# Translation of dolphin-emu.pot to Norwegian Bokmaal # Copyright (C) 2003-2011 # This file is distributed under the same license as the dolphin-emu package. # Knut , 2011 # msgid "" msgstr "" "Project-Id-Version: Dolphin Emu\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2011-04-17 20:11-0500\n" "PO-Revision-Date: 2011-03-27 13:53+0100\n" "Last-Translator: Knut \n" "Language-Team: Norwegian \n" "Language: Norwegian Bokmaal\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Poedit-Language: Norwegian Bokmal\n" "X-Poedit-Country: NORWAY\n" "X-Poedit-Bookmarks: -1,-1,-1,-1,-1,-1,24,-1,-1,-1\n" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 msgid " (too many to display)" msgstr "(for mange til til å vises)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:257 #: Source/Core/DolphinWX/Src/NetWindow.cpp:485 #: Source/Core/DolphinWX/Src/NetWindow.cpp:524 msgid " Game : " msgstr "Spill :" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511 msgid "! NOT" msgstr "!IKKE" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:70 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" eksisterer ikke.\n" " Lag et nytt 16MB Minnekort?" #: Source/Core/Core/Src/CoreParameter.cpp:142 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" en en ugyldig GCM/ISO-fil,eller ikke en GC/Wii ISO." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:193 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sKopier%1$s" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:414 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:738 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:739 #, c-format msgid "%d Hz" msgstr "%d Hz" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:129 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:304 #, c-format msgid "%s already exists, overwrite?" msgstr "%s eksisterer allerede. Overskriv?" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:167 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "%s mislykket i å skrubbe. Sannsynligvis er bildefilen korrupt." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:377 #, c-format msgid "%s failed to open" msgstr "%s kunne ikke åpne" #: Source/Core/Core/Src/DSP/DSPCore.cpp:88 #, c-format msgid "" "%s has an incorrect hash.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio will be garbled." msgstr "" "%s har gal hash-sjekksum.\n" "Vil du stoppe nå og fikse problemet?\n" "Velger du \"Nei\", vil audio ha forstyrrelser." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:370 #, c-format msgid "%s is a 0 byte file" msgstr "%s er en 0-byte fil" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:159 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "%s er allerede komprimert! Kan ikke komprimere videre." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:355 #, c-format msgid "%s is too long for the filename, max chars is 45" msgstr "%s er for langt for et filnavn, maks antall tegn er 45" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:199 #, c-format msgid "%sDelete%s" msgstr "%sSlett%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:197 #, c-format msgid "%sExport GCI%s" msgstr "%sEksporter GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:195 #, c-format msgid "%sImport GCI%s" msgstr "%sImporter GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:762 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Ledige Blokker; %u Ledige Dir Entries" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510 msgid "&& AND" msgstr "&& OG" #: Source/Core/DolphinWX/Src/FrameTools.cpp:312 msgid "&About..." msgstr "&Om..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:115 msgid "&Boot from DVD Drive..." msgstr "&Start fra DVD-stasjon..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:248 msgid "&Breakpoints" msgstr "&Breakpoints" #: Source/Core/DolphinWX/Src/FrameTools.cpp:126 msgid "&Browse for ISOs..." msgstr "&Bla etter ISO-filer..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:203 msgid "&Cheats Manager" msgstr "Jukse&kode-manager" #: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&DSP Settings" msgstr "Innstillinger for &DSP" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1002 msgid "&Delete ISO..." msgstr "&Slett ISO..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1019 msgid "&Delete selected ISOs..." msgstr "&Slett valgte ISO-filer..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Emulation" msgstr "&Emulasjon" #: Source/Core/DolphinWX/Src/FrameTools.cpp:129 msgid "&File" msgstr "&Fil" #: Source/Core/DolphinWX/Src/FrameTools.cpp:352 msgid "&Frame Advance" msgstr "&Bilde forover" #: Source/Core/DolphinWX/Src/FrameTools.cpp:369 msgid "&Fullscreen" msgstr "&Fullskjerm" #: Source/Core/DolphinWX/Src/FrameTools.cpp:187 msgid "&Graphics Settings" msgstr "&Konfigurer Grafikk" #: Source/Core/DolphinWX/Src/FrameTools.cpp:313 msgid "&Help" msgstr "&Hjelp" #: Source/Core/DolphinWX/Src/FrameTools.cpp:191 msgid "&Hotkey Settings" msgstr "&Hot-tast Innstillinger" #: Source/Core/DolphinWX/Src/FrameTools.cpp:250 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/Src/FrameTools.cpp:159 msgid "&Load State" msgstr "Last &inn Save State" #: Source/Core/DolphinWX/Src/FrameTools.cpp:201 msgid "&Memcard Manager (GC)" msgstr "&Minnekort Manager (GC)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:249 msgid "&Memory" msgstr "&Minne" #: Source/Core/DolphinWX/Src/FrameTools.cpp:330 msgid "&Open..." msgstr "&Åpne..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:197 msgid "&Options" msgstr "&Innstillinger" #: Source/Core/DolphinWX/Src/FrameTools.cpp:341 msgid "&Pause" msgstr "&Pause" #: Source/Core/DolphinWX/Src/FrameTools.cpp:343 msgid "&Play" msgstr "&Spill" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:984 msgid "&Properties" msgstr "&Egenskaper" #: Source/Core/DolphinWX/Src/FrameTools.cpp:365 msgid "&Read-only mode" msgstr "&Les-kun modus" #: Source/Core/DolphinWX/Src/FrameTools.cpp:336 msgid "&Refresh List" msgstr "&Oppdater liste" #: Source/Core/DolphinWX/Src/FrameTools.cpp:247 msgid "&Registers" msgstr "&Registre" #: Source/Core/DolphinWX/Src/FrameTools.cpp:349 msgid "&Reset" msgstr "&Restart" #: Source/Core/DolphinWX/Src/FrameTools.cpp:251 msgid "&Sound" msgstr "&Lyd" #: Source/Core/DolphinWX/Src/FrameTools.cpp:346 msgid "&Stop" msgstr "S&topp" #: Source/Core/DolphinWX/Src/FrameTools.cpp:224 msgid "&Tools" msgstr "&Verktøy" #: Source/Core/DolphinWX/Src/FrameTools.cpp:252 msgid "&Video" msgstr "&Video" #: Source/Core/DolphinWX/Src/FrameTools.cpp:301 msgid "&View" msgstr "Vi&s" #: Source/Core/DolphinWX/Src/FrameTools.cpp:190 msgid "&Wiimote Settings" msgstr "Innstillinger for Wii-kontroll" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:985 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:58 msgid "(-)+zFar" msgstr "(-)+zFar" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:53 msgid "(-)+zNear" msgstr "(-)+zNear" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:370 msgid "(Default)" msgstr "(Standard)" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:98 msgid "(UNKNOWN)" msgstr "(UKJENT)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:628 msgid "(off)" msgstr "(av)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:166 msgid "16 bit" msgstr "16 bit" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "32 bit" msgstr "32 bit" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:452 msgid "3D Vision (Requires Fullscreen)" msgstr "3D Vision (Krever fullskjerm)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165 msgid "8 bit" msgstr "8 bit" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "< as Default Profile >" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:80 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:325 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:188 #: Source/Core/DolphinWX/Src/NetWindow.cpp:222 msgid "A NetPlay window is already open!!" msgstr "Et NetPlay-vindu er allerede oppe!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:355 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:386 msgid "A game is not currently running." msgstr "Det kjøres ingen spill nå." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:125 msgid "" "A supported bluetooth device was not found!\n" "(Only the Microsoft bluetooth stack is supported.)" msgstr "" "Et støttet bluetooh-device ble ikke funnet!\n" "(Kun Microsoft bluetooth stack støttes.)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:93 msgid "" "ALERT:\n" "\n" "NetPlay will currently only work properly when using the following " "settings:\n" " - Dual Core [OFF]\n" " - Audio Throttle [OFF]\n" " - DSP-HLE with \"Null Audio\" or DSP-LLE\n" " - Manually set the exact number of controllers that will be used to " "[Standard Controller]\n" "\n" "All players should try to use the same Dolphin version and settings.\n" "Disable all memory cards or send them to all players before starting.\n" "Wiimote support has not been implemented.\n" "\n" "You must forward TCP port to host!!" msgstr "" "ADVARSEL:\n" "\n" "NetPlay vil kun fungere ordentlig under følgende innstillinger:\n" " - Dobbelkjerne [AV]\n" " - Audio Throttle [AV]\n" " - DSP-HLE med \"Null Audio\" eller DSP-LLE\n" " - Antall brukte kontrollere som brukes må manuelt settes til [Standard " "Controller]\n" "\n" "Alle spillere bør bruke samme versjon av Dolphin og de samme " "innstillingene.\n" "Enten skru av bruk av minnekort, eller sende nøyaktig kopi til alle " "spillere.\n" "Det er foreløpig ingen støtte for Wii-kontrollere.\n" "\n" "Du må fremme TCP-porten til verten!!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 msgid "AM-Baseboard" msgstr "AM-Baseboard" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "AR Codes" msgstr "" #: Source/Core/DolphinWX/Src/AboutDolphin.h:33 msgid "About Dolphin" msgstr "Om Dolphin" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 msgid "Acceleration" msgstr "Aksellerasjon" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:516 msgid "Accurate Texture Cache" msgstr "Nøyaktig Tekstur-Cache" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Accurate VBeam emulation" msgstr "Nøyaktig VBeam-emulering" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243 msgid "Action" msgstr "Aksjon" #: Source/Core/Core/Src/ARDecrypt.cpp:481 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Action Replay Code Dekrypteringsfeil:\n" "Parity-sjekk Feilet\n" "\n" "Skyldig-kode:\n" "%s" #: Source/Core/Core/Src/ActionReplay.cpp:669 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Legg Til " "Kode (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:756 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) in Fyll Og " "Skli (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:549 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Ram-skriv " "Og Fyll (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:609 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Skriv Til " "Peker (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:803 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Action Replay Feil: Ugyldig verdi (%08x) i Minnekopi (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:684 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)" msgstr "" "Action Replay Feil: Master Code og Skriv Til CCXXXXXXikke implementert (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:196 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay Feil: Ugyldig AR-kode linje: %s" #: Source/Core/Core/Src/ActionReplay.cpp:873 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Kondisjonsbasert Kode: Ugyldig Størrelse %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:946 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Ugyldig Normal Kodetype %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:897 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normal Kode %i: ugyldig Sub-type %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:839 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Kode 0: Ugyldig Sub-type %08x (%s)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 msgid "Adapter:" msgstr "Adapter:" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:73 msgid "Add" msgstr "Legg Til" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1209 msgid "Add ActionReplay Code" msgstr "Legg til Action Replay Kode" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1138 msgid "Add Patch" msgstr "Legg til Patch" #: Source/Core/DolphinWX/Src/FrameAui.cpp:506 msgid "Add new pane" msgstr "Legg til ny rute" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:890 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:407 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:429 msgid "Add..." msgstr "Legg til..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:74 msgid "Address :" msgstr "Adresse :" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:57 msgid "" "Adds the specified value to zFar Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" "Legger til den spesifiserte verdi til zFar-parameteren.\n" "To måter å uttrykke floating point-verdier.\n" "For eksempel: Ved å skrive ''200'' eller ''0.0002'' direkte, produseres like " "effekter, den oppnådde verdi blir ''0.0002''.\n" "Verdier: (0->+/-Integer) eller (0->+/-FP[6 sifre med presisjon])\n" "\n" "MERKNAD: Sjekk Loggvindu/Konsoll for de oppnådde verdier." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:52 msgid "" "Adds the specified value to zNear Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" "Legger til den spesifiserte verdi til zNear-parameteren.\n" "To måter å uttrykke floating point-verdier.\n" "For eksempel: Ved å skrive ''200'' eller ''0.0002'' direkte, produseres like " "effekter, den oppnådde verdi blir ''0.0002''.\n" "Verdier: (0->+/-Integer) eller (0->+/-FP[6 sifre med presisjon])\n" "\n" "MERKNAD: Sjekk Loggvindu/Konsoll for de oppnådde verdier." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Juster analogkontrolltrykket som kreves for å aktivere knapper" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 msgid "Advanced" msgstr "Avansert" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:631 msgid "Advanced Settings" msgstr "Avanserte Innstillinger" #: Source/Core/DolphinWX/Src/FrameTools.cpp:670 msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)" msgstr "Alle GC/Wii-filer (elf, dol, gcm, iso, ciso, gcz, wad)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:895 msgid "All GC/Wii images (gcm, iso, ciso, gcz)" msgstr "Alle GC/Wii-bildefiler (gcm, iso, ciso, wad)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1323 msgid "All Gamecube GCM files (gcm)" msgstr "Alle GameCube GCM-filer (gcm)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 msgid "All Save States (sav, s##)" msgstr "Alle Save States (sav, s##)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1321 msgid "All Wii ISO files (iso)" msgstr "Alle Wii ISO-filer (iso)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1341 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Alle komprimerte GC/Wii-filer (gcz)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:99 msgid "All files (*.*)|*.*" msgstr "Alle filer (*.*)|*.*" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:259 msgid "" "Allows the CPU to read or write to the EFB (render buffer).\n" "This is needed for certain gameplay functionality (e.g. star pointer in " "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster " "Hunter Tri),\n" "but enabling this option can also have a huge negative impact on performance " "if the game uses this functionality heavily." msgstr "" "Tillater CPU-en å lese og skrive til EFB (renderingsbufferen).\n" "Dette trengs for at enkelte funksjoner i spill skal fungere skikkelig (f." "eks. stjernesiktet i Super Mario Galaxy) i tillegg til noen spills visuelle " "effekter (F.eks. Monster Hunter Tri),\n" " men å aktivere dette alternativet kan også ha negativ innvirkning på " "ytelsen om spillet bruker funksjonen mye." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:425 msgid "Anisotropic Filtering:" msgstr "Anisotropisk Filtrering:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Anti-Aliasing:" msgstr "Kantutjevning:" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "" "Applikasjonslasteren er i feil størrelse... er dette virkelig en " "applikasjonslaster?" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311 msgid "Apploader unable to load from file" msgstr "Applikasjonlaster klarte ikke å laste fra fil" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:919 msgid "Apploader:" msgstr "Applikasjonslaster:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:134 msgid "Apply" msgstr "Bruk" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:326 msgid "Arabic" msgstr "Arabisk" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Er du sikker på at du vil slette \"%s\"?" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1128 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" "Er du sikker på at du vil slette disse filene?\n" "De vil bli borte for alltid!" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1119 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Er du sikker på at du vil slette denne filen?\n" "Den vil bli borte for alltid!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:867 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 msgid "Aspect Ratio:" msgstr "Aspektforhold:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:69 msgid "At least one pane must remain open." msgstr "Minst en rute må stå åpent." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:601 msgid "Audio" msgstr "Audio" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:753 msgid "Audio Backend:" msgstr "Audio Backend:" #: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39 msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Feil ved åpning av AO-device.\n" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "Auto" msgstr "Automatisk" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401 msgid "Auto [recommended]" msgstr "Automatisk [anbefalt]" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "" "Auto size the window to match the game's output resolution adjusted by the " "EFB scale.