// Copyright 2021 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include #include #include "Common/CommonTypes.h" namespace DiscIO { class FileInfo; struct Partition; class Volume; constexpr u64 MINI_DVD_SIZE = 1459978240; // GameCube constexpr u64 SL_DVD_SIZE = 4699979776; // Wii retail constexpr u64 SL_DVD_R_SIZE = 4707319808; // Wii RVT-R constexpr u64 DL_DVD_SIZE = 8511160320; // Wii retail constexpr u64 DL_DVD_R_SIZE = 8543666176; // Wii RVT-R constexpr u32 GAMECUBE_DISC_MAGIC = 0xC2339F3D; constexpr u32 WII_DISC_MAGIC = 0x5D1C9EA3; constexpr u32 PARTITION_DATA = 0; constexpr u32 PARTITION_UPDATE = 1; constexpr u32 PARTITION_CHANNEL = 2; // Mario Kart Wii, Wii Fit, Wii Fit Plus, Rabbids Go Home constexpr u32 PARTITION_INSTALL = 3; // Dragon Quest X only std::string NameForPartitionType(u32 partition_type, bool include_prefix); std::optional GetApploaderSize(const Volume& volume, const Partition& partition); std::optional GetBootDOLOffset(const Volume& volume, const Partition& partition); std::optional GetBootDOLSize(const Volume& volume, const Partition& partition, u64 dol_offset); std::optional GetFSTOffset(const Volume& volume, const Partition& partition); std::optional GetFSTSize(const Volume& volume, const Partition& partition); u64 GetBiggestReferencedOffset(const Volume& volume); u64 GetBiggestReferencedOffset(const Volume& volume, const std::vector& partitions); } // namespace DiscIO