invalid index" msgstr "" #: Source/Core/Core/Movie.cpp:975 msgid "Invalid recording file" msgstr "Enregistrament de fitxer invàlid" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467 msgid "Invalid search parameters (no object selected)" msgstr "Paràmetres de búsqueda invàlids (cap objecte seleccionat)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450 msgid "Invalid search string (couldn't convert to number)" msgstr "Cerca de cadena invàlida (no s'ha pogut convertir a número)" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438 msgid "Invalid search string (only even string lengths supported)" msgstr "Cerca de cadena invàlida (només es soporten algunes longituds)" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77 msgid "Invalid value." msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:247 #, c-format msgid "Invalid value: %s" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:70 msgid "Italian" msgstr "Italià" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:105 msgid "Italy" msgstr "Itàlia" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:84 Source/Core/Core/HW/GCPadEmu.cpp:87 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:316 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65 msgid "Iterative Input" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32 msgid "JIT Arm64 (experimental)" msgstr "" #: Source/Core/DolphinWX/Debugger/JitWindow.h:33 msgid "JIT Block Viewer" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31 msgid "JIT Recompiler (recommended)" msgstr "Recompilador JIT (recomanat)" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:117 #: Source/Core/DolphinWX/MainMenuBar.cpp:242 msgid "Japan" msgstr "Japó" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:50 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:55 msgid "Japanese" msgstr "Japonès" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:502 msgid "Keep Window on Top" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:128 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Amagar el cursor del ratolí si està sobre la finestra d'emulació.\n" "\n" "Si no n'estàs segur, deixa-ho desactivat." #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53 msgid "Keyboard" msgstr "Teclat" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:57 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:61 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:65 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:69 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:73 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 msgid "Keys" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:230 msgid "Kick Player" msgstr "Expulsar jugador" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:119 msgid "Korea" msgstr "Corea" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:82 #: Source/Core/DolphinWX/MainMenuBar.cpp:243 msgid "Korean" msgstr "Corea" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:40 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:49 msgid "L" msgstr "L" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:44 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:53 msgid "L-Analog" msgstr "L-Analògic" #: Source/Core/DolphinWX/Debugger/WatchView.cpp:82 msgid "Label" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:130 msgid "Language:" msgstr "Idioma:" #: Source/Core/DolphinWX/MainMenuBar.cpp:117 #, c-format msgid "Last %i" msgstr "Últim %i" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49 msgid "Latency (ms):" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:412 #: Source/Core/DolphinWX/TASInputDlg.cpp:99 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24 msgid "Left" msgstr "Esquerra" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:74 msgid "Left Stick" msgstr "Palanca esquerra" #: Source/Core/DolphinWX/TASInputDlg.cpp:269 msgid "Left stick" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:987 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Clic esquerre per detectar l'entrada. \n" "Clic mig per desactivar. \n" "Clic det per més opcions." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:992 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Clic Esquerra/Dreta per més opcions. \n" "Clic Mig per deshabilitar." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111 msgid "Less Than" msgstr "Menys de" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66 msgid "" "Lets the system language be set to values that games were not designed for. " "This can allow the use of extra translations for a few games, but can also " "lead to text display issues." msgstr "" #: Source/Core/DolphinWX/AboutDolphin.cpp:39 msgid "License" msgstr "Llicència" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62 msgid "Light Cmd" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:92 msgid "" "Limits the emulation speed to the specified percentage.\n" "Note that raising or lowering the emulation speed will also raise or lower " "the audio pitch unless audio stretching is enabled." msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:60 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:35 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1234 msgid "Load" msgstr "Carregar" #: Source/Core/DolphinWX/MainMenuBar.cpp:468 msgid "Load &Bad Map File..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:465 msgid "Load &Other Map File..." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:900 msgid "Load Custom Textures" msgstr "Carrega textures personalitzades" #: Source/Core/DolphinWX/MainMenuBar.cpp:227 msgid "Load GameCube Main Menu" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:222 msgid "Load NTSC-J GameCube Main Menu from the JAP folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:224 msgid "Load NTSC-U GameCube Main Menu from the USA folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:226 msgid "Load PAL GameCube Main Menu from the EUR folder." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:153 msgid "Load State" msgstr "Cargar estat" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Load State Last 1" msgstr "Cargar últim estat 1" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Load State Last 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Load State Last 2" msgstr "Cargar últim estat 2" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Load State Last 3" msgstr "Cargar últim estat 3" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load State Last 4" msgstr "Cargar últim estat 4" #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Load State Last 5" msgstr "Cargar últim estat 5" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Load State Last 6" msgstr "Cargar últim estat 6" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Load State Last 7" msgstr "Cargar últim estat 7" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Load State Last 8" msgstr "Cargar últim estat 8" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Load State Last 9" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Load State Slot 1" msgstr "Carregar ranura d'estat 1" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Load State Slot 10" msgstr "Cargar estat 10" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Load State Slot 2" msgstr "Carregar ranura d'estat 2" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Load State Slot 3" msgstr "Carregar ranura d'estat 3" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Load State Slot 4" msgstr "Carregar ranura d'estat 4" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Load State Slot 5" msgstr "Carregar ranura d'estat 5" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Load State Slot 6" msgstr "Carregar ranura d'estat 6" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Load State Slot 7" msgstr "Carregar ranura d'estat 7" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Load State Slot 8" msgstr "Carregar ranura d'estat 8" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Load State Slot 9" msgstr "Cargar estat 9" #: Source/Core/DolphinWX/MainMenuBar.cpp:95 msgid "Load State from Selected Slot" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:94 msgid "Load State..." msgstr "Carregar Estat..." #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:262 msgid "Load Wii Save" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:623 msgid "Load Wii System Menu" msgstr "Carregar el menú del sistema Wii" #: Source/Core/DolphinWX/MainMenuBar.cpp:617 #, c-format msgid "Load Wii System Menu %s" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:228 msgid "Load a GameCube Main Menu located under Dolphin's GC folder." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:466 msgid "" "Load any .map file containing the function names and addresses for this game." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:278 msgid "Load bad map file" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:247 msgid "" "Load custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Load from selected slot" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:260 msgid "Load last state" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:262 msgid "Load map file" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:257 msgid "Load state" msgstr "" #: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:387 #, c-format msgid "Loaded %d good functions, ignored %d bad functions." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:775 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:781 msgid "Localhost" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:55 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:202 #: Source/Core/DolphinWX/LogWindow.h:30 msgid "Log" msgstr "Registre Log" #: Source/Core/DolphinWX/LogConfigWindow.cpp:25 msgid "Log Configuration" msgstr "Configuració del registre Log" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:493 msgid "Log Render Time to File" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:78 msgid "Log Types" msgstr "Tipus de registre Log" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:221 msgid "" "Log the render time of every frame to User/Logs/render_time.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:73 msgid "Logger Outputs" msgstr "Sortides del registrador Log" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131 #: Source/Core/DolphinWX/Frame.cpp:379 msgid "Logging" msgstr "Inici de sessió" #: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19 msgid "MD5 Checksum" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:247 msgid "MD5 Checksum:" msgstr "Suma de verificació:" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134 msgid "MD5 check..." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:524 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "MadCatz Gameshark files(*.gcs)" msgstr "Arxius MadCatz Gameshark (*.gcs)" #: Source/Core/DolphinWX/TASInputDlg.cpp:369 msgid "Main Stick" msgstr "Palanca principal" #: Source/Core/DolphinWX/MainMenuBar.cpp:490 msgid "" "Make a new .dsy file which can recognise more functions, by combining two " "existing files. The first input file has priority." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:452 #: Source/Core/DolphinWX/MainMenuBar.cpp:306 msgid "Maker" msgstr "Fabricant" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:227 msgid "Maker ID:" msgstr "ID Fabricant:" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:273 msgid "Maker:" msgstr "Fabricant:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:211 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Fa els objectes distants més visibles eliminant la boira, incrementat el el " "detall general.\n" "Desactivar la boria trencarà alguns jocs que depenen en una emulació " "adequada de la boira.\n" "\n" "Si no n'estàs segur, deixa-ho desmarcat." #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:466 msgid "Match Found" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59 msgid "Matrix Cmd" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:115 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:122 msgid "Max" msgstr "Màxim" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87 msgid "May cause slow down in Wii Menu and some games." msgstr "" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86 #: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28 msgid "Memory" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37 #: Source/Core/DolphinWX/MemcardManager.cpp:207 msgid "Memory Card" msgstr "Targeta de memòria" #: Source/Core/DolphinWX/MemcardManager.cpp:83 msgid "Memory Card Manager" msgstr "" #: Source/Core/Core/ConfigManager.cpp:1025 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Nom del fitxer de targeta de memòria a la ranura %c és incorrecte \n" "Regió no especificada \n" "\n" "Ranura %c s'ha canviat per\n" "%s \n" "Voleu copiar el fitxer antic a aquesta nova ubicació? \n" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:372 msgid "Memory Not Ready" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:207 msgid "Memory breakpoint options" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:438 msgid "Memory card already has a save for this title." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:281 msgid "Memory card already opened" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97 msgid "Memory card file size does not match the header size" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:187 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:159 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:171 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1279 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:76 #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39 msgid "Microphone" msgstr "Micròfon" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:112 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:119 msgid "Min" msgstr "Mínim" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:962 msgid "Misc" msgstr "Varis" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:143 msgid "Misc Settings" msgstr "Varies Configuracions" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27 msgid "Modifier" msgstr "Modificador" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:230 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Modifica les textures per mostrar el format que s'han codificat. Necessita " "reiniciar l'emulació en alguns casos.\n" "\n" "Si no n'estàs segur, deixa-ho desmarcat." #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:322 msgid "Monoscopic Shadows" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:68 msgid "Monospaced font" msgstr "Fonts d'espiat simple" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102 msgid "Motion Controls and IR" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus®" #: Source/Core/Core/HW/GCPadEmu.cpp:73 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:101 msgid "" "Move the mouse pointer over an option to display a detailed description." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:247 msgid "Movie" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:494 msgid "" "Must use Generate Symbols first! Recognise names of any standard library " "functions used in multiple games, by loading them from a .dsy, .csv, or ." "mega file." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" "NOTA: El tamany de fluxe no coincideix amb la longitud actual de dades\n" #: Source/Core/DolphinWX/MainMenuBar.cpp:221 msgid "NTSC-J" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:223 msgid "NTSC-U" msgstr "" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:270 #: Source/Core/DolphinWX/PatchAddEdit.cpp:58 msgid "Name:" msgstr "Nom:" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186 #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19 #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29 msgid "Name: " msgstr "Nom:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:565 msgid "Native (640x528)" msgstr "Natiu (640x528)" #: Source/Core/DolphinWX/MemcardManager.cpp:523 #: Source/Core/DolphinWX/MemcardManager.cpp:559 msgid "Native GCI files(*.gci)" msgstr "Arxius natius GCI (*.gci)" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:109 msgid "Netherlands" msgstr "Països Baixos" #: Source/Core/Core/NetPlayClient.cpp:1091 msgid "Netplay has desynced. There is no way to recover from this." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40 msgid "New Scan" msgstr "Nou escaneig" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54 msgid "New Texture" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:233 msgid "New identity generated." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:181 #: Source/Core/DolphinWX/MemcardManager.cpp:818 msgid "Next Page" msgstr "Pàgina següent" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47 msgid "Next Scan" msgstr "Següent escaneig" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:128 msgid "Nickname:" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:475 msgid "No Match" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:417 msgid "No Value Given" msgstr "" #: Source/Core/Core/ConfigManager.h:36 msgid "No audio output" msgstr "No hi ha sortida d'àudio" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793 msgid "No description available" msgstr "No hi ha descripció disponible" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882 msgid "No file loaded" msgstr "No s'ha carregat cap fitxer" #: Source/Core/DolphinWX/MemcardManager.cpp:429 msgid "No free directory index entries." msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53 msgid "No game is running." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918 msgid "No recorded file" msgstr "Arxiu no enregistrat" #: Source/Core/Core/State.cpp:744 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1335 msgid "None" msgstr "Cap" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108 msgid "Not Equal" msgstr "No igual" #: Source/Core/DolphinWX/GameListCtrl.cpp:1026 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:287 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:329 msgid "Not Set" msgstr "Sense establir" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:395 msgid "Not Valid Hex" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:362 msgid "Not all players have the game. Do you really want to start?" msgstr "" #: Source/Core/DolphinWX/Main.cpp:472 msgid "Not connected" msgstr "No està connectat" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313 msgid "Not implemented" msgstr "" #: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30 msgid "Notes: " msgstr "Notes:" #: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86 #: Source/Core/DolphinWX/FrameAui.cpp:510 #: Source/Core/DolphinWX/FrameAui.cpp:554 #: Source/Core/DolphinWX/FrameAui.cpp:561 #: Source/Core/DolphinWX/LogConfigWindow.cpp:42 msgid "Notice" msgstr "Avís" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:182 msgid "NumExec" msgstr "" #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81 #: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189 msgid "Number of Codes: " msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:85 msgid "Nunchuk Configuration" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:189 msgid "Nunchuk orientation" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:183 msgid "Nunchuk stick" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:678 msgid "Nvidia 3D Vision" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601 #, c-format msgid "Object %zu" msgstr "Objecte %zu" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125 msgid "Object Range" msgstr "Rang d'objecte" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:677 msgid "Off" msgstr "Apagar" #: Source/Core/DolphinWX/PatchAddEdit.cpp:62 msgid "Offset:" msgstr "Desplaçament:" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:90 msgid "On-Screen Display Messages" msgstr "Missatges en pantalla" #: Source/Core/DolphinWX/MainMenuBar.cpp:518 msgid "Online &Documentation" msgstr "&Documentació en línia" #: Source/Core/DolphinWX/MemcardManager.cpp:426 #, c-format msgid "Only %d blocks available" msgstr "Només queden %d blocs disponibles" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:351 #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:375 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:545 msgid "Op?" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:24 #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Open" msgstr "Obrir" #: Source/Core/DolphinWX/GameListCtrl.cpp:1131 msgid "Open &containing folder" msgstr "Obrir directori &contingut" #: Source/Core/DolphinWX/GameListCtrl.cpp:1117 msgid "Open Wii &save folder" msgstr "Obrir la carpeta de partide&s desades" #: Source/Core/DolphinWX/MainToolBar.cpp:177 msgid "Open file..." msgstr "Obrir fitxer..." #: Source/Core/AudioCommon/OpenALStream.cpp:117 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: no es pot crear el context pel dispositiu %s" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: no es poden trobar dispositius de so" #: Source/Core/AudioCommon/OpenALStream.cpp:109 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: no es pot obrir el dispositiu %s" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:237 msgid "" "Opens the default (read-only) configuration for this game in an external " "text editor." msgstr "" "Obre la configuració per defecre (mode només lectura) per aquest joc en un " "editor de text extern." #: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:85 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70 msgid "Options" msgstr "Opcions" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Orange" msgstr "Taronja" #: Source/Core/DolphinWX/MemcardManager.cpp:461 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memory card\n" msgstr "" #: Source/Core/DolphinWX/TASInputDlg.cpp:141 msgid "Orientation" msgstr "Orientació" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:532 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:848 msgid "Other" msgstr "Altres" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125 msgid "Other State Management" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136 msgid "Other game" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:261 msgid "Other state hotkeys" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:738 msgid "Output" msgstr "Sortida" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:89 msgid "Overlay Information" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64 msgid "Override Language on NTSC Games" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:142 msgid "P&lay Input Recording..