#ifndef _CIFACE_XLIB_H_ #define _CIFACE_XLIB_H_ #include "../Device.h" #include #include namespace ciface { namespace Xlib { void Init(std::vector& devices, void* const hwnd); class KeyboardMouse : public Core::Device { private: struct State { char keyboard[32]; unsigned int buttons; struct { float x, y; } cursor; }; class Key : public Input { friend class KeyboardMouse; public: std::string GetName() const; Key(Display* display, KeyCode keycode, const char* keyboard); ControlState GetState() const; private: std::string m_keyname; Display* const m_display; const char* const m_keyboard; const KeyCode m_keycode; }; class Button : public Input { public: std::string GetName() const; Button(unsigned int index, unsigned int& buttons) : m_buttons(buttons), m_index(index) {} ControlState GetState() const; private: const unsigned int& m_buttons; const unsigned int m_index; }; class Cursor : public Input { public: std::string GetName() const; bool IsDetectable() { return false; } Cursor(u8 index, bool positive, const float& cursor) : m_cursor(cursor), m_index(index), m_positive(positive) {} ControlState GetState() const; private: const float& m_cursor; const u8 m_index; const bool m_positive; }; public: bool UpdateInput(); bool UpdateOutput(); KeyboardMouse(Window window); ~KeyboardMouse(); std::string GetName() const; std::string GetSource() const; int GetId() const; private: Window m_window; Display* m_display; State m_state; }; } } #endif