// Copyright 2014 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. // Stub implementation of the Host_* callbacks for tests. These implementations // do nothing except return default values when required. #include #include "Core/Host.h" #include "VideoBackends/OGL/GLInterfaceBase.h" void Host_NotifyMapLoaded() {} void Host_RefreshDSPDebuggerWindow() {} void Host_ShowJitResults(unsigned int) {} void Host_Message(int) {} void* Host_GetRenderHandle() { return nullptr; } void* Host_GetInstance() { return nullptr; } void Host_UpdateTitle(const std::string&) {} void Host_UpdateLogDisplay() {} void Host_UpdateDisasmDialog() {} void Host_UpdateMainFrame() {} void Host_UpdateBreakPointView() {} void Host_GetRenderWindowSize(int&, int&, int&, int&) {} void Host_RequestRenderWindowSize(int, int) {} void Host_SetStartupDebuggingParameters() {} bool Host_UIHasFocus() { return false; } bool Host_RendererHasFocus() { return false; } void Host_ConnectWiimote(int, bool) {} void Host_UpdateStatusBar(const std::string&, int) {} void Host_SysMessage(const char*, ...) {} void Host_SetWiiMoteConnectionState(int) {} void Host_ShowVideoConfig(void*, const std::string&, const std::string&) {} cInterfaceBase* HostGL_CreateGLInterface() { return nullptr; }