# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: Dolphin Emu\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2011-03-17 08:30-0500\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 msgid " (too many to display)" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:257 #: Source/Core/DolphinWX/Src/NetWindow.cpp:485 #: Source/Core/DolphinWX/Src/NetWindow.cpp:524 msgid " Game : " msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511 msgid "! NOT" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:70 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:141 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:193 #, c-format msgid "%1$sCopy%1$s" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:414 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:739 #, c-format msgid "%d Hz" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:129 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:304 #, c-format msgid "%s already exists, overwrite?" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:167 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:377 #, c-format msgid "%s failed to open" msgstr "" #: Source/Core/Core/Src/DSP/DSPCore.cpp:79 #, c-format msgid "" "%s has an incorrect hash.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio will be garbled." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:370 #, c-format msgid "%s is a 0 byte file" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:159 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:355 #, c-format msgid "%s is too long for the filename, max chars is 45" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:199 #, c-format msgid "%sDelete%s" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:197 #, c-format msgid "%sExport GCI%s" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:195 #, c-format msgid "%sImport GCI%s" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:762 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510 msgid "&& AND" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:308 msgid "&About..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:114 msgid "&Boot from DVD Drive..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:244 msgid "&Breakpoints" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:125 msgid "&Browse for ISOs..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:202 msgid "&Cheats Manager" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:187 msgid "&DSP Settings" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1019 msgid "&Delete ISO..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1036 msgid "&Delete selected ISOs..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "&Emulation" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:128 msgid "&File" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:348 msgid "&Frame Advance" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:365 msgid "&Fullscreen" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:186 msgid "&Graphics Settings" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:309 msgid "&Help" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:190 msgid "&Hotkey Settings" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:246 msgid "&JIT" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:158 msgid "&Load State" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:200 msgid "&Memcard Manager (GC)" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:245 msgid "&Memory" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:326 msgid "&Open..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:196 msgid "&Options" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:337 msgid "&Pause" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:339 msgid "&Play" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1001 msgid "&Properties" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 msgid "&Read-only mode" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:332 msgid "&Refresh List" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:243 msgid "&Registers" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:345 msgid "&Reset" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:247 msgid "&Sound" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:342 msgid "&Stop" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:220 msgid "&Tools" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:248 msgid "&Video" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:297 msgid "&View" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:189 msgid "&Wiimote Settings" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1002 msgid "&Wiki" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:58 msgid "(-)+zFar" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:53 msgid "(-)+zNear" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 msgid "(Default)" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:98 msgid "(UNKNOWN)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:437 msgid "(off)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:166 msgid "16 bit" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "32 bit" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:266 msgid "3D Vision (Requires Fullscreen)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165 msgid "8 bit" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:80 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:325 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:188 #: Source/Core/DolphinWX/Src/NetWindow.cpp:222 msgid "A NetPlay window is already open!!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:355 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:386 msgid "A game is not currently running." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:125 msgid "" "A supported bluetooth device was not found!\n" "(Only the Microsoft bluetooth stack is supported.)" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:93 msgid "" "ALERT:\n" "\n" "NetPlay will currently only work properly when using the following " "settings:\n" " - Dual Core [OFF]\n" " - Audio Throttle [OFF]\n" " - DSP-HLE with \"Null Audio\" or DSP-LLE\n" " - Manually set the exact number of controllers that will be used to " "[Standard Controller]\n" "\n" "All players should try to use the same Dolphin version and settings.\n" "Disable all memory cards or send them to all players before starting.\n" "Wiimote support has not been implemented.\n" "\n" "You must forward TCP port to host!!" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 msgid "AM-Baseboard" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "AR Codes" msgstr "" #: Source/Core/DolphinWX/Src/AboutDolphin.h:33 msgid "About Dolphin" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 msgid "Acceleration" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:329 msgid "Accurate Texture Cache" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Accurate VBeam emulation" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243 msgid "Action" msgstr "" #: Source/Core/Core/Src/ARDecrypt.cpp:481 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:669 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:756 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:549 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:609 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:803 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:684 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:196 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:873 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:946 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:897 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:839 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:204 msgid "Adapter:" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:73 msgid "Add" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1209 msgid "Add ActionReplay Code" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1138 msgid "Add Patch" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:480 msgid "Add new pane" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:890 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:407 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:429 msgid "Add..." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:74 msgid "Address :" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:57 msgid "" "Adds the specified value to zFar Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:52 msgid "" "Adds the specified value to zNear Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759 msgid "Adjust the analog control pressure required to activate buttons." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:344 msgid "Advanced" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:631 msgid "Advanced Settings" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:666 msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:895 msgid "All GC/Wii images (gcm, iso, ciso, gcz)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1340 msgid "All Gamecube GCM files (gcm)" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1399 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1413 msgid "All Save States (sav, s##)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1338 msgid "All Wii ISO files (iso)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1358 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:99 msgid "All files (*.*)|*.*" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Allows the CPU to read or write to the EFB (render buffer).\n" "This is needed for certain gameplay functionality (e.g. star pointer in " "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster " "Hunter Tri),\n" "but enabling this option can also have a huge negative impact on performance " "if the game uses this functionality heavily." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:240 msgid "Anisotropic Filtering:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:245 msgid "Anti-Aliasing:" msgstr "" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311 msgid "Apploader unable to load from file" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:919 msgid "Apploader:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:134 msgid "Apply" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:326 msgid "Arabic" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1145 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1136 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:867 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:223 msgid "Aspect Ratio:" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:61 msgid "At least one pane must remain open." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:601 msgid "Audio" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:753 msgid "Audio Backend:" msgstr "" #: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39 msgid "AudioCommon: Error opening AO device.\n" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "Auto" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:220 msgid "Auto [recommended]" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "" "Auto size the window to match the game's output resolution adjusted by the " "EFB scale.\n" "It is best to set the aspect ratio to stretch when using this." