// Copyright 2018 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include namespace IDCache { JNIEnv* GetEnvForThread(); jclass GetNativeLibraryClass(); jmethodID GetDisplayAlertMsg(); jmethodID GetDoRumble(); jmethodID GetUpdateTouchPointer(); jmethodID GetOnTitleChanged(); jmethodID GetFinishEmulationActivity(); jclass GetAnalyticsClass(); jmethodID GetSendAnalyticsReport(); jmethodID GetAnalyticsValue(); jclass GetGameFileClass(); jfieldID GetGameFilePointer(); jmethodID GetGameFileConstructor(); jclass GetGameFileCacheClass(); jfieldID GetGameFileCachePointer(); jclass GetLinkedHashMapClass(); jmethodID GetLinkedHashMapInit(); jmethodID GetLinkedHashMapPut(); jclass GetIniFileClass(); jfieldID GetIniFilePointer(); jclass GetIniFileSectionClass(); jfieldID GetIniFileSectionPointer(); jmethodID GetIniFileSectionConstructor(); jclass GetCompressCallbackClass(); jmethodID GetCompressCallbackRun(); jclass GetContentHandlerClass(); jmethodID GetContentHandlerOpenFd(); jmethodID GetContentHandlerDelete(); jmethodID GetContentHandlerGetSizeAndIsDirectory(); jmethodID GetContentHandlerGetDisplayName(); jmethodID GetContentHandlerGetChildNames(); jclass GetNetworkHelperClass(); jmethodID GetNetworkHelperGetNetworkIpAddress(); jmethodID GetNetworkHelperGetNetworkPrefixLength(); jmethodID GetNetworkHelperGetNetworkGateway(); } // namespace IDCache