// Copyright 2018 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include "Common/CommonTypes.h" namespace UI { void Error(const std::string& text); void SetDescription(const std::string& text); void SetTotalMarquee(bool marquee); void ResetTotalProgress(); void SetTotalProgress(int current, int total); void SetCurrentMarquee(bool marquee); void ResetCurrentProgress(); void SetCurrentProgress(int current, int total); void SetVisible(bool visible); void Stop(); void Init(); void Sleep(int seconds); void WaitForPID(u32 pid); void LaunchApplication(std::string path); } // namespace UI