// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "Globals.h" #include "GLUtil.h" #include "StreamBuffer.h" namespace OGL { static const u32 SYNC_POINTS = 16; StreamBuffer::StreamBuffer(u32 type, size_t size, StreamType uploadType) : m_uploadtype(uploadType), m_buffertype(type), m_size(size), m_iterator(0), m_last_iterator(0) { glGenBuffers(1, &m_buffer); if(m_uploadtype == STREAM_DETECT) m_uploadtype = MAP_AND_ORPHAN; Init(); } StreamBuffer::~StreamBuffer() { Shutdown(); glDeleteBuffers(1, &m_buffer); } void StreamBuffer::Alloc ( size_t size, u32 stride ) { size_t m_iterator_aligned = m_iterator; if(m_iterator_aligned && stride) { m_iterator_aligned--; m_iterator_aligned = m_iterator_aligned - (m_iterator_aligned % stride) + stride; } switch(m_uploadtype) { case MAP_AND_ORPHAN: if(m_iterator_aligned+size >= m_size) { glBufferData(m_buffertype, m_size, NULL, GL_STREAM_DRAW); m_iterator_aligned = 0; } break; case MAP_AND_SYNC: for(u32 i=m_iterator*SYNC_POINTS/m_size+1; i<(m_iterator_aligned+size)*SYNC_POINTS/m_size+1 && i < SYNC_POINTS; i++) { glClientWaitSync(fences[i], GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED); glDeleteSync(fences[i]); } if(m_iterator_aligned+size >= m_size) { for(u32 i=m_last_iterator*SYNC_POINTS/m_size; i < SYNC_POINTS; i++) fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); m_iterator_aligned = 0; m_last_iterator = 0; glClientWaitSync(fences[0], GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED); glDeleteSync(fences[0]); } break; case BUFFERSUBDATA: m_iterator_aligned = 0; break; } m_iterator = m_iterator_aligned; } size_t StreamBuffer::Upload ( u8* data, size_t size ) { switch(m_uploadtype) { case MAP_AND_SYNC: for(u32 i=m_last_iterator*SYNC_POINTS/m_size; i