\n" "It is best to set the aspect ratio to stretch when using this." msgstr "" "Automatisk juster vindusstørrelsen til å matche spillets oppløsning justert " "med EFB-skalering.\n" "Det er best å sette aspektratioen til strekk når dette benyttes." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:27 msgid "Back" msgstr "Tilbake" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 msgid "Backend Settings" msgstr "Backend-innstillinger" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:92 msgid "Background Input" msgstr "Bakgrunnsinndata" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:279 msgid "Backward" msgstr "Bakover" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:272 msgid "Bad File Header" msgstr "Dårlig Fil-header" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:624 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:257 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:522 msgid "Banner Details" msgstr "Bannerdetaljer" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:486 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57 msgid "Bar" msgstr "Bar" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502 msgid "Basic" msgstr "Grunnleggende" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:625 msgid "Basic Settings" msgstr "Grunnleggende Innstillinger" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Bass" msgstr "Bass" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:164 msgid "Block Allocation Table checksum failed" msgstr "Blokkallokasjontabellsjekksum feilet" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:628 msgid "Blocks" msgstr "Blokker" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Blue" msgstr "Blå" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Blue Left" msgstr "Blå Venstre" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Blue Right" msgstr "Blå Høyre" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Bottom" msgstr "Bunn" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242 #, c-format msgid "Bound Controls: %lu" msgstr "Bundede Kontroller: %lu" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:340 msgid "Broken" msgstr "Ødelagt" #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 msgid "Browse" msgstr "Bla i" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:208 msgid "Browse for a directory to add" msgstr "Bla etter en mappe å legge til" #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 msgid "Browse for an ISO directory..." msgstr "Bla etter en ISO-mappe..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1216 msgid "Browse for output directory" msgstr "Bla etter lagringssted" #: Source/Core/DolphinWX/Src/NetWindow.cpp:315 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:68 msgid "Buttons" msgstr "Knapper" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:74 msgid "C-Stick" msgstr "C-joystick" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:616 msgid "CPU Emulator Engine" msgstr "CPU Emulator Motor" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:254 msgid "" "Calculates lighting of 3D graphics on a per-pixel basis rather than per " "vertex.\n" "This is the more accurate behavior but reduces performance." msgstr "" "Kalkuler lys for 3D grafikk på et per-pixel nivå istedenfor per hjørne.\n" "Dette er mer nøyaktig oppførsel, men reduserer ytelse." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:977 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:41 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:568 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:82 msgid "Cancel" msgstr "Avbryt" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:92 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:246 #, c-format msgid "Cannot open %s" msgstr "Kan ikke åpne %s" #: Source/Core/Core/Src/CoreTiming.cpp:122 msgid "Cannot unregister events with events pending" msgstr "Kan ikke avregistrere events med events under behandling" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1189 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" "Kan ikke bruke den filen som et minnekort.\n" "Prøver du å bruke samme fil i begge slotter?" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1841 #, c-format msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" msgstr "Kan ikke finne WiiMote bd: %02x:%02x:%02x:%02x:%02x:%02x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1855 #, c-format msgid "Cant find WiiMote by connection handle %02x" msgstr "Kan ikke finne WiiMote med tilkoblingshandler %02x" #: Source/Core/Core/Src/HW/DVDInterface.cpp:643 #: Source/Core/Core/Src/HW/DVDInterface.cpp:653 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:236 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:331 msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "Kan ikke lese fra DVD_Plugin - DVD-Interface: Fatail Feil" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:49 msgid "Caps Lock" msgstr "Caps Lock" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:310 msgid "Center" msgstr "Senter" #: Source/Core/DolphinWX/Src/NetWindow.cpp:562 msgid "Change" msgstr "Endre" #: Source/Core/DolphinWX/Src/FrameTools.cpp:333 msgid "Change &Disc..." msgstr "Endre &Disk..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 msgid "Change Disc" msgstr "Endre Disk" #: Source/Core/DolphinWX/Src/NetWindow.cpp:550 msgid "Change Game" msgstr "Endre Spill" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:571 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Endre språk for brukerinnstillinger.\n" "Krever omstart." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:59 msgid "Changes sign to zFar Parameter (after correction)" msgstr "Endringer signeres til zFar-parameteren (etter korreksjon)" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:54 msgid "Changes sign to zNear Parameter (after correction)" msgstr "Endringer signeres til zNear-parameteren (etter korreksjon)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:576 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 msgid "Changing this will have no effect while the emulator is running!" msgstr "Å endre dette vil ikke ha noen effekt mens emulatoren kjører!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:282 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46 msgid "Cheat Code" msgstr "Juksekode" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130 msgid "Cheat Search" msgstr "Juksekodesøk" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39 msgid "Cheats Manager" msgstr "Juksekode Manager" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:327 msgid "Chinese (Simplified)" msgstr "Kinesisk (Simplifiser)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:328 msgid "Chinese (Traditional)" msgstr "Kinesisk (Tradisjonell)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:897 msgid "Choose a DVD root directory:" msgstr "Velg en DVD-rotmappe" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:894 msgid "Choose a default ISO:" msgstr "Velg en standard ISO:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1321 msgid "Choose a directory to add" msgstr "Velg en mappe å legge til" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1164 msgid "Choose a file to open" msgstr "Velg en fil å åpne" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:214 msgid "Choose a memory card:" msgstr "Velg et minnekort:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:898 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Velg fil til å bruke som applikasjonslaster: (gjelder kun for disker laget " "fra mapper)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:770 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:809 msgid "Choose the folder to extract to" msgstr "Velg mappen å ekstraktere til" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Circle Stick" msgstr "Sirkel-joystick" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52 msgid "Classic" msgstr "Klassisk" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 #: Source/Core/DolphinWX/Src/LogWindow.cpp:142 msgid "Clear" msgstr "Tøm" #: Source/Core/Core/Src/CoreTiming.cpp:173 msgid "Clear failed." msgstr "Klarering feilet." #: Source/Core/Core/Src/NetPlayServer.cpp:259 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "Klientfrakobling mens spillet kjørte!! NetPlay er slått av. Du må manuelt " "stoppe spillet." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:657 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:136 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:244 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:555 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:213 msgid "Close" msgstr "Lukk" #: Source/Core/DolphinWX/Src/FrameTools.cpp:185 msgid "Co&nfigure..." msgstr "Ko&nfigurer..." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 msgid "Code Info" msgstr "Kodeinfo" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:552 msgid "Code: " msgstr "Kode:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:134 msgid "Command" msgstr "Kommando" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:626 msgid "Comment" msgstr "Kommentar" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:484 msgid "Comment:" msgstr "Kommentar:" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1009 msgid "Compress ISO..." msgstr "Komprimer ISO..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1021 msgid "Compress selected ISOs..." msgstr "Komprimer valgte ISO-er..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1222 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1355 msgid "Compressing ISO" msgstr "Komprimerer ISO" #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 msgid "Config" msgstr "Konfig" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:536 msgid "Configuration profile" msgstr "Konfigurasjonsprofil" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:366 msgid "Configuration profile:" msgstr "Konfigurasjonsprofil:" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:135 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:154 msgid "Configure" msgstr "Konfigurer" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115 msgid "Configure Control" msgstr "Konfigurer Kontroller" #: Source/Core/DolphinWX/Src/NetWindow.cpp:293 #: Source/Core/DolphinWX/Src/NetWindow.cpp:581 msgid "Configure Pads" msgstr "Konfigurer Kontroller" #: Source/Core/DolphinWX/Src/FrameTools.cpp:446 msgid "Configure..." msgstr "Konfigurer..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1258 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1286 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1351 msgid "Confirm File Overwrite" msgstr "Bekreft filoverskrivning" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:667 msgid "Confirm On Stop" msgstr "Bekreft ved stans" #: Source/Core/DolphinWX/Src/NetWindow.cpp:67 #: Source/Core/DolphinWX/Src/NetWindow.cpp:89 msgid "Connect" msgstr "Koble til" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:846 msgid "Connect USB Keyboard" msgstr "Koble til USB-tastatur" #: Source/Core/DolphinWX/Src/FrameTools.cpp:379 #, c-format msgid "Connect Wiimote %i" msgstr "Koble til Wii-kontroll %i" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Connect Wiimote 1" msgstr "Koble til Wii-kontroll 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Connect Wiimote 2" msgstr "Koble til Wii-kontroll 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Connect Wiimote 3" msgstr "Koble til Wii-kontroll 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Connect Wiimote 4" msgstr "Koble til Wii-kontroll 4" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12 #, c-format msgid "Connected to %i Wiimotes" msgstr "Koblet til %i Wii-kontrollere" #: Source/Core/DolphinWX/Src/Main.cpp:653 msgid "Connecting..." msgstr "Kobler til..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:154 msgid "Console" msgstr "Konsoll" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 msgid "Control" msgstr "Kontroll" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:186 msgid "Convert to GCI" msgstr "Konverter til GCI" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 msgid "Copy" msgstr "Kopier" #: Source/Core/Core/Src/CoreParameter.cpp:372 msgid "Copy failed" msgstr "Kopi feilet" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:785 #, c-format msgid "Copy to Memcard %c" msgstr "Kopier til Minnekort %c" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:351 msgid "Core" msgstr "Kjerne" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp:226 #, c-format msgid "Could not copy %s to %s" msgstr "Kunne ikke kopiere %s til %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:152 #, c-format msgid "Could not create %s" msgstr "Kunne ikke lage %s" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:68 #, c-format msgid "Could not initialize backend %s." msgstr "Kunne initialisere backend %s." #: Source/Core/Core/Src/CoreParameter.cpp:137 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original Gamecube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" "Kunne ikke lese \"%s\". Det er ingen disk i diskstasjonen, eller dette er " "ikke en GC/Wii-backup. Vennligst merk at originale GameCube og Wii-disker " "ikke kan leses av de fleste PC-DVD-diskstasjoner." #: Source/Core/Core/Src/CoreParameter.cpp:289 #, c-format msgid "Could not recognize ISO file %s" msgstr "Kunne ikke gjennkjenne ISO-fil %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:582 #, c-format msgid "Could not save %s" msgstr "Kunne ikke lagre %s" #: Source/Core/DolphinWX/Src/NetWindow.cpp:545 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" msgstr "" "Kunne ikke stille inn kontroller. Spiller har forlatt spillet, eller spillet " "kjører ikke!\n" "(Å stille inn kontrollere mens spillet kjøret er foreløpig ikke støttet)" #: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:118 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?" msgstr "" "Kunne ikke skrive til minnekortfil %s.\n" "\n" "Kjører du Dolphin fra en CD/DVD, eller er lagringsfilen kanskje beskyttet?" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1041 msgid "Couldn't find open command for extension 'ini'!" msgstr "Kunne ikke åpne kommandoutvidelsen for 'ini'!" #: Source/Core/Core/Src/BootManager.cpp:126 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" "Kunne ikke initialisere kjernen.\n" "Sjekk kofigurasjonen din." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491 msgid "Count:" msgstr "Antall:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:455 msgid "Country:" msgstr "Land" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:181 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:546 msgid "Create AR Code" msgstr "Lag AR-kode" #: Source/Core/DolphinWX/Src/FrameAui.cpp:542 #: Source/Core/DolphinWX/Src/FrameAui.cpp:607 msgid "Create new perspective" msgstr "Lag nytt perspektiv" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:569 msgid "Created by KDE-Look.org" msgstr "Laget av KDE-Look.org" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:566 msgid "" "Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]" msgstr "" "Laget av Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:567 msgid "Created by VistaIcons.com" msgstr "Laget av VistaIcons.com" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:568 msgid "Created by black_rider and published on ForumW.org > Web Developments" msgstr "Laget av black_rider og publisert på ForumW.org > Web Developments" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 msgid "Creator: " msgstr "Skaper:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:612 msgid "Crop" msgstr "Krum" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Crossfade" msgstr "Kryssutfase" #: Source/Core/DolphinWX/Src/FrameTools.cpp:680 #, c-format msgid "Current dir changed from %s to %s after wxFileSelector!" msgstr "Nåværende mappesti endret fra %s til %s etter wxFilVelger!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:331 msgid "Custom Projection Hack" msgstr "Selvdefinert Projeksjons-hack" #: Source/Core/DolphinWX/Src/PHackSettings.h:30 msgid "Custom Projection Hack Settings" msgstr "Innstillinger for Selvdefinerte Projeksjons-hack" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:334 msgid "Customize some Orthographic Projection parameters." msgstr "Selvdefiner noen Ortografisk Projeksjons-parametere." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:329 msgid "Czech" msgstr "Tsjekkisk" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:86 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/DolphinWX/Src/FrameTools.cpp:448 msgid "DSP" msgstr "DSP" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 msgid "DSP Emulator Engine" msgstr "CPU Emulatormotor" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:320 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE-emulering (raskt)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE interpreter (tregt)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:618 msgid "DSP LLE on thread" msgstr "DSPLLE på CPU-tråd" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 msgid "DSP LLE recompiler" msgstr "DSP LLE re-kompilering" #: Source/Core/DolphinWX/Src/FrameTools.cpp:448 msgid "DSP settings" msgstr "Innstillinger for DSP" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:916 msgid "DVD Root:" msgstr "DVD-rot:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:330 msgid "Danish" msgstr "Dansk" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171 msgid "Data Size" msgstr "Datastørrelse" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:463 msgid "Date:" msgstr "Dato:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:527 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:561 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro-filer(*.sav)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:259 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 msgid "Dead Zone" msgstr "Dødsone" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50 msgid "Debug" msgstr "Debug" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:76 msgid "Decimal" msgstr "Desimal" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007 msgid "Decompress ISO..." msgstr "Dekomprimer ISO..