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:27 msgid "Back" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 msgid "Backend Settings" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:92 msgid "Background Input" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:279 msgid "Backward" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:272 msgid "Bad File Header" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:624 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255 msgid "Banner" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:522 msgid "Banner Details" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:486 msgid "Banner:" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57 msgid "Bar" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:315 msgid "Basic" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:625 msgid "Basic Settings" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Bass" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:164 msgid "Block Allocation Table checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:628 msgid "Blocks" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Blue" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Blue Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Blue Right" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Bottom" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242 #, c-format msgid "Bound Controls: %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:340 msgid "Broken" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 msgid "Browse" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:206 msgid "Browse for a directory to add" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 msgid "Browse for an ISO directory..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1233 msgid "Browse for output directory" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:315 msgid "Buffer:" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:68 msgid "Buttons" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:74 msgid "C-Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:616 msgid "CPU Emulator Engine" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Calculates lighting of 3D graphics on a per-pixel basis rather than per " "vertex.\n" "This is the more accurate behavior but reduces performance." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:977 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:41 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:568 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:82 msgid "Cancel" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:92 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:246 #, c-format msgid "Cannot open %s" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:122 msgid "Cannot unregister events with events pending" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1189 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1856 #, c-format msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1870 #, c-format msgid "Cant find WiiMote by connection handle %02x" msgstr "" #: Source/Core/Core/Src/HW/DVDInterface.cpp:643 #: Source/Core/Core/Src/HW/DVDInterface.cpp:653 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:240 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:335 msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:49 msgid "Caps Lock" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:310 msgid "Center" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:562 msgid "Change" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:329 msgid "Change &Disc..." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 msgid "Change Disc" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:550 msgid "Change Game" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:571 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:59 msgid "Changes sign to zFar Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:54 msgid "Changes sign to zNear Parameter (after correction)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:576 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 msgid "Changing this will have no effect while the emulator is running!" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:282 msgid "Chat" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46 msgid "Cheat Code" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130 msgid "Cheat Search" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39 msgid "Cheats Manager" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:327 msgid "Chinese (Simplified)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:328 msgid "Chinese (Traditional)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:897 msgid "Choose a DVD root directory:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:894 msgid "Choose a default ISO:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1321 msgid "Choose a directory to add" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1164 msgid "Choose a file to open" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:214 msgid "Choose a memory card:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:898 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:770 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:809 msgid "Choose the folder to extract to" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Circle Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52 msgid "Classic" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 #: Source/Core/DolphinWX/Src/LogWindow.cpp:143 msgid "Clear" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:173 msgid "Clear failed." msgstr "" #: Source/Core/Core/Src/NetPlayServer.cpp:259 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:463 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:136 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:244 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:555 msgid "Close" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:184 msgid "Co&nfigure..." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 msgid "Code Info" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:552 msgid "Code: " msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:134 msgid "Command" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:626 msgid "Comment" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:484 msgid "Comment:" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1026 msgid "Compress ISO..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1038 msgid "Compress selected ISOs..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1239 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1372 msgid "Compressing ISO" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:442 msgid "Config" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:349 msgid "Configuration profile" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:185 msgid "Configuration profile:" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:135 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:154 msgid "Configure" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115 msgid "Configure Control" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:293 #: Source/Core/DolphinWX/Src/NetWindow.cpp:581 msgid "Configure Pads" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:442 msgid "Configure..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1275 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1303 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1368 msgid "Confirm File Overwrite" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:667 msgid "Confirm On Stop" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:67 #: Source/Core/DolphinWX/Src/NetWindow.cpp:89 msgid "Connect" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:846 msgid "Connect USB Keyboard" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:375 #, c-format msgid "Connect Wiimote %i" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Connect Wiimote 1" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Connect Wiimote 2" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Connect Wiimote 3" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Connect Wiimote 4" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12 #, c-format msgid "Connected to %i Wiimotes" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:653 msgid "Connecting..." msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:143 msgid "Console" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 msgid "Control" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:186 msgid "Convert to GCI" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:290 msgid "Copy" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:356 msgid "Copy failed" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:785 #, c-format msgid "Copy to Memcard %c" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:351 msgid "Core" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp:226 #, c-format msgid "Could not copy %s to %s" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:152 #, c-format msgid "Could not create %s" msgstr "" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:66 #, c-format msgid "Could not initialize backend %s." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:136 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original Gamecube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:273 #, c-format msgid "Could not recognize ISO file %s" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:582 #, c-format msgid "Could not save %s" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:545 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:118 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1041 msgid "Couldn't find open command for extension 'ini'!" msgstr "" #: Source/Core/Core/Src/BootManager.cpp:126 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491 msgid "Count:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:455 msgid "Country:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:181 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:546 msgid "Create AR Code" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:516 #: Source/Core/DolphinWX/Src/FrameAui.cpp:581 msgid "Create new perspective" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:569 msgid "Created by KDE-Look.org" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:566 msgid "" "Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:567 msgid "Created by VistaIcons.com" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Created by black_rider and published on ForumW.org > Web Developments" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 msgid "Creator: " msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:425 msgid "Crop" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Crossfade" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:676 #, c-format msgid "Current dir changed from %s to %s after wxFileSelector!" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:331 msgid "Custom Projection Hack" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.h:30 msgid "Custom Projection Hack Settings" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:334 msgid "Customize some Orthographic Projection parameters." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:329 msgid "Czech" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:86 msgid "D-Pad" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "DSP" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "DSP Emulator Engine" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:320 msgid "DSP HLE emulation (fast)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "DSP LLE interpreter (slow)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:618 msgid "DSP LLE on thread" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "DSP LLE recompiler" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "DSP settings" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:916 msgid "DVD Root:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:330 msgid "Danish" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171 msgid "Data Size" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:463 msgid "Date:" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:527 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:561 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:259 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 msgid "Dead Zone" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50 msgid "Debug" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:76 msgid "Decimal" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1024 msgid "Decompress ISO..