// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #ifndef OPENCL_TEXTURE_DECODER #define OPENCL_TEXTURE_DECODER #include "Common.h" #include "../TextureDecoder.h" void TexDecoder_OpenCL_Initialize(); void TexDecoder_OpenCL_Shutdown(); PC_TexFormat TexDecoder_Decode_OpenCL(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt, bool rgba); #endif