// Copyright (C) 2003-2008 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #ifndef MAIN_H #define MAIN_H ////////////////////////////////////////////////////////////////////////////////////////// // Includes // ŻŻŻŻŻŻŻŻŻŻ #include // System //////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////// // Definitions // ŻŻŻŻŻŻŻŻŻ #ifndef _WIN32 #define Sleep(x) usleep(x*1000) #endif //////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////// // Declarations // ŻŻŻŻŻŻŻŻŻ void DoInitialize(); #ifndef EXCLUDEMAIN_H extern bool g_EmulatorRunning; extern bool g_FrameOpen; extern bool g_RealWiiMotePresent; extern bool g_RealWiiMoteInitialized; #endif //////////////////////////////// #endif // MAIN_H