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1039 msgid "Decompress selected ISOs..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1239 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1372 msgid "Decompressing ISO" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 msgid "Default" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:913 msgid "Default ISO:" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:113 msgid "Default font" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:32 msgid "Delete" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:786 msgid "Delete Save" msgstr "" #: Source/Core/VideoCommon/Src/AVIDump.cpp:73 #, c-format msgid "Delete the existing file '%s'?" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489 msgid "Detect" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:234 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:329 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902 msgid "Device" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:876 msgid "Device Settings" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45 msgid "Dial" msgstr "" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:147 msgid "Direct3D11" msgstr "" #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:128 msgid "Direct3D9" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:144 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:363 msgid "Disable Dest. Alpha Pass" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:362 msgid "Disable Fog" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:360 msgid "Disable Lighting" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:361 msgid "Disable Textures" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Disable fog. Improves performance but causes glitches in games which rely on " "proper fog emulation." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "Disable lighting. Improves performance but causes lighting to disappear in " "games which use it." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable texturing.\n" "This is only useful for debugging purposes." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Disables an alpha-setting pass.\n" "Breaks certain effects but might help performance." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:546 msgid "Disc" msgstr "" #: Source/Core/DiscIO/Src/DriveBlob.cpp:109 #: Source/Core/DiscIO/Src/DriveBlob.cpp:128 msgid "Disc Read Error" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:600 msgid "Display" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "Display the inputs read by the emulator." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:77 msgid "Divide" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1037 msgid "Do you want to stop the current emulation?" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:908 msgid "Dolphin" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:136 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:305 msgid "Dolphin &Web Site" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.h:37 msgid "Dolphin Configuration" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 msgid "Dolphin Emulated Wiimote Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1190 msgid "Dolphin GCPad Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:731 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1129 msgid "Dolphin TAS Movies (*.dtm)" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:69 msgid "Dolphin Wiimote Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:306 msgid "Dolphin at &Google Code" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:303 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:216 msgid "" "Dolphin has not been configured with an install location,\n" "Keep Dolphin portable?" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:307 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:55 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:275 msgid "Down" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42 msgid "Download Codes (WiiRD Database)" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31 msgid "Drums" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:81 msgid "Dummy" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 msgid "Dump Audio" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Dump EFB Target" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Dump Frames" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Dump Textures" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "Dump game textures to User/Dump/Textures//" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:331 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 msgid "Dutch" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:127 msgid "E&xit" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:322 msgid "EFB" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:378 msgid "EFB Copy Regions" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:261 msgid "EFB Scaled Copy" msgstr "" #: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:163 msgid "EUROPE" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:460 msgid "Edit" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30 msgid "Edit ActionReplay Code" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:283 msgid "Edit Config" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.h:30 msgid "Edit Patch" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:460 msgid "Edit current perspective" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:406 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:428 msgid "Edit..." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Effect" msgstr "" #: Source/Core/Core/Src/Core.cpp:172 msgid "Emu Thread already running" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 msgid "Emulate format changes" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Emulate frame buffer copies directly to textures.\n" "This is not so accurate, but it's good enough for the way many games use " "framebuffer copies." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:34 msgid "Emulated Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:338 msgid "Emulation State: " msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:695 msgid "Emulator Display Settings" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:299 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:389 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 msgid "Enable" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:110 msgid "Enable AR Logging" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:727 msgid "Enable Audio Throttle" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable BAT" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:319 msgid "Enable Block Merging" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 msgid "Enable CPU Access" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:610 msgid "Enable Cheats" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 msgid "Enable DTK Music" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:427 msgid "Enable Display List Caching" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:307 msgid "Enable Dual Core" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:608 msgid "Enable Dual Core (speedup)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:428 msgid "Enable Hotkeys" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:308 msgid "Enable Idle Skipping" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:609 msgid "Enable Idle Skipping (speedup)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:309 msgid "Enable MMU" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:426 msgid "Enable OpenCL" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:652 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:323 msgid "Enable Progressive Scan" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:839 msgid "Enable Screen Saver (burn-in reduction)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:324 msgid "Enable WideScreen" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Enable Wireframe" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:289 msgid "Enable cache" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:318 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:799 msgid "Enable pages" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:327 msgid "" "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for " "ANY other game." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:312 msgid "" "Enables Block Address Translation (BAT); a function of the Memory Management " "Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = " "Fast)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:332 msgid "Enables Custom Projection Hack" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Enables anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n" "Games often need this for post-processing or other things, but if you can " "live without it, you can sometimes get a big speedup." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Enables reinterpreting the data inside the EFB when the pixel format " "changes.\n" "Some games depend on this function for certain effects, so enable it if " "you're having glitches.\n" "Depending on how the game uses this function, the speed hits caused by this " "option range from none to critical." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:50 msgid "End" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:332 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:472 msgid "English" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:318 msgid "Enhancements" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:580 msgid "Enter a name for the new perspective:" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:187 #, c-format msgid "Entry %d/%d" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84 #, c-format msgid "Entry 1/%d" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:212 msgid "Equal" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1327 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:154 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47 msgid "Error" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:401 msgid "Error loading selected language. Falling back to system default." msgstr "" #: Source/Core/Core/Src/OnFrame.cpp:219 #, c-format msgid "Error opening file %s for recording" msgstr "" #: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:273 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 msgid "Escape" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26 msgid "Euphoria" msgstr "" #: Source/Core/Core/Src/MemTools.cpp:214 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:58 msgid "Execute" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:139 msgid "Exit Dolphin with emulator" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:461 msgid "Export Failed" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:645 msgid "Export File" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 msgid "Export Recording" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:358 msgid "Export Recording..." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:788 msgid "Export Save" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1008 msgid "Export Wii save (Experimental)" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:789 msgid "Export all saves" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:81 msgid "Export failed, try again?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:556 msgid "Export save as..." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:277 msgid "Extension" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:60 msgid "Extra Parameter" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:61 msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 msgid "Extract All Files..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:629 msgid "Extract Apploader..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:630 msgid "Extract DOL..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:623 msgid "Extract Directory..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:625 msgid "Extract File..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:621 msgid "Extract Partition..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:730 #, c-format msgid "Extracting %s" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:714 msgid "Extracting All Files" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:714 msgid "Extracting Directory" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:716 msgid "Extracting..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:166 msgid "FRANCE" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:467 msgid "FST Size:" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:77 msgid "Failed to Connect!" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:212 msgid "Failed to Listen!!" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286 msgid "Failed to download codes." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:830 #, c-format msgid "Failed to extract to %s!" msgstr "" #: Source/Core/Core/Src/DSP/DSPCore.cpp:64 #, c-format msgid "" "Failed to load DSP ROM:\n" "%s\n" "This file is required to use DSP LLE" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:63 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:72 msgid "Failed to load hid.dll" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151 msgid "Failed to read banner.bin" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:121 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:116 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:294 #, c-format msgid "Failed to read data from file %d" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:111 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:106 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:101 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:205 msgid "" "Failed to read save data\n" "(0xA000-)\n" "Memcard may be truncated" msgstr "" #: Source/Core/DiscIO/Src/VolumeGC.cpp:61 msgid "Failed to read unique ID from disc image" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:85 msgid "Failed to write BT.DINF to SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:234 msgid "Failed to write bkhdr" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164 #, c-format msgid "Failed to write header for %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:265 #, c-format msgid "Failed to write header for file %d" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:310 msgid "Fast" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:314 msgid "Fast version of the MMU. Does not work for every game." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Faster variants look at fewer pixels and thus have more potential for " "errors.\n" "Slower variants look at more pixels and thus are safer." msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283 msgid "File contained no codes." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:415 msgid "File converted to .gci" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:430 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:92 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:427 msgid "File is not recognized as a memcard" msgstr "" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:294 msgid "File not compressed" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:153 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:534 msgid "Filesystem" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1034 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:629 msgid "First Block" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:795 msgid "Fix Checksums" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:221 msgid "Force 16:9" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:221 msgid "Force 4:3" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Force Bi/Trilinear Filtering" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Note that this might cause graphical glitches" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Forces bilinear texture filtering even if the game explicitly disabled it.\n" "Improves texture quality (especially when using a high internal resolution) " "but causes glitches in some games." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:81 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:278 msgid "Forward" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:273 msgid "Fractional" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 msgid "Frame Advance" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:148 msgid "Frame S&kipping" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "Frame dumps use FFV1" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:622 msgid "Framelimit:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:411 msgid "Free Look" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:333 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:474 msgid "French" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38 msgid "Frets" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 msgid "FullScr" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:674 msgid "Fullscreen Display Resolution:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Fully emulate embedded frame buffer copies.\n" "This is more accurate than EFB Copy to Texture, and some games need this to " "work properly, but it can also be very slow." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:533 msgid "GCI File(*.gci)" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:445 msgid "GCPad" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "GFX Config" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:451 msgid "Game ID:" msgstr "" #: Source/Core/Core/Src/NetPlay.cpp:228 msgid "Game is already running!" msgstr "" #: Source/Core/Core/Src/NetPlay.cpp:258 msgid "Game isn't running!" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:383 msgid "Game not found!!" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:388 msgid "Game-Specific Settings" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:291 msgid "GameConfig" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:602 msgid "Gamecube" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "Gamecube &Pad Settings" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1168 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:215 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:445 msgid "Gamecube Pad settings" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:299 msgid "Gecko Codes" msgstr "" #: Source/Core/Core/Src/GeckoCode.cpp:140 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" "(either a bad code or the code type is not yet supported.)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:599 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:177 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 msgid "General" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:334 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:473 msgid "German" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:451 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "Graphics" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "Graphics settings" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:213 msgid "Greater Than" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:335 msgid "Greek" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Green" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Green Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Green Right" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35 msgid "Guitar" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1248 msgid "HCI_CMD_INQUIRY is called, please report!" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:134 msgid "Header checksum failed" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:336 msgid "Hebrew" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:312 msgid "Height" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:61 msgid "Help" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:196 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:308 msgid "Hide" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:650 msgid "Hide Mouse Cursor" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:556 msgid "" "Hide the cursor when it is over the rendering window and the rendering " "window has focus." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:51 msgid "Home" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:69 #: Source/Core/DolphinWX/Src/NetWindow.cpp:122 msgid "Host" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.h:44 msgid "Hotkey Configuration" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:661 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276 msgid "Hotkeys" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:337 msgid "Hungarian" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22 msgid "Hybrid Wiimote" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:502 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:769 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available " "in your nand dump\n" "TitleID %016llx.\n" " Dolphin will likely hang now" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:304 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "IPL Settings" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:259 msgid "IR" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 msgid "IR Pointer" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:853 msgid "IR Sensitivity:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:505 msgid "ISO Details" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:908 msgid "ISO Directories" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:169 msgid "ITALY" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:627 msgid "Icon" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 msgid "" "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 msgid "" "If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you " "also have to disable Audio Throttle in DSP to make it effective." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:787 msgid "Import Save" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:60 msgid "Import failed, try again?