// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #pragma once #include "targetver.h" #include #include typedef unsigned char uint8; typedef unsigned short uint16; typedef unsigned int uint32; typedef unsigned long long uint64; typedef unsigned int uint; typedef signed char sint8; typedef signed short sint16; typedef signed int sint32; typedef signed long long sint64; extern uint16 FetchOpcode(); extern void ErrorLog(const char* _fmt, ...); inline uint16 swap16(uint16 x) { return((x >> 8) | (x << 8)); } #include "OutBuffer.h" // TODO: reference additional headers your program requires here