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1022 msgid "Decompress selected ISOs..." msgstr "Dekomprimer valgte ISO-filer..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1222 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1355 msgid "Decompressing ISO" msgstr "Dekomprimerer ISO" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 msgid "Default" msgstr "Standard" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:913 msgid "Default ISO:" msgstr "Standard ISO:" #: Source/Core/DolphinWX/Src/LogWindow.cpp:112 msgid "Default font" msgstr "Standard tekst-font" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:32 msgid "Delete" msgstr "Slett" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:786 msgid "Delete Save" msgstr "Slett Lagrinsfil" #: Source/Core/VideoCommon/Src/AVIDump.cpp:73 #, c-format msgid "Delete the existing file '%s'?" msgstr "Slett den eksiterende fil '%s'?" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489 msgid "Detect" msgstr "Finn automatisk" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:230 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:325 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" "Forsøkte å lese mer data fra DVD-en enn det som får plass i ut-bufferen. " "Clamp-krasj." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902 msgid "Device" msgstr "Device" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:807 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:876 msgid "Device Settings" msgstr "Innstillinger for device" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45 msgid "Dial" msgstr "" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:143 msgid "Direct3D11" msgstr "Direct3D11" #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:126 msgid "Direct3D9" msgstr "Direct3D9" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:144 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" "Mappesti sjekksum misyktes\n" " og mappesti backup-sjekksummen mislyktes" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Disable Dest. Alpha Pass" msgstr "Deaktiver Dest. Alpha Pass" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 msgid "Disable Fog" msgstr "Deaktiver tåke (fog)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Disable Lighting" msgstr "Deaktiver lyseffekter" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:548 msgid "Disable Textures" msgstr "Deaktiver teksturer" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:269 msgid "" "Disable fog. Improves performance but causes glitches in games which rely on " "proper fog emulation." msgstr "" "Deaktiverer tåke. Øker ytelsen, men skaper feil i spill som krever nøyaktig " "tåkeemulering." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:267 msgid "" "Disable lighting. Improves performance but causes lighting to disappear in " "games which use it." msgstr "" "Deaktiverer lyseffekter. Øker ytelsen, men forårsaker at lys forsvinner i " "spill som krever dem." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:268 msgid "" "Disable texturing.\n" "This is only useful for debugging purposes." msgstr "" "Deaktiverer teksturer.\n" "Dette er kun nyttig for feilsøking." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:270 msgid "" "Disables an alpha-setting pass.\n" "Breaks certain effects but might help performance." msgstr "" "Deaktiverer alpha-setting pass.\n" "ødelegger enkelte effekter, men kan hjelpe på ytelsen." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:546 msgid "Disc" msgstr "Disk" #: Source/Core/DiscIO/Src/DriveBlob.cpp:109 #: Source/Core/DiscIO/Src/DriveBlob.cpp:128 msgid "Disc Read Error" msgstr "Feil ved lesing av disk" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:600 msgid "Display" msgstr "Visning" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:272 msgid "Display the inputs read by the emulator." msgstr "Vis bruker-inndataen lest av emulatoren." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:77 msgid "Divide" msgstr "Del" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1042 msgid "Do you want to stop the current emulation?" msgstr "Vil du stoppe pågående emulering?" #: Source/Core/DolphinWX/Src/FrameTools.cpp:912 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Grafikkinstillinger" #: Source/Core/DolphinWX/Src/FrameTools.cpp:309 msgid "Dolphin &Web Site" msgstr "Dolphin &Webside" #: Source/Core/DolphinWX/Src/ConfigMain.h:37 msgid "Dolphin Configuration" msgstr "Konfigurer Dolphin" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Dolphin Emulert Wii-kontroll Konfigurasjon" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:289 #, fuzzy msgid "Dolphin FIFO" msgstr "Dolphin" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1195 msgid "Dolphin GCPad Configuration" msgstr "Dolphin GC-kontroll konfigurasjon" #: Source/Core/DolphinWX/Src/FrameTools.cpp:735 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1134 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS-Filmer (*.dtm)" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:69 msgid "Dolphin Wiimote Configuration" msgstr "Dolphin Wii-kontroll Konfigurasjon" #: Source/Core/DolphinWX/Src/FrameTools.cpp:310 msgid "Dolphin at &Google Code" msgstr "Dolphin på &Google Code" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:305 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" "Dolphin kunne ikke finne noen GC/Wii ISO-filer. Dobbeltklikk her for å bla " "etter filer..." #: Source/Core/DolphinWX/Src/Main.cpp:216 msgid "" "Dolphin has not been configured with an install location,\n" "Keep Dolphin portable?" msgstr "" "Dolphin har ikke blitt konfigurert med en innstallasjonmappe,\n" "Behold Dolphin bærbar?" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:309 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" "Dolphin er satt til å gjemme alle spill. Dobbeltklikk her for å vise alle " "spill..." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:55 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:275 msgid "Down" msgstr "Ned" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42 msgid "Download Codes (WiiRD Database)" msgstr "Last ned juksekoder (WiiRD Database)" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Lastet ned %lu koder. (la til %lu)" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31 msgid "Drums" msgstr "Trommer" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:81 msgid "Dummy" msgstr "Juksedukke" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 msgid "Dump Audio" msgstr "Dump Audio" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:596 msgid "Dump EFB Target" msgstr "Dump EFB Target" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:597 msgid "Dump Frames" msgstr "Skjermdumping" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:594 msgid "Dump Textures" msgstr "Dump teksturer" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:278 msgid "Dump game textures to User/Dump/Textures//" msgstr "Dump spillteksturer til User/Dump/Textures//" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:331 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 msgid "Dutch" msgstr "Nederlansk" #: Source/Core/DolphinWX/Src/FrameTools.cpp:128 msgid "E&xit" msgstr "&Avslutt" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 msgid "EFB" msgstr "EFB" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:565 msgid "EFB Copy Regions" msgstr "kopieringsregioner for EFB" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "EFB Scaled Copy" msgstr "EFB skalert kopi" #: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "FEIL: Denne versjonen av Dolphin krever en TAP-Win32-driver som er av siste " "versjon %d.%d -- Hvis du nylig oppgraderte din Dolphin-distribusjon, kreves " "sannsynligvis en restart for at Windows skal se den nye driveren." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:163 msgid "EUROPE" msgstr "EUROPA" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:145 msgid "Early Memory Updates" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "Edit" msgstr "Endre" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30 msgid "Edit ActionReplay Code" msgstr "Endre ActionReplay-kode" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:283 msgid "Edit Config" msgstr "Endre Konfigurasjon" #: Source/Core/DolphinWX/Src/PatchAddEdit.h:30 msgid "Edit Patch" msgstr "Endre Patch" #: Source/Core/DolphinWX/Src/FrameTools.cpp:464 msgid "Edit current perspective" msgstr "Endre nåværende perspektiv" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:406 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:428 msgid "Edit..." msgstr "Endre..." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44 msgid "Effect" msgstr "Effekt" #: Source/Core/Core/Src/Core.cpp:173 msgid "Emu Thread already running" msgstr "Emulatortråden kjører allerede" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:470 msgid "Emulate format changes" msgstr "Emuler formatendringer" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 msgid "" "Emulate frame buffer copies directly to textures.\n" "This is not so accurate, but it's good enough for the way many games use " "framebuffer copies." msgstr "" "Emuler skjermbufferkopiering direkte til teksturer.\n" "Dette er ikke så nøyaktig, men det er bra nok for de mange spill som " "benytter skjermbufferkopier." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:34 msgid "Emulated Wiimote" msgstr "Emulert Wii-kontroll" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:338 msgid "Emulation State: " msgstr "Emulasjonsstatus:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:695 msgid "Emulator Display Settings" msgstr "Innstillinger for Emulasjonsvisning" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:576 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 msgid "Enable" msgstr "Aktiver" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:110 msgid "Enable AR Logging" msgstr "Aktiver AR-logging" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:727 msgid "Enable Audio Throttle" msgstr "Aktiver Audio Throttle" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable BAT" msgstr "Aktiver BAT" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:319 msgid "Enable Block Merging" msgstr "Aktiver Block Merging" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:512 msgid "Enable CPU Access" msgstr "Aktiver CPU Access" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:610 msgid "Enable Cheats" msgstr "Aktiver Juksekoder" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 msgid "Enable DTK Music" msgstr "Aktiver DTK-musikk" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:614 msgid "Enable Display List Caching" msgstr "Aktiver Display List Caching" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:307 msgid "Enable Dual Core" msgstr "Aktiver Dobbelkjerne" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:608 msgid "Enable Dual Core (speedup)" msgstr "Aktiver Dobbelkjerne (for bedre ytelse)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:615 msgid "Enable Hotkeys" msgstr "Aktiver Snarveistaster" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:308 msgid "Enable Idle Skipping" msgstr "Aktiver Idle Skipping" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:609 msgid "Enable Idle Skipping (speedup)" msgstr "Aktiver Idle Skipping (for bedre ytelse)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:309 msgid "Enable MMU" msgstr "Aktiver MMU" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:613 msgid "Enable OpenCL" msgstr "Aktiver OpenCL" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:652 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:323 msgid "Enable Progressive Scan" msgstr "Aktiver Progressiv Skanning" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:839 msgid "Enable Screen Saver (burn-in reduction)" msgstr "Aktiver Skjermsparer (reduserer for brent bilde)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:324 msgid "Enable WideScreen" msgstr "Aktiver Widescreen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 msgid "Enable Wireframe" msgstr "Aktiver WireFrame" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Enable cache" msgstr "Aktiver cache" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:318 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" "Aktiver rask disktilgang. Trengs for noen få spill. (PÅ = Raskt, AV = " "Kompitabelt)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:799 msgid "Enable pages" msgstr "Aktiver sider" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:327 msgid "" "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for " "ANY other game." msgstr "" "Aktiver dette for å bedre ytelsen i The Legend Of Zelda: Twillight Princess. " "Deaktiver for andre spill." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:312 msgid "" "Enables Block Address Translation (BAT); a function of the Memory Management " "Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = " "Fast)" msgstr "" "Tillater Block Adress Translation (BAT); en funksjon av Memory Management " "Unit (MMU). Nøyaktig for manskinvaren, men treg å emulere. (PÅ = " "Kompitabelt, AV = Raskt)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:332 msgid "Enables Custom Projection Hack" msgstr "Tillater Selvdefinerte Projeksjons-hack" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:250 msgid "" "Enables anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles." msgstr "" "Tillater anisotropisk filtrering.\n" "Øker bildekvaliteten for teksturer med skjeve visningsvinkler." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:261 msgid "" "Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n" "Games often need this for post-processing or other things, but if you can " "live without it, you can sometimes get a big speedup." msgstr "" "Tillater emulering av Embedded Frame Buffer-kopier, om spillet benytter " "dem.\n" "Spill trenger dette ofte for postprosessering eller andre ting, men du kan " "leve uten, og noen ganger oppleve kraftig økt utelse." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:260 msgid "" "Enables reinterpreting the data inside the EFB when the pixel format " "changes.\n" "Some games depend on this function for certain effects, so enable it if " "you're having glitches.\n" "Depending on how the game uses this function, the speed hits caused by this " "option range from none to critical." msgstr "" "Tillater tolkning av dataen i EFB når pikselformatet endres.\n" "Noen spill trenger denne funksjonen for enkelte effekter, så aktiver denne " "hvis du har feil.\n" "Avhengig av hvordan spillet bruker denne funksjonen, kan ytelsespåvirkningen " "variere fra ingen til kritisk." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = " "Kompitabelt, AV = Raskt)" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:50 msgid "End" msgstr "Slutt" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:332 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:472 msgid "English" msgstr "Engelsk" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 msgid "Enhancements" msgstr "Forbedringer" #: Source/Core/DolphinWX/Src/FrameAui.cpp:606 msgid "Enter a name for the new perspective:" msgstr "Skriv inn et navn for det nye perspektivet:" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:187 #, c-format msgid "Entry %d/%d" msgstr "Entry %d/%d" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84 #, c-format msgid "Entry 1/%d" msgstr "Entry 1/%d" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:212 msgid "Equal" msgstr "Lik" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1327 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:154 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47 msgid "Error" msgstr "Feil" #: Source/Core/DolphinWX/Src/Main.cpp:401 msgid "Error loading selected language. Falling back to system default." msgstr "Feil ved lasting av valgt språk. Faller tilbake til systemstandarden." #: Source/Core/Core/Src/OnFrame.cpp:219 #, c-format msgid "Error opening file %s for recording" msgstr "Feil ved åpning av fil %s for opptak" #: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:273 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" "Feil: Prøver å åpne %s-fonter men de lastes ikke. Det kan hende spill ikke " "åpner fonter korrekt, eller krasjer." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 msgid "Escape" msgstr "Escape" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26 msgid "Euphoria" msgstr "" #: Source/Core/Core/Src/MemTools.cpp:214 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "Unntakshandler - tilgang under minneområde. %08llx%08llx" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:58 msgid "Execute" msgstr "Kjør" #: Source/Core/DolphinWX/Src/Main.cpp:139 msgid "Exit Dolphin with emulator" msgstr "Avslutt Dolphin" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:461 msgid "Export Failed" msgstr "Eksporting mislyktes" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:645 msgid "Export File" msgstr "Eksporter Fil" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 msgid "Export Recording" msgstr "Eksporter Opptak" #: Source/Core/DolphinWX/Src/FrameTools.cpp:362 msgid "Export Recording..." msgstr "Eksporter Opptak..." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:788 msgid "Export Save" msgstr "Eksporter Lagringsfil" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:991 msgid "Export Wii save (Experimental)" msgstr "Eksporter Wii-lagringsfil (Eksperimentiell)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:789 msgid "Export all saves" msgstr "Eksporter alle lagringsfiler" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:81 msgid "Export failed, try again?" msgstr "Eksportering mislyktes, prøv igjen?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:556 msgid "Export save as..." msgstr "Eksporter lagringsfil som..." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:277 msgid "Extension" msgstr "Utvidelse" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:60 msgid "Extra Parameter" msgstr "Ekstra Parameter" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:61 msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Ekstra Parameter nyttig kun i ''Metroid: Other M\"." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 msgid "Extract All Files..." msgstr "Ekstrakter Alle Filer..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:629 msgid "Extract Apploader..." msgstr "Ekstrakter Applikasjonslaster..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:630 msgid "Extract DOL..." msgstr "Ekstrakter DOL..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:623 msgid "Extract Directory..." msgstr "Ekstrakter Mappe..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:625 msgid "Extract File..." msgstr "Ekstrakter Fil..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:621 msgid "Extract Partition..." msgstr "Ekstrakter Partisjon..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:730 #, c-format msgid "Extracting %s" msgstr "Ekstrakterer %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:714 msgid "Extracting All Files" msgstr "Ekstrakterer Alle Filer" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:714 msgid "Extracting Directory" msgstr "Ekstrakterer Mappe" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:716 msgid "Extracting..." msgstr "Ekstrakterer..." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 msgid "FIFO Byte" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:38 #, fuzzy msgid "FIFO Player" msgstr "Spillere" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:166 msgid "FRANCE" msgstr "FRANKRIKE" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:467 msgid "FST Size:" msgstr "FST Størrelse:" #: Source/Core/Core/Src/NetPlayClient.cpp:77 msgid "Failed to Connect!" msgstr "Tilkobling mislyktes!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:212 msgid "Failed to Listen!!" msgstr "Lytting mislyktes!" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286 msgid "Failed to download codes." msgstr "nedlasting av koder mislyktes." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:830 #, c-format msgid "Failed to extract to %s!" msgstr "Ekstrahering til %s mislyktes!" #: Source/Core/Core/Src/DSP/DSPCore.cpp:66 #, c-format msgid "" "Failed to load DSP ROM:\t%s\n" "\n" "This file is required to use DSP LLE.\n" "It is not included with Dolphin as it contains copyrighted data.\n" "Use DSPSpy to dump the file from your physical console.\n" "\n" "You may use the DSP HLE engine which does not require ROM dumps.\n" "(Choose it from the \"Audio\" tab of the configuration dialog.)" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:63 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:72 msgid "Failed to load hid.dll" msgstr "Kunne ikke laste hid.dll" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151 msgid "Failed to read banner.bin" msgstr "Kunne ikke lese banner.bin" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:121 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Kunne ikke lese blokkallokasjonstabell-backup'en korrekt\n" "(0x8000-0x9FFF)" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:116 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Kunne ikke lese blokkallokasjonstabell-backup'en korrekt\n" "(0x6000-0x7FFF)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:294 #, c-format msgid "Failed to read data from file %d" msgstr "Kunne ikke lese data fra filen %d" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:111 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Kunne ikke lese mappesti-backup'en korrekt\n" "(0x4000-0x5FFF)" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:106 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Kunne ikke lese mappestien korrekt\n" "(0x2000-0x3FFF)" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:101 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "kunne ikke lese headeren korrekt\n" "(0x0000-0x1FFF)" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:205 msgid "" "Failed to read save data\n" "(0xA000-)\n" "Memcard may be truncated" msgstr "" "Kunne ikke lese lagringsdata\n" "(0xA000-)\n" "Minnekort kan være trunkert" #: Source/Core/DiscIO/Src/VolumeGC.cpp:61 msgid "Failed to read unique ID from disc image" msgstr "Kunne ikke lese unik ID fra disk-bildet" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:85 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Kunne ikke skrive BT.DINF til SYSCONF" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:234 msgid "Failed to write bkhdr" msgstr "Kunne ikke skrive bkhdr" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164 #, c-format msgid "Failed to write header for %s" msgstr "Kunne ikke skrive header for %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:265 #, c-format msgid "Failed to write header for file %d" msgstr "Kunne ikke skrive header for filen %d" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:497 msgid "Fast" msgstr "Rask" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:314 msgid "Fast version of the MMU. Does not work for every game." msgstr "Rask versjon av MMU. Fungerer ikke for alle spill." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:265 msgid "" "Faster variants look at fewer pixels and thus have more potential for " "errors.\n" "Slower variants look at more pixels and thus are safer." msgstr "" "Raskere variant som ser på færre piksler, men har større potensiell for " "feil.\n" "Tregere variant som ser på flere piksler, og er dermed mer nøyaktig." #: Source/Core/DolphinWX/Src/FrameTools.cpp:216 #, fuzzy msgid "Fifo Player" msgstr "Spillere" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:88 #, fuzzy msgid "File Info" msgstr "Kodeinfo" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283 msgid "File contained no codes." msgstr "Filen inneholder ingen koder." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:415 msgid "File converted to .gci" msgstr "Fil konvertert til .gci" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:430 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Filen kunne åpnes\n" "eller har ingen gyldig utvidelse" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:92 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" "Filen har utvidelsen \"%s\"\n" "gyldige utvidelser er (.raw/.gcp)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:427 msgid "File is not recognized as a memcard" msgstr "Filen kjennes ikke igjen som et minnekort" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:294 msgid "File not compressed" msgstr "Filen ikke komprimert" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:153 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "FileIO: Ukjent åpenmodus: 0x%02x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:534 msgid "Filesystem" msgstr "Filsystem" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1034 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Filtypen 'ini' er ukjent! kan ikke åpnes!" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:629 msgid "First Block" msgstr "Første Blokk" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:795 msgid "Fix Checksums" msgstr "Fiks Checksummer" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402 msgid "Force 16:9" msgstr "Tving 16:9" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402 msgid "Force 4:3" msgstr "Tving 4:3" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:450 msgid "Force Bi/Trilinear Filtering" msgstr "Tving Bi/Trilineær Filtrering" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Note that this might cause graphical glitches" msgstr "" "Tving spillet til å rendere grafikk for widescreen-oppløsninger.\n" "Merk at dette kan forårsake grafiske feil." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:256 msgid "" "Forces bilinear texture filtering even if the game explicitly disabled it.\n" "Improves texture quality (especially when using a high internal resolution) " "but causes glitches in some games." msgstr "" "Tvinger bilineær teksturfiltrering, til og med om spillet bestemt har " "avslått det.\n" "Forbedrer teksturkvalitet (spesielt ved høyere intern oppløsning), men " "forårsaker feil i noen spill." #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:81 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" "Formater som ascii (NTSC\\PAL)?\n" "Velg nei for sjis (NTSC-J)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:278 msgid "Forward" msgstr "Send frem" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:458 msgid "Fractional" msgstr "Desimal" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:451 #, fuzzy msgid "Frame" msgstr "Skjermdumping" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:393 #, fuzzy msgid "Frame " msgstr "Bilde-for-bilde Modus" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 msgid "Frame Advance" msgstr "Bilde-for-bilde Modus" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:105 #, fuzzy msgid "Frame Range" msgstr "Bilde-for-bilde Modus" #: Source/Core/DolphinWX/Src/FrameTools.cpp:149 msgid "Frame S&kipping" msgstr "Frame S&kipping" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:600 msgid "Frame dumps use FFV1" msgstr "Spillopptak bruker FFV1" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:622 msgid "Framelimit:" msgstr "Framelimit:" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:189 msgid "Frames To Record" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:598 msgid "Free Look" msgstr "Fri Utkikk" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:333 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:474 msgid "French" msgstr "Fransk" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38 msgid "Frets" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:107 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:126 msgid "From" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "FullScr" msgstr "FullSkj" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:674 msgid "Fullscreen Display Resolution:" msgstr "Fullskjermvisningsoppløsning:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" "Fully emulate embedded frame buffer copies.\n" "This is more accurate than EFB Copy to Texture, and some games need this to " "work properly, but it can also be very slow." msgstr "" "Fullstendig emuler Embedded Frame Buffer-kopier.\n" "Dette er mer nøyaktig enn EFB-kopiering til tekstur, og noen spill krever " "dette for å fungere skikkelig, men det kan også være tregt." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:533 msgid "GCI File(*.gci)" msgstr "GCI Fi(*.gci)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:449 msgid "GCPad" msgstr "GC-kontroll" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:684 msgid "GFX Config" msgstr "GFX Konfig" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:451 msgid "Game ID:" msgstr "Spill ID:" #: Source/Core/Core/Src/NetPlay.cpp:228 msgid "Game is already running!" msgstr "Spillet kjører allerede!" #: Source/Core/Core/Src/NetPlay.cpp:258 msgid "Game isn't running!" msgstr "Et spill kjører ikke!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:383 msgid "Game not found!!" msgstr "Spill ikke funnet!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:388 msgid "Game-Specific Settings" msgstr "Spill-spesifikke Innstillinger" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:291 msgid "GameConfig" msgstr "SpillKonfigurasjon" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:602 msgid "Gamecube" msgstr "GameCube" #: Source/Core/DolphinWX/Src/FrameTools.cpp:189 msgid "Gamecube &Pad Settings" msgstr "Innstillinger for &GameCube-kontroll" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1168 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:215 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "GameCube-minnekort (*.raw,*.gcp)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:449 msgid "Gamecube Pad settings" msgstr "Innstillinger for GameCube-kontroll" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:299 msgid "Gecko Codes" msgstr "Gecko Juksekoder" #: Source/Core/Core/Src/GeckoCode.cpp:139 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" "(either a bad code or the code type is not yet supported.)" msgstr "" "GeckoKode mislyktes i å kjøre (CT%i CST%i) (%s)\n" "(Enten en dårlig kode eller så støttes ikke kodeformatet.)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:599 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 msgid "General" msgstr "Generelt" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:334 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:473 msgid "German" msgstr "Tysk" #: Source/Core/Core/Src/ActionReplay.cpp:451 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "GetARCode: Indeksen er større enn AR-kode listens størrelse %lu" #: Source/Core/DolphinWX/Src/FrameTools.cpp:447 msgid "Graphics" msgstr "Grafikk" #: Source/Core/DolphinWX/Src/FrameTools.cpp:447 msgid "Graphics settings" msgstr "Innstillinger for grafikk" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:213 msgid "Greater Than" msgstr "Større Enn" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:335 msgid "Greek" msgstr "Gresk" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Green" msgstr "Grønn" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Green Left" msgstr "Grønn Venstre" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Green Right" msgstr "Grønn Høyre" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35 msgid "Guitar" msgstr "Gitar" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1233 msgid "HCI_CMD_INQUIRY is called, please report!" msgstr "HCI_CMD_INQUIRY ble kalt, venligst rapporter!" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:134 msgid "Header checksum failed" msgstr "Header-sjekksum feilet" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:336 msgid "Hebrew" msgstr "Hebraisk" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:312 msgid "Height" msgstr "Høyde" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:61 msgid "Help" msgstr "Hjelp" #: Source/Core/DolphinWX/Src/Main.cpp:196 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" "Hei,\n" "\n" "Dolphin krever at din CPU støtter SSE2-utvidelser.\n" "Dessverre støttes de ikke av din CPU, så Dolphin vil ikke kjøre.\n" "\n" "Sayonara!\n" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:308 msgid "Hide" msgstr "Gjem" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:650 msgid "Hide Mouse Cursor" msgstr "Gjem musepeker" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:556 msgid "" "Hide the cursor when it is over the rendering window and the rendering " "window has focus." msgstr "" "Gjem musepekeren når den er over renderingsvinduet og renderingsvinduet er i " "fokus." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:51 msgid "Home" msgstr "Hjem" #: Source/Core/DolphinWX/Src/NetWindow.cpp:69 #: Source/Core/DolphinWX/Src/NetWindow.cpp:122 msgid "Host" msgstr "Vert" #: Source/Core/DolphinWX/Src/HotkeyDlg.h:44 msgid "Hotkey Configuration" msgstr "Konfigurer Snarveistaster" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:661 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276 msgid "Hotkeys" msgstr "Snarveistaster" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:337 msgid "Hungarian" msgstr "Ungarsk" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22 msgid "Hybrid Wiimote" msgstr "Hybrid Wii-kontroll" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:502 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "IOCTL_ES_GETVIEWS: Forsøkte å få data fra en ukjent billett: %08x/%08x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:769 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available " "in your nand dump\n" "TitleID %016llx.\n" " Dolphin will likely hang now" msgstr "" "IOCTL_ES_LAUNCH: Spillet forsøkte å re-laste ios eller en billett som ikke " "finnes i din NAND-dump\n" "TitleID %016llx.\n" "Dolphin vil sannsynligvis krasje nå" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:304 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - dårlig destinasjon" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "IPL Settings" msgstr "Innstillinger for IPL" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:259 msgid "IR" msgstr "IR" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 msgid "IR Pointer" msgstr "IR-peker" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:853 msgid "IR Sensitivity:" msgstr "IR-sensitivitet:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:505 msgid "ISO Details" msgstr "ISO-detaljer" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:908 msgid "ISO Directories" msgstr "ISO-mapper" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:169 msgid "ITALY" msgstr "ITALIA" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:627 msgid "Icon" msgstr "Ikon" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 msgid "" "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" msgstr "" "Hvis bilderatioen er erratisk, kan denne innstillingen hjelpe. (PÅ = " "Kompitabelt, AV = Raskt)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 msgid "" "If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you " "also have to disable Audio Throttle in DSP to make it effective." msgstr "" "Hvis du setter Framelimit høyere enn spillets fulle hastighet (NTSC:60, " "PAL:50), må du også deaktivere Audio Throttle i DSP-innstillingene for å " "gjøre endringen effektiv." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:787 msgid "Import Save" msgstr "Importer Lagringsfil" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:60 msgid "Import failed, try again?" msgstr "Importering mislyktes, prøv igjen?