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:456 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:444 msgid "Imported file has invalid length" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:453 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:342 msgid "In Game" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:592 msgid "In-Game" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49 msgid "Info" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:382 #: Source/Core/Common/Src/MsgHandler.cpp:64 msgid "Information" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485 msgid "Input" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:29 msgid "Input Source" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:60 msgid "Insert" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:147 msgid "Insert Encrypted or Decrypted code here..." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:845 msgid "Insert SD Card" msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33 msgid "Insert name here.." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:206 msgid "Install WAD" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:232 msgid "Install directory could not be saved" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1028 msgid "Install to Wii Menu" msgstr "" #: Source/Core/Core/Src/MemTools.cpp:248 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1192 msgid "Installing WAD to Wii Menu..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1332 msgid "Installing WAD..." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:273 msgid "Integral [recommended]" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:710 msgid "Interface Settings" msgstr "" #: Source/Core/Core/Src/State.cpp:192 msgid "Internal LZO Error - compression failed" msgstr "" #: Source/Core/Core/Src/State.cpp:290 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" #: Source/Core/Core/Src/State.cpp:388 msgid "Internal LZO Error - lzo_init() failed" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:276 msgid "Interpreter (VERY slow)" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:341 msgid "Intro" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:602 msgid "Invalid Value!" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:464 msgid "Invalid bat.map or dir entry" msgstr "" #: Source/Core/Core/Src/CoreTiming.cpp:534 #, c-format msgid "Invalid event type %i" msgstr "" #: Source/Core/Core/Src/HW/DVDInterface.cpp:314 msgid "Invalid file" msgstr "" #: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" #: Source/Core/Core/Src/OnFrame.cpp:369 msgid "Invalid recording file" msgstr "" #: Source/Core/Core/Src/Core.cpp:439 msgid "Invalid state" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:338 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:476 msgid "Italian" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:180 msgid "JAPAN" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:277 msgid "JIT Recompiler (recommended)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:278 msgid "JITIL experimental recompiler" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:318 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:339 msgid "Japanese" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:185 msgid "KOREA" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Keeps track of textures based on looking at the actual pixels in the " "texture.\n" "Can cause slowdown, but some games need this option enabled to work properly." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 msgid "Key" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:321 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:340 msgid "Korean" msgstr "" #. i18n: Left #: Source/Core/Core/Src/HW/GCPadEmu.cpp:55 msgid "L" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:39 msgid "L Button" msgstr "" #. i18n: Left-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:59 msgid "L-Analog" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:706 msgid "Language:" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:162 msgid "Last Overwritten State" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:169 #: Source/Core/DolphinWX/Src/FrameTools.cpp:171 msgid "Last Saved State" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:52 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:276 msgid "Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60 msgid "Left Stick" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 msgid "Less Than" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928 msgid "Load" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 msgid "Load Hi-Res Textures" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:260 msgid "Load Native Mipmaps" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 1" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 msgid "Load State Slot 2" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 msgid "Load State Slot 3" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207 msgid "Load State Slot 4" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Load State Slot 5" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Load State Slot 6" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Load State Slot 7" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Load State Slot 8" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:165 msgid "Load State..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:211 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1351 #, c-format msgid "Load Wii System Menu %d%c" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "Load high-resolution textures from User/Load/Textures//" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:49 msgid "Load preset values from hack patterns available." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Loads native mipmaps instead of generating them.\n" "Loading native mipmaps is the more accurate behavior, but might also " "decrease performance (your mileage might vary though)." msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:134 msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Local" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:617 msgid "Lock threads to cores" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.h:51 msgid "Log" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28 msgid "Log Configuration" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:80 msgid "Log Types" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:75 msgid "Logger Outputs" msgstr "" #: Source/Core/DolphinWX/Src/Frame.cpp:409 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131 msgid "Logging" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:255 msgid "Lost connection to server!" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:149 msgid "Low level (LLE) or high level (HLE) audio" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "M Button" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:120 #, c-format msgid "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 msgid "MMU Speed Hack" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:526 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:560 msgid "MadCatz Gameshark files(*.gcs)" msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Main Stick" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:459 msgid "Maker ID:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 msgid "Maker:" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:450 msgid "Memcard already has a save for this title" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:289 msgid "Memcard already opened" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:211 #, c-format msgid "" "Memcard failed to load\n" " Card size is invalid (%04X)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:222 msgid "Memory Card" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.h:36 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:348 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:47 msgid "Menu" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Mic" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Misc" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:873 msgid "Misc Settings" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:240 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:294 msgid "Modifier" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 msgid "" "Modify textures to show the format they're using.\n" "This is only useful for debugging purposes." msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:114 msgid "Monospaced font" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:285 msgid "Motion Plus" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:83 msgid "Motor" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:72 msgid "Multiply" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:126 msgid "NP Add" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:121 msgid "NP Begin" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:129 msgid "NP Decimal" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:123 msgid "NP Delete" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:130 msgid "NP Divide" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:117 msgid "NP Down" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:120 msgid "NP End" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:108 msgid "NP Enter" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:124 msgid "NP Equal" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:113 msgid "NP Home" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:122 msgid "NP Insert" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:114 msgid "NP Left" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:125 msgid "NP Multiply" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:119 msgid "NP Page Down" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:118 msgid "NP Page Up" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:116 msgid "NP Right" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:127 msgid "NP Separator" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:106 msgid "NP Space" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:128 msgid "NP Subtract" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:107 msgid "NP Tab" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:115 msgid "NP Up" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:447 msgid "Name:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:84 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:285 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:549 #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13 msgid "Name: " msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:525 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:559 msgid "Native GCI files(*.gci)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:156 msgid "New Scan" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:203 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:797 msgid "Next Page" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 msgid "Next Scan" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:52 msgid "Nickname :" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:193 msgid "No Country (SDK)" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:309 msgid "No ISOs or WADS found" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:512 #, c-format msgid "No banner file found for title %s" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:487 msgid "No docking" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:441 msgid "No free dir index entries" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:505 #, c-format msgid "No save folder found for title %s" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #: Source/Core/DolphinWX/Src/NetWindow.cpp:598 msgid "None" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Normal" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:341 msgid "Norwegian Bokmaal" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:211 msgid "Not Equal" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:339 