// Copyright 2013 Max Eliaser // Licensed under GPLv2+ // Refer to the license.txt file included. // See XInput2.cpp for extensive documentation. #pragma once #include extern "C" { #include #include #include } #include "Common/Matrix.h" #include "InputCommon/ControllerInterface/ControllerInterface.h" namespace ciface::XInput2 { void PopulateDevices(void* const hwnd); class KeyboardMouse : public Core::Device { private: struct State { std::array keyboard; unsigned int buttons; Common::Vec2 cursor; Common::Vec2 axis; Common::Vec2 relative_mouse; }; class Key : public Input { friend class KeyboardMouse; public: std::string GetName() const override { return m_keyname; } Key(Display* display, KeyCode keycode, const char* keyboard); ControlState GetState() const override; private: std::string m_keyname; Display* const m_display; const char* const m_keyboard; const KeyCode m_keycode; }; class Button : public Input { public: std::string GetName() const override { return name; } Button(unsigned int index, unsigned int* buttons); ControlState GetState() const override; private: const unsigned int* m_buttons; const unsigned int m_index; std::string name; }; class Cursor : public Input { public: std::string GetName() const override { return name; } bool IsDetectable() const override { return false; } Cursor(u8 index, bool positive, const float* cursor); ControlState GetState() const override; private: const float* m_cursor; const u8 m_index; const bool m_positive; std::string name; }; class Axis : public Input { public: std::string GetName() const override { return name; } bool IsDetectable() const override { return false; } Axis(u8 index, bool positive, const float* axis); ControlState GetState() const override; private: const float* m_axis; const u8 m_index; const bool m_positive; std::string name; }; class RelativeMouse : public Input { public: std::string GetName() const override { return name; } bool IsDetectable() const override { return false; } RelativeMouse(u8 index, bool positive, const float* axis); ControlState GetState() const override; private: const float* m_axis; const u8 m_index; const bool m_positive; std::string name; }; private: void SelectEventsForDevice(XIEventMask* mask, int deviceid); void UpdateCursor(); public: void UpdateInput() override; KeyboardMouse(Window window, int opcode, int pointer_deviceid, int keyboard_deviceid); ~KeyboardMouse(); std::string GetName() const override; std::string GetSource() const override; private: Window m_window; Display* m_display; State m_state{}; const int xi_opcode; const int pointer_deviceid; const int keyboard_deviceid; std::string name; }; } // namespace ciface::XInput2