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:225 msgid "PAL" msgstr "" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174 msgid "PPC Size" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:450 msgid "PPC vs x86" msgstr "" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Control" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39 msgid "Pads" msgstr "Controls" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:139 msgid "Parsing Error" msgstr "" #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:163 #, c-format msgid "Partition %zu" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:252 msgid "Passthrough a Bluetooth adapter" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:244 msgid "Patches" msgstr "Pedaços" #: Source/Core/DolphinWX/Config/ConfigMain.cpp:89 msgid "Paths" msgstr "Camins" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:229 msgid "Pause" msgstr "Pausa" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76 msgid "Pause After" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:148 msgid "Pause at End of Movie" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:93 msgid "Pause on Focus Lost" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:123 msgid "Pauses the emulator when focus is taken away from the emulation window." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:644 msgid "Per-Pixel Lighting" msgstr "Il·luminació per píxel" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334 msgid "Perfect" msgstr "Perfecte" #: Source/Core/DolphinWX/MainMenuBar.cpp:246 msgid "Perform Online System Update" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41 msgid "" "Perform a full index of the game's RAM at the current Data Size. Required " "before any Searching can be performed." msgstr "" #: Source/Core/DolphinWX/FrameAui.cpp:539 #, c-format msgid "Perspective %d" msgstr "Perspectiva %d" #: Source/Core/DolphinWX/MainMenuBar.cpp:436 msgid "Perspectives" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124 msgid "Pixel Shader" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126 msgid "Pixel Shader Constants" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:300 msgid "Platform" msgstr "Plataforma" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150 #: Source/Core/DolphinWX/MainToolBar.cpp:180 #: Source/Core/DolphinWX/MainToolBar.cpp:234 msgid "Play" msgstr "Executar" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Play Recording" msgstr "Reproduir enregistrament" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:333 msgid "Playable" msgstr "Jugable" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137 msgid "Playback Options" msgstr "Opcions de reproducció" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:192 msgid "Players" msgstr "Jugadors" #: Source/Core/DolphinWX/FrameTools.cpp:856 msgid "Please confirm..." msgstr "Confirma..." #: Source/Core/DolphinWX/FrameAui.cpp:510 msgid "Please create a perspective before saving" msgstr "Creeu una perspectiva abans de desar" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161 #, c-format msgid "Port %i" msgstr "Port %i" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:186 #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:226 msgid "Port:" msgstr "" #: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22 msgid "Post Processing Shader Configuration" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:627 msgid "Post-Processing Effect:" msgstr "Efectes de post-procés:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:903 msgid "Prefetch Custom Textures" msgstr "" #: Source/Core/Core/Movie.cpp:1213 #, c-format msgid "Premature movie end in PlayController. %u + %zu > %u" msgstr "" #: Source/Core/Core/Movie.cpp:1340 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Final prematur de la pel·lícula a PlayWiimote. %u + %d > %u" #: Source/Core/Core/Movie.cpp:1314 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Final prematur de la pel·lícula a PlayWiimote. %u > %u" #: Source/Core/DolphinWX/FrameTools.cpp:1329 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:64 msgid "Press Sync Button" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:180 msgid "Prev Page" msgstr "Pàgina anterior" #: Source/Core/DolphinWX/Debugger/AssemblerEntryDialog.cpp:89 #, c-format msgid "Preview: %s" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:817 msgid "Previous Page" msgstr "Pàgina anterior" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1231 msgid "Profile" msgstr "Perfil" #: Source/Core/Core/HotkeyManager.cpp:249 msgid "Program Counter" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:56 msgid "Properties" msgstr "Propietats" #: Source/Core/DolphinWX/MainMenuBar.cpp:374 msgid "Provide safer execution by not linking the JIT blocks." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:354 msgid "Purge Game List Cache" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79 msgid "Put Main Menu roms in User/GC/{region}." msgstr "" #: Source/Core/Common/MsgHandler.cpp:66 msgid "Question" msgstr "Pregunta" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:134 msgid "Quit" msgstr "Sortir" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:274 msgid "Quit Netplay" msgstr "" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:42 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:51 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:46 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:55 msgid "R-Analog" msgstr "R-Analògic" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35 msgid "Radius" msgstr "Radi" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:800 msgid "Range" msgstr "Rang" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:453 msgid "Re&place Instruction" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:53 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186 msgid "Read and write" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:193 msgid "Read only" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Read-only mode" msgstr "Només lectura" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:817 msgid "Real" msgstr "Real" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:363 msgid "Real Balance Board" msgstr "Balance Board real" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313 msgid "Real Wii Remote" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 msgid "Recenter" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:451 msgid "" "Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names " "for other functions." msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812 msgid "Record" msgstr "Enregistrar" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272 msgid "Record inputs" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173 msgid "Recording Info" msgstr "Informació d'enregistrament" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187 msgid "Recording Options" msgstr "Enregistrant Opcions" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Red" msgstr "Vermell" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32 msgid "Red Left" msgstr "Vermell Esquerra" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Red Right" msgstr "Vermell Dret" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:155 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics. This " "smooths out jagged edges on objects.\n" "Increases GPU load and sometimes causes graphical issues. SSAA is " "significantly more demanding than MSAA, but provides top quality geometry " "anti-aliasing and also applies anti-aliasing to lighting, shader effects, " "and textures.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1192 #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Refresh" msgstr "Actualitzar" #: Source/Core/Core/HotkeyManager.cpp:26 msgid "Refresh List" msgstr "Actualitzar llista" #: Source/Core/DolphinWX/MainToolBar.cpp:178 msgid "Refresh game list" msgstr "Actualitza la llista de jocs" #: Source/Core/DolphinWX/MainMenuBar.cpp:312 msgid "Region" msgstr "Regió" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102 #: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17 msgid "Registers" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38 msgid "Relative Input" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75 #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:394 #: Source/Core/DolphinWX/PatchAddEdit.cpp:87 msgid "Remove" msgstr "Treure" #: Source/Core/DolphinWX/MainMenuBar.cpp:445 msgid "Remove names from all functions and variables." msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:360 msgid "Rename symbol:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:209 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Renderitzar l'escena com un filferro (wireframe).\n" "\n" "Si no n'estàs segur, deixa-ho desactivat." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:509 msgid "Render to Main Window" msgstr "Renderitzar a la finestra principal" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52 msgid "Rendering" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:332 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:29 #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1211 msgid "Reset" msgstr "Reiniciar" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:124 msgid "Reset Traversal Settings" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:566 msgid "Reset Wii Remote pairings" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:288 msgid "Reset all saved Wii Remote pairings" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:242 msgid "Restart Required" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88 msgid "Results" msgstr "Resultats" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:807 msgid "Retry" msgstr "Tornar a intentar" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:228 msgid "Revision:" msgstr "Revisió:" #: Source/Core/DolphinWX/AboutDolphin.cpp:32 #, c-format msgid "Revision: %s" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:413 #: Source/Core/DolphinWX/TASInputDlg.cpp:95 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 msgid "Right" msgstr "Dreta" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:76 msgid "Right Stick" msgstr "Palanca dreta" #: Source/Core/DolphinWX/TASInputDlg.cpp:270 msgid "Right stick" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:204 msgid "Room ID:" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:302 msgid "" "Rounds 2D vertices to whole pixels. Fixes graphical problems in some games " "at higher internal resolutions. This setting has no effect when native " "internal resolution is used.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:72 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22 msgid "Rumble" msgstr "Vibració" #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187 msgid "Run" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:448 msgid "Run &To Here" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:111 msgid "Russia" msgstr "Rússia" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:97 msgid "SD Card Path:" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:137 msgid "SD card" msgstr "" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GCPadEmu.cpp:56 #: Source/Core/DolphinWX/TASInputDlg.cpp:399 msgid "START" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:130 msgid "Sa&ve State" msgstr "&Desa l'estat" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:777 msgid "Safe" msgstr "Segur" #: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:63 #: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:38 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1236 msgid "Save" msgstr "Desar" #: Source/Core/DolphinWX/MainMenuBar.cpp:475 msgid "Save Code" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:529 msgid "Save GCI as..." msgstr "Anomena i desa GCI..." #: Source/Core/Core/HotkeyManager.cpp:149 #: Source/Core/DolphinWX/MainMenuBar.cpp:102 msgid "Save Oldest State" msgstr "Guardar el estat més antic" #: Source/Core/DolphinWX/MainMenuBar.cpp:417 msgid "Save Perspectives" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:152 msgid "Save State" msgstr "Guardar estat" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Save State Slot 1" msgstr "Desar ranura estat 1" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Save State Slot 10" msgstr "Ranura de guardat 10" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Save State Slot 2" msgstr "Desar ranura estat 2" #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Save State Slot 3" msgstr "Desar ranura estat 3" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Save State Slot 4" msgstr "Desar ranura estat 4" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Save State Slot 5" msgstr "Desar ranura estat 5" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Save State Slot 6" msgstr "Desar ranura estat 6" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Save State Slot 7" msgstr "Desar ranura estat 7" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Save State Slot 8" msgstr "Desar ranura estat 8" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Save State Slot 9" msgstr "Ranura de guardat 9" #: Source/Core/DolphinWX/MainMenuBar.cpp:101 msgid "Save State to Selected Slot" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:100 msgid "Save State..." msgstr "Desar Estat..." #: Source/Core/DolphinWX/MainMenuBar.cpp:470 msgid "Save Symbol Map &As..." msgstr "" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124 msgid "Save and Load State" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:353 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:359 msgid "Save as..." msgstr "Desar com..." #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:431 msgid "Save combined output file as" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1496 msgid "Save compressed GCM/ISO" msgstr "Desar GCM/ISO comprimit" #: Source/Core/DolphinWX/MainMenuBar.cpp:418 msgid "Save currently-toggled perspectives" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1487 msgid "Save decompressed GCM/ISO" msgstr "Desar GCM/ISO descomprimit" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:297 msgid "Save map file as" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:358 msgid "Save signature as" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:258 msgid "Save state" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:476 msgid "" "Save the entire disassembled code. This may take a several seconds and may " "require between 50 and 100 MB of hard drive space. It will only save code " "that is in the first 4 MB of memory. If you are debugging a game that loads ." "rel files with code to memory, you may want to increase the limit to perhaps " "8 MB. That can be done in SymbolDB::SaveMap()." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:471 msgid "" "Save the function names and addresses for this game as a .map file. If you " "want to open the .map file in IDA Pro, use the .idc script." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:461 msgid "" "Save the function names for each address to a .map file in your user " "settings map folder, named after the title ID." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Save to selected slot" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:423 msgid "Saved Perspectives" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:86 msgid "Saved to /Wii/sd.raw (default size is 128mb)" msgstr "" #: Source/Core/Core/Movie.cpp:1043 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" "El guardat de la pel·lícula %s és corrupta, la gravació s'està aturant..." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:641 msgid "Scaled EFB Copy" msgstr "Copia EFB escalada" #: Source/Core/DolphinWX/GameListCtrl.cpp:745 msgid "Scanning..." msgstr "Cercant..." #: Source/Core/DolphinWX/MainToolBar.cpp:183 msgid "ScrShot" msgstr "Capturar" #: Source/Core/VideoCommon/ImageWrite.cpp:54 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:171 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233 msgid "Search" msgstr "Buscar" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117 msgid "Search (clear to use previous value)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:80 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:113 msgid "Search Address" msgstr "" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263 msgid "Search Current Object" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37 msgid "Search Subfolders" msgstr "Cercar en subcarpetes" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226 msgid "Search for Hex Value:" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:752 #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23 msgid "Select" msgstr "Seleccionar" #: Source/Core/DolphinWX/MainMenuBar.cpp:355 msgid "Select Columns" msgstr "" #: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13 msgid "Select Game" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:569 #, c-format msgid "Select Slot %u - %s" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:131 msgid "Select State Slot" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Select State Slot 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Select State Slot 10" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Select State Slot 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Select State Slot 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Select State Slot 4" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Select State Slot 5" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Select State Slot 6" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Select State Slot 7" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Select State Slot 8" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Select State Slot 9" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:492 #: Source/Core/DolphinWX/FrameTools.cpp:981 msgid "Select The Recording File" msgstr "Selecciona el fitxer de gravació" #: Source/Core/DolphinWX/FrameTools.cpp:1286 msgid "Select a BootMii NAND backup to import" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1235 msgid "Select a Wii WAD file to install" msgstr "Selecciona un fitxer WAD de Wii per instal·lar" #: Source/Core/DolphinWX/MemcardManager.cpp:518 msgid "Select a save file to import" msgstr "Selecciona un arxiu per guardar la importació" #: Source/Core/DolphinWX/FrameAui.cpp:328 msgid "Select floating windows" msgstr "Selecciona finestres flotants" #: Source/Core/Core/HotkeyManager.cpp:259 msgid "Select state" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:346 msgid "Select the file to load" msgstr "Selecciona el fitxer a carregar" #: Source/Core/DolphinWX/FrameTools.cpp:1196 msgid "Select the save file" msgstr "Selecciona el fitxer de partida guardada" #: Source/Core/DolphinWX/FrameTools.cpp:1454 msgid "Select the state to load" msgstr "Selecciona l'estat a carregar" #: Source/Core/DolphinWX/FrameTools.cpp:1466 msgid "Select the state to save" msgstr "Selecciona l'estat a guardar" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:139 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimic a standard 4:3 analog TV.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:247 #: Source/Core/InputCommon/InputConfig.cpp:63 msgid "Selected controller profile does not exist" msgstr "El perfil del controlador seleccionat no existeix" #: Source/Core/DolphinWX/LogWindow.cpp:69 msgid "Selected font" msgstr "Font seleccionada" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:116 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:118 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, select auto." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:277 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better " "feeling of depth if you have the necessary hardware.\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:111 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "unless you have a reason to use it you'll want to select OpenGL here.