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:937 msgid "Not Set" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:652 msgid "Not connected" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:261 msgid "Notes" msgstr "" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14 msgid "Notes: " msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:62 #: Source/Core/DolphinWX/Src/FrameAui.cpp:65 #: Source/Core/DolphinWX/Src/FrameAui.cpp:553 #: Source/Core/DolphinWX/Src/FrameAui.cpp:594 #: Source/Core/DolphinWX/Src/FrameAui.cpp:602 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46 msgid "Notice" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:102 msgid "Num Lock" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:87 msgid "Number Of Codes: " msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 msgid "Nunchuk" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 msgid "Nunchuk Acceleration" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:566 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:29 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "OK" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 msgid "Off" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61 msgid "Offset:" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:438 #, c-format msgid "Only %d blocks available" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 #: Source/Core/DolphinWX/Src/FrameTools.cpp:433 msgid "Open" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1010 msgid "Open &containing folder" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Open Wii &save folder" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:433 msgid "Open file..." msgstr "" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:53 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:65 msgid "OpenAL: can't find sound devices" msgstr "" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:59 #, c-format msgid "OpenAL: can't open device %s" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:124 msgid "Opens the debugger" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:129 msgid "Opens the logger" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:297 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:91 msgid "Options" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Orange" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:470 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the the saves to a new memcard\n" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:206 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485 msgid "Output" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:355 msgid "P&lay Recording..." msgstr "" #: Source/Core/Core/Src/HW/GCPad.cpp:29 msgid "Pad" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:600 msgid "Pad " msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34 msgid "Pads" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:105 msgid "Page Down" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:104 msgid "Page Up" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48 msgid "Pair Up" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:35 msgid "Paragraph" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:63 msgid "Parameters" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:220 #, c-format msgid "Partition %i" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:294 msgid "Patches" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:604 msgid "Paths" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:48 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1536 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1537 msgid "Pause" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:344 msgid "Perfect" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:582 #, c-format msgid "Perspective %d" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "Pixel Depth" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 msgid "Pixel Lighting" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:437 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1545 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1546 msgid "Play" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 msgid "Play Recording" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Play/Pause" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:343 msgid "Playable" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:288 msgid "Players" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1038 msgid "Please confirm..." msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:552 msgid "Please create a perspective before saving" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:36 msgid "Plus-Minus" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:342 msgid "Polish" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:790 msgid "Port 1" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 msgid "Port 2" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 msgid "Port 3" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 msgid "Port 4" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:81 #: Source/Core/DolphinWX/Src/NetWindow.cpp:114 msgid "Port :" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:221 msgid "" "Portable Setting could not be saved\n" " Are you running Dolphin from read only media or from a directory that " "dolphin is not located in?" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:343 msgid "Portuguese" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:344 msgid "Portuguese (Brazilian)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:433 msgid "Post-Processing Shader:" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:47 msgid "Presets: " msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:202 msgid "Prev Page" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:796 msgid "Previous Page" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:191 msgid "Previous Value" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:57 msgid "Print" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898 msgid "Profile" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Projection Stats" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.h:55 msgid "Properties" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:296 msgid "Purge Cache" msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:65 msgid "Question" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:146 #: Source/Core/DolphinWX/Src/NetWindow.cpp:303 msgid "Quit" msgstr "" #. i18n: Right #: Source/Core/Core/Src/HW/GCPadEmu.cpp:57 msgid "R" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:40 msgid "R Button" msgstr "" #. i18n: Right-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:61 msgid "R-Analog" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:288 msgid "RAM" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:172 msgid "RUSSIA" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532 msgid "Range" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 msgid "Read-only mode" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:391 msgid "Real" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:44 msgid "Real Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/Frame.cpp:171 msgid "Reconnect Wiimote Confirm" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:836 msgid "Reconnect Wiimote On Load State" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Red" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Red Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Red Right" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky but also heavily decreases " "performance." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907 #: Source/Core/DolphinWX/Src/FrameTools.cpp:434 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:41 msgid "Refresh" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Refresh List" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:434 msgid "Refresh game list" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:239 msgid "Relaunch Dolphin from the install directory and save from there" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:891 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 msgid "Remove" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Render the scene as a wireframe.\n" "This is only useful for debugging purposes." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Render to Main Window" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:557 msgid "Render to main window." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:365 msgid "Rendering" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Required for using the Japanese ROM font." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 msgid "Reset" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:185 msgid "Results" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:29 msgid "Return" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:54 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:277 msgid "Right" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61 msgid "Right Stick" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Rumble" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Run DSP LLE on a dedicated thread (not recommended)." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:345 msgid "Russian" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:159 msgid "Sa&ve State" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:301 msgid "Safe" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:755 msgid "Sample Rate:" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:975 #: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Save" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:531 msgid "Save GCI as..." msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 1" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 2" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 3" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 msgid "Save State Slot 4" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 msgid "Save State Slot 5" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218 msgid "Save State Slot 6" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 msgid "Save State Slot 7" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 msgid "Save State Slot 8" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:161 msgid "Save State..." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:595 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:605 msgid "Save as..." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1354 msgid "Save compressed GCM/ISO" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Save current perspective" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1343 msgid "Save decompressed GCM/ISO" msgstr "" #: Source/Core/Core/Src/OnFrame.cpp:421 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279 msgid "Scale:" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:588 msgid "Scanning for ISOs" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:589 msgid "Scanning..." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:440 msgid "ScrShot" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:103 msgid "Scroll Lock" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:222 msgid "Search Filter" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:889 msgid "Search Subfolders" msgstr "" #: Source/Core/Common/Src/SysConf.h:104 Source/Core/Common/Src/SysConf.h:127 #: Source/Core/Common/Src/SysConf.h:147 Source/Core/Common/Src/SysConf.h:168 #, c-format msgid "Section %s not found in SYSCONF" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:56 msgid "Select" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:729 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1127 msgid "Select The Recording File" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1326 msgid "Select a Wii WAD file to install" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87 msgid "" "Select a hardware adapter to use.