// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. // Detect the CPU, so we'll know which optimizations to use #pragma once #include enum class CPUVendor { Intel, AMD, ARM, Other, }; struct CPUInfo { CPUVendor vendor = CPUVendor::Intel; char cpu_string[0x41] = {}; char brand_string[0x21] = {}; bool OS64bit = false; bool CPU64bit = false; bool Mode64bit = false; bool HTT = false; int num_cores = 0; int logical_cpu_count = 0; bool bSSE = false; bool bSSE2 = false; bool bSSE3 = false; bool bSSSE3 = false; bool bPOPCNT = false; bool bSSE4_1 = false; bool bSSE4_2 = false; bool bLZCNT = false; bool bSSE4A = false; bool bAVX = false; bool bAVX2 = false; bool bBMI1 = false; bool bBMI2 = false; // PDEP and PEXT are ridiculously slow on AMD Zen1, Zen1+ and Zen2 (Family 23) bool bFastBMI2 = false; bool bFMA = false; bool bFMA4 = false; bool bAES = false; // FXSAVE/FXRSTOR bool bFXSR = false; bool bMOVBE = false; // This flag indicates that the hardware supports some mode // in which denormal inputs _and_ outputs are automatically set to (signed) zero. bool bFlushToZero = false; bool bLAHFSAHF64 = false; bool bLongMode = false; bool bAtom = false; bool bZen1p2 = false; // ARMv8 specific bool bFP = false; bool bASIMD = false; bool bCRC32 = false; bool bSHA1 = false; bool bSHA2 = false; bool bAFP = false; // Alternate floating-point behavior // Call Detect() explicit CPUInfo(); // Turn the CPU info into a string we can show std::string Summarize(); private: // Detects the various CPU features void Detect(); }; extern CPUInfo cpu_info;