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:104 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:172 msgid "Send" msgstr "Enviar" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:126 msgid "Sensor Bar Position:" msgstr "Barra de sensors de posició" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:93 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:933 msgid "Server rejected traversal attempt" msgstr "" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:58 #: Source/Core/DolphinWX/MainToolBar.cpp:212 msgid "Set PC" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:120 msgid "Set Value" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1134 msgid "Set as &default ISO" msgstr "Definir la imatge ISO per &defecte" #: Source/Core/DolphinWX/MemcardManager.cpp:820 #, c-format msgid "Set as default Memory Card %c" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:446 msgid "Set symbol &end address" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeView.cpp:445 msgid "Set symbol &size" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:212 msgid "Set the current instruction" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62 msgid "Sets the GameCube system language." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:82 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85 msgid "Sets the Wii system language." msgstr "" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:268 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278 msgid "Shake" msgstr "Sacsejar" #: Source/Core/DolphinWX/TASInputDlg.cpp:278 #: Source/Core/DolphinWX/TASInputDlg.cpp:374 msgid "Shoulder Buttons" msgstr "Botons LR" #: Source/Core/DolphinWX/MainMenuBar.cpp:325 msgid "Show &Log" msgstr "Mostrar &Log" #: Source/Core/DolphinWX/MainMenuBar.cpp:322 msgid "Show &Status Bar" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:320 msgid "Show &Toolbar" msgstr "Mostrar Barra d'&eines" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:92 msgid "Show Active Title in Window Title" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:276 msgid "Show Australia" msgstr "Mostrar Austràlia" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:235 msgid "Show Defaults" msgstr "Mostrar valors per defecte" #: Source/Core/DolphinWX/MainMenuBar.cpp:351 msgid "Show Drives" msgstr "Mostrar unitats" #: Source/Core/DolphinWX/MainMenuBar.cpp:265 msgid "Show ELF/DOL" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:488 msgid "Show FPS" msgstr "Mostra FPS (imatges/s)" #: Source/Core/DolphinWX/MainMenuBar.cpp:152 msgid "Show Frame Counter" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:278 msgid "Show France" msgstr "Mostrar França" #: Source/Core/DolphinWX/MainMenuBar.cpp:261 msgid "Show GameCube" msgstr "Mostrar GameCube" #: Source/Core/DolphinWX/MainMenuBar.cpp:280 msgid "Show Germany" msgstr "Mostrar Alemanya" #: Source/Core/DolphinWX/MainMenuBar.cpp:155 msgid "Show Input Display" msgstr "Mostrar entrada" #: Source/Core/DolphinWX/MainMenuBar.cpp:282 msgid "Show Italy" msgstr "Mostrar Itàlia" #: Source/Core/DolphinWX/MainMenuBar.cpp:269 msgid "Show JAP" msgstr "Mostrar Japó" #: Source/Core/DolphinWX/MainMenuBar.cpp:284 msgid "Show Korea" msgstr "Mostrar Corea" #: Source/Core/DolphinWX/MainMenuBar.cpp:150 msgid "Show Lag Counter" msgstr "" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:283 msgid "Show Language:" msgstr "Mostrar Idioma:" #: Source/Core/DolphinWX/MainMenuBar.cpp:326 msgid "Show Log &Configuration" msgstr "Mostrar la &Configuració del registre de log" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:499 msgid "Show NetPlay Messages" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:490 msgid "Show NetPlay Ping" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:286 msgid "Show Netherlands" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:271 msgid "Show PAL" msgstr "Mostrar PAL" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:57 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55 #: Source/Core/DolphinWX/MainToolBar.cpp:209 msgid "Show PC" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:348 msgid "Show Platforms" msgstr "Mostrar Plataformes" #: Source/Core/DolphinWX/MainMenuBar.cpp:349 msgid "Show Regions" msgstr "Mostrar Regions" #: Source/Core/DolphinWX/MainMenuBar.cpp:288 msgid "Show Russia" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:290 msgid "Show Spain" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:875 msgid "Show Statistics" msgstr "Mostrar estadístiques" #: Source/Core/DolphinWX/MainMenuBar.cpp:157 msgid "Show System Clock" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:292 msgid "Show Taiwan" msgstr "Mostrar Taiwan" #: Source/Core/DolphinWX/MainMenuBar.cpp:273 msgid "Show USA" msgstr "Mostrar EUA" #: Source/Core/DolphinWX/MainMenuBar.cpp:296 msgid "Show Unknown" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:263 msgid "Show WAD" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:259 msgid "Show Wii" msgstr "Mostrar Wii" #: Source/Core/DolphinWX/MainMenuBar.cpp:294 msgid "Show World" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:112 msgid "Show a confirmation box before stopping a game." msgstr "Mostrar un missatge de confirmació abans d'aturar el joc." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:114 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may result " "in major crashes having no explanation at all." msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:834 msgid "Show first block" msgstr "Mostra primer bloc" #: Source/Core/DolphinWX/MemcardManager.cpp:833 msgid "Show save blocks" msgstr "Mostra blocs de partida desada" #: Source/Core/DolphinWX/MemcardManager.cpp:831 msgid "Show save comment" msgstr "Mostra desar un comentari" #: Source/Core/DolphinWX/MemcardManager.cpp:832 msgid "Show save icon" msgstr "Mostra icona de desar" #: Source/Core/DolphinWX/MemcardManager.cpp:830 msgid "Show save title" msgstr "Mostra títol desat" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121 msgid "Show the active title name in the emulation window title." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:215 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Mostrar el nombre d'imatges rendaritzades per segon FPS com a mesura de la " "velocitat d'emulació.\n" "\n" "Si no n'estàs segur, deixa-ho desmarcat." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:218 msgid "" "Show the players' maximum Ping while playing on NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:225 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:677 msgid "Side-by-Side" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:329 msgid "Sideways Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:326 msgid "Sideways Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Sideways Wii Remote" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:76 msgid "Simplified Chinese" msgstr "Xinès simplificat" #: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26 msgid "Simulate DK Bongos" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:456 msgid "Size" msgstr "Mida" #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:62 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:55 #: Source/Core/DolphinWX/MainToolBar.cpp:205 msgid "Skip" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:264 msgid "Skip DCBZ clearing" msgstr "Saltar la neteja DCBZ" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:735 msgid "Skip EFB Access from CPU" msgstr "Salta l'accés d'EFB des de la CPU" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69 msgid "Skip Main Menu" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:206 msgid "Skips the next instruction completely" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81 msgid "Slider Bar" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:273 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:563 #: Source/Core/DolphinWX/MainMenuBar.cpp:566 #, c-format msgid "Slot %u - %s" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85 msgid "Slot A" msgstr "Ranura A" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85 msgid "Slot B" msgstr "Ranura B" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1009 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "El renderitzat per software és bastant més lent que els altres sistemes.\n" "Només és útil per depurar.\n" "Realment vols activar el renderitzat per software? Si no n'estàs segur, " "selecciona 'No'." #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:113 msgid "Spain" msgstr "Espanya" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:54 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:67 msgid "Spanish" msgstr "Espanyol" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318 msgid "Speaker Pan" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:135 msgid "Speaker Volume:" msgstr "Volum de l'altaveu:" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:186 msgid "" "Specifies the resolution used to render at. A high resolution greatly " "improves visual quality, but also greatly increases GPU load and can cause " "issues in certain games.\n" "\"Multiple of 640x528\" will result in a size slightly larger than \"Window " "Size\" but yield fewer issues. Generally speaking, the lower the internal " "resolution is, the better your performance will be. Auto (Window Size), " "1.5x, and 2.5x may cause issues in some games.\n" "\n" "If unsure, select Native." msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:100 msgid "Speed Limit:" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:277 msgid "Speed up Disc Transfer Rate" msgstr "Accelerar la tassa de transferència de Disc" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:75 msgid "" "Splits the CPU and GPU threads so they can be run on separate cores.\n" "Provides major speed improvements on most modern PCs, but can cause " "occasional crashes/glitches." msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51 msgid "Standard Controller" msgstr "Control estàndard" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:250 #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:142 msgid "Start" msgstr "Començar" #: Source/Core/DolphinWX/MainMenuBar.cpp:231 msgid "Start &NetPlay..." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:141 msgid "Start Re&cording Input" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:47 msgid "Start Recording" msgstr "Iniciar gravació" #: Source/Core/DolphinWX/MainMenuBar.cpp:186 msgid "Start the game directly instead of booting to pause" msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:457 #: Source/Core/DolphinWX/MainMenuBar.cpp:316 msgid "State" msgstr "Estat" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133 msgid "Statistics" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52 msgid "Steering Wheel" msgstr "Volant" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51 #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Step" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:431 msgid "Step &Into" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:432 msgid "Step &Over" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:52 msgid "Step Into" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:433 msgid "Step O&ut" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:54 #: Source/Core/DolphinWX/MainToolBar.cpp:203 msgid "Step Out" msgstr "" #. i18n: Here, "Step" is a verb. This function is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:53 #: Source/Core/DolphinWX/MainToolBar.cpp:199 msgid "Step Over" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:196 msgid "Step into the next instruction" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:204 msgid "Step out of the current function" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406 msgid "Step out successful!" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404 msgid "Step out timed out!" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:331 msgid "Step over in progress..." msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:200 msgid "Step over the next instruction" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:316 msgid "Step successful!" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:248 msgid "Stepping" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:674 msgid "Stereoscopic 3D Mode:" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:365 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:711 msgid "Stereoscopy" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:74 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:39 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:51 msgid "Stick" msgstr "Palanca" #: Source/Core/Core/HotkeyManager.cpp:28 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414 #: Source/Core/DolphinWX/MainToolBar.cpp:181 msgid "Stop" msgstr "Aturar" #: Source/Core/DolphinWX/FrameTools.cpp:1672 msgid "Stop Playing Input" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1657 #: Source/Core/DolphinWX/FrameTools.cpp:1674 #: Source/Core/DolphinWX/MainMenuBar.cpp:143 msgid "Stop Playing/Recording Input" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1670 msgid "Stop Recording Input" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:745 msgid "Store EFB Copies to Texture Only" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:201 msgid "" "Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:464 msgid "Stretch to Window" msgstr "Ajustar a la finestra" #. i18n: Data type used in computing #: Source/Core/DolphinWX/Debugger/WatchView.cpp:91 msgid "String" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:63 msgid "Strum" msgstr "Cop" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:96 #, c-format msgid "Successfully exported %u saves to %s" msgstr "" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:51 #, c-format msgid "Successfully exported file to %s" msgstr "Arxiu exportat amb èxit a %s" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:115 msgid "Successfully imported save files" msgstr "Arxius de partides desades importats correctament" #: Source/Core/DolphinWX/AboutDolphin.cpp:41 msgid "Support" msgstr "Suport" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:707 msgid "Swap Eyes" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:289 msgid "" "Swaps the left and right eye. Mostly useful if you want to view side-by-side " "cross-eyed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:42 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272 msgid "Swing" msgstr "Oscil·lació" #. i18n: The symbolic name of a code block #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:177 msgid "Symbol" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104 #: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95 msgid "Symbols" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284 msgid "Sync" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:551 msgid "Sync Wii Remotes" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:282 msgid "Sync real Wii Remotes and pair them" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272 msgid "Synchronize GPU thread" msgstr "Sincronitzar subprocés de GPU" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Sincronitza els processos de la GPU i CPU per ajudar a prevenir congelacions " "aleatòries en em mode doble nucli. (ON = Compatible, OFF= Ràpid)" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:347 msgid "Syntax error" msgstr "" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:106 #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:100 msgid "System Language:" msgstr "Idioma del sistema:" #: Source/Core/DolphinWX/FrameTools.cpp:1325 msgid "System Update" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:146 #: Source/Core/DolphinWX/TASInputDlg.h:30 msgid "TAS Input" msgstr "Entrada TAS" #: Source/Core/DolphinWX/FrameTools.cpp:390 #, c-format msgid "TAS Input - GameCube Controller %d" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:398 #, c-format msgid "TAS Input - Wii Remote %d" msgstr "" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112 msgid "TAS Tools" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65 msgid "TLUT Cmd" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:426 msgid "Tab Split" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:46 msgid "Table Left" msgstr "Taula esquerra" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47 msgid "Table Right" msgstr "Taula dreta" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:121 msgid "Taiwan" msgstr "Taiwan" #: Source/Core/Core/HotkeyManager.cpp:31 #: Source/Core/DolphinWX/MainMenuBar.cpp:127 msgid "Take Screenshot" msgstr "Capturar pantalla" #: Source/Core/DolphinWX/MainToolBar.cpp:183 msgid "Take screenshot" msgstr "Fer captura de pantalla" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:748 msgid "Test" msgstr "Prova" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53 msgid "Texture" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:757 msgid "Texture Cache" msgstr "Memòria cau de textura" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61 msgid "Texture Cmd" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:877 msgid "Texture Format Overlay" msgstr "Superposició del format de textura" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128 msgid "Textures" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:205 msgid "" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM.\n" "Lower accuracies cause in-game text to appear garbled in certain games.\n" "\n" "If unsure, use the rightmost value." msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50 #, c-format msgid "The address %s is invalid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:218 msgid "The address is invalid" msgstr "L'adreça és invàlida" #: Source/Core/DolphinWX/MemcardManager.cpp:504 msgid "The checksum was successfully fixed." msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:178 msgid "The chosen directory is already in the list." msgstr "" #: Source/Core/Core/Movie.cpp:411 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:331 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:117 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:108 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:471 msgid "The disc that was about to be inserted couldn't be found." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1357 msgid "The emulated Wii console has been updated." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1362 msgid "The emulated Wii console is already up-to-date." msgstr "" #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150 msgid "The entered PID is invalid." msgstr "" #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144 msgid "The entered VID is invalid." msgstr "" #: Source/Core/DolphinWX/GameListCtrl.cpp:1416 #: Source/Core/DolphinWX/GameListCtrl.cpp:1441 #: Source/Core/DolphinWX/GameListCtrl.cpp:1506 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "El fitxer %s ja existeix. \n" "Voleu reemplaçar-lo?" #: Source/Core/AudioCommon/WaveFile.cpp:56 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "El fitxer %s no s'ha pogut obrir per escriptura. Comproveu si ja està obert " "per un altre programa." #: Source/Core/AudioCommon/WaveFile.cpp:48 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "El fitxer %s ja estava oberta, la capçalera de l'arxiu no s'escriurà." #: Source/Core/DolphinWX/FrameAui.cpp:561 msgid "The name cannot be empty" msgstr "El nom no pot estar buit" #: Source/Core/DolphinWX/FrameAui.cpp:554 msgid "The name cannot contain the character ','" msgstr "" #: Source/Core/Core/Movie.cpp:251 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "" #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:173 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "El resultat del desxifratge el codi AR no conté cap línia." #: Source/Core/DolphinWX/MemcardManager.cpp:435 msgid "The save you are trying to copy has an invalid file size." msgstr "" #: Source/Core/DolphinWX/Main.cpp:321 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "L'idioma seleccionat no és compatible amb el seu sistema. Es tornarà a " "l'idioma per defecte del sistema." #: Source/Core/Core/NetPlayClient.cpp:209 msgid "The server and client's NetPlay versions are incompatible!" msgstr "El servidor i les versions de client NetPlay són incompatibles!" #: Source/Core/Core/NetPlayClient.cpp:206 msgid "The server is full!" msgstr "El servidor està ple!" #: Source/Core/Core/NetPlayClient.cpp:212 msgid "The server responded: the game is currently running!" msgstr "El servidor ha espòs: el joc està en marxa!" #: Source/Core/Core/NetPlayClient.cpp:215 msgid "The server sent an unknown error message!" msgstr "El servidor ha enviat un missatge d'error desconegut!" #: Source/Core/Core/Boot/Boot.cpp:57 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "L'arxiu especificat \"%s\" no existeix" #: Source/Core/DolphinWX/FrameTools.cpp:1382 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" #: Source/Core/Core/ActionReplay.cpp:221 msgid "The value is invalid" msgstr "El valor és invàlid." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:134 msgid "Theme:" msgstr "Tema visual:" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:166 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" #: Source/Core/Core/State.cpp:749 msgid "There is nothing to undo!" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:254 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Aquesta configuració sobreescriu la configuració de Dolphin.