///////////////////////////////////////////////////////////////////////////// // Name: src/msw/spinbutt.cpp // Purpose: wxSpinButton // Author: Julian Smart // Modified by: // Created: 04/01/98 // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/msw/wrapcctl.h" // include "properly" #include "wx/app.h" #endif #if wxUSE_SPINBTN #include "wx/spinbutt.h" #include "wx/msw/private.h" #ifndef UDM_SETRANGE32 #define UDM_SETRANGE32 (WM_USER+111) #endif #ifndef UDM_SETPOS32 #define UDM_SETPOS32 (WM_USER+113) #define UDM_GETPOS32 (WM_USER+114) #endif // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // wxWin macros // ---------------------------------------------------------------------------- // ---------------------------------------------------------------------------- // wxSpinButton // ---------------------------------------------------------------------------- bool wxSpinButton::Create(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name) { // basic initialization m_windowId = (id == wxID_ANY) ? NewControlId() : id; SetName(name); int x = pos.x; int y = pos.y; int width = size.x; int height = size.y; m_windowStyle = style; SetParent(parent); // get the right size for the control if ( width <= 0 || height <= 0 ) { wxSize size = DoGetBestSize(); if ( width <= 0 ) width = size.x; if ( height <= 0 ) height = size.y; } if ( x < 0 ) x = 0; if ( y < 0 ) y = 0; // translate the styles DWORD wstyle = WS_VISIBLE | WS_CHILD | WS_TABSTOP | /* WS_CLIPSIBLINGS | */ UDS_NOTHOUSANDS | // never useful, sometimes harmful UDS_SETBUDDYINT; // it doesn't harm if we don't have buddy if ( m_windowStyle & wxCLIP_SIBLINGS ) wstyle |= WS_CLIPSIBLINGS; if ( m_windowStyle & wxSP_HORIZONTAL ) wstyle |= UDS_HORZ; if ( m_windowStyle & wxSP_ARROW_KEYS ) wstyle |= UDS_ARROWKEYS; if ( m_windowStyle & wxSP_WRAP ) wstyle |= UDS_WRAP; // create the UpDown control. m_hWnd = (WXHWND)CreateUpDownControl ( wstyle, x, y, width, height, GetHwndOf(parent), m_windowId, wxGetInstance(), NULL, // no buddy m_max, m_min, m_min // initial position ); if ( !m_hWnd ) { wxLogLastError(wxT("CreateUpDownControl")); return false; } if ( parent ) { parent->AddChild(this); } SubclassWin(m_hWnd); SetInitialSize(size); return true; } wxSpinButton::~wxSpinButton() { } // ---------------------------------------------------------------------------- // size calculation // ---------------------------------------------------------------------------- wxSize wxSpinButton::DoGetBestSize() const { return GetBestSpinnerSize( (GetWindowStyle() & wxSP_VERTICAL) != 0 ); } // ---------------------------------------------------------------------------- // Attributes // ---------------------------------------------------------------------------- int wxSpinButton::GetValue() const { int n; #ifdef UDM_GETPOS32 if ( wxApp::GetComCtl32Version() >= 580 ) { // use the full 32 bit range if available n = ::SendMessage(GetHwnd(), UDM_GETPOS32, 0, 0); } else #endif // UDM_GETPOS32 { // we're limited to 16 bit n = (short)LOWORD(::SendMessage(GetHwnd(), UDM_GETPOS, 0, 0)); } if (n < m_min) n = m_min; if (n > m_max) n = m_max; return n; } void wxSpinButton::SetValue(int val) { // wxSpinButtonBase::SetValue(val); -- no, it is pure virtual #ifdef UDM_SETPOS32 if ( wxApp::GetComCtl32Version() >= 580 ) { // use the full 32 bit range if available ::SendMessage(GetHwnd(), UDM_SETPOS32, 0, val); } else // we're limited to 16 bit #endif // UDM_SETPOS32 { ::SendMessage(GetHwnd(), UDM_SETPOS, 0, MAKELONG((short) val, 0)); } } void wxSpinButton::NormalizeValue() { SetValue( GetValue() ); } void wxSpinButton::SetRange(int minVal, int maxVal) { const bool hadRange = m_min < m_max; wxSpinButtonBase::SetRange(minVal, maxVal); #ifdef UDM_SETRANGE32 if ( wxApp::GetComCtl32Version() >= 471 ) { // use the full 32 bit range if available ::SendMessage(GetHwnd(), UDM_SETRANGE32, minVal, maxVal); } else // we're limited to 16 bit #endif // UDM_SETRANGE32 { ::SendMessage(GetHwnd(), UDM_SETRANGE, 0, (LPARAM) MAKELONG((short)maxVal, (short)minVal)); } // the current value might be out of the new range, force it to be in it NormalizeValue(); // if range was valid but becomes degenerated (min == max) now or vice // versa then the spin buttons are automatically disabled/enabled back // but don't update themselves for some reason, so do it manually if ( hadRange != (m_min < m_max) ) { // update the visual state of the button Refresh(); } } bool wxSpinButton::MSWOnScroll(int WXUNUSED(orientation), WXWORD wParam, WXWORD WXUNUSED(pos), WXHWND control) { wxCHECK_MSG( control, false, wxT("scrolling what?") ); if ( wParam != SB_THUMBPOSITION ) { // probable SB_ENDSCROLL - we don't react to it return false; } wxSpinEvent event(wxEVT_SCROLL_THUMBTRACK, m_windowId); // We can't use 16 bit position provided in this message for spin buttons // using 32 bit range. event.SetPosition(GetValue()); event.SetEventObject(this); return HandleWindowEvent(event); } bool wxSpinButton::MSWOnNotify(int WXUNUSED(idCtrl), WXLPARAM lParam, WXLPARAM *result) { NM_UPDOWN *lpnmud = (NM_UPDOWN *)lParam; if (lpnmud->hdr.hwndFrom != GetHwnd()) // make sure it is the right control return false; wxSpinEvent event(lpnmud->iDelta > 0 ? wxEVT_SCROLL_LINEUP : wxEVT_SCROLL_LINEDOWN, m_windowId); event.SetPosition(lpnmud->iPos + lpnmud->iDelta); event.SetEventObject(this); bool processed = HandleWindowEvent(event); *result = event.IsAllowed() ? 0 : 1; return processed; } bool wxSpinButton::MSWCommand(WXUINT WXUNUSED(cmd), WXWORD WXUNUSED(id)) { // No command messages return false; } #endif // wxUSE_SPINBTN