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:456 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" "Importert fil har .gsc-utvidelse\n" "men har ikke korrekt header" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:444 msgid "Imported file has invalid length" msgstr "importert fil har ugyldig lengde" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:453 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" "Importert fil har .sav-utvidelse\n" "men har ikke korrekt header" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:342 msgid "In Game" msgstr "I spillet" #: Source/Core/DolphinWX/Src/NetWindow.cpp:592 msgid "In-Game" msgstr "I spillet" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49 msgid "Info" msgstr "Info" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:569 #: Source/Core/Common/Src/MsgHandler.cpp:64 msgid "Information" msgstr "Informasjon" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485 msgid "Input" msgstr "Inndata" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:29 msgid "Input Source" msgstr "Kilde For Inndata" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:60 msgid "Insert" msgstr "Sett Inn" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:147 msgid "Insert Encrypted or Decrypted code here..." msgstr "Sett Inn Kryptert eller Dekryptert kode her..." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:845 msgid "Insert SD Card" msgstr "Sett inn SD-kort" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33 msgid "Insert name here.." msgstr "Sett inn navn her..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:207 msgid "Install WAD" msgstr "Installer WAD" #: Source/Core/DolphinWX/Src/Main.cpp:232 msgid "Install directory could not be saved" msgstr "Innstallasjonsmappen kunne ikke bli lagret" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1011 msgid "Install to Wii Menu" msgstr "Installer til Wii Meny" #: Source/Core/Core/Src/MemTools.cpp:248 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "InstallExceptionHandler kalt, men denne plattformen støtter den ikke." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1175 msgid "Installing WAD to Wii Menu..." msgstr "Installer WAD til Wii Meny..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1337 msgid "Installing WAD..." msgstr "Installer WAD..." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:458 msgid "Integral [recommended]" msgstr "Heltallig [anbefalt]" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:710 msgid "Interface Settings" msgstr "Innstillinger for kontrollpanel" #: Source/Core/Core/Src/State.cpp:192 msgid "Internal LZO Error - compression failed" msgstr "Intern LZO-feil - komprimering mislyktes" #: Source/Core/Core/Src/State.cpp:290 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Intern LZO-feil - dekomprimering mislyktes (%d) (%li, %li) \n" "Prøv å laste Save State'en igjen" #: Source/Core/Core/Src/State.cpp:388 msgid "Internal LZO Error - lzo_init() failed" msgstr "Intern LZO-feil - lzo_init() mislyktes" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:276 msgid "Interpreter (VERY slow)" msgstr "Interpreter (VELDIG treg)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:341 msgid "Intro" msgstr "Intro" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Ugyldig størrelse (%x) eller magisk ord (%x)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:602 msgid "Invalid Value!" msgstr "Ugyldig verdi!" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:464 msgid "Invalid bat.map or dir entry" msgstr "Ugyldig bat.map eller mappesti" #: Source/Core/Core/Src/CoreTiming.cpp:534 #, c-format msgid "Invalid event type %i" msgstr "Ugyldig event-type %i" #: Source/Core/Core/Src/HW/DVDInterface.cpp:314 msgid "Invalid file" msgstr "Ugyldig fil" #: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" "Ugyldig opening.bnr funnet i gcm:\n" "%s\n" " Det kan hende du må re-dumpe spillet." #: Source/Core/Core/Src/OnFrame.cpp:369 msgid "Invalid recording file" msgstr "Ugyldig opptaksfil" #: Source/Core/Core/Src/Core.cpp:482 msgid "Invalid state" msgstr "Ugyldig save state" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:338 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:476 msgid "Italian" msgstr "Italiensk" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:180 msgid "JAPAN" msgstr "JAPAN" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:277 msgid "JIT Recompiler (recommended)" msgstr "JIT Rekompilerer (anbefalt)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:278 msgid "JITIL experimental recompiler" msgstr "JITIL eksperimentiell rekompilerer" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:318 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:339 msgid "Japanese" msgstr "Japansk" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:185 msgid "KOREA" msgstr "KOREA" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "" "Keeps track of textures based on looking at the actual pixels in the " "texture.\n" "Can cause slowdown, but some games need this option enabled to work properly." msgstr "" "Holder orden på teksturer basert på det faktiske antall piksler i " "teksturen.\n" "Kan skade ytelsen, men noen spill krever dette for å fungere skikkelig." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 msgid "Key" msgstr "Tast" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:321 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:340 msgid "Korean" msgstr "Koreansk" #. i18n: Left #: Source/Core/Core/Src/HW/GCPadEmu.cpp:55 msgid "L" msgstr "V" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:39 msgid "L Button" msgstr "L-Knappen" #. i18n: Left-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:59 msgid "L-Analog" msgstr "Venstre-Analog" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:706 msgid "Language:" msgstr "Språk:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:163 msgid "Last Overwritten State" msgstr "Siste Overskrevne Save State:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:170 #: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "Last Saved State" msgstr "Siste Save State:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:52 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:276 msgid "Left" msgstr "Venstre" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60 msgid "Left Stick" msgstr "Venstre Joystick" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" "Venstreklikk for å oppdage hot-taster.\n" "Trykk space for å klarere." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Venstreklikk for å oppdage inndata.\n" "Middelklikk for å tømme.\n" "Høyreklikk for flere alternativer." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Venstre/Høyre-klikk for flere alternativer.\n" "Middelklikk for å tømme." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 msgid "Less Than" msgstr "Mindre Enn" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928 msgid "Load" msgstr "Last inn" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:595 msgid "Load Hi-Res Textures" msgstr "Last inn Hi-Res-teksturer" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "Load Native Mipmaps" msgstr "Last inn Opprinnelige Mipmaps" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 1" msgstr "Last Inn Save State Slot 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 msgid "Load State Slot 2" msgstr "Last Inn Save State Slot 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 msgid "Load State Slot 3" msgstr "Last Inn Save State Slot 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207 msgid "Load State Slot 4" msgstr "Last Inn Save State Slot 4" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Load State Slot 5" msgstr "Last Inn Save State Slot 5" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Load State Slot 6" msgstr "Last Inn Save State Slot 6" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Load State Slot 7" msgstr "Last Inn Save State Slot 7" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Load State Slot 8" msgstr "Last Inn Save State Slot 8" #: Source/Core/DolphinWX/Src/FrameTools.cpp:166 msgid "Load State..." msgstr "Last Inn Save State..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:212 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1356 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Last inn Wii System Meny %d %c" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279 msgid "Load high-resolution textures from User/Load/Textures//" msgstr "Laster inn høyoppløsningsteksturer fra User/Load/Textures//" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:49 msgid "Load preset values from hack patterns available." msgstr "Last in pre-satte verdier fra tilgjengelige hack-mønstre." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:252 msgid "" "Loads native mipmaps instead of generating them.\n" "Loading native mipmaps is the more accurate behavior, but might also " "decrease performance (your mileage might vary though)." msgstr "" "Laster opprinnelige mipmpas istedenfor å generere dem.\n" "Å laste mipmaps er den nøyaktigste oppførserselen i forhold til GC/Wii, men " "det kan redusere ytelsen." #: Source/Core/DolphinWX/Src/Main.cpp:134 msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)" msgstr "Laster den spesifiserte filen (DOL, ELF, WAD, GCM, ISO)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:590 msgid "Local" msgstr "Lokal" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:617 msgid "Lock threads to cores" msgstr "Lås CPU-tråder til kjerner" #: Source/Core/DolphinWX/Src/LogWindow.h:51 msgid "Log" msgstr "Logg" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28 msgid "Log Configuration" msgstr "Konfigurer Logg" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:80 msgid "Log Types" msgstr "Logtyper" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:75 msgid "Logger Outputs" msgstr "Logger utdata" #: Source/Core/DolphinWX/Src/Frame.cpp:395 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131 msgid "Logging" msgstr "Logging" #: Source/Core/Core/Src/NetPlayClient.cpp:255 msgid "Lost connection to server!" msgstr "Mistet kobligen til server!" #: Source/Core/DolphinWX/Src/Main.cpp:149 msgid "Low level (LLE) or high level (HLE) audio" msgstr "Lavt level emulert (LLE) eller høyt level (HLE) audio" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "M Button" msgstr "M-knappen" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:120 #, c-format msgid "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" msgstr "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 msgid "MMU Speed Hack" msgstr "Yteleses-hack for MMU" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:526 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:560 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark-filer(*.gcs)" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Main Stick" msgstr "Hoved Joystick" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:459 msgid "Maker ID:" msgstr "Skaper ID:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 msgid "Maker:" msgstr "Skaper:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:450 msgid "Memcard already has a save for this title" msgstr "Minnekort har allerede en lagringsfil for denne tittelen." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:289 msgid "Memcard already opened" msgstr "Minnekort allerede åpnet" #: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:211 #, c-format msgid "" "Memcard failed to load\n" " Card size is invalid (%04X)" msgstr "" "Minnekort mislyktes i å lastes\n" " Kortstørrelse er ugyldig (%04X)" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:438 #, fuzzy msgid "Memory Byte" msgstr "&Minne" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:222 msgid "Memory Card" msgstr "Minnekort" #: Source/Core/DolphinWX/Src/MemcardManager.h:36 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" "Minnekort Manager ADVARSEL - Lag backup før du benytter, det skal bli fikset " "men den kan tukle med lagringsfilene dine!" #: Source/Core/Core/Src/CoreParameter.cpp:364 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Minnekort filnavn i Slot %c er ukorrekt\n" "Region er ikke spesifisert\n" "\n" "Slot %c mappesti er blitt endret til\n" "%s\n" "Vil du kopiere den gamle filen til denne nye plasseringen?\n" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:47 msgid "Menu" msgstr "Meny" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Mic" msgstr "Mic" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:643 msgid "Misc" msgstr "Diverse" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:873 msgid "Misc Settings" msgstr "Diverse Innstillinger" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:240 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:294 msgid "Modifier" msgstr "Modifiserer" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:275 msgid "" "Modify textures to show the format they're using.\n" "This is only useful for debugging purposes." msgstr "" "Modifiser teksturer til å vise formatet de benytter.\n" "Dette er kun nyttig for feilsøking." #: Source/Core/DolphinWX/Src/LogWindow.cpp:113 msgid "Monospaced font" msgstr "Mono-mellomrom tekst-font" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:285 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:83 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:72 msgid "Multiply" msgstr "Multipliser" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:126 msgid "NP Add" msgstr "NP Legg Til" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:121 msgid "NP Begin" msgstr "NP Begynn" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:129 msgid "NP Decimal" msgstr "NP Desimal" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:123 msgid "NP Delete" msgstr "NP Slett" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:130 msgid "NP Divide" msgstr "NP Divider" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:117 msgid "NP Down" msgstr "NP Ned" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:120 msgid "NP End" msgstr "NP Slutt" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:108 msgid "NP Enter" msgstr "NP Enter" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:124 msgid "NP Equal" msgstr "NP Erlik" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:113 msgid "NP Home" msgstr "NP Home" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:122 msgid "NP Insert" msgstr "NP Insert" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:114 msgid "NP Left" msgstr "NP Venstre" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:125 msgid "NP Multiply" msgstr "NP Multipliser" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:119 msgid "NP Page Down" msgstr "NP Page Down" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:118 msgid "NP Page Up" msgstr "NP Page Up" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:116 msgid "NP Right" msgstr "NP Høyre" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:127 msgid "NP Separator" msgstr "NP Separatør" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:106 msgid "NP Space" msgstr "NP Mellomrom" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:128 msgid "NP Subtract" msgstr "NP Trekk Fra" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:107 msgid "NP Tab" msgstr "NP Tab" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:115 msgid "NP Up" msgstr "NP Opp" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:447 msgid "Name:" msgstr "Navn:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:84 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:285 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:549 #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13 msgid "Name: " msgstr "Navn:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:525 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:559 msgid "Native GCI files(*.gci)" msgstr "Maskinvare-innfødte GCI-filer(*.gci)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:156 msgid "New Scan" msgstr "Nytt Søk" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:203 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:797 msgid "Next Page" msgstr "Neste Side" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 msgid "Next Scan" msgstr "Neste Søk" #: Source/Core/DolphinWX/Src/NetWindow.cpp:52 msgid "Nickname :" msgstr "Brukernavn :" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:193 msgid "No Country (SDK)" msgstr "Intet Land (SDK)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:311 msgid "No ISOs or WADS found" msgstr "Ingen ISO- eller WAD-filer funnet" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:512 #, c-format msgid "No banner file found for title %s" msgstr "Inngen banner-fil funnet for tittelen %s" #: Source/Core/DolphinWX/Src/FrameAui.cpp:513 msgid "No docking" msgstr "Ingen dokking" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:385 msgid "No file loaded" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:441 msgid "No free dir index entries" msgstr "Ingen ledige mappesti indeks entry" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:421 #, fuzzy msgid "No recorded file" msgstr "Ugyldig opptaksfil" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:505 #, c-format msgid "No save folder found for title %s" msgstr "Ingen lagringsmappe funnet for tittel %s" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #: Source/Core/DolphinWX/Src/NetWindow.cpp:598 msgid "None" msgstr "Ingen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:493 msgid "Normal" msgstr "Normal" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:341 msgid "Norwegian Bokmaal" msgstr "Norsk Bokmål" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:211 msgid "Not Equal" msgstr "Ikke Lik" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:339 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:920 msgid "Not Set" msgstr "Ikke Satt" #: Source/Core/DolphinWX/Src/Main.cpp:652 msgid "Not connected" msgstr "Ikke tilkoblet" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263 msgid "Notes" msgstr "Notater" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14 msgid "Notes: " msgstr "Notater:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:70 #: Source/Core/DolphinWX/Src/FrameAui.cpp:73 #: Source/Core/DolphinWX/Src/FrameAui.cpp:579 #: Source/Core/DolphinWX/Src/FrameAui.cpp:620 #: Source/Core/DolphinWX/Src/FrameAui.cpp:628 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46 msgid "Notice" msgstr "Merknad" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:102 msgid "Num Lock" msgstr "Num Lock" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:87 msgid "Number Of Codes: " msgstr "Antall koder:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 msgid "Nunchuk Acceleration" msgstr "Nunchuk Aksellerasjon" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:566 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:29 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "OK" msgstr "OK" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:403 msgid "Object" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124 msgid "Object Range" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 msgid "Off" msgstr "Av" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:438 #, c-format msgid "Only %d blocks available" msgstr "Kun %d blokker tilgjengelig" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 #: Source/Core/DolphinWX/Src/FrameTools.cpp:437 msgid "Open" msgstr "Åpne" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:993 msgid "Open &containing folder" msgstr "Åpne &tilholdsmappe" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:990 msgid "Open Wii &save folder" msgstr "Åpne Wii &lagringsfil-mappe" #: Source/Core/DolphinWX/Src/FrameTools.cpp:437 msgid "Open file..." msgstr "Åpne fil..." #: Source/Core/AudioCommon/Src/OpenALStream.cpp:53 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: Kan ikke lage kontekst for device %s" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:65 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: Kan ikke finne lyd-device" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:59 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: Kan ikke åpne device %s" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:616 msgid "OpenMP Texture Decoder" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:124 msgid "Opens the debugger" msgstr "Åpner debuggeren" #: Source/Core/DolphinWX/Src/Main.cpp:129 msgid "Opens the logger" msgstr "Åpner loggeren" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:297 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:91 msgid "Options" msgstr "Alternativer" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22 msgid "Orange" msgstr "Oransje" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:470 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the the saves to a new memcard\n" msgstr "" "Rekkefølgen av filer if Filmappen matcher ikke blokkrekkefølgen\n" "Høyreklikk og eksporter all lagringsfilene,\n" "og importer lagringsfilene til et nytt minnekort\n" #: Source/Core/Core/Src/NetPlayClient.cpp:206 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" "Den andre klienten koblet fra mens spillet kjører! NetPlay er frakoblet. Du " "må stoppe spillet manuelt." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485 msgid "Output" msgstr "Utdata" #: Source/Core/DolphinWX/Src/FrameTools.cpp:359 msgid "P&lay Recording..." msgstr "Spi&llopptak..." #: Source/Core/Core/Src/HW/GCPad.cpp:29 msgid "Pad" msgstr "Kontroll" #: Source/Core/DolphinWX/Src/NetWindow.cpp:600 msgid "Pad " msgstr "Kontroll" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34 msgid "Pads" msgstr "Kontrollere" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:105 msgid "Page Down" msgstr "Page Down" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:104 msgid "Page Up" msgstr "Page Up" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48 msgid "Pair Up" msgstr "Pair Up" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:35 msgid "Paragraph" msgstr "Paragraf" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:63 msgid "Parameters" msgstr "Parametere" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:220 #, c-format msgid "Partition %i" msgstr "Partisjon %i" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:294 msgid "Patches" msgstr "Patcher" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:604 msgid "Paths" msgstr "Mappestier" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:48 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1554 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1555 msgid "Pause" msgstr "Pause" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:344 msgid "Perfect" msgstr "Perfekt" #: Source/Core/DolphinWX/Src/FrameAui.cpp:608 #, c-format msgid "Perspective %d" msgstr "Perspektiv %d" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:449 msgid "Pixel Depth" msgstr "Pikseldybde" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:448 msgid "Pixel Lighting" msgstr "Pikselbelysning" #: Source/Core/DolphinWX/Src/FrameTools.cpp:441 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1563 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1564 msgid "Play" msgstr "Spill" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 msgid "Play Recording" msgstr "Spill Opptak" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Play/Pause" msgstr "Spill/Pause" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:343 msgid "Playable" msgstr "Spillbar" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143 #, fuzzy msgid "Playback Options" msgstr "Alternativer" #: Source/Core/DolphinWX/Src/NetWindow.cpp:288 msgid "Players" msgstr "Spillere" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1043 msgid "Please confirm..." msgstr "Vennligst bekreft..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:578 msgid "Please create a perspective before saving" msgstr "Vennlisght lag et persektiv før du lagrer" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:36 msgid "Plus-Minus" msgstr "Pluss-Minus" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:342 msgid "Polish" msgstr "Polsk" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:790 msgid "Port 1" msgstr "Port 1" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 msgid "Port 2" msgstr "Port 2" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 msgid "Port 3" msgstr "Port 3" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 msgid "Port 4" msgstr "Port 4" #: Source/Core/DolphinWX/Src/NetWindow.cpp:81 #: Source/Core/DolphinWX/Src/NetWindow.cpp:114 msgid "Port :" msgstr "Port :" #: Source/Core/DolphinWX/Src/Main.cpp:221 msgid "" "Portable Setting could not be saved\n" " Are you running Dolphin from read only media or from a directory that " "dolphin is not located in?" msgstr "" "Bærbare Instillinger kunne ikke lagres\n" " Kjører du Dolphin fra et kun-les media, eller fra en mappe som Dolphin ikke " "ligger i?" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:343 msgid "Portuguese" msgstr "Portugisisk" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:344 msgid "Portuguese (Brazilian)" msgstr "Portugisisk (Brazilsk)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:624 msgid "Post-Processing Shader:" msgstr "postprosesserings-shadere:" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:47 msgid "Presets: " msgstr "Forhåndssatte:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:202 msgid "Prev Page" msgstr "Forrige Side" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:796 msgid "Previous Page" msgstr "Forrige Side" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:191 msgid "Previous Value" msgstr "Forrige Verdi" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:57 msgid "Print" msgstr "Print" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898 msgid "Profile" msgstr "Profil" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 msgid "Projection Stats" msgstr "Projeksjonsstatistikk" #: Source/Core/DolphinWX/Src/ISOProperties.h:55 msgid "Properties" msgstr "Egenskaper" #: Source/Core/DolphinWX/Src/FrameTools.cpp:300 msgid "Purge Cache" msgstr "Tøm Cache" #: Source/Core/Common/Src/MsgHandler.cpp:65 msgid "Question" msgstr "Spørsmål" #: Source/Core/DolphinWX/Src/NetWindow.cpp:146 #: Source/Core/DolphinWX/Src/NetWindow.cpp:303 msgid "Quit" msgstr "Avslutt" #. i18n: Right #: Source/Core/Core/Src/HW/GCPadEmu.cpp:57 msgid "R" msgstr "H" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:40 msgid "R Button" msgstr "R-knappen" #. i18n: Right-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:61 msgid "R-Analog" msgstr "Høyre-analog" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 msgid "RAM" msgstr "RAM" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:172 msgid "RUSSIA" msgstr "RUSSLAND" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532 msgid "Range" msgstr "Rekkevidde" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 msgid "Read-only mode" msgstr "Les-kun modus" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:578 msgid "Real" msgstr "Ekte" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:44 msgid "Real Wiimote" msgstr "Ekte Wii-kontroll" #: Source/Core/DolphinWX/Src/Frame.cpp:162 msgid "Reconnect Wiimote Confirm" msgstr "Gjenntilkoble Wii-kontroll bekreftelse" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:836 msgid "Reconnect Wiimote On Load State" msgstr "Gjenntilkoble Wii-kontroll Ved Lasting Av Save State" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:178 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:201 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:336 #, fuzzy msgid "Record" msgstr "Spill Opptak" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:159 #, fuzzy msgid "Recording Info" msgstr "Spill Opptak" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:187 msgid "Recording Options" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Red" msgstr "Rød" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24 msgid "Red Left" msgstr "Rød Venstre" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25 msgid "Red Right" msgstr "Rød Høyre" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:251 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky but also heavily decreases " "performance." msgstr "" "Reduser mengden firkant-avgrensning forårsaket av rasteriseringen av 3D-" "grafikk.\n" "Dette gjør det gjengitte bildet ser mindre klumpete, men også tungt senker " "ytelsen." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907 #: Source/Core/DolphinWX/Src/FrameTools.cpp:438 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:41 msgid "Refresh" msgstr "Oppdater" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Refresh List" msgstr "Oppdater liste" #: Source/Core/DolphinWX/Src/FrameTools.cpp:438 msgid "Refresh game list" msgstr "Oppdater spilliste" #: Source/Core/DolphinWX/Src/Main.cpp:239 msgid "Relaunch Dolphin from the install directory and save from there" msgstr "Restart Dolphin fra installasjonsmappen og lagre derfra" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:891 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 msgid "Remove" msgstr "Fjern" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:266 msgid "" "Render the scene as a wireframe.\n" "This is only useful for debugging purposes." msgstr "" "Render scenen som en wireframe.\n" "Dette er kun nyttig for feilsøking." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:651 msgid "Render to Main Window" msgstr "Render til Hovedvindu" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:557 msgid "Render to main window." msgstr "Render til hovedvindu." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 msgid "Rendering" msgstr "Renderer" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:559 msgid "Required for using the Japanese ROM font." msgstr "Kreves for å bruke den japanske ROM-fonten." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 msgid "Reset" msgstr "Restart" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:185 msgid "Results" msgstr "Resultater" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:29 msgid "Return" msgstr "Tilbake" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:54 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:277 msgid "Right" msgstr "Høyre" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61 msgid "Right Stick" msgstr "Høyre Joystick" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Rumble" msgstr "Rumble" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Run DSP LLE on a dedicated thread (not recommended)." msgstr "Kjør DSPLLE på en dedikert CPU-tråd (ikke anbefalt)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:345 msgid "Russian" msgstr "Russisk" #: Source/Core/DolphinWX/Src/FrameTools.cpp:160 msgid "Sa&ve State" msgstr "Lagre Sa&ve State" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Safe" msgstr "Sikker" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:755 msgid "Sample Rate:" msgstr "Samplingsratio:" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:975 #: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:181 msgid "Save" msgstr "Lagre" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:531 msgid "Save GCI as..." msgstr "Lagre GCI som..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 1" msgstr "Lagre Save State Slot 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 2" msgstr "Lagre Save State Slot 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 3" msgstr "Lagre Save State Slot 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 msgid "Save State Slot 4" msgstr "Lagre Save State Slot 4" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 msgid "Save State Slot 5" msgstr "Lagre Save State Slot 5" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218 msgid "Save State Slot 6" msgstr "Lagre Save State Slot 6" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 msgid "Save State Slot 7" msgstr "Lagre Save State Slot 7" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 msgid "Save State Slot 8" msgstr "Lagre Save State Slot 8" #: Source/Core/DolphinWX/Src/FrameTools.cpp:162 msgid "Save State..." msgstr "Lagre Save State..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:595 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:605 msgid "Save as..." msgstr "Lagre som..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1337 msgid "Save compressed GCM/ISO" msgstr "Lagre komprimert GCM/ISO" #: Source/Core/DolphinWX/Src/FrameTools.cpp:463 msgid "Save current perspective" msgstr "Lagre nåværende perspektiv" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1326 msgid "Save decompressed GCM/ISO" msgstr "Lagre dekomprimert GCM/ISO" #: Source/Core/Core/Src/OnFrame.cpp:421 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Save State film %s er korrupt, opptak avsluttes..." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:467 msgid "Scale:" msgstr "Skala:" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:581 msgid "Scanning for ISOs" msgstr "Søker etter ISO-filer" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:582 msgid "Scanning..." msgstr "Søker..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "ScrShot" msgstr "SkjDump" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:103 msgid "Scroll Lock" msgstr "Scroll Lock" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:222 msgid "Search Filter" msgstr "Søkefilter" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:889 msgid "Search Subfolders" msgstr "Søk i Undermapper" #: Source/Core/Common/Src/SysConf.h:104 Source/Core/Common/Src/SysConf.h:127 #: Source/Core/Common/Src/SysConf.h:147 Source/Core/Common/Src/SysConf.h:168 #, c-format msgid "Section %s not found in SYSCONF" msgstr "Seksjon %s ikke funnet i SYSCONF" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:56 msgid "Select" msgstr "Velg" #: Source/Core/DolphinWX/Src/FrameTools.cpp:733 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1132 msgid "Select The Recording File" msgstr "Velg Opptaksfil" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1331 msgid "Select a Wii WAD file to install" msgstr "Velg en Wii WAD-fil å innstallere" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:246 msgid "" "Select a hardware adapter to use.\n" "When in doubt, use the first one" msgstr "" "Velg en maskinvareadapter å bruke.\n" "Om du er i tvil, benytt den første" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:520 msgid "Select a save file to import" msgstr "Velg en lagringsfil å importere" #: Source/Core/DolphinWX/Src/FrameAui.cpp:362 msgid "Select floating windows" msgstr "Velg flytvindu" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:551 msgid "Select resolution for fullscreen mode" msgstr "Velg oppløsning for fullskjermsmodus" #: Source/Core/DolphinWX/Src/FrameTools.cpp:668 msgid "Select the file to load" msgstr "Velg fil å laste" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1299 msgid "Select the save file" msgstr "Velg lagringsfil" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 msgid "Select the state to load" msgstr "Velg en save state å laste" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 msgid "Select the state to save" msgstr "Velg en save state å lagre" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio (4:3)\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to window: Stretch the picture to the window size." msgstr "" "Velg hvilket bildeformat som skal benyttes under rendering:\n" "Automatisk: Benytt det egentlige bildeformat (4:3 eller 16:9)\n" "Tving 16:9: Strekk bildet til formatet 16:9.\n" "Tving 4:3: Strekk bildet til formatet 4:3.\n" "Strekk til vindu: Strekk bildet til vindusstørrelsen." #: Source/Core/DolphinWX/Src/LogWindow.cpp:114 msgid "Selected font" msgstr "Valgt font" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:245 msgid "" "Selects which game should be affected by the configuration changes done in " "this dialog.\n" "The (Default) profile affects the standard settings used for every game." msgstr "" "Velg hvilket spill som skal affekteres av konfigurasjonsendringene gjort i " "denne dialog.