\n" "Indeterminat vol dir que el joc utilitza el valor de Dolphin." #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:153 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159 msgid "This USB device is already whitelisted." msgstr "" #: Source/Core/Core/WiiUtils.cpp:61 msgid "This WAD has not been signed by Nintendo. Continue to import?" msgstr "" #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:86 msgid "This WAD is not bootable." msgstr "" #: Source/Core/Core/ActionReplay.cpp:851 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Aquest simulador d'ActionReplay no és compatible amb els codis que " "modifiquen ActionReplay." #: Source/Core/DolphinWX/VideoConfigDiag.cpp:263 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press " "SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:63 #, c-format msgid "" "This file does not look like a BootMii NAND backup. (0x% does not " "equal 0x%zx)" msgstr "" #: Source/Core/VideoCommon/MainBase.cpp:137 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:367 msgid "" "This is necessary to get break points and stepping to work as explained in " "the Developer Documentation. But it can be very slow, perhaps slower than 1 " "fps." msgstr "" #: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:53 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If you're unsure, leave this disabled." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:295 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:287 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:317 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:307 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:233 msgid "This will let you manually edit the INI config file." msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25 msgid "Threshold" msgstr "Llindar" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275 msgid "Tilt" msgstr "Inclinació" #: Source/Core/DolphinWX/GameListCtrl.cpp:450 #: Source/Core/DolphinWX/MainMenuBar.cpp:304 #: Source/Core/DolphinWX/MemcardManager.cpp:627 msgid "Title" msgstr "Títol" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88 #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96 msgid "To" msgstr "A" #: Source/Core/DolphinWX/MainMenuBar.cpp:434 msgid "Toggle &Breakpoint" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:124 msgid "Toggle &Fullscreen" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:318 msgid "Toggle &memory" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:96 msgid "Toggle 3D Anaglyph" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Toggle 3D Side-by-side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Toggle 3D Top-bottom" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:97 msgid "Toggle 3D Vision" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:61 msgid "Toggle All Log Types" msgstr "Activar tots els tipus de registre de Log" #: Source/Core/Core/HotkeyManager.cpp:72 msgid "Toggle Aspect Ratio" msgstr "Activar relació d'aspecte" #: Source/Core/Core/HotkeyManager.cpp:60 msgid "Toggle Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:71 msgid "Toggle Crop" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Toggle Custom Textures" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Toggle EFB Copies" msgstr "Activar copies de EFB" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Toggle Fog" msgstr "Activar boira" #: Source/Core/Core/HotkeyManager.cpp:30 msgid "Toggle Fullscreen" msgstr "Activar pantalla completa" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Toggle Pause" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Toggle Texture Dumping" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:420 msgid "Toggle editing of perspectives" msgstr "" #: Source/Core/DolphinWX/MainToolBar.cpp:182 msgid "Toggle fullscreen" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61 #: Source/Core/DolphinWX/MainMenuBar.cpp:410 msgid "Top" msgstr "Dalt" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:677 msgid "Top-and-Bottom" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:79 msgid "Traditional Chinese" msgstr "Xinès tradicional" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:122 msgid "Traversal Server" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35 #, c-format msgid "Traversal Server: %s" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:930 msgid "Traversal server timed out connecting to the host" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:67 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:79 msgid "Triggers" msgstr "Gatells" #: Source/Core/DolphinWX/MainMenuBar.cpp:469 msgid "" "Try to load a .map file that might be from a slightly different version." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:458 msgid "" "Try to load this game's function names automatically - but doesn't check ." "map files stored on the disc image yet." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:389 msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:38 msgid "Turntable" msgstr "Taula DJ" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:111 msgid "Turntable Configuration" msgstr "" #: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34 #: Source/Core/DolphinWX/PatchAddEdit.cpp:74 msgid "Type" msgstr "Tipus" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775 #, c-format msgid "UNKNOWN_%02X" msgstr "DESCONEGUT_%02X" #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:115 msgid "USA" msgstr "EUA" #: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42 msgid "USB Gecko" msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:242 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" "Incapaç de crear un pedaç amb els valors donats.\n" "No s'ha modificat l'entrada." #: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:135 #, c-format msgid "" "Unable to parse line %u of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:267 #, c-format msgid "Unable to write to file %s" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:150 #: Source/Core/DolphinWX/MainMenuBar.cpp:96 msgid "Undo Load State" msgstr "Desfer la càrrega de l'estat" #: Source/Core/Core/HotkeyManager.cpp:151 #: Source/Core/DolphinWX/MainMenuBar.cpp:103 msgid "Undo Save State" msgstr "Desfer estat guardat" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731 msgid "Unexpected 0x80 call? Aborting..." msgstr "Trucada inesperada a 0x80? Cancel·lant..." #: Source/Core/DolphinWX/GameListCtrl.cpp:1159 msgid "Uninstall from the NAND" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1259 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:244 msgid "United States" msgstr "" #: Source/Core/Core/State.cpp:468 #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:86 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:126 msgid "Unknown" msgstr "Desconegut" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1060 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Comanda de DVD desconeguda %08x - error crític" #: Source/Core/Core/NetPlayClient.cpp:939 #, c-format msgid "Unknown error %x" msgstr "Error desconegut %x" #: Source/Core/DolphinWX/MemcardManager.cpp:422 #: Source/Core/DolphinWX/MemcardManager.cpp:465 msgid "Unknown memory card error" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:561 #, c-format msgid "Unknown message received with id : %d" msgstr "Missatge desconegut rebut amb id: %d" #: Source/Core/Core/NetPlayServer.cpp:714 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Missatge desconegut amb id: %d rebut des del jugador: Expulsant jugador %d!" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44 msgid "Unlimited" msgstr "Il·limitat" #: Source/Core/DiscIO/CompressedBlob.cpp:381 msgid "Unpacking" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64 #: Source/Core/DolphinWX/TASInputDlg.cpp:93 #: Source/Core/DolphinWX/TASInputDlg.cpp:249 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 msgid "Up" msgstr "Amunt" #: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97 msgid "Update" msgstr "Actualitzar" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99 msgid "Update Screen" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1384 msgid "Update cancelled" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1357 #: Source/Core/DolphinWX/FrameTools.cpp:1362 msgid "Update completed" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1369 #: Source/Core/DolphinWX/FrameTools.cpp:1374 #: Source/Core/DolphinWX/FrameTools.cpp:1379 msgid "Update failed" msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:247 msgid "Update the Wii system software to the latest version from Nintendo." msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1329 msgid "Updating" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1339 #, c-format msgid "" "Updating title %016...\n" "This can take a while." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:330 msgid "Upright Hold" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:327 msgid "Upright Toggle" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:314 msgid "Upright Wii Remote" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:117 msgid "Usage Statistics Reporting Settings" msgstr "" #: Source/Core/DolphinWX/Main.cpp:226 msgid "Usage statistics reporting" msgstr "" #: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:87 msgid "" "Usage statistics reporting uses a unique random per-machine identifier to " "distinguish users from one another. This button generates a new random " "identifier for this machine which is dissociated from the previous one." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:478 msgid "Use Fullscreen" msgstr "Utilitzar pantalla completa" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30 msgid "Use Hex" msgstr "Utilitzar hexadecimal" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64 msgid "Use PAL60 Mode (EuRGB60)" msgstr "" #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89 msgid "Use Panic Handlers" msgstr "Utilitzar advertències" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:169 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games, but can give a decent speedup depending on the " "game and/or your GPU.