// Copyright 2017 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h" #include "InputCommon/ControllerEmu/Setting/NumericSetting.h" #include "InputCommon/ControllerInterface/CoreDevice.h" namespace ControllerEmu { class Slider : public ControlGroup { public: struct StateData { ControlState value{}; }; Slider(const std::string& name_, const std::string& ui_name_); explicit Slider(const std::string& name_); StateData GetState() const; StateData GetState(const InputOverrideFunction& override_func) const; static constexpr const char* X_INPUT_OVERRIDE = "X"; private: SettingValue m_deadzone_setting; }; } // namespace ControllerEmu