\n" "(Standard)profilen som affekterer standardinnstillingene brukt for hvert " "spill." #: Source/Core/DolphinWX/Src/NetWindow.cpp:275 msgid "Send" msgstr "Send" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:850 msgid "Sensor Bar Position:" msgstr "Sensorbarposisjon:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:74 msgid "Separator" msgstr "Separatør" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:346 msgid "Serbian" msgstr "Serbisk" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "Serieport 1 - Dette er porten enheter som nettadapter bruker" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492 msgid "Set" msgstr "Sett" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:653 msgid "Set All to Default" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:653 msgid "Set Console as NTSC-J" msgstr "Sett konsoll til NTSC-J" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:994 msgid "Set as &default ISO" msgstr "Sett som &standard ISO" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:798 #, c-format msgid "Set as default Memcard %c" msgstr "Sett som standard Minnekort %c" #: Source/Core/DolphinWX/Src/Main.cpp:228 #, c-format msgid "" "Set install location to:\n" " %s ?" msgstr "" "Sett innstallasjonsmappe til:\n" " %s?" #: Source/Core/Core/Src/ActionReplay.cpp:462 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "SetARCode_IsActive: indeks er større enn AR-kodelistestørrelsen %lu" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:333 msgid "Settings..." msgstr "Innstillinger..." #: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:212 msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Kan ikke finne konfigurasjonsfilen" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:271 msgid "Shake" msgstr "Rist" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 msgid "Short Name:" msgstr "Kortnavn:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:234 msgid "Show &Console" msgstr "Vis &Konsoll" #: Source/Core/DolphinWX/Src/FrameTools.cpp:232 msgid "Show &Log" msgstr "Vis &Logg" #: Source/Core/DolphinWX/Src/FrameTools.cpp:229 msgid "Show &Statusbar" msgstr "Vis &Statusbar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:227 msgid "Show &Toolbar" msgstr "Vis &Verktøylinje" #: Source/Core/DolphinWX/Src/FrameTools.cpp:298 msgid "Show Drives" msgstr "Vis DVD-stasjoner" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 msgid "Show FPS" msgstr "Vis Bildefrekvens (FPS)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:288 msgid "Show France" msgstr "Vis Frankrive" #: Source/Core/DolphinWX/Src/FrameTools.cpp:274 msgid "Show GameCube" msgstr "Vis GameCube" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 msgid "Show Input Display" msgstr "Vis Inndata" #: Source/Core/DolphinWX/Src/FrameTools.cpp:290 msgid "Show Italy" msgstr "Vis Italia" #: Source/Core/DolphinWX/Src/FrameTools.cpp:281 msgid "Show JAP" msgstr "Vis JAP" #: Source/Core/DolphinWX/Src/FrameTools.cpp:292 msgid "Show Korea" msgstr "Vis Korea" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:471 msgid "Show Language:" msgstr "Vis Språk" #: Source/Core/DolphinWX/Src/FrameTools.cpp:233 msgid "Show Log &Configuration" msgstr "Vis Logg&konfigurasjon" #: Source/Core/DolphinWX/Src/FrameTools.cpp:283 msgid "Show PAL" msgstr "Vis PAL" #: Source/Core/DolphinWX/Src/FrameTools.cpp:271 msgid "Show Platforms" msgstr "Vis Plattformer" #: Source/Core/DolphinWX/Src/FrameTools.cpp:280 msgid "Show Regions" msgstr "Vis Regioner" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:566 msgid "Show Shader Errors" msgstr "Vis Shader-feil" #: Source/Core/DolphinWX/Src/FrameTools.cpp:294 msgid "Show Taiwan" msgstr "Vis Taiwan" #: Source/Core/DolphinWX/Src/FrameTools.cpp:285 msgid "Show USA" msgstr "Vis USA" #: Source/Core/DolphinWX/Src/FrameTools.cpp:276 msgid "Show Wad" msgstr "Vis WAD" #: Source/Core/DolphinWX/Src/FrameTools.cpp:272 msgid "Show Wii" msgstr "Vis Wii" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:562 msgid "Show a confirmation box before stopping a game." msgstr "Vis en bekreftelsesboks før spill stoppes." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:563 msgid "" "Show a message box when a potentially serious error has occured.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin suddenly crashes without any explanation at all." msgstr "" "Vis en meldingsboks når en potensielt alvorlig feil inntreffer.\n" "Ved å deaktivere denne, kan irriterende og ikke-kritiske meldinger unngås, " "men det kan også forårsake\n" "at Dolphin plutselig krasjer uten noen forklaring." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:812 msgid "Show first block" msgstr "Vis første blokk" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:274 msgid "" "Show projection statistics.\n" "This is only useful for debugging purposes." msgstr "" "Vis projeksjonsstatistikker.\n" "Dette er kun nyttig for feilsøing." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:811 msgid "Show save blocks" msgstr "Vis lagringsblokker" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:809 msgid "Show save comment" msgstr "Vis lagringskommentar" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:810 msgid "Show save icon" msgstr "Vis lagringsikon" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:808 msgid "Show save title" msgstr "Vis lagringstittel" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:271 msgid "Show the number of frames rendered per second." msgstr "Vis antall bilder rendert per sekund (FPS)." #: Source/Core/DolphinWX/Src/Main.cpp:119 msgid "Show this help message" msgstr "Vis denne hjelpemelding" #: Source/Core/DolphinWX/Src/FrameTools.cpp:296 msgid "Show unknown" msgstr "Vis ukjent" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:273 msgid "" "Show various statistics.\n" "This is only useful for debugging purposes." msgstr "" "Vis diverse statistikker.\n" "Dette er kun nyttig for feilsøking." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 msgid "Sideways Wiimote" msgstr "Sideveis-pekende wii-kontroll" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:319 msgid "Simplified Chinese" msgstr "Simplifisert Kinesisk" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:265 msgid "Size" msgstr "Størrelse" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:615 msgid "Skip GC BIOS" msgstr "Dropp GC BIOS" #: Source/Core/DolphinWX/Src/FrameTools.cpp:391 #: Source/Core/DolphinWX/Src/FrameTools.cpp:403 #, c-format msgid "Slot %i" msgstr "Slot %i" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:777 msgid "Slot A" msgstr "Slot A" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:778 msgid "Slot B" msgstr "Slot B" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:59 msgid "Snapshot" msgstr "Stillbilde" #: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:52 msgid "Software Renderer" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:742 msgid "Sound Settings" msgstr "Innstillinger for lyd" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:70 #, c-format msgid "Sound backend %s is not valid." msgstr "Audio backend %s er ugyldig" #: Source/Core/AudioCommon/Src/DSoundStream.cpp:59 #, c-format msgid "Sound buffer creation failed: %s" msgstr "Laging av lydbuffer mislyktes: %s" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:31 msgid "Space" msgstr "Mellomrom" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:347 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:475 msgid "Spanish" msgstr "Spansk" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:856 msgid "Speaker Volume:" msgstr "Høytalervolum:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:258 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality but is also quite heavy on performance and might cause " "glitches in certain games.\n" "Fractional: Uses your display resolution directly instead of the native " "resolution. The quality scales with your display/window size, as does the " "performance impact.\n" "Integral: This is like Fractional, but rounds up to an integer multiple of " "the native resolution. Should give a more accurate look but is usually " "slower.\n" "The other options are fixed resolutions for choosing a visual quality " "independent of your display size." msgstr "" "Spesifiser oppløsning å rendere på. En høy oppløsning vil øke " "bildekvaliteten, men krever også mer grafisk ytelse, og kan forårsake feil i " "enkelte spill.\n" "Desimalmodus: Bruker din skjermoppløsning direkte isteden for den " "opprinnelige oppløsningen. Kvaliteten skalerer med din skerm/vindus-" "størrelse, dette gjør også ytelseskravet.\n" "Helltallmodus: Skalerer som i desimalmodus, men runder opp til et heltallig " "forhold til opprinnelig oppløsning. Kan være mer nøyaktig, men tregere.\n" "De andre alternativene er forhåndsbestemte oppløsninger for å velge en " "visuell kvalitet uavhengig av din skjermoppløsning." #: Source/Core/DolphinWX/Src/Main.cpp:144 msgid "Specify a video backend" msgstr "Spesifiser en programvareutvidelse for video" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:317 msgid "Speed up Disc Transfer Rate" msgstr "Øk diskoverføringshatighet" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:243 msgid "Square Stick" msgstr "Kvadrat Joystick" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:83 msgid "Standard Controller" msgstr "Standardkontroller" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 #: Source/Core/DolphinWX/Src/NetWindow.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:49 msgid "Start" msgstr "Start" #: Source/Core/DolphinWX/Src/FrameTools.cpp:205 msgid "Start &NetPlay" msgstr "Start &NetPlay" #: Source/Core/DolphinWX/Src/FrameTools.cpp:356 msgid "Start Re&cording" msgstr "Begynn &Opptak" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 msgid "Start Recording" msgstr "Begynn Opptak" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:649 msgid "Start Renderer in Fullscreen" msgstr "Start rendereren i Fullskjerm" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Start the rendering window in fullscreen mode." msgstr "Start renderingsvinduet i fullskermsmodus." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:266 msgid "State" msgstr "Save State" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 msgid "State Saves" msgstr "Save State lagringsfiler" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53 msgid "Stick" msgstr "Joystick" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 #: Source/Core/DolphinWX/Src/FrameTools.cpp:442 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:315 #: Source/Core/DolphinWX/Src/NetWindow.cpp:312 msgid "Stop" msgstr "Stopp" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402 msgid "Stretch to Window" msgstr "Strekk til Vindu" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43 msgid "Strum" msgstr "Klimpre" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:75 msgid "Subtract" msgstr "Trekk Fra" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:78 #, c-format msgid "Successfully exported file to %s" msgstr "Eksportering av fil til %s vellykket" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:57 msgid "Successfully imported save files" msgstr "Importering av lagringsfiler vellykket" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:262 msgid "Swing" msgstr "Sving" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:870 msgid "System Language:" msgstr "Systemspråk:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:188 msgid "TAIWAN" msgstr "TAIWAN" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Tab" msgstr "Tab" #: Source/Core/DolphinWX/Src/FrameAui.cpp:509 msgid "Tab split" msgstr "Tab splitting" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37 msgid "Table Left" msgstr "Tabell Venstre" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38 msgid "Table Right" msgstr "Tabell Høyre" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 #: Source/Core/DolphinWX/Src/FrameTools.cpp:372 #: Source/Core/DolphinWX/Src/FrameTools.cpp:444 msgid "Take Screenshot" msgstr "Ta skjermbilde" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489 msgid "Test" msgstr "Test" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Texture" msgstr "Tekstur" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Texture Format" msgstr "Teksturformat" #: Source/Core/Core/Src/CoreParameter.cpp:226 msgid "The WAD has been installed successfully" msgstr "Installasjon av WAD-fil var vellykket" #: Source/Core/Core/Src/ActionReplay.cpp:197 msgid "The address is invalid" msgstr "Adressen er ugyldig" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:509 msgid "The checksum was successfully fixed" msgstr "Fiksing av sjekksummen var vellykket" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1327 msgid "The chosen directory is already in the list" msgstr "Den valgte mappen finnes allerede i listen" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1256 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1284 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1350 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "Filen %s eksisterer allerede.\n" "Ønsker du å erstatte den?" #: Source/Core/AudioCommon/Src/WaveFile.cpp:51 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Filen %s kunne åpnes for skriving. Vennligst sjekk at den ikke allerede er " "åpen i et annet program." #: Source/Core/AudioCommon/Src/WaveFile.cpp:44 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Filen %s er allerede åpen, fil-headeren vil ikke bli skrevet." #: Source/Core/Core/Src/Boot/Boot.cpp:279 #, c-format msgid "The file you specified (%s) does not exist" msgstr "Filen du spesifiserte (%s) eksisterer ikke" #: Source/Core/DolphinWX/Src/FrameAui.cpp:627 msgid "The name can not be empty" msgstr "Navnet kan ikke være blankt" #: Source/Core/DolphinWX/Src/FrameAui.cpp:619 msgid "The name can not contain the character ','" msgstr "navnet kan ikke inneholde tegnet ','" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:447 msgid "The save you are trying to copy has an invalid file size" msgstr "Lagringsfilen du forsøker å åpne har en ugyldig filstørrelse" #: Source/Core/DolphinWX/Src/Main.cpp:408 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Det valgte språket støttes ikke av ditt system. Faller tilbake til standard." #: Source/Core/Core/Src/NetPlayClient.cpp:43 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Serverens og klientens NetPlay versjoner er ukompitable!" #: Source/Core/Core/Src/NetPlayClient.cpp:40 msgid "The server is full!" msgstr "Serveren er full!" #: Source/Core/Core/Src/NetPlayClient.cpp:46 msgid "The server responded: the game is currently running!" msgstr "Serveren responderte: Spillet kjører!" #: Source/Core/Core/Src/NetPlayClient.cpp:49 msgid "The server sent an unknown error message!" msgstr "Serveren kjente en ukjent feilmelding!" #: Source/Core/Core/Src/CoreParameter.cpp:120 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Den spesifiserte filen \"%s\" eksisterer ikke" #: Source/Core/Core/Src/ActionReplay.cpp:198 msgid "The value is invalid" msgstr "Verdien er ugyldig" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 msgid "Theme" msgstr "Tema" #: Source/Core/DolphinWX/Src/FrameTools.cpp:606 msgid "Theme selection went wrong" msgstr "Velging av tema gikk feil" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:464 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" "Det må være en billett for 00000001/00000002. Din NAND-dump er ukomplett." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Disse innstillingene overstyrer Dolphins kjerneinnstillinger.\n" "Ubestemt betyr at spillet bruker Dolphins kjerneinnstillinger." #: Source/Core/Core/Src/ActionReplay.cpp:356 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Denne Action Replay-simulatoren støtter ikke koder som modifiserer selve " "Action Replay." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:583 msgid "This could cause slow down in Wii Menu and some games." msgstr "Dette kan føre til ytelsesreduksjon i Wii Meny og noen spill." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:575 msgid "" "This is used to control game speed by sound throttle.\n" "Disabling this could cause abnormal game speed, such as too fast.\n" "But sometimes enabling this could cause constant noise.\n" "\n" "Keyboard Shortcut : Hold down to instantly disable Throttle." msgstr "" "Dette brukes for å kontrollere spillets bildefrekvens via Audio Throttle.\n" "Deaktivering av denne kan forårsake unormal bildefrekvens, kanskje for høy.\n" "Men å aktivere den kan noen ganger foråsake konstant bråk.\n" "\n" "Tastatursnarvei : Hold nede for å deaktivere Audio Throttle." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 msgid "This is used to play music tracks, like BGM." msgstr "" "Dette formatet brukes for å spille musikkspor, som bakgrunnsmusikk (BGM)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:544 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core, but can also " "cause occasional crashes/glitches." msgstr "" "Dette splitter opp Video- og CPU- trådene, så de kan kjære på separate " "kjerner.\n" "Øker ytelsen på datamaskiner med mer enn én kjerne,\n" "men kan også føre til feil/krasj." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:284 msgid "This will let you Manually Edit the INI config file" msgstr "Dette lar deg manuelt endre INI-konfigurasjonsfilen" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:249 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 msgid "Threshold" msgstr "Terskel" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:265 msgid "Tilt" msgstr "Tilt" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:625 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:258 msgid "Title" msgstr "Tittel" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:114 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:133 #, fuzzy msgid "To" msgstr "Topp" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:66 msgid "Toggle All Log Types" msgstr "Vipp Alle Loggtyper" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196 #: Source/Core/DolphinWX/Src/FrameTools.cpp:443 msgid "Toggle Fullscreen" msgstr "Vipp Mellom Vindu/Fullskjerm" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Top" msgstr "Topp" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:320 msgid "Traditional Chinese" msgstr "Tradisjonell Kinesisk" #: Source/Core/Core/Src/Boot/Boot.cpp:373 msgid "Tried to load an unknown file type." msgstr "Forsøkte å laste en ukjent filtype." #: Source/Core/Core/Src/HW/GCPadEmu.cpp:77 msgid "Triggers" msgstr "Triggere" #: Source/Core/Common/Src/SysConf.h:92 Source/Core/Common/Src/SysConf.h:115 msgid "Trying to read from invalid SYSCONF" msgstr "Forsøker å lese fra ugyldig SYSCONF" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:45 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" "Forsøker å lese fra ugyldig SYSCONF\n" "Wii-kontroll bt ids er ikke tilgjengelig" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:348 msgid "Turkish" msgstr "Tyrkisk" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Turntable" msgstr "Dreieskive" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70 msgid "Type" msgstr "Type" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32 msgid "UDP Port:" msgstr "UDP Port:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:268 msgid "UDP Wiimote" msgstr "UDP Wii-kontroll" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:196 msgid "UNKNOWN" msgstr "UKJENT" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:175 msgid "USA" msgstr "USA" #: Source/Core/DolphinWX/Src/FrameTools.cpp:408 #, c-format msgid "Undefined %i" msgstr "Udefinert %i" #: Source/Core/DolphinWX/Src/FrameTools.cpp:174 msgid "Undo Load State" msgstr "Angre Lasting av Save State" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:210 msgid "Unknown" msgstr "UKJENT" #: Source/Core/Core/Src/HW/DVDInterface.cpp:894 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Ukjent DVD-kommando%08x - fatal feil" #: Source/Core/Common/Src/SysConf.cpp:144 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Ukjent entry type %i in SYSCONF (%s@%x)!" #: Source/Core/Core/Src/NetPlayClient.cpp:228 #, c-format msgid "Unknown message received with id : %d" msgstr "Ukjent melding mottatt med ID: %d" #: Source/Core/Core/Src/NetPlayServer.cpp:504 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Ukjent melding mottatt med ID: %d fra spiller: %d Sparker spiller!" #: Source/Core/Core/Src/HW/Memmap.cpp:633 #, c-format msgid "" "Unknown pointer %#08x\n" "Continue?" msgstr "" "Ukjent peker %#08x\n" "Fortsett?" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:53 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:274 msgid "Up" msgstr "Opp" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Oppdater" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 msgid "Upright Wiimote" msgstr "Mot-skjerm-pekende Wii-kontroll" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:840 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Bruk EuRGB60-modus (PAL60)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:613 msgid "Use FPS For Limiting" msgstr "Bruk FPS (Bilder-per-sekund) For Begrensning" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:559 msgid "Use Hex" msgstr "Bruk Hex" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 msgid "Use Panic Handlers" msgstr "Bruk panikkadvarslere" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:289 msgid "Uses multiple threads to decode the textures in the game." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:253 msgid "" "Uses the high-resolution render buffer for EFB copies instead of scaling " "them down to native resolution.\n" "Vastly improves visual quality in games which use EFB copies but might cause " "glitches in some games." msgstr "" "Bruker høyoppløsningsrenderbufferen for EFB-kopier istedenfor å skalere dem " "ned til opprinnelig oppløsning.\n" "Forbedrer den visuelle kvaliteten meget i spill som bruker EFB-koper, men " "kan skape feil i noen spill." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:603 msgid "Utility" msgstr "Verktøyet" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:419 msgid "V-Sync" msgstr "Vertikal Synkronisering" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Value" msgstr "Verdi:" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72 msgid "Value:" msgstr "Verdi:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 msgid "Value: " msgstr "Verdi:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 msgid "Various Statistics" msgstr "Diverse Statistikker" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53 msgid "Verbosity" msgstr "Verbøsitet" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Video" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:680 msgid "Video Backend:" msgstr "Video Backend:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Virtual" msgstr "Virtuell" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:748 msgid "Volume" msgstr "Volum" #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:114 #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:143 #: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:170 #, c-format msgid "WAD installation failed: error creating %s" msgstr "WAD-installasjon feilet: Skaper feil %s" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:249 msgid "" "Wait for vertical blanks.\n" "Reduces tearing but might also decrease performance" msgstr "" "Vent på vertikale mellomrom.\n" "Minsker grafiske rifter, men kan også redusere ytelsen" #: Source/Core/DolphinWX/Src/Frame.cpp:638 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48 #: Source/Core/Common/Src/MsgHandler.cpp:66 msgid "Warning" msgstr "Advarsel" #: Source/Core/Core/Src/Boot/Boot.cpp:238 msgid "Warning - starting DOL in wrong console mode!" msgstr "Advarsel - starter DOL i feil konsollmodus!" #: Source/Core/Core/Src/Boot/Boot.cpp:288 msgid "Warning - starting ELF in wrong console mode!" msgstr "Advarsel - starter ELF i feil konsollmodus!" #: Source/Core/Core/Src/Boot/Boot.cpp:185 msgid "Warning - starting ISO in wrong console mode!" msgstr "Advarsel - starter ISO i feil konsollmodus!" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:523 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Advarsel! Det er anbefalt å backe up alle filer i denne mappen:\n" "%s\n" "Ønsker du å fortsette?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:582 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "Advarsel: Dette vil overskrive eventuelle lagringsfiler som er i mappen:\n" "%s\n" "og har samme navn som en fil på ditt minnekort\n" "Fortsette?" #: Source/Core/AudioCommon/Src/WaveFile.cpp:106 #: Source/Core/AudioCommon/Src/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fil ikke åpen." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56 msgid "Whammy" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:292 msgid "" "When using EFB to RAM we very often need to decode RAM data to a VRAM " "texture, which is a very time-consuming task.\n" "With this option enabled, we'll skip decoding a texture if it didn't " "change.\n" "This results in a nice speedup, but possibly causes glitches.\n" "If you have any problems with this option enabled you should either try " "increasing the safety of the texture cache or disable this option.\n" "(NOTE: The safer the texture cache is adjusted the lower the speedup will " "be; accurate texture cache set to \"safe\" might actually be slower!)" msgstr "" "Når EFB til RAM benyttes, må RAM-data ofte de-kodes til en VRAM-tekstur, noe " "som er veldig tidskrevende.\n" "Med dette alternativet aktivert, vil de-kodingen hoppes over hvis en tekstur " "ikke ble endret.\n" "Resultatet er en økning i ytelse, men feil vil muligens oppstå.\n" "Hvis du har problemer med denne innstillingen aktivert, bør du enten prøve å " "øke nøyaktigheten til tekstur-cache-en, eller deaktivere alternativet.\n" "(MERK: Jo nøyaktigere tekstur-cache-en er innstilt på, jo lavere vil " "ytelsesøkningen bli; med tekstur-cache sett til \"sikker\" kan ytelsen bli " "dårligere!)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 msgid "Widescreen Hack" msgstr "Widescreen Hack" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:311 msgid "Width" msgstr "Bredde" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:603 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:363 msgid "Wii Console" msgstr "Wii-konsoll" #: Source/Core/DolphinWX/Src/FrameTools.cpp:202 msgid "Wii Save Import" msgstr "Importer Wii-lagringsfil" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1301 msgid "Wii save files (*.bin)|*.bin" msgstr "Wii-lagringsfiler (*.bin)|*.bin" #: Source/Core/DiscIO/Src/WiiWad.cpp:81 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Kunne ikke lese fra fil" #: Source/Core/DolphinWX/Src/FrameTools.cpp:450 #: Source/Core/Core/Src/HW/Wiimote.cpp:16 msgid "Wiimote" msgstr "Wii-kontroll" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:76 msgid "Wiimote " msgstr "Wii-kontroll" #: Source/Core/DolphinWX/Src/Frame.cpp:161 #, c-format msgid "" "Wiimote %i has been disconnected by system.\n" "Maybe this game doesn't support multi-wiimote,\n" "or maybe it is due to idle time out or other reason.\n" "Do you want to reconnect immediately?" msgstr "" "Wii-kontrollen %i har blitt frakoblet av systemet.\n" "Kanskje spillet ikke støtter flere enn en Wii-kontroll,\n" "eller kanskje den koblet seg fra pga. inaktivitet.\n" "Vil du koble til igjen øyeblikkelig?" #: Source/Core/DolphinWX/Src/Main.cpp:654 msgid "Wiimote Connected" msgstr "Wii-kontroll Tilkoblet" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:835 msgid "Wiimote Motor" msgstr "Wii-kontroll-motor" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:861 msgid "Wiimote Settings" msgstr "Innstillinger for Wii-kontroll" #: Source/Core/DolphinWX/Src/FrameTools.cpp:450 msgid "Wiimote settings" msgstr "Innstillinger for Wii-kontroll" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:558 msgid "Will enable progressive scan option if supported by software." msgstr "Vil aktivere progressiv scan, om det støttes av programvaren." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:689 msgid "Window Size:" msgstr "Vindusstørrelse:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:553 msgid "Window height for windowed mode" msgstr "Vindushøyde for vindusmodus" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Window width for windowed mode" msgstr "Vinduslengde for vindusmodus" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:131 msgid "Windows Left" msgstr "Windows Venstre" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:133 msgid "Windows Menu" msgstr "Windows Meny" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:132 msgid "Windows Right" msgstr "Windows Høyre" #: Source/Core/DolphinWX/Src/LogWindow.cpp:129 msgid "Word Wrap" msgstr "Ordkrumning" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1338 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1176 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1223 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1356 msgid "Working..." msgstr "Arbeider..." #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61 msgid "Write to Console" msgstr "Skriv til Konsoll" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59 msgid "Write to File" msgstr "Skriv til Fil" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63 msgid "Write to Window" msgstr "Skriv til Vindu ->" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "XAudio2 CreateSourceVoice mislyktes: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114 #, c-format msgid "XAudio2 init failed: %#X" msgstr "XAudio2 initialisering mislyktes: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "XAudio2 master voice laging mislyktes: %#X" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 msgid "XFB" msgstr "XFB" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21 msgid "Yellow" msgstr "Gul" #: Source/Core/DolphinWX/Src/FrameAui.cpp:72 msgid "You can't close panes that have pages in them." msgstr "Du kan ikke lukke rutene som har sider/faner i dem." #: Source/Core/DolphinWX/Src/NetWindow.cpp:194 msgid "You must choose a game!!" msgstr "Du må velge et spill!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:595 msgid "You must enter a name!" msgstr "Du må skrive inn et navn!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:434 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Du må skrive inn en gyldig desimal, hexadesimal eller octal verdi." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607 msgid "You must enter a valid profile name." msgstr "Du må skrive inn et gyldig profilnavn." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Du må restarte Dolphin for at endringen skal tre i kraft." #: Source/Core/Core/Src/CoreParameter.cpp:175 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "Din GCM/ISO-fil synes å være ugyldig (ugyldig land).\n" "Fortsette som fra PAL-regionen?" #: Source/Core/Common/Src/SysConf.cpp:57 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04llx)\n" "Do you want to generate a new one?" msgstr "" "Din SYSCONF-fil er av feil størrelse.\n" "Den skal være 0x%04x (men er 0x%04llx)\n" "Ønsker du å generere en ny en?" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:326 msgid "ZTP hack" msgstr "ZTP hack" #: Source/Core/Core/Src/ActionReplay.cpp:388 msgid "Zero 3 code not supported" msgstr "Zero 3-kode støttes ikke" #: Source/Core/Core/Src/ActionReplay.cpp:410 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "Zero-kode ukjent for Dolphin: %08x" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464 msgid "[ waiting ]" msgstr "[ venter ]" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:90 msgid "[Custom]" msgstr "[Selvdefinert]" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512 msgid "^ ADD" msgstr "^ LEGG TIL" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:899 msgid "apploader (.img)" msgstr "applikasjonslaster (.img)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185 msgid "failed to read bk header" msgstr "Kunne ikke lese bk header" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:385 #, c-format msgid "failed to read data from file: %s" msgstr "Kunne ikke lese data fra fil: %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:98 msgid "failed to read header" msgstr "Kunne ikke lese header" #: Source/Core/Core/Src/HW/Memmap.cpp:447 #, c-format msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Leser Opcode fra %x. Vennligst rapporter." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:109 #, c-format msgid "not a wii save or read failure for file header size %x" msgstr "ikke en Wii-lagringsfil eller mislykkelse for fil-header-størrelse %x" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:461 msgid "s" msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:443 #, c-format msgid "unknown cmd 0x%08x" msgstr "ukjent cmd 0x%08x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1044 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute returnerte -1 på applikasjonskjøring!" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:55 msgid "zFar Correction: " msgstr "zFar Korreksjon: " #: Source/Core/DolphinWX/Src/PHackSettings.cpp:50 msgid "zNear Correction: " msgstr "zNear Korreksjon: " #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497 msgid "| OR" msgstr "| ELLER" #~ msgid "%d %%" #~ msgstr "%d %%" #~ msgid "&Frame Stepping" #~ msgstr "&Bilde-etter-bilde Modus" #, fuzzy #~ msgid "AOSound" #~ msgstr "&Lyd" #, fuzzy #~ msgid "Adjust window size" #~ msgstr "Vindusstørrelse:" #~ msgid "Alternate RFI" #~ msgstr "Alternativ RFI" #~ msgid "Bleach Versus Crusade" #~ msgstr "Bleach Versus Crusade" #~ msgid "Config..." #~ msgstr "Konfigurasjon..." #~ msgid "Connected" #~ msgstr "Tilkoblet" #, fuzzy #~ msgid "Could not get info about plugin %s" #~ msgstr "Kunne ikke lage %s" #~ msgid "DList Cache" #~ msgstr "DList Cache" #, fuzzy #~ msgid "DSound" #~ msgstr "&Lyd" #~ msgid "Disconnected" #~ msgstr "Frakoblet" #~ msgid "Distance Alpha Pass" #~ msgstr "Avstand Alpha Pass" #, fuzzy #~ msgid "Dolphin OpenGL" #~ msgstr "Dolphin" #~ msgid "Enable Copy to EFB" #~ msgstr "Aktiver kopiering til EFB" #~ msgid "Enable EFB To Texture" #~ msgstr "Aktiver EFB Til Tekstur" #~ msgid "Enable HLE Audio" #~ msgstr "Aktiver HLE Audio" #~ msgid "Enable JIT Dynarec" #~ msgstr "Aktiver JIT Dynarec" #~ msgid "" #~ "Enables dynamic recompilation of DSP code.\n" #~ "Changing this will have no effect while the emulator is running!" #~ msgstr "" #~ "Tillater dynamisk rekompilering av DSP kode.\n" #~ "Endring av dette vil ikke ha noen effekt mens emulatoren er i gang!" #~ msgid "" #~ "Failed to load DSP ROM:\n" #~ "%s\n" #~ "This file is required to use DSP LLE" #~ msgstr "" #~ "Lasting av DSP ROM mislyktes:\n" #~ "%s\n" #~ "Denne filen kreves for å bruke DSP LLE." #~ msgid "Force Filtering" #~ msgstr "Tving Filtrering" #, fuzzy #~ msgid "Graphics Plugin" #~ msgstr "Grafikk" #~ msgid "" #~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this " #~ "option may fix the game." #~ msgstr "" #~ "Hvis et spill fryser til, fungerer kun i Interpreter-modus, eller Dolphin " #~ "krasjer, kan dette alternativet muligens fikse spillet." #~ msgid "Load Script..." #~ msgstr "Last Inn Skript..." #~ msgid "Lua Script Console" #~ msgstr "Lua Script-Konsoll" #~ msgid "Metroid Other M" #~ msgstr "Metroid Other M" #~ msgid "New &Lua Console" #~ msgstr "Ny &Lua-konsoll" #, fuzzy #~ msgid "OpenAL" #~ msgstr "Åpne" #, fuzzy #~ msgid "OpenGL" #~ msgstr "Åpne" #~ msgid "Plugins" #~ msgstr "Programvareutvidelser" #, fuzzy #~ msgid "Run" #~ msgstr "Tilbake" #~ msgid "Running script...\n" #~ msgstr "Kjører skript...\n" #~ msgid "" #~ "Select the System Menu wad extracted from the update partition of a disc" #~ msgstr "" #~ "Velg en Wii System Menu WAD-fil ekstraktert fra en oppdateringpartisjon " #~ "på en Wii-disk." #~ msgid "Select the script to load" #~ msgstr "Velg et skript å laste" #~ msgid "Show save banner" #~ msgstr "Vis lagringsbanner." #~ msgid "Skies of Arcadia" #~ msgstr "Skies of Arcadia" #, fuzzy #~ msgid "Slot" #~ msgstr "Slot A" #~ msgid "Sonic and the Black Knight" #~ msgstr "Sonic and the Black Knight" #~ msgid "Specify an audio plugin" #~ msgstr "Spesifiser en programvareutvidelse for audio" #~ msgid "The file " #~ msgstr "Filen" #~ msgid "This is usually used to play voice and sound effects." #~ msgstr "" #~ "Dette formatet brukes vanligvis til å spille stemme- og lyd- effekter." #~ msgid "Use XFB" #~ msgstr "Bruk XFB" #, fuzzy #~ msgid "Wiimote %i %s" #~ msgstr "Wii-kontroll" #~ msgid "Zelda Twilight Princess Bloom hack" #~ msgstr "Zelda Twilight Princess Bloom-hack"