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:324 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" #: Source/Core/DolphinWX/MainMenuBar.cpp:448 msgid "Use generic zz_ names for functions." msgstr "" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:926 msgid "Utility" msgstr "Utilitat" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:476 msgid "V-Sync" msgstr "Sincronització Vertical" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69 msgid "Value" msgstr "Valor" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73 msgid "Value (double)" msgstr "" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71 msgid "Value (float)" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:411 msgid "Value Too Large" msgstr "" #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101 msgid "" "Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave " "blank to filter each result against its own previous value." msgstr "" #: Source/Core/DolphinWX/PatchAddEdit.cpp:78 msgid "Value:" msgstr "Valor:" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27 msgid "Value: " msgstr "Valor:" #: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:96 msgid "Various Statistics" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:49 msgid "Verbosity" msgstr "Verbositat" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60 msgid "Vertex Cmd" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131 msgid "Vertex Description" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132 msgid "Vertex Matrices" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:843 msgid "Vertex Rounding" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52 #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125 msgid "Vertex Shader" msgstr "" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127 msgid "Vertex Shader Constants" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:490 msgid "View &code" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:489 #: Source/Core/DolphinWX/Debugger/WatchView.cpp:271 msgid "View &memory" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryView.cpp:326 msgid "View As:" msgstr "" #. i18n: Double means double-precision floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:507 msgid "View as double" msgstr "" #. i18n: Float means floating point number #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:501 msgid "View as float" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:497 #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:505 msgid "View as hexadecimal" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:498 msgid "View as signed integer" msgstr "" #: Source/Core/DolphinWX/Debugger/RegisterView.cpp:499 msgid "View as unsigned integer" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:815 msgid "Virtual" msgstr "Virtual" #: Source/Core/Core/HotkeyManager.cpp:244 #: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:67 msgid "Volume" msgstr "Volum" #: Source/Core/Core/HotkeyManager.cpp:34 msgid "Volume Down" msgstr "Baixar el volum" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Volume Toggle Mute" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Volume Up" msgstr "Pujar el volum" #: Source/Core/Core/WiiUtils.cpp:93 msgid "WAD installation failed: Could not finalise title import." msgstr "" #: Source/Core/Core/WiiUtils.cpp:83 #, c-format msgid "WAD installation failed: Could not import content %08x." msgstr "" #: Source/Core/Core/WiiUtils.cpp:68 msgid "WAD installation failed: Could not initialise title import." msgstr "" #: Source/Core/Core/WiiUtils.cpp:46 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:149 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Sincronitza els intervals verticals per reduir l'efecte d'imatge partida.\n" "Disminueix el rendiment si la velocitat d'emulació està per sota del 100%.\n" "\n" "Si no n'estàs segur, deixa-ho desmarcat." #: Source/Core/Common/MsgHandler.cpp:67 #: Source/Core/DolphinWX/GameListCtrl.cpp:1281 #: Source/Core/DolphinWX/GameListCtrl.cpp:1596 #: Source/Core/DolphinWX/LogConfigWindow.cpp:44 #: Source/Core/DolphinWX/MemcardManager.cpp:587 #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:363 #: Source/Core/DolphinWX/VideoConfigDiag.cpp:1012 msgid "Warning" msgstr "Advertència" #: Source/Core/Core/HW/WiiSaveCrypted.cpp:601 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Atenció! Es recomana fer còpies de seguretat tots els fitxers a la " "carpeta: \n" "%s \n" "Vols continuar?" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:530 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" #: Source/Core/DolphinWX/MemcardManager.cpp:584 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memory card\n" "Continue?" msgstr "" #: Source/Core/Core/Movie.cpp:1092 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (input %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:1066 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:1118 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1133 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinWX/Debugger/WatchWindow.h:19 msgid "Watch" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - Fitxer no obert." #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:77 msgid "Whammy" msgstr "Whammy" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:227 msgid "" "When playing on NetPlay, show chat messages, buffer changes and desync " "alerts.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149 msgid "Whitelisted USB Passthrough Devices" msgstr "" #: Source/Core/DolphinWX/VideoConfigDiag.cpp:650 msgid "Widescreen Hack" msgstr "Modificació de pantalla panoràmica" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35 msgid "Width" msgstr "Ample" #: Source/Core/Core/HotkeyManager.cpp:251 #: Source/Core/DolphinWX/Config/ConfigMain.cpp:88 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:356 msgid "Wii Console" msgstr "Consola Wii" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:149 msgid "Wii Menu" msgstr "" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:91 msgid "Wii NAND Root:" msgstr "Arrel de la NAND:" #: Source/Core/Core/HW/Wiimote.cpp:20 #: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63 msgid "Wii Remote" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:333 #, c-format msgid "Wii Remote %i" msgstr "" #: Source/Core/DolphinWX/Main.cpp:478 msgid "Wii Remote Connected" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80 msgid "Wii Remote Rumble" msgstr "" #: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:158 msgid "Wii Remote Settings" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250 msgid "Wii Remotes" msgstr "" #: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484 #, c-format msgid "Wii U GameCube Controller Adapter Configuration Port %i" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1236 msgid "Wii WAD files (*.wad)" msgstr "" #: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119 msgid "Wii and Wii Remote" msgstr "" #: Source/Core/DolphinWX/FrameTools.cpp:1197 msgid "Wii save files (*.bin)" msgstr "" #: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:170 msgid "WiiTools Signature MEGA File (*.mega)" msgstr "" #: Source/Core/DiscIO/WiiWad.cpp:32 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: No s'ha pogut llegir des de l'arxiu" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38 msgid "With an address" msgstr "" #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40 msgid "Within a range" msgstr "" #: Source/Core/DolphinWX/LogWindow.cpp:84 msgid "Word Wrap" msgstr "Ajust de línea" #: Source/Core/DolphinWX/FrameTools.cpp:1245 #: Source/Core/DolphinWX/FrameTools.cpp:1293 #: Source/Core/DolphinWX/GameListCtrl.cpp:1395 #: Source/Core/DolphinWX/GameListCtrl.cpp:1514 #: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:306 #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:330 msgid "Working..." msgstr "Treballant..." #: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:123 msgid "World" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49 #: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:199 msgid "Write only" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:260 msgid "Write save/SD data" msgstr "" #: Source/Core/DolphinWX/LogConfigWindow.cpp:56 msgid "Write to Console" msgstr "Escriu a consola" #: Source/Core/DolphinWX/LogConfigWindow.cpp:54 msgid "Write to File" msgstr "Escriu en un Fitxer" #: Source/Core/DolphinWX/LogConfigWindow.cpp:58 msgid "Write to Window" msgstr "Escriu a una Finestra" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280 #: Source/Core/DolphinWX/TASInputDlg.cpp:496 msgid "X" msgstr "X" #: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789 msgid "XF register " msgstr "Registre XF" #: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56 msgid "XFB Cmd" msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282 #: Source/Core/DolphinWX/TASInputDlg.cpp:498 msgid "Y" msgstr "Y" #: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44 msgid "Yellow" msgstr "Groc" #: Source/Core/DolphinWX/FrameAui.cpp:86 msgid "You can't close panes that have pages in them." msgstr "No pots tancar panells que tenen pàgines." #: Source/Core/Core/IOS/ES/ES.cpp:251 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" #: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:327 msgid "You must choose a game!" msgstr "Has de triar un joc!" #: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69 msgid "You must enter a name." msgstr "Has d'introduir un nom." #: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:373 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Heu d'entrar un decimal, hexadecimal o octal vàlid." #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:887 msgid "You must enter a valid profile name." msgstr "Heu d'introduir un nom de perfil vàlid." #: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:241 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Ha de reiniciar Dolphin perquè el canvi tingui efecte." #: Source/Core/Core/DSP/DSPCore.cpp:74 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "La teva ROM DSP té el has incorrecte.\n" "Vols parar ara per solucionar el problema?\n" "Si selecciones \"No, l'audio podria quedar distorsionat." #: Source/Core/Core/ConfigManager.cpp:984 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "El seu arxiu GCM/ISO sembla invàlid (país invàlid). \n" "Continuar amb la regió PAL?" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:54 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284 #: Source/Core/DolphinWX/TASInputDlg.cpp:500 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:884 msgid "Zero 3 code not supported" msgstr "Codi Zero 3 no està suportat" #: Source/Core/Core/ActionReplay.cpp:904 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "Codi zero desconegut per Dolphin: %08x" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:657 #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:704 msgid "[ waiting ]" msgstr "[ Esperant ]" #: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54 msgid "apploader (.img)" msgstr "apploader (.img)" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:288 msgid "auto" msgstr "auto" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:290 msgid "fake-completion" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289 msgid "none" msgstr "cap" #: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43 msgid "or select a device" msgstr "" #: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:706 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute Ha retornat -1 en l'execució de l'aplicació!" #: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175 msgid "x86 Size" msgstr "" #: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:755 msgid "| OR" msgstr "| O"