\n" "When in doubt, use the first one" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:520 msgid "Select a save file to import" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:351 msgid "Select floating windows" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:551 msgid "Select resolution for fullscreen mode" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:664 msgid "Select the file to load" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1294 msgid "Select the save file" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1397 msgid "Select the state to load" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1411 msgid "Select the state to save" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio (4:3)\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to window: Stretch the picture to the window size." msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:115 msgid "Selected font" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86 msgid "" "Selects which game should be affected by the configuration changes done in " "this dialog.\n" "The (Default) profile affects the standard settings used for every game." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:275 msgid "Send" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:850 msgid "Sensor Bar Position:" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:74 msgid "Separator" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:346 msgid "Serbian" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492 msgid "Set" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:653 msgid "Set Console as NTSC-J" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1011 msgid "Set as &default ISO" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:798 #, c-format msgid "Set as default Memcard %c" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:228 #, c-format msgid "" "Set install location to:\n" " %s ?" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:462 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:333 msgid "Settings..." msgstr "" #: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:212 msgid "SetupWiiMem: Cant find setting file" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:271 msgid "Shake" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 msgid "Short Name:" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:230 msgid "Show &Console" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:228 msgid "Show &Log" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:225 msgid "Show &Statusbar" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:223 msgid "Show &Toolbar" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:294 msgid "Show Drives" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:374 msgid "Show FPS" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:284 msgid "Show France" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:270 msgid "Show GameCube" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:380 msgid "Show Input Display" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:286 msgid "Show Italy" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:277 msgid "Show JAP" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:288 msgid "Show Korea" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:471 msgid "Show Language:" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:229 msgid "Show Log &Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:279 msgid "Show PAL" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:267 msgid "Show Platforms" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:276 msgid "Show Regions" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:379 msgid "Show Shader Errors" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:290 msgid "Show Taiwan" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:281 msgid "Show USA" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:272 msgid "Show Wad" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:268 msgid "Show Wii" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Show a confirmation box before stopping a game." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:563 msgid "" "Show a message box when a potentially serious error has occured.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin suddenly crashes without any explanation at all." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:812 msgid "Show first block" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Show projection statistics.\n" "This is only useful for debugging purposes." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:811 msgid "Show save blocks" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:809 msgid "Show save comment" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:810 msgid "Show save icon" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:808 msgid "Show save title" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "Show the number of frames rendered per second." msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:119 msgid "Show this help message" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:292 msgid "Show unknown" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Show various statistics.\n" "This is only useful for debugging purposes." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 msgid "Sideways Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:319 msgid "Simplified Chinese" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263 msgid "Size" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:615 msgid "Skip GC BIOS" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:387 #: Source/Core/DolphinWX/Src/FrameTools.cpp:399 #, c-format msgid "Slot %i" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 msgid "Slot A" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:778 msgid "Slot B" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:59 msgid "Snapshot" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:742 msgid "Sound Settings" msgstr "" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:68 #, c-format msgid "Sound backend %s is not valid." msgstr "" #: Source/Core/AudioCommon/Src/DSoundStream.cpp:59 #, c-format msgid "Sound buffer creation failed: %s" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:31 msgid "Space" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:347 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:475 msgid "Spanish" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:856 msgid "Speaker Volume:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality but is also quite heavy on performance and might cause " "glitches in certain games.\n" "Fractional: Uses your display resolution directly instead of the native " "resolution. The quality scales with your display/window size, as does the " "performance impact.\n" "Integral: This is like Fractional, but rounds up to an integer multiple of " "the native resolution. Should give a more accurate look but is usually " "slower.\n" "The other options are fixed resolutions for choosing a visual quality " "independent of your display size." msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:144 msgid "Specify a video backend" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:317 msgid "Speed up Disc Transfer Rate" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:243 msgid "Square Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:83 msgid "Standard Controller" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 #: Source/Core/DolphinWX/Src/NetWindow.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:49 msgid "Start" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:204 msgid "Start &NetPlay" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:352 msgid "Start Re&cording" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 msgid "Start Recording" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Start Renderer in Fullscreen" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Start the rendering window in fullscreen mode." msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:264 msgid "State" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 msgid "State Saves" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53 msgid "Stick" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 #: Source/Core/DolphinWX/Src/FrameTools.cpp:438 #: Source/Core/DolphinWX/Src/NetWindow.cpp:312 msgid "Stop" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:221 msgid "Stretch to Window" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43 msgid "Strum" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:75 msgid "Subtract" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:78 #, c-format msgid "Successfully exported file to %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:57 msgid "Successfully imported save files" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:262 msgid "Swing" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:870 msgid "System Language:" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:188 msgid "TAIWAN" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Tab" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:483 msgid "Tab split" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37 msgid "Table Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38 msgid "Table Right" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 #: Source/Core/DolphinWX/Src/FrameTools.cpp:368 #: Source/Core/DolphinWX/Src/FrameTools.cpp:440 msgid "Take Screenshot" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489 msgid "Test" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:287 msgid "Texture" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:377 msgid "Texture Format" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:210 msgid "The WAD has been installed successfully" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:197 msgid "The address is invalid" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:509 msgid "The checksum was successfully fixed" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1327 msgid "The chosen directory is already in the list" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1273 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1301 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1367 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:51 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:44 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:279 #, c-format msgid "The file you specified (%s) does not exist" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:601 msgid "The name can not be empty" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:593 msgid "The name can not contain the character ','" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:447 msgid "The save you are trying to copy has an invalid file size" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:408 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:43 msgid "The server and client's NetPlay versions are incompatible!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:40 msgid "The server is full!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:46 msgid "The server responded: the game is currently running!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:49 msgid "The server sent an unknown error message!" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:119 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:198 msgid "The value is invalid" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 msgid "Theme" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:602 msgid "Theme selection went wrong" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:464 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:356 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:583 msgid "This could cause slow down in Wii Menu and some games." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:575 msgid "" "This is used to control game speed by sound throttle.\n" "Disabling this could cause abnormal game speed, such as too fast.\n" "But sometimes enabling this could cause constant noise.\n" "\n" "Keyboard Shortcut : Hold down to instantly disable Throttle." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 msgid "This is used to play music tracks, like BGM." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:544 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core, but can also " "cause occasional crashes/glitches." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:284 msgid "This will let you Manually Edit the INI config file" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:249 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 msgid "Threshold" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:265 msgid "Tilt" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:625 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:256 msgid "Title" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:66 msgid "Toggle All Log Types" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196 #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 msgid "Toggle Fullscreen" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Top" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:320 msgid "Traditional Chinese" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:369 msgid "Tried to load an unknown file type." msgstr "" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:77 msgid "Triggers" msgstr "" #: Source/Core/Common/Src/SysConf.h:92 Source/Core/Common/Src/SysConf.h:115 msgid "Trying to read from invalid SYSCONF" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:45 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:348 msgid "Turkish" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Turntable" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70 msgid "Type" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32 msgid "UDP Port:" msgstr "" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:268 msgid "UDP Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:196 msgid "UNKNOWN" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:175 msgid "USA" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:404 #, c-format msgid "Undefined %i" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:173 msgid "Undo Load State" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:210 msgid "Unknown" msgstr "" #: Source/Core/Core/Src/HW/DVDInterface.cpp:894 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "" #: Source/Core/Common/Src/SysConf.cpp:138 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "" #: Source/Core/Core/Src/NetPlayClient.cpp:228 #, c-format msgid "Unknown message received with id : %d" msgstr "" #: Source/Core/Core/Src/NetPlayServer.cpp:504 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" #: Source/Core/Core/Src/HW/Memmap.cpp:633 #, c-format msgid "" "Unknown pointer %#08x\n" "Continue?" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:53 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:274 msgid "Up" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 msgid "Upright Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:840 msgid "Use EuRGB60 Mode (PAL60)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:613 msgid "Use FPS For Limiting" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:559 msgid "Use Hex" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 msgid "Use Panic Handlers" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Uses the high-resolution render buffer for EFB copies instead of scaling " "them down to native resolution.\n" "Vastly improves visual quality in games which use EFB copies but might cause " "glitches in some games." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:416 msgid "Utility" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:234 msgid "V-Sync" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Value" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72 msgid "Value:" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 msgid "Value: " msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 msgid "Various Statistics" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53 msgid "Verbosity" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:680 msgid "Video Backend:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:390 msgid "Virtual" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:748 msgid "Volume" msgstr "" #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:114 #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:143 #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:170 #, c-format msgid "WAD installation failed: error creating %s" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" "Wait for vertical blanks.\n" "Reduces tearing but might also decrease performance" msgstr "" #: Source/Core/DolphinWX/Src/Frame.cpp:641 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48 #: Source/Core/Common/Src/MsgHandler.cpp:66 msgid "Warning" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:238 msgid "Warning - starting DOL in wrong console mode!" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:288 msgid "Warning - starting ELF in wrong console mode!" msgstr "" #: Source/Core/Core/Src/Boot/Boot.cpp:185 msgid "Warning - starting ISO in wrong console mode!" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:523 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:582 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" #: Source/Core/AudioCommon/Src/WaveFile.cpp:106 #: Source/Core/AudioCommon/Src/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56 msgid "Whammy" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:132 msgid "" "When using EFB to RAM we very often need to decode RAM data to a VRAM " "texture, which is a very time-consuming task.\n" "With this option enabled, we'll skip decoding a texture if it didn't " "change.\n" "This results in a nice speedup, but possibly causes glitches.\n" "If you have any problems with this option enabled you should either try " "increasing the safety of the texture cache or disable this option.\n" "(NOTE: The safer the texture cache is adjusted the lower the speedup will " "be; accurate texture cache set to \"safe\" might actually be slower!)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:232 msgid "Widescreen Hack" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:311 msgid "Width" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:603 msgid "Wii" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:363 msgid "Wii Console" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "Wii Save Import" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1296 msgid "Wii save files (*.bin)|*.bin" msgstr "" #: Source/Core/DiscIO/Src/WiiWad.cpp:81 msgid "WiiWAD: Could not read from file" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 #: Source/Core/Core/Src/HW/Wiimote.cpp:16 msgid "Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:76 msgid "Wiimote " msgstr "" #: Source/Core/DolphinWX/Src/Frame.cpp:170 #, c-format msgid "" "Wiimote %i has been disconnected by system.\n" "Maybe this game doesn't support multi-wiimote,\n" "or maybe it is due to idle time out or other reason.\n" "Do you want to reconnect immediately?" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:654 msgid "Wiimote Connected" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:835 msgid "Wiimote Motor" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:861 msgid "Wiimote Settings" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 msgid "Wiimote settings" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:558 msgid "Will enable progressive scan option if supported by software." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:689 msgid "Window Size:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:553 msgid "Window height for windowed mode" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Window width for windowed mode" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:131 msgid "Windows Left" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:133 msgid "Windows Menu" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:132 msgid "Windows Right" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:130 msgid "Word Wrap" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1333 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1240 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1373 msgid "Working..." msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61 msgid "Write to Console" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59 msgid "Write to File" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63 msgid "Write to Window" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114 #, c-format msgid "XAudio2 init failed: %#X" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:393 msgid "XFB" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Yellow" msgstr "" #: Source/Core/DolphinWX/Src/FrameAui.cpp:64 msgid "You can't close panes that have pages in them." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:194 msgid "You must choose a game!!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:595 msgid "You must enter a name!" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:434 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607 msgid "You must enter a valid profile name." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:174 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" #: Source/Core/Common/Src/SysConf.cpp:51 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04llx)\n" "Do you want to generate a new one?" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:326 msgid "ZTP hack" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:388 msgid "Zero 3 code not supported" msgstr "" #: Source/Core/Core/Src/ActionReplay.cpp:410 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464 msgid "[ waiting ]" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:90 msgid "[Custom]" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512 msgid "^ ADD" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:899 msgid "apploader (.img)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185 msgid "failed to read bk header" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:385 #, c-format msgid "failed to read data from file: %s" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:98 msgid "failed to read header" msgstr "" #: Source/Core/Core/Src/HW/Memmap.cpp:447 #, c-format msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:109 #, c-format msgid "not a wii save or read failure for file header size %x" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:447 #, c-format msgid "unknown cmd 0x%08x" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1044 msgid "wxExecute returned -1 on application run!" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:55 msgid "zFar Correction: " msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:50 msgid "zNear Correction: " msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497 msgid "| OR" msgstr ""